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Commit Graph

3302 Commits

Author SHA1 Message Date
AlexVinS
2aa8c79a2c fixed boost::optional load, regression from https://github.com/vcmi/vcmi/pull/212 2016-11-13 11:46:26 +03:00
Alexander Shishkin
a73ca79ed1 Merge pull request #257 from vcmi/mapHandlerRefactoring2
Map handler refactoring, part 2.
2016-11-12 09:20:45 +03:00
dydzio
5c07e1c432 Minor typo fixes 2016-11-10 11:51:47 +01:00
AlexVinS
a8a661b159 Map handler refactoring, part 2. 2016-11-08 00:19:53 +03:00
AlexVinS
aad675a7c4 Revert "Merge branch 'p254_4' into develop"
This reverts commit 37f68713a7, reversing
changes made to 4477b7c35d.
2016-11-08 00:17:20 +03:00
AlexVinS
46196daa07 cleanup 2016-11-06 05:27:56 +03:00
AlexVinS
f538aae95e Partial fix for http://bugs.vcmi.eu/view.php?id=2590 2016-11-02 14:52:02 +03:00
DjWarmonger
db13d7a708 Version 0.99 updates. 2016-11-01 18:25:09 +01:00
DjWarmonger
9db3bfcbf2 Merge pull request #212 from vcmi/refactoring/serialization2
Apparently it works - both new and old saves load at least.
2016-11-01 17:25:39 +01:00
DjWarmonger
aa0c745202 Compile fixes for MSVS. 2016-11-01 16:48:34 +01:00
AlexVinS
dad0569bc7 Relaxed cast requirements for Quicksand 2016-10-31 15:38:53 +03:00
Arseniy Shestakov
e79c522c4b Serializer refactoring: fix FileStream usage for game loading
Miss this one rebase. Without this one non-English characters in paths to saves cause issues.
2016-10-30 15:46:44 +03:00
Ivan Savenko
a1cca251ec Possible fix for selection of incorrect method for serialization of vector<bool> 2016-10-30 11:42:53 +02:00
Vadim Markovtsev
99a3a58cbb Add commander resurrection info window upon entering town 2016-10-29 21:55:00 +02:00
Arseniy Shestakov
e13f98e38e Compilation fix for VS2015 suggested by Ivan and tested by @dydzio0614
It's compiled without it by Clang / GCC, but not MSVC++
2016-10-29 21:29:25 +03:00
Ivan Savenko
256f43f467 Fixes zero-initialized fileVersion member in deserializer 2016-10-29 19:52:19 +03:00
Vadim Markovtsev
9f967b4d7a Fix formatting 2016-10-29 17:00:12 +02:00
Arseniy Shestakov
ba5ad286cd Serializer refactoring: fix paths to work in Visual Studio 2016-10-28 13:52:42 +03:00
Vadim Markovtsev
c696746017 Fix some compilation warnings 2016-10-28 08:07:05 +02:00
AlexVinS
3a040c1730 Updated project files 2016-10-27 19:18:52 +03:00
Arseniy Shestakov
ba1929728a Drop old now unused serializer files 2016-10-27 18:44:00 +03:00
Arseniy Shestakov
5f1254a29e Apply some of Vadim's changes
I intentionally didn't transfer changes in CLoadIntegrityValidator since not really agree with them.
2016-10-27 18:39:17 +03:00
AlexVinS
8f349b5105 CTypeList: Apply changes from a50a32405d
Use weak_ptr for TypeDescriptor cross-links. Fixed total TypeDescriptor memory leak.
2016-10-27 18:12:30 +03:00
Ivan Savenko
5b76c3f4eb Rebase of codebase changes for refactored serializer
Some of newer fixes not yet merged there and save compatibility a bit off.
2016-10-27 18:12:20 +03:00
Ivan Savenko
3d1b1f4ba8 Add files for rebased serializer refactoring done by Ivan 2016-10-27 17:26:22 +03:00
AlexVinS
1ccb0d98be Disabled git version of C::B projects 2016-10-27 16:27:10 +03:00
Vadim Markovtsev
da1c9cf249 Fix rebuilding everything on HEAD change 2016-10-23 16:56:53 +02:00
Vadim Markovtsev
d0beb27197 Add git commit hash into the version string 2016-10-23 15:45:47 +02:00
Vadim Markovtsev
4bcc43d3d0 Fix Mantis #2234
CPlayerInterface instances were removed from CClient::playerint with
clear() and finish() was not called on each. Added multiple insurance.
2016-10-22 16:22:00 +02:00
Vadim Markovtsev
baa7a84db3 Fix memory corruption during loading artifacts from mods 2016-10-22 10:00:55 +02:00
Alexander Shishkin
4876cc178d Merge pull request #240 from vcmi/spellWindowRewrite
Spell window rewrite
2016-10-17 07:58:56 +03:00
AlexVinS
bc2f0ba6f1 fixed spell school ordering http://bugs.vcmi.eu/view.php?id=91 2016-10-17 03:33:29 +03:00
Vadim Markovtsev
89f506658e Fix issue #2068 - maps list update 2016-10-16 22:15:37 +02:00
AlexVinS
153af6e07b cleanup 2016-10-16 02:47:03 +03:00
AlexVinS
f760e22707 Fixed two recursive infinite loops in case of alternate buildings.
* introduced in https://github.com/vcmi/vcmi/pull/211
2016-10-15 04:19:47 +03:00
AlexVinS
cf143cd257 Hack-fix crash in CGTownInstance::genBuildingRequirements related to alternate town buildings
* this disables features of #211, but actual problem may be deeper inside logical expressions
2016-10-14 23:46:24 +03:00
Vadim Markovtsev
76ac9991ed Format code 2016-10-12 17:22:35 +02:00
AlexVinS
552f28c10b fix 2016-10-11 21:25:22 +03:00
AlexVinS
ef9bff9006 fixes related to http://bugs.vcmi.eu/view.php?id=2520 2016-10-11 20:04:30 +03:00
AlexVinS
9834db1b7d simplified CGScholar::onHeroVisit 2016-10-11 20:04:28 +03:00
AlexVinS
4173a5064c Fixed http://bugs.vcmi.eu/view.php?id=2545 2016-10-11 20:04:27 +03:00
AlexVinS
24585cde87 complete fix for http://bugs.vcmi.eu/view.php?id=2507 2016-10-11 18:19:42 +03:00
AlexVinS
5c3f84138b fixed random reward generation in CGVisitableOPW 2016-10-11 18:00:54 +03:00
AlexVinS
7db7ece143 Do not send netpack inside netpack handler. 2016-10-09 19:38:13 +03:00
Piotr Wójcik
bb890098df Fix regression for week-visitable objects 2016-10-09 18:51:41 +03:00
Hao Hu
9ec9cffe9b Bug fix for berserk: fixed the issue that the berserk affected stack
won't attack the nearest live stack.
2016-10-07 23:50:34 -04:00
Vadim Markovtsev
34cf92cb9b Change logging style 2016-10-03 20:32:01 +02:00
Vadim Markovtsev
eac5aab396 Survive client<->server ABI mismatch 2016-10-02 22:45:00 +02:00
Vadim Markovtsev
a4e550e3cf Add log levels report 2016-10-02 22:45:00 +02:00
ArseniyShestakov
6f82dc3e15 Merge pull request #230 from dydzio0614/CommanderExperience
Some repair for WoG commanders
2016-10-02 19:29:55 +03:00
Dydzio
b84e680f57 Revert changing class structure 2016-10-02 16:57:26 +02:00
dydzio
02e795d508 Fix commander appearing in battles while dead 2016-10-02 16:25:20 +02:00
AlexVinS
5fa9d64d78 Do not allow cast if it affects only "wrong" targets 2016-10-02 16:46:04 +03:00
AlexVinS
cd5c0b3297 Style tweaks. 2016-10-02 15:22:55 +03:00
AlexVinS
34a494ade0 hack-fixed http://bugs.vcmi.eu/view.php?id=2533 2016-10-02 12:39:25 +03:00
AlexVinS
affbc71c56 cleanup 2016-10-02 11:58:53 +03:00
Arseniy Shestakov
04eb0e3787 CGameState::battleGetBattlefieldType: avoid crash on tile 0,0,0
Fix issue 2524
2016-10-02 08:39:01 +03:00
AlexVinS
c5440a1c6c Fixed http://bugs.vcmi.eu/view.php?id=2541 2016-10-02 01:32:28 +03:00
AlexVinS
8aa57f0cbc fix 2016-10-02 01:07:13 +03:00
AlexVinS
799b8519e0 Allow cast avdmap spells without spellbook
* fixes http://bugs.vcmi.eu/view.php?id=1898
* partial fix for http://bugs.vcmi.eu/view.php?id=482
* fixes http://bugs.vcmi.eu/view.php?id=2155
2016-10-01 17:21:39 +03:00
AlexVinS
f124db9f61 Get rid of Bonus::sourceSpell()
* now bonus API looks more or less clean
2016-10-01 14:47:21 +03:00
AlexVinS
c2a6c268c0 Cleanup terrain overlay bonuses, fixed CURSED_GROUND 2016-10-01 14:10:09 +03:00
AlexVinS
b6368e23ab cleanup 2016-10-01 11:05:58 +03:00
AlexVinS
f6bfba0ced Unified Dispell-related bonus selectors 2016-10-01 10:31:59 +03:00
AlexVinS
96c17505ae get rid of IBonusBearer::getSpellBonuses & Selector::anyRange 2016-10-01 09:07:18 +03:00
AlexVinS
c243ae6f3e Get rid of IBonusBearer::getEffect 2016-10-01 08:28:33 +03:00
AlexVinS
a1ff409080 Tweak
* handle BIND_EFFECT by bonus type
2016-10-01 08:04:39 +03:00
AlexVinS
04f7b4f951 Cleanup 2016-10-01 07:47:39 +03:00
AlexVinS
730e3b6d0f Explicit use of limit selector in CBattleInfoCallback::getRandomBeneficialSpell
* reverted changes in IBonusBearer::hasBonusFrom just in case
2016-10-01 07:28:03 +03:00
AlexVinS
902117d812 Get rid of IBonusBearer::getBonusesCount it had only one usage 2016-10-01 06:51:12 +03:00
AlexVinS
2f7e10a06f Use range limit selector when modifying bonus lists and checking for spell bonuses
* fixes http://bugs.vcmi.eu/view.php?id=2532
2016-09-30 17:12:28 +03:00
AlexVinS
887794e88b Remove UNTIL_BEING_ATTACKED bonuses after any received damage.
* fixes http://bugs.vcmi.eu/view.php?id=2528
2016-09-30 02:09:02 +03:00
AlexVinS
245d17a9e9 Fixed typo bonus duration enum. Mod compatibility retained. 2016-09-30 01:57:33 +03:00
AlexVinS
8aa31f4073 Fixed http://bugs.vcmi.eu/view.php?id=2529 2016-09-30 01:54:40 +03:00
AlexVinS
72461c5c2e Fixed http://bugs.vcmi.eu/view.php?id=2268 2016-09-29 23:14:22 +03:00
AlexVinS
9097ffbd8a Handle HYPNOTIZE effect in case of FEAR and ENCHANTED effects 2016-09-29 22:26:28 +03:00
AlexVinS
83b3c700dd Handle HYPNOTIZE effect in case of mana drain 2016-09-29 21:47:41 +03:00
AlexVinS
688dc4c189 tweaks 2016-09-29 19:37:59 +03:00
AlexVinS
d195bfb62d Possibly fixed http://bugs.vcmi.eu/view.php?id=2291 2016-09-29 18:55:07 +03:00
AlexVinS
fed26e1ac9 Merge remote-tracking branch 'remotes/vmarkovtsev/BonusList-shared_ptr' into develop
# Conflicts:
#	lib/spells/CDefaultSpellMechanics.cpp
2016-09-29 17:12:05 +03:00
AlexVinS
7ce33bc07a Dispell fixes 2016-09-29 16:50:33 +03:00
Vadim Markovtsev
2c1dddde33 Fix memory problems with BonusList
Bonus * -> std::shared_ptr<Bonus>

This cures the following problems:

1) Memory corruption at exit. Some Bonus-es were deleted twice (mods?).
2) Memory leaks. Some Bonuses were not deleted.
3) Reduce the number of "Orphaned child" messages.

Valgrind reports 0 leaked memory now and no invalid reads/writes.
2016-09-29 15:08:00 +02:00
AlexVinS
d79e336e4b Reworked SetStackEffect::applyGs
* fixed applying different duration effects from spells (f.e. Blind)
* reduced code duplication
2016-09-29 15:23:28 +03:00
AlexVinS
34b8b2c91b Fixed Berserk spell effect aka Bonus::ATTACKS_NEAREST_CREATURE
* issue http://bugs.vcmi.eu/view.php?id=2513
* fix is not retroactive
2016-09-29 14:11:15 +03:00
AlexVinS
e91a6d45e8 Probably fixed http://bugs.vcmi.eu/view.php?id=2523 2016-09-29 10:45:22 +03:00
DjWarmonger
e77d408e92 Merge pull request #222 from dydzio0614/HeroBattleWindow
Looks OK to me, thanks! :)
2016-09-28 21:06:59 +02:00
dydzio
68af6a0c19 Refactoring InfoAboutHero + GetHeroInfo 2016-09-28 13:22:33 +02:00
AlexVinS
30aa379a9d Fixed http://bugs.vcmi.eu/view.php?id=2521
* show icons at visitable position
* do not duplicate visible objects icons
2016-09-28 07:58:15 +03:00
dydzio
f9b5ca3374 Remove max mana info leak + tiny refactor 2016-09-28 00:20:45 +02:00
dydzio
d831c087d9 Extending hero info callback
Allow to check battle enemy hero details + adding max spell points to available data
2016-09-27 22:47:24 +02:00
AlexVinS
a03419e7d9 Fixed http://bugs.vcmi.eu/view.php?id=2269 2016-09-24 11:25:29 +03:00
AlexVinS
7874dffa7d fixed http://bugs.vcmi.eu/view.php?id=2282 2016-09-24 10:06:24 +03:00
AlexVinS
849e3fc04e Fixed http://bugs.vcmi.eu/view.php?id=2506 2016-09-24 09:27:58 +03:00
ArseniyShestakov
6c63041d1a Merge pull request #198 from vcmi/SpellsRefactoring8
No reason to not merge this now.
2016-09-24 05:29:55 +03:00
AlexVinS
7618e294c2 More fixes to not place obstacles on wall parts 2016-09-24 04:55:48 +03:00
AlexVinS
cffc4b2ab5 fixed patch obstacle placement inside walls 2016-09-23 20:27:55 +03:00
AlexVinS
bac0b026e5 Do not place obstacles on wall parts 2016-09-23 13:14:12 +03:00
AlexVinS
44753866ec Fixed Clone links cleanup. 2016-09-23 12:20:41 +03:00
Arseniy Shestakov
bb05db90e5 CRewardableObject::onHeroVisit: avoid crash on pickable objects
Missed this problem when tested #214
2016-09-23 11:47:07 +03:00
ArseniyShestakov
50b271393c Merge pull request #214 from Chocimier/iss1975
Properly check if corpse was visited
2016-09-23 06:26:10 +03:00