1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-12-14 10:12:59 +02:00
Commit Graph

258 Commits

Author SHA1 Message Date
Johannes Schauer Marin Rodrigues
a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
Mixed line endings cause problems when exporting patches with
git-format-patch and then trying to "git am" a patch with mixed and
non-matching line endings. In such a situation git will fail to apply
the patch.

This commit runs the dos2unix tools on the remaining files with CRLF
(\r\n) line endings to convert them to line-feeds (\n) only.

Files that are Windows specific like *.vcxproj and *.props files were
not converted.

Closes: #3073
2023-10-19 16:23:21 +02:00
Ivan Savenko
ce480c8c84 Fixed Scholar handling 2023-10-18 17:14:22 +03:00
Alexandre Detiste
15e45f966c typos found by lintian 2023-10-17 22:06:08 +02:00
Ivan Savenko
e10de0594e Scholar is now configurable object (partial) 2023-10-16 00:12:39 +03:00
Ivan Savenko
bb05c2dea5 Implemented configurable shrine 2023-10-16 00:12:39 +03:00
Ivan Savenko
a3b2354481 Implemented visit mode "limiter". Fixed h3m variable loading 2023-10-16 00:12:38 +03:00
Ivan Savenko
fd01a25352 Implemented basic version of configurable Witch Hut 2023-10-16 00:12:38 +03:00
nordsoft
4651893b48 Fix hota quests 2023-10-14 00:15:15 +02:00
nordsoft
2bf8cdc9f5 Hota-related bugs were fixed 2023-10-13 12:52:45 +02:00
nordsoft
5b10b457cf Fix code review suggestions 2023-10-11 00:47:19 +02:00
nordsoft
62c4e8a98d Fix compiling 2023-10-10 23:44:29 +02:00
nordsoft
bb238f9b72 New quests work 2023-10-10 23:44:29 +02:00
nordsoft
1460541ee5 New limiter based quests 2023-10-10 23:44:29 +02:00
Ivan Savenko
037efdf5fc Improvements to type safety of Identifier class
- Constructor of Identifier from integer is now explicit
- Lobby hero/town selection now uses Identifiers instead of int's
- Removed serialization workaround for hero portraits
- Added dummy objects for custom heroes portraits for ID resolver to use
- HeroInstance now stores portrait ID only in case of custom portrait
- Fixed loading of campaign heroes portraits on RoE maps
2023-10-04 18:05:23 +03:00
Nordsoft91
c57d5545c2
Merge pull request #2971 from Nordsoft91/translations
Multi-language support for network game and for VMAPs
2023-10-02 20:41:42 +02:00
nordsoft
70796d232b Full support of maps translations 2023-09-29 00:24:45 +02:00
nordsoft
9098126684 Separate map text identifiers from global 2023-09-28 02:52:49 +02:00
nordsoft
5b97c323d3 Rename hero strings to text id 2023-09-28 00:04:05 +02:00
nordsoft
486091a915 Heroes switched to text id 2023-09-28 00:00:32 +02:00
nordsoft
0c94a4d891 Town name switched to id 2023-09-27 23:57:05 +02:00
nordsoft
41da252e67 Seerhut meta strings 2023-09-27 23:49:27 +02:00
nordsoft
00c8c2eb82 Event message meta string 2023-09-27 23:28:17 +02:00
nordsoft
f9f79255c5 Creature message meta string 2023-09-27 23:25:19 +02:00
nordsoft
0ac893b80f Rumors meta string 2023-09-27 23:22:45 +02:00
nordsoft
ab373f08ab Use meta string for messages 2023-09-27 23:11:11 +02:00
nordsoft
03c099d4fd First steps 2023-09-27 22:53:13 +02:00
Ivan Savenko
f4c33f49ee Removed excessive warning 2023-09-27 21:24:37 +03:00
Ivan Savenko
97097c20ad
Merge pull request #2874 from SoundSSGood/exchange-window-update
Exchange window update
2023-09-27 15:50:52 +03:00
Ivan Savenko
3f35ed000c Fixed parsing of some user-made H3M maps 2023-09-20 22:00:03 +03:00
SoundSSGood
a83f290e13 bulk move artifacts only equipped, only backpack 2023-09-19 13:31:42 +03:00
nordsoft
e3538f24ab Fix components problem 2023-09-17 16:04:34 +02:00
nordsoft
44d72dce51 Use enum in h3m map parser 2023-09-17 15:06:49 +02:00
nordsoft
b5b5d881c4 Merge remote-tracking branch 'upstream/develop' into rewardable-quests 2023-09-15 21:08:22 +02:00
nordsoft
c1c13cfafb Pandora and events work as rewardable object 2023-09-15 15:29:41 +02:00
Ivan Savenko
f8541d0ae4 Merge branch 'vcmi/master' into 'vcmi/develop' 2023-09-15 13:59:02 +03:00
nordsoft
ef3f0174dd Rewardable seer hut and quest gate 2023-09-13 01:40:07 +02:00
Ivan Savenko
9ae7f53d66
Merge pull request #2791 from Nordsoft91/fix-2790
Fix for random dwellings
2023-09-12 12:38:55 +03:00
nordsoft
6e3817f18c Events serialization 2023-09-10 01:54:55 +02:00
nordsoft
cc3864a0fa Fix for random dwellings 2023-09-09 21:17:21 +02:00
nordsoft
01bf146640 Change string id 2023-09-09 14:31:44 +02:00
nordsoft
f6e3c6a487 Fix 2023-09-09 14:27:51 +02:00
Ivan Savenko
f39fbe5151
Merge pull request #2757 from IvanSavenko/filesystem_refactor
Filesystem refactor - part 1
2023-09-07 10:51:02 +03:00
Ivan Savenko
86a7f5f5cd Removed getStr(bool), replaced with similar toString() 2023-09-04 22:21:02 +03:00
Ivan Savenko
a30e7ba321 Remove bitmasks of PlayerColor's. Add encode/decode methods 2023-09-04 18:56:16 +03:00
Ivan Savenko
6a260a60cf Fix resource creation 2023-09-04 18:22:34 +03:00
Ivan Savenko
823ffa7a07 Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
Ivan Savenko
e54287ea5d Converted remaining identifier to new system 2023-08-25 13:38:02 +03:00
Ivan Savenko
0240ee886d Converted (almost) all namespace enum's to enum classes 2023-08-25 13:38:02 +03:00
Ivan Savenko
62cd8b12d4 Converted several namespace enums to enum class 2023-08-25 13:38:02 +03:00
Ivan Savenko
17d3d663ee Converted creature ID and spell ID to new form 2023-08-25 13:38:02 +03:00
Ivan Savenko
f13a53c1d9 Merge remote-tracking branch 'vcmi/beta' into develop 2023-08-12 17:28:47 +03:00
Ivan Savenko
f0ede46186 Clear spell list, not hero army 2023-08-07 19:12:04 +03:00
Ivan Savenko
62fddca21e Split massive CModHandler class/file into multiple parts:
- IdentifierStorage is now a separate handler in VLC
- Renamed ModHandler::Incompatibility exception to ModIncompatibility
- Extracted ModScope namespace from ModHandler
- Extracted ModUtilities namespace from ModHandler
- Split CModHandler.cpp on per-class basis
- Replaced some direct members with unique_ptr to reduce header includes
2023-07-30 22:17:47 +03:00
Tomasz Zieliński
ad5081f9fe Merge remote-tracking branch 'origin/develop' into ban_stuff_on_water_maps 2023-07-19 12:05:30 +02:00
Tomasz Zieliński
025b0814c8 + Handled banning spells and artifacts
+ Rename allowedSpell => allowedSpells
2023-07-17 17:21:28 +02:00
Ivan Savenko
81d0ac4d6b Removed excessive warnings from console - this is legal case 2023-07-17 16:22:29 +03:00
Tomasz Zieliński
a200e87640 Merge remote-tracking branch 'origin/develop' into ban_stuff_on_water_maps 2023-07-15 14:36:32 +02:00
Tomasz Zieliński
700d8459ac Checking flags and conditions 2023-07-09 11:16:36 +02:00
SoundSSGood
fd9c7352a0 suggested changes 2023-07-03 22:54:03 +03:00
Ivan Savenko
cc91be3518 Added workaround for loading spellbook existance status 2023-06-27 13:58:45 +03:00
Ivan Savenko
7fc66c2797 Fix loading of experience for predefined heroes 2023-06-26 20:02:43 +03:00
Ivan Savenko
48ac84110b Replaced hero crossover logic with one that actually matches H3 2023-06-26 17:15:59 +03:00
Ivan Savenko
2882e2d248 Added loading of reserved heroes from H3M 2023-06-26 17:15:59 +03:00
Ivan Savenko
c4772ae59d Load new hota quests as empty quests, to avoid unexpected behavior 2023-06-20 19:37:27 +03:00
Ivan Savenko
6564502a0e Implemented mapping of hero portraits 2023-06-20 19:37:27 +03:00
Ivan Savenko
d4728f78ce Support for hota victory conditions 2023-06-20 19:37:27 +03:00
Ivan Savenko
d51fe62804 Win/loss condition texts use MetaString 2023-06-20 19:37:27 +03:00
Ivan Savenko
c43783db58 Use string ID's instead of raw strings for win/loss conditions 2023-06-20 19:37:27 +03:00
Ivan Savenko
6f743916db Moved CGCreature to a new file 2023-06-20 19:37:27 +03:00
Ivan Savenko
7c88bb7e4f Detect mirror maps 2023-06-20 19:37:27 +03:00
Ivan Savenko
636b2ea856 Removed no longer used code - moved to hota mod 2023-06-20 19:37:27 +03:00
Ivan Savenko
4d947be287 Adventure map shipyard nwo has configurable boat type 2023-06-16 17:59:50 +03:00
Ivan Savenko
1e9eea30e1 Merge remote-tracking branch 'soundsgood/CArtHandler-rework' into develop 2023-06-05 18:53:17 +03:00
Ivan Savenko
d6a357fd17 Split some map object files into smaller files. Reduced includes usage. 2023-06-02 21:47:37 +03:00
Ivan Savenko
312b703a78 Fixed mapping of hota objects 2023-05-31 23:18:39 +03:00
Ivan Savenko
952708e865 Basic version of object templates mapping 2023-05-31 23:18:39 +03:00
Ivan Savenko
62595cb039 Split massive CMap.h a bit 2023-05-31 23:01:57 +03:00
Ivan Savenko
8d0dcd6ad7 All h3m bitsets are now loaded inside mapReader 2023-05-31 23:01:57 +03:00
Ivan Savenko
5fe5d0c045 Fix loading of buildings of random town 2023-05-31 23:01:57 +03:00
Ivan Savenko
ffd7144df8 Implemented identifiers mapping for town buildings 2023-05-31 23:01:57 +03:00
SoundSSGood
021f94a579 artifact utils 2023-05-17 17:00:31 +03:00
Konstantin
05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2023-05-03 18:01:06 +03:00
nordsoft
80220fda5b Merge remote-tracking branch 'upstream/develop' into vcmi-campaign
# Conflicts:
#	lib/mapping/CMap.h
2023-04-17 04:54:57 +04:00
Ivan Savenko
65e4ce9ffe Update to c++17 2023-04-15 17:20:38 +03:00
Ivan Savenko
5589e973a8 Fixed parsing of hota 'arena' map format hacks 2023-04-15 17:20:38 +03:00
Ivan Savenko
22558551bf Fix parsing of invalid data from h3m 2023-04-15 17:20:38 +03:00
Ivan Savenko
2c2c2c8fe0 Slight tweaking of logging of h3m edge cases 2023-04-15 17:20:38 +03:00
Ivan Savenko
f84665b5ec Fixed loading of maps with objects owned by non-existing players 2023-04-15 17:20:38 +03:00
Ivan Savenko
f997241da1 Throw exception on loading not supported hota duel/arena maps 2023-04-15 17:20:38 +03:00
Ivan Savenko
d6a3c0e666 Cleaned up handling of hota map format versioning 2023-04-15 17:20:38 +03:00
Ivan Savenko
5b658462a1 Renamed army formation enum value 2023-04-15 17:20:38 +03:00
Ivan Savenko
b1e7774bbd Fixed parsing of hota format '0' 2023-04-15 17:20:38 +03:00
Ivan Savenko
1b6ece1367 Formatting and renames of H3M readers, no functionality changes 2023-04-15 17:20:38 +03:00
Ivan Savenko
de855085f0 Added information on banks, seer hut and monster properties 2023-04-15 17:20:38 +03:00
Ivan Savenko
ea8aeef8c0 Implemeted parsing of HotA Seer Huts 2023-04-15 17:20:38 +03:00
Ivan Savenko
88096de7e4 Fixed parsing of HotA H3M format, including Seer Huts 2023-04-15 17:20:38 +03:00
Ivan Savenko
46239215af Implemented parsing of HotA map objects (except for Seer Hut) 2023-04-15 17:20:38 +03:00
Ivan Savenko
3790661fa6 Refactored loadObject() monstrocity into set of smaller methods. 2023-04-15 17:20:38 +03:00
Ivan Savenko
c0e9eb6eb1 HotA maps up to objects block can be parsed 2023-04-15 17:20:38 +03:00
Ivan Savenko
838d45b32c Implemented parsing of HotA h3m header 2023-04-15 17:20:38 +03:00