Ivan Savenko
408a632002
Deprecate artifact-related building types
2024-08-28 13:50:08 +00:00
Ivan Savenko
55fd7bd7aa
Thieves guild information level is now a bonus type
2024-08-28 13:50:07 +00:00
Ivan Savenko
a1a194d904
Allow replacing war machine if hero has a different machine in the slot
2024-08-28 13:49:42 +00:00
Ivan Savenko
8ef8ffa5c4
Implemented configurable blacksmith. Deprecated ballistaYard type
2024-08-28 13:49:42 +00:00
Ivan Savenko
ce1e0b8875
Moved NewTurn pack generation to NewTurnProcessor
2024-08-28 13:03:24 +00:00
Ivan Savenko
0fd9dbf240
Unified income handling, added IOwnableObject interface
2024-08-28 12:40:44 +00:00
Ivan Savenko
58da447f43
Merge pull request #4523 from IvanSavenko/xbrz_fixes
...
Xbrz fixes
2024-08-28 15:39:45 +03:00
Laserlicht
70190ea1fe
Merge branch 'develop' into resource_generation
2024-08-28 00:03:46 +02:00
Laserlicht
4704e92d98
adjust resource naming
2024-08-28 00:02:29 +02:00
Ivan Savenko
a2bac260e7
Fix images with custom scaling in xBRZ mode
2024-08-27 19:49:41 +00:00
Ivan Savenko
0bbc2bce33
Fix handling of transparency in xbrz and in images with non-cyan
...
transparent color in unscaled mode
2024-08-27 19:44:11 +00:00
Laserlicht
d47271de6c
avoid zero size Y axis
2024-08-27 21:41:50 +02:00
Ivan Savenko
20d5b33ea6
Remove marketModes as member
...
marketModes are now generated in runtime and are not a member of
IMarket. Was not a bad change, but towns load buildings before town type
is randomized, leading to case where market modes are not actually known
when building is added to town (like random towns with market built)
Since altar requires CArtifactSet for work, IMarket will now always
contain it, but it will only be accessible if market supports altar
mode.
2024-08-27 14:07:00 +00:00
Simeon Manolov
20ccc92e6d
move shutdown functions in EntryPoint
2024-08-27 13:12:55 +03:00
Simeon Manolov
e9131538dd
Merge branch 'develop' into split-client+develop
2024-08-27 03:05:07 +03:00
Ivan Savenko
01396b62b7
Extracted handling of type ID's from serializer into a separate class
2024-08-26 19:48:46 +00:00
Ivan Savenko
232a759db7
Remove type registration from library pack applying
2024-08-26 19:48:46 +00:00
Ivan Savenko
b84af1a6de
Significantly simplify packs applying
...
Apparently our logic for packs applying with types registration is
overcomplicated and by now completely unnecessary - it became redundant
after introduction of visitor pattern.
2024-08-26 19:48:46 +00:00
Ivan Savenko
11e8b04ac5
Merge pull request #4463 from SoundSSGood/IMarket-refactoring
...
IMarket refactoring
2024-08-26 22:48:23 +03:00
Ivan Savenko
7b746bcaec
Merge pull request #4496 from Laserlicht/statistic_improve
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Statistics improve
2024-08-26 19:12:56 +03:00
Ivan Savenko
e65eaf0e06
Merge pull request #4506 from mikeiit/add_missisng_stack_artifact_description
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Added missing stack artifact description
2024-08-26 19:10:48 +03:00
Ivan Savenko
3d39963a1c
Merge branch 'master' into 'develop'
2024-08-26 14:01:00 +00:00
MichalZr6
2a6525c5ef
Check battleInt->curInt instead of battleInt
2024-08-25 19:43:21 +00:00
MichalZr6
619b35ab33
Allow dialogs when in battle interface
...
But also it is not our turn
2024-08-25 19:43:14 +00:00
Laserlicht
2c5a1bcbb4
remove comment out line
2024-08-25 11:48:17 +02:00
Laserlicht
d9d82fc836
add horicaontal grid + fixes
2024-08-25 02:21:24 +02:00
Mike
3671079754
Added artifact description
2024-08-24 16:37:11 -07:00
Laserlicht
95d2fbc9b7
fix grid
2024-08-25 00:43:55 +02:00
Laserlicht
62790e9aad
scaling anim have problems -> use other icon
2024-08-25 00:33:36 +02:00
Laserlicht
6e33b86dcb
fix days surived
2024-08-24 23:36:01 +02:00
Ivan Savenko
6d8bc9b859
Merge pull request #4500 from MichalZr6/allow_dialogs_when_in_battle
...
Allow dialogs when in battle interface but not on the players turn
2024-08-24 16:18:20 +03:00
Ivan Savenko
c22820f484
Merge pull request #4484 from Laserlicht/text_len
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campaign text length
2024-08-24 16:06:31 +03:00
Ivan Savenko
3e605253db
Merge pull request #4481 from Laserlicht/fix_hota
...
fix for 8th creature
2024-08-24 16:06:12 +03:00
SoundSSGood
4035ab1550
added CMarketWindow::getMarketTitle()
2024-08-24 13:52:54 +03:00
MichalZr6
9daabd0710
Check battleInt->curInt instead of battleInt
2024-08-23 23:30:50 +02:00
MichalZr6
d0e0ab767c
Allow dialogs when in battle interface
...
But also it is not our turn
2024-08-23 18:03:58 +02:00
Ivan Savenko
45558552d6
Merge 'vcmi/beta' into beta_fix
2024-08-23 13:18:09 +00:00
Laserlicht
463d18b92d
add grid for weeks/months
2024-08-23 00:46:46 +02:00
Laserlicht
d7ee268c76
touch hovering improvements
2024-08-22 23:27:21 +02:00
Ivan Savenko
b6cc409772
Fix excessive removal of dialogs, e.g. new week or timed events
2024-08-22 16:39:30 +00:00
Laserlicht
c2290f5f6e
fix
2024-08-21 23:01:32 +02:00
Laserlicht
45fd13bdcd
mapname len
2024-08-21 22:11:16 +02:00
Laserlicht
02002ce69d
Merge branch 'develop' into resource_generation
2024-08-21 21:52:08 +02:00
Laserlicht
61af23d258
text length
2024-08-21 21:43:54 +02:00
Laserlicht
43fc741a15
cleaner
2024-08-21 21:24:06 +02:00
Laserlicht
c36a6427c2
fix
2024-08-21 20:27:39 +02:00
Ivan Savenko
475a20124f
Fix crash on right-clicking spell component in some dialogs
2024-08-21 18:19:31 +00:00
Simeon Manolov
d05adfc5d5
Merge branch 'develop' into split-client+develop
2024-08-21 17:40:37 +03:00
Simeon Manolov
5a7dc7b552
Merge branch 'develop' into split-client+develop
2024-08-21 17:39:44 +03:00
Simeon Manolov
530c1f2bc1
[SPLIT-CLIENT+DEVELOP] android fix attempt
2024-08-21 16:07:30 +03:00
Ivan Savenko
ff33fbd3a0
Merge pull request #4480 from IvanSavenko/update_prebuilts
...
Update ffmpeg
2024-08-21 15:57:50 +03:00
Laserlicht
e19194c3b8
fix for 8th creature
2024-08-21 00:17:25 +02:00
SoundSSGood
2e3e6b1553
market->getObjInstanceID()
2024-08-21 01:01:23 +03:00
Laserlicht
d8869a33da
remove resource
2024-08-20 22:45:11 +02:00
Ivan Savenko
50a4e3213d
Fix ffmpeg deprecation
2024-08-20 19:23:55 +00:00
Laserlicht
c56d667981
fix
2024-08-20 21:22:40 +02:00
Laserlicht
0901286f9d
fix
2024-08-20 20:38:38 +02:00
Laserlicht
01e55beef1
Merge branch 'develop' into resource_generation
2024-08-20 20:26:52 +02:00
Laserlicht
01c14ae9ce
Merge branch 'develop' into extended_statistic
2024-08-20 20:25:16 +02:00
SoundSSGood
58bb2b58e3
IMarket suggestions
...
Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
2024-08-20 18:49:48 +03:00
SoundSSGood
cd7ebea9e3
cleanup unused code
2024-08-20 18:49:47 +03:00
SoundSSGood
fd45b5144d
IMarket serializeable
2024-08-20 18:49:47 +03:00
Ivan Savenko
85f6030c7c
Merge pull request #4318 from IvanSavenko/upscaled_render
...
Support for xBRZ upscaling filter
2024-08-20 14:23:30 +03:00
Laserlicht
6c1776e0b1
AssetGenerator: make it perfect
2024-08-20 03:13:21 +02:00
Laserlicht
f6d5cee24f
fix
2024-08-20 01:58:02 +02:00
Laserlicht
82480e3552
add clean adventure options
2024-08-20 01:46:07 +02:00
Laserlicht
c2b181dc0c
Merge branch 'develop' into resource_generation
2024-08-19 23:43:24 +02:00
Laserlicht
17cb45f692
fix
2024-08-19 23:33:23 +02:00
Laserlicht
fff0159ef6
resource generation
2024-08-19 23:18:14 +02:00
Ivan Savenko
6a6c13471c
Try more robust approach for waiting dialogs in battles in MP
2024-08-19 18:20:11 +00:00
Laserlicht
fec3d070b5
gui fixes for globallobby
2024-08-19 15:23:47 +00:00
Ivan Savenko
b94a61c255
Try to fix battle startup if player has waiting dialogs
2024-08-19 15:21:45 +00:00
Ivan Savenko
cc5564a7b1
Remove no longer used localization strings
2024-08-19 11:47:13 +00:00
Ivan Savenko
f1e63792f0
Greatly simplify town buildings logic
2024-08-19 11:47:13 +00:00
Simeon Manolov
90931cc3e3
android deploy fix attempt
2024-08-19 13:17:38 +03:00
Ivan Savenko
b3158c52ba
Fixes for Sonar issues
2024-08-17 20:54:29 +00:00
Ivan Savenko
40ece7142b
Set no filtering by default for now
2024-08-17 19:11:30 +00:00
Ivan Savenko
fb3147fbda
Do not initialize shadow on images that don't have shadow palette
2024-08-17 19:11:10 +00:00
Ivan Savenko
d6059b044d
Implement selection of upscaling filter in launcher
2024-08-17 15:25:26 +00:00
Ivan Savenko
f29a687234
Clean up scaling code, implemented image size optimization
2024-08-17 15:25:26 +00:00
Ivan Savenko
f0448acaa3
TBB is now a dependency of lib. Implemented multithreaded xBRZ scale
2024-08-17 15:25:26 +00:00
Ivan Savenko
6a17c08b7e
Implemeted wider lines for upscaled mode
2024-08-17 15:25:26 +00:00
Ivan Savenko
095f5b5e60
Fix cursor scaling
2024-08-17 15:25:26 +00:00
Ivan Savenko
5c11a10667
Fix selection highlight in combat
2024-08-17 15:25:26 +00:00
Ivan Savenko
000af42fcb
Fix spellbook page flip scaling
2024-08-17 15:25:26 +00:00
Ivan Savenko
ffba847f40
xBRZ-upscaled images now support common palette-transform effects:
...
- Player coloring
- Flag color for map
- Glue selection for combat
2024-08-17 15:25:26 +00:00
Ivan Savenko
2d12cecded
Added draw method to ISharedImage interface
2024-08-17 15:25:26 +00:00
Ivan Savenko
502f47c6b5
Rename IConstImage to more clear ISharedImage
2024-08-17 15:25:26 +00:00
Ivan Savenko
f75a25e369
Fix positioning & scale of video files
2024-08-17 15:25:26 +00:00
Ivan Savenko
3bc31a2ea0
Fix rendering of minimap radar border
2024-08-17 15:25:26 +00:00
Ivan Savenko
216ef2a943
H3 fonts now use atlas for font data. Implemented xBRZ scaling for fonts
2024-08-17 15:25:26 +00:00
Ivan Savenko
85bb133561
Fix transparency on dialog box corners when xBRZ is in use
2024-08-17 15:25:26 +00:00
Ivan Savenko
0f4bd7253d
Fix adventure map rendering
2024-08-17 15:25:26 +00:00
Ivan Savenko
954b6b0947
Implemented scaling of mouse input events
2024-08-17 15:25:26 +00:00
Ivan Savenko
748a3a1b64
Fixed minimap generation when upscaled mode is used
2024-08-17 15:25:26 +00:00
Ivan Savenko
b527c0d09e
Fix warnings in xBRZ
2024-08-17 15:25:26 +00:00
Ivan Savenko
4838b51b9d
Convert xbrz.cpp to utf-8
2024-08-17 15:25:26 +00:00
Ivan Savenko
0529b80bc9
Use unix file endings for xBRZ
2024-08-17 15:25:26 +00:00
Ivan Savenko
020a825ecd
TTF fonts will now be rendered correctly in upscaling mode
...
Note that TTF rendering bypasses xBRZ - TTF fonts are rendered at larger
point size
2024-08-17 15:25:26 +00:00
Ivan Savenko
fa65b0019c
First working version of xBRZ upscaler
2024-08-17 15:25:26 +00:00
Ivan Savenko
4171026035
First iteration of upscaled rendering
2024-08-17 15:25:25 +00:00
Ivan Savenko
7f5cd8a7aa
newSurface method now accepts Point instead of two integers
2024-08-17 15:25:25 +00:00
Ivan Savenko
20ba63bba3
Added xBRZ 1.8 library to source code
2024-08-17 15:25:25 +00:00
Laserlicht
0c836e0797
code review
2024-08-17 12:25:16 +02:00
Laserlicht
f7e01eaf67
sonarcloud
2024-08-16 00:03:45 +02:00
Laserlicht
00692888df
sonar cloud fixes
2024-08-15 23:09:04 +02:00
Laserlicht
ba77107e71
fix some sonar cloud issues
2024-08-15 21:48:35 +02:00
Simeon Manolov
be58f61c35
fix indentation
2024-08-15 10:19:20 +03:00
Laserlicht
4796f46c24
fix defeat icon
2024-08-15 00:53:38 +02:00
Laserlicht
5743f151a1
icon drawing
2024-08-15 00:21:02 +02:00
Simeon Manolov
9b655ac43e
ios fix attempt
2024-08-15 00:27:18 +03:00
Laserlicht
b693ce120a
code review
2024-08-14 22:36:54 +02:00
Laserlicht
a42afa2910
code review
2024-08-14 21:51:08 +02:00
Laserlicht
e1fdac42fd
code review
2024-08-14 21:50:53 +02:00
Laserlicht
3551470919
adjusted texts
2024-08-14 21:15:18 +02:00
Laserlicht
39aaa6fe32
data to clipboard; simplify types
2024-08-14 21:01:37 +02:00
Laserlicht
81b1704e39
Merge branch 'vcmi:develop' into extended_statistic
2024-08-14 20:32:47 +02:00
Laserlicht
df8e491b72
prepare icons
2024-08-14 21:11:57 +02:00
Laserlicht
ec2163b974
add val; stat at end turn; events
2024-08-14 19:24:40 +02:00
Simeon Manolov
6767f90066
move ios/ folder
2024-08-14 19:55:22 +03:00
Simeon Manolov
bc162f514e
fix invalid file ref
2024-08-14 19:41:44 +03:00
Simeon Manolov
f2cddaa21b
Split vcmiclient in two
...
Similar to vcmiserver (app) and vcmiservercommon (lib), now
there is vcmiclient (app) and vcmiclientcommon (lib).
2024-08-14 19:20:01 +03:00
Ivan Savenko
49c5f650f7
Merge pull request #4437 from IvanSavenko/battle_sides
...
Unified handling of battle sides ID's
2024-08-14 18:37:05 +03:00
Ivan Savenko
5c7c4a7810
Merge pull request #4443 from IvanSavenko/fix_sonar
...
Fix miscellaneous issues discovered by Sonar
2024-08-14 17:12:27 +03:00
Ivan Savenko
89dca5061d
Merge pull request #4384 from Laserlicht/shortcut
...
add shortcut for list item ordering
2024-08-14 17:04:45 +03:00
Ivan Savenko
38311244a4
Merge pull request #4402 from Laserlicht/8th_creature
...
support for 8th creature (Factory)
2024-08-14 17:04:32 +03:00
Laserlicht
e83a30ea11
darkened; added values
2024-08-14 02:49:54 +02:00
Laserlicht
70bb918872
added values
2024-08-14 01:38:18 +02:00
Laserlicht
4b042aa153
table fill
2024-08-14 01:06:29 +02:00
Laserlicht
504aec3b52
statistic selection
2024-08-13 23:32:12 +02:00
Laserlicht
795a9e131f
resource selection
2024-08-13 22:40:37 +02:00
Laserlicht
fac0450256
selectionwindow
2024-08-13 22:07:09 +02:00
Laserlicht
4f8b965b36
selection
2024-08-13 21:30:54 +02:00
Laserlicht
6e6ca16d4e
gui stuff
2024-08-13 20:41:55 +02:00
Laserlicht
3bf377984a
fix
2024-08-13 01:07:55 +02:00
Laserlicht
cac778ffed
fix
2024-08-13 00:50:10 +02:00
Laserlicht
9e9a6f1c5f
Merge branch 'develop' into extended_statistic
2024-08-13 00:49:51 +02:00
Laserlicht
1980f56668
statusbar
2024-08-13 00:17:12 +02:00
Laserlicht
0c58c9ca9c
diagram rendering works
2024-08-12 23:28:08 +02:00
Laserlicht
47330653da
basic diagram functionality
2024-08-12 21:47:59 +02:00
Ivan Savenko
a7e6d4146e
Fix activation of tabs in lobby menu
2024-08-12 18:44:45 +00:00
Ivan Savenko
97f1a310df
Fix miscellaneous issues discovered by Sonar
2024-08-12 18:26:30 +00:00
Laserlicht
37283e51c3
basic diagram
2024-08-12 20:14:36 +02:00
Laserlicht
52b1219db6
code review
2024-08-12 17:53:24 +02:00
Ivan Savenko
39d3217d20
Merge pull request #4428 from Laserlicht/vcmp_rework
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VCMP format -> change to zip
2024-08-12 17:20:22 +03:00
Ivan Savenko
79c55bc898
Merge pull request #4425 from IvanSavenko/ui_cleanup
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Remove old code from UI system
2024-08-12 17:16:03 +03:00
Laserlicht
ca99dfd12f
csv export
2024-08-12 02:56:33 +02:00
Laserlicht
da86a49ea1
save var
2024-08-12 01:19:00 +02:00
Laserlicht
c9a3ea28bf
enableUiEnhancements flag
2024-08-12 01:10:47 +02:00
Laserlicht
1e298534ae
shortcut
2024-08-12 01:07:58 +02:00