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mirror of https://github.com/veden/Rampant.git synced 2024-12-28 21:08:22 +02:00
Commit Graph

518 Commits

Author SHA1 Message Date
Aaron Veden
0e7932b70e
see changelog 2021-04-16 13:47:43 -07:00
Dagothur
a6cce852b3 Prepend surface name to AI state change messages 2021-04-16 10:28:43 -04:00
Dagothur
485abfd19c Added Map Setting to disable the AI's Peaceful State
Added an AI: Enable Peaceful toggle. Defaults on. If it's disabled and the AI: Enable Migration setting is enabled, then when the AI state rolls Peaceful it is instead converted to Migrating.

Added a 2nd setting to display AI state changes in chat. Defaults off.
2021-04-16 09:54:58 -04:00
Aaron Veden
39593bcc4f
remove debug message 2021-04-11 20:48:41 -07:00
Aaron Veden
99b5d3f3c1
see changelog 2021-04-11 20:46:21 -07:00
Aaron Veden
0eb46527c2
see changelog 2021-04-11 19:33:59 -07:00
Aaron Veden
eb36e62db5
see changelog 2021-04-04 21:46:43 -07:00
Aaron Veden
f27614e977
Merge branch 'master' of github.com:veden/Rampant into prod 2021-04-03 16:08:22 -07:00
Metallumere
2e2ea86ed5
Faction Colors Update (#41) 2021-04-03 15:38:03 -07:00
Aaron Veden
90376f11d5
see changelog 2021-03-28 22:00:49 -07:00
Aaron Veden
b80dd6d488
see changelog 2021-02-28 11:28:48 -08:00
Aaron Veden
721b458777
see changelog 2021-02-27 14:50:26 -08:00
Aaron Veden
71727454b9
ai adjustment for the more frequent running and base fixes 2021-02-20 15:31:48 -08:00
Aaron Veden
5ebc3b2fd1
system seems stable, needs ai value adjustment 2021-02-20 12:44:52 -08:00
Aaron Veden
df52efb19b
consolidate map and native 2021-02-19 23:31:36 -08:00
Aaron Veden
8063664616
working through runtime errors 2021-02-19 21:41:30 -08:00
Aaron Veden
7c47a495fd
fixing runtime crashes 2021-02-13 22:24:17 -08:00
Aaron Veden
5f3364da06
linted 2021-02-13 20:49:54 -08:00
Aaron Veden
1a4fec2c34
working through balancing 2021-02-08 21:55:16 -08:00
Aaron Veden
858e3e0011
added check for empty processQueue 2020-12-04 20:49:51 -08:00
Aaron Veden
1c83cc4ee4
see changelog 2020-11-28 17:53:41 -08:00
Daniel
9e43fe1776
Add support for Krastorio 2 creep 2020-11-27 16:29:25 -08:00
Aaron Veden
1ab917e416
see changelog 2020-10-18 20:33:01 -07:00
Aaron Veden
e34c6f6720
see changelog 2020-08-08 13:38:15 -07:00
Aaron Veden
f781d2ea38
see changelog 2020-05-25 17:05:01 -07:00
Aaron Veden
020bb1a747
removed comment 2020-05-24 20:57:52 -07:00
Aaron Veden
878c2204b3
see changelog 2020-05-24 20:25:21 -07:00
Aaron Veden
9aa81d20d4
RC3 build 2020-05-24 16:41:12 -07:00
Aaron Veden
3638ab19f9
RC1 Build 2020-05-23 21:17:18 -07:00
Aaron Veden
a945c69b95
RC build 2020-05-23 20:47:45 -07:00
Aaron Veden
117f5aa572
feels snappy and attacks are varied 2020-05-23 14:29:56 -07:00
Aaron Veden
2325169c62
mostly working, potentially removing movement pheromone 2020-05-22 21:22:40 -07:00
Aaron Veden
000d85e360
fixed merge group issue 2020-05-22 14:40:51 -07:00
Aaron Veden
8dc2c9b9ed
added builder counts 2020-05-22 12:43:44 -07:00
Aaron Veden
28c4cbb209
map processor refactor should be complete 2020-05-22 11:45:05 -07:00
Aaron Veden
8be5b06454
needs decay, base, resource and testing 2020-05-21 23:57:03 -07:00
Aaron Veden
4eb78f9c70
getting faster 2020-05-20 18:03:32 -07:00
Aaron Veden
fcd52cf91d
currently stuck at factorio crash 2020-05-19 19:37:16 -07:00
Aaron Veden
ed66822afa
rough working ai command complete 2020-05-16 22:06:55 -07:00
Aaron Veden
921a93d053
looking into command completion again 2020-05-16 15:34:54 -07:00
Aaron Veden
faecf68aa8
removed debug and added initialization 2020-05-15 14:16:26 -07:00
Aaron Veden
14e82d074e
see changelog 2020-05-15 13:51:38 -07:00
Aaron Veden
c9b9b82997
see changelog 2020-04-27 20:41:18 -07:00
Aaron Veden
bd5604ba35
see changelog 2020-04-12 15:41:45 -07:00
Aaron Veden
164bccdef6
see changelog 2020-04-02 20:47:26 -07:00
Aaron Veden
391f69eb05
see changelog 2020-03-15 15:16:00 -07:00
Aaron Veden
b7c8d69f32
see changelog 2020-02-02 11:31:13 -08:00
Aaron Veden
1060fb8ff9
fixed typo 2020-02-01 18:12:14 -08:00
Aaron Veden
c92f6732ae
see changelog 2020-02-01 17:55:58 -08:00
Aaron Veden
82c8d832c2
see changelog 2019-12-17 17:09:08 -08:00
Aaron Veden
8cede89337
see changelog 2019-12-15 17:16:56 -08:00
Aaron Veden
05ca2126e9
checked settler movement and working on new temperament 2019-12-08 19:31:51 -08:00
Aaron Veden
fdc642464a seems to be stable, see changelog 2019-12-06 21:57:20 -08:00
Aaron Veden
c32634e4be added armoured biter sprites 2019-11-29 18:25:35 -08:00
Aaron Veden
b6bbd36d7d working hives 2019-11-29 16:49:22 -08:00
Aaron Veden
af99d18d3f poison, only spawner and wasp 2019-11-12 21:21:55 -08:00
Aaron Veden
1a0bb856a7 nuclear, troll, physical, suicide 2019-11-12 21:00:43 -08:00
Aaron Veden
5ff499a67e refactor in progress, need to finish nuclear,suicide,troll,physical,wasp,spawner,poison 2019-11-11 22:05:54 -08:00
Aaron Veden
a81860181a see changelog 2019-11-06 21:56:09 -08:00
Aaron Veden
7a0caab1c4 see changelog 2019-11-03 22:19:22 -08:00
Aaron Veden
b830ad2995 see changelog 2019-10-20 17:53:16 -07:00
Aaron Veden
49a834285b fixed resource pheromone 2019-10-20 14:25:47 -07:00
Aaron Veden
76665ef603 see changelog 2019-10-20 13:46:18 -07:00
Aaron Veden
e283fa400c code cleanup and settle wonder fix 2019-10-19 14:04:38 -07:00
Aaron Veden
ac640e6978 see changelog 2019-10-19 12:13:48 -07:00
Aaron Veden
173858ef14 fixed visualizer and fixed resource unregister bug 2019-10-15 17:32:13 -07:00
Aaron Veden
b032668f74 need to move settlers to two step pathfinding 2019-10-13 22:49:52 -07:00
Aaron Veden
3d3d45b403 fix math lib range and null position check for settlers 2019-08-16 19:25:27 -07:00
Aaron Veden
aa0bbf7839 see changelog 2019-05-15 22:11:43 -07:00
Aaron Veden
e98d750cf4 see changelog 2019-05-09 17:46:57 -07:00
Aaron Veden
3048879516 see changelog 2019-05-03 12:32:59 -07:00
Aaron Veden
d83e91d4e9 see changelog 2019-04-30 19:08:21 -07:00
Aaron Veden
4eeef8b8fc see changelog 2019-04-24 23:13:22 -07:00
Aaron Veden
8c3e2a9e0e see changelog 2019-04-08 16:30:09 -07:00
Aaron Veden
4f1c9f558b see changelog 2019-04-07 22:22:02 -07:00
Aaron Veden
afc6e14375 see changelog 2019-04-07 14:15:49 -07:00
Aaron Veden
52bede1f86 see changelog 2019-04-06 21:41:00 -07:00
Aaron Veden
3f20d6feda see changelog 2019-04-05 20:01:46 -07:00
Aaron Veden
5d5b253b3d see changelog 2019-03-28 17:27:11 -07:00
Aaron Veden
5f47b0a645 see changelog 2019-03-27 20:55:13 -07:00
Aaron Veden
4c50e7c5bf see changelog 2019-03-14 18:32:33 -07:00
Aaron Veden
09cffae72a see changelog 2019-03-12 17:27:32 -07:00
Aaron Veden
e09897fb1d started changelog 2019-03-12 16:31:29 -07:00
Aaron Veden
4a5358b812 needs changelog 2019-03-11 23:03:26 -07:00
Aaron Veden
a5786beebc see changelog 2019-03-10 12:28:43 -07:00
Aaron Veden
ec14f37ace investigate new flee 2019-03-09 19:57:58 -08:00
Aaron Veden
4144128061 renaming and dead code removal 2019-03-09 15:16:35 -08:00
Aaron Veden
5fc460519b dead code removal, dead group recovery fixed 2019-03-09 15:12:07 -08:00
Aaron Veden
014f83dba0 increased migration chance be 5% 2019-03-09 14:52:27 -08:00
Aaron Veden
90af274ae3 fixed bases, refactored chunk utils, removed attack message 2019-03-09 14:47:35 -08:00
Aaron Veden
bf37a40591 fixed base building 2019-03-08 23:41:16 -08:00
Aaron Veden
be5ce8a6af working settlers 2019-03-08 23:13:36 -08:00
Aaron Veden
9151176fb5 fixed retreat scoring function 2019-03-08 22:37:29 -08:00
Aaron Veden
966a3fb92e solid attack move 2019-03-08 22:23:00 -08:00
Aaron Veden
6412663e90 mostly working raid squads 2019-03-08 16:42:20 -08:00
Aaron Veden
5cf3e498e8 smoothing out 2019-03-07 19:40:55 -08:00
Aaron Veden
2921d04e43 Cleaned up settlers 2019-03-06 22:12:39 -08:00
Aaron Veden
b1417cea3c settlers 2019-03-06 17:06:50 -08:00
Aaron Veden
7263400966 cherry picked defunct branch 2019-03-05 22:18:03 -08:00
Aaron Veden
8ebae4c5ef see changelog 2019-02-27 19:10:15 -08:00
Aaron Veden
0ac25d84a7 see changelog 2019-02-27 18:53:59 -08:00
Aaron Veden
0c2e0b7dc4 see changelog 2019-02-20 22:31:47 -08:00
Aaron Veden
351293f16b see changelog 2019-02-19 22:16:43 -08:00
Aaron Veden
8c76f7d855 see changelog 2019-02-18 16:43:01 -08:00
Aaron Veden
9d5429ec96 see changelog 2019-02-16 10:45:42 -08:00
Aaron Veden
9814fdd788 see changelog 2019-02-15 20:17:30 -08:00
Aaron Veden
874343fa6a see changelog 2019-02-14 18:55:40 -08:00
Aaron Veden
d071a8d0b2 working poison faction + see changelog 2019-02-13 21:53:31 -08:00
Aaron Veden
031dbb1b65 added energy thief faction to baseline evolution table 2019-02-12 21:58:40 -08:00
Aaron Veden
b2e7412f02 added energy thiefs 2019-02-12 21:50:25 -08:00
Aaron Veden
791f4c3c23 fixed base mutation 2019-02-12 17:12:32 -08:00
Aaron Veden
cee6ac20d4 finish up find mutation function 2019-02-11 22:30:13 -08:00
Aaron Veden
e4190b82fe see changelog 2019-02-11 17:17:19 -08:00
Aaron Veden
2c19d0dc59 see changelog 2019-02-10 22:14:17 -08:00
Aaron Veden
9e2d62605d updated pheromone persistance and onslaught state 2019-02-08 21:48:00 -08:00
Aaron Veden
978c29adeb updated version and renabled expansion check 2019-02-08 20:37:33 -08:00
Aaron Veden
8c3d5de32a updated retreat function scoring, updated changelog 2019-02-06 22:28:02 -08:00
Aaron Veden
f0bbcd8e8c see changelog 2019-02-05 22:25:43 -08:00
Aaron Veden
97d7595e42 see changelog 2019-02-02 22:01:28 -08:00
Aaron Veden
a9183dcb44 see changelog 2018-10-19 22:17:37 -07:00
Aaron Veden
46c929d84c added movement case with starting impassable chunk 2018-10-19 18:53:05 -07:00
Aaron Veden
1ecaa2bd82 fixed interop variable name 2018-10-15 19:52:55 -07:00
Aaron Veden
cf16ce9e62 finish changes 2018-09-25 22:14:13 -07:00
Aaron Veden
723e7c20c0 finish QA 2018-09-23 21:56:45 -07:00
Aaron Veden
5ff1caece3 fix settings crash, fix deadzone application, moved settings 2018-08-01 21:06:04 -07:00
Aaron Veden
a534caafcc Merge branch 'NEECompat' 2018-08-01 20:21:42 -07:00
Aaron Veden
75d2261213 fixed nee compatibility 2018-08-01 20:18:52 -07:00
Aaron Veden
92ee7c8f9c missing surface check and raid ai toggle 2018-07-31 22:04:28 -07:00
Aaron Veden
8108b3b953 needs testing 2018-07-31 21:52:44 -07:00
Aaron Veden
1acc706baa first steps 2018-07-19 21:00:46 -07:00
Aaron Veden
9e19e82f4e see changelog 2018-07-19 20:13:28 -07:00
Aaron Veden
5e0b1f5c72 Merge branch 'refactoredEnemies' 2018-06-08 19:45:54 -07:00
Aaron Veden
cf0ba59eb6 finishing refactor 2018-06-08 19:41:46 -07:00
Aaron Veden
bfc03f5aef basic working energy thiefs 2018-06-07 23:52:39 -07:00
Aaron Veden
299b7a4428 see changelog 2018-06-03 19:40:08 -07:00
Aaron Veden
cf3a26842f energy thiefs 2018-06-03 19:13:23 -07:00
Aaron Veden
bc664d470d see changlog 2018-06-01 18:28:50 -07:00
Aaron Veden
fd62e8111a see readme 2018-05-25 15:23:22 -07:00
Aaron Veden
453525d987 see changelog 2018-05-23 17:27:29 -07:00
Aaron Veden
78b8d52aca fix for bobs and NE artifacts 2018-05-19 14:55:02 -07:00
Aaron Veden
7f6b8c8cc7 see changelog 2018-05-19 14:24:50 -07:00
Aaron Veden
de18246bcf fix requires and tweak infernos 2018-04-14 16:38:16 -07:00
Aaron Veden
868eb2f3d7 removing conditional requires everywhere 2018-04-14 16:02:40 -07:00
Aaron Veden
bf74de8051 see changelog 2018-03-02 00:30:25 -08:00
Aaron Veden
3457308921 documentation and settings 2018-02-18 20:51:49 -08:00
Aaron Veden
d7e1491652 Merge branch 'migration' 2018-02-18 20:24:26 -08:00
Aaron Veden
998b29542d working migration, see changelog for rest 2018-02-18 20:18:04 -08:00
Aaron Veden
3e56e0a9e2 see changelog 2018-02-18 16:21:18 -08:00
Aaron Veden
4d265abe5f removed necessary squad roll and bumped version 2018-02-16 19:50:43 -08:00
Aaron Veden
b002f85392 still needs tuning for migration 2018-02-16 19:31:29 -08:00
Aaron Veden
30f9cfbfb2 figure out why build command isn't working 2018-02-16 17:44:19 -08:00
Aaron Veden
6cd78eb59c make sure map doesn't have expansion disable 2018-02-14 00:28:42 -08:00
Aaron Veden
45df8df069 need to finish migration code 2018-02-12 23:10:17 -08:00
Aaron Veden
3dc5eb2670 see changelog 2018-02-11 21:48:36 -08:00
Aaron Veden
be25ea1378 see changelog 2018-02-11 19:21:28 -08:00
Aaron Veden
3898456c2e added squad spreading and alignment check 2018-02-10 12:59:56 -08:00
Aaron Veden
8c2ec80651 working raid ai mode 2018-02-10 00:42:17 -08:00
Aaron Veden
2b40676e53 adding raiding ai state, interop unit group registering 2018-02-09 23:57:04 -08:00
Aaron Veden
a910db6448 working blockables, added rocket event, support for bob, ne 2018-02-09 21:28:41 -08:00
Aaron Veden
11ad4bc470 working blockables 2018-02-06 23:57:41 -08:00
Aaron Veden
a2c0adec14 fixed naming and bobs 2018-02-05 17:50:36 -08:00
Aaron Veden
21d1aa2224 added spawner faction, changed colors 2018-02-04 19:24:28 -08:00
Aaron Veden
11c3621e46 added the wasp faction 2018-02-04 16:07:25 -08:00
Aaron Veden
b126d15359 added tier settings, organized settings 2018-02-04 10:56:46 -08:00
Aaron Veden
05e5661bb2 biter spawn tables and friendly fire setting 2018-02-02 22:40:01 -08:00
Aaron Veden
c9dbf420d6 increased squad attack range 2018-01-31 20:42:36 -08:00
Aaron Veden
02f1372680 lots of fixes and a squad tracking rework 2018-01-31 20:01:28 -08:00
Aaron Veden
7683e8a969 increased base adaptation rate 2018-01-29 19:10:43 -08:00
Aaron Veden
40cab5ed60 fix for bobs and ne integration 2018-01-29 19:04:35 -08:00
Aaron Veden
f4fdb2a80f fixed inverted check 2018-01-28 23:12:34 -08:00
Aaron Veden
b9fb54fbbc fix for load dependencies 2018-01-28 22:40:21 -08:00
Aaron Veden
8b3bab5f5d added support for artifacts and bobs enemies, ne. 2018-01-28 17:51:24 -08:00
Aaron Veden
ecce636595 fix for null group and setting options 2018-01-27 17:02:33 -08:00
Aaron Veden
6910f724d3 fixed invalid function call 2018-01-27 14:46:45 -08:00
Aaron Veden
df811b2ced fix kamikaze and deadzones 2018-01-27 12:57:50 -08:00
Aaron Veden
cc2b0db52b Discovered and fixed the actual problem 2018-01-26 19:07:16 -08:00
Aaron Veden
4ebff567e1 fix for empty interval 2018-01-26 18:51:48 -08:00
Aaron Veden
5849a165bc more typos 2018-01-26 18:25:53 -08:00
Aaron Veden
9aae1b56c2 updated smoke, and added variations properties 2018-01-26 18:15:40 -08:00
Aaron Veden
18de17ebf0 Merge branch 'enemys' 2018-01-26 00:01:25 -08:00
Aaron Veden
871ae59efe first draft ready 2018-01-25 23:55:09 -08:00
Aaron Veden
e3f43edc09 qa'ing 2018-01-25 21:48:12 -08:00
Aaron Veden
102b864c36 Add base garbage collection and colors for the types 2018-01-25 21:13:47 -08:00
Aaron Veden
80b4677dea Need to figure out why bases or displaying incorrectly 2018-01-25 16:52:26 -08:00
Aaron Veden
50465719c3 fix for bad kamikaze roll invocation 2018-01-24 20:25:30 -08:00
Aaron Veden
a2a3344678 still need to add laser, then alignment table, numbers pass 2018-01-24 00:07:22 -08:00
Aaron Veden
7cbbd20b93 fix for invalid squad reference 2018-01-23 22:12:31 -08:00
Aaron Veden
2bf7665412 almost working infernos 2018-01-23 22:02:06 -08:00
Aaron Veden
1d1c2bbbd1 updated version info and versioning 2018-01-23 20:23:11 -08:00
Aaron Veden
d6685f3cb6 finish infernos, trolls, fast, laser, wasp, decaying, undying 2018-01-21 23:13:18 -08:00
Aaron Veden
326e7c1df0 need to finish generating other unit classes, calibrate base upgrade path 2018-01-20 23:46:41 -08:00
Aaron Veden
033c09d014 still need base processing, neutral worms, and converting existing
unit spawner and worms
2018-01-19 23:15:13 -08:00
Aaron Veden
3b7746614c need to figure out spawner scaling and fix spitter. remove autoplace
it is too slow
2018-01-18 23:25:32 -08:00
Aaron Veden
33815a27b7 working on uni classes, still need base and entity upgrade logic finished 2018-01-15 23:21:12 -08:00
Aaron Veden
8e76817a19 added base detection, creation, and removal. needs base location on register 2018-01-14 23:41:55 -08:00
Aaron Veden
3c8b82acae Merge branch 'squadRetreatReduction' into enemys 2018-01-14 16:15:30 -08:00
Aaron Veden
9b6e13e0fa free units and unit groups from vanilla get kamikaze roll 2018-01-14 16:14:38 -08:00
Aaron Veden
91e2c72e93 adding different feature 2018-01-14 15:10:56 -08:00
Aaron Veden
0e9936284f upgrade unit spawner work started 2018-01-13 23:07:29 -08:00
Aaron Veden
59b364398d reworked squads to work with chunks 2018-01-13 21:48:21 -08:00
Aaron Veden
c709c47011 working unitclass generation 2018-01-13 16:12:09 -08:00
Aaron Veden
347c057dc2 almost finished unit generation 2018-01-12 18:55:20 -08:00
Aaron Veden
f69075850d fixed invalid function call 2018-01-02 10:36:23 -08:00
Aaron Veden
b6d0ac9d3a swiched tile, cliff, resource scans to events. Added artillery turret
to pheromones. Lowered pass score cutoff. added surface checks
2018-01-01 22:05:21 -08:00
Aaron Veden
ed5739906d artillery response and unit spawner rally and retreat, fixed cliffs 2018-01-01 15:35:25 -08:00
Aaron Veden
bc593fa282 working visualizer, cliffs seems to be working poorly, reduced retreat frequency 2017-12-31 21:51:51 -08:00
Aaron Veden
86b05704d2 adding backing debug functions 2017-12-31 11:39:28 -08:00
Aaron Veden
97ac0fdcca finished basic visualizer 2017-12-31 11:12:40 -08:00
Aaron Veden
319fb66845 trying to better represent map features 2017-12-28 21:38:10 -08:00
Aaron Veden
d0ed774587 first attempt 2017-12-20 19:50:36 -08:00
Aaron Veden
a4a5d2c83c updating to 16 2017-12-14 11:33:34 -08:00
Aaron Veden
055e65fe35 updated readme and versioning 2017-11-26 14:21:48 -08:00
Aaron Veden
3b33cc3af0 reduced collision box sizes and reduced memory footprint more 2017-11-26 14:10:56 -08:00
Aaron Veden
4f4945971b working adjustments and refactoring 2017-11-20 23:27:03 -08:00
Aaron Veden
f6d9c5d02f updated version 2017-10-29 12:19:19 -07:00
Martok88
02509019b9 Add setting to enable/disable attack wave warnings (#7)
* Update settings.lua

* Update AIPlanning.lua

* Update locale.cfg

* Update AIPlanning.lua
2017-10-18 19:12:46 -07:00
Aaron Veden
b6f4612ce9 fixed item collectors 2017-08-13 17:35:57 -07:00
Aaron Veden
343cdfffd9 see readme 2017-08-11 18:19:35 -07:00
Aaron Veden
0271a370df fixed world processor 2017-08-11 00:49:10 -07:00
Aaron Veden
59186e388e finished item collector 2017-08-10 23:37:23 -07:00
Aaron Veden
baee711d7d working item collector complex entity 2017-08-08 01:19:51 -07:00
Aaron Veden
7f7177e5fc figuring out approach for item collector 2017-07-22 18:07:44 -07:00
Aaron Veden
4f113ab67b fix upgrade latch 2017-07-15 12:48:11 -07:00
Aaron Veden
885b3f0bea see readme 2017-07-04 15:52:20 -07:00
Aaron Veden
fca0fbf434 added more robust resource navigation 2017-07-01 22:40:25 -07:00
Aaron Veden
0dd998daaf checking speed vs memory cost 2017-07-01 12:21:51 -07:00
Aaron Veden
d8a36bc5f7 added localized math.random and refactor biter attacks 2017-06-30 21:36:23 -07:00
Aaron Veden
a246928452 see readme 2017-06-24 11:41:57 -07:00
Aaron Veden
337951c548 Code clean, refactored modules, prepping for more custom ai work 2017-06-15 18:30:26 -07:00
Aaron Veden
1fbd91908c refactor chunk scoring, and optimized it 2017-06-14 22:08:13 -07:00
Aaron Veden
ab1fe32be5 refactoring files for movement code and tendril stuff 2017-06-12 20:16:43 -07:00
Aaron Veden
fa44b2d984 see readme 2017-06-10 17:59:06 -07:00
Aaron Veden
c254facfd5 prepped for next version 2017-06-10 01:47:15 -07:00
Aaron Veden
75eb3a29d4 see readme, base work not done 2017-06-10 01:38:20 -07:00
Aaron Veden
41fb7d6db4 basic working implemention 2017-06-08 22:18:59 -07:00
Aaron Veden
73e9dfd7f6 tendril 2017-06-07 17:57:24 -07:00
Aaron Veden
1ed4d98656 see readme 2017-06-01 18:59:32 -07:00
Aaron Veden
471c6fe62d working ion cannon reaction 2017-06-01 00:03:07 -07:00
Aaron Veden
d9a9045ada re-enabled regrouping 2017-05-31 19:48:59 -07:00
Aaron Veden
43fb867c15 lots of refactoring 2017-05-31 18:46:53 -07:00
Aaron Veden
afe7cacb0f Stable merged with ai toggle 2017-05-27 21:50:37 -07:00
Aaron Veden
2b3fa0ca0e Merge branch 'bases' into baseMerger 2017-05-26 22:56:45 -07:00
Aaron Veden
9e361b3c06 see readme 2017-05-26 17:58:33 -07:00
Aaron Veden
49a82fcff4 cleanup + optimizations + indestructible 2017-05-23 23:46:23 -07:00
Aaron Veden
f21a294696 potential optimization 2017-05-19 01:14:04 -07:00
Aaron Veden
e8251eec86 basic working bases 2017-05-19 00:47:24 -07:00
Aaron Veden
99f883651d see readme 2017-05-16 23:18:25 -07:00
Aaron Veden
5f2e6be7fc Merge branch 'master' into bases 2017-05-14 19:32:32 -07:00
Aaron Veden
b6a381cadb getting ready for next version 2017-05-14 18:50:56 -07:00
Aaron Veden
eea06a6c74 fixing ai points nil error, changed upgrade process 2017-05-14 17:09:43 -07:00