Matthew
c67408ea5a
Change name of lattice to diagonal lattice ( #297 )
2018-11-11 20:42:11 +01:00
Valansch
dbe845db79
Merge pull request #299 from plague006/features_split
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Move features into features folder
2018-11-11 20:37:16 +01:00
Lynn
0244e63213
Merge pull request #289 from iltar/coin-artefact-system
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Added a "comeptitive" system, which lets Diggy "matches" compete
2018-11-11 19:39:07 +01:00
Lynn
53d7a12216
Merge pull request #303 from SimonFlapse/NightTime-and-SolarPanel-Popup
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Night time and solar panel popup
2018-11-11 17:00:41 +01:00
grilledham
9be688c92f
crash_site outposts set hidden tile to 'grass-1'
2018-11-11 15:36:33 +00:00
SimonFlapse
0137bda0bd
Fixed no newline, indentation and scope of research
2018-11-11 16:24:09 +01:00
grilledham
7fa2173e70
added support for hidden tiles
2018-11-11 15:08:35 +00:00
Lynn
8bce3e6b77
Fixed debug print grid value to show non-rounded value
2018-11-11 15:52:51 +01:00
SimonFlapse
1919a34aa0
Added NightTime.lua
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Split the time assignment into a new file NightTime.lua allowing for it to be disabled. (Restore normal day/night cycle)
Also added a popup when a player places a solar panel informing that they are purely cosmetic
Removed the recipe for portable solar panels because they are useless, but the technology is needed.
2018-11-11 15:47:51 +01:00
Lynn
095cf93233
Consistency change regarding table access
2018-11-11 15:11:47 +01:00
Lynn
44be58f19d
Make sure biter modifiers are accessible for mods
2018-11-11 15:02:06 +01:00
plague006
818391707e
Move features into features folder
2018-11-11 03:08:50 -05:00
Matthew
1f32919708
Add scenario info for crashsite ( #291 )
2018-11-11 03:35:58 +01:00
plague006
488a38f89b
Add Creepy map preset
2018-11-10 16:04:48 -05:00
Lynn
306a0fda8f
Track artefacts launched into space
2018-11-10 19:48:12 +01:00
Lynn
4e9fb07cbc
Added coin loot from biters and mining
2018-11-10 19:35:19 +01:00
Lynn
44423f529b
Added a noise based chest spawning system for artefacts
2018-11-10 19:33:35 +01:00
Valansch
d48676bcc5
[diggy] landfill now spanws dirt-[1-7] #276
2018-11-10 17:47:08 +01:00
SimonFlapse
3b6a3e1d6e
Increased evolution
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Increased evolution_factor by 50%. (0.0000008 -> 0.0000012)
Increased pollution_factor by 100% (0.00002 -> 0.00004)
Created on_init() in AlienSpawner and moved the pollution_factor here from StartingZone.on_init()
Fixes #281
2018-11-10 14:10:30 +01:00
Jayefuu
1267f0fcf3
Added bot ore islands, use bool flag to turn on.
2018-11-10 06:40:35 +00:00
Valansch
7624263d8c
Merge branch 'develop' into global_removal
2018-11-09 23:49:23 +01:00
Lynn
a4605041bb
Merge pull request #267 from iltar/noise-based-resource-spawning
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Added noise based cluster resources
2018-11-08 18:57:19 +01:00
Lynn
36758c2fbe
Merge pull request #271 from iltar/character-item-modifier-text
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Added scrolling text popups and UX for market chests
2018-11-08 18:57:02 +01:00
Lynn
20816d2898
Remove global sync as it's not used
2018-11-07 19:14:34 +01:00
Valansch
a80cddfc51
Merge pull request #269 from iltar/reduce-room-opening-frame-drops
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Reduce cave opening frame drops
2018-11-07 11:59:48 +01:00
Lynn
675e8fb0f5
Added scrolling text popups and UX for market chests
2018-11-06 21:36:11 +01:00
Lynn
fd10db3915
Added landfill to the market
2018-11-06 19:27:55 +01:00
Lynn
8671258aa0
Reduce cave opening frame drops
2018-11-06 19:12:58 +01:00
Lynn
e132765537
Small optimizations
2018-11-06 18:53:29 +01:00
Lynn
bee981f367
Added noise based cluster resources
2018-11-06 18:48:58 +01:00
Valansch
66df4a9a67
made degrees local
2018-11-06 13:09:21 +01:00
Valansch
8562c2663e
removed some _G entries
2018-11-06 12:55:52 +01:00
der-dave
5ce6341487
Update map_gen/Diggy/Feature/MarketExchange.lua
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update #2
2018-11-05 19:19:23 +01:00
der-dave
cc33c95eac
Update map_gen/Diggy/Feature/MarketExchange.lua
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new progressbar and smaller improvements
2018-11-05 19:03:27 +01:00
Valansch
d2f6fecaf1
Merge pull request #260 from plague006/nightfall_desync_fix
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Make certain variables in nightfall global to prevent desyncs
2018-11-02 00:43:07 +01:00
plague006
64788b7646
Add creep spread mechanic
2018-10-30 01:52:26 -04:00
plague006
d0f45ad253
Make certain variables global to prevent desyncs
2018-10-29 14:47:52 -04:00
grilledham
32c22d2197
Merge branch 'develop' of https://github.com/Valansch/RedMew into develop
2018-10-27 13:48:09 +01:00
Valansch
dd31190635
Players die on collapse now
2018-10-27 14:47:14 +02:00
grilledham
1db8b82cf3
Merge branch 'develop' of https://github.com/Valansch/RedMew into develop
2018-10-27 13:29:05 +01:00
Valansch
06479dba79
Merge pull request #248 from iltar/small-fixes-after-second-run
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Balance changes and fixes based on the second play
2018-10-27 00:00:51 +02:00
Valansch
d1d62d9c5d
Merge branch 'develop' into nightfall
2018-10-26 23:56:37 +02:00
Valansch
19088ffd0a
added on_interval
2018-10-26 23:45:34 +02:00
Matthew
7594d98600
Add the ability to lock players into cars ( #250 )
2018-10-26 16:58:03 +02:00
Valansch
904e15f8bd
Merge pull request #256 from der-dave/dev_diggy_bufflist
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Improved version of diggy buff list
2018-10-26 16:57:17 +02:00
Lynn
5248e4b9b6
Reworked the documentation structure
2018-10-25 19:50:00 +02:00
der-dave
47aff764f0
Update map_gen/Diggy/Feature/MarketExchange.lua
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3rd version
2018-10-25 17:53:14 +02:00
Steven Leibrock
07910b598d
Swapping Diggy readme installation instruction lines
2018-10-25 11:13:46 -04:00
der-dave
fd54e28198
Update map_gen/Diggy/Feature/MarketExchange.lua
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2nd version
2018-10-25 15:30:56 +02:00
der-dave
45a8afc5d4
Update map_gen/Diggy/Feature/MarketExchange.lua
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first checkin
2018-10-25 12:34:50 +02:00
plague006
27063e0eef
Local count_entities_filtered
2018-10-23 22:12:25 -04:00
plague006
1ed2b884cb
Local get_pollution
2018-10-23 22:11:21 -04:00
plague006
15d699babd
Local insert
2018-10-23 21:55:44 -04:00
plague006
c076a707e9
Local random
2018-10-23 21:53:54 -04:00
plague006
d092b8f51f
Time interval to prime number
2018-10-23 21:52:52 -04:00
plague006
27b179bd4f
Tabs to spaces
2018-10-23 14:46:23 -04:00
Lynn
1c4dce0b86
Rename advanced diggy readme section to step 5
2018-10-23 18:30:58 +02:00
Lynn
0b4858d144
Added different OS scenario locations for Diggy
2018-10-23 18:03:48 +02:00
grilledham
5f1d78bd32
Merge branch 'develop' of https://github.com/Valansch/RedMew into develop
2018-10-23 15:31:46 +01:00
Lynn
c39f85b5de
Fixed a new-line issue in the diggy readme
2018-10-23 10:07:49 +02:00
Lynn
04173cb096
Added diggy examples to the readme
2018-10-23 10:04:05 +02:00
Matthew
f4f1391ce9
Include full MIT license text
2018-10-22 22:47:30 -04:00
Lynn
2ddddd1333
Updated readme to contain more information ( #253 )
2018-10-22 22:13:34 +02:00
plague006
d98aeb92c3
Add nightfall (more night attacks)
2018-10-22 12:14:01 -04:00
Lynn
4eb81a23f0
Balance changes and fixes based on the second play
2018-10-21 20:20:43 +02:00
Lynn
fcc081c297
Merge pull request #246 from iltar/add-readme-for-diggy
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Added readme for Diggy manual start up
2018-10-20 14:40:54 +02:00
Maik Wild
5ece77d4d7
removed quadrant logic
2018-10-20 00:59:57 +02:00
Lynn
98bf24612e
Added readme for Diggy manual start up
2018-10-19 22:07:50 +02:00
Valansch
0d1d98f438
Merge pull request #242 from iltar/stone-void-chest
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Added stone void chest that sends stone to surface
2018-10-19 15:01:42 +02:00
Valansch
1b45a8e0d9
Made void chest frequency prime
2018-10-19 15:01:19 +02:00
Valansch
d4f597b08a
fixed stress calculation bug and buffed tiles ( #243 )
2018-10-19 00:10:17 +02:00
Lynn
88b759466c
Added stone void chest that sends stone to surface
2018-10-17 21:01:24 +02:00
~iltar
a1f89dc6ea
Reduced biter spawn cache footprint and digging increases evo ( #241 )
2018-10-17 10:20:43 +02:00
Maik Wild
6ba689f683
balance changes to tiles #229
2018-10-16 18:05:25 +02:00
Maik Wild
c0e59b8022
changed test tile range command to spawn pillars
2018-10-16 17:54:46 +02:00
grilledham
a7543ef030
reverted sqrt optimise changes
2018-10-16 16:42:40 +01:00
Maik Wild
91d6d8acc3
added collapse alert #229
2018-10-16 16:38:58 +02:00
Valansch
7629518e10
Merge pull request #239 from Valansch/scenario/diggy
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Changed stress map resolution
2018-10-16 13:41:08 +02:00
Maik Wild
b07f6e3174
fixed print_grid_value printing to small numbers #229 #239
2018-10-16 13:40:32 +02:00
~iltar
c9380a1661
Fix spawn location for players ( #238 )
2018-10-16 10:01:22 +02:00
~iltar
49c22dc765
Disable Landfill to avoid griefing ( #237 )
2018-10-16 10:00:28 +02:00
~iltar
45a9562092
Fixed spilled loot performance when rocks die ( #236 )
2018-10-16 09:59:58 +02:00
~iltar
20ffe9181d
Do not track noise tiles used to open rooms ( #235 )
2018-10-15 23:45:14 +02:00
Valansch
b4f1c88af8
Merge pull request #234 from iltar/market-message-on-buy
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Show a market message when upgrades are received
2018-10-15 23:43:39 +02:00
Valansch
53c0dc2b96
Merge pull request #233 from iltar/update-market-contents
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Updated Market Contents
2018-10-15 23:43:12 +02:00
Valansch
1f9850839f
lowered stress map resolution to 2x2 tiles per pixle #229
2018-10-15 23:40:36 +02:00
Valansch
67b43f34d4
fixed endless collapse loop
2018-10-15 21:30:05 +02:00
Lynn
93ad04c204
Show a market message when upgrades are received
2018-10-15 19:06:58 +02:00
Lynn
7f2b592a56
Updated Market Contents
2018-10-15 18:41:51 +02:00
Lynn
6086ef98d0
Balanced resources and biter spawns
2018-10-15 18:32:01 +02:00
Maik Wild
cf8a427ab0
removed on_void_added #229
2018-10-15 14:51:07 +02:00
Maik Wild
178920f394
made tiles not support neighbors (except void) #229
2018-10-15 14:48:48 +02:00
Maik Wild
639a7a1a8a
Implemented /test-tile-support-range #229
2018-10-15 13:55:01 +02:00
Maik Wild
64347517cf
nerfed tiles even more #229
2018-10-15 13:53:56 +02:00
Maik Wild
164e807e9c
removed void from collapse #229
2018-10-15 13:53:22 +02:00
Maik Wild
646e629c69
fixed debug error
2018-10-15 13:50:41 +02:00
Maik Wild
64806bc6f2
updated stress values. Nerfed tiles
2018-10-14 12:19:36 +02:00
grilledham
ed71e89e56
merge
2018-10-13 20:57:07 +01:00
Maik Wild
ed58437b9a
Merge branch 'scenario/diggy' of github.com:iltar/RedMew into scenario/diggy
2018-10-13 15:03:04 +02:00
Maik Wild
a445b5719c
fixed double crack warning and implemented kill siwtch
2018-10-13 15:02:18 +02:00
Lynn
891dcfc56d
Adjusted threshold with 0.01 and message
2018-10-13 14:53:54 +02:00
Maik Wild
5c6f92a5bc
optimized collapse: collapses now happen every 80 ticks
2018-10-13 14:24:51 +02:00
Lynn
ba739a8563
Merge branch 'develop' into scenario/diggy
2018-10-13 00:26:28 +02:00
Lynn
4148e4c950
Some minor fixes and tweaks to go live
2018-10-13 00:21:20 +02:00
Lynn
0d4ed60d5b
Fixed noise used map desync and refresh GUI
2018-10-12 19:37:16 +02:00
Lynn
029a2b38fd
Added functional GUI for stone sent
2018-10-11 22:17:25 +02:00
Lynn
440327b882
Minor perf update
2018-10-11 20:13:42 +02:00
Lynn
b165acdfcc
Fixed some more desyncs and math/table references
2018-10-11 19:43:04 +02:00
Lynn
4311a35c10
Fixed desync issues due to global state
2018-10-10 23:05:48 +02:00
Lynn
ad24aeeef2
Added buffs from the market and rebalanced the market prices/items
2018-10-10 20:49:49 +02:00
Maik Wild
5d5c22c109
fixed cave collapse causing stress corruption
2018-10-09 15:50:42 +02:00
Valansch
8e28e40143
Merge pull request #226 from Valansch/sqrt_cleansing
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Removed several math.sqrt in codebase
2018-10-09 11:44:39 +02:00
Maik Wild
2e904925fb
_Merge branch 'scenario/diggy' of github.com:iltar/RedMew into scenario/diggy
2018-10-09 01:26:29 +02:00
Maik Wild
2f37961075
optimized quadrant and stressmap
2018-10-09 01:26:24 +02:00
Lynn
764a0fab99
Show a popup on the first mine explaining cave-ins
2018-10-08 22:57:29 +02:00
Lynn
93794d1591
Disallow deconstruction requests for support beams
2018-10-08 22:13:45 +02:00
Lynn
4879639272
Disable the market and coin collection
2018-10-08 21:14:58 +02:00
Lynn
82d4025079
Don't automatically open a room twice after collapse
2018-10-08 20:40:32 +02:00
Lynn
788b473894
Merge branch 'scenario/diggy' of github.com:iltar/RedMew into scenario/diggy
2018-10-08 17:43:16 +02:00
Maik Wild
3fa5fa6504
fixed collapse delay
2018-10-07 21:02:30 +02:00
Maik Wild
03501204ae
removed water strengh
2018-10-07 20:58:08 +02:00
Maik Wild
8623338c0b
fixed merge conflicts
2018-10-07 20:56:39 +02:00
Maik Wild
11d4bf5130
added pillars when rooms open
2018-10-07 20:51:07 +02:00
Lynn
2eb258e6c5
Minor water spawn tweak
2018-10-07 19:59:37 +02:00
Lynn
4d0a3b9e7f
Tweaked stress values and fixed a bug regarding tile placement
2018-10-07 19:40:30 +02:00
Lynn
36168771dd
Added easy on_init feature hook
2018-10-07 17:37:29 +02:00
Lynn
b799da20e3
Added map extra info for each scenario
2018-10-07 17:05:59 +02:00
Lynn
c6d975441e
Merge branch 'develop' into scenario/diggy
2018-10-07 17:01:34 +02:00
Lynn
0f7eb4a351
Simplified feature registration
2018-10-07 14:39:18 +02:00
Lynn
8dbf4e0920
grilledham+valansch changes without initialize
2018-10-07 13:50:25 +02:00
Lynn
257313974c
Added a stone market
2018-10-06 15:53:28 +02:00
grilledham
044adcf0ed
updates to beach map
2018-10-06 13:46:32 +01:00
grilledham
3b76740adc
map double beach
2018-10-06 13:46:18 +01:00
Lynn
f17b1362e7
Removed hacks to prevent stone from dropping
2018-10-06 12:40:03 +02:00
Lynn
b1d4802c82
Tweaked spawning of rooms + resources + mining efficiency
2018-10-06 00:00:00 +02:00
Maik Wild
5e25efeee5
required math in all files using sin/cos
2018-10-04 18:01:42 +02:00
Maik Wild
4a2e258ff3
moved math functions into math.lua
2018-10-04 17:56:49 +02:00
Valansch
7c47b6eb1e
added mask config values
2018-10-03 22:56:48 +02:00
Lynn
fea7f9e666
small config change
2018-10-03 22:26:40 +02:00
Lynn
f94105624d
Extracted alien spawning to its own feature
2018-10-03 22:11:24 +02:00
Lynn
e8192d7006
Minor optimization regarding game. access
2018-10-03 19:48:03 +02:00
Maik Wild
11ac8e666c
removed math.sqrt from SimpleRoomGenerator
2018-10-03 00:59:05 +02:00
Maik Wild
e6beb157a9
removed box/circle blur and replaced with disc blur
2018-10-03 00:58:38 +02:00
Valansch
38e680bae1
fixed typo
2018-10-02 23:49:39 +02:00
Maik Wild
be8ab3d42f
removed some math.sqrt
2018-10-02 21:58:22 +02:00
Lynn
3b836947cc
Added functional biter spawning as resource
2018-10-02 10:09:03 +02:00
Lynn
bc8c47d085
Use simple functions to spawn units or resources
2018-10-02 10:09:03 +02:00
Lynn
5d7ec2dcb7
Use proper biter names and cache the calculations per evolution
2018-10-02 10:09:03 +02:00
Lynn
85b676bbac
Added AlienSpawner
2018-10-02 10:09:03 +02:00
Lynn
afa59efdbb
Small fixed and initial biter spawn reverse engineering
2018-10-02 10:09:03 +02:00
Lynn
61e31e605c
Starting point fixes and performance increase + renaming
2018-10-02 10:09:03 +02:00
Maik Wild
896c2ae0de
Made template.insert more responsive
2018-10-02 10:09:03 +02:00
Maik Wild
a8dd4e8a62
threaded Template.lua
2018-10-02 10:09:03 +02:00
Lynn
2a0f77dc0f
Removed debug statement
2018-10-02 10:09:03 +02:00
Lynn
9ecfbac8c6
First version of automatic room opening based on noise
2018-10-02 10:09:03 +02:00
Lynn
5f20ab0bac
Showing red -> green -> blue for grid text
2018-10-02 10:09:03 +02:00
Valansch
94d4c544f6
Added circle_blur and box_blur. Made collapse use circle_blur
2018-10-02 10:09:03 +02:00
Lynn
ddfe58ba1f
Added mining speed bonus on mining productivity research
2018-10-02 10:09:03 +02:00
Lynn
0a9235ad4d
Tweaked collapse values for stone/concrete and start area
2018-10-02 10:09:03 +02:00
Lynn
ae34eea7c1
Added support for stone-path and concrete as support
2018-10-02 10:09:03 +02:00
Lynn
cd7f79fd78
Basic noise and debug tools therefore
2018-10-02 10:09:03 +02:00
Lynn
6712e51784
Added bot events and prevent deconstruction
2018-10-02 10:09:03 +02:00
Lynn
bfa6ecbc0b
10th of a second can be used for collapses
2018-10-02 10:09:03 +02:00
Lynn
189d8647ee
Some config value tweaks and random collapse time
2018-10-02 10:09:03 +02:00
Lynn
ba5175334d
Added a random resource spawning feature
2018-10-02 10:09:03 +02:00
Maik Wild
fe33e1dbd9
Implemented floating cracking text
2018-10-02 10:09:03 +02:00
Maik Wild
ad1a6d373f
Implemented cave collapse timeout
2018-10-02 10:09:03 +02:00
Maik Wild
c2baece2f9
changed collapse to be event based and handled in DiggyCaveCollapse
2018-10-02 10:09:03 +02:00
Maik Wild
962fb8c4c3
fixed negative map values and some minor changes
2018-10-02 10:09:03 +02:00
Maik Wild
97c5ea74ee
renamed pressure => stress
2018-10-02 10:09:03 +02:00
Lynn
f7496aeba4
Removed Inspection.lua
2018-10-02 10:09:03 +02:00
Lynn
08a23749ab
Integration with RedMew
2018-10-02 10:09:03 +02:00
grilledham
a995280428
vanilla map
2018-09-30 21:20:41 +01:00
grilledham
3f91d119a1
crashsite preset now disables fish market
2018-09-30 14:13:51 +01:00
grilledham
89f767b8b7
updates to fish island
2018-09-29 13:37:34 +01:00
grilledham
a52db2ff72
updates
2018-09-25 15:52:15 +01:00
grilledham
d38a87e9bb
changed Game.players to Game.get_player_by_index(index)
2018-09-23 11:46:58 +01:00
grilledham
f1ef10beb6
Game is now local
2018-09-22 23:25:13 +01:00
grilledham
594c1fa15b
changed game.player -> Game.player
2018-09-22 21:07:05 +01:00
grilledham
33c9c65629
crashsite now uses the map seed by default
2018-09-22 15:28:40 +01:00
grilledham
1dd901cee4
updates
2018-09-21 01:16:25 +01:00
grilledham
81bed82859
updates
2018-09-18 14:57:41 +01:00
grilledham
dabbd91a29
Merge branch 'develop' of https://github.com/Valansch/RedMew into develop
2018-09-15 13:54:55 +01:00
grilledham
b6d16ac1d2
beach noise based on map seed
2018-09-15 13:45:32 +01:00
Valansch
2c84ece924
Merge pull request #220 from Valansch/cave_miner_merge
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Implemented cave miner
2018-09-15 13:45:39 +02:00
grilledham
8863fc4bc5
updates
2018-09-14 10:26:25 +01:00
Valansch
9f4da47429
implemented fish_market.enable
2018-09-12 08:41:56 +02:00
Maik Wild
3ea6a301f1
minor fixes
2018-09-11 17:07:07 +02:00
Maik Wild
d1030b5198
created getter/setter for info. reverted info change
2018-09-11 16:55:20 +02:00
Maik Wild
0cae822a7c
moved caveminer files
2018-09-11 16:23:55 +02:00
Maik Wild
9e632a0469
implemented nuke_control.enable_autokick/ban
2018-09-11 16:21:35 +02:00
Maik Wild
cfdfe1bbdb
moved caveminer into map_gen/combined
2018-09-11 16:14:12 +02:00
grilledham
654713ae28
updates
2018-09-04 13:09:42 +01:00
grilledham
78ef2efefa
fixed rso
2018-08-31 14:52:50 +01:00
grilledham
fcefd2d17a
connected dots updates
2018-08-28 13:31:23 +01:00
grilledham
ba22d98a71
hub spiral map
2018-08-25 12:54:55 +01:00
grilledham
2af61520ca
hub_spiral
2018-08-24 18:27:46 +01:00
grilledham
80df6bb16f
added spiral builders
2018-08-24 15:31:16 +01:00
grilledham
94a44397ba
updates
2018-08-23 15:29:25 +01:00
grilledham
1b9962e8c4
updates
2018-08-23 14:57:23 +01:00
grilledham
8ff914e3ad
added circular_spiral_n_threads
2018-08-23 10:49:52 +01:00
grilledham
e072a562bb
updates
2018-08-21 13:11:06 +01:00
grilledham
dac7c534a2
updates
2018-08-18 12:39:00 +01:00
grilledham
27f338fb20
new map line and tree
2018-08-14 12:54:02 +01:00
grilledham
e0832abef3
updates
2018-08-11 13:53:11 +01:00
grilledham
21084bc241
bacon island map
2018-08-11 12:38:12 +01:00
grilledham
883bcbc2eb
updates
2018-08-10 17:42:42 +01:00
grilledham
22ab4cf51e
bug fix
2018-08-08 12:04:59 +01:00
grilledham
88c7c7a773
bug fixes
2018-08-08 00:07:27 +01:00
grilledham
7c597330f6
updates
2018-08-07 12:44:39 +01:00
grilledham
c72d4cade5
updates
2018-08-07 12:28:57 +01:00
grilledham
39d5134611
danger ore map
2018-08-07 00:14:54 +01:00
grilledham
38fa108027
updates
2018-08-06 17:26:28 +01:00
grilledham
5b13aa8ee0
crashsite 0.3.3
2018-08-05 19:29:30 +01:00
grilledham
46220b0f35
updates
2018-08-03 23:26:44 +01:00
grilledham
a65234f6b6
updates
2018-08-02 17:10:47 +01:00
grilledham
02449b7b62
updates
2018-08-02 13:51:42 +01:00
grilledham
9fed3f725b
crashsite 0.3.0
2018-08-01 16:35:48 +01:00
grilledham
c980b30787
updates
2018-07-31 14:04:15 +01:00
grilledham
fa362ba34b
crashsite 0.2.2
2018-07-31 11:51:02 +01:00
grilledham
77e7fc4f31
crash site 0.2.1
2018-07-31 01:46:31 +01:00
grilledham
47f78a4309
crashsite 0.2.0
2018-07-30 16:42:14 +01:00
grilledham
15a2085a50
Merge branch 'master' of https://github.com/grilledham/RedMew into map-crash-site
2018-07-28 13:04:21 +01:00
grilledham
29acc4d19f
updates
2018-07-28 13:04:14 +01:00
grilledham
0bdef410f4
updates
2018-07-27 00:36:25 +01:00
grilledham
8a75b66908
crash site market
2018-07-26 01:00:05 +01:00
grilledham
e2ad8805dc
toxic jungle map
2018-07-25 17:28:50 +01:00
grilledham
68347919c8
updates
2018-07-24 00:45:38 +01:00
grilledham
0e72b78ee6
updates
2018-07-23 21:50:11 +01:00
grilledham
1497e5e0ce
updates
2018-07-21 12:29:46 +01:00
grilledham
8e6a7f7e47
updates
2018-07-20 22:01:34 +01:00
grilledham
ccfd13dfad
merge from master
2018-07-19 13:31:03 +01:00
grilledham
1410b962f5
update
2018-07-19 13:26:49 +01:00
grilledham
d9a18d4b0f
dino_islands_map
2018-07-14 13:23:24 +01:00
grilledham
f92c911f27
updates
2018-07-14 10:33:06 +01:00
grilledham
e4cf31a6fb
updates
2018-07-13 16:36:43 +01:00
grilledham
7199cfa497
crash site map
2018-07-13 11:47:38 +01:00
grilledham
0594c90410
updates
2018-07-10 13:37:45 +01:00
grilledham
272c1e7f17
Merge branch 'map-lines-and-squares' of https://github.com/grilledham/RedMew
2018-07-07 12:24:27 +01:00
grilledham
39fd9a7e06
new maps
2018-07-07 12:24:09 +01:00
grilledham
e354c13e98
updates
2018-07-03 13:04:28 +01:00
grilledham
6bb2d65d58
world map
2018-07-03 12:06:27 +01:00
grilledham
21ba972dd1
world map
2018-07-02 22:31:08 +01:00
grilledham
fab41fbf8b
line and square map
2018-07-02 10:51:22 +01:00
grilledham
4e3eaf31a5
updates
2018-06-30 12:16:18 +01:00
grilledham
345ed1e075
updates to world map
2018-06-29 15:04:51 +01:00
grilledham
f88aa91d8b
added world map
2018-06-27 17:14:56 +01:00
grilledham
475ca37e4a
take seed from the map seed
2018-06-25 22:23:17 +01:00
grilledham
b95fd301cc
tiny ores
2018-06-25 15:32:04 +01:00
grilledham
3191fc4134
updates to beach map
2018-06-23 17:59:39 +01:00
grilledham
c03485fd81
updates
2018-06-18 20:35:01 +01:00
grilledham
cf6a0618d5
updates
2018-06-17 11:49:39 +01:00
grilledham
3b6116d72b
tweaks to traingle of death map
2018-06-17 11:39:55 +01:00
grilledham
ca06079b4d
tidy up
2018-06-16 17:38:10 +01:00
grilledham
40669a0c2a
bermuda triangle
2018-06-16 12:57:11 +01:00
grilledham
99bd04578e
added extra functions
2018-06-12 17:24:59 +01:00
grilledham
199bce4b00
random gens refactoring
2018-06-12 16:57:39 +01:00
grilledham
84da377a63
Merge branch 'perlin_fixes' of https://github.com/Valansch/RedMew into random-gen-refactor
2018-06-12 16:29:15 +01:00
grilledham
fb79d65677
added factory map
2018-06-12 12:05:32 +01:00
grilledham
a7280b185f
stopped perlin noise returning zero on integer inputs
2018-06-12 00:16:20 +01:00
Valansch
e604810e1e
added perlin suggestion for beach map
2018-06-11 21:01:38 +02:00
grilledham
35042af731
Merge branch 'develop' of https://github.com/grilledham/RedMew
2018-06-08 17:41:53 +01:00
grilledham
2ca70327d0
added change landfill misc module
2018-06-08 16:48:16 +01:00
grilledham
a9351d184a
updates
2018-06-08 00:24:24 +01:00
grilledham
bd65aea5ab
updates
2018-06-07 23:14:03 +01:00
grilledham
76cdd26172
updates
2018-06-07 17:26:52 +01:00
grilledham
8e7e0351dc
updates
2018-06-07 16:42:02 +01:00
grilledham
d8397ee430
updates
2018-06-07 16:41:52 +01:00
grilledham
091cfc567c
beach map
2018-06-07 16:41:43 +01:00
grilledham
7725385ecd
allow multiple surfaces in map gen
2018-06-07 13:09:28 +01:00
grilledham
033ada95b3
Merge branch 'develop' of https://github.com/Valansch/RedMew into develop
2018-06-07 12:20:21 +01:00
Maik Wild
398b3e42f4
Fixed grilleds suggestions
2018-06-06 15:32:20 +02:00
grilledham
5eb1e1be7f
updates
2018-06-05 12:41:42 +01:00
grilledham
850cf1e08d
Merge branch 'master' of https://github.com/grilledham/RedMew into develop
2018-06-04 21:35:05 +01:00
grilledham
1520f95738
merged branches
2018-06-04 16:35:18 +01:00
Maik Wild
efa3fd2f33
Fixed merge conflict between master and develop ( #176 vs. #177 & #178 )
2018-06-04 12:36:21 +02:00
grilledham
d9cf7893b9
renamed data folders
2018-06-03 19:18:03 +01:00
Valansch
ac15b60c02
Cleanup up utils
2018-06-02 18:16:04 +02:00
grilledham
1e77428b04
voidgears deathworld
2018-06-02 13:28:33 +01:00
grilledham
82adce0ffe
updates
2018-06-01 22:23:59 +01:00
grilledham
866b6fe748
updates
2018-05-29 13:26:48 +01:00
grilledham
805cc14fdd
added square spiral
2018-05-29 13:26:41 +01:00
grilledham
371cdc51ae
merge creation of adam 2
2018-05-29 00:08:12 +01:00
grilledham
647e5ba96c
updates
2018-05-29 00:02:42 +01:00
grilledham
1b04be8a26
rectangluar sprial rewrite
2018-05-29 00:02:25 +01:00
grilledham
084a155465
creation of adam2 map
2018-05-26 13:31:23 +01:00
grilledham
81000b0257
creation of adam 2
2018-05-26 00:31:29 +01:00
grilledham
bbca8c3102
updates
2018-05-24 19:05:32 +01:00
grilledham
dad8841952
updates
2018-05-24 15:50:10 +01:00
grilledham
b3bffbf967
changed task module to take a token rather than a global function name
2018-05-24 15:16:38 +01:00
grilledham
4b31596caa
updates
2018-05-24 14:29:40 +01:00
grilledham
6fefc41e1e
allow changing map gen speed
2018-05-24 14:29:24 +01:00
grilledham
374b258494
updates
2018-05-23 23:12:18 +01:00
grilledham
cf2272e72d
fixed decoratives
2018-05-23 23:04:28 +01:00
grilledham
809f2ffb31
changed perline noise to local
2018-05-23 22:34:47 +01:00
grilledham
b356e3ec5e
changed to new map gen system
2018-05-23 22:34:19 +01:00
grilledham
49cfd3ae0a
updates
2018-05-22 13:55:37 +01:00
grilledham
883dc36d76
updates
2018-05-17 15:33:36 +01:00
grilledham
f8bd7549b9
updates
2018-05-17 14:29:18 +01:00
grilledham
67461c7ba1
updated to new module system
2018-05-16 11:38:51 +01:00
grilledham
9efa771ad6
updates
2018-05-16 11:38:00 +01:00
grilledham
a1b855e3de
updates
2018-05-16 11:37:50 +01:00
grilledham
410af71064
added global builders
2018-05-16 11:37:41 +01:00
grilledham
644784bc1c
updated to new module system
2018-05-10 23:43:11 +01:00
grilledham
4868a090cd
updates
2018-05-10 20:42:38 +01:00
grilledham
ab1aac16a5
changed to new module system
2018-05-10 20:42:24 +01:00
grilledham
d2da085099
new builders
2018-05-10 00:21:44 +01:00
grilledham
fc06beff94
fixed bugs
2018-05-10 00:21:23 +01:00
grilledham
02d6d01b8b
changed to new modules system
2018-05-10 00:21:12 +01:00
grilledham
65fe87c1fa
updates
2018-05-09 15:11:11 +01:00
grilledham
d66bc37044
fixes
2018-05-09 14:47:48 +01:00
grilledham
7c8983b251
moved generate out of presets
2018-05-08 23:46:49 +01:00
grilledham
4a14cf844b
added line and tree map
2018-05-08 22:13:41 +01:00
grilledham
a975beb146
made builder functions local
2018-05-08 21:23:07 +01:00
grilledham
abc221427f
changes to builder signatures
2018-05-08 17:47:34 +01:00
grilledham
094bfe8928
builder changes to allow multiple entities per tile
2018-05-07 12:18:18 +01:00
Rickeyhb
ecbbfb84e3
Added honeycomb map
2018-04-17 10:44:38 +02:00
Rickeyhb
cb7cd85c68
updated template to include single pattern builder
2018-04-17 10:27:22 +02:00
Rickeyhb
cec2990f37
uploaded with correct name
2018-04-13 09:10:17 +02:00
Rickeyhb
4750046ed2
wrong name
2018-04-13 09:09:57 +02:00
Rickeyhb
3ea09ec0e9
updated plus map with used scale
2018-04-13 08:56:38 +02:00
Rickeyhb
437cd19eaf
added plus map source image
2018-04-13 08:54:20 +02:00
Rickeyhb
f630d4b3ee
added plus map preview
2018-04-13 08:53:33 +02:00
Rickeyhb
25369989b9
added plus
2018-04-13 08:43:31 +02:00
Rickeyhb
f80bb69665
added clean version of "plus" map
2018-04-12 22:00:30 +02:00
Rickeyhb
6e5c2f2a63
added plus map
2018-04-12 21:55:07 +02:00
grilledham
a656e3a459
changes to match new event module
2018-04-06 20:58:50 +01:00
grilledham
b8ec3e3f47
add sine fill builder
2018-03-29 19:23:58 +01:00
grilledham
12be40d8f8
updates to dna map
2018-03-29 19:23:47 +01:00
grilledham
4673c7c553
changed to threaded mode
2018-03-27 23:54:43 +01:00
grilledham
b6d050d2e8
added missing source images for fish islands
2018-03-27 23:54:16 +01:00
grilledham
e832eae009
added preview for cookies map
2018-03-27 23:53:53 +01:00
grilledham
87614528a7
fixes and new functions
2018-03-27 16:16:37 +01:00
grilledham
17f6bcf974
updated fruit loops map
2018-03-27 16:16:17 +01:00
grilledham
6c72755d3f
added chess board
2018-03-27 16:15:57 +01:00
grilledham
69a3c82062
added cookie map
2018-03-27 16:15:43 +01:00
grilledham
039eea443f
added contraSpiral map
2018-03-24 21:00:32 +00:00
grilledham
057694f16a
updates
2018-03-03 14:35:06 +00:00
grilledham
05e1418e3a
added preview
2018-03-03 14:34:43 +00:00
grilledham
6c6b0bd2e8
updates to fish_island
2018-03-03 13:13:48 +00:00
grilledham
968a2a1883
add fish_islands map
2018-03-03 12:55:33 +00:00
grilledham
f073ccf536
more builder functions
2018-03-03 12:54:55 +00:00
grilledham
2a0eb35794
updates to fruit_loops map
2018-02-24 21:27:57 +00:00
grilledham
bdd213ca93
small balance change + made variable local
2018-02-23 23:49:12 +00:00
grilledham
931707a1a8
added frui_loop preview
2018-02-23 23:45:32 +00:00
grilledham
49957a4307
fruit loop map
2018-02-23 22:51:41 +00:00
grilledham
40761191ee
new builder functions
2018-02-23 22:51:28 +00:00
grilledham
9a63f3a4f5
added a uniform random generator
2018-02-23 22:50:57 +00:00
grilledham
fff54c7461
change oil spawn
2018-02-23 12:35:57 +00:00
grilledham
0c70213fb9
fixed bug
2018-02-23 12:18:32 +00:00
grilledham
95f4758670
fixed bug
2018-02-23 12:11:39 +00:00
grilledham
cc6af4fb67
clean up + change surface to local variable
2018-02-23 11:40:26 +00:00
grilledham
35c2083dde
renamed women map
2018-02-13 16:48:44 +00:00
grilledham
00c6c28601
updated fractal balls map
2018-02-13 16:48:19 +00:00
grilledham
3142dc1231
added venice map
2018-02-13 16:48:04 +00:00
grilledham
c1fb494493
renamed women map
2018-02-13 16:47:49 +00:00
grilledham
8008ef5e9e
added previews
2018-02-13 16:47:26 +00:00
grilledham
5f6ccac301
updates to fractal ball map
2018-02-13 00:49:57 +00:00
grilledham
1439b3728c
added throttle_world
2018-02-13 00:49:46 +00:00
grilledham
48a303dd9d
added fractal balls map
2018-02-07 00:26:51 +00:00
grilledham
21f5e91cde
fixed woman map
2018-02-05 23:54:52 +00:00
grilledham
3734d4b2b8
slight performace improvment
2018-02-04 22:24:41 +00:00
grilledham
de65607b14
updates to maps
2018-02-04 22:24:05 +00:00
grilledham
ee3b2fbc24
added grow function
2018-02-04 22:12:52 +00:00
grilledham
b47344c322
hearts map
2018-02-04 22:12:36 +00:00
grilledham
74178485f7
woman map
2018-02-04 22:12:30 +00:00
grilledham
05ba0ae8dc
added preview for factorio_logo2
2018-02-02 16:29:37 +00:00
grilledham
226c46f435
corrected wrong tile name
2018-01-29 17:45:59 +00:00
grilledham
bf89e69132
added spawn_fish
2018-01-29 17:43:26 +00:00
grilledham
5108a4fe93
added factorio logo 2 map
2018-01-29 17:43:10 +00:00
grilledham
ee0505d1a4
changed to use generate
2018-01-28 18:34:16 +00:00
grilledham
2a5996758f
updated to use task weights
2018-01-28 18:33:47 +00:00
grilledham
1b33a64e91
changed to resusable task
2018-01-27 17:59:20 +00:00
grilledham
e3168f8bee
renamed thread / action to task
2018-01-27 15:49:55 +00:00
Valansch
f713439499
Merge pull request #156 from grilledham/new-maps
...
Updated preset maps + added map previews + added source images
2018-01-25 15:43:43 +01:00
grilledham
d3b3c337bc
corrected require statements
2018-01-24 20:23:50 +00:00
grilledham
9d53105e76
removed test / unused preset files
2018-01-24 19:54:15 +00:00
grilledham
facc60e3be
added lab-white to tile map
2018-01-24 19:53:06 +00:00
grilledham
9f9b9512c4
updated / added presets
2018-01-24 19:52:40 +00:00
grilledham
0caaf1f88e
updated / added preset data
2018-01-24 19:51:30 +00:00
grilledham
d4b2d655b4
fixed file path
2018-01-24 19:49:05 +00:00
grilledham
9d7b7f64bb
removed code for adding water around water
2018-01-24 19:48:10 +00:00
grilledham
23bc3f7004
added source images
2018-01-24 19:45:16 +00:00
grilledham
809fe5c4bf
added map previews
2018-01-24 19:44:06 +00:00
Maik Wild
122aa6d626
threaded rainbow
2018-01-23 16:50:28 +01:00
grilledham
3f54682eab
water no longer prevents ores from spawning
2018-01-21 23:32:03 +00:00
grilledham
9775b7c945
new functions
2018-01-21 15:31:33 +00:00
grilledham
e4d6a7ca33
updates to old maps
2018-01-21 15:31:20 +00:00
grilledham
9d91494eb0
added dna preview
2018-01-21 15:30:51 +00:00
grilledham
c0b625afbf
new maps
2018-01-21 15:30:42 +00:00
Valansch
0416a65340
fixed pic builder error #152
2018-01-20 00:49:54 +01:00
Valansch
8e50fab060
removed duplicants #152
2018-01-19 23:43:28 +01:00
Valansch
ce576a04ed
Fixed typos #152
2018-01-19 23:40:40 +01:00
Valansch
6c92122de1
moved preset data into map_gen/data/presets #152
2018-01-19 23:10:20 +01:00
Valansch
d3b31a5894
moved map_gen.lua to map_gen/shared/generate.lua. Also fixed typo
2018-01-19 22:33:54 +01:00
Valansch
fbe97925c3
map_gen/combined/grilledham_map_gen/data/ ==> map_gen/data/ #152
2018-01-19 22:11:36 +01:00
Valansch
c2bba1bf29
moved presets into map_gen/presets/ #152
2018-01-19 22:09:03 +01:00
Maik Wild
dd1f298a31
locale/gen_[...] ==> map_gen/[...] #152
2018-01-19 15:18:01 +01:00
Maik Wild
daa9f0e892
moved map_previews #152
2018-01-19 15:04:54 +01:00