Ivan Savenko
84c82a807d
Fix texts in shipwreck
2024-09-12 12:11:18 +00:00
Ivan Savenko
d20d9bd96b
Fix generation of placeholders for banks
2024-09-12 12:11:18 +00:00
Ivan Savenko
2ee4e42348
Implement placeholders for creature banks messages
2024-09-12 12:11:18 +00:00
Ivan Savenko
a19a55b4ae
Add checking handler type for validness, deprecate 'bank' handler
2024-09-12 12:11:18 +00:00
Ivan Savenko
39a2c29c97
Removed creatureBank flag from battle, battles now receive BattleLayout
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struct that defines how units are placed in combat
2024-09-12 12:11:18 +00:00
Ivan Savenko
c55e07dabc
Fix typo in schema, fix ballista yard
2024-09-12 12:11:18 +00:00
Ivan Savenko
31dff8f8da
Add coastVisitable property to rewardables, update schemas
2024-09-12 12:11:18 +00:00
Ivan Savenko
503b87561e
Converted all h3 banks to rewardable, remove most of hardcoded checks
2024-09-12 12:11:18 +00:00
Ivan Savenko
785036836c
Rewardable objects may now define guards. Converted Crypt to rewardable.
2024-09-12 12:10:40 +00:00
Xilmi
065125e770
Merge remote-tracking branch 'upstream/develop' into develop
2024-09-10 14:57:27 +02:00
Laserlicht
258d298775
Merge branch 'develop' into outro_support
2024-09-09 23:09:44 +02:00
Laserlicht
7e1eddf530
Revert "roe video in line as ab"
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This reverts commit f1de265568
.
2024-09-09 23:08:57 +02:00
Laserlicht
f1de265568
roe video in line as ab
2024-09-06 23:07:24 +02:00
Laserlicht
45625f0355
added AB intro; play only when resource exists
2024-09-06 22:57:53 +02:00
Xilmi
d4ee899565
Merge remote-tracking branch 'upstream/develop' into develop
2024-09-06 17:04:34 +02:00
Laserlicht
6d9385b8bd
outro for RoE
2024-09-05 21:31:17 +02:00
Ivan Savenko
ff8d36c350
It is now possible to define game settings in rmg template
2024-09-05 15:16:28 +00:00
Ivan Savenko
8225eb454e
Added GameSettings to gamestate, potentially allowing to define game
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settings per map (or in random map template)
2024-09-05 15:16:27 +00:00
Ivan Savenko
6179521364
Merge pull request #4556 from IvanSavenko/town_building_visit
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Implemented explicitly visitable town buildings, e.g. hota mana vortex
2024-09-05 17:21:21 +03:00
Xilmi
dd5a34d994
Merge remote-tracking branch 'upstream/develop' into develop
2024-09-05 15:54:03 +02:00
Ivan Savenko
624607caae
Merge pull request #4555 from IvanSavenko/xbrz_fonts
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Improvements for fonts when xbrz is in use
2024-09-05 15:06:25 +03:00
Ivan Savenko
d34b4a141e
Split map object visit from town building visit. Removes side effects
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from building visit
2024-09-04 14:54:09 +00:00
Ivan Savenko
327ff01471
Implemented explicitly visitable town buildings, e.g. hota mana vortex
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Added flag `manualHeroVisit` flag to town building. If this flag is set,
then building will only be activated on click and will not give its
effect on hero recrutiment, hero visit, or new day.
This allows implementing changes to Mana Vortex from HotA
2024-09-03 16:31:07 +00:00
Ivan Savenko
8367729235
Added option to define true type fonts size for each xbrz mode
2024-09-03 10:36:50 +00:00
Ivan Savenko
0acc22214b
Read scaling filter for fonts from config
2024-09-02 22:08:19 +00:00
Laserlicht
609906f015
code review (first part)
2024-09-02 22:51:30 +02:00
Xilmi
5ee7061ab7
Merge remote-tracking branch 'upstream/develop' into develop
2024-09-02 17:27:08 +02:00
Laserlicht
c7064377da
code review
2024-09-01 12:23:10 +02:00
Laserlicht
0250c19dd8
portrait fix
2024-09-01 00:41:16 +02:00
Laserlicht
e5f05d61ae
audio mapping
2024-08-31 23:44:36 +02:00
Laserlicht
c803e8011b
overrides
2024-08-31 23:13:40 +02:00
Laserlicht
0280254810
tarnum icon
2024-08-31 22:05:36 +02:00
Laserlicht
46872b764b
integrate campaign intro
2024-08-31 17:57:27 +02:00
Laserlicht
36914682a5
Merge branch 'develop' into chronicles_installer
2024-08-31 16:18:52 +02:00
Laserlicht
16cbd6a7d2
allow custom loadbar-backgrounds for campaigns
2024-08-31 16:03:42 +02:00
Laserlicht
2fef4b5d69
voice override
2024-08-31 14:17:25 +02:00
Laserlicht
e4ec26e613
override
2024-08-31 13:15:07 +02:00
Ivan Savenko
39e5ba32f6
Merge pull request #4530 from IvanSavenko/town_fortifications
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Support for configurable town fortifications
2024-08-31 13:59:40 +03:00
Xilmi
987a51cccb
Merge remote-tracking branch 'upstream/develop' into develop
2024-08-30 16:45:06 +02:00
Ivan Savenko
7f926fc30e
Merge pull request #4478 from Laserlicht/resource_generation
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generate assets to file
2024-08-30 15:36:51 +03:00
Xilmi
aea05b3fb8
Merge remote-tracking branch 'upstream/develop' into develop
2024-08-29 14:42:37 +02:00
Laserlicht
aa6cbdf13b
make it also usable on android
2024-08-28 23:07:00 +02:00
Laserlicht
8f24778e9d
config for right drag
2024-08-28 22:36:41 +02:00
Laserlicht
be7d27234f
map drag with right mouse
2024-08-28 22:17:05 +02:00
Ivan Savenko
36c1ed670f
Support for configurable town fortifications
...
Removed most of hardcoded checks for fort level or for presence of fort/
citadel/castle buildings.
It is now possible to define which parts of town fortifications are
provided by town buildings
Configuration for H3-like fortifications is provided in
buildingsLibrary.json and will be used automatically by mods as long as
mods have buidings named "fort", "citadel" and "castle".
Alternatively, mods can separately define:
- hitpoints of walls (shared value for all sections)
- hitpoints of central, upper and lower towers (separate values)
- presence of moat
- shooters for each tower (separate values)
2024-08-28 19:42:14 +00:00
Ivan Savenko
408a632002
Deprecate artifact-related building types
2024-08-28 13:50:08 +00:00
Ivan Savenko
55fd7bd7aa
Thieves guild information level is now a bonus type
2024-08-28 13:50:07 +00:00
Ivan Savenko
8ef8ffa5c4
Implemented configurable blacksmith. Deprecated ballistaYard type
2024-08-28 13:49:42 +00:00
Ivan Savenko
8371232d29
Merge pull request #4504 from Laserlicht/hota_bonus
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disintegrate bonus
2024-08-28 14:00:11 +03:00
Laserlicht
70190ea1fe
Merge branch 'develop' into resource_generation
2024-08-28 00:03:46 +02:00
Laserlicht
4704e92d98
adjust resource naming
2024-08-28 00:02:29 +02:00
Ivan Savenko
11e8b04ac5
Merge pull request #4463 from SoundSSGood/IMarket-refactoring
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IMarket refactoring
2024-08-26 22:48:23 +03:00
Tomasz Zieliński
bfe75a6a02
It is now possible to copy object settings between zones
2024-08-24 20:18:36 +02:00
Tomasz Zieliński
64fc2e5ed0
Move ObjectConfig to ObjectInfo.cpp. Preliminary version of banning object categories.
2024-08-24 15:12:22 +02:00
SoundSSGood
4035ab1550
added CMarketWindow::getMarketTitle()
2024-08-24 13:52:54 +03:00
Xilmi
bfd6ee2b09
Merge remote-tracking branch 'upstream/develop' into develop
2024-08-24 12:25:03 +02:00
SoundSSGood
0c5022cae8
Loading market modes from json
2024-08-24 11:51:57 +03:00
Laserlicht
9c4d4e89d6
disintegrate
2024-08-24 00:29:36 +02:00
Laserlicht
02002ce69d
Merge branch 'develop' into resource_generation
2024-08-21 21:52:08 +02:00
Laserlicht
01e55beef1
Merge branch 'develop' into resource_generation
2024-08-20 20:26:52 +02:00
Laserlicht
01c14ae9ce
Merge branch 'develop' into extended_statistic
2024-08-20 20:25:16 +02:00
Xilmi
11cec347f3
Merge remote-tracking branch 'upstream/develop' into develop
2024-08-20 16:17:29 +02:00
Ivan Savenko
85f6030c7c
Merge pull request #4318 from IvanSavenko/upscaled_render
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Support for xBRZ upscaling filter
2024-08-20 14:23:30 +03:00
Laserlicht
82480e3552
add clean adventure options
2024-08-20 01:46:07 +02:00
Xilmi
2df293f95d
Merge remote-tracking branch 'upstream/develop' into develop
2024-08-19 21:15:34 +02:00
Ivan Savenko
16adf8415f
Add missing property to schema
2024-08-19 11:54:59 +00:00
Ivan Savenko
6fa2bb7e91
Deprecate previously hardcoded buildings
2024-08-19 11:47:13 +00:00
Ivan Savenko
22a126cf2d
Restored replacement of town building bonuses via building upgrade
2024-08-19 11:47:13 +00:00
Ivan Savenko
abfb467f68
Cleanup old code, add compatibility for 1.5 mods
2024-08-19 11:47:13 +00:00
Ivan Savenko
f1e63792f0
Greatly simplify town buildings logic
2024-08-19 11:47:13 +00:00
Ivan Savenko
57430c101f
Extracted common properties of buildings into a shared file
2024-08-19 11:47:13 +00:00
Ivan Savenko
49412579b4
Use 1.6 repository
2024-08-18 20:48:16 +00:00
Xilmi
e6d907af55
Merge remote-tracking branch 'upstream/develop' into develop
2024-08-18 09:52:59 +02:00
Ivan Savenko
d6059b044d
Implement selection of upscaling filter in launcher
2024-08-17 15:25:26 +00:00
Ivan Savenko
e3e44a8ff7
Implemented TODO's in schema
2024-08-15 18:16:49 +00:00
Laserlicht
a42afa2910
code review
2024-08-14 21:51:08 +02:00
Laserlicht
81b1704e39
Merge branch 'vcmi:develop' into extended_statistic
2024-08-14 20:32:47 +02:00
Ivan Savenko
72896d4ed5
Added (mostly) complete schema for validation of rewardable
2024-08-14 17:04:44 +00:00
Ivan Savenko
2151a7fc88
Moved configuration of rewardable town building to 'configuration' entry
2024-08-14 17:04:43 +00:00
Ivan Savenko
cfddba1e2a
Fix json formatting
2024-08-14 17:04:43 +00:00
Ivan Savenko
ae256e41a5
Deprecate mana vortex building
2024-08-14 17:04:43 +00:00
Ivan Savenko
b4baaa5105
Use town-specific string for Stables instead of one for adventure map
2024-08-14 17:04:43 +00:00
Ivan Savenko
951b89402b
Deprecate buildings that should now use configurable buildings
2024-08-14 17:04:43 +00:00
Ivan Savenko
580855ec2e
Replace hardcoded buildings logic that can be represented with
...
configurable buildings
2024-08-14 17:04:43 +00:00
Ivan Savenko
bde4f8becc
add validation for building type instead of obscure error message
2024-08-14 17:03:25 +00:00
Ivan Savenko
89dca5061d
Merge pull request #4384 from Laserlicht/shortcut
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add shortcut for list item ordering
2024-08-14 17:04:45 +03:00
Ivan Savenko
1fb8ab5f70
Merge pull request #4429 from Laserlicht/regions
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defining own regions extend
2024-08-14 17:04:13 +03:00
Laserlicht
9e9a6f1c5f
Merge branch 'develop' into extended_statistic
2024-08-13 00:49:51 +02:00
Laserlicht
da38ad5f5c
code review
2024-08-12 17:57:34 +02:00
Laserlicht
52b1219db6
code review
2024-08-12 17:53:24 +02:00
Xilmi
d851ca1c74
Merge remote-tracking branch 'upstream/develop' into develop
2024-08-12 17:40:55 +02:00
Ivan Savenko
f7c82d7909
Merge pull request #4400 from kdmcser/support_0_spellpower_and_knowledge
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support configure for minimal primary skill values
2024-08-12 17:16:46 +03:00
Laserlicht
1e298534ae
shortcut
2024-08-12 01:07:58 +02:00
Laserlicht
9a9cc10ee7
use Strg instead mouse pos
2024-08-09 22:50:09 +02:00
kdmcser
79f5d260a4
use primary skill array
2024-08-08 22:03:54 +08:00
Xilmi
a7240041ec
Merge remote-tracking branch 'upstream/develop' into develop
2024-08-07 16:15:28 +02:00
Ivan Savenko
65af198fbf
Merge pull request #4341 from vcmi/force_portal_connection
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Add RMG connection option "forcePortal"
2024-08-07 13:07:45 +03:00
Xilmi
f4c0bee003
Merge remote-tracking branch 'upstream/develop' into develop
2024-08-05 21:53:59 +02:00
kdmcser
87eb026184
support 0 spellpower and knowledge
2024-08-06 01:26:39 +08:00
Ivan Savenko
b7391f49f6
Merge branch 'vcmi/master' into 'vcmi/develop'
2024-08-05 10:36:10 +00:00
Laserlicht
7071647b72
add shortcut for list item moving
2024-08-04 14:11:10 +02:00
Ivan Savenko
92902d3327
Merge pull request #4345 from Laserlicht/text_sizes
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[1.5.6?] limit text sizes in online lobby
2024-08-01 21:18:16 +03:00
Laserlicht
0d1f744ba4
limit text sizes
2024-07-31 21:40:49 +02:00
Laserlicht
3e5df61946
code review
2024-07-29 22:54:42 +02:00
Tomasz Zieliński
f4f416eb16
Add RMG option "forcePortal"
2024-07-29 20:36:23 +02:00
Ivan Savenko
789e370950
Add compatibility for old vcmi maps
2024-07-29 17:13:31 +00:00
Laserlicht
ecd7e17764
button
2024-07-25 23:32:45 +02:00
Xilmi
6f9309696d
Merge remote-tracking branch 'upstream/develop' into develop
2024-07-21 19:06:14 +02:00
Ivan Savenko
398111f8d7
Merge pull request #4212 from alkazandzhiev/alkazandzhiev/saveMultiPlayerNames
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Save all human player names in the configuration
2024-07-21 11:20:25 +03:00
Xilmi
388d6e297f
Merge remote-tracking branch 'upstream/develop' into develop
2024-07-20 22:26:32 +02:00
Ivan Savenko
3c611ffa5b
Merge pull request #4307 from IvanSavenko/misc_fixes
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Miscellaneous fixes
2024-07-20 12:56:10 +03:00
Ivan Savenko
08a6b859d2
Merge pull request #4304 from Laserlicht/quickspell-option
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option to enable quickspell
2024-07-20 12:53:36 +03:00
Xilmi
2bf7b3200b
Merge remote-tracking branch 'upstream/develop' into develop
2024-07-19 22:05:58 +02:00
Ivan Savenko
8d4f8dcf9c
Add unassigned by default hotkeys to show visitable or blocked tiles
2024-07-19 19:38:40 +00:00
Andrii Danylchenko
3502e30fe5
Merge pull request #4296 from vcmi/build-take-into-account-7lvl-creatures
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NKAI: take into account 7lvl creature cost when we consider what reso…
2024-07-19 21:34:25 +03:00
Laserlicht
ee0cf58395
option to enable quickspell
2024-07-19 19:43:22 +02:00
Xilmi
fa2f883361
Merge remote-tracking branch 'upstream/develop' into develop
2024-07-19 15:26:31 +02:00
Ivan Savenko
2020d96070
Merge pull request #4071 from IvanSavenko/fix_rng_syncronization
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[1.6] Fix potential desync if client uses different stdlib with different random number generators
2024-07-19 13:08:09 +03:00
Laserlicht
9ac7db24ca
Merge branch 'develop' into quickspell
2024-07-18 21:24:42 +02:00
Ivan Savenko
d55c4e3973
Merge pull request #4275 from IvanSavenko/music_modding
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Additional options for music modding
2024-07-18 21:28:04 +03:00
Andrii Danylchenko
e9e5948d61
NKAI: take into account 7lvl creature cost when we consider what resources we need
2024-07-18 20:24:24 +03:00
Laserlicht
e629b7a371
reduce to 12 with gap
2024-07-17 19:26:18 +02:00
Aleksandar Kazandzhiev
551b87e2cd
Add up to 8 human player names to the configuration and save/load them to avoid entering them each time.
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Avoid a crash when all names are deleted in the multiplayer names editing dialog.
2024-07-17 20:04:20 +03:00
Ivan Savenko
662254155a
Merge branch 'vcmi/master' into 'vcmi/develop'
2024-07-17 13:57:36 +00:00
Laserlicht
5562402646
hotkey number from config
2024-07-17 12:37:23 +02:00
Laserlicht
b8d872aa60
mobile adjustments
2024-07-17 04:24:27 +02:00
Laserlicht
b568e2f628
Merge branch 'vcmi:develop' into quickspell
2024-07-17 03:20:31 +02:00
Laserlicht
1daf6dfad1
make hideable
2024-07-16 23:36:23 +02:00
Laserlicht
37b5de689a
move to left side
2024-07-16 22:47:40 +02:00
Ivan Savenko
65eeceb7d7
Integrating changes from PR #4251 - allow defining seed for server
2024-07-16 15:12:02 +00:00
Xilmi
b0f37748d6
Merge remote-tracking branch 'upstream/develop' into develop
2024-07-16 15:47:59 +02:00
Ivan Savenko
a09a0d41c3
Added missing option to schemas and docs
2024-07-16 13:08:15 +00:00
Ivan Savenko
3134d8383c
Merge pull request #4207 from Laserlicht/map_format_additional
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[1.6] Map format additional infos
2024-07-16 12:15:58 +03:00
Ivan Savenko
d59744f26f
It is now possible to define multiple music themes for terrains
2024-07-15 21:46:41 +00:00
Ivan Savenko
9c5d5d7c5a
It is now possible to define custom battle opening sound and custom music
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for a battlefield
2024-07-15 21:46:23 +00:00
Ivan Savenko
358008fca9
It is now possible to define multiple town themes
2024-07-15 21:45:51 +00:00
Dydzio
4b91d6e6b0
Change shortcuts to those that non-VCMI players are used to
2024-07-15 18:47:29 +02:00
Xilmi
a821978d4e
Merge remote-tracking branch 'upstream/develop' into develop
2024-07-12 17:43:04 +02:00
Xilmi
7b407b6432
AI-variant without fuzzy-logic
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It is now possible to switch to an AI-variant that uses hand-written heuristics for decision-making rather than the FuzzyLite-engine. This is configurable in nkai-settings.json via the new parameter "useFuzzy".
2024-07-07 22:44:52 +02:00
Laserlicht
018127b236
set values for map editor and rmg
2024-06-29 14:01:25 +02:00
Laserlicht
02bd52041b
extend map format
2024-06-29 13:13:59 +02:00
Ivan Savenko
235fa871dd
Better validation of bonus json
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- Json validator will now list all possible enum values on enum
validation failure
- Added validation of bonus string values using json valudation
- Deprecated bonus values (e.g. UNITL_BEING_ATTACKED) are now reported
via json validation
- Removed array version of "propagator" key since code only loads it as
a single string
2024-06-27 10:54:23 +00:00
Laserlicht
53a1bf2051
add spell cast
2024-06-21 21:29:19 +02:00
Ivan Savenko
9917db71cc
fix crash on score outside 0...500 range
2024-06-17 17:08:52 +00:00
Ivan Savenko
0d50790088
Enable haptic feedback by default
2024-06-08 18:21:20 +00:00
Ivan Savenko
7ebc3bc6a5
Added controller sensitivity option, merged cursor options
2024-06-08 15:31:40 +00:00
Ivan Savenko
9de6023224
Removed no longer needed pseudo-languages
2024-06-08 15:31:40 +00:00
Andrey Filipenkov
99eb5b67cc
[launcher] add option to ignore SSL errors
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affects fetching mods list
2024-06-08 00:10:02 +03:00
Ivan Savenko
ecac13d42e
Use nullkiller for allied AI by default
2024-05-30 08:45:08 +00:00
Ivan Savenko
2fcbfd978a
Merge pull request #4049 from IvanSavenko/campaign_fix
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[1.5.2] Campaign fixes
2024-05-29 18:14:04 +03:00
Ivan Savenko
bffc28d9a6
Allow standard defeat on 'To kill a hero' map, in line with H3
2024-05-28 15:43:31 +00:00
Ivan Savenko
4752d4f8af
Fix conflicting shortcuts
2024-05-28 13:49:36 +00:00
Ivan Savenko
9e5f9a88c3
Fix renamed end turn shortcut
2024-05-23 18:49:06 +00:00
Andrii Danylchenko
7a6540ec2f
Merge pull request #4024 from vcmi/nkai-exploration
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NKAI: port exploration from VCAI
2024-05-21 19:48:41 +03:00
Ivan Savenko
d1aa4ecd10
Merge pull request #4013 from IvanSavenko/shortcuts_additions
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[1.5.2] Shortcuts additions
2024-05-21 14:18:55 +03:00
Andrii Danylchenko
820f0e0c1a
NKAI: port exploration from VCAI
2024-05-20 23:50:13 +03:00
Ivan Savenko
c5a53f4866
Merge pull request #3990 from IvanSavenko/random_monsters
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[1.5.2] Exclude some AB creatures from randomization picks
2024-05-19 15:42:29 +03:00
Ivan Savenko
5feef488e3
Added Ctrl & Shift versions for swap artifacts shortcut. Exchange window
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shortcuts now work even without vcmi extras
2024-05-19 12:28:03 +00:00
Ivan Savenko
896fd27ead
Add alternative shortcuts to hero movement
2024-05-19 10:54:12 +00:00
Ivan Savenko
6f37d5c753
Add all new shortcuts to config file, apply alphabetic sort
2024-05-19 09:59:54 +00:00
Ivan Savenko
ad264699c3
Update names of changed shortcuts
2024-05-19 09:59:28 +00:00
Ivan Savenko
947d07faa4
Add separate shortcuts for saving and loading of artifact costumes
2024-05-18 16:27:42 +00:00
Ivan Savenko
f309a4eb82
Exclude some AB creatures from randomization picks
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This changes handling of several campaign-only creatures to be in line
with H3 - Sharpshooters, Enchanters and Azure/Rust/Faerie/Crystal
dragons.
Now these creatures will not be picked for
- random creatures in Refugee Camp
- as replacement for Random Monster object from map editor
Random map generator is not affected and can still pick this creatures
(confirmed to be same in H3)
2024-05-16 09:53:37 +00:00
Ivan Savenko
93c3cf372b
Reworked TextInput to allow text overflow support
2024-05-15 12:45:45 +00:00
Ivan Savenko
a4ea74fbbc
Send list of active invites as part of room description
2024-05-13 11:43:28 +00:00
Ivan Savenko
e12db20314
Add missing field in schema
2024-05-13 11:42:05 +00:00
Dydzio
762022328f
Change default background dim setting to trigger only for fullscreen size windows
2024-05-12 13:11:54 +02:00
Ivan Savenko
ffc207888b
Added option to configure key modifiers (Alt, Shift, Ctrl). Fixes lobby
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hotkey activation.
2024-05-07 08:58:45 +00:00
DjWarmonger
4949b98ed3
Merge pull request #3759 from Laserlicht/bio
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Let's try this
2024-05-07 09:05:14 +02:00
Ivan Savenko
f20cffffd9
Remove no longer used path from wog
2024-05-02 16:44:21 +03:00
Ivan Savenko
58f894a1cd
Fix loading order of archive to fix broken lock icon in Polish version
2024-05-02 16:44:06 +03:00
M
6888b9157a
Change fly spell to match SoD behavior rather than HotA by default
2024-05-01 16:08:23 +02:00
Ivan Savenko
91ff82e74f
Remove no longer used values
2024-04-30 21:35:07 +03:00
Ivan Savenko
73f4ad46ca
Tweaked default settings for controller sensitivity
2024-04-30 21:29:49 +03:00
Ivan Savenko
89d6ddd916
Allow input configuration via config file
2024-04-30 20:56:47 +03:00
Ivan Savenko
beece777d0
Fix config
2024-04-30 16:43:35 +03:00
Ivan Savenko
1dc27046ef
Unified game controller input with keyboard/mouse
2024-04-30 15:21:07 +03:00
Ivan Savenko
0d8d75afd4
Spaces -> tabs
2024-04-30 11:38:13 +03:00
Ivan Savenko
9187beb7ee
Merge branch 'joystick_support' into joystick_support
2024-04-30 11:27:55 +03:00
kdmcser
f2404db553
replaces lobbyBeginGame with lobbyBeginStandardGame and lobbyBeginCampaign
2024-04-29 01:19:31 +08:00
kdmcser
92b1c8deb5
Merge branch 'develop' into joystick_support
2024-04-29 00:49:04 +08:00
SoundSSGood
25dea7e364
Saving costume
2024-04-27 21:35:37 +03:00
Laserlicht
ab50bf9198
biography to description
2024-04-27 18:41:21 +02:00
kdmcser
1eea8398b4
make joystick configurable
2024-04-27 22:42:54 +08:00
Ivan Savenko
1840666327
Implemented join room dialog
2024-04-23 17:15:59 +03:00
Ivan Savenko
e5f8cefa7f
Store and send mod list and game version for game rooms
2024-04-23 17:15:59 +03:00
Ivan Savenko
62d15ed23c
Merge pull request #3820 from IvanSavenko/bugfixing
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Bugfixing
2024-04-23 13:03:36 +03:00
Ivan Savenko
ffec4b9154
Explicitly ban 'large' dwellings from random selection
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Old code was relying on specific sorting order leading to easy to break
logic
2024-04-22 12:35:55 +03:00
Ivan Savenko
438ec08d72
AI will only ignore garrisons in 'Steadwick Fall' mission (H3 logic)
2024-04-22 11:14:58 +03:00
Ivan Savenko
20f323d83c
Added 'useTroopsFromGarrisons' option to NKAI
2024-04-22 11:14:57 +03:00
Ivan Savenko
50dc6f67c6
Merge pull request #3809 from dydzio0614/shortcut-enhancements
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Artifact management shortcuts + game begin default keybind fix
2024-04-22 11:13:09 +03:00
Ivan Savenko
556c8f165c
Merge pull request #3802 from vcmi/dydzio0614-patch-1
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Change default mod repository URL
2024-04-22 11:09:30 +03:00
M
6fed084055
Do not use enter for non-campaign game start, do not use "B" for non-campaign game start
2024-04-20 15:43:39 +02:00
Dydzio
331ebbaf70
Change default mod repository URL
2024-04-20 14:49:13 +02:00
Laserlicht
19b75c3d88
possibility to disable dimming of small windows
2024-04-19 22:50:05 +02:00
Ivan Savenko
d8baa3c145
Merge pull request #3789 from dydzio0614/fix-sounds
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Fix some missing/redundant sounds to match H3
2024-04-18 21:34:53 +03:00
Dydzio
1401211145
Fix missing/redundant sounds to match H3
2024-04-17 21:02:43 +02:00
Alexander Wilms
7d925b3689
Fix typo: Preasure -> Pressure
2024-04-16 21:10:15 +00:00
Dydzio
b5a63d7ed3
Fix dimension door default config
2024-04-14 00:47:14 +02:00
DjWarmonger
0808a8b36f
Merge pull request #3714 from vcmi/biome_system
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Biome system implementation
2024-04-13 21:32:13 +02:00