1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-12-20 20:23:03 +02:00
Commit Graph

855 Commits

Author SHA1 Message Date
Ivan Savenko
c10dac929d - New animation system:
-- New files: hch/CAnimation.h/cpp
-- Class CAnimation capable to load file partially and/or keep data in compressed state
-- Buttons now use CAnimation instead of CDefHandler

- build system regenerated to include new files
- fixed several gcc warnings
- updated README.linux
2010-10-18 15:08:59 +00:00
DjWarmonger
6cadd47f0d Fixes for artifact system - instances are serialized and synchronized. However, still some serializer issue prevents Scroll from working. 2010-10-09 18:38:32 +00:00
DjWarmonger
b75cf89f86 Partial support for customizable artifacts and Spell Scroll. Still doesn't work, though. 2010-10-03 17:52:11 +00:00
DjWarmonger
0f314e106c Artifacts will now be handled by pointers.
Assembling & disassembling combos may be buggy, but it's already been before.
2010-10-03 07:07:53 +00:00
DjWarmonger
2c43707661 More fixes for weeks & growths. 2010-10-02 09:43:22 +00:00
DjWarmonger
02d7fa35b7 A number of fixes. Banks serialization, doubling spell effects, week of plague. 2010-10-02 07:10:38 +00:00
DjWarmonger
47c8ee2e13 Statue of Legion constituents are now properly handled by GUI. 2010-09-26 05:21:09 +00:00
DjWarmonger
717141ab0b Statue of Legion is finally functional.
You can see my attempt to create very generic handling of global effects, but I abandoned it since no other items might actually use it.

However, Statue's constituents are buggy, so may be assembling & dissasembling them. Most likely this issue is general.
2010-09-25 20:23:55 +00:00
mateuszb
9356ba15ef * minor improvements for campaigns 2010-09-04 14:49:15 +00:00
Frank Zago
4b8be22fb6 Several compile/link fixes. 2010-09-04 14:47:39 +00:00
mateuszb
4ba3c68ced Chenges (networking for PG, minor fixes) 2010-09-03 18:42:54 +00:00
mateuszb
608e26b453 * a few fixes for CStack.effects removal - more should come 2010-08-31 10:22:21 +00:00
DjWarmonger
bfe266a377 Moved battle effects to bonus system. May be buggy.
Moved creature damage to bonus system, simplified its handling. Some changes and tweaks.

Support for Adela's bless.
2010-08-30 18:06:17 +00:00
Ivan Savenko
9e8d0651f6 - fix for #32 (b)
- fix for some warnings
2010-08-29 23:12:34 +00:00
DjWarmonger
cb1a01950f Fixed #617 2010-08-29 09:00:59 +00:00
Ivan Savenko
88fd213e87 - LodHandler now will ignore file extensions.
Special case: MSK\MSG files (they have same names as def) can be accessed as file#msk or file#msg
- some fixes
2010-08-28 15:10:37 +00:00
mateuszb
fc79b9b6cf * partial implementation of hero crossover
* minor fixes to resolution handling
* other minor fixes and changes
2010-08-28 14:52:20 +00:00
Ivan Savenko
4d171bd53c -rewrote GarrisonInt with use of object capturing
- BitmapHandler can now load images from any format supported by SDL_Image
note: file can have any possible format but extension should be .bmp or .pcx
- fixed some warnings
2010-08-27 16:20:35 +00:00
mateuszb
d1bfe4cbd6 * a bit better screen scrolling for small resolutions
* a bit optimized terrainRect
2010-08-26 15:33:55 +00:00
mateuszb
c45d037bc8 * small bugfix for hiding tiles
* minor changes
2010-08-26 12:06:36 +00:00
DjWarmonger
c7f8f0a967 Support for creature weeks and Deity of Fire is now complete. 2010-08-26 07:23:08 +00:00
Ivan Savenko
dc2f3cf181 - some fixes for town events
- #190 - InfoWindow components adjusted vertically
- #194 - correct sex for heroes in battles
2010-08-25 14:57:58 +00:00
mateuszb
7cad2364fe * minor fixes for screen scrolling 2010-08-23 16:13:30 +00:00
mateuszb
6b8718b046 * partially done support for resolutions smaller than 800x600 by screen scrolling 2010-08-23 15:16:40 +00:00
DjWarmonger
6f94fcd083 Minor fix for creature Component.
Some missing code also.
2010-08-22 07:54:24 +00:00
Frank Zago
e252c2d06c Build files update. 2010-08-21 00:41:40 +00:00
mateuszb
d681afe1c1 Changes towards campaign support. 2010-08-20 13:34:39 +00:00
mateuszb
6ebfe25f86 * compile fixes & minor changes (I hope they are correct, SComponent::setSurface didn't return any value and failed to compile - I'm not sure if I return proper value). 2010-08-19 15:24:32 +00:00
Ivan Savenko
d732565002 - blocked retreating from castle. Escape Tunnel implemented.
- fixed crash when player have no hero (like castle defence)
- minor fixes
2010-08-19 11:03:33 +00:00
Ivan Savenko
8319e5e703 - town events implemented
- merged CustomImagecComponent into SComponent
- moved some subID-related code from CastleInterface
2010-08-18 14:24:30 +00:00
Michał W. Urbańczyk
7e5b675cbf Fixed crash on drawing selectable component. 2010-08-18 10:58:41 +00:00
Michał W. Urbańczyk
58c2e176c4 Smarter fix for #577 ;) 2010-08-18 10:53:59 +00:00
Michał W. Urbańczyk
6057ca0c0b Reverted r1752
[breaks a few things]
2010-08-18 10:52:30 +00:00
mateuszb
fe87ba6608 * fixed crash on displaying right or bottom part of advmap 2010-08-18 10:37:43 +00:00
Michał W. Urbańczyk
4aa60cd40e Minor changes. 2010-08-18 09:50:25 +00:00
DjWarmonger
48b262756b Fixed #577. New BlockingDialog functionality - only accept. 2010-08-17 16:26:48 +00:00
DjWarmonger
6c3ad7fcae Fixed #565. Creature components will not get description if they quantity is set to zero. 2010-08-17 15:50:17 +00:00
DjWarmonger
084a0148c7 Compile fix + minor changes. 2010-08-17 15:16:08 +00:00
mateuszb
9c60629bcf * minor changes 2010-08-17 14:58:13 +00:00
mateuszb
c96dab5c7e * reverting prevoius revisiom
* minor changes
2010-08-17 12:48:34 +00:00
mateuszb
9aa6d0a7b9 * refactoring of map handler and minor changes 2010-08-16 13:51:31 +00:00
mateuszb
9445e5b184 * small refactoring
Please don't touch CGI->state directly in client code - use callbacks instead. I'd like to make some mechanics-critical handlers in CGI const - a lot of work, certain changes have been done here.
2010-08-16 09:54:09 +00:00
Ivan Savenko
fd45cd0a6d - fix for #283
- ally support: adventure map
2010-08-13 10:46:08 +00:00
Ivan Savenko
520d40cc59 - uploaded config/settings.txt from 0.82 (fix for #605)
- fixes for #604 and #364
- ally support is mostly done:
-- exchange between heroes
-- exchange between hero\town
-- finishing the game
2010-08-12 15:54:25 +00:00
Michał W. Urbańczyk
f76e28ee95 Creature animations in 16 bpp. 2010-08-12 05:22:48 +00:00
Ivan Savenko
bdcdc89991 - University fix for #594
- Ally support:
- - fix for non-continuous players (notes to rev 1736)
- - objects visiting and shared puzzle map
2010-08-06 13:14:10 +00:00
Frank Zago
904f764628 Compile and warning fixes. 2010-08-06 02:47:43 +00:00
mateuszb
6928f850b9 * fixed 494
* minor changes
2010-08-05 11:47:57 +00:00
Michał W. Urbańczyk
78f44dc648 Support for 16bpp displays. Possible optimizations. 2010-08-05 11:02:18 +00:00
mateuszb
a95bb9d916 * fixed 576
* new cheat code: vcmiforgeofnoldorking - hero gets all artifacts except spell book, spell scrolls and war machines
2010-08-05 09:47:12 +00:00
mateuszb
7002e73908 * small fix 2010-08-05 07:52:34 +00:00
mateuszb
844d170b4f * Town portal implemented 2010-08-04 13:41:01 +00:00
mateuszb
52319f5713 * CBonusSelection will now work on CCampaignState instead of CCampaign; unfortunately there seems to be no elegant way to move that state between bonus selection screen and CGameState::init, so it's not yet moved. 2010-08-04 11:18:13 +00:00
Ivan Savenko
3c868146a6 - linux fix for BuildingHandler
- #584 should be fixed

- first part of ally support:
-- shared FoW
-- function Callback::getPlayerRelations for team checking
2010-08-03 12:34:06 +00:00
mateuszb
54496ddee1 * player's serialID removed (save format broken, new game seems to work)
* building bonus (campaigns) supported
2010-08-03 11:36:52 +00:00
mateuszb
3361126c55 * partially done building bonus (campaigns)
* ERMU -> picture name mapping by Ivan (thanks)
2010-08-02 14:29:30 +00:00
mateuszb
34c58bc966 * fixed some warnings 2010-08-02 11:06:49 +00:00
Michał W. Urbańczyk
4140711b6d Version set to 0.82.
Updated changelog.
Fixed crashes on losing.
2010-08-01 14:46:19 +00:00
mateuszb
b441143a73 * monster campaign bonus handled
* selecting / displaying difficulty
2010-08-01 14:40:34 +00:00
Michał W. Urbańczyk
c6653949e1 Fixed #90, #581, #567.
Broken #87
2010-08-01 14:04:48 +00:00
mateuszb
c06de1f1ce * improved campaign handling - bonus selection screen is mostly functional
* preliminary support for giving campaign bonuses (resources and spells, artifacts, skills for generated hero are given)
* differing the amount of resources given to AI and human players
* minor changes
2010-07-31 13:55:05 +00:00
Ivan Savenko
1338340027 - fixed 578
- minor fix to hero window
2010-07-31 13:18:40 +00:00
Michał W. Urbańczyk
558350c686 Fixed #564.
Minor improvements.
2010-07-31 01:38:12 +00:00
mateuszb
af7aebc806 * minor changes 2010-07-30 14:26:37 +00:00
mateuszb
99fcb23182 * several implrovements in campaign handling
* new cheat codes:
- vcmisilmaril - player wins
- vcmimelkor - player loses
2010-07-30 11:29:42 +00:00
Frank Zago
686061071f Compile fix. 2010-07-30 02:08:53 +00:00
mateuszb
052e4f08e5 * partially done campaign bonus selection 2010-07-29 17:00:34 +00:00
mateuszb
d3bf011270 * fixed #559 2010-07-29 12:54:30 +00:00
Ivan Savenko
c1f0b956f4 bugfixing:
#124 - level-up code will now use ping-pong mode
#145 - switched skills positions, 1st skill will be selected
#545 - replaced images in  reward dialog of seer hut
2010-07-28 22:39:56 +00:00
Michał W. Urbańczyk
fc4c496f99 Fixed #556. Version for dev build 0.81d
EDIT: r1703 will be 0.81d
2010-07-28 22:24:16 +00:00
Michał W. Urbańczyk
cc96374a40 Fixed #552 2010-07-28 10:46:36 +00:00
mateuszb
f004cbff3f * fixed #550 2010-07-28 10:09:15 +00:00
Ivan Savenko
e025a43cb0 - some fixes for Castle Gate and Hill Fort
- removed unavailable in Hill Fort upgrades from cr_upgrade_list.txt
- fixed bug in upgrading creatures
- workaround to make VCMI work with Russian language files (possibly fixed 289)
2010-07-26 23:20:21 +00:00
Michał W. Urbańczyk
2b899d5777 Fixed #544. Final fix for #493. 2010-07-26 20:56:39 +00:00
Michał W. Urbańczyk
dc936d5686 Fixed #543 and #547. Fixes for marketplace. Combined artifacts will again give bonuses from their constituents. 2010-07-26 15:37:58 +00:00
Ivan Savenko
a00e5cc177 - implemented scholar skill
- fixed some remaining building issues (#361)
- Portal of Summoning will now be present in fort window
- some fixes for Thieves Guild window (partial #386)
2010-07-25 22:47:59 +00:00
Michał W. Urbańczyk
ff078dc440 Fixed #522 (probably), #529, #540.
Version to be released as dev build 0.81b
2010-07-24 11:46:04 +00:00
Michał W. Urbańczyk
4e9e3fce73 Minor improvements for the Hill Fort. 2010-07-23 12:13:03 +00:00
Michał W. Urbańczyk
8487653a8e Sacrificing artifacts. [Code is one giant workaround but should work good enough.] Updated changelog. 2010-07-23 12:02:15 +00:00
Ivan Savenko
215dc95acb - implemented Hill Fort (minor issue - you can do ANY upgrades, including archers to sharpshooters without Gelu and so on)
- fixed some g++ errors in macroses
- minor tweaks
2010-07-22 00:32:45 +00:00
Michał W. Urbańczyk
2f996f14ba Exchanging artifacts between slots should work again nicely. Minor fixes. 2010-07-21 19:50:15 +00:00
Michał W. Urbańczyk
90faf3fbdc Little missing piece - opening on adv maps spells from hero / exchange / kingdom windows. Minor fix. 2010-07-21 10:20:32 +00:00
Michał W. Urbańczyk
931949e349 A bunch of spellbook-related fixes: #91, #454, #462, #526, #527, #536 2010-07-21 10:09:29 +00:00
Michał W. Urbańczyk
7ae02b7c5a Fixed #471.
Bonuses from artifacts are now inherited. Some work on artifacts set GUI. CArtifactsOfHero now operates on its own hero copy when picking artifact. Still more fixes are needed though.
2010-07-20 18:34:32 +00:00
Ivan Savenko
5dc444cd2b - University is finally implemented, both town and map objects 2010-07-20 14:08:13 +00:00
Michał W. Urbańczyk
cd9ab4cc62 VCMI won't crash with invalid video file (should fix #92). 2010-07-20 10:46:38 +00:00
Michał W. Urbańczyk
0e9eb1ab2d Fixed #534, minor correction. 2010-07-20 09:16:48 +00:00
Michał W. Urbańczyk
cedf6d812c Half-done Altar of Sacrifice. (Sacrificing creatures should work) 2010-07-20 06:05:45 +00:00
Frank Zago
c9439b1621 Removed some c++0x extensions. 2010-07-17 22:53:04 +00:00
Frank Zago
eecfa0f2bd (g++) Compilation fixes. 2010-07-17 01:19:16 +00:00
DjWarmonger
52c224502c Compilation fix. Creature damage will now be displayed correctly. 2010-07-16 15:52:21 +00:00
mateuszb
a7d3c5fbca * minor cleanups 2010-07-16 14:22:18 +00:00
mateuszb
565d474364 * fixed #519 2010-07-15 17:13:17 +00:00
mateuszb
af52f308a2 * fixed #438 and crash on ZMM170S.DEF 2010-07-15 16:21:53 +00:00
mateuszb
bb5d765247 * fixed #485 2010-07-15 11:28:06 +00:00
Michał W. Urbańczyk
fffef1d740 Changes towards Hill fort support. 2010-07-15 03:04:57 +00:00
Michał W. Urbańczyk
9febb357ff Fixed #504. More logging for #419. 2010-07-14 01:08:27 +00:00
Michał W. Urbańczyk
88e1636250 Fixed #15, #224, #370, #516
Minor changes.
2010-07-13 05:25:40 +00:00
Michał W. Urbańczyk
fa4ee94cf9 Fixed #484. Preliminary support for bonus limiters/ 2010-07-12 10:20:25 +00:00
Ivan Savenko
bb7615309f - Implemented Portal of Summoning (Dungeon) 2010-07-10 16:50:23 +00:00
Michał W. Urbańczyk
3af697b91a Support for Favourable Winds. 2010-07-09 04:29:11 +00:00
Michał W. Urbańczyk
1e30045541 Support for Tavern on adv map. 2010-07-08 23:03:27 +00:00
Michał W. Urbańczyk
d3c6270980 Fixed a few potential crashes.
Minor improvements.
2010-07-07 02:29:07 +00:00
Michał W. Urbańczyk
88b4d69afa Minor fixes. 2010-07-06 02:40:42 +00:00
Michał W. Urbańczyk
d0ff61807d Obtaining town instance pointer via cb. Plz, don't access gamestate directly from player interface! Everything has to go via callback.
Commented out giving starting artifact - new artifact randomization make it crashing. Please fix it.

New control - CTextBox - for multi-line text with optional slider. Used it for map description and info windows. Related changes. Fixes #22 and #96.
2010-07-06 02:10:26 +00:00
Ivan Savenko
e4fcfd7044 - Skeleton transformer implemented 2010-07-03 12:00:53 +00:00
DjWarmonger
88f0ee0682 Added missing include for previous commit. Use of undefined type again. 2010-07-01 06:05:00 +00:00
Ivan Savenko
60c90af39c #41 - Implemented Castle Gates
#375, #376 - fixed recruit window 
#362, #377 - fixed town window
2010-06-30 19:27:35 +00:00
Michał W. Urbańczyk
21a05d73cb Black Market and Artifact Merchant (only buying artifacts) support. 2010-06-27 16:03:01 +00:00
Michał W. Urbańczyk
ec6342d9a7 Serializer will now smartly send over network CArtifact* and CHero*. Unified handling of items stored in vector.
Started making support for Black Market / Artifact merchant.
2010-06-26 16:02:10 +00:00
Ivan Savenko
2a99bc76da - part of castle gate handling (need to make server-client interaction)
- minor fixes ( 361, 507, 466 )
2010-06-26 10:01:26 +00:00
Michał W. Urbańczyk
e2fd2bbe04 Fixed #446 and #219.
Version bumped.
2010-06-24 12:10:45 +00:00
DjWarmonger
2ed69d3f4d Support for Cover of Darkness 2010-06-06 06:05:39 +00:00
DjWarmonger
b118060304 Major optimization of getVisBitmap() 2010-06-03 05:38:59 +00:00
Michał W. Urbańczyk
eb42048fbc Reverted r1596 2010-06-01 19:05:30 +00:00
mateuszb
d3aa5b6820 * possibly fixed problems with crashes on winning resources in creature bank 2010-06-01 17:40:15 +00:00
Michał W. Urbańczyk
124f0dd401 Possible deadlock fixed. 2010-05-31 23:53:35 +00:00
Michał W. Urbańczyk
39eb87924e Fixed #473, #475, #477 2010-05-31 21:14:15 +00:00
Michał W. Urbańczyk
9af18cf487 Fixed #464 and #467 2010-05-31 20:38:14 +00:00
Michał W. Urbańczyk
abf54deaa3 Fixed #459 and #465.
Fixed crash on closing creature info window when upgrade was possible ( http://forum.vcmi.eu/viewtopic.php?p=4669#4669 ).
2010-05-30 11:48:24 +00:00
Michał W. Urbańczyk
c55397f3ab Version set to 0.8b - for dev release.
Minor.
2010-05-26 22:54:00 +00:00
Michał W. Urbańczyk
3111a904ae Several minor fixes. 2010-05-26 21:59:58 +00:00
Michał W. Urbańczyk
8bda10b695 * Freelancer's Guild support (both town structure and adventure map object)
* fixed crashes on r-click on hero in tavern and adv map
* fixed descync issue
* allow free movement FROM guarded tile
2010-05-26 09:47:53 +00:00
mateuszb
0ac8430b11 * support for armor of the damned 2010-05-19 18:06:16 +00:00
Michał W. Urbańczyk
1002bd2b4f Trading Post handling. 2010-05-18 07:01:54 +00:00
mateuszb
71b73bad53 * mostly working hero flying and water walking; support for artifacts:
- Angel's Wings
- Boots of levitation
and spells
- fly
- water walk
2010-05-16 13:42:19 +00:00
mateuszb
0ebad5bed6 * fixed calling heroBonusChanged when artifact is unequipped; please fix hero screen without const_casts on hero (no mechanically important variable should be changed locally) 2010-05-16 12:34:48 +00:00
mateuszb
edd31ef41b * half-working boots of levitation and angel's wings 2010-05-15 15:00:19 +00:00
Michał W. Urbańczyk
70fa697f8b Support for War Machine Factory. 2010-05-15 08:33:32 +00:00
Michał W. Urbańczyk
bb80d4bc02 * support for build grail victory condition
* improved formula for necromancy to match better OH3
* Support for new town structures:
- Lighthouse
- Colossus
- Guardian Spirit
- Necromancy Amplifier
- Soul Prison
2010-05-14 02:18:37 +00:00
Frank Zago
df151cceba Various compile and warning fixes. 2010-05-12 02:32:56 +00:00
OnionKnight
87e66fff31 * Changed artifact handling so bonuses from constituent artifacts in combinational ones are added implicitly.
* Discovered bug when attacking guarded visitables. Needs to wait before battle is over.
2010-05-09 19:10:59 +00:00
mateuszb
adbc142ff0 * a bit of campaign support 2010-05-08 18:56:38 +00:00
Michał W. Urbańczyk
921bddc35e Some changes to the market window, sending resources to other players. 2010-05-07 22:10:32 +00:00
mateuszb
3c72644880 * teleportation implemented 2010-05-07 14:05:48 +00:00
mateuszb
dbbbaa1e18 * life drain implemented
* fixed #134
* fixed damage calculation formula
2010-05-07 12:29:41 +00:00
OnionKnight
cc616616c1 * Creatures now guard surrounding tiles. 2010-05-06 12:13:31 +00:00
DjWarmonger
931cebdb04 Some conflicts resolved, minor changes. 2010-05-03 06:25:19 +00:00
Michał W. Urbańczyk
7ad7a36363 Fixed crash on battle end. 2010-05-02 23:36:08 +00:00
Michał W. Urbańczyk
a14606f32d New bonus system. Unified HeroBonus and StackFeature. Still early version, will need improvements and development.
If you encounter any new crashes / bugs / unacceptable slowdowns, please PM me.
2010-05-02 18:20:26 +00:00
Frank Zago
c331aaf2f4 Updated makefiles. 2010-04-07 03:42:59 +00:00
mateuszb
5d3d9689e8 * luck support
* support for distance/wall penalties & no * penalty abilities
* reworked damage calculation to fit OH3 formula better
2010-04-06 13:19:54 +00:00
mateuszb
943c433d3f * moved mapHandler to client folder 2010-04-06 08:59:24 +00:00
mateuszb
de69d6f639 * minor speedups 2010-04-04 08:47:00 +00:00
Frank Zago
d2d076cd23 Added command line parser. 2010-04-03 22:06:50 +00:00
Michał W. Urbańczyk
993036e4a1 New non battle stack class. (Base for future improved bonus system, stack exp / arts)
Fixed #443
2010-04-02 02:07:40 +00:00
Michał W. Urbańczyk
be42b7ff62 Solution file for VC9. Minor. 2010-03-27 22:00:55 +00:00
Michał W. Urbańczyk
80f49badc9 Implemented Scuttle Boat and Dimension Door spells.
Fixed #417 and #418.
Moved / refactored some code. Minor fixes.
2010-03-20 22:17:19 +00:00
Michał W. Urbańczyk
ad841f7fea Implemented Summon Boat spell. 2010-03-10 23:16:30 +00:00
mateuszb
658a560698 * 437 fixed 2010-03-09 11:19:08 +00:00
Michał W. Urbańczyk
3699786ab0 Little more work on pregame. Fixed some leaks.
Fixed: #80, #159, #234, #235, #319, #320, #430
2010-03-07 22:56:51 +00:00
mateuszb
ac7bc76b7b * implemented first aid kit including first aid secondary ability 2010-03-07 17:40:33 +00:00
Michał W. Urbańczyk
85f463e479 Several fixes for pregame:
Fixed #240, #255, #397, #411
2010-03-05 22:51:09 +00:00
mateuszb
c4ae0c4cf2 * KING1 / KING2 / KING3 support
* ability 78 support
2010-03-03 11:18:08 +00:00
OnionKnight
38004fc45c Some code cleanup. 2010-03-02 23:40:13 +00:00
Michał W. Urbańczyk
eec43d3c58 Version set to 0.80. (real, fixed release)
Hopefully fixed #412, #413, #414
2010-03-02 20:12:32 +00:00
mateuszb
c3cf16df19 * fix for #404 2010-03-02 11:40:29 +00:00
Michał W. Urbańczyk
0b824585e2 Implemented #390. 2010-03-01 19:04:07 +00:00
mateuszb
39dcf007d1 * fixed #392 and #393 2010-03-01 18:45:18 +00:00
Michał W. Urbańczyk
9e6d3a4453 Version set to 0.8. (not release yet, waiting for a few more fixes)
* fixed possible crash on visiting Obelisk
* fixed #394, #391, #395, #373
2010-03-01 18:22:22 +00:00
Michał W. Urbańczyk
d7ba3571bd Fixed crash on opening thieves guild window when player has no heroes.
Fixed #384, #385, maybe #381
2010-02-28 12:39:38 +00:00
Ivan Savenko
32b6b9cb17 - Full support for scholar skill
- Some code for #366
- Fixed R-click issue from rev 1516
2010-02-28 10:01:36 +00:00
OnionKnight
dc2a0730e6 * Fixed duplication issue when transferring artifact to backpack. Really should be no bugs left now for the artifact screens.
* Tweaked artifact assembly to behave a bit more like H3; right-clicked artifact becomes the assembled one if it's in the right spot.
* Fixed so the backpack won't scroll when selecting the last artifact in the backpack.
2010-02-28 02:44:37 +00:00
Frank Zago
3459819a8f Compile fix. 2010-02-27 15:59:21 +00:00
OnionKnight
ad3371b4c0 It's now possible to assemble and disassemble artifacts.
There is some strange behavior when right-clicking on the artifact screen outside the slots though, all slots then get  right-click handling and display the assembly dialog for whatever it finds.
2010-02-27 01:05:39 +00:00
Michał W. Urbańczyk
9588e39e84 To be released as 0.75d. Fixed town list with hotseat. Fixed colouring hero window. Minor fixes. 2010-02-26 11:18:09 +00:00
mateuszb
b52ed2aa8e * fix for scenario options preview after the game is started 2010-02-25 13:51:30 +00:00
mateuszb
3a76d72b69 * support for increasing / decreasing luck / morale for allies / enemies
* support for spell 77 (thunder-sth)
2010-02-24 18:11:08 +00:00
Michał W. Urbańczyk
0a950c508b Grail digging and construction.
Minor fixes.
2010-02-24 13:03:36 +00:00
mateuszb
5b0d646ddb * support for SPELL_AFTER_ATTACK, including most of spell 77 support 2010-02-23 15:39:31 +00:00
Michał W. Urbańczyk
d7a1898676 Many fixes, mostly related to hot-seat. 2010-02-22 13:30:46 +00:00
mateuszb
b2aa0e5930 * partial support for grail digging 2010-02-21 15:03:30 +00:00
Michał W. Urbańczyk
e6f31b7500 Compilation fixes for VC10.
Changes towards hot-seat support.
2010-02-20 13:24:38 +00:00
mateuszb
acbfa7a6b9 * fix for finishing battles in hot-seat 2010-02-19 16:19:44 +00:00
mateuszb
d53e4d7c1a * (hopefully) fixed battle interface in hotseat mode
* fixed a bug when defending player (human) attacks in battle with two-hex unit from top-right or bottom-right direction
2010-02-19 16:02:34 +00:00
mateuszb
80d42a5313 * next part of campaigns. Now all campaigns all available via custom campaign menu.
* puzzleMap now works
2010-02-18 14:09:16 +00:00
mateuszb
921b5e0c09 * missing change 2010-02-18 12:44:59 +00:00
mateuszb
db755622b3 * next part of campaign support 2010-02-18 12:34:44 +00:00
mateuszb
968148c4dc * next part of bonus selection screen (including Ivan's config) 2010-02-16 17:28:56 +00:00
Michał W. Urbańczyk
4035155969 Mostly finished pregame part of hot-seat mode. 2010-02-16 16:35:24 +00:00
OnionKnight
ab75f4b1f8 Some work on artifact assembly. 2010-02-16 14:39:56 +00:00
Frank Zago
a6aa36c5a9 Compile and warning fixes. 2010-02-16 05:01:15 +00:00
mateuszb
5db0c9da16 * generally finished custom campaign selection screen
* minor fixes
2010-02-15 13:28:33 +00:00
Ivan Savenko
f250880c69 - minor fixes (363, 365, 371) 2010-02-15 13:19:13 +00:00
mateuszb
448c2e7225 * next part of campaign support
* a few fixes for .h3c reading
2010-02-15 12:12:21 +00:00
Michał W. Urbańczyk
49b99f470f More hot-seat GUI in pregame. 2010-02-15 11:37:47 +00:00
Michał W. Urbańczyk
da87d25d21 Started making hot-seat GUI. Accompanying changes to rest of GUI. 2010-02-15 06:54:57 +00:00
Michał W. Urbańczyk
78f54ffcd3 Fixed game loading.
Release 0.75d
2010-02-13 21:45:46 +00:00
mateuszb
40d50aaaa1 * a bit of custom campaign selection screen 2010-02-13 16:26:47 +00:00
Ivan Savenko
5eef9cde44 - fixed 355, 356, 360
- fixed bug in map handling (random creatures in random town\hero)
2010-02-13 15:56:34 +00:00
Michał W. Urbańczyk
96819379c5 Fixed #109, #352, #359.
Possibly also #344, #353.
Allowed switching heroes with l-click when another hero is selected. (works for not accessible heroes)
2010-02-13 04:47:31 +00:00
mateuszb
8637b021cc * (hopefully) full reading of h3c
* minor changes
2010-02-12 15:04:01 +00:00
Michał W. Urbańczyk
51946e60a5 Fixed #351.
Fixed grail placement.
Fixed crashbug with removing monster on RoE map.
Version set to 0.75d
2010-02-12 00:53:25 +00:00
mateuszb
a975c54f86 * most of .h3c reading 2010-02-11 14:12:22 +00:00
Michał W. Urbańczyk
dd92dfed86 Fixed #82
This version will be released as dev build 0.75b
2010-02-11 04:24:37 +00:00
Michał W. Urbańczyk
42fade07dc Fixed #13 and #339 2010-02-10 21:31:54 +00:00
Michał W. Urbańczyk
c1cb2c223f Fixed #46, #323, #328 2010-02-10 03:21:23 +00:00
Michał W. Urbańczyk
0fdbe787dc * New file: lib/HeroBonus.cpp - updated project files for MSVC
* Updated changelog
* Support for Lighthosues and Obelisks
* Bonus system extended on players 
* Army speed won't affect movement points when sailing
* Picking grail position (digging not implemented though, puzzle map only partially)
* Minor improvements
2010-02-10 02:56:00 +00:00
mateuszb
d0bf334394 * reading of .h3c headers
* a bit of readNormalNr deduplication
* minor changes
2010-02-09 13:48:14 +00:00
Frank Zago
ba80ba4f6e Compile fix + updated makefile. 2010-02-09 02:17:38 +00:00