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Commit Graph

6516 Commits

Author SHA1 Message Date
SoundSSGood
a42b60feb9 suggested changes 2024-02-01 13:28:08 +02:00
Ivan Savenko
290cc1510b Added text container with map translations to campaign state
Fixes missing translations for heroes names customized on maps after
their transfer to next scenario
2024-01-31 20:01:24 +02:00
Ivan Savenko
5c5fb523a4 Implemented transfer of artifacts held by non-transferred heroes 2024-01-31 19:32:59 +02:00
Ivan Savenko
6d0803dab6 Fixed decompression of slayer.h3c from french version from gog.com 2024-01-31 16:41:42 +02:00
Ivan Savenko
049c352511 Added loss condition "lose part of Angelic Alliance" to Yog campaign 2024-01-31 12:52:16 +02:00
Ivan Savenko
709d05205d Yog will now receive Angelic Alliance in his campaign 2024-01-31 12:42:02 +02:00
Ivan Savenko
2e4895766a Implemented tracking of objects destroyed by players 2024-01-31 01:37:33 +02:00
Ivan Savenko
ccea7fc1fb Yog will now only get Attack or Defence on leveling up 2024-01-31 00:18:10 +02:00
Ivan Savenko
a9866bb5c6 Added RandomGeneratorUtil::nextItemWeighted convenience method 2024-01-31 00:17:40 +02:00
Ivan Savenko
7992144763 Gem class is now Sorceress 2024-01-30 23:34:27 +02:00
Ivan Savenko
3abc26e789 Moved checks for campaign heroes to CGHeroInstance class 2024-01-30 23:33:58 +02:00
Ivan Savenko
c5c46a7c9a Implemented connecting to server via proxy 2024-01-30 21:31:41 +02:00
Tomasz Zieliński
c5aa31f46a First sketch 2024-01-30 18:04:15 +01:00
SoundSSGood
c6ca6ad835 sacrifice routine 2024-01-27 23:01:57 +02:00
SoundSSGood
652f009181 arts altar - arts holder 2024-01-27 15:28:21 +02:00
Ivan Savenko
eaca128c99 Code cleanup 2024-01-26 19:15:57 +02:00
Ivan Savenko
322c5faf63 Merge remote-tracking branch 'vcmi/develop' into lobby 2024-01-26 16:52:23 +02:00
Ivan Savenko
388ca6e776 Added list of active accounts and rooms to UI. Added room creation logic 2024-01-26 16:32:36 +02:00
Ivan Savenko
4d0c0f10a9
Merge pull request #3530 from Laserlicht/tavern
Invite hero
2024-01-26 13:12:55 +02:00
Ivan Savenko
2a193effcc Merge branch 'master' into 'develop' 2024-01-25 16:23:13 +02:00
Tomasz Zieliński
a2e0742ffb Fix invalid logic which made AI not attack guards 2024-01-24 13:45:05 +02:00
Ivan Savenko
702fc8077d Fix possible crash on invalid spell 2024-01-24 13:43:35 +02:00
Tomasz Zieliński
dbf53d78ba Fix invalid logic which made AI not attack guards 2024-01-24 06:20:46 +01:00
Tomasz Zieliński
5836e390f1 Do not place zone guards adjacent to 3rd zone 2024-01-23 13:45:35 +02:00
Ivan Savenko
b51e58cddc
Merge pull request #3544 from vcmi/fix_leaky_connections
Do not place zone guards adjacent to 3rd zone
2024-01-23 13:39:11 +02:00
Ivan Savenko
f83a004b54 Added workaround to prevent multithreaded access to bonus system in RMG 2024-01-23 00:49:18 +02:00
Ivan Savenko
284273379e
Merge pull request #3536 from IvanSavenko/serialization_refactor
Refactoring of serialization versioning handling
2024-01-22 19:49:24 +02:00
Tomasz Zieliński
b3adb9e554 Do not place zone guards adjacent to 3rd zone 2024-01-22 09:27:30 +01:00
Laserlicht
0a4b5dbe10
code review 2024-01-21 18:12:46 +01:00
Ivan Savenko
9f3655c41b Minor code cleanup 2024-01-20 23:26:04 +02:00
Ivan Savenko
fc4ae3bd8c Merge remote-tracking branch 'vcmi/develop' into lobby 2024-01-20 23:01:49 +02:00
Andrii Danylchenko
0c1664dbe7 NKAI: various AI fixes after tests in headless 2024-01-20 22:55:30 +02:00
Ivan Savenko
0c07384293 Refactoring of serialization versioning handling
- Removed 'version' field from serialize() method
- Handler classes - Binary(De)Serializer now have 'version' field
- Serialization versioning now uses named enum

Save compatibility with 1.4.X saves should be intact
2024-01-20 20:34:51 +02:00
Ivan Savenko
6b760089a4
Merge pull request #3473 from IvanSavenko/const_lib
[1.5] Remove non-const global variables from library
2024-01-20 19:22:46 +02:00
Laserlicht
883ea23495
moved to gameconfig 2024-01-20 17:54:15 +01:00
Ivan Savenko
8e8d42bfa2 Try to simplify / cleanup code to localize crash 2024-01-20 18:40:03 +02:00
Ivan Savenko
912262e826 Avoid crash on invalid artifact in bank config 2024-01-20 18:17:23 +02:00
Ivan Savenko
24d25730ad Changed checks for null with checks for hasValue 2024-01-20 16:41:10 +02:00
Ivan Savenko
31b04780c9 Added hasValue method to identifiers 2024-01-20 16:40:51 +02:00
Laserlicht
4813179abb
Invite hero setting 2024-01-20 01:24:34 +01:00
Laserlicht
346beea49c
invite hero backend 2024-01-20 01:09:55 +01:00
Ivan Savenko
baa73f5433 Code cleanup 2024-01-20 00:26:25 +02:00
Ivan Savenko
709905b1a0 Simplified networking API 2024-01-19 23:52:28 +02:00
Ivan Savenko
80e960bc8e Finalized new TCP networking API 2024-01-19 23:52:28 +02:00
Ivan Savenko
47f72af556 Client-side update, adapted and fixed login and chat 2024-01-19 23:49:59 +02:00
Ivan Savenko
4271fb3c95 Extension of lobby server functionality
Support for:
- listing of active players
- listing of active rooms
- joining and leaving rooms
- placeholder support for multiple chat rooms
- proxy connections
- invites into private rooms

(only lobby server side for now, client and match server need work)
2024-01-19 23:49:59 +02:00
Ivan Savenko
461bca73f3 Minor cleanup - move reinterpret_cast to jsonNode 2024-01-19 23:49:59 +02:00
Ivan Savenko
55b504792e Implemented basic version of login window and persistent connection on
client
2024-01-19 23:49:59 +02:00
Ivan Savenko
78b7d9e726 Replaced open port check with server crash check 2024-01-19 23:49:59 +02:00
Ivan Savenko
aa7ecea683 Switch turn timers handling to boost asio timer 2024-01-19 23:49:59 +02:00
Ivan Savenko
a50cdbda0c Added timer functionality to NetworkServer
Might not be related to networking strictly speaking, but useful to have
functionality for network thread
2024-01-19 23:49:59 +02:00
Ivan Savenko
c9765a52ff Do not accept connections into ongoing game 2024-01-19 23:49:59 +02:00
Ivan Savenko
22f0ca67c6 Fix connection to game lobby & map load 2024-01-19 23:49:59 +02:00
Ivan Savenko
0a1153e1c6 Switch client-server communication to new API 2024-01-19 23:49:59 +02:00
Ivan Savenko
de5227142b Implemented message receiving / broadcasting 2024-01-19 23:49:59 +02:00
Ivan Savenko
07fb313765 Implemented loading of latest messages on joining chat 2024-01-19 23:49:59 +02:00
Ivan Savenko
f10b6df989 Implemented messages sending and storing in database 2024-01-19 23:49:59 +02:00
Ivan Savenko
dff9cf39c0 Implemented connection handling 2024-01-19 23:49:59 +02:00
Ivan Savenko
c2c43602ea Initial version of global lobby server available in client 2024-01-19 23:49:59 +02:00
Ivan Savenko
d04241b10a Code cleanup 2024-01-19 23:02:00 +02:00
Ivan Savenko
1f7e53a609 Code style fixes 2024-01-19 21:21:23 +02:00
Ivan Savenko
339fad6e27
Merge pull request #3528 from vcmi/master
Merge master -> develop
2024-01-19 21:19:20 +02:00
Ivan Savenko
aa02d5787a Better solution for rmg crash fix 2024-01-19 17:26:51 +02:00
Ivan Savenko
789c96d9b0 Fixed binding lambda to a reference to a temporary on stack 2024-01-19 16:17:59 +02:00
Ivan Savenko
e50f586d8b Stabilization 2024-01-19 14:21:13 +02:00
Ivan Savenko
ffd604c114 Removed unnecessary access to IHandler::objects 2024-01-19 13:56:06 +02:00
Ivan Savenko
6e629a6a5f split getBonusLocalFirst into two distinct method:
- const method getFirstBonus that returns single matching bonusToString
- non-const method getLocalBonus that returns bonus from current node
2024-01-19 13:56:06 +02:00
Ivan Savenko
496c13b34a Stabilization 2024-01-19 13:56:06 +02:00
Ivan Savenko
9af7c63a26 Fix build 2024-01-19 13:56:05 +02:00
Ivan Savenko
ea1f05d15a Stabilization 2024-01-19 13:55:22 +02:00
Ivan Savenko
60ffb81b33 Replaced remaining placeholder code with callbacks 2024-01-19 13:55:22 +02:00
Ivan Savenko
e67e4430ba Removed most of non-const static fields in lib. Reduced header includes. 2024-01-19 13:55:22 +02:00
Ivan Savenko
a15366f5a5 Make IObjectInterface::cb non-static 2024-01-19 13:55:21 +02:00
Ivan Savenko
c37ce05d06 Attempt to make constant bonus system nodes (CCreature / CArtifact)
fully constant
2024-01-19 13:54:49 +02:00
Ivan Savenko
2c4cad7d9c Slight simplification of bonus system node class 2024-01-19 13:54:49 +02:00
Ivan Savenko
d5c4478816 Remove most of non-const access to VLC entities 2024-01-19 13:54:49 +02:00
Ivan Savenko
bd5682ecc3 Merge remote-tracking branch 'vcmi/master' into develop 2024-01-19 13:49:54 +02:00
Dydzio
ad8d57f7a4 Merge branch 'beta' into sod-fly 2024-01-18 20:42:22 +01:00
Dydzio
440b468e27 Some partial success on getting fly to work similarly to SoD 2024-01-18 20:42:08 +01:00
Ivan Savenko
c31d52bff6 Added new bonus icon 2024-01-18 17:18:13 +02:00
Ivan Savenko
3e8f110482
Merge pull request #3515 from SoundSSGood/backpack-statusbar
Backpack statusbar
2024-01-18 16:05:42 +02:00
Ivan Savenko
b698b6e79d
Merge pull request #3512 from Alexander-Wilms/use-auto-with-template-factory-functions-for-smart-pointers
Use auto with template factory functions for smart pointers
2024-01-18 16:05:05 +02:00
Ivan Savenko
9025744cc5
Merge pull request #3510 from Alexander-Wilms/remove-semicolons-from-macros
Remove trailing semicolons from more macros
2024-01-18 16:03:55 +02:00
Ivan Savenko
b1bd44de1e
Merge pull request #3298 from vcmi/random_prison_distributor
Fixes to hero / prison distribution
2024-01-18 16:03:08 +02:00
SoundSSGood
8d4b74b441 Assembling in backpack fixed 2024-01-18 12:49:08 +02:00
Alexander Wilms
b364f707cd Fix issues introduced by automated replacement of redundant types 2024-01-17 20:12:57 +00:00
Alexander Wilms
7a1cee1a60 Fix error: 'auto' not allowed in non-static struct member 2024-01-17 14:49:28 +00:00
Alexander Wilms
57c51b62fd Fix CGameHandler.cpp:1026:4: error: function 'getAllowedSpells' with deduced return type cannot be used before it is defined 2024-01-17 14:41:53 +00:00
Alexander Wilms
271eeca11b Fix BattleEvaluator.cpp:286:32: error: function 'battleGetAllObstacles' with deduced return type cannot be used before it is defined 2024-01-17 14:41:47 +00:00
Alexander Wilms
f08c6d1ce9 Fix issues created by type replacement script 2024-01-17 14:33:02 +00:00
Alexander Wilms
73019c204d Replace redundant types with auto for the lvalues of template factory functions for smart pointers
grep -r --include \*.h --include \*.cpp "= std::" * | grep -v auto | grep -Po ".*[^ ]+ [^ ]+ [^ ]*[ ]*=.*;" | grep -v "auto\|int\|char\|bool\|float|\double\|for\|if\|googletest\|fuzzylite\|size_t\|using\|return" | grep -v double | grep -v si64 | grep -v si32 | grep -v ui32 | grep \< | grep -v float | tr -d '\t' | grep -v assert > redundant_types.txt

import re

with open("redundant_types.txt") as f:
    for line in f:
        line = line.strip()
        path = line.split(":", 1)[0]
        original_code = ":".join(line.split(":")[1:]).strip()

        print()
        print(path)
        print(original_code)
        prefix = "auto "
        if original_code.startswith("static"):
            static = True
        else:
            static = False

        cpp_type = " ".join(original_code.split("=")[0].strip().split(" ")[0:-1])
        print(cpp_type)

        if static:
            new_code = "static auto "+ " ".join(original_code.split(" ")[2:])
        else:
            new_code = "auto "+ " ".join(original_code.split(" ")[1:])
        print(new_code)

        if True:
            with open(path, "r") as f:
                filedata = f.read()

            filedata = filedata.replace(original_code, new_code)

            with open(path, "w") as f:
                f.write(filedata)
2024-01-17 12:50:00 +00:00
DjWarmonger
4f28cd42b7
Update lib/rmg/modificators/PrisonHeroPlacer.h
Co-authored-by: Alexander Wilms <Alexander-Wilms@users.noreply.github.com>
2024-01-17 10:11:55 +01:00
DjWarmonger
91a20c2bfd
Update lib/rmg/CMapGenerator.h
Co-authored-by: Alexander Wilms <Alexander-Wilms@users.noreply.github.com>
2024-01-17 10:11:50 +01:00
Tomasz Zieliński
66efb07e52 More 2024-01-17 07:45:53 +01:00
Tomasz Zieliński
a568a9b3fb Fix lambda capture 2024-01-17 07:26:51 +01:00
Tomasz Zieliński
253f1dc7e6 Refactor duplicated code as suggested by SonarCloud 2024-01-17 07:18:14 +01:00
Alexander Wilms
558ead41fe Add missing semicolon after macro usage 2024-01-16 20:18:18 +00:00
Ivan Savenko
bf62e47481
Merge pull request #3505 from IvanSavenko/bugfixing
[1.4.3] Bugfixing
2024-01-16 22:00:11 +02:00
Alexander Wilms
ccac73fb69 Remove trailing semicolons from more macros 2024-01-16 19:46:21 +00:00
Ivan Savenko
723a95f770 Add assertions to detect invalid calls 2024-01-16 21:12:57 +02:00
Alexander Wilms
cca08e29da Remove duplicate semicolons 2024-01-16 19:02:39 +00:00
Tomasz Zieliński
afc9bd908c Unused capture 2024-01-16 17:38:36 +01:00
Tomasz Zieliński
aa5bb27d20 Style 2024-01-16 17:16:15 +01:00
Tomasz Zieliński
71844d4d92 Unban artifacts if RMG fails to place Seer Hut (unlikely) 2024-01-16 17:15:35 +01:00
Ivan Savenko
1194419884 Added option to allow self-casting 2024-01-16 15:13:00 +02:00
Ivan Savenko
c3012105e2 Fix duplicated hero in Song for the Father campaign 2024-01-16 14:45:38 +02:00
Ivan Savenko
bdd649a3be
Merge pull request #3502 from IvanSavenko/campaign_localization_fix
Fixed missing translation strings on loading campaign save
2024-01-16 11:49:25 +02:00
Ivan Savenko
c839b397e8 Block self-casting, e.g. Archangels can't resurrect themselves 2024-01-15 23:16:53 +02:00
Ivan Savenko
6e5da6c158 Fixed Coronius specialty applying from two locations in code 2024-01-15 23:16:53 +02:00
Ivan Savenko
c21913f661 Fixed initialization of move points and mana for dismissed heroes 2024-01-15 23:16:48 +02:00
Ivan Savenko
2265890f69 Better detection of invalid mod data to avoid crash and notify modders 2024-01-15 18:19:21 +02:00
Ivan Savenko
a32ef673f7
Merge pull request #3482 from IvanSavenko/extend_hota_bonuses
Extend hota bonuses
2024-01-15 13:47:13 +02:00
Ivan Savenko
c7897300c0 Fixed missing translation strings on loading campaign save
- campaign header now contains text container and stores campaign texts
- map header now contains text container instead of inheriting it
- moved text container registration logic to a wraper class
- fixed registration of copied text containers (from copied map header)
2024-01-15 13:10:25 +02:00
Ivan Savenko
a582cb554e
Merge pull request #3500 from IvanSavenko/fix_dendroid_bind
[1.4.3] Fix handling of Dendroid's Bind ability
2024-01-15 12:02:06 +02:00
Ivan Savenko
b4a1a755a4
Merge pull request #3498 from IvanSavenko/simturns_pathfinder
[1.4.3] Fixes for simultaneous turns
2024-01-15 12:00:54 +02:00
Ivan Savenko
8400c27251
Merge pull request #3491 from IvanSavenko/change_default_driver
Change default SDL driver name from opengl to empty (autoselection)
2024-01-15 11:57:42 +02:00
Tomasz Zieliński
0273d9c36b Remove unused variable 2024-01-15 07:59:50 +01:00
Tomasz Zieliński
285bafdbf4 Do not ban heroes in Prisons, they might be rehired after they are defeated.
Restore hero to pool if Prison fails to be placed.
2024-01-15 07:41:29 +01:00
Tomasz Zieliński
ee6c331bad Merge remote-tracking branch 'origin/beta' into random_prison_distributor 2024-01-14 21:56:49 +01:00
DjWarmonger
19765e0e01
Merge pull request #3480 from IvanSavenko/rmg_ban_starting_heroes
Ban starting heroes in RMG
2024-01-14 21:56:16 +01:00
Ivan Savenko
0d0d3d8c80 Renamed speed -> getMovementRange, remove misleading default parameter 2024-01-14 17:14:36 +02:00
Ivan Savenko
fd499e318d Review suggestion 2024-01-14 15:36:29 +02:00
Ivan Savenko
b08462d555 Change default SDL driver name from opengl to empty (autoselection) 2024-01-14 14:29:13 +02:00
Tomasz Zieliński
3e623565a2 Fix redundant class 2024-01-13 21:39:17 +01:00
Tomasz Zieliński
3aa67b3e5f Merge remote-tracking branch 'origin/beta' into random_prison_distributor 2024-01-13 21:02:08 +01:00
Ivan Savenko
8303ce5d13 Added option to ignore guards in pathfinder
Used for simturns contact detection, by default disabled for player
pathfinding
2024-01-13 19:44:37 +02:00
Ivan Savenko
fc6a9924ee FIRST_STRIKE now supports ranged / melee subtypes, BLOCKS_RETALIATION
will properly block FIRST_STRIKE
2024-01-13 16:54:06 +02:00
Ivan Savenko
bb670cfb82 Merged accurate shot bonus into death stare bonus 2024-01-13 15:55:07 +02:00
Ivan Savenko
ca2df49fbb Block usage of preselected starting heroes for prisons in RMG 2024-01-13 14:08:36 +02:00
Ivan Savenko
f6e0f46040
Merge pull request #3467 from dydzio0614/hota-fixes
Fix HotA creature abilities (add bonuses allowing implementing them)
2024-01-12 21:55:18 +02:00
M
9ee526d202 Fixes from code review 2024-01-11 21:10:22 +01:00
Dydzio
250b1b69a8
Update accurate shot translation handling
Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
2024-01-10 23:57:29 +01:00
M
7bf273e01c Extract revenge calculation to separate method 2024-01-10 22:56:26 +01:00
M
815fa26fb3 Change nix rounding, revert assert comment 2024-01-10 22:18:53 +01:00
Ivan Savenko
206b4a0588
Merge pull request #3454 from IvanSavenko/mod_debug
Better error-reporting for modding system errors
2024-01-10 15:50:17 +02:00
Alexander Wilms
5e9f98b15c Resolve intentionality issues 2024-01-10 00:23:24 +00:00
Alexander Wilms
f3277b7953 Define each identifier in a dedicated statement 2024-01-10 00:22:23 +00:00
M
67f18729fa REVENGE bonus that matches HotA haspid ability 2024-01-09 19:10:43 +01:00
Ivan Savenko
eae3d806db
Merge pull request #3460 from Laserlicht/changedate_sort
add sort for changedate
2024-01-09 12:43:01 +02:00
Dydzio
dbba1164ef Fix floating point rounding for 5 attack points and unupgraded nix 2024-01-08 20:50:37 +01:00
Ivan Savenko
6c8a587ac9 Better diagnostics of ID requests that require type, such as addInfo 2024-01-08 21:32:10 +02:00
Dydzio
675f9b11fa Add ENEMY_ATTACK_REDUCTION bonus - fixes HotA Nix 2024-01-08 19:37:04 +01:00
Ivan Savenko
18227cba00 Implemented better error-reporting for issues commonly encountered by
modders
2024-01-07 22:35:22 +02:00
Dydzio
3c95f92c59 Update documentation 2024-01-07 21:22:10 +01:00
Ivan Savenko
ae79c5e953
Merge pull request #3397 from Laserlicht/cheat_allow
option for disabling cheats
2024-01-07 21:42:02 +02:00
Laserlicht
8b262e49a6
add sort for changedate 2024-01-07 20:17:44 +01:00
Dydzio
bb925e4cb0 First version of sea witch / sorceress ability 2024-01-07 19:27:32 +01:00
Ivan Savenko
a2f603ac02 Fixed some cases of illegal access to std::array::operator[] 2024-01-07 12:45:02 +02:00
Ivan Savenko
cf47fbb729
Merge pull request #3435 from IvanSavenko/bugfixing
[1.4.3] Bugfixing
2024-01-06 13:06:07 +02:00
Ivan Savenko
1519de60bf Remove excessive logging on using Recanter's Cloak in siege of Tower 2024-01-05 18:31:07 +02:00
Ivan Savenko
51b7de4b98 Fix double off-by-one bug with CREATURE_GROWTH bonus 2024-01-05 16:57:44 +02:00
Ivan Savenko
480a0f19c0 Fix missing modded spells in magic guilds for h3m maps 2024-01-05 16:47:23 +02:00
Ivan Savenko
4b5b99aba3 Fix handling of invalid creature damage range (min > max) 2024-01-05 16:12:02 +02:00
Ivan Savenko
fbdceb4f71 Fix crash on using two mods that add battlefield with same identifier 2024-01-05 15:58:25 +02:00
Ivan Savenko
2d8692c142 Throw "resource not found" instead of crashing on invalid query 2024-01-04 23:58:28 +02:00
Ivan Savenko
edb2ecd751 Fix possible overflow errors on leveling up beyond int64_t limit
- added separate giveExperience method instead of weird changePrimSkill
- experience is now always used in form of int64_t
- max supported level reduced from 201 to 197 to fit into int64_t
- fixed undefined behavior in experience calculation
2024-01-04 23:57:36 +02:00
Ivan Savenko
ceea341bb0 Fix crash on attempt to dereference invalid subtype in bonus 2024-01-04 23:54:35 +02:00
Ivan Savenko
63a2ed7cf8 Replace vector[] with range-checking vector.at() 2024-01-04 23:52:57 +02:00
Ivan Savenko
3b66701ffe Ignore illegal 'index' entries in mods 2024-01-04 23:52:01 +02:00
Ivan Savenko
ef5686634d Removed no longer used code 2024-01-04 23:48:58 +02:00
Ivan Savenko
55bd164f1c Unified identifiers to entity conversion code 2024-01-04 23:47:44 +02:00
Dydzio
7283a4861e Initial version of ACCURATE_SHOT implementation 2024-01-04 22:27:51 +01:00
Joakim Thorén
30b851da7c Merge branch 'develop' of https://github.com/vcmi/vcmi into windows_mingw_cmake_presets 2024-01-01 22:53:19 +01:00
Dydzio
fbd988df42 Bit better documentation wording 2024-01-01 21:19:25 +01:00
Dydzio
7cf7543747 Configurable ferocity bonus 2024-01-01 21:16:38 +01:00
Dydzio
898b8f3c71 Add initial version of Ferocity ability (for Ayssids) 2024-01-01 19:58:32 +01:00
Joakim Thorén
8846fba1fc Fixes compilation error "ResourceSet.h:33:21: error: function 'ResourceSet::ResourceSet()' definition is marked dllimport" when building with g++ 12.1.0 2023-12-30 00:29:31 +01:00
Laserlicht
cb9c4bbaf0 unlimited replay option 2023-12-28 20:48:19 +01:00
Laserlicht
a3e27b859e extra option tab 2023-12-28 19:41:01 +01:00
Joakim Thorén
01f602ab92 Fixes warning about usage of unused variable 2023-12-27 22:25:29 +01:00
Laserlicht
207b5a2ed0
backwards compatibility 2023-12-27 20:44:32 +01:00
Laserlicht
c471b626a2
code review 2023-12-27 15:26:08 +01:00
Laserlicht
fc4827c89c
option for allowing cheats 2023-12-27 14:39:35 +01:00
Ivan Savenko
bb6179d05e
Merge pull request #3391 from vcmi/master
Merge master -> develop
2023-12-25 13:00:17 +02:00
Ivan Savenko
4835a1f695 Fix possible crash on abandoned mine with no valid resources 2023-12-24 22:05:47 +02:00
Ivan Savenko
e77651d3f3
Merge pull request #3377 from dydzio0614/commander-skills-fix
Commander skills fix
2023-12-24 13:33:48 +02:00
Ivan Savenko
2b495a9679
Merge pull request #3379 from IvanSavenko/fix_genie_spellcasting
Fix genie spellcasting
2023-12-24 13:29:05 +02:00
Ivan Savenko
5fe5d81729
Merge pull request #3376 from IvanSavenko/uninitialized_fixes
Fix uninitialized memory access
2023-12-24 13:19:17 +02:00
Tomasz Zieliński
ebf2055afc - Unban hero if related Prison is destroyed during map generation
- Move prison counter to PrisonHeroPlacer
2023-12-24 09:36:26 +01:00
Andrey Filipenkov
3074f8cb89
fix typo 2023-12-24 09:58:48 +03:00
Tomasz Zieliński
b0f0e9caa8 Merge remote-tracking branch 'origin/beta' into random_prison_distributor 2023-12-24 06:46:18 +01:00
Ivan Savenko
85de3143ff Fixed Genie spellcasting logic to account for spell immunities 2023-12-24 01:13:19 +02:00
Ivan Savenko
08a4b67cd7
Merge pull request #3372 from IvanSavenko/bugfixing
[1.4.2] Bugfixing
2023-12-23 22:05:39 +02:00
Ivan Savenko
3e9133995f Fix uninitialized member 2023-12-23 21:31:29 +02:00
Ivan Savenko
7732f39556 Fix potential uninitialized access - setupSteps depends on not yet
initialized members
2023-12-23 21:31:17 +02:00
Dydzio
9e9849b741 Fix commander ability accumulation, change commander ability bonus 2023-12-23 20:16:29 +01:00
Ivan Savenko
72980a3909 Fix crash on accessing jsonnode with different type in release builds 2023-12-23 18:12:18 +02:00
Ivan Savenko
ec5fcb3e7c Do not ignore 'canRefuse' flag for select mode 'first' and 'random' 2023-12-23 00:35:51 +02:00
Ivan Savenko
20ede710c2
Merge pull request #3362 from IvanSavenko/terrain_decorations
Terrain decorations level
2023-12-22 23:39:32 +02:00
Ivan Savenko
bbbf676d38 spaces -> tabs 2023-12-22 23:22:33 +02:00
Ivan Savenko
9bf1e72a19
Merge pull request #3346 from IvanSavenko/better_timers
[1.4.2] Better timers
2023-12-22 23:19:20 +02:00
Ivan Savenko
fe5918ebf5 Clients will now switch to turn options when host does so 2023-12-22 18:40:28 +02:00
Ivan Savenko
da9c0feebc Reworked timer widget to show timers for all players 2023-12-22 18:40:28 +02:00
Ivan Savenko
8916ae7bcd Fix water generation, try to improve decoration level a bit 2023-12-22 18:35:38 +02:00
Ivan Savenko
19e851ddff Implemented configurable level of decorations for terrains 2023-12-22 17:41:30 +02:00
Ivan Savenko
c8d024ae11
Merge pull request #3354 from dydzio0614/antimagic-garrison
Add missing antimagic functionality to antimagic garrisons
2023-12-22 16:33:39 +02:00
Ivan Savenko
48a8826aa1
Merge pull request #3308 from vcmi/improve_treasure_placement
Improve treasure placement
2023-12-22 16:32:59 +02:00
Ivan Savenko
4ed283a357
Merge pull request #3359 from IvanSavenko/crashfixes
Crashfixes
2023-12-22 15:17:59 +02:00
Ivan Savenko
ec89e7fa62 Move UNLIMITED_MOVEMENT bonus to very end of the list 2023-12-22 14:20:32 +02:00
Ivan Savenko
171044359d Fixed crash on connection to 1.4.1 game 2023-12-22 14:03:05 +02:00
Ivan Savenko
31cef2e7d7 Attempt to fix crash on rewardable configuration 2023-12-22 14:03:05 +02:00
Dydzio
39c3db04f3 Add missing antimagic functionality to antimagic garrisons 2023-12-21 18:09:33 +01:00
Tomasz Zieliński
f9e5d73014 Missed optimization case 2023-12-21 17:56:21 +01:00
Tomasz Zieliński
d6336d7c45 Reverted change that seems to cause regression 2023-12-21 17:55:08 +01:00
Ivan Savenko
27d2fc0a13
Merge pull request #3186 from SoundSSGood/quick-backpack-part1
Quick backpack window
2023-12-21 17:10:15 +02:00
Tomasz Zieliński
d4216a9191 Fixed routing roads behind Sub Gates, Monoliths and Mines 2023-12-21 13:22:23 +01:00
Tomasz Zieliński
d5f9de5beb Definitive solution for Corpse 2023-12-21 12:29:45 +01:00
Tomasz Zieliński
e22f6dd07e Fix for choosing most specific templates. Also seems to fix the Prisons. 2023-12-21 09:58:39 +01:00
SoundSSGood
e5c532beb4 gesture for quick backpack window 2023-12-20 16:55:38 +02:00
Dydzio
fe39faf36c Add UNTIL_OWN_ATTACK bonus duration and use for berserk 2023-12-19 19:52:40 +01:00
SoundSSGood
5099b52a4f Quick backpack. Spells on scrolls view 2023-12-19 19:01:56 +02:00
Tomasz Zieliński
ad82eff225 Final and perfect treasue nd obstacle density 2023-12-19 09:24:43 +01:00
Tomasz Zieliński
916aedb13c Obvious fix 2023-12-19 09:24:01 +01:00
Tomasz Zieliński
bbb3e701ab Reverted incorrect logic. Likely the fix for hota Prison. 2023-12-18 17:18:13 +01:00
Tomasz Zieliński
9b12f54972 Compile fix 2023-12-18 14:49:05 +01:00
Tomasz Zieliński
7f7df93e12 Style fix 2023-12-18 14:25:07 +01:00
Tomasz Zieliński
80ea1826d3 Style fix 2023-12-18 14:02:55 +01:00
Tomasz Zieliński
038bcd32f6 Lightweight int3 hash function 2023-12-18 13:55:54 +01:00
Tomasz Zieliński
c701d42781 Multiple optimizations to avoid copying and allocating tiles for rmg::Area 2023-12-18 13:52:03 +01:00
Ivan Savenko
f40e711721
Merge pull request #3340 from IvanSavenko/crashfixes3
Crashfixes
2023-12-18 13:40:13 +02:00
Ivan Savenko
3f089cce78
Merge pull request #3341 from IvanSavenko/fix_extraction_progress
Fix extraction progress display for mod installation
2023-12-18 13:34:37 +02:00
Ivan Savenko
44a79c1ff4
Merge pull request #3327 from Laserlicht/datetime
date time format
2023-12-18 13:21:01 +02:00
Tomasz Zieliński
985a2682ae Place Monoliths at max distance in Junction zone 2023-12-18 11:12:52 +01:00
Tomasz Zieliński
bd5361a108 Possible fix to https://github.com/vcmi/vcmi/issues/3334 2023-12-18 10:55:40 +01:00
Tomasz Zieliński
24f74875ef Do not fractalize tiles near the edge of the map to avoid paths adjacent to map edge 2023-12-18 08:14:48 +01:00
Ivan Savenko
74dedc4cc5 Converted ZipArchive namespace into stateful class 2023-12-18 00:33:32 +02:00
Ivan Savenko
acc09ee51a
Merge pull request #3266 from Laserlicht/puzzle_cheat
implement missing OH3/HDmod cheats
2023-12-17 22:16:22 +02:00
Ivan Savenko
496bca1a59 Attempt to track down mystery crash on Android 2023-12-17 20:09:28 +02:00
Ivan Savenko
6a357aaea6 Fix empty names for mods without set name (e.g. core mod) 2023-12-17 19:44:45 +02:00
Ivan Savenko
84d9078bd9 Throw exception instead of failing with SIGSEGV 2023-12-17 19:44:45 +02:00
Ivan Savenko
dd88220b7c Fixed potentially uninitialized class member 2023-12-17 19:44:45 +02:00
Laserlicht
9299eaed36
code review 2023-12-16 21:10:27 +01:00
Laserlicht
d91aa8baca
fix russia 2023-12-16 19:26:41 +01:00
Laserlicht
56562ad8dc date time format 2023-12-16 18:57:38 +01:00
Ivan Savenko
b6cc26f853 Fix build 2023-12-16 14:29:49 +02:00
Ivan Savenko
d187309eed Fixed typo - different type was used to select ID and subID 2023-12-16 13:46:29 +02:00
Ivan Savenko
1acab80fdc Use unique_ptr instead of raw pointers to attempt to fix crash on free 2023-12-16 13:46:29 +02:00
Ivan Savenko
aadfde27bc Throw exception instead of crash on accessing non-existing setting 2023-12-16 13:46:29 +02:00
Ivan Savenko
9ff00d75dc Do not crash if Scholar is not a rewardable object 2023-12-16 13:46:29 +02:00
Tomasz Zieliński
339627731c Fixes 2023-12-15 18:26:59 +01:00
kirby1
5888a20920 Add OpenBSD defines 2023-12-14 10:29:42 +03:00
Tomasz Zieliński
99870be24c Tiny optimizations to avoid copies 2023-12-13 22:20:23 +01:00
Tomasz Zieliński
d31789e745 Extra cache for search area 2023-12-13 22:13:42 +01:00
Tomasz Zieliński
bfea30e318 Optimization tweaks 2023-12-13 22:12:16 +01:00
Tomasz Zieliński
8602a14e6f Minor optimizations 2023-12-13 22:10:39 +01:00
Tomasz Zieliński
b9193ecb73 Do not calculate area for invalid positions 2023-12-13 22:06:47 +01:00
Ivan Savenko
3bd85d417e Avoid crash on invalid building identifier 2023-12-13 17:23:45 +02:00
Ivan Savenko
664da58d4f Use MetaString in place of boost::format to avoid exceptions 2023-12-13 17:23:40 +02:00
Ivan Savenko
337e090ee9 Avoid crash in case if Witch Hut or Shrine is not a rewardable object 2023-12-13 16:52:44 +02:00
Tomasz Zieliński
2d3b8ee866 Increased amount of generated treasure piles without increasing density 2023-12-12 12:50:27 +01:00