Laserlicht
a1f4fcb78a
hide adventuremap
2024-01-18 00:47:18 +01:00
Ivan Savenko
b08462d555
Change default SDL driver name from opengl to empty (autoselection)
2024-01-14 14:29:13 +02:00
Dydzio
046d3abee4
Add new setting for instant adventure map fade in / fadeout effects
2023-12-24 17:18:48 +01:00
Dydzio
896f3108ee
Large spellbook by default
2023-12-23 17:53:06 +01:00
Dydzio
661e5295f1
Change infoBarCreatureManagement setting: true by default
2023-12-17 16:31:49 +01:00
Laserlicht
df2a5f05d8
audio mute on focus lost setting
2023-12-10 14:49:27 +01:00
Dydzio
fc035b1b55
Change large spellbook config section to gameTweaks
2023-11-28 22:30:50 +01:00
Dydzio
a4d76b2529
Split large spellbook from UI enhancements setting
2023-11-26 19:16:53 +01:00
Ivan Savenko
845a259619
Disable quick combat by default to avoid confusing players
2023-11-20 14:39:19 +02:00
Tomasz Zieliński
ec0bf05163
Rename "cpu" parameter to correct "humans"
2023-10-30 17:21:03 +01:00
Ivan Savenko
3880ea58b9
Merge branch 'josch/dos2unix' into develop
2023-10-22 18:39:03 +03:00
Ivan Savenko
3867e512f7
Merge pull request #3064 from IvanSavenko/bonus_metaidentifier
...
Type-safe bonus system
2023-10-22 18:34:12 +03:00
Ivan Savenko
0a10fc30b8
(lib) Bonus subtype is now stored as metaidentifier that can store any
...
other identifier inside it
2023-10-22 16:54:43 +03:00
Ivan Savenko
b50ebba1ba
Added mod type "Compatibility" that is hidden in launcher
2023-10-21 23:55:20 +03:00
Johannes Schauer Marin Rodrigues
a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
...
Mixed line endings cause problems when exporting patches with
git-format-patch and then trying to "git am" a patch with mixed and
non-matching line endings. In such a situation git will fail to apply
the patch.
This commit runs the dos2unix tools on the remaining files with CRLF
(\r\n) line endings to convert them to line-feeds (\n) only.
Files that are Windows specific like *.vcxproj and *.props files were
not converted.
Closes : #3073
2023-10-19 16:23:21 +02:00
Nordsoft91
041ffceb07
Merge pull request #2952 from Alexander-Wilms/develop
...
Enable VSync to prevent screen tearing while scrolling across map
2023-10-01 14:08:00 +02:00
Alexander Wilms
23d1638d70
Add VSync to settings
2023-09-26 18:55:25 +02:00
Ivan Savenko
0ab766479d
One more documentation update iteration
2023-09-26 15:55:27 +03:00
Ivan Savenko
8210a2cafd
Added list of all identifiers from base game
2023-09-26 15:55:27 +03:00
Ivan Savenko
403acc0cf1
Update spell docs
2023-09-26 15:55:27 +03:00
Ivan Savenko
9f894d6ca0
Updated RMG template schema
2023-09-26 15:55:27 +03:00
Ivan Savenko
9710a6b7b3
Updated terrain/river/road schema, added docs
2023-09-26 15:55:27 +03:00
Ivan Savenko
7b8ca9fd40
Add missing schema for "rmg" section of object description
2023-09-26 15:55:27 +03:00
Ivan Savenko
dfc72134f2
Removed unused property
2023-09-26 15:55:27 +03:00
Ivan Savenko
52cb4505e1
RMG schema now actually works
2023-09-26 15:55:27 +03:00
Ivan Savenko
43020c8108
Added value missing from schema
2023-09-26 15:55:27 +03:00
Ivan Savenko
27b75dbbea
Fixed silent errors on invalid Json references in schemas
2023-09-26 15:55:27 +03:00
krs
ffaf4c5b01
Fix broken skill schema
2023-09-15 22:03:23 +03:00
Ivan Savenko
f8541d0ae4
Merge branch 'vcmi/master' into 'vcmi/develop'
2023-09-15 13:59:02 +03:00
Ivan Savenko
feb272e102
Updated map object and bonuses documentations
2023-09-13 21:55:36 +03:00
Ivan Savenko
c6588e0bd1
Updated schemas & docs for several game entities
2023-09-13 21:55:36 +03:00
Nordsoft91
d011e1ff0d
Update mod.json schema
2023-09-09 15:24:52 +02:00
nordsoft
2b3f211659
Enable quick combat by default
2023-09-09 14:42:13 +02:00
Ivan Savenko
e8453916cf
Merge remote-tracking branch 'vcmi/beta' into develop
2023-09-08 18:49:06 +03:00
Ivan Savenko
8112b8082e
Add new option to settings
2023-09-08 13:23:18 +03:00
nordsoft
8c94d082c8
Merge remote-tracking branch 'upstream/develop' into launcher-size-support
2023-09-08 01:51:52 +02:00
nordsoft
40ea45498f
Rename
2023-09-07 19:57:57 +02:00
nordsoft
1ef407ea9f
Fixes
2023-09-02 14:10:50 +04:00
Michael
e650f0100b
setting + all non popups
2023-08-30 21:41:28 +02:00
Ivan Savenko
695a51d8c8
Merge remote-tracking branch 'vcmi/beta' into develop
2023-08-28 21:19:53 +03:00
Ivan Savenko
5be87b30c1
Merge pull request #2625 from dydzio0614/artifacts-backpack-gui
...
Artifacts backpack GUI
2023-08-28 19:59:11 +03:00
nordsoft
6380a02e10
Upgrade launcher default repo
2023-08-28 17:10:52 +04:00
Michael
bbd69fd430
added setting
2023-08-27 00:33:52 +02:00
Michael
65884b15d0
Update settings.json
...
best setting as default (subfolder with map-name)
2023-08-22 20:51:28 +02:00
Dydzio
cab6fb76aa
Draft version of backpack button + new setting for original H3 UI mode
2023-08-20 17:45:43 +02:00
Michael
e3a4c65100
code review
2023-08-20 14:14:47 +02:00
Dydzio
6bfbe80cc9
Allow toggling quick combat spells usage
2023-08-19 17:23:55 +02:00
Ivan Savenko
59c599cbf9
Reverted FPS limit change on mobile systems
2023-08-05 13:35:58 +03:00
Ivan Savenko
6c52293dd9
Merge pull request #2425 from IvanSavenko/fix_combat_replay
...
Attempt to fix combat replay queries
2023-07-29 00:03:44 +03:00
heroesiiifan
648f7344c7
Update mod.json
2023-07-28 00:34:28 +00:00
heroesiiifan
ddfeeb152d
Update settings.json
2023-07-28 00:33:42 +00:00
Ivan Savenko
aed8c411fc
Minor rework & cleanup of combat replays
2023-07-27 19:25:55 +03:00
krs
4ce774a380
Wrong placement of onlyOnWaterMap in spells schema.
2023-07-22 13:42:57 +03:00
Ivan Savenko
8456f92bf7
Merge pull request #2292 from IvanSavenko/radial_wheel_garrison
...
Radial wheel for army management
2023-07-21 20:54:49 +03:00
DjWarmonger
377bec277d
Merge pull request #2350 from vcmi/ban_stuff_on_water_maps
...
Ban objects on maps without water
2023-07-21 15:48:13 +02:00
Ivan Savenko
6cd219738b
Added option to disable radial wheel in config (no UI)
2023-07-21 15:47:42 +03:00
Ivan Savenko
ddda46a7fd
Merge pull request #2358 from dydzio0614/persistent-hero-info-window
...
Add option for persistent hero info window as in HD mod
2023-07-19 14:46:16 +03:00
Ivan Savenko
07a8c75bec
Merge pull request #2305 from dydzio0614/unlimited-autosave
...
Ability to change autosave limit + set autosave prefix
2023-07-19 14:45:51 +03:00
Tomasz Zieliński
ad5081f9fe
Merge remote-tracking branch 'origin/develop' into ban_stuff_on_water_maps
2023-07-19 12:05:30 +02:00
Tomasz Zieliński
147f0bce8a
Fix description
2023-07-19 08:27:43 +02:00
Tomasz Zieliński
f3d2a50d2e
Update schemas with new properties
2023-07-18 19:24:45 +02:00
Ivan Savenko
317183e00d
Merge branch 'develop' into info-box-army-management
2023-07-18 16:05:09 +03:00
Ivan Savenko
e0977693b0
Merge pull request #2336 from IvanSavenko/left_button_map_drag
...
Left button map drag
2023-07-18 16:03:05 +03:00
Dydzio
48a72f90f7
Add option for persistent hero info window as in HD mod
2023-07-17 23:25:16 +02:00
Dydzio
5882cbae78
Merge branch 'develop' into unlimited-autosave
2023-07-16 15:19:04 +02:00
Dydzio
fe26ab4501
Add settings entry, immediately refresh info bar on setting toggle
2023-07-16 14:52:43 +02:00
heroesiiifan
b09e50f29a
adding missing lang to mod.json
2023-07-16 09:13:32 +00:00
heroesiiifan
4b4b73d374
added missing lang in settings.json
2023-07-16 09:10:32 +00:00
Ivan Savenko
61750d30c2
Implemented dragging map via left mouse click (off by default)
2023-07-16 12:00:40 +03:00
Ivan Savenko
57e7db7fdf
Add missing language entry
2023-07-15 16:09:44 +03:00
Dydzio
ad66acdd79
End turn autosave support + making it default
2023-07-13 22:07:42 +02:00
Dydzio
bcb061b58f
Merge branch 'develop' into unlimited-autosave
2023-07-13 20:53:10 +02:00
Ivan Savenko
b30db5fc1f
Merge pull request #2301 from Laserlicht/haptic_feedback
...
Haptic feedback
2023-07-13 12:56:54 +03:00
Ivan Savenko
78415c573b
Merge pull request #2289 from IvanSavenko/resolution_fixes
...
Fix issues with changing game resolution
2023-07-11 14:35:07 +03:00
Dydzio
fbf0bf78d6
Configurable autosave limit and prefix - ingame handling
2023-07-08 23:04:01 +02:00
Michael
ff51b8f46b
Setting for haptic feedback
2023-07-08 18:47:38 +02:00
heroesiiifan
108e768ae2
fix language syntax error
2023-07-07 22:59:40 +00:00
Ivan Savenko
0c83e34093
Implemented reserved area for iOS notch / cutout
2023-07-07 14:29:03 +03:00
Ivan Savenko
fa4a0004b2
Merge pull request #2291 from IvanSavenko/terrain_animations_config
...
Moved hardcoded terrain palette-cycling animations to config
2023-07-07 14:28:39 +03:00
DjWarmonger
f9e1a70ab8
Merge pull request #2278 from vcmi/rmg_factions
...
Rmg factions
2023-07-06 22:15:36 +02:00
Tomasz Zieliński
fcf7a29f45
Update schemat for RMG template
2023-07-06 17:39:09 +02:00
Ivan Savenko
3bce245780
Moved hardcoded terrain palette-cycling animations to config
2023-07-05 22:07:20 +03:00
Ivan Savenko
02f23086b6
Updated according to review
2023-07-03 14:34:53 +03:00
Ivan Savenko
8ac56f06b0
Added Hungarian
2023-07-03 14:34:53 +03:00
Ivan Savenko
4b366e1fe8
Added new languages: Czech, Italian, Korean
2023-07-03 14:34:53 +03:00
Ivan Savenko
21c45bd84f
Added new settings to Launcher:
...
- UI Scaling selection
- Allied AI selection
- Separate main/secondary mod repo
2023-07-03 14:34:53 +03:00
Ivan Savenko
e0ea994656
Moved some pathfinding options to game settings
2023-06-25 17:42:36 +03:00
krs
afe0146021
Renamed settings option to reflect that same option is used for both ranges.
2023-06-23 19:50:39 +03:00
Ivan Savenko
56680e102d
Merge pull request #2245 from IvanSavenko/platform_settings
...
Allow defining default values of settings per platform
2023-06-23 13:32:30 +03:00
Ivan Savenko
69dc95c3c8
Merge pull request #2235 from IvanSavenko/hota_h3m_support
...
Hota h3m support
2023-06-23 13:32:10 +03:00
Mike
fe535ec470
Updated settings.json
...
Corrected comma related formatting errors
2023-06-21 16:05:29 -07:00
Ivan Savenko
8f602b2ef6
Allow defining default values of settings per platform
2023-06-21 10:55:30 +03:00
Ivan Savenko
ffdac314e9
Added selection of long touch duration
2023-06-20 19:58:05 +03:00
Ivan Savenko
d1917898a9
Update validation schemas
2023-06-20 19:37:27 +03:00
Ivan Savenko
77b58bc66d
Cleaned up object constructors to reduce duplicated code
2023-06-16 17:59:50 +03:00
Ivan Savenko
8614419954
Merge pull request #2208 from IvanSavenko/obstacles_foreground
...
Implemented foreground/background obstacles
2023-06-14 15:49:08 +03:00
krs
9496cb4058
rangedFullDamageLimitHighlightOnHover is now turned off by default
2023-06-11 19:36:46 +03:00
krs
c0591573bf
Working Version
2023-06-11 18:40:47 +03:00
Ivan Savenko
428fb832c6
Implemented foreground/background obstacles:
...
- obstacles now have "foreground" field
- if "foreground" field set, obstacle will appear on top of other
objects, such as units
- if "foreground" is not set, obstacle will appear below units
- updated schema and cleared up obstacles config
2023-06-06 15:53:14 +03:00
Ivan Savenko
238a02eb5e
It is now possible to cancel attack-via-swiping by moving finger away
2023-06-05 19:20:20 +03:00
Ivan Savenko
6283329aeb
Added option to disable edge scrolling
2023-06-05 19:20:20 +03:00
Ivan Savenko
a08ff1e6ef
Removed no longer used touchscreen option
2023-06-05 19:20:08 +03:00
Ivan Savenko
b20109c830
Test version of swipe gesture for in-combat attacks
2023-06-05 19:20:08 +03:00
Ivan Savenko
2c7b94d17f
Remove unused map swipe option
2023-06-05 19:20:08 +03:00
krs
289a6da3d7
Merge fix for battlefield
2023-05-19 21:23:08 +03:00
krs
105dcf5a9f
Fixed white spaces
2023-05-19 21:14:01 +03:00
krs
2e6cae80a9
Schemas rearranged
...
Artifact Schema rearranged
Battlefield schema rearanged
Bonus schema rearranged
Faction Schema rearanged
Hero Schema rearranged
HeroClass schema rearranged
MapHeader schema updated, something fishy in events
Mod schema updated. Settings not complete
Object schema rearranged
Object schema rearranged
object type schema rearranged
obstacles schema rearranged
Rivers schema updated
roads schema updated
script schema updated
skill schema updated
spell schema updated
template schema update
terrain schemas updated
town buildings schema update
town siege schema updated
town structure schema updated
2023-05-19 21:04:47 +03:00
Ivan Savenko
805721f8d7
Add missing check for file presence
2023-05-16 21:58:09 +03:00
Ivan Savenko
5e3a0a1a75
Fixed json validation
2023-05-15 22:22:54 +03:00
Ivan Savenko
a4b102e46f
Implemented UI scaling (non-selectable option for now)
2023-05-09 13:10:33 +03:00
Ivan Savenko
4c93b8f3f2
Use separate json for vcmi-1.3
2023-05-04 19:38:36 +03:00
Konstantin
05eccbc2bb
vcmi: split bonus to enumerator and HeroBonus.h
2023-05-03 18:01:06 +03:00
nordsoft
bfc75ccd39
Merge remote-tracking branch 'upstream/develop' into battle-dialog
2023-04-11 02:22:42 +04:00
krs
709a8a6eb3
movementHighlightOnHover is now saved with settings
2023-04-08 20:42:16 +03:00
nordsoft
52b53ab307
Feature and setting implemented
2023-04-08 01:49:59 +04:00
nordsoft
ece8a2a41f
Merge branch 'battle-dialog' into battle-dialog2
...
# Conflicts:
# AI/BattleAI/BattleAI.h
# AI/StupidAI/StupidAI.h
# client/CPlayerInterface.cpp
# client/CPlayerInterface.h
# client/Client.cpp
# client/NetPacksClient.cpp
# client/battle/CBattleInterface.cpp
# client/battle/CBattleInterface.h
# client/battle/CBattleInterfaceClasses.cpp
# client/battle/CBattleInterfaceClasses.h
# config/schemas/settings.json
# lib/CGameInterface.h
# lib/IGameEventsReceiver.h
# lib/NetPacks.h
# lib/NetPacksLib.cpp
# lib/battle/BattleInfo.cpp
# server/CGameHandler.cpp
# server/CQuery.h
2023-04-06 19:53:52 +04:00
Ivan Savenko
307065a633
Merge beta into develop
2023-04-04 16:06:20 +03:00
Ivan Savenko
220f4531a1
Changed default mod repository path
2023-03-31 23:18:45 +03:00
Konstantin
a639bd2606
spells: rework isMagical()
...
Now it is a flag of a spell, and not a target condition.
This fixes resistance to bind effect
2023-03-31 01:01:25 +03:00
Konstantin
aab5b47038
vcmi: setup moats using MoatAbility
...
Setup moats using moat ability, need playtest for now.
-3 to defence not added for now.
2023-03-31 01:01:25 +03:00
Ivan Savenko
8a3e1b0230
Merge pull request #1789 from IvanSavenko/beta_fixes
...
Fixes for 1.2 release
2023-03-30 00:09:51 +03:00
Ivan Savenko
21ea50ca1e
Check obstacle image for existance in schema
2023-03-28 17:02:18 +03:00
Ivan Savenko
b3b2426b19
Updated mod.json schema
2023-03-27 22:33:36 +03:00
Ivan Savenko
d1f6497bc8
Merge pull request #1768 from vcmi/default_ai
...
Make NKAI default AI
2023-03-27 21:20:01 +03:00
Ivan Savenko
7fd0d0beb1
Made English first language so invalid values would reset to it
2023-03-25 23:54:51 +02:00
Tomasz Zieliński
ab57941f0a
Make NKAI default AI.
2023-03-25 12:17:35 +01:00
Ivan Savenko
aea2a1e22e
Fixed loading of settings from mods
2023-03-16 18:11:36 +02:00
Konstantin
b91d7418dd
vcmi: remove ONLY_ENEMY_ARMY range
...
It should be used directly instead of alias, propagation updater
also can be useful for any other updaters can be added.
2023-03-16 16:46:42 +03:00
Konstantin
f26fac5562
vcmi: move obligatory marker to CSkillHandler
...
It is working, now it is possible to
define other obligatory skills than wisdom or magic schools,
but only 2 types of obligatory skills exists - like wisdom and
like magic school
2023-03-16 16:46:41 +03:00
Konstantin
9280d70819
vcmi: remove deprecated "specalties" node
...
Use new bonus system format
2023-03-16 16:46:41 +03:00
Konstantin
d9496dd9f7
vcmi: remove vector speciality format
...
It is deprecated and will not be used anymore.
2023-03-16 16:46:41 +03:00
Konstantin
7e9a15c20b
vcmi: add PERCENT_TO_TARGET_SOURCE value type
...
It will break saves!!!
Added a new value type to bonuses which allows to add percentage
only to one foreign bonus source, for example, to add percentage to all
bonuses from secondary skills from hero special.
2023-03-16 16:46:41 +03:00
Ivan Savenko
a062e5e425
- Implemented proposition to install translation mod when necessary
2023-03-14 16:02:16 +02:00
Ivan Savenko
c3d78ba761
Partially implemented Setup Window
2023-03-14 16:02:16 +02:00
Ivan Savenko
6fe319329b
Fix language selection
2023-03-14 16:02:16 +02:00
Konstantin
a0c644a0e5
vcmi: actually implement AUTO for CInfoWindow
...
This is possible to use infobar interactions now.
2023-03-11 21:41:57 +03:00
Ivan Savenko
58cfea02f1
Added option to skip validation of mods
2023-03-07 00:06:58 +02:00
Ivan Savenko
f768a5543e
Removed deprecated encoding option
2023-03-07 00:06:58 +02:00
Ivan Savenko
499496f9d0
Restored Simplified Chinese support
2023-03-07 00:06:58 +02:00
Ivan Savenko
2e69a4769d
Implemented framerate limit option (not available in UI)
2023-03-05 21:06:52 +02:00
Ivan Savenko
7ef5163d9d
Merge pull request #1581 from IvanSavenko/map_render_rewrite
...
Adventure Map - rendering rewrite
2023-03-05 19:51:07 +02:00
Ivan Savenko
b9056ef248
Moved swipe handling to TerrainRect class
2023-03-05 17:57:34 +02:00
Ivan Savenko
cda78fb30f
Added option to disable animations for very low-end systems
2023-03-05 17:48:02 +02:00
Ivan Savenko
ebe996fa74
Hero movement speed and map scrolling speed now matches H3
2023-03-05 17:48:02 +02:00
Ivan Savenko
6643408cdd
Fixed localization validation
2023-03-05 17:30:38 +02:00
Ivan Savenko
ad87735d8d
Updated schema
2023-03-05 17:30:38 +02:00
Konstantin
f6695737d6
vcmi: allow loads bonuses info from mods
...
It is useful for making custom bonus graphics into mods, now
mods just replace game config, which is not good.
2023-03-04 22:50:00 +03:00
Dydzio
775db89241
Fix battle settings UI labels, add "dont show battle intro" setting
2023-02-15 20:29:29 +01:00
Dydzio
1d153f4ee9
"ForceMovementInfo" support + make other settings tab
2023-02-14 23:45:45 +01:00
Dydzio
d04c53e7e0
Merge branch 'develop' into settings-rework
2023-02-02 11:55:13 +01:00
Ivan Savenko
0ba74fea73
Merge pull request #1515 from IvanSavenko/time_based_animations
...
Time based animations
2023-02-01 12:25:54 +02:00
Dydzio
cc9d65a341
Make battle settings callable without battle, save last settings tab
2023-01-30 22:15:37 +01:00
Ivan Savenko
57ee9a9bf3
Merge vcmi/beta into vcmi/develop
2023-01-29 18:21:55 +02:00
Ivan Savenko
3749074a4d
Renamed speed setting name to force-reset it to new scale
2023-01-28 16:49:35 +02:00
Ivan Savenko
a853045509
Removed unused value from creature config
2023-01-28 13:56:51 +02:00
Ivan Savenko
bc27faea57
All objects will register single name per object type
2023-01-26 23:32:55 +02:00
Ivan Savenko
f71cbc5d9b
Fixed loading of object names
2023-01-26 23:27:26 +02:00
Ivan Savenko
6f324216db
Bugfixing
2023-01-26 23:27:24 +02:00
Ivan Savenko
6c472339ce
Refactoring of ObjectClassesHandler
2023-01-26 23:26:49 +02:00
Ivan Savenko
39131eba3e
Added translation support for mods. VCMI translations are now in mod.
...
Moved existing (English) translation to vcmi mod
Added translations for:
- German
- Polish
- Ukrainian
2023-01-25 12:33:54 +02:00
Ivan Savenko
f5a7f5173f
Cursor type is now configurable in Launcher
2023-01-20 15:15:19 +02:00
Ivan Savenko
e684300715
Fix mod validation for terrains
2023-01-18 15:48:10 +02:00
Andrii Danylchenko
6c843bce0b
SDL relative pointer for android
2023-01-18 10:38:55 +02:00
Ivan Savenko
c400416058
Merge pull request #1409 from IvanSavenko/translate_terrain
...
Refactoring of terrain handlers
2023-01-18 00:12:31 +02:00
Ivan Savenko
05ac217b0f
Merge with vcmi/develop
2023-01-17 23:02:25 +02:00
Ivan Savenko
633b9ef3be
Native terrain is now required for faction, opt-out with value "none"
2023-01-17 22:59:14 +02:00
Ivan Savenko
96141f010b
Merge remote-tracking branch 'vcmi/develop' into translate_launcher
2023-01-15 23:55:49 +02:00
Ivan Savenko
6985f2e050
Cursor type can now be set in settings.json
2023-01-15 21:18:34 +02:00
Ivan Savenko
246281e62a
Merged vcmi/beta with vcmi/develop
2023-01-15 17:46:42 +02:00
Ivan Savenko
bec894c348
Implemented automatic detection of H3 files language/encoding
2023-01-15 17:32:39 +02:00
Andrey Filipenkov
efbed6000b
fix typo
2023-01-15 17:28:09 +02:00
Ivan Savenko
192e856797
merge with vcmi/develop
2023-01-11 16:47:53 +02:00
Ivan Savenko
668aee71ff
Added schemas for rivers & roads, updated terrain schema
2023-01-10 00:01:35 +02:00
Ivan Savenko
d9aab0a847
Merge pull request #1318 from IvanSavenko/translate_mapeditor
...
Translate mapeditor
2023-01-09 21:25:09 +02:00
Ivan Savenko
84aefc3362
Changed log file format: print timestamp instead of thread ID
2023-01-09 18:34:37 +02:00
Ivan Savenko
67f7e5d042
Apply review suggestions
2023-01-07 16:15:45 +02:00
Ivan Savenko
f9575d6690
Added languages validation to settings schema
2022-12-28 17:57:03 +02:00
Ivan Savenko
abc7c890bf
Backported required changes from Launcher branch
2022-12-26 23:26:19 +02:00
Ivan Savenko
9d2704adc3
Updated mod.json schema to include localization support
2022-12-26 00:03:00 +02:00
Ivan Savenko
e4e5278f60
Merge with vcmi/develop
2022-12-25 23:10:52 +02:00
Ivan Savenko
4cd91ffbed
Save & load language selection
2022-12-25 23:06:22 +02:00
Ivan Savenko
01e8a83c56
Expanded schema accoring to Nordsoft info
2022-12-20 01:55:59 +04:00
Ivan Savenko
5ae17cb1ff
Moved tower shooters info to "vcmi" mod
...
Required for file presence validation checks to pass since tower shooter
icons reside in vcmi mod
2022-12-20 01:55:59 +04:00
Andrii Danylchenko
82179a9cdb
Merge pull request #1176 from IvanSavenko/tower_shooter_icons
...
Tower shooter icons fix
2022-12-01 12:30:24 +02:00
nordsoft
b7cab0e01d
Merge remote-tracking branch 'upstream/develop' into battle-dialog
2022-11-30 01:03:57 +04:00
Ivan Savenko
8b7ca176f8
Updated schema
2022-11-29 15:14:10 +02:00
nordsoft
44e469a2c7
Merge branch 'develop-upstream' into battle-dialog
2022-11-25 14:38:49 +04:00
Nordsoft91
3133c238b8
Merge pull request #1146 from IvanSavenko/ray_projectile
...
Implemented ray-like projectiles for shooters
2022-11-22 03:36:50 +04:00
Ivan Savenko
9afc1eed49
Expanded schema to validate ray configuration
2022-11-16 12:26:56 +02:00
nordsoft
15ba4cda70
Cosmetic improvements for lobby
2022-11-16 04:22:48 +04:00
nordsoft
b253b19dc3
Support draw scenario (doesnt work properly)
2022-11-16 02:50:47 +04:00
Ivan Savenko
6678a747bb
Implemented ray-like projectiles for shooters
...
- Added missing support for ray-like projectiles
- Archmages, Evil Eyes and Beholders now use ray for shooting
- New method to draw 1 pixel-wide line with color gradient at arbitrary
angle
- fixed incorrect attackClimaxFrame field for Archmages
2022-11-15 21:42:16 +02:00
nordsoft
e7a8466e2b
Merge remote-tracking branch 'upstream/develop' into lobby
2022-11-15 22:09:46 +04:00
Nordsoft91
072e2d72bb
Merge branch 'develop' into battle-dialog
2022-11-12 17:14:15 +04:00
nordsoft
97e5fc8a07
Lobby works
2022-11-08 04:44:34 +04:00
nordsoft
dcda359567
Enable quick combat by default
2022-11-05 22:51:02 +04:00
krs
aab394ff93
#1071 - In latest night builds there are problems with schema obstacle.json and file obstacles.json
2022-11-04 00:06:15 +02:00
nordsoft
1c84cc4521
Merge remote-tracking branch 'upstream/develop' into lobby
2022-11-01 16:30:27 +04:00
nordsoft
dd45d1a9cf
Develop game part
2022-10-25 05:27:53 +04:00
nordsoft
aac859a030
Store settings
2022-10-23 23:24:33 +04:00