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Commit Graph

557 Commits

Author SHA1 Message Date
Ivan Savenko
a341abbd31
Merge pull request #3927 from IvanSavenko/fix_doubleclick
[1.5.1] Fixed mouse double-click handling in some widgets
2024-05-11 21:57:15 +03:00
Ivan Savenko
87e4756f6d Fix crash on hiding empty map/save list 2024-05-11 13:19:07 +00:00
Ivan Savenko
64d6e48540 Fixed mouse double-click handling in some widgets.
Now double-click when 1st click was not inside widget should work as
expected:
- scenario list: 2nd click on non-selected scenario will select it
instead of starting unselected map
- component selection: 2nd click on non-selected component would select
it instead of confirming choice
- town portal dialog: 2nd click on non-selected town would only select
it
- tavern window: right-click would now also select this hero (h3 logic)
2024-05-10 16:05:59 +00:00
Ivan Savenko
2521557f68 Fixed some newly reported issues from SonarCloud 2024-05-10 13:40:24 +00:00
Ivan Savenko
cd79953693 Fix crash on accessing campaign screen 2024-05-06 12:32:32 +00:00
Laserlicht
37d9e862c2 Code review 2024-05-02 20:15:34 +02:00
Laserlicht
812e96ebb1 Guest can also use & renaming 2024-05-01 15:58:22 +02:00
Laserlicht
5b8b75da22 small fixes 2024-05-01 15:30:35 +02:00
Laserlicht
426a008506 no slider needed when only 9 towns 2024-05-01 13:36:00 +02:00
Laserlicht
1a51495ef5 show popup window for towns 2024-05-01 13:19:58 +02:00
Laserlicht
5413fc2c7e finished 2024-05-01 01:26:51 +02:00
Laserlicht
e505aab29a scrolling works 2024-05-01 00:49:33 +02:00
Laserlicht
7c96ffa8ff townselector 2024-04-30 23:12:55 +02:00
Laserlicht
78b8c2c71c changed layout 2024-04-30 21:52:04 +02:00
Laserlicht
0565c062e5 Server functionality 2024-04-30 01:52:49 +02:00
Laserlicht
f4d1442a86 pvp option init 2024-04-29 23:55:02 +02:00
Ivan Savenko
0c24c93c8c SonarCloud fixes 2024-04-26 17:57:16 +03:00
Ivan Savenko
eaae78da7a Do not reset map settings unless player switches between scenario and
random map
2024-04-26 16:51:40 +03:00
Ivan Savenko
3311676f1d Fix incorrect string ID 2024-04-22 16:51:08 +03:00
Ivan Savenko
50dc6f67c6
Merge pull request #3809 from dydzio0614/shortcut-enhancements
Artifact management shortcuts + game begin default keybind fix
2024-04-22 11:13:09 +03:00
Laserlicht
1f850b8e4e
fix error with custom campaign 2024-04-20 18:57:53 +02:00
M
6fed084055 Do not use enter for non-campaign game start, do not use "B" for non-campaign game start 2024-04-20 15:43:39 +02:00
Laserlicht
b74c1818c4
set save name by default 2024-04-16 21:21:20 +02:00
Ivan Savenko
c99d4b959e Fix potentially uninintialized variables 2024-04-11 13:25:54 +03:00
Ivan Savenko
2d9e42b623 Do not attempt to show extra options in campaign scenario information
screen
2024-04-06 15:59:08 +03:00
Ivan Savenko
b9cd9a5822 Open lobby when players leaves pregame menu opened via lobby 2024-03-27 13:10:55 +02:00
Ivan Savenko
d700e94189 Code cleanup 2024-03-27 13:10:55 +02:00
Ivan Savenko
862f6f8c7b Added descriptions for new buttons in pregame menu 2024-03-27 13:10:55 +02:00
Ivan Savenko
ace43e97b9 Added UI for inviting players into a match 2024-03-27 13:10:55 +02:00
DjWarmonger
2c9b7089ad
Merge pull request #3645 from vcmi/save_rmg_options
Save rmg options
2024-03-14 19:54:08 +01:00
Tomasz Zieliński
e7af9d5607 Code review fixes, Sonarcloud fixes 2024-03-04 21:23:17 +01:00
Tomasz Zieliński
5f95955535 Store and load last difficulty setting 2024-03-01 10:57:48 +01:00
Tomasz Zieliński
17fc1604ca Remove unused file 2024-02-29 20:20:35 +01:00
Ivan Savenko
22f23ba6f8 Restore previously disabled functionality 2024-02-29 16:47:44 +02:00
Tomasz Zieliński
b7320bbc8a Cleanup 2024-02-29 13:04:48 +01:00
Ivan Savenko
0051ffa7a9 Implemented configurable buttons. Replaced 'animateLonelyFrame' logic. 2024-02-29 13:57:25 +02:00
Ivan Savenko
07d201502e Refactoring of button class to prepare for configurable button 2024-02-29 13:57:25 +02:00
Tomasz Zieliński
2c32c770f7 First version that works in lobby 2024-02-29 12:45:08 +01:00
Ivan Savenko
99cb1df91d Fixes for positioning on popups with components 2024-02-27 13:15:16 +02:00
Ivan Savenko
af671d109f Made graphical primitive-based UI more configurable 2024-02-18 20:48:45 +02:00
Ivan Savenko
6e399eb21a Make some non-const static variables const or constexpr 2024-02-12 13:22:54 +02:00
Ivan Savenko
ef8eb330d6
Merge branch 'develop' into random_template_description 2024-02-11 17:54:18 +02:00
Ivan Savenko
f2ecd4cf11 Merge branch 'develop' into 'lobby' 2024-02-11 16:13:13 +02:00
Laserlicht
4e8152f268 reorder gui 2024-02-07 22:04:50 +01:00
Laserlicht
c8b6d6a684 add extra button for campaigns 2024-02-07 21:40:56 +01:00
Ivan Savenko
87059be67b Added range checks to values read from h3m.
Fixes reading of morale/luck values (-3..3) as unsigned leading to
overflow.
2024-02-05 21:27:55 +02:00
Ivan Savenko
d4bedd8d8d Fixed handling of match server crash 2024-02-04 19:58:09 +02:00
Ivan Savenko
80fc2bb695 Merge remote-tracking branch 'vcmi/develop' into lobby 2024-02-03 21:11:34 +02:00
Tomasz Zieliński
b7df6064cd Add random map description and display it in RMG menu 2024-02-03 16:23:56 +01:00
Ivan Savenko
a9866bb5c6 Added RandomGeneratorUtil::nextItemWeighted convenience method 2024-01-31 00:17:40 +02:00
Ivan Savenko
322c5faf63 Merge remote-tracking branch 'vcmi/develop' into lobby 2024-01-26 16:52:23 +02:00
Ivan Savenko
388ca6e776 Added list of active accounts and rooms to UI. Added room creation logic 2024-01-26 16:32:36 +02:00
Ivan Savenko
4d0c0f10a9
Merge pull request #3530 from Laserlicht/tavern
Invite hero
2024-01-26 13:12:55 +02:00
Ivan Savenko
891d25a634
Merge pull request #3552 from Laserlicht/video_button
video button
2024-01-25 16:31:24 +02:00
Ivan Savenko
2a193effcc Merge branch 'master' into 'develop' 2024-01-25 16:23:13 +02:00
Ivan Savenko
2f5bf64340 Do not crash on attempt to load campaign with unsupported maps 2024-01-24 13:44:22 +02:00
Laserlicht
56db0e06cf
fix render artefacts remaining after video playback 2024-01-24 00:04:56 +01:00
Laserlicht
0df4f9bda5
video button 2024-01-23 23:45:31 +01:00
Laserlicht
0a4b5dbe10
code review 2024-01-21 18:12:46 +01:00
Laserlicht
883ea23495
moved to gameconfig 2024-01-20 17:54:15 +01:00
Laserlicht
d6172a9c4c
disable buttons while loading (not changable) 2024-01-20 13:42:37 +01:00
Laserlicht
4813179abb
Invite hero setting 2024-01-20 01:24:34 +01:00
Ivan Savenko
55b504792e Implemented basic version of login window and persistent connection on
client
2024-01-19 23:49:59 +02:00
Ivan Savenko
0a1153e1c6 Switch client-server communication to new API 2024-01-19 23:49:59 +02:00
Ivan Savenko
bd5682ecc3 Merge remote-tracking branch 'vcmi/master' into develop 2024-01-19 13:49:54 +02:00
Alexander Wilms
73019c204d Replace redundant types with auto for the lvalues of template factory functions for smart pointers
grep -r --include \*.h --include \*.cpp "= std::" * | grep -v auto | grep -Po ".*[^ ]+ [^ ]+ [^ ]*[ ]*=.*;" | grep -v "auto\|int\|char\|bool\|float|\double\|for\|if\|googletest\|fuzzylite\|size_t\|using\|return" | grep -v double | grep -v si64 | grep -v si32 | grep -v ui32 | grep \< | grep -v float | tr -d '\t' | grep -v assert > redundant_types.txt

import re

with open("redundant_types.txt") as f:
    for line in f:
        line = line.strip()
        path = line.split(":", 1)[0]
        original_code = ":".join(line.split(":")[1:]).strip()

        print()
        print(path)
        print(original_code)
        prefix = "auto "
        if original_code.startswith("static"):
            static = True
        else:
            static = False

        cpp_type = " ".join(original_code.split("=")[0].strip().split(" ")[0:-1])
        print(cpp_type)

        if static:
            new_code = "static auto "+ " ".join(original_code.split(" ")[2:])
        else:
            new_code = "auto "+ " ".join(original_code.split(" ")[1:])
        print(new_code)

        if True:
            with open(path, "r") as f:
                filedata = f.read()

            filedata = filedata.replace(original_code, new_code)

            with open(path, "w") as f:
                f.write(filedata)
2024-01-17 12:50:00 +00:00
Ivan Savenko
b4a1a755a4
Merge pull request #3498 from IvanSavenko/simturns_pathfinder
[1.4.3] Fixes for simultaneous turns
2024-01-15 12:00:54 +02:00
Laserlicht
e25c8c21e0
fix buggy multiplayer selection 2024-01-13 21:51:56 +01:00
Ivan Savenko
fc163898d9 Fixed delayed updates in timer editing, limited to 24 hours at most 2024-01-13 22:31:26 +02:00
Ivan Savenko
7cf738b20e
Merge pull request #3462 from Laserlicht/trim_text
limit textboxes
2024-01-12 21:53:30 +02:00
Alexander Wilms
f3277b7953 Define each identifier in a dedicated statement 2024-01-10 00:22:23 +00:00
Ivan Savenko
eae3d806db
Merge pull request #3460 from Laserlicht/changedate_sort
add sort for changedate
2024-01-09 12:43:01 +02:00
Laserlicht
056dccda30
different max width 2024-01-08 00:08:05 +01:00
Laserlicht
24d4816a36
trim text 2024-01-07 23:42:48 +01:00
Laserlicht
8b262e49a6
add sort for changedate 2024-01-07 20:17:44 +01:00
Laserlicht
8f2f5344a9
correct starting bonus in selection windows 2024-01-07 17:25:33 +01:00
Ivan Savenko
63a2ed7cf8 Replace vector[] with range-checking vector.at() 2024-01-04 23:52:57 +02:00
Laserlicht
cb9c4bbaf0 unlimited replay option 2023-12-28 20:48:19 +01:00
Laserlicht
a3e27b859e extra option tab 2023-12-28 19:41:01 +01:00
Laserlicht
c471b626a2
code review 2023-12-27 15:26:08 +01:00
Laserlicht
fc4827c89c
option for allowing cheats 2023-12-27 14:39:35 +01:00
Ivan Savenko
50536e28da Fixed invalid text ID in description of "start with hero" campaign bonus 2023-12-23 18:13:31 +02:00
Ivan Savenko
ec1aee68d5 Fix invisible chat in pregame. Fixed positioning of chat box 2023-12-23 18:12:55 +02:00
Ivan Savenko
37a8c8db8d Workaround for vcmi-extras bug 2023-12-22 18:40:29 +02:00
Ivan Savenko
fe5918ebf5 Clients will now switch to turn options when host does so 2023-12-22 18:40:28 +02:00
Ivan Savenko
76cb5387c5 Access CHero in a way that will throw exception on invalid access
instead of crash
2023-12-13 16:50:56 +02:00
Ivan Savenko
edbe25b33a Updated layout and localizations 2023-12-07 16:36:44 +02:00
Ivan Savenko
861c53059e Added callbacks for preset dropdowns 2023-12-07 13:57:16 +02:00
Ivan Savenko
653304b004 Implemented accumulating timers, rename creature timer to unit timer 2023-12-07 13:57:16 +02:00
Ivan Savenko
02f7193260 Fix regression from map translation - properly translate custom main
hero name
2023-11-27 20:27:10 +02:00
Ivan Savenko
e5e01ab35d Disable spectator mode in single player to avoid confusing players 2023-11-20 14:38:57 +02:00
Ivan Savenko
13763cad8e Remove few more implicit conversions 2023-11-15 15:55:19 +02:00
Ivan Savenko
0842f5afee Removed remaining usages of std::vector<bool> 2023-11-15 15:55:18 +02:00
Ivan Savenko
f65f4b1285 Disable new UI if enhancements are off 2023-11-13 19:49:41 +02:00
Ivan Savenko
d1ae5bbee5 Implement AI simturns checkbox 2023-11-13 19:06:56 +02:00
Ivan Savenko
c5eeaa6526 Added non-linear slider for better simturn duration selection 2023-11-13 19:06:56 +02:00
Ivan Savenko
7d54f6a9c0 Implemented basic support for plural forms in translations 2023-11-13 19:06:56 +02:00
Ivan Savenko
e160b8557b Implement min/max simturns callbacks 2023-11-13 19:06:56 +02:00
Ivan Savenko
32633d5f52 Initial version of Turn Options tab screen 2023-11-13 19:06:56 +02:00
Ivan Savenko
3268ebe27c Moved some code from OptionTab to separate class, OptionTabBase 2023-11-13 19:06:56 +02:00
Ivan Savenko
59806bf112 Fix right-click tooltips for starting hero/towns 2023-11-12 17:17:07 +02:00
Ivan Savenko
86a3806bec MetaString refactor to eliminate integer usage for identifiers
- entity names are now stored and serialized as text ID's
- added helper methods for convenience to get entities names to
metastring
2023-11-07 22:47:10 +02:00
Tomasz Zieliński
c909bd766e Merge remote-tracking branch 'origin/develop' into fix_rmg_teams
# Conflicts:
#	lib/rmg/CMapGenOptions.cpp
#	lib/rmg/CMapGenOptions.h
2023-11-07 20:54:04 +01:00
Andrii Danylchenko
0927d3e3e8
Merge pull request #3145 from vcmi/fix-3142
#3142 - fi custom campaign selection screen
2023-11-05 11:12:58 +02:00
Andrii Danylchenko
d50ebd7d58 #3142 - fi custom campaign selection screen 2023-11-04 14:34:18 +02:00
Ivan Savenko
8d5fa41a19 Minor fixes 2023-11-03 16:03:29 +02:00
Ivan Savenko
10e50548e7 Converted Component class to use VariantIdentifier instead of int 2023-11-02 12:00:04 +02:00
Tomasz Zieliński
6e7b68d0e6 Unused variable, unused code 2023-10-30 21:33:49 +01:00
Tomasz Zieliński
e105b23a37 Merge remote-tracking branch 'origin/develop' into fix_rmg_teams
# Conflicts:
#	Mods/vcmi/config/vcmi/rmg/heroes3/newcomers.JSON
#	Mods/vcmi/config/vcmi/rmg/heroes3/southOfHell.JSON
#	Mods/vcmi/config/vcmi/rmg/symmetric/2sm0k.JSON
#	Mods/vcmi/config/vcmi/rmg/symmetric/2sm2i(2).JSON
#	Mods/vcmi/config/vcmi/rmg/symmetric/3sb0b.JSON
#	Mods/vcmi/config/vcmi/rmg/symmetric/3sb0c.JSON
#	Mods/vcmi/config/vcmi/rmg/symmetric/5sb0a.JSON
#	Mods/vcmi/config/vcmi/rmg/symmetric/5sb0b.JSON
#	Mods/vcmi/config/vcmi/rmg/symmetric/7sb0b.JSON
#	Mods/vcmi/config/vcmi/rmg/symmetric/7sb0c.JSON
#	client/lobby/RandomMapTab.cpp
2023-10-30 20:08:13 +01:00
Tomasz Zieliński
f39edf9413 Update ally and enemy flags when selecting new template 2023-10-30 07:48:51 +01:00
Tomasz Zieliński
4f2cde018c Fixed most of reported issues, removed unused code. 2023-10-29 21:25:39 +01:00
Ivan Savenko
0169c65937
Merge pull request #3100 from IvanSavenko/split_net_packs
Split netpacks.h into multiple files
2023-10-29 13:46:40 +02:00
Tomasz Zieliński
368a185008 Cleaning up the code 2023-10-29 10:05:24 +01:00
Tomasz Zieliński
07dac8b6d4 Works more or less 2023-10-28 20:30:38 +02:00
Nordsoft91
8f2b50a5e2
Merge pull request #3095 from Laserlicht/team_alignment
fix team alignments
2023-10-26 23:19:18 +02:00
Tomasz Zieliński
a817e481d0 Merge fix 2023-10-26 10:46:04 +02:00
Tomasz Zieliński
36911d1e0a Merge remote-tracking branch 'origin/develop' into fix_rmg_teams
# Conflicts:
#	client/lobby/RandomMapTab.cpp
2023-10-26 10:31:41 +02:00
Laserlicht
e28d14d16d
not needed anymore 2023-10-24 18:56:30 +02:00
Laserlicht
abb279f5b4
use config 2023-10-24 18:51:58 +02:00
Ivan Savenko
5523f05284 Moved ArtifactLocation to a separate file 2023-10-23 19:02:28 +03:00
Ivan Savenko
b88a8da4e8 Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
Ivan Savenko
a70ad7202f
Merge pull request #3088 from Laserlicht/non_squared
Minimap keep aspect ratio (Letterboxing)
2023-10-22 16:55:58 +03:00
Laserlicht
b67548e7cf
format 2023-10-22 15:06:12 +02:00
Laserlicht
7b370d1967
fix team alignments 2023-10-22 15:00:04 +02:00
Ivan Savenko
8752551786
Merge pull request #3086 from Laserlicht/show_random
show random maps
2023-10-22 12:29:31 +03:00
Laserlicht
a042cc46c2
no town selection on loadscreen 2023-10-21 19:10:02 +02:00
Laserlicht
d215ffa011
optics 2023-10-21 18:45:45 +02:00
Laserlicht
e03f2a9d3a
improvements for non quadratic maps 2023-10-21 16:49:50 +02:00
Laserlicht
86e6f7d156
fix 2023-10-21 02:26:03 +02:00
Laserlicht
ceb70af528
fix 2023-10-21 02:22:22 +02:00
Laserlicht
9a116f9b20
small optimisation 2023-10-21 02:16:42 +02:00
Laserlicht
0eba0ee686
show random maps 2023-10-21 02:12:34 +02:00
Laserlicht
ecd093cae4
fix 2023-10-16 21:28:44 +02:00
Laserlicht
0a1578b797
Apply suggestions from code review
Co-authored-by: Nordsoft91 <nordsoft@yahoo.com>
2023-10-16 21:24:59 +02:00
Laserlicht
b2396a61fa
code review 2023-10-14 13:34:39 +02:00
Laserlicht
7217992898
code review 2023-10-14 12:08:38 +02:00
Laserlicht
0c6b1ca3c8
possibility to change name 2023-10-13 23:04:35 +02:00
nordsoft
d7d435dcb7 Add game pause 2023-10-08 16:03:57 +02:00
Ivan Savenko
b75a67ef7c
Merge pull request #2973 from IvanSavenko/identifier_explicit_constructor
Improvements to type safety of Identifier class
2023-10-05 00:33:07 +03:00
Ivan Savenko
56d5c74a61
Merge pull request #2996 from Nordsoft91/fix-2992
Capture key event in chat box
2023-10-04 19:59:06 +03:00
Ivan Savenko
037efdf5fc Improvements to type safety of Identifier class
- Constructor of Identifier from integer is now explicit
- Lobby hero/town selection now uses Identifiers instead of int's
- Removed serialization workaround for hero portraits
- Added dummy objects for custom heroes portraits for ID resolver to use
- HeroInstance now stores portrait ID only in case of custom portrait
- Fixed loading of campaign heroes portraits on RoE maps
2023-10-04 18:05:23 +03:00
Laserlicht
ec8580b99e
Merge branch 'develop' into patch-4map_overview_rework 2023-10-02 21:03:16 +02:00
nordsoft
213d0c3553 Capture events in chat box 2023-10-01 16:40:26 +02:00
Laserlicht
79e66c38df
layout 2023-09-30 17:14:22 +02:00
Laserlicht
718bafc8af
map overview rework 2023-09-30 15:05:12 +02:00
nordsoft
6da605ff83 Campaign meta strings 2023-09-28 00:10:28 +02:00
nordsoft
5b97c323d3 Rename hero strings to text id 2023-09-28 00:04:05 +02:00
nordsoft
03c099d4fd First steps 2023-09-27 22:53:13 +02:00
Ivan Savenko
94dbde05a0
Merge pull request #2868 from IvanSavenko/simultaneous_turns
Simultaneous turns
2023-09-27 15:45:02 +03:00
Nordsoft91
c803b57c33
Merge pull request #2889 from Nordsoft91/mod-compatibility-check
Proper mod compatibility check logic
2023-09-26 19:29:46 +02:00