Commit Graph
100 Commits
Author SHA1 Message Date
Michał W. Urbańczyk c983adecc0 Compiles now 2008-07-03 16:23:11 +00:00
Michał W. Urbańczyk 11e1b69bcd * version set to 0.62
* taking last stack from the heroes army should be impossible (or at least harder)
2008-06-29 23:54:19 +00:00
Michał W. Urbańczyk a308a2e04f * corrupted map file won't cause crash on initilializng main menu 2008-06-07 16:44:56 +00:00
Michał W. Urbańczyk 92525f6d31 * version set to 0.61
* Splitting: when moving slider to the right so that 0 is left in old slot the army is moved.
2008-06-06 12:35:23 +00:00
Michał W. Urbańczyk 7e12926baa * VCMI won't crash when r-click neutral stack during the battle
* water won't blink behind shipyard in the Castle
* in the townlist in castle selected town will by placed on the 2nd place (not 3rd)
* fixed memory leaks
* properly displaying two-hex creatures in recruit/split/info window
* minor improvements
2008-06-04 13:00:56 +00:00
Michał W. Urbańczyk 61ce0c915c * "%s substitutions in Right-click information in town hall
* windmill won't give wood
* hover text for heroes
* good background for the town hall screen in Stronghold
* fixed typo in hall.txt
* support for ZSoft-style PCX files in /Data (using SDL_image)
* minor improvements
2008-06-03 18:16:54 +00:00
Michał W. Urbańczyk 697f26529a New pathfinder by Spasarto 2008-06-01 14:55:31 +00:00
Michał W. Urbańczyk b53c01ab92 * fixed estate problems (#57)
* fixed blinking mana vortex (#52)
* grail increases creature growths
2008-06-01 13:42:29 +00:00
Michał W. Urbańczyk 7d7abbb68d * no more divison by 0 in slider
* little more code for upgrades 
* version set to 0.6
* "plural" reference names for Conflux creatures (starting armies of Conflux heroes should now be working)
* minor changes
2008-05-31 20:37:54 +00:00
Michał W. Urbańczyk b00cc9c628 * more code for creature info window and upgrades (still not finished)
* minor fixes
2008-05-23 19:50:11 +00:00
Michał W. Urbańczyk 00929126d5 * started making creature info window
* callback for buttons/lists based on boost::function
* new file AdventureMapButton.cpp - update your project files
2008-05-18 17:33:39 +00:00
Michał W. Urbańczyk 5b077531cd * improvements in recruitment window (slider won't allow to select more creatres than we can afford) 2008-05-12 05:46:04 +00:00
Michał W. Urbańczyk 2f2169b71f * improved slider ( #58 )
* fixed problems with horde buildings (won't block original dwellings)
* giving primary skill when hero get level (but there is still no dialog)
* if an upgraded creature is available it'll be shown as the first in a recruitment window
* creature levels not messed in Fortress
* war machines are added to the hero's inventory, not to the garrison
* support for H3-style PCX graphics in Data/ (not tested)
* started doing support for ZSoft PCX graphics in Data/
* VCMI won't crash when is unable to initialize audio system
* fixed displaying wrong town defs
* minor fixes and improvements
2008-05-03 15:30:11 +00:00
Michał W. Urbańczyk 53b201c63f Fixed wrong creatures def names 2008-04-24 01:27:37 +00:00
Michał W. Urbańczyk 4ff5788e51 * version changed to 0.58
* splitting stacks in hero window
* minor fixes
2008-04-20 12:39:33 +00:00
Michał W. Urbańczyk d7b5099b6f Fixed moving creatures in garison in heroWindow 2008-04-19 19:29:00 +00:00
Michał W. Urbańczyk 06f278717c Splitting stacks 2008-04-19 16:15:04 +00:00
Michał W. Urbańczyk e8056d0d80 * improved slider
* fixed leaving battles
2008-04-15 17:12:21 +00:00
Michał W. Urbańczyk fb5c26437c * correctly calculated growths (including castles and horde structures)
* giving daily income
2008-04-14 17:45:01 +00:00
Michał W. Urbańczyk a729484dde * battle funcs added to ICallback
* initing visiting heroes
* merging stacks in town screen
* available creature amount handled
2008-04-13 11:05:39 +00:00
Michał W. Urbańczyk ffc93639ab Recruitment should work (todo - growths, counting remaining creatures) 2008-04-11 17:41:02 +00:00
Michał W. Urbańczyk 36779118b5 Huge commit:
* correctly showing recruitment window (recruitment not ready)
* new slider class
* creature growths handled (horde buildings not yet supported)
* buttons more secure
* info about factions and their creatures
* costs of creatures merged into vector
* info about town structeres state (started)
* new function in CSDL_Ext for drawing borders 
* numerous minor changes
2008-04-04 17:30:53 +00:00
Michał W. Urbańczyk ac82c2fe5a Mostly working building and requirements 2008-03-23 01:01:17 +00:00
Michał W. Urbańczyk 1e61235aa9 Almost finished building of buildings. 2008-03-21 00:03:31 +00:00
Michał W. Urbańczyk b3c69fe838 More town hall code, started making building requirements. 2008-03-16 00:09:43 +00:00
Michał W. Urbańczyk eed2a2b54c More code for halls. 2008-03-11 21:36:59 +00:00
Michał W. Urbańczyk c3249d3fd7 Some code for town hall screen. 2008-03-09 23:06:35 +00:00
Michał W. Urbańczyk 23a7b708d8 * right click popups in towns
* drawing window text-bitmap-subtitle
* destructor for CDefEssential
* version changed to 0.5x (or maybe it should be 0.6 ?)
* minor changes
2008-03-06 18:54:35 +00:00
Michał W. Urbańczyk 88acb2e0c1 * redone building info reading 2008-03-02 18:16:08 +00:00
Michał W. Urbańczyk 6cb9ed9f8b *fixed bugs with hero dismissing 2008-03-02 13:16:11 +00:00
Michał W. Urbańczyk 17d5d298ca * hints for cregens
* moved battle loop to the activeStack
2008-02-29 22:14:53 +00:00
Michał W. Urbańczyk 1e7f8984e2 * new command - "get txt" - VCMI will extract all .txt files from h3bitmap.lod to the Extracted_txts/ folder.
* more detailed logs
* version changed to 0.55
2008-02-25 23:26:50 +00:00
Michał W. Urbańczyk 33fd0d22a6 * reading disposed/predefined heroes (probably works)
* new discoveries in h3m specification

VCMI handles correctly all known maps again :)
2008-02-25 18:35:10 +00:00
Michał W. Urbańczyk ee2a63f26e * another fix of Pnadora's Box handling 2008-02-25 16:21:19 +00:00
Michał W. Urbańczyk 9819bc86e2 * stuff for battles
* Sprites/ folder works for h3sprite.lod same as Data/ for h3bitmap.lod
* randomization quantity of creatures on the map
* minor changes
2008-02-24 23:06:27 +00:00
Michał W. Urbańczyk dbf3b8d08e * right click popups with infoboxes for heroes/towns lists
* separation activate/show functions in advmapint
2008-02-22 22:26:31 +00:00
Michał W. Urbańczyk 83b5c78d5a * added hints in town lists
* eliminated square from city hints
* version changed on 0.53c
2008-02-22 15:47:01 +00:00
Michał W. Urbańczyk 06c193498e * added giving default buildings in towns
* town infobox won't crash on empty town
* version changed to 0.53b
2008-02-20 18:24:19 +00:00
Michał W. Urbańczyk e46d411643 * mostly done town infobox
* town daily income is properly calculated
* minor not done stuff
2008-02-18 21:14:28 +00:00
Michał W. Urbańczyk 77fadf561d * added visitDir bitfield in CGDefInfo specifying from which directions object can be visited
* fixed crashbug in heroList (showing after dismissing hero)
2008-02-15 18:40:58 +00:00
Michał W. Urbańczyk 021a7ed61a * Seer's Hut and Event with creatures won't crash on RoE maps 2008-02-10 15:02:08 +00:00
Michał W. Urbańczyk 85e45df6d1 Little bugfix in hero picking. 2008-02-10 12:57:56 +00:00
Michał W. Urbańczyk ec072972ee * hopefully last bugfix for Pandora's Box
* fixed blockmap for generated hero
* one can't choose already disposed hero in pregame
* fixes in heroes and towns picking
* improved hero selection in pregame
* version changed to 0.53
* CGI will be in debug mode a global pointer (much more convenient debugging)
2008-02-10 09:35:52 +00:00
Michał W. Urbańczyk 7942f97870 * better 2008-02-07 19:05:16 +00:00
Michał W. Urbańczyk a89b4e2c59 * [feature] giving starting hero
* [feature] VCMI will try to use files from /Data folder instead of those from h3bitmap.lod
* [feature] picked artifacts are added to hero's backpack
2008-02-07 18:45:22 +00:00
Michał W. Urbańczyk e34f9a54c9 * it's possible to choose a player
* minor fixes
2008-02-06 07:33:53 +00:00
Michał W. Urbańczyk f0db8760c2 * redone ZELP.TXT handling. Now VCMI should handle all language versions of that file. 2008-02-06 05:12:59 +00:00
Michał W. Urbańczyk c9cfdacbc5 * leading files from Data/ instead of h3bitmap.lod when possible (as in OH3)
* minor improvements
2008-02-05 07:21:09 +00:00
Michał W. Urbańczyk fe5bcc19cf * redone def info handling
* redone randomization (mam nadziemę, że będzie toto działać)
* no more cheating pathfinder
* minor improvements
* version changed to 0.52
2008-02-05 03:56:45 +00:00
Michał W. Urbańczyk 84b10c0cd9 Last bugfix 2008-02-03 07:09:21 +00:00
Michał W. Urbańczyk 10c67209fb * part of that code was used
* version changedto 0.51

I chyba będę już to releasował.
2008-02-03 05:50:39 +00:00
Michał W. Urbańczyk bd7d5d2687 * removed useless but slowing def handling code 2008-02-03 05:36:56 +00:00
Michał W. Urbańczyk 2cec1a2022 * unpacking defs speeded up by ~40% 2008-02-03 05:10:33 +00:00
Michał W. Urbańczyk 847126f57a * close button properly closes (same does 'q' key)
* two players can't have selected same hero
* double click on "Show Avalible Scenarios" won't reset options
* fixed crashbug in town/hero lists
* fixed crashbug in initializing game caused by wrong prisons handling
* fixed crashbug on reading custom artifacts in RoE map
* fixed crashbug on reading custom pandora's box in RoE map
* fixed crashbug on reading blank quest guards
* improved console messages


Ufff....
2008-02-03 04:22:58 +00:00
Michał W. Urbańczyk f01fc2af45 Probably final version of techdemo. 2008-02-02 00:51:49 +00:00
Michał W. Urbańczyk 515c30247b * added Conflux
* minor fixes
2008-02-02 00:41:00 +00:00
Michał W. Urbańczyk fe9f3ba720 Wspólne zmiany (poza fortecą)
* bugfixes and improvements in pregame
* added support for Stronghold
* added support for Fortress
* fixed memory leak in towns
2008-02-01 21:45:07 +00:00
Michał W. Urbańczyk 64b8bd8019 * Support for Dungeon
* VCMI won't crash on entering neutral town
2008-02-01 00:38:17 +00:00
Michał W. Urbańczyk c461365275 * added Necropolis
* townlist in town screen and switching towns
* minor changes
2008-01-31 21:35:30 +00:00
Michał W. Urbańczyk b675de7ca5 * support for Inferno
* started doing splitting/merging stacks
2008-01-29 22:47:43 +00:00
Michał W. Urbańczyk 580e8d33a6 * Tower townview 2008-01-29 17:15:09 +00:00
Michał W. Urbańczyk dfbe7d7c6b * added support for buildings showing with halls
* creatures base growth is showed
* fixes in building reading
* fixes in building grouping
* fixes in Rampart townview
2008-01-29 15:08:41 +00:00
Michał W. Urbańczyk 25bc3b532f * redone buildings reading
* subtitles in statusbar for garrison
* animations an castle view are faster
2008-01-29 13:00:45 +00:00
Michał W. Urbańczyk 3953eac82d * support for Rampart town view 2008-01-28 20:58:19 +00:00
Michał W. Urbańczyk e6de19e17d * town visiting
* improvements in garrisons
2008-01-28 14:01:09 +00:00
Michał W. Urbańczyk a30a6bc507 Fixed your bug. 2008-01-28 12:36:46 +00:00
Michał W. Urbańczyk 9ed4f66cb7 * custom statusbar in town interface
* added missing file
2008-01-27 20:37:10 +00:00
Michał W. Urbańczyk 9b805ea1e7 Fixed crashbug in infoWindows. 2008-01-27 14:07:51 +00:00
Michał W. Urbańczyk 19c1fee418 * improvements in the town view 2008-01-27 13:18:18 +00:00
Michał W. Urbańczyk 70bf415eb6 Improvements within garrisons/town. 2008-01-26 21:50:51 +00:00
Michał W. Urbańczyk 1f324c3b31 * improved borders
* minor changes
2008-01-23 22:15:33 +00:00
Michał W. Urbańczyk 10e4e2937f Less leaks. 2008-01-21 18:46:07 +00:00
Michał W. Urbańczyk 449e7b6773 Hopefully fixed buttons without making leak. 2008-01-21 18:22:51 +00:00
Michał W. Urbańczyk 8fea2b87b8 Nearly working borders of buildings. 2008-01-20 16:24:03 +00:00
Michał W. Urbańczyk 47cdefb012 * new tool - Obwodziciel
* missing config files for wpasujbud
2008-01-20 12:52:15 +00:00
Michał W. Urbańczyk d64dfa0a23 showInfoDialog should be compatible with interfaces other than advmapint. 2008-01-20 12:34:39 +00:00
Michał W. Urbańczyk 34f791a0bf * moved tools to the tools Folder
* added Wpasujbud tool.
2008-01-19 20:24:01 +00:00
Michał W. Urbańczyk 231593e83d Animated buildings in the castle. 2008-01-19 12:26:55 +00:00
Michał W. Urbańczyk 2e25e040d5 Fixing buildings in castle and related improvements. 2008-01-19 11:55:04 +00:00
Michał W. Urbańczyk 4b772315bb Buildings in town (tylko zamek, trzeba inaczej sortować, jeden budynek źle trafiony) 2008-01-15 21:38:01 +00:00
Michał W. Urbańczyk 2d8a513fc2 New tool for extracting imgs from def (written in C++/CLI). 2008-01-12 18:03:21 +00:00
Michał W. Urbańczyk b976857c6c Now features in town interface:
* town garrison
* creature growths
* town big pic
2008-01-12 11:32:40 +00:00
Michał W. Urbańczyk 0b2acef70f I do not have that file in /Data (and most players too). Use bitmaps from .lod-s only. 2008-01-11 19:28:43 +00:00
Michał W. Urbańczyk 9530fb42c2 Reading buildings in the castles - still needs more testing and improvents. 2008-01-09 19:59:23 +00:00
Michał W. Urbańczyk b334dbd79d Town interface and minor improvements. 2008-01-09 17:21:31 +00:00
Michał W. Urbańczyk f518ffdfac Handling custom properties of resources (except of guards). 2007-12-28 00:00:57 +00:00
Michał W. Urbańczyk 644a494589 Finished treasure chests. 2007-12-27 23:43:36 +00:00
Michał W. Urbańczyk d3f5a1c1e7 Finished drawing selection window for treasure chest.
(trzeba dorobic jego zamykanie, zwrocenie infa, zwrot pamieci)
2007-12-27 00:11:46 +00:00
Michał W. Urbańczyk 01c996591a More stuff for selection window. 2007-12-25 16:25:53 +00:00
Michał W. Urbańczyk 06a081c924 Arrays allocated with new[] must be deleted with delete[] 2007-12-23 16:46:33 +00:00
Michał W. Urbańczyk 6c2cf4ba29 * hopefully fixed #46
* minor improvements
2007-12-23 16:25:14 +00:00
Michał W. Urbańczyk 7db86e5f9e * code reorganization (posiekałem potwora!) 2007-12-22 21:06:49 +00:00
Michał W. Urbańczyk daa9217979 * working info about collecting resources in infoBar
* minor fixes
2007-12-22 18:04:34 +00:00
Michał W. Urbańczyk e427974875 * code reorganization
* minor stuff for resource <-> infoBar interaction
2007-12-22 14:40:27 +00:00
Michał W. Urbańczyk 84261a5de8 * bugfixes in infobar
* new week animation
2007-12-20 23:07:02 +00:00
Michał W. Urbańczyk 6cd90195f4 * major optimization of infoBar drawing
* new day animation (TODO: dorobic zeby pierwsza klatka wchodzila - wkrotce sie tym zajme)
* some stuff for selection window
* minor improvements
2007-12-19 00:06:51 +00:00
Michał W. Urbańczyk aef05b45fc More bugfixes. 2007-12-09 12:42:45 +00:00
Michał W. Urbańczyk 62237573c8 optimized hero list updating 2007-12-06 19:19:25 +00:00
Michał W. Urbańczyk ae0be1f79e Bugfix - it should work now. 2007-12-06 19:06:07 +00:00
Michał W. Urbańczyk c8c0d0eaaf Bugfixes for AI, Callback Interface, logging macrodefs. 2007-12-06 18:32:06 +00:00