2011-12-14 00:23:17 +03:00
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#include "StdInc.h"
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2007-08-04 00:47:34 +03:00
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#include "CAdvmapInterface.h"
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2011-12-14 00:23:17 +03:00
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2008-08-20 22:02:48 +03:00
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#include "CCastleInterface.h"
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2008-11-09 00:29:19 +02:00
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#include "CHeroWindow.h"
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2010-01-25 23:25:14 +02:00
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#include "CKingdomInterface.h"
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2009-05-20 13:08:56 +03:00
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#include "CSpellWindow.h"
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2014-07-13 18:39:45 +03:00
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#include "GUIClasses.h"
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2014-07-13 20:53:37 +03:00
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#include "CTradeWindow.h"
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#include "../CBitmapHandler.h"
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#include "../CDefHandler.h"
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#include "../CGameInfo.h"
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#include "../CMessage.h"
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#include "../CMusicHandler.h"
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#include "../CPlayerInterface.h"
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#include "../CPreGame.h"
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#include "../Graphics.h"
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#include "../mapHandler.h"
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#include "../gui/CCursorHandler.h"
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#include "../gui/CGuiHandler.h"
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#include "../gui/SDL_Extensions.h"
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#include "../widgets/MiscWidgets.h"
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2014-07-15 10:14:49 +03:00
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#include "../windows/InfoWindows.h"
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2014-07-13 20:53:37 +03:00
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#include "../../CCallback.h"
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#include "../../lib/CConfigHandler.h"
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#include "../../lib/CGameState.h"
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#include "../../lib/CGeneralTextHandler.h"
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#include "../../lib/CHeroHandler.h"
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#include "../../lib/CSoundBase.h"
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#include "../../lib/CSpellHandler.h"
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#include "../../lib/CTownHandler.h"
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#include "../../lib/JsonNode.h"
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#include "../../lib/mapObjects/CGHeroInstance.h"
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#include "../../lib/mapping/CMap.h"
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#include "../../lib/UnlockGuard.h"
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#include "../../lib/VCMI_Lib.h"
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2008-12-21 21:17:35 +02:00
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#ifdef _MSC_VER
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#pragma warning (disable : 4355)
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#endif
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2009-04-15 17:03:31 +03:00
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/*
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* CAdvMapInterface.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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2008-11-12 20:26:23 +02:00
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#define ADVOPT (conf.go()->ac)
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2007-08-12 20:48:05 +03:00
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using namespace boost::logic;
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2007-09-14 16:11:10 +03:00
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using namespace boost::assign;
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2007-08-12 20:48:05 +03:00
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using namespace CSDL_Ext;
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2009-07-30 15:49:45 +03:00
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2010-02-20 15:24:38 +02:00
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CAdvMapInt *adventureInt;
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2009-01-12 22:05:56 +02:00
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CTerrainRect::CTerrainRect()
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2013-06-26 14:18:27 +03:00
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:curHoveredTile(-1,-1,-1), currentPath(nullptr)
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2007-08-17 20:42:21 +03:00
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{
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2009-06-14 18:10:59 +03:00
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tilesw=(ADVOPT.advmapW+31)/32;
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tilesh=(ADVOPT.advmapH+31)/32;
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2008-11-28 03:36:34 +02:00
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pos.x=ADVOPT.advmapX;
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pos.y=ADVOPT.advmapY;
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2009-06-14 18:10:59 +03:00
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pos.w=ADVOPT.advmapW;
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pos.h=ADVOPT.advmapH;
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2008-10-17 19:30:56 +03:00
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moveX = moveY = 0;
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2012-06-02 18:16:54 +03:00
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addUsedEvents(LCLICK | RCLICK | HOVER | MOVE);
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2007-08-17 20:42:21 +03:00
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}
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2012-06-02 18:16:54 +03:00
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2007-08-04 22:01:22 +03:00
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void CTerrainRect::deactivate()
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{
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2012-06-02 18:16:54 +03:00
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CIntObject::deactivate();
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2009-11-13 23:01:33 +02:00
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curHoveredTile = int3(-1,-1,-1); //we lost info about hovered tile when disabling
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2011-02-23 20:21:51 +02:00
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}
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2012-06-02 18:16:54 +03:00
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2009-08-11 19:05:33 +03:00
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void CTerrainRect::clickLeft(tribool down, bool previousState)
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2007-09-22 04:16:31 +03:00
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{
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if ((down==false) || indeterminate(down))
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return;
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2010-03-21 00:17:19 +02:00
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2008-08-28 20:36:34 +03:00
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int3 mp = whichTileIsIt();
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2009-09-24 16:23:52 +03:00
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if (mp.x<0 || mp.y<0 || mp.x >= LOCPLINT->cb->getMapSize().x || mp.y >= LOCPLINT->cb->getMapSize().y)
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2008-08-28 20:36:34 +03:00
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return;
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2009-04-21 01:57:07 +03:00
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2010-03-21 00:17:19 +02:00
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adventureInt->tileLClicked(mp);
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2007-09-22 04:16:31 +03:00
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}
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2012-06-02 18:16:54 +03:00
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2009-08-11 19:05:33 +03:00
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void CTerrainRect::clickRight(tribool down, bool previousState)
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2007-09-22 04:16:31 +03:00
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{
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2009-01-14 21:01:20 +02:00
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int3 mp = whichTileIsIt();
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2009-10-22 05:25:12 +03:00
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2011-05-26 01:44:02 +03:00
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if (CGI->mh->map->isInTheMap(mp) && down)
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adventureInt->tileRClicked(mp);
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2007-09-22 04:16:31 +03:00
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}
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2011-05-26 01:44:02 +03:00
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2008-09-25 17:09:31 +03:00
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void CTerrainRect::mouseMoved (const SDL_MouseMotionEvent & sEvent)
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2007-09-22 04:16:31 +03:00
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{
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2009-09-24 16:23:52 +03:00
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int3 tHovered = whichTileIsIt(sEvent.x,sEvent.y);
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2010-02-20 15:24:38 +02:00
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int3 pom = adventureInt->verifyPos(tHovered);
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2009-09-24 16:23:52 +03:00
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if(tHovered != pom) //tile outside the map
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{
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2012-12-14 18:32:53 +03:00
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CCS->curh->changeGraphic(ECursor::ADVENTURE, 0);
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2009-09-24 16:23:52 +03:00
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return;
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}
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if (pom != curHoveredTile)
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2007-10-07 17:51:09 +03:00
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curHoveredTile=pom;
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2008-08-02 18:08:03 +03:00
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else
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2007-10-07 17:51:09 +03:00
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return;
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2009-09-24 16:23:52 +03:00
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2010-03-21 00:17:19 +02:00
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adventureInt->tileHovered(curHoveredTile);
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2007-09-22 04:16:31 +03:00
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}
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2007-10-07 17:51:09 +03:00
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void CTerrainRect::hover(bool on)
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{
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if (!on)
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2009-05-02 01:08:03 +03:00
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{
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2010-02-20 15:24:38 +02:00
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adventureInt->statusbar.clear();
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2012-12-14 18:32:53 +03:00
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CCS->curh->changeGraphic(ECursor::ADVENTURE,0);
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2009-05-02 01:08:03 +03:00
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}
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2009-08-11 19:05:33 +03:00
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//Hoverable::hover(on);
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2007-10-07 17:51:09 +03:00
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}
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2009-11-14 22:14:15 +02:00
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void CTerrainRect::showPath(const SDL_Rect * extRect, SDL_Surface * to)
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2007-08-04 22:01:22 +03:00
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{
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2011-05-21 11:44:02 +03:00
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const static int pns[9][9] = {
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{16, 17, 18, 7, -1, 19, 6, 5, -1},
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{ 8, 9, 18, 7, -1, 19, 6, -1, 20},
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{ 8, 1, 10, 7, -1, 19, -1, 21, 20},
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{24, 17, 18, 15, -1, -1, 6, 5, 4},
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{-1, -1, -1, -1, -1, -1, -1, -1, -1},
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{ 8, 1, 2, -1, -1, 11, 22, 21, 20},
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{24, 17, -1, 23, -1, 3, 14, 5, 4},
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{24, -1, 2, 23, -1, 3, 22, 13, 4},
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{-1, 1, 2, 23, -1, 3, 22, 21, 12}
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}; //table of magic values TODO meaning, change variable name
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2013-09-13 01:33:08 +03:00
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for (int i=0; i < (int)currentPath->nodes.size()-1; ++i)
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2007-08-17 20:42:21 +03:00
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{
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2011-09-19 23:50:25 +03:00
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const int3 &curPos = currentPath->nodes[i].coord, &nextPos = currentPath->nodes[i+1].coord;
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if(curPos.z != adventureInt->position.z)
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continue;
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2007-12-22 16:40:27 +02:00
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int pn=-1;//number of picture
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if (i==0) //last tile
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{
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2011-09-19 23:50:25 +03:00
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int x = 32*(curPos.x-adventureInt->position.x)+CGI->mh->offsetX + pos.x,
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y = 32*(curPos.y-adventureInt->position.y)+CGI->mh->offsetY + pos.y;
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2007-12-22 16:40:27 +02:00
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if (x<0 || y<0 || x>pos.w || y>pos.h)
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continue;
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pn=0;
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}
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else
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2007-08-17 20:42:21 +03:00
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{
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2011-09-19 23:50:25 +03:00
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const int3 &prevPos = currentPath->nodes[i-1].coord;
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std::vector<CGPathNode> & cv = currentPath->nodes;
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2011-05-21 04:10:41 +03:00
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/* Vector directions
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* 0 1 2
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2012-01-12 18:23:00 +03:00
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* \ | /
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2011-05-21 04:10:41 +03:00
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* 3 - 4 - 5
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* / | \
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* 6 7 8
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*For example:
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* |
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* |__\
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* /
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* is id1=7, id2=5 (pns[7][5])
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2012-01-12 18:23:00 +03:00
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*/
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2011-09-19 23:50:25 +03:00
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bool pathContinuous = curPos.areNeighbours(nextPos) && curPos.areNeighbours(prevPos);
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if(pathContinuous && cv[i].land == cv[i+1].land)
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{
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int id1=(curPos.x-nextPos.x+1)+3*(curPos.y-nextPos.y+1); //Direction of entering vector
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int id2=(cv[i-1].coord.x-curPos.x+1)+3*(cv[i-1].coord.y-curPos.y+1); //Direction of exiting vector
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pn=pns[id1][id2];
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}
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else //path discontinuity or sea/land transition (eg. when moving through Subterranean Gate or Boat)
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{
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pn = 0;
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}
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2007-12-22 16:40:27 +02:00
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}
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2009-09-07 05:29:44 +03:00
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if (currentPath->nodes[i].turns)
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2007-12-22 16:40:27 +02:00
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pn+=25;
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if (pn>=0)
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{
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2011-02-23 20:21:51 +02:00
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CDefEssential * arrows = graphics->heroMoveArrows;
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2011-09-19 23:50:25 +03:00
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int x = 32*(curPos.x-adventureInt->position.x)+CGI->mh->offsetX + pos.x,
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y = 32*(curPos.y-adventureInt->position.y)+CGI->mh->offsetY + pos.y;
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2012-05-15 11:47:11 +03:00
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if (x< -32 || y< -32 || x>pos.w || y>pos.h)
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2007-12-22 16:40:27 +02:00
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continue;
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int hvx = (x+arrows->ourImages[pn].bitmap->w)-(pos.x+pos.w),
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hvy = (y+arrows->ourImages[pn].bitmap->h)-(pos.y+pos.h);
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2009-01-09 15:03:47 +02:00
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2009-01-09 20:12:36 +02:00
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SDL_Rect prevClip;
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2009-11-14 22:14:15 +02:00
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SDL_GetClipRect(to, &prevClip);
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SDL_SetClipRect(to, extRect); //preventing blitting outside of that rect
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2009-01-09 15:03:47 +02:00
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if(ADVOPT.smoothMove) //version for smooth hero move, with pos shifts
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2007-12-22 16:40:27 +02:00
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{
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2009-01-09 15:03:47 +02:00
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if (hvx<0 && hvy<0)
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{
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2011-12-22 16:05:19 +03:00
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Rect dstRect = genRect(32, 32, x + moveX, y + moveY);
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2013-06-26 14:18:27 +03:00
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CSDL_Ext::blit8bppAlphaTo24bpp(arrows->ourImages[pn].bitmap, nullptr, to, &dstRect);
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2009-01-09 15:03:47 +02:00
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}
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else if(hvx<0)
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{
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2011-12-22 16:05:19 +03:00
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Rect srcRect = genRect(arrows->ourImages[pn].bitmap->h-hvy, arrows->ourImages[pn].bitmap->w, 0, 0);
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Rect dstRect = genRect(arrows->ourImages[pn].bitmap->h-hvy, arrows->ourImages[pn].bitmap->w, x + moveX, y + moveY);
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2011-02-20 11:24:53 +02:00
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CSDL_Ext::blit8bppAlphaTo24bpp(arrows->ourImages[pn].bitmap, &srcRect, to, &dstRect);
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2009-01-09 15:03:47 +02:00
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}
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else if (hvy<0)
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{
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2011-12-22 16:05:19 +03:00
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Rect srcRect = genRect(arrows->ourImages[pn].bitmap->h, arrows->ourImages[pn].bitmap->w-hvx, 0, 0);
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Rect dstRect = genRect(arrows->ourImages[pn].bitmap->h, arrows->ourImages[pn].bitmap->w-hvx, x + moveX, y + moveY);
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2011-02-20 11:24:53 +02:00
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CSDL_Ext::blit8bppAlphaTo24bpp(arrows->ourImages[pn].bitmap, &srcRect, to, &dstRect);
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2009-01-09 15:03:47 +02:00
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}
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else
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{
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2011-12-22 16:05:19 +03:00
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Rect srcRect = genRect(arrows->ourImages[pn].bitmap->h-hvy, arrows->ourImages[pn].bitmap->w-hvx, 0, 0);
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Rect dstRect = genRect(arrows->ourImages[pn].bitmap->h-hvy, arrows->ourImages[pn].bitmap->w-hvx, x + moveX, y + moveY);
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2011-02-20 11:24:53 +02:00
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CSDL_Ext::blit8bppAlphaTo24bpp(arrows->ourImages[pn].bitmap, &srcRect, to, &dstRect);
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2009-01-09 15:03:47 +02:00
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}
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2007-08-17 20:42:21 +03:00
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}
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2009-01-09 15:03:47 +02:00
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else //standard version
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2008-02-10 19:44:51 +02:00
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{
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2009-01-09 15:03:47 +02:00
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if (hvx<0 && hvy<0)
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{
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2011-12-22 16:05:19 +03:00
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Rect dstRect = genRect(32, 32, x, y);
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2013-06-26 14:18:27 +03:00
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CSDL_Ext::blit8bppAlphaTo24bpp(arrows->ourImages[pn].bitmap, nullptr, to, &dstRect);
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2009-01-09 15:03:47 +02:00
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}
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else if(hvx<0)
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{
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2011-12-22 16:05:19 +03:00
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Rect srcRect = genRect(arrows->ourImages[pn].bitmap->h-hvy, arrows->ourImages[pn].bitmap->w, 0, 0);
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Rect dstRect = genRect(arrows->ourImages[pn].bitmap->h-hvy, arrows->ourImages[pn].bitmap->w, x, y);
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2011-02-20 11:24:53 +02:00
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CSDL_Ext::blit8bppAlphaTo24bpp(arrows->ourImages[pn].bitmap, &srcRect, to, &dstRect);
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2009-01-09 15:03:47 +02:00
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}
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else if (hvy<0)
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{
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2011-12-22 16:05:19 +03:00
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Rect srcRect = genRect(arrows->ourImages[pn].bitmap->h, arrows->ourImages[pn].bitmap->w-hvx, 0, 0);
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Rect dstRect = genRect(arrows->ourImages[pn].bitmap->h, arrows->ourImages[pn].bitmap->w-hvx, x, y);
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2011-02-20 11:24:53 +02:00
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CSDL_Ext::blit8bppAlphaTo24bpp(arrows->ourImages[pn].bitmap, &srcRect, to, &dstRect);
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2009-01-09 15:03:47 +02:00
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}
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else
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{
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2011-12-22 16:05:19 +03:00
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|
|
Rect srcRect = genRect(arrows->ourImages[pn].bitmap->h-hvy, arrows->ourImages[pn].bitmap->w-hvx, 0, 0);
|
|
|
|
Rect dstRect = genRect(arrows->ourImages[pn].bitmap->h-hvy, arrows->ourImages[pn].bitmap->w-hvx, x, y);
|
2011-02-20 11:24:53 +02:00
|
|
|
CSDL_Ext::blit8bppAlphaTo24bpp(arrows->ourImages[pn].bitmap, &srcRect, to, &dstRect);
|
2009-01-09 15:03:47 +02:00
|
|
|
}
|
2008-02-10 19:44:51 +02:00
|
|
|
}
|
2009-11-14 22:14:15 +02:00
|
|
|
SDL_SetClipRect(to, &prevClip);
|
2007-12-22 16:40:27 +02:00
|
|
|
|
|
|
|
}
|
|
|
|
} //for (int i=0;i<currentPath->nodes.size()-1;i++)
|
|
|
|
}
|
2012-06-02 18:16:54 +03:00
|
|
|
|
2009-04-14 15:47:09 +03:00
|
|
|
void CTerrainRect::show(SDL_Surface * to)
|
2007-12-22 16:40:27 +02:00
|
|
|
{
|
2009-06-15 07:02:59 +03:00
|
|
|
if(ADVOPT.smoothMove)
|
|
|
|
CGI->mh->terrainRect
|
2010-02-20 15:24:38 +02:00
|
|
|
(adventureInt->position, adventureInt->anim,
|
|
|
|
&LOCPLINT->cb->getVisibilityMap(), true, adventureInt->heroAnim,
|
2011-02-23 20:21:51 +02:00
|
|
|
to, &pos, moveX, moveY, false, int3());
|
2009-06-15 07:02:59 +03:00
|
|
|
else
|
|
|
|
CGI->mh->terrainRect
|
2010-02-20 15:24:38 +02:00
|
|
|
(adventureInt->position, adventureInt->anim,
|
|
|
|
&LOCPLINT->cb->getVisibilityMap(), true, adventureInt->heroAnim,
|
2011-02-23 20:21:51 +02:00
|
|
|
to, &pos, 0, 0, false, int3());
|
2012-01-12 18:23:00 +03:00
|
|
|
|
2008-04-25 12:25:59 +03:00
|
|
|
//SDL_BlitSurface(teren,&genRect(pos.h,pos.w,0,0),screen,&genRect(547,594,7,6));
|
2008-02-12 19:40:01 +02:00
|
|
|
//SDL_FreeSurface(teren);
|
2011-09-19 23:50:25 +03:00
|
|
|
if (currentPath/* && adventureInt->position.z==currentPath->startPos().z*/) //drawing path
|
2007-12-22 16:40:27 +02:00
|
|
|
{
|
2009-11-14 22:14:15 +02:00
|
|
|
showPath(&pos, to);
|
2007-12-22 16:40:27 +02:00
|
|
|
}
|
2007-08-04 22:01:22 +03:00
|
|
|
}
|
2007-08-06 07:03:34 +03:00
|
|
|
|
2008-09-25 17:09:31 +03:00
|
|
|
int3 CTerrainRect::whichTileIsIt(const int & x, const int & y)
|
2007-10-07 17:51:09 +03:00
|
|
|
{
|
|
|
|
int3 ret;
|
2010-02-20 15:24:38 +02:00
|
|
|
ret.x = adventureInt->position.x + ((GH.current->motion.x-CGI->mh->offsetX-pos.x)/32);
|
|
|
|
ret.y = adventureInt->position.y + ((GH.current->motion.y-CGI->mh->offsetY-pos.y)/32);
|
|
|
|
ret.z = adventureInt->position.z;
|
2007-10-07 17:51:09 +03:00
|
|
|
return ret;
|
|
|
|
}
|
2012-06-02 18:16:54 +03:00
|
|
|
|
2007-10-07 17:51:09 +03:00
|
|
|
int3 CTerrainRect::whichTileIsIt()
|
|
|
|
{
|
2009-08-07 01:36:51 +03:00
|
|
|
return whichTileIsIt(GH.current->motion.x,GH.current->motion.y);
|
2007-10-07 17:51:09 +03:00
|
|
|
}
|
2009-01-12 22:05:56 +02:00
|
|
|
|
2009-08-11 19:05:33 +03:00
|
|
|
void CResDataBar::clickRight(tribool down, bool previousState)
|
2007-09-16 20:21:23 +03:00
|
|
|
{
|
|
|
|
}
|
2012-06-02 18:16:54 +03:00
|
|
|
|
2008-12-20 19:08:51 +02:00
|
|
|
CResDataBar::CResDataBar(const std::string &defname, int x, int y, int offx, int offy, int resdist, int datedist)
|
2008-12-08 00:38:04 +02:00
|
|
|
{
|
|
|
|
bg = BitmapHandler::loadBitmap(defname);
|
2014-07-02 21:20:54 +03:00
|
|
|
CSDL_Ext::setDefaultColorKey(bg);
|
2008-12-08 00:38:04 +02:00
|
|
|
graphics->blueToPlayersAdv(bg,LOCPLINT->playerID);
|
2011-04-07 20:54:08 +03:00
|
|
|
pos = genRect(bg->h, bg->w, pos.x+x, pos.y+y);
|
2008-12-08 00:38:04 +02:00
|
|
|
|
|
|
|
txtpos.resize(8);
|
|
|
|
for (int i = 0; i < 8 ; i++)
|
|
|
|
{
|
|
|
|
txtpos[i].first = pos.x + offx + resdist*i;
|
|
|
|
txtpos[i].second = pos.y + offy;
|
|
|
|
}
|
|
|
|
txtpos[7].first = txtpos[6].first + datedist;
|
2012-01-12 18:23:00 +03:00
|
|
|
datetext = CGI->generaltexth->allTexts[62]+": %s, " + CGI->generaltexth->allTexts[63]
|
2008-12-08 00:38:04 +02:00
|
|
|
+ ": %s, " + CGI->generaltexth->allTexts[64] + ": %s";
|
2012-06-02 18:16:54 +03:00
|
|
|
addUsedEvents(RCLICK);
|
2008-12-08 00:38:04 +02:00
|
|
|
}
|
2012-06-02 18:16:54 +03:00
|
|
|
|
2007-09-16 20:21:23 +03:00
|
|
|
CResDataBar::CResDataBar()
|
|
|
|
{
|
2008-11-12 20:26:23 +02:00
|
|
|
bg = BitmapHandler::loadBitmap(ADVOPT.resdatabarG);
|
2014-07-02 21:20:54 +03:00
|
|
|
CSDL_Ext::setDefaultColorKey(bg);
|
2008-06-30 03:06:41 +03:00
|
|
|
graphics->blueToPlayersAdv(bg,LOCPLINT->playerID);
|
2008-11-12 20:26:23 +02:00
|
|
|
pos = genRect(bg->h,bg->w,ADVOPT.resdatabarX,ADVOPT.resdatabarY);
|
2007-09-16 20:21:23 +03:00
|
|
|
|
2008-11-28 03:36:34 +02:00
|
|
|
txtpos.resize(8);
|
|
|
|
for (int i = 0; i < 8 ; i++)
|
|
|
|
{
|
|
|
|
txtpos[i].first = pos.x + ADVOPT.resOffsetX + ADVOPT.resDist*i;
|
|
|
|
txtpos[i].second = pos.y + ADVOPT.resOffsetY;
|
|
|
|
}
|
|
|
|
txtpos[7].first = txtpos[6].first + ADVOPT.resDateDist;
|
2012-01-12 18:23:00 +03:00
|
|
|
datetext = CGI->generaltexth->allTexts[62]+": %s, " + CGI->generaltexth->allTexts[63]
|
2008-11-28 03:36:34 +02:00
|
|
|
+ ": %s, " + CGI->generaltexth->allTexts[64] + ": %s";
|
2007-09-16 20:21:23 +03:00
|
|
|
}
|
2008-12-08 00:38:04 +02:00
|
|
|
|
2007-09-16 20:21:23 +03:00
|
|
|
CResDataBar::~CResDataBar()
|
|
|
|
{
|
|
|
|
SDL_FreeSurface(bg);
|
|
|
|
}
|
2009-04-14 15:47:09 +03:00
|
|
|
void CResDataBar::draw(SDL_Surface * to)
|
2007-09-16 20:21:23 +03:00
|
|
|
{
|
2009-04-14 15:47:09 +03:00
|
|
|
blitAt(bg,pos.x,pos.y,to);
|
2013-02-09 15:56:35 +03:00
|
|
|
for (auto i=Res::WOOD; i<=Res::GOLD; vstd::advance(i, 1))
|
2007-09-16 20:21:23 +03:00
|
|
|
{
|
2012-12-19 20:24:53 +03:00
|
|
|
std::string text = boost::lexical_cast<std::string>(LOCPLINT->cb->getResourceAmount(i));
|
|
|
|
|
|
|
|
graphics->fonts[FONT_SMALL]->renderTextLeft(to, text, Colors::WHITE, Point(txtpos[i].first,txtpos[i].second));
|
2007-09-16 20:21:23 +03:00
|
|
|
}
|
2007-09-18 16:30:26 +03:00
|
|
|
std::vector<std::string> temp;
|
2012-12-19 20:24:53 +03:00
|
|
|
|
2013-02-02 11:29:57 +03:00
|
|
|
temp.push_back(boost::lexical_cast<std::string>(LOCPLINT->cb->getDate(Date::MONTH)));
|
|
|
|
temp.push_back(boost::lexical_cast<std::string>(LOCPLINT->cb->getDate(Date::WEEK)));
|
|
|
|
temp.push_back(boost::lexical_cast<std::string>(LOCPLINT->cb->getDate(Date::DAY_OF_WEEK)));
|
2012-12-19 20:24:53 +03:00
|
|
|
|
|
|
|
graphics->fonts[FONT_SMALL]->renderTextLeft(to, processStr(datetext,temp), Colors::WHITE, Point(txtpos[7].first,txtpos[7].second));
|
2007-09-16 20:21:23 +03:00
|
|
|
}
|
2009-08-11 19:05:33 +03:00
|
|
|
|
2011-12-22 16:05:19 +03:00
|
|
|
void CResDataBar::show(SDL_Surface * to)
|
2009-08-11 19:05:33 +03:00
|
|
|
{
|
|
|
|
|
|
|
|
}
|
2011-04-07 20:54:08 +03:00
|
|
|
|
2011-12-22 16:05:19 +03:00
|
|
|
void CResDataBar::showAll(SDL_Surface * to)
|
2011-04-07 20:54:08 +03:00
|
|
|
{
|
|
|
|
draw(to);
|
|
|
|
}
|
|
|
|
|
2012-06-13 16:04:06 +03:00
|
|
|
CAdvMapInt::CAdvMapInt():
|
|
|
|
minimap(Rect(ADVOPT.minimapX, ADVOPT.minimapY, ADVOPT.minimapW, ADVOPT.minimapH)),
|
|
|
|
statusbar(ADVOPT.statusbarX,ADVOPT.statusbarY,ADVOPT.statusbarG),
|
2008-01-31 23:35:30 +02:00
|
|
|
|
2012-06-13 16:04:06 +03:00
|
|
|
heroList(ADVOPT.hlistSize, Point(ADVOPT.hlistX, ADVOPT.hlistY), ADVOPT.hlistAU, ADVOPT.hlistAD),
|
|
|
|
townList(ADVOPT.tlistSize, Point(ADVOPT.tlistX, ADVOPT.tlistY), ADVOPT.tlistAU, ADVOPT.tlistAD),
|
|
|
|
infoBar(Rect(ADVOPT.infoboxX, ADVOPT.infoboxY, 192, 192) )
|
2007-08-06 07:03:34 +03:00
|
|
|
{
|
2012-02-22 16:41:27 +03:00
|
|
|
duringAITurn = false;
|
2011-06-03 06:23:50 +03:00
|
|
|
state = NA;
|
2013-06-26 14:18:27 +03:00
|
|
|
spellBeingCasted = nullptr;
|
2009-08-18 11:22:56 +03:00
|
|
|
pos.x = pos.y = 0;
|
|
|
|
pos.w = screen->w;
|
|
|
|
pos.h = screen->h;
|
2013-12-20 18:00:48 +03:00
|
|
|
position = int3(0,0,0);
|
2013-06-26 14:18:27 +03:00
|
|
|
selection = nullptr;
|
2013-07-02 18:23:32 +03:00
|
|
|
townList.onSelect = boost::bind(&CAdvMapInt::selectionChanged,this);
|
2010-02-20 15:24:38 +02:00
|
|
|
adventureInt=this;
|
2008-11-12 20:26:23 +02:00
|
|
|
bg = BitmapHandler::loadBitmap(ADVOPT.mainGraphic);
|
2009-02-11 19:03:30 +02:00
|
|
|
scrollingDir = 0;
|
2007-08-06 07:03:34 +03:00
|
|
|
updateScreen = false;
|
|
|
|
anim=0;
|
|
|
|
animValHitCount=0; //animation frame
|
2008-01-08 15:31:44 +02:00
|
|
|
heroAnim=0;
|
|
|
|
heroAnimValHitCount=0; // hero animation frame
|
2007-09-14 16:11:10 +03:00
|
|
|
|
2010-08-04 14:18:13 +03:00
|
|
|
for (int g=0; g<ADVOPT.gemG.size(); ++g)
|
|
|
|
{
|
|
|
|
gems.push_back(CDefHandler::giveDef(ADVOPT.gemG[g]));
|
|
|
|
}
|
2010-07-29 01:24:16 +03:00
|
|
|
|
2014-08-03 14:16:19 +03:00
|
|
|
auto makeButton = [&] (int textID, std::function<void()> callback, config::ButtonInfo info, int key) -> CButton *
|
|
|
|
{
|
|
|
|
auto button = new CButton(Point(info.x, info.y), info.defName, CGI->generaltexth->zelp[textID], callback, key, info.playerColoured);
|
|
|
|
|
|
|
|
for (auto image : info.additionalDefs)
|
|
|
|
button->addImage(image);
|
|
|
|
return button;
|
|
|
|
};
|
|
|
|
|
|
|
|
kingOverview = makeButton(293, boost::bind(&CAdvMapInt::fshowOverview,this), ADVOPT.kingOverview, SDLK_k);
|
|
|
|
underground = makeButton(294, boost::bind(&CAdvMapInt::fswitchLevel,this), ADVOPT.underground, SDLK_u);
|
|
|
|
questlog = makeButton(295, boost::bind(&CAdvMapInt::fshowQuestlog,this), ADVOPT.questlog, SDLK_q);
|
|
|
|
sleepWake = makeButton(296, boost::bind(&CAdvMapInt::fsleepWake,this), ADVOPT.sleepWake, SDLK_w);
|
|
|
|
moveHero = makeButton(297, boost::bind(&CAdvMapInt::fmoveHero,this), ADVOPT.moveHero, SDLK_m);
|
|
|
|
spellbook = makeButton(298, boost::bind(&CAdvMapInt::fshowSpellbok,this), ADVOPT.spellbook, SDLK_c);
|
|
|
|
advOptions = makeButton(299, boost::bind(&CAdvMapInt::fadventureOPtions,this), ADVOPT.advOptions, SDLK_a);
|
|
|
|
sysOptions = makeButton(300, boost::bind(&CAdvMapInt::fsystemOptions,this), ADVOPT.sysOptions, SDLK_o);
|
|
|
|
nextHero = makeButton(301, boost::bind(&CAdvMapInt::fnextHero,this), ADVOPT.nextHero, SDLK_h);
|
|
|
|
endTurn = makeButton(302, boost::bind(&CAdvMapInt::fendTurn,this), ADVOPT.endTurn, SDLK_e);
|
2010-07-29 01:24:16 +03:00
|
|
|
|
|
|
|
setPlayer(LOCPLINT->playerID);
|
2014-08-03 14:16:19 +03:00
|
|
|
underground->block(!CGI->mh->map->twoLevel);
|
2012-06-02 18:16:54 +03:00
|
|
|
addUsedEvents(MOVE);
|
2007-08-06 07:03:34 +03:00
|
|
|
}
|
|
|
|
|
2009-01-12 22:05:56 +02:00
|
|
|
CAdvMapInt::~CAdvMapInt()
|
|
|
|
{
|
|
|
|
SDL_FreeSurface(bg);
|
|
|
|
|
|
|
|
for(int i=0; i<gems.size(); i++)
|
|
|
|
delete gems[i];
|
|
|
|
}
|
|
|
|
|
2007-08-06 07:03:34 +03:00
|
|
|
void CAdvMapInt::fshowOverview()
|
|
|
|
{
|
2010-01-25 23:25:14 +02:00
|
|
|
GH.pushInt(new CKingdomInterface);
|
2007-08-06 07:03:34 +03:00
|
|
|
}
|
|
|
|
void CAdvMapInt::fswitchLevel()
|
|
|
|
{
|
2008-06-12 09:45:51 +03:00
|
|
|
if(!CGI->mh->map->twoLevel)
|
2007-08-06 07:03:34 +03:00
|
|
|
return;
|
|
|
|
if (position.z)
|
2007-08-08 22:28:56 +03:00
|
|
|
{
|
2007-08-06 07:03:34 +03:00
|
|
|
position.z--;
|
2014-08-03 14:16:19 +03:00
|
|
|
underground->setIndex(0,true);
|
|
|
|
underground->showAll(screenBuf);
|
2007-08-08 22:28:56 +03:00
|
|
|
}
|
2008-08-02 18:08:03 +03:00
|
|
|
else
|
2007-08-08 22:28:56 +03:00
|
|
|
{
|
2014-08-03 14:16:19 +03:00
|
|
|
underground->setIndex(1,true);
|
2007-08-08 22:28:56 +03:00
|
|
|
position.z++;
|
2014-08-03 14:16:19 +03:00
|
|
|
underground->showAll(screenBuf);
|
2007-08-08 22:28:56 +03:00
|
|
|
}
|
2007-08-06 07:03:34 +03:00
|
|
|
updateScreen = true;
|
2012-06-13 16:04:06 +03:00
|
|
|
minimap.setLevel(position.z);
|
2007-08-06 07:03:34 +03:00
|
|
|
}
|
|
|
|
void CAdvMapInt::fshowQuestlog()
|
|
|
|
{
|
2012-07-06 22:12:04 +03:00
|
|
|
LOCPLINT->showQuestLog();
|
2007-08-06 07:03:34 +03:00
|
|
|
}
|
|
|
|
void CAdvMapInt::fsleepWake()
|
|
|
|
{
|
2011-09-24 19:46:23 +03:00
|
|
|
const CGHeroInstance *h = curHero();
|
|
|
|
if (!h)
|
|
|
|
return;
|
|
|
|
bool newSleep = !isHeroSleeping(h);
|
|
|
|
setHeroSleeping(h, newSleep);
|
|
|
|
updateSleepWake(h);
|
|
|
|
if (newSleep)
|
2011-10-04 22:43:49 +03:00
|
|
|
{
|
2011-09-24 19:46:23 +03:00
|
|
|
fnextHero();
|
2011-10-04 22:43:49 +03:00
|
|
|
|
2012-01-12 18:23:00 +03:00
|
|
|
//moveHero.block(true);
|
2011-10-04 22:43:49 +03:00
|
|
|
//uncomment to enable original HoMM3 behaviour:
|
|
|
|
//move button is disabled for hero going to sleep, even though it's enabled when you reselect him
|
|
|
|
}
|
2007-08-06 07:03:34 +03:00
|
|
|
}
|
2011-09-24 19:46:23 +03:00
|
|
|
|
2007-08-06 07:03:34 +03:00
|
|
|
void CAdvMapInt::fmoveHero()
|
2012-01-12 18:23:00 +03:00
|
|
|
{
|
2010-03-21 00:17:19 +02:00
|
|
|
const CGHeroInstance *h = curHero();
|
|
|
|
if (!h || !terrain.currentPath)
|
2007-10-14 00:27:03 +03:00
|
|
|
return;
|
2009-04-21 01:57:07 +03:00
|
|
|
|
2010-03-21 00:17:19 +02:00
|
|
|
LOCPLINT->moveHero(h, *terrain.currentPath);
|
2007-08-06 07:03:34 +03:00
|
|
|
}
|
2009-06-11 20:21:06 +03:00
|
|
|
|
2007-08-06 07:03:34 +03:00
|
|
|
void CAdvMapInt::fshowSpellbok()
|
|
|
|
{
|
2010-03-21 00:17:19 +02:00
|
|
|
if (!curHero()) //checking necessary values
|
2008-09-10 15:19:48 +03:00
|
|
|
return;
|
|
|
|
|
2010-03-21 00:17:19 +02:00
|
|
|
centerOn(selection);
|
2012-01-12 18:23:00 +03:00
|
|
|
|
2013-06-29 16:05:48 +03:00
|
|
|
auto spellWindow = new CSpellWindow(genRect(595, 620, (screen->w - 620)/2, (screen->h - 595)/2), curHero(), LOCPLINT, false);
|
2009-08-07 01:36:51 +03:00
|
|
|
GH.pushInt(spellWindow);
|
2007-08-06 07:03:34 +03:00
|
|
|
}
|
2009-06-11 20:21:06 +03:00
|
|
|
|
2007-08-06 07:03:34 +03:00
|
|
|
void CAdvMapInt::fadventureOPtions()
|
|
|
|
{
|
2009-08-27 11:04:32 +03:00
|
|
|
GH.pushInt(new CAdventureOptions);
|
2007-08-06 07:03:34 +03:00
|
|
|
}
|
2009-06-11 20:21:06 +03:00
|
|
|
|
2007-08-06 07:03:34 +03:00
|
|
|
void CAdvMapInt::fsystemOptions()
|
|
|
|
{
|
2012-06-15 20:08:19 +03:00
|
|
|
GH.pushInt(new CSystemOptionsWindow());
|
2007-08-06 07:03:34 +03:00
|
|
|
}
|
2009-06-11 20:21:06 +03:00
|
|
|
|
2007-08-06 07:03:34 +03:00
|
|
|
void CAdvMapInt::fnextHero()
|
|
|
|
{
|
2012-06-13 16:04:06 +03:00
|
|
|
auto hero = dynamic_cast<const CGHeroInstance*>(selection);
|
|
|
|
int next = getNextHeroIndex(vstd::find_pos(LOCPLINT->wanderingHeroes, hero));
|
2011-10-04 22:43:49 +03:00
|
|
|
if (next < 0)
|
|
|
|
return;
|
2012-06-13 16:04:06 +03:00
|
|
|
select(LOCPLINT->wanderingHeroes[next], true);
|
2007-08-06 07:03:34 +03:00
|
|
|
}
|
2009-06-11 20:21:06 +03:00
|
|
|
|
2007-08-06 07:03:34 +03:00
|
|
|
void CAdvMapInt::fendTurn()
|
|
|
|
{
|
2011-05-30 02:49:25 +03:00
|
|
|
if(!LOCPLINT->makingTurn)
|
|
|
|
return;
|
2011-09-24 19:46:23 +03:00
|
|
|
|
2012-01-12 18:23:00 +03:00
|
|
|
if ( settings["adventure"]["heroReminder"].Bool())
|
|
|
|
{
|
|
|
|
for (int i = 0; i < LOCPLINT->wanderingHeroes.size(); i++)
|
|
|
|
if (!isHeroSleeping(LOCPLINT->wanderingHeroes[i]) && (LOCPLINT->wanderingHeroes[i]->movement > 0))
|
|
|
|
{
|
2013-07-02 18:23:32 +03:00
|
|
|
LOCPLINT->showYesNoDialog(CGI->generaltexth->allTexts[55], boost::bind(&CAdvMapInt::endingTurn, this), 0, false);
|
2012-01-12 18:23:00 +03:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
2011-09-24 19:46:23 +03:00
|
|
|
endingTurn();
|
|
|
|
}
|
|
|
|
|
|
|
|
void CAdvMapInt::updateSleepWake(const CGHeroInstance *h)
|
|
|
|
{
|
2014-08-03 14:16:19 +03:00
|
|
|
sleepWake->block(!h);
|
2011-09-24 19:46:23 +03:00
|
|
|
if (!h)
|
2012-01-12 18:23:00 +03:00
|
|
|
return;
|
2011-09-24 19:46:23 +03:00
|
|
|
bool state = isHeroSleeping(h);
|
2014-08-03 14:16:19 +03:00
|
|
|
sleepWake->setIndex(state ? 1 : 0, true);
|
|
|
|
sleepWake->assignedKeys.clear();
|
|
|
|
sleepWake->assignedKeys.insert(state ? SDLK_w : SDLK_z);
|
2007-08-06 07:03:34 +03:00
|
|
|
}
|
|
|
|
|
2011-10-04 22:43:49 +03:00
|
|
|
void CAdvMapInt::updateMoveHero(const CGHeroInstance *h, tribool hasPath)
|
|
|
|
{
|
|
|
|
//default value is for everywhere but CPlayerInterface::moveHero, because paths are not updated from there immediately
|
2013-04-21 15:24:54 +03:00
|
|
|
if (hasPath == boost::indeterminate)
|
2011-10-04 22:43:49 +03:00
|
|
|
hasPath = LOCPLINT->paths[h].nodes.size() ? true : false;
|
|
|
|
if (!h)
|
|
|
|
{
|
2014-08-03 14:16:19 +03:00
|
|
|
moveHero->block(true);
|
2011-10-04 22:43:49 +03:00
|
|
|
return;
|
|
|
|
}
|
2014-08-03 14:16:19 +03:00
|
|
|
moveHero->block(!hasPath || (h->movement == 0));
|
2011-10-04 22:43:49 +03:00
|
|
|
}
|
|
|
|
|
|
|
|
int CAdvMapInt::getNextHeroIndex(int startIndex)
|
|
|
|
{
|
|
|
|
if (LOCPLINT->wanderingHeroes.size() == 0)
|
|
|
|
return -1;
|
|
|
|
if (startIndex < 0)
|
|
|
|
startIndex = 0;
|
|
|
|
int i = startIndex;
|
2012-01-12 18:23:00 +03:00
|
|
|
do
|
2011-10-04 22:43:49 +03:00
|
|
|
{
|
|
|
|
i++;
|
|
|
|
if (i >= LOCPLINT->wanderingHeroes.size())
|
|
|
|
i = 0;
|
2012-01-12 18:23:00 +03:00
|
|
|
}
|
2011-10-04 22:43:49 +03:00
|
|
|
while (((LOCPLINT->wanderingHeroes[i]->movement == 0) || isHeroSleeping(LOCPLINT->wanderingHeroes[i])) && (i != startIndex));
|
|
|
|
|
2011-11-27 21:55:11 +03:00
|
|
|
if ((LOCPLINT->wanderingHeroes[i]->movement != 0) && !isHeroSleeping(LOCPLINT->wanderingHeroes[i]))
|
2011-10-04 22:43:49 +03:00
|
|
|
return i;
|
|
|
|
else
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
void CAdvMapInt::updateNextHero(const CGHeroInstance *h)
|
|
|
|
{
|
2012-06-13 16:04:06 +03:00
|
|
|
int start = vstd::find_pos(LOCPLINT->wanderingHeroes, h);
|
2011-10-04 22:43:49 +03:00
|
|
|
int next = getNextHeroIndex(start);
|
|
|
|
if (next < 0)
|
|
|
|
{
|
2014-08-03 14:16:19 +03:00
|
|
|
nextHero->block(true);
|
2011-10-04 22:43:49 +03:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
const CGHeroInstance *nextH = LOCPLINT->wanderingHeroes[next];
|
|
|
|
bool noActiveHeroes = (next == start) && ((nextH->movement == 0) || isHeroSleeping(nextH));
|
2014-08-03 14:16:19 +03:00
|
|
|
nextHero->block(noActiveHeroes);
|
2011-10-04 22:43:49 +03:00
|
|
|
}
|
|
|
|
|
2008-01-20 14:34:39 +02:00
|
|
|
void CAdvMapInt::activate()
|
|
|
|
{
|
2012-06-02 18:16:54 +03:00
|
|
|
CIntObject::activate();
|
2012-06-17 01:40:28 +03:00
|
|
|
if (!(active & KEYBOARD))
|
2012-10-06 23:35:04 +03:00
|
|
|
CIntObject::activate(KEYBOARD);
|
2012-02-22 16:41:27 +03:00
|
|
|
|
2009-05-25 02:21:55 +03:00
|
|
|
screenBuf = screen;
|
2010-02-15 08:54:57 +02:00
|
|
|
GH.statusbar = &statusbar;
|
2012-02-22 16:41:27 +03:00
|
|
|
if(!duringAITurn)
|
|
|
|
{
|
2014-08-03 14:16:19 +03:00
|
|
|
kingOverview->activate();
|
|
|
|
underground->activate();
|
|
|
|
questlog->activate();
|
|
|
|
sleepWake->activate();
|
|
|
|
moveHero->activate();
|
|
|
|
spellbook->activate();
|
|
|
|
sysOptions->activate();
|
|
|
|
advOptions->activate();
|
|
|
|
nextHero->activate();
|
|
|
|
endTurn->activate();
|
2009-04-03 18:55:26 +03:00
|
|
|
|
2012-02-22 16:41:27 +03:00
|
|
|
minimap.activate();
|
|
|
|
heroList.activate();
|
|
|
|
townList.activate();
|
|
|
|
terrain.activate();
|
|
|
|
infoBar.activate();
|
2012-06-02 18:16:54 +03:00
|
|
|
LOCPLINT->cingconsole->activate();
|
2012-02-22 16:41:27 +03:00
|
|
|
|
|
|
|
GH.fakeMouseMove(); //to restore the cursor
|
|
|
|
}
|
2008-01-20 14:34:39 +02:00
|
|
|
}
|
|
|
|
void CAdvMapInt::deactivate()
|
|
|
|
{
|
2012-06-02 18:16:54 +03:00
|
|
|
CIntObject::deactivate();
|
|
|
|
|
2012-02-22 16:41:27 +03:00
|
|
|
if(!duringAITurn)
|
|
|
|
{
|
|
|
|
scrollingDir = 0;
|
2010-02-24 15:03:36 +02:00
|
|
|
|
2012-12-14 18:32:53 +03:00
|
|
|
CCS->curh->changeGraphic(ECursor::ADVENTURE,0);
|
2014-08-03 14:16:19 +03:00
|
|
|
kingOverview->deactivate();
|
|
|
|
underground->deactivate();
|
|
|
|
questlog->deactivate();
|
|
|
|
sleepWake->deactivate();
|
|
|
|
moveHero->deactivate();
|
|
|
|
spellbook->deactivate();
|
|
|
|
advOptions->deactivate();
|
|
|
|
sysOptions->deactivate();
|
|
|
|
nextHero->deactivate();
|
|
|
|
endTurn->deactivate();
|
2012-02-22 16:41:27 +03:00
|
|
|
minimap.deactivate();
|
|
|
|
heroList.deactivate();
|
|
|
|
townList.deactivate();
|
|
|
|
terrain.deactivate();
|
|
|
|
infoBar.deactivate();
|
2013-09-02 01:55:57 +03:00
|
|
|
if(LOCPLINT)
|
|
|
|
LOCPLINT->cingconsole->deactivate();
|
2012-02-22 16:41:27 +03:00
|
|
|
}
|
2008-01-20 14:34:39 +02:00
|
|
|
}
|
2011-12-22 16:05:19 +03:00
|
|
|
void CAdvMapInt::showAll(SDL_Surface * to)
|
2007-08-04 22:01:22 +03:00
|
|
|
{
|
2009-04-14 15:47:09 +03:00
|
|
|
blitAt(bg,0,0,to);
|
|
|
|
|
2010-02-20 15:24:38 +02:00
|
|
|
if(state != INGAME)
|
|
|
|
return;
|
|
|
|
|
2014-08-03 14:16:19 +03:00
|
|
|
kingOverview->showAll(to);
|
|
|
|
underground->showAll(to);
|
|
|
|
questlog->showAll(to);
|
|
|
|
sleepWake->showAll(to);
|
|
|
|
moveHero->showAll(to);
|
|
|
|
spellbook->showAll(to);
|
|
|
|
advOptions->showAll(to);
|
|
|
|
sysOptions->showAll(to);
|
|
|
|
nextHero->showAll(to);
|
|
|
|
endTurn->showAll(to);
|
2009-04-14 15:47:09 +03:00
|
|
|
|
2012-06-13 16:04:06 +03:00
|
|
|
minimap.showAll(to);
|
|
|
|
heroList.showAll(to);
|
|
|
|
townList.showAll(to);
|
2008-08-28 20:36:34 +03:00
|
|
|
updateScreen = true;
|
2009-04-14 15:47:09 +03:00
|
|
|
show(to);
|
2007-08-20 00:12:55 +03:00
|
|
|
|
2009-04-14 15:47:09 +03:00
|
|
|
resdatabar.draw(to);
|
2007-09-16 20:21:23 +03:00
|
|
|
|
2009-04-14 15:47:09 +03:00
|
|
|
statusbar.show(to);
|
2007-08-07 14:54:50 +03:00
|
|
|
|
2010-03-21 00:17:19 +02:00
|
|
|
infoBar.showAll(to);
|
2012-06-02 18:16:54 +03:00
|
|
|
LOCPLINT->cingconsole->showAll(to);
|
2007-08-04 22:01:22 +03:00
|
|
|
}
|
2011-09-24 19:46:23 +03:00
|
|
|
|
|
|
|
bool CAdvMapInt::isHeroSleeping(const CGHeroInstance *hero)
|
|
|
|
{
|
|
|
|
if (!hero)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
return vstd::contains(LOCPLINT->sleepingHeroes, hero);
|
|
|
|
}
|
|
|
|
|
|
|
|
void CAdvMapInt::setHeroSleeping(const CGHeroInstance *hero, bool sleep)
|
|
|
|
{
|
|
|
|
if (sleep)
|
|
|
|
LOCPLINT->sleepingHeroes += hero;
|
|
|
|
else
|
|
|
|
LOCPLINT->sleepingHeroes -= hero;
|
2013-06-26 14:18:27 +03:00
|
|
|
updateNextHero(nullptr);
|
2011-09-24 19:46:23 +03:00
|
|
|
}
|
|
|
|
|
2011-12-22 16:05:19 +03:00
|
|
|
void CAdvMapInt::show(SDL_Surface * to)
|
2007-08-04 22:01:22 +03:00
|
|
|
{
|
2010-02-20 15:24:38 +02:00
|
|
|
if(state != INGAME)
|
|
|
|
return;
|
|
|
|
|
2008-08-28 20:36:34 +03:00
|
|
|
++animValHitCount; //for animations
|
|
|
|
if(animValHitCount == 8)
|
|
|
|
{
|
2008-11-30 16:08:07 +02:00
|
|
|
CGI->mh->updateWater();
|
2008-08-28 20:36:34 +03:00
|
|
|
animValHitCount = 0;
|
|
|
|
++anim;
|
|
|
|
updateScreen = true;
|
|
|
|
}
|
|
|
|
++heroAnim;
|
2009-02-11 19:03:30 +02:00
|
|
|
|
2012-01-12 18:23:00 +03:00
|
|
|
int scrollSpeed = settings["adventure"]["scrollSpeed"].Float();
|
2009-02-11 19:03:30 +02:00
|
|
|
//if advmap needs updating AND (no dialog is shown OR ctrl is pressed)
|
2012-01-12 18:23:00 +03:00
|
|
|
if((animValHitCount % (4/scrollSpeed)) == 0
|
2011-02-20 11:24:53 +02:00
|
|
|
&& (
|
2009-08-07 01:36:51 +03:00
|
|
|
(GH.topInt() == this)
|
2014-05-21 22:14:05 +03:00
|
|
|
|| isCtrlKeyDown()
|
|
|
|
)
|
2009-02-11 19:03:30 +02:00
|
|
|
)
|
2008-08-28 20:36:34 +03:00
|
|
|
{
|
2009-06-14 10:02:06 +03:00
|
|
|
if( (scrollingDir & LEFT) && (position.x>-CGI->mh->frameW) )
|
2009-02-11 19:03:30 +02:00
|
|
|
position.x--;
|
|
|
|
|
2009-06-14 10:02:06 +03:00
|
|
|
if( (scrollingDir & RIGHT) && (position.x < CGI->mh->map->width - CGI->mh->tilesW + CGI->mh->frameW) )
|
2009-02-11 19:03:30 +02:00
|
|
|
position.x++;
|
|
|
|
|
2009-06-14 10:02:06 +03:00
|
|
|
if( (scrollingDir & UP) && (position.y>-CGI->mh->frameH) )
|
2009-02-11 19:03:30 +02:00
|
|
|
position.y--;
|
|
|
|
|
2009-06-14 10:02:06 +03:00
|
|
|
if( (scrollingDir & DOWN) && (position.y < CGI->mh->map->height - CGI->mh->tilesH + CGI->mh->frameH) )
|
2009-02-11 19:03:30 +02:00
|
|
|
position.y++;
|
|
|
|
|
|
|
|
if(scrollingDir)
|
2008-08-28 20:36:34 +03:00
|
|
|
{
|
2009-02-11 19:03:30 +02:00
|
|
|
updateScreen = true;
|
2012-06-13 16:04:06 +03:00
|
|
|
minimap.redraw();
|
2008-08-28 20:36:34 +03:00
|
|
|
}
|
|
|
|
}
|
|
|
|
if(updateScreen)
|
2008-11-30 16:08:07 +02:00
|
|
|
{
|
2013-12-20 18:00:48 +03:00
|
|
|
int3 betterPos = LOCPLINT->repairScreenPos(position);
|
|
|
|
if (betterPos != position)
|
|
|
|
{
|
|
|
|
logGlobal->warnStream() << "Incorrect position for adventure map!";
|
|
|
|
position = betterPos;
|
|
|
|
}
|
|
|
|
|
2009-04-14 15:47:09 +03:00
|
|
|
terrain.show(to);
|
2008-11-12 20:26:23 +02:00
|
|
|
for(int i=0;i<4;i++)
|
2013-03-03 20:06:03 +03:00
|
|
|
blitAt(gems[i]->ourImages[LOCPLINT->playerID.getNum()].bitmap,ADVOPT.gemX[i],ADVOPT.gemY[i],to);
|
2012-01-12 18:23:00 +03:00
|
|
|
updateScreen=false;
|
2012-06-02 18:16:54 +03:00
|
|
|
LOCPLINT->cingconsole->showAll(to);
|
2008-08-28 20:36:34 +03:00
|
|
|
}
|
2012-06-13 16:04:06 +03:00
|
|
|
infoBar.show(to);
|
|
|
|
statusbar.showAll(to);
|
2007-09-14 16:11:10 +03:00
|
|
|
}
|
|
|
|
|
2008-01-31 23:35:30 +02:00
|
|
|
void CAdvMapInt::selectionChanged()
|
|
|
|
{
|
2012-06-13 16:04:06 +03:00
|
|
|
const CGTownInstance *to = LOCPLINT->towns[townList.getSelectedIndex()];
|
2012-09-05 15:49:23 +03:00
|
|
|
if (selection != to)
|
|
|
|
select(to);
|
2008-01-31 23:35:30 +02:00
|
|
|
}
|
2007-09-14 16:11:10 +03:00
|
|
|
void CAdvMapInt::centerOn(int3 on)
|
|
|
|
{
|
2012-06-13 16:04:06 +03:00
|
|
|
bool switchedLevels = on.z != position.z;
|
|
|
|
|
2009-06-14 10:02:06 +03:00
|
|
|
on.x -= CGI->mh->frameW;
|
|
|
|
on.y -= CGI->mh->frameH;
|
2012-01-12 18:23:00 +03:00
|
|
|
|
2009-02-02 15:05:19 +02:00
|
|
|
on = LOCPLINT->repairScreenPos(on);
|
2007-09-14 16:11:10 +03:00
|
|
|
|
2012-06-13 16:04:06 +03:00
|
|
|
position = on;
|
|
|
|
updateScreen=true;
|
2014-08-03 14:16:19 +03:00
|
|
|
underground->setIndex(on.z,true); //change underground switch button image
|
|
|
|
underground->redraw();
|
2012-06-13 16:04:06 +03:00
|
|
|
if (switchedLevels)
|
|
|
|
minimap.setLevel(position.z);
|
2007-09-14 16:11:10 +03:00
|
|
|
}
|
2010-03-21 00:17:19 +02:00
|
|
|
|
|
|
|
void CAdvMapInt::centerOn(const CGObjectInstance *obj)
|
|
|
|
{
|
|
|
|
centerOn(obj->getSightCenter());
|
|
|
|
}
|
|
|
|
|
2008-10-19 16:17:32 +03:00
|
|
|
void CAdvMapInt::keyPressed(const SDL_KeyboardEvent & key)
|
|
|
|
{
|
2009-09-07 05:29:44 +03:00
|
|
|
ui8 Dir = 0;
|
|
|
|
int k = key.keysym.sym;
|
2010-03-21 00:17:19 +02:00
|
|
|
const CGHeroInstance *h = curHero(); //selected hero
|
|
|
|
const CGTownInstance *t = curTown(); //selected town
|
|
|
|
|
2009-09-07 05:29:44 +03:00
|
|
|
switch(k)
|
2008-10-19 16:17:32 +03:00
|
|
|
{
|
2012-04-08 04:15:18 +03:00
|
|
|
case SDLK_g:
|
|
|
|
if(key.state != SDL_PRESSED || GH.topInt()->type & BLOCK_ADV_HOTKEYS)
|
|
|
|
return;
|
|
|
|
|
|
|
|
{
|
|
|
|
//find first town with tavern
|
2013-06-26 14:18:27 +03:00
|
|
|
auto itr = range::find_if(LOCPLINT->towns, [](const CGTownInstance * town)
|
|
|
|
{
|
|
|
|
return town->hasBuilt(BuildingID::TAVERN);
|
|
|
|
});
|
|
|
|
|
2012-04-08 04:15:18 +03:00
|
|
|
if(itr != LOCPLINT->towns.end())
|
|
|
|
LOCPLINT->showThievesGuildWindow(*itr);
|
|
|
|
else
|
|
|
|
LOCPLINT->showInfoDialog("No available town with tavern!");
|
|
|
|
}
|
|
|
|
return;
|
2012-01-12 18:23:00 +03:00
|
|
|
case SDLK_i:
|
2009-12-28 06:08:24 +02:00
|
|
|
if(isActive())
|
2009-08-27 11:04:32 +03:00
|
|
|
CAdventureOptions::showScenarioInfo();
|
|
|
|
return;
|
2012-04-09 05:53:50 +03:00
|
|
|
case SDLK_l:
|
|
|
|
if(isActive())
|
|
|
|
LOCPLINT->proposeLoadingGame();
|
|
|
|
return;
|
2012-01-12 18:23:00 +03:00
|
|
|
case SDLK_s:
|
2009-12-28 06:08:24 +02:00
|
|
|
if(isActive())
|
2010-05-27 00:59:58 +03:00
|
|
|
GH.pushInt(new CSavingScreen(CPlayerInterface::howManyPeople > 1));
|
2009-08-27 11:04:32 +03:00
|
|
|
return;
|
2012-01-12 18:23:00 +03:00
|
|
|
case SDLK_d:
|
2010-03-01 21:04:07 +02:00
|
|
|
{
|
2010-03-02 22:12:32 +02:00
|
|
|
if(h && isActive() && key.state == SDL_PRESSED)
|
2010-03-01 21:04:07 +02:00
|
|
|
LOCPLINT->tryDiggging(h);
|
|
|
|
return;
|
|
|
|
}
|
2012-01-12 18:23:00 +03:00
|
|
|
case SDLK_p:
|
2010-03-01 21:04:07 +02:00
|
|
|
if(isActive())
|
|
|
|
LOCPLINT->showPuzzleMap();
|
|
|
|
return;
|
2012-04-08 06:06:27 +03:00
|
|
|
case SDLK_r:
|
|
|
|
if(isActive() && LOCPLINT->ctrlPressed())
|
|
|
|
{
|
2012-04-09 05:53:50 +03:00
|
|
|
LOCPLINT->showYesNoDialog("Are you sure you want to restart game?",
|
2012-04-08 06:06:27 +03:00
|
|
|
[]{ LOCPLINT->sendCustomEvent(RESTART_GAME); },
|
|
|
|
[]{}, true);
|
|
|
|
}
|
|
|
|
return;
|
2009-03-27 01:05:40 +02:00
|
|
|
case SDLK_SPACE: //space - try to revisit current object with selected hero
|
|
|
|
{
|
2012-01-12 18:23:00 +03:00
|
|
|
if(!isActive())
|
2009-05-22 22:20:30 +03:00
|
|
|
return;
|
2009-03-27 01:05:40 +02:00
|
|
|
if(h && key.state == SDL_PRESSED)
|
|
|
|
{
|
2012-02-20 00:03:43 +03:00
|
|
|
auto unlockPim = vstd::makeUnlockGuard(*LOCPLINT->pim);
|
2013-05-27 13:53:28 +03:00
|
|
|
//TODO!!!!!!! possible freeze, when GS mutex is locked and network thread can't apply package
|
|
|
|
//this thread leaves scope and tries to lock pim while holding gs,
|
|
|
|
//network thread tries to lock gs (appluy cl) while holding pim
|
|
|
|
//this thread should first lock pim, however gs locking/unlocking is done inside cb
|
2009-03-27 01:05:40 +02:00
|
|
|
LOCPLINT->cb->moveHero(h,h->pos);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return;
|
2009-05-30 19:00:26 +03:00
|
|
|
case SDLK_RETURN:
|
|
|
|
{
|
2012-01-12 18:23:00 +03:00
|
|
|
if(!isActive() || !selection || key.state != SDL_PRESSED)
|
2009-05-30 19:00:26 +03:00
|
|
|
return;
|
2010-03-21 00:17:19 +02:00
|
|
|
if(h)
|
|
|
|
LOCPLINT->openHeroWindow(h);
|
|
|
|
else if(t)
|
|
|
|
LOCPLINT->openTownWindow(t);
|
2009-05-30 19:00:26 +03:00
|
|
|
return;
|
|
|
|
}
|
2010-06-01 00:14:15 +03:00
|
|
|
case SDLK_ESCAPE:
|
|
|
|
{
|
2012-01-12 18:23:00 +03:00
|
|
|
if(isActive() || GH.topInt() != this || !spellBeingCasted || key.state != SDL_PRESSED)
|
2010-06-01 00:14:15 +03:00
|
|
|
return;
|
|
|
|
|
|
|
|
leaveCastingMode();
|
|
|
|
return;
|
|
|
|
}
|
2009-07-01 10:04:21 +03:00
|
|
|
case SDLK_t:
|
|
|
|
{
|
|
|
|
//act on key down if marketplace windows is not already opened
|
2012-04-08 04:15:18 +03:00
|
|
|
if(key.state != SDL_PRESSED || GH.topInt()->type & BLOCK_ADV_HOTKEYS)
|
|
|
|
return;
|
2009-07-01 10:04:21 +03:00
|
|
|
|
2012-04-08 04:15:18 +03:00
|
|
|
if(LOCPLINT->ctrlPressed()) //CTRL + T => open marketplace
|
2010-05-18 10:01:54 +03:00
|
|
|
{
|
2012-04-08 04:15:18 +03:00
|
|
|
//check if we have any marketplace
|
2013-06-26 14:18:27 +03:00
|
|
|
const CGTownInstance *townWithMarket = nullptr;
|
2013-06-29 16:05:48 +03:00
|
|
|
for(const CGTownInstance *t : LOCPLINT->cb->getTownsInfo())
|
2010-05-18 10:01:54 +03:00
|
|
|
{
|
2013-02-11 02:24:57 +03:00
|
|
|
if(t->hasBuilt(BuildingID::MARKETPLACE))
|
2012-04-08 04:15:18 +03:00
|
|
|
{
|
|
|
|
townWithMarket = t;
|
|
|
|
break;
|
|
|
|
}
|
2010-05-18 10:01:54 +03:00
|
|
|
}
|
2009-07-01 10:04:21 +03:00
|
|
|
|
2012-04-08 04:15:18 +03:00
|
|
|
if(townWithMarket) //if any town has marketplace, open window
|
|
|
|
GH.pushInt(new CMarketplaceWindow(townWithMarket));
|
|
|
|
else //if not - complain
|
|
|
|
LOCPLINT->showInfoDialog("No available marketplace!");
|
|
|
|
}
|
|
|
|
else if(isActive()) //no ctrl, advmapint is on the top => switch to town
|
|
|
|
{
|
|
|
|
townList.selectNext();
|
|
|
|
}
|
2009-07-01 10:04:21 +03:00
|
|
|
return;
|
|
|
|
}
|
2012-01-12 18:23:00 +03:00
|
|
|
default:
|
2009-09-07 05:29:44 +03:00
|
|
|
{
|
|
|
|
static const int3 directions[] = { int3(-1, +1, 0), int3(0, +1, 0), int3(+1, +1, 0),
|
|
|
|
int3(-1, 0, 0), int3(0, 0, 0), int3(+1, 0, 0),
|
|
|
|
int3(-1, -1, 0), int3(0, -1, 0), int3(+1, -1, 0) };
|
|
|
|
|
|
|
|
//numpad arrow
|
2011-12-17 21:59:59 +03:00
|
|
|
if(CGuiHandler::isArrowKey(SDLKey(k)))
|
|
|
|
k = CGuiHandler::arrowToNum(SDLKey(k));
|
2014-05-21 19:04:34 +03:00
|
|
|
|
2014-05-23 13:51:38 +03:00
|
|
|
#ifdef VCMI_SDL1
|
2011-11-25 22:41:23 +03:00
|
|
|
k -= SDLK_KP0 + 1;
|
2014-05-21 19:04:34 +03:00
|
|
|
#else
|
2014-05-23 20:40:13 +03:00
|
|
|
k -= SDLK_KP_1;
|
2014-07-03 11:26:15 +03:00
|
|
|
#endif // VCMI_SDL1
|
2012-05-15 11:47:11 +03:00
|
|
|
if(k < 0 || k > 8)
|
2009-09-07 05:29:44 +03:00
|
|
|
return;
|
|
|
|
|
2012-05-15 11:47:11 +03:00
|
|
|
int3 dir = directions[k];
|
|
|
|
|
|
|
|
if(!isActive() || LOCPLINT->ctrlPressed())//ctrl makes arrow move screen, not hero
|
|
|
|
{
|
|
|
|
Dir = (dir.x<0 ? LEFT : 0) |
|
|
|
|
(dir.x>0 ? RIGHT : 0) |
|
|
|
|
(dir.y<0 ? UP : 0) |
|
|
|
|
(dir.y>0 ? DOWN : 0) ;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
if(!h || key.state != SDL_PRESSED)
|
2010-03-21 00:17:19 +02:00
|
|
|
break;
|
2009-09-07 05:29:44 +03:00
|
|
|
|
|
|
|
if(k == 4)
|
|
|
|
{
|
2010-03-21 00:17:19 +02:00
|
|
|
centerOn(h);
|
2009-09-07 05:29:44 +03:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2010-02-20 15:24:38 +02:00
|
|
|
CGPath &path = LOCPLINT->paths[h];
|
2009-09-07 05:29:44 +03:00
|
|
|
terrain.currentPath = &path;
|
|
|
|
if(!LOCPLINT->cb->getPath2(h->getPosition(false) + dir, path))
|
|
|
|
{
|
2013-06-26 14:18:27 +03:00
|
|
|
terrain.currentPath = nullptr;
|
2009-09-07 05:29:44 +03:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2012-05-15 11:47:11 +03:00
|
|
|
if (path.nodes.size() > 2)
|
|
|
|
updateMoveHero(h);
|
|
|
|
else
|
2009-09-07 05:29:44 +03:00
|
|
|
if(!path.nodes[0].turns)
|
|
|
|
LOCPLINT->moveHero(h, path);
|
|
|
|
}
|
|
|
|
|
2008-10-19 16:17:32 +03:00
|
|
|
return;
|
|
|
|
}
|
2009-09-07 05:29:44 +03:00
|
|
|
if(Dir && key.state == SDL_PRESSED //arrow is pressed
|
2009-11-29 04:46:30 +02:00
|
|
|
&& LOCPLINT->ctrlPressed()
|
2009-02-11 19:03:30 +02:00
|
|
|
)
|
|
|
|
scrollingDir |= Dir;
|
|
|
|
else
|
|
|
|
scrollingDir &= ~Dir;
|
2008-10-19 16:17:32 +03:00
|
|
|
}
|
2010-03-21 00:17:19 +02:00
|
|
|
void CAdvMapInt::handleRightClick(std::string text, tribool down)
|
2008-08-02 18:08:03 +03:00
|
|
|
{
|
2010-03-21 00:17:19 +02:00
|
|
|
if(down)
|
2007-10-13 23:31:50 +03:00
|
|
|
{
|
2010-03-21 00:17:19 +02:00
|
|
|
CRClickPopup::createAndPush(text);
|
2007-10-13 23:31:50 +03:00
|
|
|
}
|
|
|
|
}
|
2007-10-07 17:51:09 +03:00
|
|
|
int3 CAdvMapInt::verifyPos(int3 ver)
|
|
|
|
{
|
|
|
|
if (ver.x<0)
|
|
|
|
ver.x=0;
|
|
|
|
if (ver.y<0)
|
|
|
|
ver.y=0;
|
|
|
|
if (ver.z<0)
|
|
|
|
ver.z=0;
|
|
|
|
if (ver.x>=CGI->mh->sizes.x)
|
|
|
|
ver.x=CGI->mh->sizes.x-1;
|
|
|
|
if (ver.y>=CGI->mh->sizes.y)
|
|
|
|
ver.y=CGI->mh->sizes.y-1;
|
|
|
|
if (ver.z>=CGI->mh->sizes.z)
|
|
|
|
ver.z=CGI->mh->sizes.z-1;
|
|
|
|
return ver;
|
2008-08-02 18:08:03 +03:00
|
|
|
}
|
2008-08-28 20:36:34 +03:00
|
|
|
|
2010-03-21 00:17:19 +02:00
|
|
|
void CAdvMapInt::select(const CArmedInstance *sel, bool centerView /*= true*/)
|
2008-08-28 20:36:34 +03:00
|
|
|
{
|
2010-05-08 21:56:38 +03:00
|
|
|
assert(sel);
|
2008-10-19 02:20:48 +03:00
|
|
|
LOCPLINT->cb->setSelection(sel);
|
2008-08-28 20:36:34 +03:00
|
|
|
selection = sel;
|
2013-06-26 14:18:27 +03:00
|
|
|
if (LOCPLINT->battleInt == nullptr && LOCPLINT->makingTurn)
|
2012-07-15 18:34:00 +03:00
|
|
|
{
|
|
|
|
auto pos = sel->visitablePos();
|
|
|
|
auto tile = LOCPLINT->cb->getTile(pos);
|
|
|
|
if(tile)
|
2012-11-06 19:39:29 +03:00
|
|
|
CCS->musich->playMusicFromSet("terrain", tile->terType, true);
|
2012-07-15 18:34:00 +03:00
|
|
|
}
|
2010-03-21 00:17:19 +02:00
|
|
|
if(centerView)
|
|
|
|
centerOn(sel);
|
2009-06-11 20:21:06 +03:00
|
|
|
|
2013-06-26 14:18:27 +03:00
|
|
|
terrain.currentPath = nullptr;
|
2012-09-23 21:01:04 +03:00
|
|
|
if(sel->ID==Obj::TOWN)
|
2008-08-28 20:36:34 +03:00
|
|
|
{
|
2012-06-13 16:04:06 +03:00
|
|
|
auto town = dynamic_cast<const CGTownInstance*>(sel);
|
|
|
|
|
2012-06-22 14:40:16 +03:00
|
|
|
infoBar.showTownSelection(town);
|
2012-06-13 16:04:06 +03:00
|
|
|
townList.select(town);
|
|
|
|
heroList.select(nullptr);
|
|
|
|
|
2013-06-26 14:18:27 +03:00
|
|
|
updateSleepWake(nullptr);
|
|
|
|
updateMoveHero(nullptr);
|
2008-08-28 20:36:34 +03:00
|
|
|
}
|
2009-06-11 20:21:06 +03:00
|
|
|
else //hero selected
|
2009-04-14 17:26:58 +03:00
|
|
|
{
|
2012-06-13 16:04:06 +03:00
|
|
|
auto hero = dynamic_cast<const CGHeroInstance*>(sel);
|
|
|
|
|
2012-06-22 14:40:16 +03:00
|
|
|
infoBar.showHeroSelection(hero);
|
2012-06-13 16:04:06 +03:00
|
|
|
heroList.select(hero);
|
|
|
|
townList.select(nullptr);
|
2009-06-11 20:21:06 +03:00
|
|
|
|
2012-06-13 16:04:06 +03:00
|
|
|
terrain.currentPath = LOCPLINT->getAndVerifyPath(hero);
|
2011-10-04 22:43:49 +03:00
|
|
|
|
2012-06-13 16:04:06 +03:00
|
|
|
updateSleepWake(hero);
|
|
|
|
updateMoveHero(hero);
|
2009-04-14 17:26:58 +03:00
|
|
|
}
|
2012-06-13 16:04:06 +03:00
|
|
|
townList.redraw();
|
|
|
|
heroList.redraw();
|
2009-06-07 01:47:23 +03:00
|
|
|
}
|
2009-08-07 01:36:51 +03:00
|
|
|
|
|
|
|
void CAdvMapInt::mouseMoved( const SDL_MouseMotionEvent & sEvent )
|
|
|
|
{
|
|
|
|
//adventure map scrolling with mouse
|
2014-05-21 22:14:05 +03:00
|
|
|
if(!isCtrlKeyDown() && isActive())
|
2009-08-07 01:36:51 +03:00
|
|
|
{
|
|
|
|
if(sEvent.x<15)
|
|
|
|
{
|
|
|
|
scrollingDir |= LEFT;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
scrollingDir &= ~LEFT;
|
|
|
|
}
|
|
|
|
if(sEvent.x>screen->w-15)
|
|
|
|
{
|
|
|
|
scrollingDir |= RIGHT;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
scrollingDir &= ~RIGHT;
|
|
|
|
}
|
|
|
|
if(sEvent.y<15)
|
|
|
|
{
|
|
|
|
scrollingDir |= UP;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
scrollingDir &= ~UP;
|
|
|
|
}
|
|
|
|
if(sEvent.y>screen->h-15)
|
|
|
|
{
|
|
|
|
scrollingDir |= DOWN;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
scrollingDir &= ~DOWN;
|
|
|
|
}
|
|
|
|
}
|
2009-08-27 11:04:32 +03:00
|
|
|
}
|
|
|
|
|
2009-12-28 06:08:24 +02:00
|
|
|
bool CAdvMapInt::isActive()
|
|
|
|
{
|
2009-12-29 03:07:17 +02:00
|
|
|
return active & ~CIntObject::KEYBOARD;
|
2009-12-28 06:08:24 +02:00
|
|
|
}
|
|
|
|
|
2013-03-03 20:06:03 +03:00
|
|
|
void CAdvMapInt::startHotSeatWait(PlayerColor Player)
|
2010-01-02 03:48:44 +02:00
|
|
|
{
|
2010-02-20 15:24:38 +02:00
|
|
|
state = WAITING;
|
|
|
|
}
|
2010-01-02 03:48:44 +02:00
|
|
|
|
2013-03-03 20:06:03 +03:00
|
|
|
void CAdvMapInt::setPlayer(PlayerColor Player)
|
2010-02-20 15:24:38 +02:00
|
|
|
{
|
|
|
|
player = Player;
|
|
|
|
graphics->blueToPlayersAdv(bg,player);
|
|
|
|
|
2014-08-03 14:16:19 +03:00
|
|
|
kingOverview->setPlayerColor(player);
|
|
|
|
underground->setPlayerColor(player);
|
|
|
|
questlog->setPlayerColor(player);
|
|
|
|
sleepWake->setPlayerColor(player);
|
|
|
|
moveHero->setPlayerColor(player);
|
|
|
|
spellbook->setPlayerColor(player);
|
|
|
|
sysOptions->setPlayerColor(player);
|
|
|
|
advOptions->setPlayerColor(player);
|
|
|
|
nextHero->setPlayerColor(player);
|
|
|
|
endTurn->setPlayerColor(player);
|
2010-02-20 15:24:38 +02:00
|
|
|
graphics->blueToPlayersAdv(resdatabar.bg,player);
|
|
|
|
|
2010-02-26 13:18:09 +02:00
|
|
|
//heroList.updateHList();
|
|
|
|
//townList.genList();
|
2010-02-20 15:24:38 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
void CAdvMapInt::startTurn()
|
|
|
|
{
|
|
|
|
state = INGAME;
|
2012-02-22 16:41:27 +03:00
|
|
|
if(LOCPLINT->cb->getCurrentPlayer() == LOCPLINT->playerID)
|
|
|
|
{
|
|
|
|
adjustActiveness(false);
|
2012-06-13 16:04:06 +03:00
|
|
|
minimap.setAIRadar(false);
|
2012-02-22 16:41:27 +03:00
|
|
|
}
|
2010-01-02 03:48:44 +02:00
|
|
|
}
|
|
|
|
|
2011-09-24 19:46:23 +03:00
|
|
|
void CAdvMapInt::endingTurn()
|
|
|
|
{
|
|
|
|
if(LOCPLINT->cingconsole->active)
|
|
|
|
LOCPLINT->cingconsole->deactivate();
|
|
|
|
LOCPLINT->makingTurn = false;
|
|
|
|
LOCPLINT->cb->endTurn();
|
|
|
|
}
|
|
|
|
|
2014-07-01 17:19:08 +03:00
|
|
|
const CGObjectInstance* CAdvMapInt::getActiveObject(const int3 &mapPos)
|
2010-03-21 00:17:19 +02:00
|
|
|
{
|
2012-05-14 19:29:06 +03:00
|
|
|
std::vector < const CGObjectInstance * > bobjs = LOCPLINT->cb->getBlockingObjs(mapPos); //blocking objects at tile
|
|
|
|
|
|
|
|
if (bobjs.empty())
|
|
|
|
return nullptr;
|
2011-05-03 06:14:18 +03:00
|
|
|
|
2014-07-01 17:19:08 +03:00
|
|
|
return *boost::range::max_element(bobjs, &CMapHandler::compareObjectBlitOrder);
|
|
|
|
/*
|
2012-09-23 21:01:04 +03:00
|
|
|
if (bobjs.back()->ID == Obj::HERO)
|
2012-05-14 19:29:06 +03:00
|
|
|
return bobjs.back();
|
|
|
|
else
|
2014-07-01 17:19:08 +03:00
|
|
|
return bobjs.front();*/
|
2012-05-14 19:29:06 +03:00
|
|
|
}
|
|
|
|
|
|
|
|
void CAdvMapInt::tileLClicked(const int3 &mapPos)
|
|
|
|
{
|
|
|
|
if(!LOCPLINT->cb->isVisible(mapPos) || !LOCPLINT->makingTurn)
|
|
|
|
return;
|
2011-08-18 00:48:12 +03:00
|
|
|
|
2012-05-14 19:29:06 +03:00
|
|
|
const TerrainTile *tile = LOCPLINT->cb->getTile(mapPos);
|
2010-03-21 00:17:19 +02:00
|
|
|
|
2014-07-01 17:19:08 +03:00
|
|
|
const CGObjectInstance *topBlocking = getActiveObject(mapPos);
|
2010-03-21 00:17:19 +02:00
|
|
|
|
|
|
|
int3 selPos = selection->getSightCenter();
|
2012-05-14 19:29:06 +03:00
|
|
|
if(spellBeingCasted && isInScreenRange(selPos, mapPos))
|
2010-03-21 00:17:19 +02:00
|
|
|
{
|
2011-05-10 01:20:47 +03:00
|
|
|
const TerrainTile *heroTile = LOCPLINT->cb->getTile(selPos);
|
2010-03-21 00:17:19 +02:00
|
|
|
|
|
|
|
switch(spellBeingCasted->id)
|
|
|
|
{
|
2013-02-11 02:24:57 +03:00
|
|
|
case SpellID::SCUTTLE_BOAT: //Scuttle Boat
|
2013-01-31 23:11:25 +03:00
|
|
|
if(topBlocking && topBlocking->ID == Obj::BOAT)
|
2012-05-14 19:29:06 +03:00
|
|
|
leaveCastingMode(true, mapPos);
|
2010-03-21 00:17:19 +02:00
|
|
|
break;
|
2013-02-11 02:24:57 +03:00
|
|
|
case SpellID::DIMENSION_DOOR:
|
2010-03-21 00:17:19 +02:00
|
|
|
if(!tile || tile->isClear(heroTile))
|
2012-05-14 19:29:06 +03:00
|
|
|
leaveCastingMode(true, mapPos);
|
2010-03-21 00:17:19 +02:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
return;
|
|
|
|
}
|
2010-08-13 13:46:08 +03:00
|
|
|
//check if we can select this object
|
2012-09-23 21:01:04 +03:00
|
|
|
bool canSelect = topBlocking && topBlocking->ID == Obj::HERO && topBlocking->tempOwner == LOCPLINT->playerID;
|
|
|
|
canSelect |= topBlocking && topBlocking->ID == Obj::TOWN && LOCPLINT->cb->getPlayerRelations(LOCPLINT->playerID, topBlocking->tempOwner);
|
2010-03-21 00:17:19 +02:00
|
|
|
|
2012-09-23 21:01:04 +03:00
|
|
|
if (selection->ID != Obj::HERO) //hero is not selected (presumably town)
|
2010-03-21 00:17:19 +02:00
|
|
|
{
|
|
|
|
assert(!terrain.currentPath); //path can be active only when hero is selected
|
|
|
|
if(selection == topBlocking) //selected town clicked
|
|
|
|
LOCPLINT->openTownWindow(static_cast<const CGTownInstance*>(topBlocking));
|
2010-08-13 13:46:08 +03:00
|
|
|
else if ( canSelect )
|
|
|
|
select(static_cast<const CArmedInstance*>(topBlocking), false);
|
2010-07-26 18:37:58 +03:00
|
|
|
return;
|
2010-03-21 00:17:19 +02:00
|
|
|
}
|
|
|
|
else if(const CGHeroInstance * currentHero = curHero()) //hero is selected
|
|
|
|
{
|
2012-05-14 19:29:06 +03:00
|
|
|
const CGPathNode *pn = LOCPLINT->cb->getPathInfo(mapPos);
|
2010-03-21 00:17:19 +02:00
|
|
|
if(currentHero == topBlocking) //clicked selected hero
|
|
|
|
{
|
|
|
|
LOCPLINT->openHeroWindow(currentHero);
|
2010-07-13 08:25:40 +03:00
|
|
|
return;
|
2010-03-21 00:17:19 +02:00
|
|
|
}
|
2010-08-13 13:46:08 +03:00
|
|
|
else if(canSelect && pn->turns == 255 ) //selectable object at inaccessible tile
|
2010-03-21 00:17:19 +02:00
|
|
|
{
|
|
|
|
select(static_cast<const CArmedInstance*>(topBlocking), false);
|
2010-07-13 08:25:40 +03:00
|
|
|
return;
|
2010-03-21 00:17:19 +02:00
|
|
|
}
|
|
|
|
else //still here? we need to move hero if we clicked end of already selected path or calculate a new path otherwise
|
|
|
|
{
|
2012-05-14 19:29:06 +03:00
|
|
|
if (terrain.currentPath && terrain.currentPath->endPos() == mapPos)//we'll be moving
|
2010-03-21 00:17:19 +02:00
|
|
|
{
|
|
|
|
LOCPLINT->moveHero(currentHero,*terrain.currentPath);
|
2010-07-13 08:25:40 +03:00
|
|
|
return;
|
2010-03-21 00:17:19 +02:00
|
|
|
}
|
2011-09-19 23:50:25 +03:00
|
|
|
else/* if(mp.z == currentHero->pos.z)*/ //remove old path and find a new one if we clicked on the map level on which hero is present
|
2010-03-21 00:17:19 +02:00
|
|
|
{
|
|
|
|
CGPath &path = LOCPLINT->paths[currentHero];
|
|
|
|
terrain.currentPath = &path;
|
2012-05-14 19:29:06 +03:00
|
|
|
bool gotPath = LOCPLINT->cb->getPath2(mapPos, path); //try getting path, erase if failed
|
2012-01-12 18:23:00 +03:00
|
|
|
updateMoveHero(currentHero);
|
2011-10-04 22:43:49 +03:00
|
|
|
if (!gotPath)
|
2010-03-21 00:17:19 +02:00
|
|
|
LOCPLINT->eraseCurrentPathOf(currentHero);
|
2010-07-13 08:25:40 +03:00
|
|
|
else
|
|
|
|
return;
|
2010-03-21 00:17:19 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
} //end of hero is selected "case"
|
|
|
|
else
|
|
|
|
{
|
2012-04-22 10:32:45 +03:00
|
|
|
throw std::runtime_error("Nothing is selected...");
|
2010-03-21 00:17:19 +02:00
|
|
|
}
|
2010-07-13 08:25:40 +03:00
|
|
|
|
|
|
|
if(const IShipyard *shipyard = ourInaccessibleShipyard(topBlocking))
|
|
|
|
{
|
|
|
|
LOCPLINT->showShipyardDialogOrProblemPopup(shipyard);
|
|
|
|
}
|
2010-03-21 00:17:19 +02:00
|
|
|
}
|
|
|
|
|
2012-05-14 19:29:06 +03:00
|
|
|
void CAdvMapInt::tileHovered(const int3 &mapPos)
|
2010-03-21 00:17:19 +02:00
|
|
|
{
|
2012-05-14 19:29:06 +03:00
|
|
|
if(!LOCPLINT->cb->isVisible(mapPos))
|
2011-05-03 06:14:18 +03:00
|
|
|
{
|
2012-12-14 18:32:53 +03:00
|
|
|
CCS->curh->changeGraphic(ECursor::ADVENTURE, 0);
|
2011-05-03 06:14:18 +03:00
|
|
|
statusbar.clear();
|
|
|
|
return;
|
|
|
|
}
|
2014-07-01 17:19:08 +03:00
|
|
|
const CGObjectInstance *objAtTile = getActiveObject(mapPos);
|
2011-05-03 06:14:18 +03:00
|
|
|
|
2012-05-14 19:29:06 +03:00
|
|
|
if (objAtTile)
|
2010-03-21 00:17:19 +02:00
|
|
|
{
|
2014-06-24 20:39:36 +03:00
|
|
|
std::string text = curHero() ? objAtTile->getHoverText(curHero()) : objAtTile->getHoverText(LOCPLINT->playerID);
|
2012-05-14 19:29:06 +03:00
|
|
|
boost::replace_all(text,"\n"," ");
|
2013-08-29 16:46:27 +03:00
|
|
|
statusbar.setText(text);
|
2010-03-21 00:17:19 +02:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
std::string hlp;
|
2012-05-14 19:29:06 +03:00
|
|
|
CGI->mh->getTerrainDescr(mapPos, hlp, false);
|
2013-08-29 16:46:27 +03:00
|
|
|
statusbar.setText(hlp);
|
2010-03-21 00:17:19 +02:00
|
|
|
}
|
|
|
|
|
2012-05-14 19:29:06 +03:00
|
|
|
const CGPathNode *pnode = LOCPLINT->cb->getPathInfo(mapPos);
|
2010-03-21 00:17:19 +02:00
|
|
|
|
|
|
|
int turns = pnode->turns;
|
2011-12-14 00:23:17 +03:00
|
|
|
vstd::amin(turns, 3);
|
2010-03-21 00:17:19 +02:00
|
|
|
|
|
|
|
if(!selection) //may occur just at the start of game (fake move before full intiialization)
|
|
|
|
return;
|
|
|
|
|
|
|
|
if(spellBeingCasted)
|
|
|
|
{
|
|
|
|
switch(spellBeingCasted->id)
|
|
|
|
{
|
2013-02-11 02:24:57 +03:00
|
|
|
case SpellID::SCUTTLE_BOAT:
|
2012-09-23 21:01:04 +03:00
|
|
|
if(objAtTile && objAtTile->ID == Obj::BOAT)
|
2012-12-14 18:32:53 +03:00
|
|
|
CCS->curh->changeGraphic(ECursor::ADVENTURE, 42);
|
2010-03-21 00:17:19 +02:00
|
|
|
else
|
2012-12-14 18:32:53 +03:00
|
|
|
CCS->curh->changeGraphic(ECursor::ADVENTURE, 0);
|
2010-03-21 00:17:19 +02:00
|
|
|
return;
|
2013-02-11 02:24:57 +03:00
|
|
|
case SpellID::DIMENSION_DOOR:
|
2010-03-21 00:17:19 +02:00
|
|
|
{
|
2012-05-14 19:29:06 +03:00
|
|
|
const TerrainTile *t = LOCPLINT->cb->getTile(mapPos, false);
|
2010-03-21 00:17:19 +02:00
|
|
|
int3 hpos = selection->getSightCenter();
|
2012-05-14 19:29:06 +03:00
|
|
|
if((!t || t->isClear(LOCPLINT->cb->getTile(hpos))) && isInScreenRange(hpos, mapPos))
|
2012-12-14 18:32:53 +03:00
|
|
|
CCS->curh->changeGraphic(ECursor::ADVENTURE, 41);
|
2010-03-21 00:17:19 +02:00
|
|
|
else
|
2012-12-14 18:32:53 +03:00
|
|
|
CCS->curh->changeGraphic(ECursor::ADVENTURE, 0);
|
2010-03-21 00:17:19 +02:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2014-04-01 14:53:28 +03:00
|
|
|
const bool guardingCreature = CGI->mh->map->isInTheMap(LOCPLINT->cb->getGuardingCreaturePosition(mapPos));
|
2010-05-06 15:13:31 +03:00
|
|
|
|
2012-09-23 21:01:04 +03:00
|
|
|
if(selection->ID == Obj::TOWN)
|
2010-03-21 00:17:19 +02:00
|
|
|
{
|
2010-08-13 13:46:08 +03:00
|
|
|
if(objAtTile)
|
2010-03-21 00:17:19 +02:00
|
|
|
{
|
2013-02-04 00:05:44 +03:00
|
|
|
if(objAtTile->ID == Obj::TOWN && LOCPLINT->cb->getPlayerRelations(LOCPLINT->playerID, objAtTile->tempOwner) != PlayerRelations::ENEMIES)
|
2012-12-14 18:32:53 +03:00
|
|
|
CCS->curh->changeGraphic(ECursor::ADVENTURE, 3);
|
2012-09-23 21:01:04 +03:00
|
|
|
else if(objAtTile->ID == Obj::HERO && objAtTile->tempOwner == LOCPLINT->playerID)
|
2012-12-14 18:32:53 +03:00
|
|
|
CCS->curh->changeGraphic(ECursor::ADVENTURE, 2);
|
2012-02-28 14:26:08 +03:00
|
|
|
else
|
2012-12-14 18:32:53 +03:00
|
|
|
CCS->curh->changeGraphic(ECursor::ADVENTURE, 0);
|
2010-03-21 00:17:19 +02:00
|
|
|
}
|
|
|
|
else
|
2012-12-14 18:32:53 +03:00
|
|
|
CCS->curh->changeGraphic(ECursor::ADVENTURE, 0);
|
2010-03-21 00:17:19 +02:00
|
|
|
}
|
|
|
|
else if(const CGHeroInstance *h = curHero())
|
|
|
|
{
|
2012-06-02 18:16:54 +03:00
|
|
|
bool accessible = pnode->turns < 255;
|
|
|
|
|
2010-03-21 00:17:19 +02:00
|
|
|
if(objAtTile)
|
|
|
|
{
|
2012-09-23 21:01:04 +03:00
|
|
|
if(objAtTile->ID == Obj::HERO)
|
2010-03-21 00:17:19 +02:00
|
|
|
{
|
2010-08-30 02:12:34 +03:00
|
|
|
if(!LOCPLINT->cb->getPlayerRelations( LOCPLINT->playerID, objAtTile->tempOwner)) //enemy hero
|
2010-03-21 00:17:19 +02:00
|
|
|
{
|
|
|
|
if(accessible)
|
2012-12-14 18:32:53 +03:00
|
|
|
CCS->curh->changeGraphic(ECursor::ADVENTURE, 5 + turns*6);
|
2010-03-21 00:17:19 +02:00
|
|
|
else
|
2012-12-14 18:32:53 +03:00
|
|
|
CCS->curh->changeGraphic(ECursor::ADVENTURE, 0);
|
2010-03-21 00:17:19 +02:00
|
|
|
}
|
2010-08-13 13:46:08 +03:00
|
|
|
else //our or ally hero
|
2010-03-21 00:17:19 +02:00
|
|
|
{
|
|
|
|
if(selection == objAtTile)
|
2012-12-14 18:32:53 +03:00
|
|
|
CCS->curh->changeGraphic(ECursor::ADVENTURE, 2);
|
2010-03-21 00:17:19 +02:00
|
|
|
else if(accessible)
|
2012-12-14 18:32:53 +03:00
|
|
|
CCS->curh->changeGraphic(ECursor::ADVENTURE, 8 + turns*6);
|
2010-03-21 00:17:19 +02:00
|
|
|
else
|
2012-12-14 18:32:53 +03:00
|
|
|
CCS->curh->changeGraphic(ECursor::ADVENTURE, 2);
|
2010-03-21 00:17:19 +02:00
|
|
|
}
|
|
|
|
}
|
2012-09-23 21:01:04 +03:00
|
|
|
else if(objAtTile->ID == Obj::TOWN)
|
2010-03-21 00:17:19 +02:00
|
|
|
{
|
2010-08-30 02:12:34 +03:00
|
|
|
if(!LOCPLINT->cb->getPlayerRelations( LOCPLINT->playerID, objAtTile->tempOwner)) //enemy town
|
2010-03-21 00:17:19 +02:00
|
|
|
{
|
2012-01-12 18:23:00 +03:00
|
|
|
if(accessible)
|
2010-03-21 00:17:19 +02:00
|
|
|
{
|
|
|
|
const CGTownInstance* townObj = dynamic_cast<const CGTownInstance*>(objAtTile);
|
|
|
|
|
|
|
|
// Show movement cursor for unguarded enemy towns, otherwise attack cursor.
|
2011-02-21 06:13:00 +02:00
|
|
|
if (townObj && !townObj->armedGarrison())
|
2012-12-14 18:32:53 +03:00
|
|
|
CCS->curh->changeGraphic(ECursor::ADVENTURE, 9 + turns*6);
|
2010-03-21 00:17:19 +02:00
|
|
|
else
|
2012-12-14 18:32:53 +03:00
|
|
|
CCS->curh->changeGraphic(ECursor::ADVENTURE, 5 + turns*6);
|
2010-03-21 00:17:19 +02:00
|
|
|
|
2012-01-12 18:23:00 +03:00
|
|
|
}
|
|
|
|
else
|
2010-03-21 00:17:19 +02:00
|
|
|
{
|
2012-12-14 18:32:53 +03:00
|
|
|
CCS->curh->changeGraphic(ECursor::ADVENTURE, 0);
|
2010-03-21 00:17:19 +02:00
|
|
|
}
|
|
|
|
}
|
2010-08-13 13:46:08 +03:00
|
|
|
else //our or ally town
|
2010-03-21 00:17:19 +02:00
|
|
|
{
|
|
|
|
if(accessible)
|
2012-12-14 18:32:53 +03:00
|
|
|
CCS->curh->changeGraphic(ECursor::ADVENTURE, 9 + turns*6);
|
2010-03-21 00:17:19 +02:00
|
|
|
else
|
2012-12-14 18:32:53 +03:00
|
|
|
CCS->curh->changeGraphic(ECursor::ADVENTURE, 3);
|
2010-03-21 00:17:19 +02:00
|
|
|
}
|
|
|
|
}
|
2012-09-23 21:01:04 +03:00
|
|
|
else if(objAtTile->ID == Obj::BOAT)
|
2010-03-21 00:17:19 +02:00
|
|
|
{
|
|
|
|
if(accessible)
|
2012-12-14 18:32:53 +03:00
|
|
|
CCS->curh->changeGraphic(ECursor::ADVENTURE, 6 + turns*6);
|
2010-03-21 00:17:19 +02:00
|
|
|
else
|
2012-12-14 18:32:53 +03:00
|
|
|
CCS->curh->changeGraphic(ECursor::ADVENTURE, 0);
|
2010-03-21 00:17:19 +02:00
|
|
|
}
|
2012-09-23 21:01:04 +03:00
|
|
|
else if (objAtTile->ID == Obj::GARRISON || objAtTile->ID == Obj::GARRISON2)
|
2010-03-21 00:17:19 +02:00
|
|
|
{
|
2012-01-12 18:23:00 +03:00
|
|
|
if (accessible)
|
2010-03-21 00:17:19 +02:00
|
|
|
{
|
|
|
|
const CGGarrison* garrObj = dynamic_cast<const CGGarrison*>(objAtTile); //TODO evil evil cast!
|
|
|
|
|
|
|
|
// Show battle cursor for guarded enemy garrisons, otherwise movement cursor.
|
2012-01-12 18:23:00 +03:00
|
|
|
if (garrObj && garrObj->stacksCount()
|
2010-08-30 02:12:34 +03:00
|
|
|
&& !LOCPLINT->cb->getPlayerRelations( LOCPLINT->playerID, garrObj->tempOwner) )
|
2012-12-14 18:32:53 +03:00
|
|
|
CCS->curh->changeGraphic(ECursor::ADVENTURE, 5 + turns*6);
|
2010-03-21 00:17:19 +02:00
|
|
|
else
|
2012-12-14 18:32:53 +03:00
|
|
|
CCS->curh->changeGraphic(ECursor::ADVENTURE, 9 + turns*6);
|
2012-01-12 18:23:00 +03:00
|
|
|
}
|
|
|
|
else
|
2012-12-14 18:32:53 +03:00
|
|
|
CCS->curh->changeGraphic(ECursor::ADVENTURE, 0);
|
2010-03-21 00:17:19 +02:00
|
|
|
}
|
2010-05-06 15:13:31 +03:00
|
|
|
else if (guardingCreature && accessible) //(objAtTile->ID == 54) //monster
|
|
|
|
{
|
2012-12-14 18:32:53 +03:00
|
|
|
CCS->curh->changeGraphic(ECursor::ADVENTURE, 5 + turns*6);
|
2010-05-06 15:13:31 +03:00
|
|
|
}
|
2010-03-21 00:17:19 +02:00
|
|
|
else
|
|
|
|
{
|
|
|
|
if(accessible)
|
|
|
|
{
|
|
|
|
if(pnode->land)
|
2012-12-14 18:32:53 +03:00
|
|
|
CCS->curh->changeGraphic(ECursor::ADVENTURE, 9 + turns*6);
|
2010-03-21 00:17:19 +02:00
|
|
|
else
|
2012-12-14 18:32:53 +03:00
|
|
|
CCS->curh->changeGraphic(ECursor::ADVENTURE, 28 + turns);
|
2010-03-21 00:17:19 +02:00
|
|
|
}
|
|
|
|
else
|
2012-12-14 18:32:53 +03:00
|
|
|
CCS->curh->changeGraphic(ECursor::ADVENTURE, 0);
|
2010-03-21 00:17:19 +02:00
|
|
|
}
|
2012-01-12 18:23:00 +03:00
|
|
|
}
|
|
|
|
else //no objs
|
2010-03-21 00:17:19 +02:00
|
|
|
{
|
2011-09-19 23:50:25 +03:00
|
|
|
if(accessible/* && pnode->accessible != CGPathNode::FLYABLE*/)
|
2010-03-21 00:17:19 +02:00
|
|
|
{
|
2012-01-12 18:23:00 +03:00
|
|
|
if (guardingCreature)
|
2011-09-19 23:50:25 +03:00
|
|
|
{
|
2012-12-14 18:32:53 +03:00
|
|
|
CCS->curh->changeGraphic(ECursor::ADVENTURE, 5 + turns*6);
|
2012-09-25 21:00:55 +03:00
|
|
|
}
|
|
|
|
else
|
2011-09-19 23:50:25 +03:00
|
|
|
{
|
2010-05-06 15:13:31 +03:00
|
|
|
if(pnode->land)
|
|
|
|
{
|
2012-11-06 19:39:29 +03:00
|
|
|
if(LOCPLINT->cb->getTile(h->getPosition(false))->terType != ETerrainType::WATER)
|
2012-12-14 18:32:53 +03:00
|
|
|
CCS->curh->changeGraphic(ECursor::ADVENTURE, 4 + turns*6);
|
2010-05-06 15:13:31 +03:00
|
|
|
else
|
2012-12-14 18:32:53 +03:00
|
|
|
CCS->curh->changeGraphic(ECursor::ADVENTURE, 7 + turns*6); //anchor
|
2010-05-06 15:13:31 +03:00
|
|
|
}
|
2010-03-21 00:17:19 +02:00
|
|
|
else
|
2012-12-14 18:32:53 +03:00
|
|
|
CCS->curh->changeGraphic(ECursor::ADVENTURE, 6 + turns*6);
|
2010-03-21 00:17:19 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
2012-12-14 18:32:53 +03:00
|
|
|
CCS->curh->changeGraphic(ECursor::ADVENTURE, 0);
|
2010-03-21 00:17:19 +02:00
|
|
|
}
|
|
|
|
}
|
2010-07-13 08:25:40 +03:00
|
|
|
|
2011-02-20 11:24:53 +02:00
|
|
|
if(ourInaccessibleShipyard(objAtTile))
|
2010-07-13 08:25:40 +03:00
|
|
|
{
|
2012-12-14 18:32:53 +03:00
|
|
|
CCS->curh->changeGraphic(ECursor::ADVENTURE, 6);
|
2010-07-13 08:25:40 +03:00
|
|
|
}
|
2010-03-21 00:17:19 +02:00
|
|
|
}
|
|
|
|
|
2012-05-14 19:29:06 +03:00
|
|
|
void CAdvMapInt::tileRClicked(const int3 &mapPos)
|
2010-03-21 00:17:19 +02:00
|
|
|
{
|
|
|
|
if(spellBeingCasted)
|
|
|
|
{
|
|
|
|
leaveCastingMode();
|
|
|
|
return;
|
|
|
|
}
|
2012-05-14 19:29:06 +03:00
|
|
|
if(!LOCPLINT->cb->isVisible(mapPos))
|
2011-05-03 06:14:18 +03:00
|
|
|
{
|
|
|
|
CRClickPopup::createAndPush(VLC->generaltexth->allTexts[61]); //Uncharted Territory
|
|
|
|
return;
|
|
|
|
}
|
2010-03-21 00:17:19 +02:00
|
|
|
|
2014-07-01 17:19:08 +03:00
|
|
|
const CGObjectInstance * obj = getActiveObject(mapPos);
|
2012-05-14 19:29:06 +03:00
|
|
|
if(!obj)
|
2010-03-21 00:17:19 +02:00
|
|
|
{
|
|
|
|
// Bare or undiscovered terrain
|
2012-05-14 19:29:06 +03:00
|
|
|
const TerrainTile * tile = LOCPLINT->cb->getTile(mapPos);
|
2012-01-12 18:23:00 +03:00
|
|
|
if (tile)
|
2010-03-21 00:17:19 +02:00
|
|
|
{
|
|
|
|
std::string hlp;
|
2012-05-14 19:29:06 +03:00
|
|
|
CGI->mh->getTerrainDescr(mapPos, hlp, true);
|
2010-03-21 00:17:19 +02:00
|
|
|
CRClickPopup::createAndPush(hlp);
|
|
|
|
}
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
CRClickPopup::createAndPush(obj, GH.current->motion, CENTER);
|
|
|
|
}
|
|
|
|
|
|
|
|
void CAdvMapInt::enterCastingMode(const CSpell * sp)
|
|
|
|
{
|
2013-02-11 02:24:57 +03:00
|
|
|
assert(sp->id == SpellID::SCUTTLE_BOAT || sp->id == SpellID::DIMENSION_DOOR);
|
2010-03-21 00:17:19 +02:00
|
|
|
spellBeingCasted = sp;
|
|
|
|
|
|
|
|
deactivate();
|
|
|
|
terrain.activate();
|
|
|
|
GH.fakeMouseMove();
|
|
|
|
}
|
|
|
|
|
|
|
|
void CAdvMapInt::leaveCastingMode(bool cast /*= false*/, int3 dest /*= int3(-1, -1, -1)*/)
|
|
|
|
{
|
|
|
|
assert(spellBeingCasted);
|
2013-02-11 02:24:57 +03:00
|
|
|
SpellID id = spellBeingCasted->id;
|
2013-06-26 14:18:27 +03:00
|
|
|
spellBeingCasted = nullptr;
|
2010-03-21 00:17:19 +02:00
|
|
|
terrain.deactivate();
|
|
|
|
activate();
|
|
|
|
|
2010-06-01 00:14:15 +03:00
|
|
|
if(cast)
|
|
|
|
LOCPLINT->cb->castSpell(curHero(), id, dest);
|
2012-01-12 18:23:00 +03:00
|
|
|
else
|
2010-06-01 00:14:15 +03:00
|
|
|
LOCPLINT->showInfoDialog(CGI->generaltexth->allTexts[731]); //Spell cancelled
|
2010-03-21 00:17:19 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
const CGHeroInstance * CAdvMapInt::curHero() const
|
|
|
|
{
|
2012-09-23 21:01:04 +03:00
|
|
|
if(selection && selection->ID == Obj::HERO)
|
2010-03-21 00:17:19 +02:00
|
|
|
return static_cast<const CGHeroInstance *>(selection);
|
|
|
|
else
|
2013-06-26 14:18:27 +03:00
|
|
|
return nullptr;
|
2010-03-21 00:17:19 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
const CGTownInstance * CAdvMapInt::curTown() const
|
|
|
|
{
|
2012-09-23 21:01:04 +03:00
|
|
|
if(selection && selection->ID == Obj::TOWN)
|
2010-03-21 00:17:19 +02:00
|
|
|
return static_cast<const CGTownInstance *>(selection);
|
|
|
|
else
|
2013-06-26 14:18:27 +03:00
|
|
|
return nullptr;
|
2010-03-21 00:17:19 +02:00
|
|
|
}
|
|
|
|
|
2010-07-13 08:25:40 +03:00
|
|
|
const IShipyard * CAdvMapInt::ourInaccessibleShipyard(const CGObjectInstance *obj) const
|
|
|
|
{
|
|
|
|
const IShipyard *ret = IShipyard::castFrom(obj);
|
|
|
|
|
2012-12-14 18:32:53 +03:00
|
|
|
if(!ret || obj->tempOwner != player || CCS->curh->type || (CCS->curh->frame != 6 && CCS->curh->frame != 0))
|
2013-06-26 14:18:27 +03:00
|
|
|
return nullptr;
|
2010-07-13 08:25:40 +03:00
|
|
|
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
2012-02-22 16:41:27 +03:00
|
|
|
void CAdvMapInt::aiTurnStarted()
|
|
|
|
{
|
|
|
|
adjustActiveness(true);
|
2012-08-06 10:34:37 +03:00
|
|
|
CCS->musich->playMusicFromSet("enemy-turn", true);
|
2012-06-13 16:04:06 +03:00
|
|
|
adventureInt->minimap.setAIRadar(true);
|
|
|
|
adventureInt->infoBar.startEnemyTurn(LOCPLINT->cb->getCurrentPlayer());
|
|
|
|
adventureInt->infoBar.showAll(screen);//force refresh on inactive object
|
2012-02-22 16:41:27 +03:00
|
|
|
}
|
|
|
|
|
|
|
|
void CAdvMapInt::adjustActiveness(bool aiTurnStart)
|
|
|
|
{
|
|
|
|
bool wasActive = isActive();
|
|
|
|
|
|
|
|
if(wasActive)
|
|
|
|
deactivate();
|
|
|
|
adventureInt->duringAITurn = aiTurnStart;
|
|
|
|
if(wasActive)
|
|
|
|
activate();
|
|
|
|
}
|
2014-07-15 10:14:49 +03:00
|
|
|
|
|
|
|
CAdventureOptions::CAdventureOptions():
|
|
|
|
CWindowObject(PLAYER_COLORED, "ADVOPTS")
|
|
|
|
{
|
|
|
|
OBJ_CONSTRUCTION_CAPTURING_ALL;
|
|
|
|
|
2014-08-03 14:16:19 +03:00
|
|
|
exit = new CButton(Point(204, 313), "IOK6432.DEF", CButton::tooltip(), boost::bind(&CAdventureOptions::close, this), SDLK_RETURN);
|
2014-07-15 10:14:49 +03:00
|
|
|
exit->assignedKeys.insert(SDLK_ESCAPE);
|
|
|
|
|
2014-08-03 14:16:19 +03:00
|
|
|
scenInfo = new CButton(Point(24, 198), "ADVINFO.DEF", CButton::tooltip(), [&]{ close(); }, SDLK_i);
|
|
|
|
scenInfo->addCallback(CAdventureOptions::showScenarioInfo);
|
|
|
|
|
|
|
|
//viewWorld = new CButton("","",boost::bind(&CGuiHandler::popIntTotally, &GH, this), 204, 313, "IOK6432.DEF",SDLK_RETURN);
|
2014-07-15 10:14:49 +03:00
|
|
|
|
2014-08-03 14:16:19 +03:00
|
|
|
puzzle = new CButton(Point(24, 81), "ADVPUZ.DEF", CButton::tooltip(), [&]{ close(); }, SDLK_p);
|
|
|
|
puzzle->addCallback(boost::bind(&CPlayerInterface::showPuzzleMap, LOCPLINT));
|
2014-07-15 10:14:49 +03:00
|
|
|
|
2014-08-03 14:16:19 +03:00
|
|
|
dig = new CButton(Point(24, 139), "ADVDIG.DEF", CButton::tooltip(), [&]{ close(); }, SDLK_d);
|
2014-07-15 10:14:49 +03:00
|
|
|
if(const CGHeroInstance *h = adventureInt->curHero())
|
2014-08-03 14:16:19 +03:00
|
|
|
dig->addCallback(boost::bind(&CPlayerInterface::tryDiggging, LOCPLINT, h));
|
2014-07-15 10:14:49 +03:00
|
|
|
else
|
|
|
|
dig->block(true);
|
|
|
|
}
|
|
|
|
|
|
|
|
void CAdventureOptions::showScenarioInfo()
|
|
|
|
{
|
|
|
|
auto campState = LOCPLINT->cb->getStartInfo()->campState;
|
|
|
|
if(campState)
|
|
|
|
{
|
|
|
|
GH.pushInt(new CBonusSelection(campState));
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
GH.pushInt(new CScenarioInfo(LOCPLINT->cb->getMapHeader(), LOCPLINT->cb->getStartInfo()));
|
|
|
|
}
|
|
|
|
}
|