Ivan Savenko
c0572b061a
Fix compile on FreeBSD
2023-12-10 19:17:24 +02:00
Ivan Savenko
3b6d3dee69
Slayer spell should only affect creatures with KING bonus
2023-12-10 19:17:09 +02:00
Andrii Danylchenko
48f0da1fdc
#3290 - skip bad teleports (exit in rocks)
2023-12-10 18:38:54 +02:00
Ivan Savenko
999db2ed78
Avoid boost::format that throws exception on invalid format string
2023-12-10 16:37:58 +02:00
Ivan Savenko
ee7bd87b8d
Fix crash on losing mission-critical hero in battle
2023-12-10 16:14:01 +02:00
Tomasz Zieliński
d0e100c1bb
Fix unused variable
2023-12-10 09:50:25 +01:00
Tomasz Zieliński
91ebac3c2e
Fix incorrect check
2023-12-10 09:46:20 +01:00
Ivan Savenko
2de7a3939a
Fix text identifier for generic signs without custom text
2023-12-09 18:09:57 +02:00
Ivan Savenko
2261298d09
Revert U-turns block. Actually possible in H3 and has unintended side
...
effects
2023-12-09 18:09:38 +02:00
Ivan Savenko
df78c9c6f1
Added workaround for crashes with outdated mods
2023-12-09 18:08:22 +02:00
Tomasz Zieliński
d15e9f886c
Cleanup
2023-12-09 15:35:32 +01:00
Tomasz Zieliński
134f78113e
Remove unneccessary code
2023-12-09 15:20:11 +01:00
Tomasz Zieliński
cef25cca03
Fix for starting hero being passable
2023-12-09 14:59:09 +01:00
Tomasz Zieliński
0f23dde85d
Fixed crash due to incorrect monolith id scopes
2023-12-09 14:25:03 +01:00
Laserlicht
a24e78a210
real unlimited movement (like in OH3)
2023-12-09 13:42:09 +01:00
Laserlicht
4bad88f141
implement luck and morale cheats from OH3
2023-12-08 19:20:53 +01:00
Ivan Savenko
c9de10ea74
Merge pull request #3259 from vcmi/fix_corpse
...
Fix corpse
2023-12-07 23:55:07 +02:00
Ivan Savenko
500f945222
Update lib/mapObjectConstructors/AObjectTypeHandler.cpp
2023-12-07 22:48:51 +02:00
Tomasz Zieliński
c316087950
Distribute objects among zones in random order
2023-12-07 17:41:41 +01:00
Tomasz Zieliński
7fa01a3497
Fix for randomly banning or exceeding limits of zone objects
2023-12-07 17:41:09 +01:00
Ivan Savenko
edbe25b33a
Updated layout and localizations
2023-12-07 16:36:44 +02:00
Tomasz Zieliński
f17d8babc5
Do not route road through the Corpse
2023-12-07 12:57:39 +01:00
Ivan Savenko
653304b004
Implemented accumulating timers, rename creature timer to unit timer
2023-12-07 13:57:16 +02:00
Tomasz Zieliński
5ad682048f
Fix
2023-12-06 21:47:20 +01:00
Tomasz Zieliński
69ff1734b0
Use reference
2023-12-06 21:05:27 +01:00
Tomasz Zieliński
6cd19b81dd
Working fir for Corpse issue:
...
- Do not place guard next to blockVis object, if possible
- Do not place two blockVis objects next to each other
2023-12-06 20:49:28 +01:00
Tomasz Zieliński
03fa75c51e
Some refactoring, commiting current state after tests
2023-12-06 09:49:41 +01:00
Ivan Savenko
cd5d6a8f77
Fix loading of artifact ID for "transport item" victory condition
2023-12-03 19:45:18 +02:00
Ivan Savenko
a1f4748bbc
Fix socket shutdown
2023-12-03 19:44:58 +02:00
Ivan Savenko
773071fee3
Fix AI movement through wandering monsters
2023-12-03 15:58:44 +02:00
Ivan Savenko
be9c7f2099
Merge pull request #3239 from IvanSavenko/pathfinder_fixes
...
Pathfinder fixes
2023-12-02 12:20:44 +02:00
Ivan Savenko
a7d6068bf6
Do not ignore block-visit objects when computing guardian locations
2023-11-28 19:32:03 +02:00
Ivan Savenko
37d81e916e
Fix creature appearance on hota maps
2023-11-28 19:31:38 +02:00
Ivan Savenko
0d6bd0c60a
Fix assertion failure in RMG
2023-11-28 16:37:21 +02:00
Ivan Savenko
9277761da5
Do not allow building boat if there is already boat with hero in it
2023-11-28 15:49:03 +02:00
Ivan Savenko
8cbc2c01ad
Do not allow moving through most of visitable objects
2023-11-28 12:32:24 +02:00
Ivan Savenko
faead7739a
Do not allow U-turns while flying. Works fine, but poor representation in
...
UI
2023-11-28 12:32:24 +02:00
Ivan Savenko
5d16f035d7
Workaround for crash on winning the game
2023-11-27 14:09:08 +02:00
Ivan Savenko
ee46fc806a
Add workaround to loading old map format
2023-11-27 14:09:08 +02:00
Ivan Savenko
f2e7791326
Fix crash on Earthquake cast
2023-11-27 14:09:08 +02:00
Ivan Savenko
0cf490e2c3
Remove custom move constructor. Fixes serialization of visitation status
2023-11-27 14:08:49 +02:00
Ivan Savenko
e00d871082
Fix few more warnings on game start
2023-11-27 14:08:49 +02:00
Ivan Savenko
68de34e508
Workaround for starting map with invalid witch huts
2023-11-27 14:08:49 +02:00
Ivan Savenko
560a1231a6
Fix loading of maps with Grail or Diplomat Suit placed on map
2023-11-27 14:08:49 +02:00
Ivan Savenko
2c8d0338ba
Fix error messages in log on map start
2023-11-27 14:08:49 +02:00
Ivan Savenko
6730ec64d5
Fix loading of preset artifacts and creatures on some custom maps
2023-11-26 00:41:49 +02:00
Ivan Savenko
3f60c1b0b3
Remove excessive logging
2023-11-26 00:41:15 +02:00
Ivan Savenko
364977ef40
More meaningful exception messages
2023-11-22 19:11:40 +02:00
Ivan Savenko
e979fb7056
Better fix for allowed heroes in h3m - allow all heroes from mods
2023-11-22 19:11:22 +02:00
Ivan Savenko
f643fff5eb
Merge pull request #3214 from IvanSavenko/bugfixing2
...
Bugfixing
2023-11-21 22:51:31 +02:00
Ivan Savenko
d3d5b67b22
Merge pull request #3207 from IvanSavenko/skill_selection_fix
...
Reworked and fixed selection of secondary skills on levelup
2023-11-21 21:35:06 +02:00
Ivan Savenko
9d298f42c3
Do not allow special spells such as Titan Bolt as a reward
2023-11-21 21:22:17 +02:00
Ivan Savenko
07e7d6cc14
Do not allow fleeing from cities without fort
2023-11-21 20:32:07 +02:00
Ivan Savenko
e96cde291a
Fix generation of additional monolith types for RMG
2023-11-21 18:32:07 +02:00
Ivan Savenko
d0e320723c
Remove no longer relevant assertion
2023-11-21 18:31:43 +02:00
Ivan Savenko
83ca09f483
Fix loading of allowed heroes from h3m maps
2023-11-21 17:23:46 +02:00
Ivan Savenko
d58ea6f28d
Fix keymaster visitation status tracking
2023-11-21 16:38:09 +02:00
Ivan Savenko
a4d5c4917b
Limit resources to 1000 000 000 to prevent overflow
2023-11-20 20:50:37 +02:00
Ivan Savenko
842d66afbc
Fix crash on battlefield deserialization
2023-11-20 19:57:07 +02:00
Ivan Savenko
71825fcc4e
Fix crash on artifact movement
2023-11-20 19:56:55 +02:00
Ivan Savenko
e9ac8c67c1
Reworked and fixed selection of secondary skills:
...
- Fixed off-by-one error when checking for obligatory skills
- If both wisdom and magic school must be offered in the same slot, magic
school will be correctly offered on next levelup
- Obligatory skill can now be proposed for upgrade
- Obligatory skills are now offered using hero class weight instead of
simple random
- If hero has multiple skills not available to his class game will
select random skill instead of first one
- Moved storage of random seed to server instead of mutable member
2023-11-20 18:46:24 +02:00
Ivan Savenko
ff6260e5c5
Merge pull request #3195 from IvanSavenko/identifier_string_serialization
...
Serialize Identifiers that can be added by mods as strings
2023-11-20 14:07:24 +02:00
Ivan Savenko
aaefc07182
Merge pull request #3198 from IvanSavenko/ai_optimize
...
AI optimizations
2023-11-20 14:06:25 +02:00
Ivan Savenko
225a1040f4
Merge pull request #3204 from IvanSavenko/fix_campaign_startup
...
Fix format of custom win/loss conditions for h3 campaigns
2023-11-20 14:06:16 +02:00
Ivan Savenko
a143fa9ac8
Merge pull request #3202 from IvanSavenko/mod_dependencies_check_fix
...
Always convert mod ID to lower case before using it
2023-11-20 14:06:06 +02:00
Ivan Savenko
07990644b5
Merge pull request #3191 from Laserlicht/touch-introduction
...
Touch introduction
2023-11-20 14:05:47 +02:00
Ivan Savenko
f7ef474201
Fix format of custom win/loss conditions for h3 campaigns
2023-11-19 23:59:49 +02:00
Ivan Savenko
c717bb5504
Always convert mod ID to lower case before using it
2023-11-19 20:44:28 +02:00
Ivan Savenko
cc71651ee4
Show proper error message if player attempts to load save with missing
...
identifiers instead of silent crash to main menu
2023-11-19 19:30:55 +02:00
Ivan Savenko
b58301849b
Pass functor via reference to avoid costly copies
2023-11-18 19:43:11 +02:00
Ivan Savenko
f5a64a0ac5
Call cheap to compute conditions before costly conditions
2023-11-18 19:42:45 +02:00
Ivan Savenko
3ac80e1f09
Avoid costly std vector construction
2023-11-18 19:42:02 +02:00
Ivan Savenko
54480c6209
Fixed Building ID serialization to use string
2023-11-17 22:12:11 +02:00
Ivan Savenko
c872f8418f
Implemented serialization of MapObjectSubID, refactoring of related code
2023-11-17 21:18:34 +02:00
Ivan Savenko
9f906ff1d2
Remove pointer to CGObjectInstance from map header
2023-11-17 16:39:15 +02:00
Ivan Savenko
f53a53051b
Fixed map startup
2023-11-17 16:19:07 +02:00
Ivan Savenko
f9e6d1467f
Do not select random towns as starting faction for player
2023-11-17 15:57:46 +02:00
Ivan Savenko
843e97349a
Identifiers that can be added by mods are now serialized as string
2023-11-17 00:48:55 +02:00
Ivan Savenko
c0e54b338a
Merge pull request #3190 from gamestales/gamestales/962-map-object-morale-description
...
Use arraytxt for object bonus description
2023-11-16 17:28:09 +02:00
Ivan Savenko
d71b0b6952
Merge pull request #3179 from vcmi/fix-3173
...
#3173 - fix trap crash on random hero
2023-11-16 17:27:13 +02:00
Ivan Savenko
76956cfe3a
Merge pull request #3188 from IvanSavenko/remove_identifier_implicit_int_conversion2
...
Remove implicit conversion of identifier to integer
2023-11-16 17:26:32 +02:00
Ivan Savenko
de02507fff
Merge pull request #3193 from IvanSavenko/warn_mod_dependencies
...
Show message about mods that failed to load on opening main menu
2023-11-16 17:26:19 +02:00
Laserlicht
2cfbcd067b
videos
2023-11-16 02:58:43 +01:00
Ivan Savenko
d1a4e84255
Show message about mods that failed to load on opening main menu
2023-11-15 17:57:40 +02:00
Ivan Savenko
0705604129
Merge pull request #3185 from IvanSavenko/memleak_fix
...
Memory leak fixes
2023-11-15 16:00:38 +02:00
Ivan Savenko
59b2cbe4d2
Fix regressions
2023-11-15 15:57:03 +02:00
Ivan Savenko
52050d0ef1
Fix build
2023-11-15 15:55:19 +02:00
Ivan Savenko
6cb1f6ff11
Remove all remaining implicit conversion in lib
2023-11-15 15:55:19 +02:00
Ivan Savenko
96c81be68e
Win/loss conditions now use VariantIdentifier. Removed non-implemented
...
options
2023-11-15 15:55:19 +02:00
Ivan Savenko
13763cad8e
Remove few more implicit conversions
2023-11-15 15:55:19 +02:00
Ivan Savenko
34338f4eaa
Remove few more implicit conversions
2023-11-15 15:55:19 +02:00
Ivan Savenko
abad4b01ce
Remove explicit convesion to int in operators
2023-11-15 15:55:19 +02:00
Ivan Savenko
10e110320b
Remove std::vector<boo> from Json Serializer, simplify affected code
2023-11-15 15:55:18 +02:00
Ivan Savenko
0842f5afee
Removed remaining usages of std::vector<bool>
2023-11-15 15:55:18 +02:00
gamestales-com
faea00a7e1
Use arraytxt for object bonus description
2023-11-15 14:32:40 +01:00
Ivan Savenko
a9f868b379
Merge pull request #3166 from IvanSavenko/simturns_ui
...
UI for Simturns
2023-11-15 14:10:57 +02:00
DjWarmonger
ad9acd4b5e
Merge pull request #3131 from vcmi/improve_subterranean_gates
...
More tolerance for Subterranean Gates placement
2023-11-15 09:23:21 +01:00
Ivan Savenko
8392125b04
Disable experimental simturns AI option by default
2023-11-13 19:51:14 +02:00
Ivan Savenko
7d54f6a9c0
Implemented basic support for plural forms in translations
2023-11-13 19:06:56 +02:00
Ivan Savenko
301ac2457a
Cleanup
2023-11-13 17:48:55 +02:00
Ivan Savenko
d4496c81f9
Fix memory leaks in library
2023-11-13 16:27:15 +02:00
Ivan Savenko
a6f37b7cd7
Fixed few more memory leaks in client
2023-11-13 16:27:15 +02:00
Ivan Savenko
20ef3a69e7
Fix most of memleaks discovered by valgrind
2023-11-13 16:27:15 +02:00
Ivan Savenko
1192dbff15
Merge pull request #3180 from IvanSavenko/bugfixing
...
Fixes for miscellaneous accumulated issues
2023-11-13 16:26:33 +02:00
Ivan Savenko
c6f9434c8e
Merge pull request #3170 from gamestales/gamestales/2903-morale-description-1442
...
#2903-morale-description-#1442
2023-11-13 01:53:29 +02:00
Ivan Savenko
9c9127be7d
Fix tooltip for spell scrolls on adventure map
2023-11-13 00:08:14 +02:00
Ivan Savenko
bc51d9c772
Merge pull request #3161 from SoundSSGood/art-swap-optimization
...
Artifacts swap optimization
2023-11-12 19:37:25 +02:00
Ivan Savenko
35ee8c1397
Only apply normal mana regen for retreated heroes in taverns (h3 logic)
2023-11-12 19:30:33 +02:00
Ivan Savenko
bbd3312705
Fix randomization of heroes in campaigns
2023-11-12 19:18:17 +02:00
Ivan Savenko
1d430d0328
Fix initialization order of Seer Huts and Creatures - Seer Hut might be
...
initialized before creature that its quest is linked to
2023-11-12 19:18:00 +02:00
Ivan Savenko
071fb97b33
Fix tooltip of visited banks after leaving some troops for banks with
...
creatures as reward
2023-11-12 17:50:52 +02:00
Ivan Savenko
7b92e23f3f
Fix crash on right-clicking some visited configurable objects
2023-11-12 16:55:42 +02:00
Andrii Danylchenko
142d0083d5
#3173 - fix trap crash on random hero
2023-11-12 16:14:06 +02:00
Ivan Savenko
5c810df36f
Reorganized types registration code
2023-11-11 00:39:08 +02:00
gamestales-com
a574f18e69
#2903-morale-description-#1442
2023-11-10 15:58:19 +01:00
Ivan Savenko
4a7fa9bf8c
Simplified CTypeList class
2023-11-08 22:05:36 +02:00
SoundSSGood
57e3abc548
ask assemble regression fixed
2023-11-08 21:59:55 +02:00
SoundSSGood
ce3d407396
artifacts swap optimization
2023-11-08 21:58:48 +02:00
Ivan Savenko
eb167d94a6
Mod compatibility check is now in a separate class and not part of
...
ModHandler
2023-11-08 21:27:05 +02:00
Ivan Savenko
a61ceaf2a7
Serialization version bump
2023-11-08 21:27:05 +02:00
Ivan Savenko
ed66fc2fb3
Minor optimization of map startup time
2023-11-08 21:27:05 +02:00
Ivan Savenko
4e654a7e6e
Better names
2023-11-08 21:27:05 +02:00
Ivan Savenko
0691dfef3b
Moved stateful artifact randomization logic to gamestate from handler
2023-11-08 21:27:05 +02:00
Ivan Savenko
34c012d119
Serialization version bump
2023-11-08 21:27:05 +02:00
Ivan Savenko
2cc8b5baeb
Fix map startup
2023-11-08 21:27:05 +02:00
Ivan Savenko
54103813dd
Remove no longer used serialization methods
2023-11-08 21:27:05 +02:00
Ivan Savenko
c7676bde53
Serialize Enitity classes by their ID
2023-11-08 21:27:05 +02:00
Ivan Savenko
f8a7f6e5a7
Remove remaining boost::mpl usages
2023-11-08 21:27:05 +02:00
Ivan Savenko
ad3c870fb6
Remove serialization of VLC, remove unused code
2023-11-08 21:27:05 +02:00
Ivan Savenko
32a2e540d3
Fix build
2023-11-08 14:00:23 +02:00
Ivan Savenko
6b81012f31
Use variant identifier in netpacks where applicable
2023-11-08 14:00:23 +02:00
Ivan Savenko
63e99a32d7
Merge pull request #3157 from IvanSavenko/switch_rng
...
Use minstd_rand instead of mt19937 to avoid save game bloat
2023-11-08 13:42:22 +02:00
Ivan Savenko
bdc83bb1b8
Add description why minstd has been chosen
2023-11-07 23:48:12 +02:00
Ivan Savenko
0acf8890ef
Merge pull request #3143 from IvanSavenko/metastring_refactor
...
Metastring refactor
2023-11-07 23:36:20 +02:00
Ivan Savenko
2835044282
Merge pull request #3159 from IvanSavenko/beta
...
Merge beta -> develop (rebased)
2023-11-07 22:49:29 +02:00
Ivan Savenko
748d70b191
Fix build
2023-11-07 22:47:11 +02:00
Ivan Savenko
09e42cd9df
Remove magic number
2023-11-07 22:47:11 +02:00
Ivan Savenko
5cd340ad85
Remove old code
2023-11-07 22:47:11 +02:00
Ivan Savenko
86a3806bec
MetaString refactor to eliminate integer usage for identifiers
...
- entity names are now stored and serialized as text ID's
- added helper methods for convenience to get entities names to
metastring
2023-11-07 22:47:10 +02:00
Ivan Savenko
f4feaea177
Merge pull request #3141 from IvanSavenko/better_tooltips
...
Better tooltips
2023-11-07 22:46:02 +02:00
Tomasz Zieliński
01f70475ad
Missing change
2023-11-07 20:58:22 +01:00
Tomasz Zieliński
c909bd766e
Merge remote-tracking branch 'origin/develop' into fix_rmg_teams
...
# Conflicts:
# lib/rmg/CMapGenOptions.cpp
# lib/rmg/CMapGenOptions.h
2023-11-07 20:54:04 +01:00
nordsoft
870aeddad5
Serialize owner for abandoned mine
2023-11-07 20:11:24 +02:00
Ivan Savenko
414c25ea49
Use minstd_rand instead of mt19937 to avoid save game bloat
2023-11-06 23:35:28 +02:00
Ivan Savenko
2f3d14da5c
Show quest description only after visit
2023-11-06 20:37:17 +02:00
Ivan Savenko
d7d8177390
Show artifact description and icon on right click if UI tweaks are on
2023-11-06 20:37:17 +02:00
Ivan Savenko
c1c2119f3d
Show Seer Hut quest icon on right click. Fix broken tooltip.
2023-11-06 20:37:07 +02:00
Ivan Savenko
1ebb151b41
Show available creatures in owned dwellings on right-click
2023-11-06 20:37:07 +02:00
Ivan Savenko
f039b20653
Improvement for wandering monster tooltip/hover text:
...
- show Visions information only on right-click (H3 logic)
- show threat level only on right-click and only if UI tweaks are on
2023-11-06 20:37:07 +02:00
Ivan Savenko
2bf599bbee
Merge pull request #3119 from Nordsoft91/rmg-fix
...
Fix crash caused by duplicated delete
2023-11-05 17:09:52 +02:00