Alexander Wilms
7d925b3689
Fix typo: Preasure -> Pressure
2024-04-16 21:10:15 +00:00
Dydzio
b5a63d7ed3
Fix dimension door default config
2024-04-14 00:47:14 +02:00
DjWarmonger
0808a8b36f
Merge pull request #3714 from vcmi/biome_system
...
Biome system implementation
2024-04-13 21:32:13 +02:00
Tomasz Zieliński
9305f360d1
Actually, lava will only have 3 obstacle sets without mods
2024-04-13 20:56:05 +02:00
Tomasz Zieliński
f491f10d81
Final tweaks
2024-04-13 19:21:01 +02:00
Tomasz Zieliński
c13ef0a4bd
Remove special overlays
2024-04-13 15:36:20 +02:00
Ivan Savenko
d4594baa05
Merge pull request #3749 from IvanSavenko/configurable_shortcuts
...
Configurable keyboard shortcuts
2024-04-13 12:47:30 +03:00
Laserlicht
e4b60baa3b
creature/town biography/description
2024-04-12 23:35:39 +02:00
Tomasz Zieliński
a7d0f0626a
Docs & final touches
2024-04-12 14:53:07 +02:00
Ivan Savenko
6e9f15c8e6
Merge pull request #3743 from dydzio0614/special-factions
...
Allow factions to be special
2024-04-12 11:49:58 +03:00
Tomasz Zieliński
4fa7f0e93d
Also allow filtering biomes by faction(s)
2024-04-12 10:25:13 +02:00
Ivan Savenko
ac1c36b7e2
Fixed not working shortcuts on some buttons in main menu
2024-04-11 22:00:54 +03:00
Ivan Savenko
76fd271251
Clarified paths
2024-04-11 22:00:35 +03:00
Ivan Savenko
16c56cf6c5
Keyboard shortcuts are now loaded from config file
2024-04-11 21:21:46 +03:00
Tomasz Zieliński
a356fdaf2a
Allow filtering obstacles by faction aligmnment
2024-04-11 18:10:14 +02:00
Dydzio
00ebbad622
Ability to make faction not pickable on typical maps
2024-04-10 21:22:29 +02:00
Ivan Savenko
8353bca34f
Small refactoring of adventure map spell casting:
...
- Removed duplicated checks for DD possibility
- Moved most of spell-specific code from AdventureMapInterface to library
code
- AdventureSpellMechanics class now provides methods to check whether
spellcast is possible, similarly to battle spells
- If it is not possible to cast adventure map spell (e.g. no mana or no
move points) game will show infowindow immediately on clicking spellbook
instead of on cast attempt
- If hero does not have movement points for a DD, game will show correct
error message
- Added game settings 'dimensionDoorFailureSpendsPoints' due to
discovered H3 logic
2024-04-10 20:04:08 +03:00
Ivan Savenko
bcd4a8c961
Merge pull request #3736 from IvanSavenko/fix_server_translations
...
Do not translate strings on server side
2024-04-10 19:12:34 +03:00
Ivan Savenko
5b43720dda
Merge pull request #3686 from dydzio0614/dimension-door-changes
...
Dimension door changes
2024-04-10 11:47:36 +03:00
Tomasz Zieliński
6c9d18a85c
Allow multiple terrains per biome
2024-04-10 09:40:12 +02:00
Dydzio
637270ee36
Minor fixes
2024-04-09 19:59:27 +02:00
Ivan Savenko
9e49587749
Replace bonus string description with metastring that can properly
...
handle translations
2024-04-09 16:13:30 +03:00
Ivan Savenko
576939f105
Merge pull request #3713 from Laserlicht/scalingMode
...
scalingMode to config
2024-04-09 12:48:35 +03:00
Tomasz Zieliński
d9a598ad9c
Merge remote-tracking branch 'origin/develop' into biome_system
2024-04-08 15:01:17 +02:00
Tomasz Zieliński
c9f8742334
Remove some unused templates, hand-tweak existing ones
2024-04-08 14:56:48 +02:00
Tomasz Zieliński
3e3959d360
Move all OH3 objects and obstacle sets to a mod
2024-04-08 12:50:41 +02:00
Ivan Savenko
2685721bf2
Erdamon now increases both min and max damage, as in H3
2024-04-06 15:59:08 +03:00
Tomasz Zieliński
305e2bdf2f
Load obstacle sets from json in mods
2024-04-05 08:31:05 +02:00
Laserlicht
ff866bdfce
scalingMode to config
2024-04-04 21:10:49 +02:00
Dydzio
e5e14adb51
Add setting for HD mod tournament rules dimension door limit
2024-04-01 21:52:11 +02:00
Dydzio
f51e1a0ba6
Working version of dimension door triggering guards
2024-04-01 19:00:24 +02:00
Dydzio
3bb66de551
Serverside validation, setting for terrain compatibility before cast etc
2024-04-01 18:12:38 +02:00
Dydzio
70b86e5a87
Merge remote-tracking branch 'origin/develop' into dimension-door-changes
2024-03-30 10:45:00 +01:00
Ivan Savenko
699616c984
Removed no longer used fields - data moved to persistent storage
2024-03-30 10:25:17 +02:00
Dydzio
fe42fab2d6
Merge remote-tracking branch 'origin/develop' into dimension-door-changes
2024-03-28 18:26:21 +01:00
Ivan Savenko
2c7025f7f8
Remove old config options, set defaults to our public server
2024-03-28 12:07:49 +02:00
Dydzio
25f9e6a3e9
Add setting to allow previous VCMI mechanics of dimension door
2024-03-27 23:39:08 +01:00
Ivan Savenko
862f6f8c7b
Added descriptions for new buttons in pregame menu
2024-03-27 13:10:55 +02:00
Ivan Savenko
d59fb87504
Indicate rooms with active invites, fix invite acceptance
2024-03-27 13:10:55 +02:00
Ivan Savenko
4dce0479ba
UI improvements for lobby screen:
...
- Show description of current chat room in header
- Show count of online accounts / active rooms
- Highlight currently selected chat room
2024-03-27 13:10:55 +02:00
Ivan Savenko
489dd781c2
Show match creation date in history
2024-03-27 13:10:55 +02:00
Ivan Savenko
829b754091
Implemented matches history in lobby
2024-03-27 13:10:55 +02:00
Ivan Savenko
4ed961fb96
Partially unified handling of pregame and in-game chats
2024-03-27 13:10:55 +02:00
Ivan Savenko
0b89d3804c
Added Ukrainian translation
2024-03-27 13:10:55 +02:00
Ivan Savenko
df5af589ae
Implemented per-language, player-player and (untested) match channels.
2024-03-27 13:10:55 +02:00
Ivan Savenko
5d188024db
Set room status to "In Game" once gameplay starts
2024-03-27 13:10:55 +02:00
Ivan Savenko
7c9aa9d953
Show all rooms (including private) in room list
2024-03-27 13:10:55 +02:00
Ivan Savenko
dcf35e4877
Clicking "Create New Room" button with active room now will switch to
...
game lobby UI
2024-03-27 13:10:55 +02:00
Ivan Savenko
3023db6f0f
Store and show correct player room limit in UI
2024-03-27 13:10:55 +02:00
Ivan Savenko
69236b73ca
Added player count icon and enter room icon to room widget
2024-03-27 13:10:55 +02:00
Ivan Savenko
4f34c07f22
Provide correct size to room and account lists
2024-03-27 13:10:55 +02:00
Ivan Savenko
2d37180fe2
Chat textbox now correctly positioned and uses blue slider
2024-03-27 13:10:55 +02:00
Ivan Savenko
be641d1710
Split 'loginSuccess' into server and client-specific versions
2024-03-27 13:10:55 +02:00
Ivan Savenko
310b81db9f
Fixes UI of buttons in lobby to use blue theme
2024-03-27 13:10:55 +02:00
Kris-Ja
05bbb45824
change MANA_PER_KNOWLEGDE to percentage
2024-03-23 20:28:49 +01:00
DjWarmonger
2c9b7089ad
Merge pull request #3645 from vcmi/save_rmg_options
...
Save rmg options
2024-03-14 19:54:08 +01:00
Ivan Savenko
c21e5bb0fb
Always validate messages in debug mode. Fixes for schemas
2024-03-08 16:32:40 +02:00
Ivan Savenko
c9604f3dc1
Fix json formatting
2024-03-08 16:32:40 +02:00
Ivan Savenko
ea04a84812
Added initial versions of schemas for lobby protocol
2024-03-08 16:32:40 +02:00
Ivan Savenko
4b2cba96cc
Merge pull request #3646 from IvanSavenko/configurable_button
...
Configurable buttons
2024-03-04 13:34:40 +02:00
Andrii Danylchenko
35429eab52
NKAI: moddable configuration
2024-03-01 22:03:07 +02:00
Tomasz Zieliński
5f95955535
Store and load last difficulty setting
2024-03-01 10:57:48 +01:00
Ivan Savenko
22f23ba6f8
Restore previously disabled functionality
2024-02-29 16:47:44 +02:00
Ivan Savenko
a2b51323b1
Fix json format
2024-02-29 14:20:11 +02:00
Ivan Savenko
20008cd5a5
Replaced premade buttons on hero screen with generated ones
2024-02-29 13:57:25 +02:00
Ivan Savenko
e89835779b
Replaced custom buttons in options window with runtime-generated ones
2024-02-29 13:57:25 +02:00
Ivan Savenko
0051ffa7a9
Implemented configurable buttons. Replaced 'animateLonelyFrame' logic.
2024-02-29 13:57:25 +02:00
Ivan Savenko
2549f62661
Added missing field to schema
2024-02-26 14:57:23 +02:00
Ivan Savenko
5901bf2190
Replace old 'defFile' format with animationFile
2024-02-26 12:55:49 +02:00
Ivan Savenko
5053500965
Fix json formatting
2024-02-19 18:02:44 +02:00
Ivan Savenko
bd901cb001
Replaced lines in settings with primitives
2024-02-19 16:55:07 +02:00
Ivan Savenko
ef8ff00973
Unified common primitive-based UI elements
2024-02-18 22:15:31 +02:00
Ivan Savenko
af671d109f
Made graphical primitive-based UI more configurable
2024-02-18 20:48:45 +02:00
Ivan Savenko
9ebd194ab1
Merge pull request #3609 from IvanSavenko/single_process
...
Allow running server as part of client process
2024-02-14 12:06:22 +02:00
Alexander Wilms
c65794b9e3
Fix typos
2024-02-13 15:23:30 +01:00
Ivan Savenko
cded8b1999
Show human-readable thread name in log
2024-02-11 17:55:02 +02:00
Ivan Savenko
ef8eb330d6
Merge branch 'develop' into random_template_description
2024-02-11 17:54:18 +02:00
Ivan Savenko
f1a8e78f0b
Merge pull request #3596 from vcmi/fixes_for_water
...
Fixes for RMG water
2024-02-11 17:53:46 +02:00
Ivan Savenko
f2ecd4cf11
Merge branch 'develop' into 'lobby'
2024-02-11 16:13:13 +02:00
Ivan Savenko
a3462acac3
Merge pull request #3602 from Laserlicht/campaignExtraButton
...
Campaign extra options button
2024-02-11 12:27:14 +02:00
Ivan Savenko
ad602573ff
Merge pull request #3600 from dydzio0614/sod-fly
...
Fix SoD fly mechanics
2024-02-11 12:26:20 +02:00
Laserlicht
c8b6d6a684
add extra button for campaigns
2024-02-07 21:40:56 +01:00
Dydzio
fd9810adf4
Working SoD version of fly
2024-02-07 19:27:02 +01:00
Ivan Savenko
a18f9d1e8d
Added workaround for references to old 'torosar ' ID
2024-02-05 21:56:06 +02:00
Tomasz Zieliński
5c6a146952
Use HoTA values for water treasures
2024-02-04 08:57:02 +01:00
Ivan Savenko
80fc2bb695
Merge remote-tracking branch 'vcmi/develop' into lobby
2024-02-03 21:11:34 +02:00
Tomasz Zieliński
b7df6064cd
Add random map description and display it in RMG menu
2024-02-03 16:23:56 +01:00
Laserlicht
5e3f0e631c
possibility to show small queue outside
2024-02-01 21:17:08 +01:00
Laserlicht
25188aead8
change config name
2024-02-01 20:50:58 +01:00
Laserlicht
aa2fc4b88a
adjustable queue size for embedded queue
2024-02-01 20:38:38 +01:00
Ivan Savenko
049c352511
Added loss condition "lose part of Angelic Alliance" to Yog campaign
2024-01-31 12:52:16 +02:00
Ivan Savenko
c5c46a7c9a
Implemented connecting to server via proxy
2024-01-30 21:31:41 +02:00
Laserlicht
a2fd5039ab
setting
2024-01-27 01:16:55 +01:00
Ivan Savenko
322c5faf63
Merge remote-tracking branch 'vcmi/develop' into lobby
2024-01-26 16:52:23 +02:00
Ivan Savenko
388ca6e776
Added list of active accounts and rooms to UI. Added room creation logic
2024-01-26 16:32:36 +02:00
Ivan Savenko
4d0c0f10a9
Merge pull request #3530 from Laserlicht/tavern
...
Invite hero
2024-01-26 13:12:55 +02:00
Laserlicht
0a4b5dbe10
code review
2024-01-21 18:12:46 +01:00
Ivan Savenko
b80c52faf1
Merge pull request #3524 from vcmi/dydzio0614-patch-1
...
Update bonuses.json
2024-01-21 10:10:00 +02:00
DjWarmonger
4e8ddf8d5b
Merge pull request #3526 from luk3ZPL/develop
...
Update difficulty.json
2024-01-21 09:07:05 +01:00
Laserlicht
883ea23495
moved to gameconfig
2024-01-20 17:54:15 +01:00
Laserlicht
4813179abb
Invite hero setting
2024-01-20 01:24:34 +01:00
Ivan Savenko
ffa58152ac
Client-side support for hosting game server via lobby
2024-01-19 23:49:59 +02:00
Ivan Savenko
47f72af556
Client-side update, adapted and fixed login and chat
2024-01-19 23:49:59 +02:00
Ivan Savenko
55b504792e
Implemented basic version of login window and persistent connection on
...
client
2024-01-19 23:49:59 +02:00
Ivan Savenko
2396c14114
Fixed logic for reconnection attempts to local server. Cleanup.
...
Added distinct fields in config for local and remote connection.
Removed code for restoring last session since it does not works as
intended and often triggers after crash
2024-01-19 23:49:59 +02:00
Ivan Savenko
de5227142b
Implemented message receiving / broadcasting
2024-01-19 23:49:59 +02:00
Ivan Savenko
f10b6df989
Implemented messages sending and storing in database
2024-01-19 23:49:59 +02:00
Ivan Savenko
c2c43602ea
Initial version of global lobby server available in client
2024-01-19 23:49:59 +02:00
Ivan Savenko
339fad6e27
Merge pull request #3528 from vcmi/master
...
Merge master -> develop
2024-01-19 21:19:20 +02:00
luk3Z
3fe8872abd
Update difficulty.json
2024-01-19 19:15:19 +01:00
Dydzio
d27c51ae76
Update bonuses.json
2024-01-19 18:13:05 +01:00
Ivan Savenko
44d3629028
Fix schema
2024-01-19 16:30:15 +02:00
Ivan Savenko
bd5682ecc3
Merge remote-tracking branch 'vcmi/master' into develop
2024-01-19 13:49:54 +02:00
Laserlicht
a1f4fcb78a
hide adventuremap
2024-01-18 00:47:18 +01:00
Ivan Savenko
03675e1c48
Remove incorrect bonus - Black Dragons dont hate Giants
2024-01-15 21:09:22 +02:00
Ivan Savenko
a32ef673f7
Merge pull request #3482 from IvanSavenko/extend_hota_bonuses
...
Extend hota bonuses
2024-01-15 13:47:13 +02:00
Ivan Savenko
9acd436a09
Review suggestion
2024-01-15 13:18:27 +02:00
Ivan Savenko
b4a1a755a4
Merge pull request #3498 from IvanSavenko/simturns_pathfinder
...
[1.4.3] Fixes for simultaneous turns
2024-01-15 12:00:54 +02:00
Ivan Savenko
c940bf226e
Merge pull request #3499 from IvanSavenko/bugfixing
...
[1.4.3] Bugfixing
2024-01-15 12:00:31 +02:00
Ivan Savenko
cc6d4fae4c
Show tooltip on simturns AI option right-click
2024-01-14 16:02:57 +02:00
Ivan Savenko
b08462d555
Change default SDL driver name from opengl to empty (autoselection)
2024-01-14 14:29:13 +02:00
Ivan Savenko
8303ce5d13
Added option to ignore guards in pathfinder
...
Used for simturns contact detection, by default disabled for player
pathfinding
2024-01-13 19:44:37 +02:00
Ivan Savenko
f6e0f46040
Merge pull request #3467 from dydzio0614/hota-fixes
...
Fix HotA creature abilities (add bonuses allowing implementing them)
2024-01-12 21:55:18 +02:00
M
67f18729fa
REVENGE bonus that matches HotA haspid ability
2024-01-09 19:10:43 +01:00
Loki Laufeyjarson
0ac844e958
Fixed Reverse-Assignment of Dungeon Hero Classes
...
For example making a custom dungeon here and giving him warlock made him an overlord and vice versa
2024-01-09 02:21:14 +01:00
Dydzio
675f9b11fa
Add ENEMY_ATTACK_REDUCTION bonus - fixes HotA Nix
2024-01-08 19:37:04 +01:00
Ivan Savenko
51b7de4b98
Fix double off-by-one bug with CREATURE_GROWTH bonus
2024-01-05 16:57:44 +02:00
Dydzio
97977c06dc
Merge remote-tracking branch 'origin/beta' into hota-fixes
2024-01-04 23:33:56 +01:00
Dydzio
7283a4861e
Initial version of ACCURATE_SHOT implementation
2024-01-04 22:27:51 +01:00
Dydzio
898b8f3c71
Add initial version of Ferocity ability (for Ayssids)
2024-01-01 19:58:32 +01:00
Dydzio
9dd1dbfe37
Fix wrong comment
2024-01-01 17:53:05 +01:00
Laserlicht
2e7ac8d02d
small config fixes
2023-12-28 20:55:37 +01:00
Laserlicht
cb9c4bbaf0
unlimited replay option
2023-12-28 20:48:19 +01:00
Laserlicht
a3e27b859e
extra option tab
2023-12-28 19:41:01 +01:00
Laserlicht
fc4827c89c
option for allowing cheats
2023-12-27 14:39:35 +01:00
Dydzio
046d3abee4
Add new setting for instant adventure map fade in / fadeout effects
2023-12-24 17:18:48 +01:00
Ivan Savenko
85d930bbd0
Merge pull request #3374 from dydzio0614/default-large-spellbook
...
Default large spellbook
2023-12-24 16:23:29 +02:00
Laserlicht
39c58a9d94
disable animation button
2023-12-24 00:41:29 +01:00
Ivan Savenko
822677af77
More correct frenzy spell creature immunities
2023-12-24 01:09:10 +02:00
Dydzio
896f3108ee
Large spellbook by default
2023-12-23 17:53:06 +01:00
Tomasz Zieliński
47915e02fa
Ban Armageddon's Blade and Vial of Dragon Blood by default
2023-12-23 13:12:09 +01:00
Ivan Savenko
20ede710c2
Merge pull request #3362 from IvanSavenko/terrain_decorations
...
Terrain decorations level
2023-12-22 23:39:32 +02:00
Ivan Savenko
c4b8cc877b
Remove no longer used file
2023-12-22 18:40:28 +02:00
Ivan Savenko
19e851ddff
Implemented configurable level of decorations for terrains
2023-12-22 17:41:30 +02:00
Dydzio
fe39faf36c
Add UNTIL_OWN_ATTACK bonus duration and use for berserk
2023-12-19 19:52:40 +01:00
Dydzio
661e5295f1
Change infoBarCreatureManagement setting: true by default
2023-12-17 16:31:49 +01:00
Ivan Savenko
543ee597b8
Fix localization-related error messages
2023-12-11 18:23:52 +02:00
Ivan Savenko
828077c18b
Added special object "nothing" to handle unknown map objects on some
...
custom maps
2023-12-11 17:25:19 +02:00
Ivan Savenko
4fa33c8d2e
Merge pull request #3279 from Laserlicht/smooth_scroll_fix
...
smooth scroll fix and gui option to disable
2023-12-10 22:49:43 +02:00
Laserlicht
df2a5f05d8
audio mute on focus lost setting
2023-12-10 14:49:27 +01:00
Laserlicht
76bd3dde7f
missed hover
2023-12-10 14:29:11 +01:00
Laserlicht
e74c2262c3
add option to gui to disable smooth dragging
2023-12-10 13:38:58 +01:00
Ivan Savenko
c9de10ea74
Merge pull request #3259 from vcmi/fix_corpse
...
Fix corpse
2023-12-07 23:55:07 +02:00
Ivan Savenko
edbe25b33a
Updated layout and localizations
2023-12-07 16:36:44 +02:00
Tomasz Zieliński
960697873a
Fix object configs
2023-12-07 14:54:05 +01:00
Ivan Savenko
861c53059e
Added callbacks for preset dropdowns
2023-12-07 13:57:16 +02:00
Ivan Savenko
cb8e9e633a
Implemented layout for simturn/timer presets
2023-12-07 13:57:16 +02:00
Tomasz Zieliński
6cd19b81dd
Working fir for Corpse issue:
...
- Do not place guard next to blockVis object, if possible
- Do not place two blockVis objects next to each other
2023-12-06 20:49:28 +01:00
Ivan Savenko
d919cb0eac
Merge pull request #3240 from IvanSavenko/bugfixing
...
[1.4.0] Bugfixing for beta
2023-12-02 12:20:37 +02:00
Dydzio
fc035b1b55
Change large spellbook config section to gameTweaks
2023-11-28 22:30:50 +01:00
Ivan Savenko
d326c53b9a
AI will now respect current value of "Use spells in autocombat" setting
2023-11-28 15:48:35 +02:00
Ivan Savenko
6cfa21466c
Fixed Gundula specialty: offence specialist, not sorcery
2023-11-28 15:47:55 +02:00
Dydzio
a4d76b2529
Split large spellbook from UI enhancements setting
2023-11-26 19:16:53 +01:00
Ivan Savenko
26d22d0d9d
Fix guards composition of Pyramids
2023-11-21 21:24:06 +02:00
Ivan Savenko
845a259619
Disable quick combat by default to avoid confusing players
2023-11-20 14:39:19 +02:00
Ivan Savenko
f7ef474201
Fix format of custom win/loss conditions for h3 campaigns
2023-11-19 23:59:49 +02:00
Ivan Savenko
c0e54b338a
Merge pull request #3190 from gamestales/gamestales/962-map-object-morale-description
...
Use arraytxt for object bonus description
2023-11-16 17:28:09 +02:00
gamestales-com
faea00a7e1
Use arraytxt for object bonus description
2023-11-15 14:32:40 +01:00
Ivan Savenko
f65f4b1285
Disable new UI if enhancements are off
2023-11-13 19:49:41 +02:00
Ivan Savenko
d1ae5bbee5
Implement AI simturns checkbox
2023-11-13 19:06:56 +02:00
Ivan Savenko
c5eeaa6526
Added non-linear slider for better simturn duration selection
2023-11-13 19:06:56 +02:00
Ivan Savenko
7391f2a6ee
Added custom-made blue version of checkbox
2023-11-13 19:06:56 +02:00
Ivan Savenko
e160b8557b
Implement min/max simturns callbacks
2023-11-13 19:06:56 +02:00
Ivan Savenko
1f045ab128
Layout improvements for turn options tab
2023-11-13 19:06:56 +02:00
Ivan Savenko
32633d5f52
Initial version of Turn Options tab screen
2023-11-13 19:06:56 +02:00
Ivan Savenko
0b7c61e53f
Fix Tree of Knowledge config
2023-11-12 16:58:02 +02:00
Ivan Savenko
2835044282
Merge pull request #3159 from IvanSavenko/beta
...
Merge beta -> develop (rebased)
2023-11-07 22:49:29 +02:00
Dydzio
aa96a53f37
Fix comment
2023-11-07 20:11:18 +02:00
Dydzio
66110d7bac
Fix commanders levelup bonus to match WoG
2023-11-07 20:10:55 +02:00
Tomasz Zieliński
ec0bf05163
Rename "cpu" parameter to correct "humans"
2023-10-30 17:21:03 +01:00
krs
ab7caa0777
Removed space after Torosar hero name
2023-10-23 23:57:37 +02:00
Ivan Savenko
3880ea58b9
Merge branch 'josch/dos2unix' into develop
2023-10-22 18:39:03 +03:00
Ivan Savenko
3867e512f7
Merge pull request #3064 from IvanSavenko/bonus_metaidentifier
...
Type-safe bonus system
2023-10-22 18:34:12 +03:00
Ivan Savenko
b0a67a66e4
Merge pull request #3092 from IvanSavenko/compatibility_mods
...
Better support for compatibility mods
2023-10-22 18:02:45 +03:00
Ivan Savenko
36a1d6c415
Removed remaining integer bonus subtypes from configs
2023-10-22 16:55:19 +03:00
Ivan Savenko
0a10fc30b8
(lib) Bonus subtype is now stored as metaidentifier that can store any
...
other identifier inside it
2023-10-22 16:54:43 +03:00
Ivan Savenko
b50ebba1ba
Added mod type "Compatibility" that is hidden in launcher
2023-10-21 23:55:20 +03:00
Ivan Savenko
b9540fa507
Split object jsons into smaller files
2023-10-21 00:31:48 +03:00
Johannes Schauer Marin Rodrigues
a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
...
Mixed line endings cause problems when exporting patches with
git-format-patch and then trying to "git am" a patch with mixed and
non-matching line endings. In such a situation git will fail to apply
the patch.
This commit runs the dos2unix tools on the remaining files with CRLF
(\r\n) line endings to convert them to line-feeds (\n) only.
Files that are Windows specific like *.vcxproj and *.props files were
not converted.
Closes : #3073
2023-10-19 16:23:21 +02:00
Ivan Savenko
01920bb74e
Fix treasure chests
2023-10-19 15:41:41 +03:00
Ivan Savenko
8f4791914e
Show content preview only for Witch Huts / Shrines / Tree
2023-10-19 15:17:58 +03:00
Ivan Savenko
530c70c282
Added object descriptions present in H3
2023-10-19 13:34:15 +03:00
Ivan Savenko
ce480c8c84
Fixed Scholar handling
2023-10-18 17:14:22 +03:00
Ivan Savenko
48eba6c362
Fix Witch Hut messages to match H3
2023-10-17 16:52:57 +03:00
Ivan Savenko
eedaa63f5f
Hnadling of Shrine messages now matches H3
2023-10-17 16:35:34 +03:00
Ivan Savenko
850d0ff8eb
Show (mostly) correct messages in Shrines
2023-10-16 18:16:15 +03:00
Ivan Savenko
0ea44520fd
Fix build
2023-10-16 00:12:39 +03:00
Ivan Savenko
e10de0594e
Scholar is now configurable object (partial)
2023-10-16 00:12:39 +03:00
Ivan Savenko
ca368f606f
Added new files
2023-10-16 00:12:39 +03:00
Ivan Savenko
bb05c2dea5
Implemented configurable shrine
2023-10-16 00:12:39 +03:00