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Commit Graph

5124 Commits

Author SHA1 Message Date
Nordsoft91
e23936f6dc
Merge pull request #2107 from Nordsoft91/town-buildings 2023-05-07 06:04:52 +04:00
nordsoft
059ccdc9bc Fix for serialization bug 2023-05-07 04:02:52 +04:00
nordsoft
58aed364bf Don't place non-sailing boats in RMG 2023-05-07 03:24:52 +04:00
nordsoft
7c029bccba Show info nin modal window always 2023-05-07 03:19:18 +04:00
Tomasz Zieliński
3d25c2c6dc Fix thread pool closing 2023-05-06 19:47:28 +02:00
Tomasz Zieliński
a8545935c3 ThreadPool implementation. It runs, but dies from race conditions. 2023-05-06 18:54:19 +02:00
Tomasz Zieliński
a952a9e279 Remove unused code 2023-05-06 12:22:01 +02:00
Tomasz Zieliński
d22ec0ee0c Move Modificator to separate file. 2023-05-06 10:49:18 +02:00
Konstantin P
8600e3035a IBonusBearer: split cached methods 2023-05-05 21:30:45 +03:00
Konstantin P
f2827834c0 vcmi: bump serialization version 2023-05-05 21:30:45 +03:00
Konstantin P
45ca449f2c vcmi: more optionals in bonuses 2023-05-05 21:30:45 +03:00
Konstantin P
9e1cdc410f vcmi: replace school bonuses to unified ones
Except immunity now
2023-05-05 21:30:45 +03:00
Konstantin P
8764765dcf Bonus: complex duration as bitset
Fixes #2125
2023-05-05 21:30:45 +03:00
Konstantin P
e9a90a8cbf Serializer: serialize small bitsets (32 bits) 2023-05-05 21:30:45 +03:00
Konstantin
3d46ee3182 TargetCondition: units with 100% MR is immune
Spells should not consider units with 100% MR as valid targets.
2023-05-05 18:57:40 +03:00
Konstantin P
c216292f1e CHeroHandler: remove confusing map
This map should not be used, it does not have values anymore
2023-05-05 18:57:40 +03:00
Konstantin
b0d2787e86 vcmi: remove DIRECT_DAMAGE_IMMUNITY bonus
Replace by SPELL_DAMAGE_REDUCTION bonus with 100 value
2023-05-05 18:57:40 +03:00
Konstantin P
5841c716fd vcmi: 100% damage reduction is damage immunity 2023-05-05 18:57:11 +03:00
Konstantin P
0cbc2e458c CBonusSystemNode: remove description
It was almost unused, but this change is save-breaking
2023-05-05 18:57:11 +03:00
Konstantin P
d0e6205688 CBonusSystemNode: make some properties private 2023-05-05 18:57:11 +03:00
Tomasz Zieliński
eb50ae3aa7 - Pre-distribute max number of Prisons
- Minor refactor for artifact and hero pool management
2023-05-05 10:30:36 +02:00
Tomasz Zieliński
d137f7157c Merge remote-tracking branch 'origin/develop' into parellel_rmg
# Conflicts:
#	lib/rmg/CZonePlacer.h
#	lib/rmg/TreasurePlacer.h
2023-05-05 09:00:44 +02:00
Tomasz Zieliński
35ec720555 Forget objects that were already replaced iwth an artifact. 2023-05-05 07:16:38 +02:00
nordsoft
67331c5520 Fix after merge 2023-05-05 00:14:44 +04:00
nordsoft
ce80c83ca2 Merge remote-tracking branch 'upstream/develop' into town-buildings
# Conflicts:
#	lib/CTownHandler.cpp
#	lib/rewardable/Interface.cpp
2023-05-04 22:23:44 +04:00
nordsoft
9984351302 Fix object clearing 2023-05-04 15:03:18 +04:00
Konstantin
05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2023-05-03 18:01:06 +03:00
nordsoft
92dcfd1f68 Fix garrisons hero 2023-05-02 15:09:02 +04:00
nordsoft
7996123dfa Rename constant 2023-05-02 14:45:53 +04:00
Konstantin
fbc05c70ac vcmi: camelCase methods of new classes
Also use EGameSettings for clamping morale and luck
2023-05-02 12:09:13 +03:00
Konstantin
a6de9097be vcmi: rename HeroBonus.h to Bonus.h 2023-05-02 11:20:58 +03:00
nordsoft
c4cf2a100b Fix behavior for hero bought in town tavern 2023-05-02 04:44:09 +04:00
nordsoft
18efde3b02 Fix incorrect merge 2023-05-02 01:58:19 +04:00
Konstantin
3df5a8e415 vcmi: split selectors from HeroBonus.h 2023-05-02 00:54:53 +03:00
Konstantin
29c76fb9bf HeroBonus: split BonusList 2023-05-02 00:54:53 +03:00
Konstantin
48bcfe74f7 HeroBonus: move TBonusSubtype from GameConstants.h 2023-05-02 00:54:53 +03:00
Konstantin
ce37380e99 HeroBonus: remove unused template 2023-05-02 00:54:53 +03:00
Konstantin
4866c2fe5c vcmi: split IBonusBearer 2023-05-02 00:54:53 +03:00
Konstantin
b6eb2dc060 vcmi: rename IFactionMember and ICreature 2023-05-02 00:54:53 +03:00
Konstantin
1d34c73c2d vcmi: split CBonusSystemNode, BonusParams and prop
More splitting of HeroBonus.h
2023-05-02 00:54:53 +03:00
Konstantin
713e3004df vcmi: rename updater and limiter files 2023-05-02 00:53:51 +03:00
Konstantin
4894280c6b HeroBonus: remove unused function 2023-05-02 00:53:51 +03:00
Konstantin
34c1d4f3e9 vcmi: move CBonusProxy and friends to new file
To decouple HeroBonus.h more
2023-05-02 00:53:51 +03:00
Konstantin
a2d4c72016 vcmi: morale and luck now also IFactionMember
Not all bonus bearers have morale and luck, only faction members
2023-05-02 00:53:51 +03:00
Konstantin
e37f798a68 vcmi: split bonus updaters 2023-05-02 00:53:50 +03:00
Konstantin
416faf521e vcmi: move limiters outside of HeroBonus.cpp
This will help for recompilation.
2023-05-02 00:53:50 +03:00
Konstantin
6fa1b2b19f vcmi: move bonuses to its own folder 2023-05-02 00:53:50 +03:00
Konstantin P
03b8ce2d4c HeroBonus: remove unused functions 2023-05-02 00:53:50 +03:00
Konstantin P
4b2a09dae7 FactionMember: move code around 2023-05-02 00:53:50 +03:00
Konstantin
1f54a1474c vcmi: remove SHval (replace by simple val) 2023-05-02 00:53:50 +03:00
Konstantin
af25ad0866 vcmi: split creatures and faction members 2023-05-02 00:53:50 +03:00
Konstantin
f4f0fd5945 vcmi: magicResistance is IFactionMember property
It is no reason to keep it inside IBonusBearer
2023-05-02 00:53:50 +03:00
Konstantin
4f7035d3ff vcmi: add IFactionMember abstract class 2023-05-02 00:53:50 +03:00
nordsoft
0250e6fb92 Merge branch 'develop-upstream' into town-buildings
# Conflicts:
#	client/CPlayerInterface.cpp
#	client/windows/CTradeWindow.cpp
#	config/objects/generic.json
#	lib/mapObjects/CGMarket.cpp
#	lib/mapObjects/CGMarket.h
#	lib/mapObjects/CGTownInstance.cpp
#	lib/mapObjects/CommonConstructors.cpp
#	lib/mapObjects/CommonConstructors.h
2023-05-02 01:48:13 +04:00
Nordsoft91
c9b59735cf
Merge pull request #2101 from Nordsoft91/rewardable-expand
Part 2: refactoring for rewardable object
2023-05-02 01:19:57 +04:00
Ivan Savenko
916b41d9a7
Merge pull request #2078 from IvanSavenko/shortcuts
Basic shortcuts system
2023-05-01 21:45:52 +03:00
nordsoft
97a1758e8e Merge remote-tracking branch 'upstream/develop' into rewardable-expand 2023-05-01 21:51:10 +04:00
nordsoft
eb577a03b5 Deprecating enum constants 2023-05-01 21:49:37 +04:00
nordsoft
87ff31531f Rename parameter and remove extra check 2023-05-01 21:49:37 +04:00
nordsoft
07b2052679 Bit refactoring 2023-05-01 21:49:37 +04:00
nordsoft
68fa7aaf35 Remove limitations for amount of skills 2023-05-01 21:49:37 +04:00
nordsoft
a4fd6c1c92 Move trading window title to config 2023-05-01 21:49:37 +04:00
nordsoft
b29fc1a5f4 Fix movement bonus subtype 2023-05-01 21:49:37 +04:00
nordsoft
3d20538c1e Implement markets 2023-05-01 21:49:37 +04:00
nordsoft
35a505288b Fix json value reader 2023-05-01 21:49:37 +04:00
nordsoft
59bc9326e9 Remove excess pointer from market interface 2023-05-01 21:49:37 +04:00
Ivan Savenko
a654cc2391 Removed vstd::advance. Added vstd::next to handle similar cases. 2023-05-01 17:58:18 +03:00
Ivan Savenko
4aa232a60a
Merge pull request #2055 from SoundSSGood/cartifactholder-rework
Artifact related code refactoring part2 (client CArtifactHolder)
2023-05-01 02:33:08 +03:00
nordsoft
203d0a4f91 Merge remote-tracking branch 'upstream/develop' into rewardable-expand
# Conflicts:
#	lib/JsonRandom.cpp
2023-05-01 02:07:20 +04:00
nordsoft
d2e0d6a754 Fix none-Of operator for skills 2023-05-01 01:35:01 +04:00
nordsoft
c7ade44d07 Fix skills loading from mods 2023-05-01 01:35:01 +04:00
nordsoft
6fc3bb6690 Attempt to fix msvs build 1 2023-05-01 01:15:48 +04:00
nordsoft
e9279cfbc4 Blocking dialogs supported 2023-05-01 00:14:53 +04:00
nordsoft
c4242c16ad Compiling code 2023-05-01 00:14:53 +04:00
nordsoft
f9767a3179 Initial implementation for rewardable town building 2023-05-01 00:14:53 +04:00
nordsoft
2adcc89a0d Rewardable town buildings prototype 2023-05-01 00:14:53 +04:00
nordsoft
3df0ce229e get rid of building id 2023-05-01 00:14:53 +04:00
nordsoft
cc4277748d Fix movement bonus subtype 2023-05-01 00:14:53 +04:00
nordsoft
67e6920e23 Implement markets 2023-05-01 00:14:53 +04:00
nordsoft
dfb078a4d9 Fix json value reader 2023-05-01 00:14:53 +04:00
nordsoft
30967b2813 Remove excess pointer from market interface 2023-05-01 00:14:53 +04:00
nordsoft
5bdd6c5cf5 Fix compiling 2023-04-30 22:36:25 +04:00
nordsoft
1b4d117790 deeper decoupling 2023-04-30 17:13:07 +04:00
Konstantin
86f5d6de69 vcmi: modernize headers 2023-04-30 13:35:54 +03:00
nordsoft
ac8f390cf8 Dividing rewarbadle objects into separate files 2023-04-30 04:39:31 +04:00
nordsoft
67bfacfcf7 Create of rewardable interface 2023-04-30 03:15:59 +04:00
nordsoft
c39a9cac63 Minor changes 2023-04-30 01:43:02 +04:00
nordsoft
e47bb3f1f9 Separate configuration and object 2023-04-30 00:59:02 +04:00
Tomasz Zieliński
d325051213 Some working version, needs corrections still. 2023-04-29 11:46:03 +02:00
Ivan Savenko
d985ac90d3 Merge master -> develop 2023-04-28 22:57:25 +03:00
Ivan Savenko
346b8a4619
Merge pull request #2079 from rilian-la-te/cstack-some-private
vcmi: make some CStack properties private
2023-04-28 22:18:20 +03:00
Ivan Savenko
3dde827a9d
Merge pull request #2070 from rilian-la-te/make-tests-compile-pass-h3
vcmi: fix test compiling and passing
2023-04-28 22:18:00 +03:00
Ivan Savenko
93362eb692
Merge pull request #2083 from IvanSavenko/artifact_fix
Fix list of treasures getting overwritten
2023-04-28 15:41:38 +03:00
nordsoft
f6d91cab35 Fix portrait serialization
# Conflicts:
#	lib/mapObjects/CGHeroInstance.cpp
2023-04-28 05:34:59 +04:00
nordsoft
421bbab1cc Split CGTownInstance file 2023-04-28 05:30:49 +04:00
Ivan Savenko
881c434833 Fix list of treasures getting overwriteen leading to weird bugs
... such as having Grail in crypts or getting relics as starting
artifact
2023-04-27 23:40:56 +03:00
Konstantin P
54e4db3819 vcmi: fix abandoned mine resource loading
It was overshadowed by local variable
2023-04-27 20:59:55 +03:00
Konstantin P
e5f78a8997 vcmi: fix tests with latest develop 2023-04-27 20:59:55 +03:00
Konstantin
c400e83874 vcmi: fixup cast in Heal effect 2023-04-27 20:59:55 +03:00
Konstantin
bcf8ca1268 vcmi: fix map format for teams number 2023-04-27 20:59:55 +03:00