ArseniyShestakov
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7886e8986e
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Merge pull request #197 from vcmi/issue/2304_2418
Issues/2304/2418/2293
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2016-03-01 15:20:59 +03:00 |
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AlexVinS
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3873e5047e
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Attempt to fix 2293
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2016-03-01 13:24:46 +03:00 |
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DjWarmonger
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8f1fba9551
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Merge pull request #146 from vcmi/feature/VCMIMapFormat1
Ok let's try it.
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2016-03-01 07:49:54 +01:00 |
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AlexVinS
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4bf9036c7b
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Ensure that ghost stacks are created only by BattleStacksRemoved packet.
This will allow client to receive notification.
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2016-03-01 05:24:35 +03:00 |
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AlexVinS
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277211e569
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Fix summoning block by clones.
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2016-03-01 04:16:51 +03:00 |
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DjWarmonger
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772bc9e6c1
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Updated MSVS project files.
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2016-02-29 16:32:29 +01:00 |
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AlexVinS
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f890037008
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Fixes
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2016-02-29 04:42:15 +03:00 |
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AlexVinS
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97504364e4
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Rtmoved unused method BattleInfo::getStackT
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2016-02-28 19:00:37 +03:00 |
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AlexVinS
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5df8d1cbd0
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Update low level battle stacks accessor for ghost selection support.
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2016-02-28 05:10:20 +03:00 |
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AlexVinS
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47b619a543
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Centralize GHOST state handling
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2016-02-28 01:35:23 +03:00 |
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AlexVinS
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9036d39241
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Do not remove battle stacks, make them ghosts instead.
* exclude ghost stacks from (hopefully all) get* results for now
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2016-02-28 01:08:56 +03:00 |
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AlexVinS
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5d5ad99436
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Rename DEAD_CLONE -> GHOST, as this will be possible for any stack
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2016-02-28 00:13:34 +03:00 |
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AlexVinS
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d2a5e64542
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Remove clone of killed or removed creature. Treat summoned creature as clone when killed.
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2016-02-27 18:39:37 +03:00 |
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Arseniy Shestakov
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30189a386f
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CPathfinder: fix and improve sail-land transition checks
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2016-02-26 21:43:43 +03:00 |
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AlexVinS
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5408b6c1ff
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Formatting
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2016-02-26 18:19:41 +03:00 |
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AlexVinS
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66d8408130
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Fix creature set loading
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2016-02-26 02:35:30 +03:00 |
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AlexVinS
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8e3e574900
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Fix map object appearance serialization
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2016-02-26 02:03:14 +03:00 |
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AlexVinS
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0de1a37d65
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Fix missing template zIndex saving
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2016-02-26 01:01:07 +03:00 |
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AlexVinS
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4a37ed99ea
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Fix duplicated block-visit regression
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2016-02-26 00:42:49 +03:00 |
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AlexVinS
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2021decb91
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Serialize town spells
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2016-02-25 22:59:17 +03:00 |
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AlexVinS
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8b6cf82a01
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Fix
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2016-02-24 02:59:34 +03:00 |
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AlexVinS
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d2f04332d0
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Load object appearance and pos before addNewObject call, it is required for block-visit calculation.
Added a test for tile block-visit.
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2016-02-24 00:44:17 +03:00 |
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AlexVinS
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c3775486db
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Serizlize main town info
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2016-02-23 23:23:39 +03:00 |
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AlexVinS
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17e557be17
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Advance Logical identifier condition
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2016-02-23 16:36:21 +03:00 |
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DjWarmonger
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fba1e86091
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An experiment - instead of hard limit function use modulo wrap-around for zone placement. Should be more logical and give zones more space.
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2016-02-23 12:11:25 +01:00 |
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AlexVinS
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8ed6aa762b
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fix
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2016-02-23 01:14:06 +03:00 |
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AlexVinS
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4bcfb8c27d
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Draft of new Event conditions
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2016-02-22 23:43:57 +03:00 |
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AlexVinS
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dc5ad7d7b3
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Make string instance names persistent
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2016-02-22 19:26:42 +03:00 |
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AlexVinS
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ac281f3fec
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Tweaks
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2016-02-22 04:53:14 +03:00 |
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Arseniy Shestakov
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9428f865d3
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CGTownInstance: erase all stacks when town is captured by enemy
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2016-02-22 03:33:15 +03:00 |
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AlexVinS
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64cb0267a3
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Do not save "visitableFrom" if object do not have active tiles.
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2016-02-22 03:22:10 +03:00 |
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AlexVinS
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51bee1000b
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Implemented CGWitchHut::serializeJsonOptions
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2016-02-22 03:16:33 +03:00 |
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AlexVinS
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939e0128fd
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Do not save default json values
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2016-02-22 02:50:06 +03:00 |
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Arseniy Shestakov
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d15106bf63
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CGTownInstance: implement armies merging on siege. Fix issue 169
Merging algorithm is replicate one from original game.
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2016-02-22 02:46:31 +03:00 |
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AlexVinS
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dd1aabbe23
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Use JsonSerializeFormat for map objects
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2016-02-22 02:37:19 +03:00 |
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AlexVinS
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a4b6d34ebe
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Advance map header serialization
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2016-02-21 22:13:20 +03:00 |
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AlexVinS
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4ebafa17b4
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Remove unused placeholdedHeroes field
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2016-02-21 22:12:58 +03:00 |
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AlexVinS
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53b5587c2e
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Advance map header serialization
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2016-02-21 21:21:22 +03:00 |
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AlexVinS
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7eb8dbe0e9
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Fix serializer backward compatibility in CPointerLoader
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2016-02-18 18:45:42 +03:00 |
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AlexVinS
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b6103167f7
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Fix serializer backward compatibility in CPointerLoader
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2016-02-18 18:08:05 +03:00 |
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AlexVinS
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36121696ca
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Clenaup
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2016-02-18 17:48:04 +03:00 |
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Arseniy Shestakov
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07961766ca
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CGPandoraBox: don't use giveCreatures object removal feature
For pandora box there's own removal function and for CGEvent based on it we sometimes don't want to remove object at all.
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2016-02-17 11:28:54 +03:00 |
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AlexVinS
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5a8ee32f89
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Tweaks
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2016-02-15 18:16:45 +03:00 |
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AlexVinS
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150fcc9422
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Merge remote-tracking branch 'remotes/origin/develop' into feature/VCMIMapFormat1
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2016-02-15 13:39:00 +03:00 |
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AlexVinS
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4d9058e412
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Whitespace cleanup. (No code changes.)
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2016-02-15 13:34:37 +03:00 |
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AlexVinS
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ec760632a6
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Advance Json serializer
* added bool, numeric and string support
* added some enum support
* PoC implementation of logical id condition
* Refactoring
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2016-02-15 12:21:39 +03:00 |
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ArseniyShestakov
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c550484613
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Merge pull request #181 from vcmi/feature/drawbridgeMechanics
Feature/drawbridge mechanics
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2016-02-14 16:32:24 +03:00 |
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Arseniy Shestakov
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2cfdfca7e5
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Battles: fix more cases where invalid wall hex position present
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2016-02-14 14:38:24 +03:00 |
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AlexVinS
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67b03b9658
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Fixed remaining tempOwner testsю
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2016-02-14 12:25:49 +03:00 |
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AlexVinS
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fb322b41bc
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Merge remote-tracking branch 'remotes/origin/develop' into feature/VCMIMapFormat1
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2016-02-14 12:14:57 +03:00 |
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AlexVinS
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800f32c4cb
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Fix few cases of tempOwner initialization.
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2016-02-14 12:13:30 +03:00 |
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AlexVinS
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709dd833d5
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Added hacks for hero identification.
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2016-02-14 11:25:01 +03:00 |
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AlexVinS
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e0af4a665a
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Added hacks fot spell scroll support.
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2016-02-13 19:43:05 +03:00 |
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AlexVinS
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7106c5d1af
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Fix loading of spell identifier
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2016-02-13 19:41:28 +03:00 |
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Arseniy Shestakov
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d4524c2fbd
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CGDwelling: dont set owner for Refugee Camp. Fix issue 2029
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2016-02-13 19:26:47 +03:00 |
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Arseniy Shestakov
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c5cfc8467f
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Battles: change naming from drawbridge to gate for everything
This way code is shorter and cleaner while in future we may support towns with gate only.
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2016-02-13 17:40:31 +03:00 |
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AlexVinS
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a59f0c23ce
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Dedug tweaks
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2016-02-13 17:16:00 +03:00 |
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AlexVinS
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5a92e0de2b
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Small redesign
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2016-02-13 16:28:07 +03:00 |
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AlexVinS
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22b93106c8
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Experimental drafts of Json serializer
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2016-02-13 15:04:32 +03:00 |
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AlexVinS
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a307d3ca40
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tweaks
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2016-02-10 13:24:03 +03:00 |
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AlexVinS
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fb17914ae5
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Debug tweaks
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2016-02-10 08:59:24 +03:00 |
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AlexVinS
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3c78f960cd
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Complete json map format integration
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2016-02-10 07:28:00 +03:00 |
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Arseniy Shestakov
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422d5cabdf
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CBattleInterface: first pass on client drawbridge visualization
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2016-02-10 07:10:32 +03:00 |
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AlexVinS
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0c21efb202
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Start integration of map format into engine
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2016-02-09 20:20:03 +03:00 |
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Arseniy Shestakov
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11dc428b1e
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Battles: move hexes enum to GameConstants and fix wall position
Before we had hex 62 marked as destructible wall while actually it's must be 78.
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2016-02-09 17:38:59 +03:00 |
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DjWarmonger
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4de0f0f973
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Compile fixes for MSVS.
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2016-02-09 11:08:20 +01:00 |
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Arseniy Shestakov
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a07761b608
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Battles: readable identifiers enum for drawbridge and gate hexes
Dont like to locate them in BattleHex, but it's best place I can see so far.
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2016-02-09 12:25:13 +03:00 |
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AlexVinS
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6db94ab74c
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Explicit army serialization - too much CArmedInstance descendants
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2016-02-09 10:11:59 +03:00 |
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AlexVinS
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53dc49e92a
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CGShipyard, CGShrine serialization
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2016-02-09 09:17:20 +03:00 |
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AlexVinS
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401ba48257
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CGScholar serialization
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2016-02-09 09:02:34 +03:00 |
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AlexVinS
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a00dbd3dd1
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Merge remote-tracking branch 'remotes/origin/develop' into feature/VCMIMapFormat1
Conflicts:
lib/CMakeLists.txt
lib/VCMI_lib.cbp
lib/filesystem/CFileInputStream.cpp
lib/filesystem/CZipLoader.cpp
lib/rmg/CRmgTemplateZone.cpp
vcmi.workspace
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2016-02-08 10:17:25 +03:00 |
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ArseniyShestakov
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890ae43f55
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Merge pull request #180 from Zyx-2000/FileInfo
Refactored CFileInfo & ResourceID
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2016-02-08 04:55:39 +03:00 |
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Arseniy Shestakov
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a13aec4fd7
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Aplly some fix for merge and explicitly specify type for std::max
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2016-02-08 04:09:02 +03:00 |
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DjWarmonger
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441c94d56c
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Remove log for Seer Huts.
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2016-02-06 15:11:56 +01:00 |
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DjWarmonger
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6f5706352d
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Possible fix for #2371
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2016-02-06 12:36:56 +01:00 |
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AlexVinS
|
081a20d047
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Fix a crash.
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2016-02-05 09:40:20 +03:00 |
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AlexVinS
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a3f0d1a94e
|
More post-merge fixes
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2016-02-05 09:28:36 +03:00 |
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DjWarmonger
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b98a83f743
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Added string identifiers for terrain types.
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2016-02-04 17:57:51 +01:00 |
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AlexVinS
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483276b128
|
Merge fixes
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2016-02-04 12:28:12 +03:00 |
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AlexVinS
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6e205a58b4
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Merge remote-tracking branch 'remotes/origin/develop' into feature/VCMIMapFormat1
Conflicts:
lib/VCMI_lib.cbp
lib/filesystem/CZipLoader.cpp
lib/filesystem/CZipLoader.h
lib/mapObjects/CGTownInstance.cpp
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2016-02-04 10:27:51 +03:00 |
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AlexVinS
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97f19b5176
|
CGResource serialization
|
2016-02-04 09:22:14 +03:00 |
|
AlexVinS
|
d8d574ed84
|
CGSignBottle serialization
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2016-02-04 08:50:46 +03:00 |
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AlexVinS
|
a6c719ee11
|
CGCreature serialization. Added rewardResources.
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2016-02-04 08:44:46 +03:00 |
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DjWarmonger
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e7b639898e
|
Final compilation fix suggested by AVS.
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2016-02-03 14:26:25 +01:00 |
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AlexVinS
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1bc41b3ba3
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Merge commit '3c844002626f48007a888d4dd8b0b45ec867fc9a' into feature/VCMIMapFormat1
Conflicts:
lib/mapObjects/CGHeroInstance.cpp
|
2016-02-03 05:04:44 +03:00 |
|
AlexVinS
|
b176734418
|
CGCreature serialization
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2016-02-03 04:18:03 +03:00 |
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DjWarmonger
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0c82419fb0
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Final compile fix, unfortunatelly game fails to launch now due to missing fill_fopen64_filefunc in minizip.dll :(
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2016-02-02 19:16:12 +01:00 |
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DjWarmonger
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51183228f2
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Merge branch 'develop' of https://github.com/vcmi/vcmi into develop
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2016-02-02 18:48:42 +01:00 |
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DjWarmonger
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7cf2d79584
|
Final compile fix.
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2016-02-02 18:48:20 +01:00 |
|
Alexander Shishkin
|
20fd7cf916
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Merge pull request #190 from vmarkovtsev/feature/fix_uf_warning
Fix unused function warning in release mode
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2016-02-02 15:23:37 +03:00 |
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DjWarmonger
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97117491ae
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Merge pull request #191 from vmarkovtsev/feature/psychic_elementals
I think we could implement general bonus that reduces damage depending on arbitrary immunity (or other bonus), but it's beyond the scope of this PR.
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2016-02-02 13:02:13 +01:00 |
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DjWarmonger
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afd5b8807d
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Compile fix #2
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2016-02-02 12:46:58 +01:00 |
|
Vadim Markovtsev
|
eb10433535
|
Implement psychic elementals vs mind immune units
|
2016-02-02 14:30:37 +03:00 |
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DjWarmonger
|
6865f70ab8
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Compile fix #1
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2016-02-02 12:19:33 +01:00 |
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DjWarmonger
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c78d2469c5
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Merge branch 'develop' of https://github.com/vcmi/vcmi into develop
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2016-02-02 12:03:16 +01:00 |
|
Vadim Markovtsev
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bdd87be10d
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Try to fix http://bugs.vcmi.eu/view.php?id=2362
|
2016-02-02 11:46:33 +03:00 |
|
Vadim Markovtsev
|
8d7629bdab
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Fix unused function warning in release mode
|
2016-02-02 11:12:28 +03:00 |
|
Vadim Markovtsev
|
88bc21952b
|
Make stables message appear if hero has cavaliers but visited stables before
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2016-02-01 09:41:15 +03:00 |
|
Vadim Markovtsev
|
c30a6f2ff3
|
Fix 1989 cavaliers -> champions in stables
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2016-01-31 21:09:11 +03:00 |
|
ArseniyShestakov
|
7f68124b97
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Merge pull request #136 from vcmi/issue/1372-2
issue/1372
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2016-01-31 20:28:54 +03:00 |
|