Ivan Savenko
a1cca251ec
Possible fix for selection of incorrect method for serialization of vector<bool>
2016-10-30 11:42:53 +02:00
Ivan Savenko
256f43f467
Fixes zero-initialized fileVersion member in deserializer
2016-10-29 19:52:19 +03:00
Ivan Savenko and Arseniy Shestakov
5b76c3f4eb
Rebase of codebase changes for refactored serializer
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Some of newer fixes not yet merged there and save compatibility a bit off.
2016-10-27 18:12:20 +03:00
Ivan Savenko and Arseniy Shestakov
3d1b1f4ba8
Add files for rebased serializer refactoring done by Ivan
2016-10-27 17:26:22 +03:00
Ivan Savenko
a051a08a46
Merge remote-tracking branch 'origin/issue/2306' into develop
2015-12-18 22:21:11 +02:00
Ivan Savenko
89bf3592e3
Likely fixed duplicated random heroes
2015-12-05 01:40:23 +02:00
Ivan Savenko
8a3feb1e48
Added assert to hopefully catch invalid GiveBonus package at some point
2015-12-05 01:39:14 +02:00
Ivan Savenko
faa7cbff18
Fixed gcc/clang warnings
2015-12-04 01:17:43 +02:00
Ivan Savenko
c2f4991e99
Replaced barrier with mutex due to data races:
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Destruction of barrier while one of the threads is still in barrier.wait() is illegal. This may happen if caller thread reaches wait() after helper thread and immediately return's from the function destroying barrier which is still in use by helper thread
2015-12-04 00:12:49 +02:00
Ivan Savenko
f02e553b70
Fixed another uninitialized field possiblity causing issues with StupidAI
2015-12-04 00:11:44 +02:00
Ivan Savenko
2e56b547ee
replaced references to SectorMap with shared_ptr to avoid data races in AI code
2015-12-04 00:10:51 +02:00
Ivan Savenko
73b4188fab
Fixed access to unitialized memory causing StupidAI to act stupid
2015-12-03 21:28:01 +02:00
Ivan Savenko
90dfe3e782
reduced visibility for members of Mine and Dwellings
2015-12-02 22:34:13 +02:00
Ivan Savenko
7189a12df2
removed few more includes from headers
2015-12-02 22:10:46 +02:00
Ivan Savenko
7b5a7f43ad
Removed includes of CGameState from headers
2015-12-02 21:39:53 +02:00
Ivan Savenko
c3ce4b25df
Removed all #include's of CMap.h from headers.
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To all - please, avoid #include's in headers as much as possible
This kills incremental build compile times
2015-12-02 21:05:10 +02:00
Ivan Savenko
bef7048460
minimized visibility of members of teleportation-related classes
2015-12-02 21:01:43 +02:00
Ivan Savenko
f9d9a38e53
Fixed gcc warnings
2015-12-02 20:59:38 +02:00
Ivan Savenko
3aa5360ac6
Merge pull request #135 from josch/develop
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Replace deprecated FFmpeg API for compatibility with ffmpeg 2.9
2015-11-07 11:23:30 +02:00
Ivan Savenko
86e1ae928e
Merge pull request #121 from vmarkovtsev/develop
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Fix portability issues with vcmibuilder on MacOSX
2015-10-21 19:45:47 +03:00
Ivan Savenko
aefe5923fd
update sdl packages for Ubuntu/Debian to 2.0
2015-08-30 00:10:35 +03:00
Ivan Savenko
1066330925
update minimal boost version
2015-08-30 00:01:57 +03:00
Ivan Savenko
90bf1a5a54
Merge branch 'master' of github.com:vcmi/vcmi
2015-05-02 09:02:22 +03:00
Ivan Savenko
78d02cb1eb
Linux version bump
2015-05-02 09:01:48 +03:00
Ivan Savenko
b55ab61605
Merge pull request #98 from AMDmi3/freebsd-fixes
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FreeBSD fixes
2015-04-10 22:12:37 +03:00
Ivan Savenko
376b2436f8
Fixed weird bug in serializer which caused corrupted data in Json map (missing guards entry in banks)
2015-03-31 00:56:33 +03:00
Ivan Savenko
eef45b5ae8
Fixed warnings
2015-03-31 00:55:37 +03:00
Ivan Savenko
8139eaf961
Merge pull request #71 from Kedrigern/patch-1
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Update F21 dependency
2015-02-20 22:32:11 +02:00
Ivan Savenko
2dd5145796
Merge pull request #61 from ArseniyShestakov/fixMapDescription
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Fixes for two visual map description bugs
2014-12-02 22:55:57 +02:00
Ivan Savenko
a472199812
Merge pull request #63 from josch/vcmibuilder_case_insensitive
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let data, maps and mp3 directory be truly case insensitive
2014-12-02 22:54:27 +02:00
Ivan Savenko
7d429247ab
Merge pull request #57 from josch/includeFuzzyliteCPP11Headers
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add FL_CPP11 preprocessor define independent of which fuzzylite is used
2014-11-18 19:25:05 +02:00
Ivan Savenko
ffd5867913
Merge pull request #58 from josch/kFreeBSDandHurdSupport
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FreeBSD and HURD support
2014-11-18 19:24:50 +02:00
Ivan Savenko
b73edea856
Merge pull request #59 from adrianlang/patch-1
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vcmibuilder: Support another root directory
2014-11-18 19:22:56 +02:00
Ivan Savenko
dce9880d16
Minor refactoring of FunctionList using variadic templates.
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Please make sure that all supported compilers are OK with this code
2014-11-12 22:46:37 +02:00
Ivan Savenko
a3d4f9d22f
Fixed conversion warnings caused by Qt
2014-11-12 22:46:36 +02:00
Ivan Savenko
356b6ab34a
A bit delayed, but still - Linux version bump
2014-11-11 22:59:26 +02:00
Ivan Savenko
2692150efc
Merge pull request #52 from josch/launcherNoAutoCheckRepositories
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Launcher: do not automatically check remote repositories
2014-11-10 19:51:14 +02:00
Ivan Savenko
176e029cd1
Merge pull request #53 from xyzz/fix_1907
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Fixed "Hex grid" button crash, partially fixes 1907.
2014-11-09 16:00:54 +02:00
Ivan Savenko
7eff144a9f
Replaced Qt5 PPA
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Previous PPA seems to be no longer available. Replacing it with PPA from Canonical.
2014-10-05 11:48:56 +03:00
Ivan Savenko
7c70d2e493
Merge pull request #40 from IlyaPomaskin/patch-1
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Fixing Mac OS building issues
2014-10-03 22:02:21 +03:00
Ivan Savenko
6768237aae
Disabled build configuration that fail too often
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Should be re-enabled once we will fix that huge memory usage.
2014-09-23 18:50:37 +03:00
Ivan Savenko
6aef70eca1
Fixed animation order in lucky attacks. May fix 1891.
2014-09-23 17:30:36 +03:00
Ivan Savenko
84e2f07c18
Disabled monthly reset of banks. Reasoning:
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- workaround for 1896 (still needs a fix)
- to match H3 behaviour
2014-09-23 16:06:21 +03:00
Ivan Savenko
a5c3ed080f
Fixes 1892 - properly handle animation of dying clones
2014-09-23 16:02:30 +03:00
Ivan Savenko
bfd3aab78d
More precise timings for logs (microsecond resolution)
2014-09-23 16:01:43 +03:00
Ivan Savenko
33c0e24940
Fixes 1895 - Properly select upper army for recruitment
2014-09-23 14:28:55 +03:00
Ivan Savenko
fc16c8d207
Merge branch 'optimization/swiftAI' into develop
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Conflicts:
lib/CGameState.cpp
2014-09-21 22:31:29 +03:00
Ivan Savenko
3f7ddd719b
Updated changelog to inlude all notable changes
2014-09-21 22:20:39 +03:00
Ivan Savenko
0b6d94f113
Updated vcmibuilder:
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- disabled download command (will re-enable near release)
- removed no longer necessary vcmi package handling
- removed wog installation since it can be installed from Launcher
2014-09-21 22:01:07 +03:00
Ivan Savenko
aa0433228a
Fixed cheats - sendMesssage will also pass current object.
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Workaround-ish but should work. Branch should be fixed now.
2014-09-21 20:35:53 +03:00
Ivan Savenko
c4fc8f08c0
Moved assertions before variable is used
2014-09-21 18:25:52 +03:00
Ivan Savenko
4bb5784922
Fixing AI - dwelling visitation code should now work properly
2014-09-21 18:08:47 +03:00
Ivan Savenko
b67618ab53
First batch of AI fixes:
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- wiped not actually used set/get selection
- replaced isReachable with VCAI::isAccessible
2014-09-21 17:03:20 +03:00
Ivan Savenko
380c100783
Disabled Nagle algorithm for net packs.
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This should significantly reduce TCP delays. On my systems this is ~120ms for server to reply to ~15ms
Possible downside - increased load on network due to possible increase in number of packages due to disabled batching
2014-09-21 16:43:25 +03:00
Ivan Savenko
6c0c03d74b
Refactoing of pathfinder <-> client/AI interaction to remove dependency on selected hero
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- finished removal of server-side setSelection
- disabled some broken code (AI & cheats). TODO: fix
2014-09-21 16:42:08 +03:00
Ivan Savenko
ca47ddca5c
Miscellaneous fixes to creature window:
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- implemented missing stack size indicator
- fixed detection of battle presence
- fixed placement of spell icons
2014-09-19 16:31:01 +03:00
Ivan Savenko
78709e223b
Breaking things - trying to remove server-side knowledge of selected objects
2014-09-19 00:18:49 +03:00
Ivan Savenko
818a766fd6
Fixed 1888 - centering adv.map will also redraw minimap
2014-09-18 17:53:41 +03:00
Ivan Savenko
6cd3d1b30e
Fixed 1889 - removed memory leak that caused multiple identical quest marks
2014-09-18 17:46:35 +03:00
Ivan Savenko
3939c70a81
Fixed 1277 - only 2 cursor buttons will be enabled for sliders, depending on its direction (horizontal/vertical)
2014-09-18 17:08:21 +03:00
Ivan Savenko
9a4aa8749f
Fall back to first available resolution if config contains invalid value.
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Fixes crash on starting game with unavailable resolution
2014-09-18 14:20:53 +03:00
Ivan Savenko
b551bdb725
Final part of the merge
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Merging VCMI Dirs refactoring + GUI refactoring with current develop
2014-09-04 20:59:07 +03:00
Ivan Savenko
025ed08391
Merge branch 'karol57-develop' into develop
2014-09-04 20:29:58 +03:00
Ivan Savenko
de9c5b1af7
Merge branch 'develop' of github.com:karol57/vcmi into karol57-develop
2014-09-04 20:29:24 +03:00
Ivan Savenko
7947329a02
Merge pull request #32 from xyzz/update_gitignore
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Updated .gitignore to include cmake/cotire/Qt stuff
2014-09-04 20:26:41 +03:00
Ivan Savenko
1647b3670c
Merge pull request #35 from rhn/rhn
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Fixes to sound handling.
2014-09-04 20:26:32 +03:00
Ivan Savenko
0e2cc54252
Merge pull request #38 from josch/vcmiserver-handle-options-first
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let vcmiserver handle commandline options first
2014-09-02 20:33:59 +03:00
Ivan Savenko
7158b87d71
Merge pull request #37 from josch/use-system-minizip
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use system version of minizip, if available
2014-09-02 20:33:20 +03:00
Ivan Savenko
69c6a3fa79
Fixed crash on visiting multi-creature dwellings (1874)
2014-08-19 13:16:25 +03:00
Ivan Savenko
7e05945a6a
Swapped skills on level-up screen
2014-08-19 13:15:40 +03:00
Ivan Savenko
ecc705c8b7
Fixed guardians of dragon hive, fixes 1871
2014-08-19 12:09:52 +03:00
Ivan Savenko
e692f3f520
Implemnted enemy turn speed selection:
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- implemented switch in settings screen
- implemented "0 speed", animation-free. *may* also work for player-owned heroes
- removed no longer used creature window switch
2014-08-11 19:16:39 +03:00
Ivan Savenko
8838607669
Trying to fix Travis compilation issues
2014-08-11 17:58:41 +03:00
Ivan Savenko
cc61ffca73
Removed debug output
2014-08-11 17:27:41 +03:00
Ivan Savenko
092df7a71c
Fixed crash on stack-less creatures, e.g. war machines
2014-08-11 16:28:15 +03:00
Ivan Savenko
4092929b70
Fixed endianness
2014-08-11 16:21:23 +03:00
Ivan Savenko
8f1a4fcb56
Fixed crash on opening creature window in battle
2014-08-11 15:57:15 +03:00
Ivan Savenko
a115406fa3
Fixed data presence check
2014-08-10 10:58:56 +03:00
Ivan Savenko
1e5e02c7df
Compilation fixes caused by merge, replaced some remaining boost::bind with std's
2014-08-09 15:14:31 +03:00
Ivan Savenko
b1285bc506
Merged GUI refactoring into develop, fixed conflicts
2014-08-09 15:01:55 +03:00
Ivan Savenko
c0e4591bc7
Added workaround for random objects on water, fixes 1828
2014-08-09 13:48:38 +03:00
Ivan Savenko
05d8fad314
Miscellaneous fixes to banks:
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- fixed evaluation of bank thread by AI (1850)
- fixed crash on evaluating bank threat after loading from save (1830)
- fixed typo in bank config. TODO: schema?
2014-08-09 12:31:43 +03:00
Ivan Savenko
f55d335e1c
Fixed visitable objects resetting on day 7 (1847)
2014-08-08 15:53:04 +03:00
Ivan Savenko
66c4d469f8
Possible fix for neutral palette (1867)
2014-08-07 19:53:07 +03:00
Ivan Savenko
d1dd7eef48
Proper fix for #1712 - Building requirement tests are now fixed
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- added minimize() method in logical expressions that will remove excessive elements
- replaced forEach() with morph() that allows replacing types in variant
2014-08-07 19:53:07 +03:00
Ivan Savenko
4d6ab2c32d
Fixed rendering of bitmap fonts shadow
2014-08-07 19:53:07 +03:00
Ivan Savenko
16eb4b3267
First part of fix for 1712
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- implemented recursive search for missing dependencies
- todo - update GUI. As of now Gui may provide incorrect information
2014-08-07 19:53:07 +03:00
Ivan Savenko
d535a09d8b
Updated changelog
2014-08-04 17:45:26 +03:00
Ivan Savenko
33acdc51bb
Fixes 1852 - fixed typo in tower config and added check to detect such cases
2014-08-04 14:47:42 +03:00
Ivan Savenko
68e9cbd3a6
Fixes 1856 - Griffin Bastion will be behind Town Hall
2014-08-04 14:47:34 +03:00
Ivan Savenko
00cda400a1
Miscellaneous improvements for Launcher UI:
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- Implemented "show intro" toggle in settings
- Install/Update/Enable buttons are now visible even when mod info is hidden
- Fixed behaviour of show mod info switch, added more obvious button to enable it
- Removed no longer used "Enable mods on install" switch
- Added buttons to open data, user data and temporary directories
2014-08-04 14:03:57 +03:00
Ivan Savenko
9841600839
Moved all resolutions but 800x600 into a separate mod
2014-08-03 19:11:54 +03:00
Ivan Savenko
77a73fbaa9
Merge branch 'feature/freegfx' into refactoring/guiClasses
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Conflicts:
client/windows/CHeroWindow.cpp
client/windows/CQuestLog.cpp
client/windows/GUIClasses.cpp
2014-08-03 18:50:59 +03:00
Ivan Savenko
7390647cd5
End of buttons refactoring:
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- cleanup of slider API
- documentation fixes
2014-08-03 17:31:56 +03:00
Ivan Savenko
0882201b17
Miscellaneous fixes to toggle buttons
2014-08-03 16:19:16 +03:00
Ivan Savenko
10fc1892a8
Large refactoring of button classes:
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- renamed CAdventureMapButton to more expectable CButton
- merged CButtonBase into CButton
- created more generic class for clickable elements
- created more generic class for selectable elements
- renamed CHighlightableButton to CToggleButton
- renamed CHighlightableButtonsGrous to CToggleGroup
- minimized differences between API of all these classes
- removed all but one contructors in buttons, with same parameters across all classes
2014-08-03 14:16:19 +03:00
Ivan Savenko
42b349a594
Merge pull request #33 from rhn/develop
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Fixed wrong message when building a structure, Rewarding objects won't loose their state on reload
2014-07-30 21:18:09 +03:00
Ivan Savenko
c23261ac0a
Removed references to WoG files from CMake
2014-07-26 11:51:44 +03:00
Ivan Savenko
4fca583062
Merge pull request #29 from Mixaill/nsis
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CMake: add NSIS generator settings
2014-07-18 00:56:46 +03:00
Ivan Savenko
6073a08d1c
Merge pull request #31 from NikolayIT/develop
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Added optimization flag (-O1) for the GCC compiler on Windows platform to prevent "CGameState.cpp.obj: too many sections" compile error
2014-07-16 13:57:33 +03:00