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Commit Graph

4074 Commits

Author SHA1 Message Date
nordsoft
fb4db41891 Single player spectator 2023-04-13 02:01:13 +04:00
nordsoft
f005dbbc14 Spectator mode 2023-04-13 00:59:44 +04:00
nordsoft
e669d31d33 Hidden maps 2023-04-12 02:44:17 +04:00
Ivan Savenko
644f0f4b32 Removed ARRAY_COUNT in favor of std::size 2023-04-12 01:04:26 +03:00
Ivan Savenko
506c3d29bc Replaced vstd clamp with std version 2023-04-12 01:03:14 +03:00
Ivan Savenko
5f74aca341 Fix missing attribute 2023-04-12 01:03:14 +03:00
Ivan Savenko
63b197b78a Converted attributes to use c++17 functionality 2023-04-12 01:03:14 +03:00
nordsoft
30281d5991 Merge remote-tracking branch 'upstream/develop' into vcmi-campaign 2023-04-11 21:44:31 +04:00
Nordsoft91
3951bbb395
Merge pull request #1108 from Nordsoft91/battle-dialog
[HDMod features] Quick combat
2023-04-11 21:18:04 +04:00
Ivan Savenko
dfa2e2a349 Merge beta into develop 2023-04-11 19:37:35 +03:00
nordsoft
39f4bc0072 Reset battle bonuses on client side 2023-04-11 17:25:19 +04:00
nordsoft
8e77b833d9 Merge remote-tracking branch 'upstream/develop' into battle-dialog 2023-04-11 15:54:08 +04:00
Ivan Savenko
e25cd7f90f
Merge pull request #1934 from IvanSavenko/beta_fixes
Fixed bugs for 1.2 release
2023-04-11 11:08:40 +03:00
Ivan Savenko
ff66592fad
Merge pull request #1882 from rilian-la-te/native-terrain-refactor
Native terrain refactor
2023-04-11 02:14:37 +03:00
nordsoft
bfc75ccd39 Merge remote-tracking branch 'upstream/develop' into battle-dialog 2023-04-11 02:22:42 +04:00
Nordsoft91
ebd17c9e4a
Merge pull request #1928 from Nordsoft91/cast-reward
Spell cast reward
2023-04-10 22:49:36 +04:00
Konstantin
fedf7d377c vcmi: remove TFaction
This is a huge change and will break save compatibility
2023-04-10 19:28:16 +03:00
Ivan Savenko
42b2be4bbb
Merge pull request #1908 from SoundSSGood/art-client-server-fixes
Artifact related fixes
2023-04-10 18:26:49 +03:00
Konstantin
40bea35a26 CHeroWindow: fix picked art mana limit display 2023-04-10 15:35:21 +03:00
Ivan Savenko
07230f3b47 Attempt to fix stack splitting on macos 2023-04-10 14:34:17 +03:00
Ivan Savenko
02c9a3f3d8 Correctly reset UI on aborting Clone/Sacrifice 2023-04-10 14:33:24 +03:00
nordsoft
c0b90432cb Change callback interface 2023-04-10 05:40:03 +04:00
nordsoft
e440343921 Bypass initial version of spell callback 2023-04-10 04:34:24 +04:00
Ivan Savenko
e2d0cd37e4
Merge pull request #1910 from IvanSavenko/beta_fixes
Fixes for 1.2 branch
2023-04-09 20:09:03 +03:00
Ivan Savenko
6e90c0fd09
Merge pull request #1913 from IvanSavenko/fix_shooting_yourself_in_the_foot
Fix initialization of spell effects registry
2023-04-09 20:07:29 +03:00
nordsoft
08809f1cdc String building id 2023-04-09 04:53:06 +04:00
nordsoft
307fb071a2 VCMI campaign format support prototype 2023-04-09 03:24:40 +04:00
nordsoft
9e5e1aebbc Remove hardcoded campaign screens 2023-04-09 00:16:11 +04:00
Adriankhl
1d6192ca62 Shut down the thread for tactic phase properly 2023-04-08 22:52:46 +04:00
Ivan Savenko
84af64ce6b Removed magical initialization of registry via static variables 2023-04-08 21:29:04 +03:00
krs
7eda4b6c1e replaced SDLK_LSHIFT check with GH.isKeyboardShiftDown() 2023-04-08 20:42:37 +03:00
krs
3194999809 Add SHIFT + hover shortcut to show movement highlight while pressed. 2023-04-08 20:42:37 +03:00
krs
aba5840a6f Removed Max Movement Highlight stubs 2023-04-08 20:40:30 +03:00
krs
1644cab938 Added combat option Highlight Movement on Hover 2023-04-08 20:40:30 +03:00
krs
9012a25276 Stub For Max Movement Range highlight
When a creature is hovered., besides movement, for max possible movement, a hex in center of map is now highlighted.
2023-04-08 20:39:59 +03:00
krs
51ad49532b Fix for wrong merge :( 2023-04-08 20:39:59 +03:00
krs
dab07bdef9 Now unit range is shown in Tactics phase as well
A new parameter: isActiveStack was needed in battleGetAvailableHexes, so that we show the propper Tactics range.
2023-04-08 20:39:59 +03:00
krs
e1c388465a HD mod highlighting of movement for hovered stack.
Does not work as intended in tactics mode.
2023-04-08 20:39:59 +03:00
nordsoft
50115c3113 Rename variables 2023-04-08 20:56:05 +04:00
Ivan Savenko
454168897e Fix handling of invalid hotkeys in configurable UI 2023-04-08 19:53:13 +03:00
Ivan Savenko
71ddaeea6e Fix crash on missing music file 2023-04-08 19:47:16 +03:00
Ivan Savenko
4d37686eb3
Merge pull request #1901 from rilian-la-te/disable-info-bar-scroll
InfoBar: disable scrollbar
2023-04-08 19:12:48 +03:00
Ivan Savenko
d00fa5bf86
Merge pull request #1887 from Adriankhl/fix_dropbox_left_click
Fix: close dropbox with left mouse click outside of the dropbox
2023-04-08 19:11:50 +03:00
Ivan Savenko
0abc00f82e Fix assertion failure in in-game console 2023-04-08 18:53:47 +03:00
Ivan Savenko
3dedc963f7 Fix double-playing of battle effects 2023-04-08 18:53:28 +03:00
SoundSSGood
e58be8e7f7 vcmiartifacts fixed 2023-04-08 12:28:53 +03:00
Ivan Savenko
e35a1ba471
Merge pull request #1876 from rilian-la-te/refactoring-v1
VCMI Refactoring
2023-04-08 11:14:05 +03:00
Konstantin
50c9a57133 InfoBar: fix tiny selection with data 2023-04-08 01:44:08 +03:00
nordsoft
52b53ab307 Feature and setting implemented 2023-04-08 01:49:59 +04:00
SoundSSGood
ea7dd14d8b client is able to erase artifact 2023-04-08 00:41:55 +03:00
Konstantin
f8c15f3a4b InfoBar: disable scrollbar 2023-04-07 20:50:47 +03:00
Ivan Savenko
c675e6878a
Merge pull request #1878 from IvanSavenko/fix_battle_ui
Fix visual glitches in battle UI
2023-04-07 12:41:29 +03:00
nordsoft
b1d06b6141 Complete quick combat feature 2023-04-06 22:49:38 +04:00
nordsoft
e85593dbb3 Save & restore mana 2023-04-06 21:19:46 +04:00
Adriankhl
57409a0d94 fix: close dropbox with left mouse click outside of the dropbox 2023-04-06 18:32:21 +02:00
nordsoft
3e28b58c80 Fixes 2023-04-06 19:59:22 +04:00
nordsoft
ce3028bd73 Intermediate commit 2023-04-06 19:34:07 +04:00
Konstantin
11b237a23c vcmi: massive refactoring v1 2023-04-05 22:33:12 +03:00
Ivan Savenko
a3c5f75600 Fix visibility of alternative actions button in tactics stage 2023-04-05 18:36:10 +03:00
Ivan Savenko
cf966015bb Correctly update battle queue state after changing its state 2023-04-05 18:35:45 +03:00
Konstantin
e0715a76c8 vcmi: reduce CStack usage a little bit 2023-04-04 23:02:54 +03:00
Ivan Savenko
0770a1a153 TTF fonts can now be used as fallback for H3 fonts 2023-04-04 22:23:32 +03:00
Ivan Savenko
307065a633 Merge beta into develop 2023-04-04 16:06:20 +03:00
Ivan Savenko
5b480124b8
Merge pull request #1862 from IvanSavenko/fix_garrison_move_shortcut
Space and left-clicking on second hero in town now have share code
2023-04-04 11:23:19 +03:00
Ivan Savenko
d6cb513374
Merge pull request #1858 from IvanSavenko/sliders_fix
Allow defining active areas for sliders.
2023-04-04 11:21:45 +03:00
Ivan Savenko
93b77d0c99 Space and left-clicking on second hero in town now have share code 2023-04-03 00:43:18 +03:00
Ivan Savenko
507d8bf7fd Allow defining active areas for sliders. Fixes settings window. 2023-04-02 22:24:07 +03:00
Ivan Savenko
c661419897
Merge pull request #1700 from rilian-la-te/resource-array
Modernize resourceSet.
2023-04-02 20:12:45 +03:00
Ivan Savenko
efbc5cf581
Merge pull request #1815 from IvanSavenko/beta_fixes
Beta fixes
2023-04-02 20:02:41 +03:00
Ivan Savenko
519513e512
Merge pull request #1830 from SoundSSGood/beta
Graphical glitches fixed
2023-04-01 23:14:13 +03:00
SoundSSGood
348684f93e Graphical glitches fixed 2023-04-01 16:15:10 +03:00
krs
a8f13bb927 Add RALT key check for movement info 2023-04-01 00:20:51 +03:00
Ivan Savenko
e9aed2761c Fix target selection for teleport 2023-03-31 23:18:45 +03:00
Ivan Savenko
4c6dbb5037 Fix town UI update on building new structures 2023-03-31 23:18:45 +03:00
Ivan Savenko
839172cd30 Do not attempt to play animations when map is inactive 2023-03-31 23:18:45 +03:00
Adriankhl
8c5c943da9 Show movement cost immediately after pressing left alt key 2023-03-31 17:48:31 +02:00
Konstantin
c1fd7309ad ResourceSet: composition 2023-03-31 14:00:49 +03:00
Ivan Savenko
ea1d177c9b Fixed false error messages on game startup 2023-03-31 01:28:56 +03:00
Ivan Savenko
6e28b6ed90 Do not crash on invalid callback name 2023-03-31 01:28:33 +03:00
Konstantin
d83e58f948 vcmi: use new animation functions in client 2023-03-31 01:01:25 +03:00
Konstantin
eff41f66ed vcmi: now obstacles can have disappearing anim
It is a reverse version of appearingAnimation.
2023-03-31 01:01:25 +03:00
Konstantin
7543fdf787 vcmi: add reverse effect animation type
To be used later with obstacle removal
2023-03-31 01:01:25 +03:00
Konstantin
c4d5a7a2d6 vcmi:towns now can choose if moat render is needed
Using invalid points. Also removed unused variable.
2023-03-31 01:01:25 +03:00
Ivan Savenko
46ccd65080 Removed largely unused signal handling, fixes build with musl c library 2023-03-30 14:56:13 +03:00
Konstantin
5716925b47 NetPacks: change GiveBonus enum to enum class. 2023-03-30 12:41:17 +03:00
Ivan Savenko
1084da00df Fix initial value of sound/music labels in settings 2023-03-30 12:23:47 +03:00
Ivan Savenko
484f0a175a Blocked movement of war machines in tactics phase 2023-03-30 12:20:13 +03:00
Ivan Savenko
974be97e6d
Merge pull request #1792 from IvanSavenko/happy_dydzio
Fixes for beta - graphical artifacts
2023-03-30 00:11:19 +03:00
Ivan Savenko
a42dc923e4 Remove hardcoded constant 2023-03-29 14:33:44 +03:00
Ivan Savenko
1fcaeba8e0 Fix stack amount boxes flickering between actions 2023-03-29 13:21:43 +03:00
Ivan Savenko
3af829e6af Fix stack label position updates 2023-03-29 13:03:40 +03:00
Ivan Savenko
0c023347dd Fix potential nullptr dereference 2023-03-28 23:50:57 +03:00
Ivan Savenko
06f9759aee Fix crash on using Teleport/Sacrifice spells 2023-03-28 23:50:42 +03:00
Ivan Savenko
0ce06e0f30 Improved rendering of stack amount boxes 2023-03-28 23:50:22 +03:00
Ivan Savenko
2cca15c2db Fix graphical artifact in hero movement animation 2023-03-28 22:37:53 +03:00
Ivan Savenko
9062d67f80 Fixed volume of ambient sounds 2023-03-28 18:56:44 +03:00
Ivan Savenko
238de8a5d7 Properly disable combat panel during spell targeting 2023-03-28 18:14:09 +03:00
Ivan Savenko
47e774897d Show simple message on left-clicking empty buildings 2023-03-28 17:36:46 +03:00
Ivan Savenko
fd3f80e860 Fix game hang on invalid shooter animation config 2023-03-28 17:04:18 +03:00
Ivan Savenko
b2f5042942
Merge pull request #1783 from vcmi/beta
Merge beta -> develop
2023-03-27 21:21:25 +03:00
Ivan Savenko
b875da108b
Merge pull request #1717 from SoundSSGood/backpack-limit-size
Introducing backpack size limit functionality
2023-03-27 17:17:49 +03:00
Konstantin
1b893fa525 client: do not show obstacles placed by another player 2023-03-26 21:23:54 +03:00
Ivan Savenko
da3a05bc8b Fix special colors in battle 2023-03-26 00:46:21 +02:00
Ivan Savenko
4c311da21b Clamp potential kills tooltip to target unit size 2023-03-26 00:07:21 +02:00
Ivan Savenko
5857ad0169 Fix corrupted UI redraw in artifact merchant 2023-03-25 23:54:51 +02:00
Ivan Savenko
c246cadaa7 Fix potential crash on exit 2023-03-25 23:54:51 +02:00
Ivan Savenko
46461e5c33 Improve performance of window redraws 2023-03-25 23:54:51 +02:00
Ivan Savenko
4eed0b2c9e Added workaround for Dungeon towers 2023-03-25 23:54:51 +02:00
Ivan Savenko
49fa628e9b Turret creature cutoff position should match H3 2023-03-25 23:54:51 +02:00
Ivan Savenko
dcff463d36 Fixed handling of special palette colors in palette transformations
Fixes black color turning semi-transparent in some creatures from mods
2023-03-25 23:54:51 +02:00
Ivan Savenko
2167cb2a68 Fix battle startup with "no intro sound" mod 2023-03-25 23:54:51 +02:00
Ivan Savenko
339bbce7b7 Added more checks to avoid potential nullptr dereference crash 2023-03-25 23:54:51 +02:00
Ivan Savenko
5288e3761e
Merge pull request #1764 from IvanSavenko/selectable_spellcaster
Implemented support for multi-spell casters
2023-03-25 20:08:47 +02:00
Ivan Savenko
786035085a
Merge pull request #1770 from Adriankhl/fix_label_update_on_hit
Process attack/attacked animation before dealing damage to units
2023-03-25 20:06:23 +02:00
Ivan Savenko
6f631a0aa7
Merge pull request #1759 from IvanSavenko/kills_in_tooltip
Show potential kill amount in attack tooltip
2023-03-25 20:03:27 +02:00
Ivan Savenko
382fbf423d
Merge pull request #1762 from IvanSavenko/reactivation_fix
Do not activate new items when parent widget is inactive
2023-03-25 20:02:46 +02:00
Adriankhl
792ea2f06f Process attack/attacked animation before dealing damage to units 2023-03-25 15:00:25 +01:00
Ivan Savenko
9a19feaf4a Fix spellcasters with massive spells 2023-03-25 01:23:49 +02:00
Ivan Savenko
dc099b2a35 Implemented support for multi-spell casters 2023-03-25 00:48:14 +02:00
Adriankhl
76a71226a2 Deactivate activeStack during spellCast 2023-03-24 22:43:41 +01:00
Ivan Savenko
b0a3f95d20 Do not activate new items when parent widget is inactive 2023-03-24 18:56:38 +02:00
Ivan Savenko
970981cfc9 Show information on potential kills in attack tooltip 2023-03-24 17:18:47 +02:00
Adriankhl
49662f6f36 Deactivate activeStack when auto combat starts 2023-03-23 22:37:39 +01:00
Ivan Savenko
31147ac83b refactoring: TDmgRange pair -> DamageRange struct 2023-03-23 17:49:33 +02:00
Ivan Savenko
a8fe8c0f3b Converted timer event into tick event that is called every frame 2023-03-22 23:10:50 +02:00
Ivan Savenko
8af76947cb Do not cache hovered tile and always update state 2023-03-22 19:49:57 +02:00
Ivan Savenko
fa9abf6adc Lock UI while adventure map has animations 2023-03-22 19:49:24 +02:00
Ivan Savenko
54e8abb3eb Fix map animation playback speed 2023-03-22 15:51:25 +02:00
Ivan Savenko
ef07935fbc Update town visual when new structure is built 2023-03-22 14:41:36 +02:00
Ivan Savenko
c81d57ab8c Remove excessive totalRedraw's 2023-03-22 00:57:08 +02:00
Ivan Savenko
a78f7de9cd Fix crash on defeating hero in boat 2023-03-22 00:38:55 +02:00
SoundSSGood
19096f39f0 Backpack limit. Amount of fixes. 2023-03-21 22:11:42 +02:00
Ivan Savenko
bb03abdce6 Fix crash on switching players in hotseat 2023-03-21 19:06:38 +02:00
Ivan Savenko
bfe7bb11ab Fix crash on winning scenario 2023-03-21 18:40:48 +02:00
Ivan Savenko
9dceed4f56
Merge pull request #1729 from IvanSavenko/battle_animation_fixes
Fixes for battle UI regressions
2023-03-21 14:32:45 +02:00
Ivan Savenko
4968ac58b4 Do not abort battle opening sound, only allow actions 2023-03-21 13:49:19 +02:00
SoundSSGood
f0f9eecf97 Backpack limit part5. End of battle. Other stuff 2023-03-21 12:14:33 +02:00
SoundSSGood
9f8aa25297 Backpack limit part4 (Using cheats, buying) 2023-03-21 12:14:33 +02:00
SoundSSGood
e23766280f Backpack limit part2 (Pick up, Dig up, Object rewards) 2023-03-21 12:14:33 +02:00
SoundSSGood
96e8a1f21c Backpack limit part1 (move, disassemble) 2023-03-21 12:14:33 +02:00
SoundSSGood
72122fb433 CArtifact, CArtifactInstance, CCombinedArtifactInstance reorganization 2023-03-21 12:14:33 +02:00
Ivan Savenko
4919550a19 Show a message that battle intro can be skipped 2023-03-20 21:58:32 +02:00
Ivan Savenko
2864a04bda Minor refactoring 2023-03-20 20:19:05 +02:00
Ivan Savenko
31b718898a Fix playback of shooter animations at max speed 2023-03-20 20:19:05 +02:00
Ivan Savenko
688b8db3eb Removed delays due to thread waits from battle animations 2023-03-20 20:19:05 +02:00
Konstantin
5462a92930 Fix #1688 again 2023-03-18 01:19:41 +03:00
Ivan Savenko
dfd6998a9e
Merge pull request #1702 from IvanSavenko/disable_client_state_load
Disable loading of client save game
2023-03-17 22:15:18 +02:00
Adriankhl
4718396f5f Prevent crashing when pressing auto-combat button on enemy turn 2023-03-17 15:40:14 +01:00
Ivan Savenko
a3059033f2 Fixes broken client state, e.g. movement. Effectively reverts #1663 2023-03-17 16:00:47 +02:00
Konstantin
bbbbfe00f0 Modernize resourceSet 2023-03-17 02:26:54 +03:00