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Commit Graph

801 Commits

Author SHA1 Message Date
Ivan Savenko
3d39963a1c Merge branch 'master' into 'develop' 2024-08-26 14:01:00 +00:00
Ivan Savenko
475a20124f Fix crash on right-clicking spell component in some dialogs 2024-08-21 18:19:31 +00:00
SoundSSGood
2e3e6b1553 market->getObjInstanceID() 2024-08-21 01:01:23 +03:00
Laserlicht
01c14ae9ce
Merge branch 'develop' into extended_statistic 2024-08-20 20:25:16 +02:00
SoundSSGood
58bb2b58e3 IMarket suggestions
Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
2024-08-20 18:49:48 +03:00
SoundSSGood
cd7ebea9e3 cleanup unused code 2024-08-20 18:49:47 +03:00
SoundSSGood
fd45b5144d IMarket serializeable 2024-08-20 18:49:47 +03:00
Ivan Savenko
f29a687234 Clean up scaling code, implemented image size optimization 2024-08-17 15:25:26 +00:00
Laserlicht
00692888df sonar cloud fixes 2024-08-15 23:09:04 +02:00
Laserlicht
5743f151a1 icon drawing 2024-08-15 00:21:02 +02:00
Laserlicht
81b1704e39
Merge branch 'vcmi:develop' into extended_statistic 2024-08-14 20:32:47 +02:00
Laserlicht
795a9e131f resource selection 2024-08-13 22:40:37 +02:00
Laserlicht
fac0450256 selectionwindow 2024-08-13 22:07:09 +02:00
Laserlicht
9e9a6f1c5f
Merge branch 'develop' into extended_statistic 2024-08-13 00:49:51 +02:00
Ivan Savenko
97f1a310df Fix miscellaneous issues discovered by Sonar 2024-08-12 18:26:30 +00:00
Laserlicht
f42f1de347 extended statistic: Button and data transfer 2024-08-11 22:21:13 +02:00
Ivan Savenko
220c5cb1d7 Remove no longer used DISPOSE flag from CIntObject 2024-08-09 15:50:37 +00:00
Ivan Savenko
9fba3d97f1 Renamed & unified OBJECT_CONSTRUCTION macro set 2024-08-09 15:30:04 +00:00
Ivan Savenko
00605b5129 Remove largely unused defActions member from CIntObject 2024-08-09 14:26:53 +00:00
Ivan Savenko
97357071b0
Merge pull request #4380 from SoundSSGood/moveChildForeground
Fixed graphical artifacts
2024-08-06 18:09:38 +03:00
Ivan Savenko
b7391f49f6 Merge branch 'vcmi/master' into 'vcmi/develop' 2024-08-05 10:36:10 +00:00
SoundSSGood
34b824f9ea moveChildForeground 2024-08-03 17:04:27 +03:00
Ivan Savenko
2c42737b28 Fix infinitely updating simultaneous turns slider 2024-08-02 12:20:14 +00:00
Ivan Savenko
74fea5109b Show non-learnable spells from rewardable object as greyed-out 2024-07-29 17:13:31 +00:00
Laserlicht
6adc49b814
add help text 2024-07-29 00:54:58 +02:00
Ivan Savenko
4aa73b40c9 Split CTownHandler into smaller chunks 2024-07-21 18:21:48 +00:00
Ivan Savenko
1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form
All text processing code is now located in lib/texts.
No changes other than code being moved around and adjustment of includes

Moved without changes:
Languages.h           -> texts/Languages.h
MetaString.*          -> texts/MetaString.*
TextOperations.*      -> texts/TextOperations.*

Split into parts:
CGeneralTextHandler.* -> texts/CGeneralTextHandler.*
                      -> texts/CLegacyConfigParser.*
                      -> texts/TextLocalizationContainer.*
                      -> texts/TextIdentifier.h
2024-07-20 12:55:17 +00:00
Ivan Savenko
c40eea6e10 Fix fade-in animation - per-surface alpha was not set correctly 2024-07-19 10:46:20 +00:00
Ivan Savenko
0d6ec0d224 Reviewed usage of EBlitMode, now specified clearly in all cases 2024-07-19 10:08:50 +00:00
Ivan Savenko
230add02e4 Remove no longer used code 2024-07-19 10:08:50 +00:00
Ivan Savenko
0e407540ec Fixed player-coloring on adventure map 2024-07-19 10:08:50 +00:00
Ivan Savenko
920a39844b Unified naming of method to recolor UI element to current player scheme 2024-07-19 10:08:50 +00:00
Ivan Savenko
a8a330f39f Remove unused code and no longer needed caching 2024-07-19 10:08:50 +00:00
Ivan Savenko
47de9a62dc Created separate classes for shared, unchangeable image and image
manipulators owned by UI elements
2024-07-19 10:08:50 +00:00
Ivan Savenko
a1fb3b8b01 Reduce direct access to CAnimation, removed various caching schemes 2024-07-19 10:08:50 +00:00
Ivan Savenko
56f1725234 All images are now loaded via RenderHandler class 2024-07-19 10:08:50 +00:00
Laserlicht
b568e2f628
Merge branch 'vcmi:develop' into quickspell 2024-07-17 03:20:31 +02:00
Laserlicht
d23d4b32c7 cleanup 2024-07-17 01:02:11 +02:00
Ivan Savenko
ad9750ed3e
Merge pull request #4186 from SoundSSGood/end-of-battle-artifacts-transfer
End of battle artifacts transfer
2024-07-16 12:45:13 +03:00
Ivan Savenko
6b8f94e6e7 Merge remote-tracking branch 'vcmi/master' into develop 2024-07-11 17:43:44 +00:00
Ivan Savenko
ef68bd7ac0 Show message to player and close game if creature battle animation is
missing (demo assets usage?)
2024-07-10 14:36:24 +00:00
SoundSSGood
b42c6dbf44 fixed regressions 2024-07-09 14:27:05 +03:00
SoundSSGood
ef1fbffad4 ArtifactsUIController class 2024-07-09 14:27:05 +03:00
SoundSSGood
f87762bc96 endBattleConfirm 2024-07-09 14:27:04 +03:00
SoundSSGood
6dd76908bc MoveArtifact struct not used now 2024-07-09 14:27:04 +03:00
Alexander Wilms
02e429e973 Fix typos using https://github.com/crate-ci/typos
Changes were reviewed manually
2024-06-24 03:47:19 +02:00
Laserlicht
989394de53 Selectionwindow 2024-06-21 21:25:14 +02:00
Laserlicht
1f6e0fae7d quickspell draft 2024-06-21 21:25:14 +02:00
Ivan Savenko
3bea383b59 Merge branch 'vcmi/beta' into 'vcmi/develop' 2024-06-21 12:58:36 +00:00
Ivan Savenko
4f64b1f7e6 Try to localize crash on missing combat animation 2024-06-17 13:24:07 +00:00
Ivan Savenko
b4c6906471 Merge branch 'vcmi/beta' into 'vcmi/develop' 2024-06-11 19:22:23 +00:00
Ivan Savenko
0a03b333f0 Hero backpack can now be scrolled via mouse wheel / swipe 2024-06-11 17:14:14 +00:00
Ivan Savenko
b92f0c5619 Fix UI glitch due slots recreation & repositioning 2024-06-04 14:41:33 +00:00
Ivan Savenko
b8beb4fb13 Fixes for various minor issues detected by Sonar Cloud 2024-06-01 11:48:30 +00:00
Ivan Savenko
df83fa33a1 Merge branch 'vcmi/master' into 'vcmi/develop' 2024-05-31 09:34:21 +00:00
Ivan Savenko
adc3441bda
Merge pull request #3998 from IvanSavenko/refactor_sdl_media
[1.6] Reorganize SDL sound/music/video handling
2024-05-31 12:02:55 +03:00
Ivan Savenko
5d6470e527
Merge pull request #4025 from IvanSavenko/shared_ptr_lib
[1.6] Use shared_ptr for library entities
2024-05-30 19:14:06 +03:00
SoundSSGood
07239dcfb5 artifact parts calc 2024-05-24 21:22:08 +02:00
SoundSSGood
3692ca25ed CArtifactsOfHeroBase refactoring 2024-05-21 12:05:07 +03:00
SoundSSGood
03aaf849f0 CWindowWithArtifacts remove std::variant 2024-05-20 15:15:46 +03:00
SoundSSGood
0501073d4c Artifacts altar ctrl+click 2024-05-20 11:47:12 +03:00
Ivan Savenko
d965226cbd Moved Exchange Window to new file, no functionality changes 2024-05-19 10:53:56 +00:00
Ivan Savenko
88fbb7ee71 Most of buttons created in cpp now have assigned shortcut 2024-05-19 09:12:36 +00:00
Ivan Savenko
947d07faa4 Add separate shortcuts for saving and loading of artifact costumes 2024-05-18 16:27:42 +00:00
Ivan Savenko
7461df161c lib now uses shared_ptr for entities. Removed manual memory management. 2024-05-17 15:04:05 +00:00
SoundSSGood
09bb9895ce refactoring 2024-05-17 14:59:54 +03:00
SoundSSGood
6a1a6b6864 weak_ptr removed 2024-05-17 14:59:54 +03:00
SoundSSGood
7abfa7b42a ArtifactPosition::TRANSITION_POS now is simple ArtSlotInfo 2024-05-17 14:59:51 +03:00
Ivan Savenko
721b15d9de Merge branch 'vcmi/master' into 'vcmi/develop' 2024-05-17 08:26:37 +00:00
Ivan Savenko
540bd16e7b Fixed video widget playback 2024-05-16 16:50:36 +00:00
Ivan Savenko
75941a6869 Unified audio and video handling of ffmpeg 2024-05-15 17:05:17 +00:00
Ivan Savenko
3f8781db69 Fixed sound extraction, slightly better approach to ffmpeg 2024-05-15 17:05:17 +00:00
Ivan Savenko
661a66121b Cleaned up IVideoPlayed API to remove global state 2024-05-15 17:05:17 +00:00
Ivan Savenko
d08c7b7b8f Added VideoWidget to hide implementation details 2024-05-15 17:05:16 +00:00
Ivan Savenko
d27b854cb1 Reorganized music, video and sound players:
- All XXXplayers are now in client/media directory
- Reogranized code on one class per file basis
- Extracted interfaces from handlers. Handlers now implement
corresponding interface.
- CCS now only stores pointer to an interface
2024-05-15 17:05:12 +00:00
Ivan Savenko
0ab23c68f6 Deactivate on-screen keyboard if input is deactivated 2024-05-15 12:55:36 +00:00
Ivan Savenko
fe4b4a4fba Hopefully better logic for on-screen keyboard visibility 2024-05-15 12:45:45 +00:00
Ivan Savenko
d374cec6fb Force-show on-screen keyboard if player closed it before 2024-05-15 12:45:45 +00:00
Ivan Savenko
7790b8969d Simplify TextInput constructor 2024-05-15 12:45:45 +00:00
Ivan Savenko
93c3cf372b Reworked TextInput to allow text overflow support 2024-05-15 12:45:45 +00:00
Ivan Savenko
1abe9007bc Moved CTextInput to a separate file. No changes in logic 2024-05-15 12:45:45 +00:00
Ivan Savenko
da9d82b697
Merge pull request #3973 from vcmi/master
Merge master -> beta
2024-05-14 16:59:10 +03:00
Ivan Savenko
c92a5bbbab Attempt to track crashes with unclear cause 2024-05-14 09:44:40 +00:00
Ivan Savenko
f061f98ddd
Merge pull request #3959 from IvanSavenko/fix_mac_hotkeys
Better handling of Ctrl / Cmd modifier keys on Apple systems
2024-05-14 12:16:55 +03:00
Ivan Savenko
c898d16458
Merge pull request #3948 from IvanSavenko/lobby_ui_fix
[1.5.1] Fixes for lobby UI
2024-05-13 14:39:53 +03:00
Ivan Savenko
0aa7362adf Fix possible crash on accessing faction description 2024-05-12 20:24:09 +00:00
Ivan Savenko
7267e02b8d Better handling of Ctrl / Cmd modifier keys on Apple systems:
- Test only for Cmd modifier key when processing mouse clicks
- Test both Ctrl and Cmd modifier key when processing keyboard input
- This logic is now used for all Apple systems - macOS and iOS
2024-05-12 17:09:31 +00:00
Ivan Savenko
f55d07a829 Fix not visible text after switching to channel without slider in log 2024-05-11 20:53:39 +00:00
Ivan Savenko
64d6e48540 Fixed mouse double-click handling in some widgets.
Now double-click when 1st click was not inside widget should work as
expected:
- scenario list: 2nd click on non-selected scenario will select it
instead of starting unselected map
- component selection: 2nd click on non-selected component would select
it instead of confirming choice
- town portal dialog: 2nd click on non-selected town would only select
it
- tavern window: right-click would now also select this hero (h3 logic)
2024-05-10 16:05:59 +00:00
Ivan Savenko
2ddb41e654 Merge branch 'vcmi/master' into 'vcmi/develop' 2024-05-10 08:09:51 +00:00
DjWarmonger
4949b98ed3
Merge pull request #3759 from Laserlicht/bio
Let's try this
2024-05-07 09:05:14 +02:00
Ivan Savenko
30e0a16ee9 Fix some 'new' issues reported by Sonar Cloud 2024-05-06 15:33:30 +00:00
Ivan Savenko
74d3b4ab43 Added block for several more actions outside of our turn 2024-04-30 17:51:32 +03:00
Ivan Savenko
1775caa872 UI now correctly blocks stack rearrangement when it is not our turn 2024-04-30 17:51:32 +03:00
DjWarmonger
86bf4f98af
Merge pull request #3846 from vcmi/triple_resource_window
Handle triple resources in creature recruitment window
2024-04-29 12:23:10 +02:00
Tomasz Zieliński
34d8afaa67 Even better alignment 2024-04-28 12:40:55 +02:00
Tomasz Zieliński
4f7a8d83cc Tweak text alignment 2024-04-28 10:29:22 +02:00
Tomasz Zieliński
f28438902a Fit 3 resources in creature recruitmnet window 2024-04-28 07:54:19 +02:00
SoundSSGood
ce68b3f45d class CArtifactsOfHeroMain : public CKeyShortcut 2024-04-27 21:35:38 +03:00
SoundSSGood
ce9d2d8ab8 Switching costume 2024-04-27 21:35:37 +03:00