Ivan Savenko
52840afb24
Try to detect corrupted mod earlier
2024-05-20 11:00:35 +00:00
Ivan Savenko
215b279ea8
Contact between allies will no longer break simturns
2024-05-19 20:18:14 +00:00
Ivan Savenko
10b50cd905
It is now possible to vote for simturns and turn timer changes
2024-05-19 18:31:32 +00:00
Ivan Savenko
6f6555d19c
Downgrade fatal exception to disconnection message
2024-05-19 12:54:51 +00:00
Ivan Savenko
8931121d2e
Merge pull request #3995 from IvanSavenko/old_projects_remove
...
[1.6] Remove old project files
2024-05-19 15:44:32 +03:00
Ivan Savenko
d5f32c27b0
Merge pull request #3996 from IvanSavenko/retaliation_tweaks
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[1.5.2] Retaliation preview tweaks
2024-05-19 15:44:16 +03:00
Ivan Savenko
692cbfb7e2
Merge pull request #3992 from IvanSavenko/mod_validation_fix
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Tweaks to modding docs
2024-05-19 15:43:16 +03:00
Ivan Savenko
9bfe000724
Added semi-workaround method for network thread shutdown:
...
Currently closing game while network thread is waiting for something is
very bug-prone, since network thread may resume during shutdown and
access partially destroyed client state.
Now if exit has been requested, the very first step would be semi-
graceful shutdown of network thread (via exception throwing). This may
in theory skip some cleanup in non-RAII code, but since game is shutting
down this does not matters much.
This logic applies to:
- shutting down while network thread is waiting for dialogs
- shuttind down while network thread waiting for animations in combat
2024-05-18 11:04:10 +00:00
Ivan Savenko
0dfa781655
Add mutex as a quick fix for concurrent access to text handler by client
...
and server
2024-05-18 09:02:21 +00:00
Ivan Savenko
8754e0ebb3
Code formatting and cleanup
2024-05-17 17:10:29 +00:00
Ivan Savenko
f3de2cfe1c
Removed broken & unused serialization of player interface and AI
2024-05-17 16:35:53 +00:00
Ivan Savenko
31349f3052
Fix handling of missing video files
2024-05-17 15:43:21 +00:00
Ivan Savenko
7461df161c
lib now uses shared_ptr for entities. Removed manual memory management.
2024-05-17 15:04:05 +00:00
Ivan Savenko
0d427980bc
Entities are now non-copyable
2024-05-17 14:47:09 +00:00
Ivan Savenko
69e33e406d
Try to minimize dll linkage usage
2024-05-17 13:09:45 +00:00
Ivan Savenko
03054af949
Add description for serialization changes, fix CURRENT value
2024-05-17 13:09:08 +00:00
Ivan Savenko
a688bc6b69
Remove debug code
2024-05-17 13:08:41 +00:00
Ivan Savenko
7f9df2ef6f
Tweaks to retaliation damage calculation:
...
- method now uses early returns to avoid deeply nested if's
- assume that retaliation damage is zero if target will die from attack
- account for BLOCKS_RETALIATION bonus when computing whether target
will retaliate
2024-05-17 12:23:51 +00:00
SoundSSGood
7abfa7b42a
ArtifactPosition::TRANSITION_POS now is simple ArtSlotInfo
2024-05-17 14:59:51 +03:00
Ivan Savenko
eb67e04ccb
Remove old and unmaintained codeblocks project
2024-05-17 10:44:57 +00:00
Ivan Savenko
3f6eb13ee0
Delete old and unmaintained msvc project files
2024-05-17 10:44:11 +00:00
Ivan Savenko
721b15d9de
Merge branch 'vcmi/master' into 'vcmi/develop'
2024-05-17 08:26:37 +00:00
Ivan Savenko
07813c9a79
Removed non-functional updateEntity in VLC
2024-05-16 22:05:26 +00:00
Ivan Savenko
a0ad810033
Remove old code
2024-05-16 19:11:33 +00:00
Ivan Savenko
2ed355952c
Added proper serialization for unordered_map
2024-05-16 19:03:04 +00:00
Ivan Savenko
42f7a48fa4
Simplified integer serialization code
2024-05-16 18:53:49 +00:00
Ivan Savenko
84bc6c42db
Added 'Serializeable' base class for classes serializeable by pointer
2024-05-16 18:40:59 +00:00
Ivan Savenko
65f63e862c
Tweaks to modding docs & error reporting based on discovered issues
2024-05-16 15:14:36 +00:00
Ivan Savenko
f309a4eb82
Exclude some AB creatures from randomization picks
...
This changes handling of several campaign-only creatures to be in line
with H3 - Sharpshooters, Enchanters and Azure/Rust/Faerie/Crystal
dragons.
Now these creatures will not be picked for
- random creatures in Refugee Camp
- as replacement for Random Monster object from map editor
Random map generator is not affected and can still pick this creatures
(confirmed to be same in H3)
2024-05-16 09:53:37 +00:00
Ivan Savenko
f963b827e9
Add more descriptive error messages
2024-05-16 08:03:06 +00:00
Ivan Savenko
cce3f1cb2d
Implemented compact serialization of integer numbers
2024-05-15 19:50:01 +00:00
Ivan Savenko
87eac164e6
Implemented string deduplication for serializer
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Every unique string will now be serialized only once.
Reduces save size by ~20%
2024-05-15 19:49:59 +00:00
Ivan Savenko
5b182c31df
Add 'hasFeature' method for convenience
2024-05-15 19:49:34 +00:00
Ivan Savenko
7ad64207ed
Prefer high-quality bik's to smk's
2024-05-15 17:05:17 +00:00
Ivan Savenko
1b1f724de1
Merge pull request #3970 from Laserlicht/extra
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ExtraOptions improvements
2024-05-15 15:20:59 +03:00
Ivan Savenko
35954dc41b
Simple workaround to fix vcmiserver shutdown procedure
...
At the moment, vcmilobby *requires* async writes in order to handle
multiple connections with different speeds and at optimal performance,
without hanging if one player is too slow and can't eat all data server
sent to him at once.
However server (and potentially - client) can not handle this mode and
may shutdown either socket or entire asio service too early, before all
writes are performed, leading to weird freeze on ending scenario where
client would not receive notifications about end of game.
2024-05-14 19:40:20 +00:00
Ivan Savenko
da9d82b697
Merge pull request #3973 from vcmi/master
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Merge master -> beta
2024-05-14 16:59:10 +03:00
Ivan Savenko
00728ded88
Report more information on exception
2024-05-14 12:48:19 +00:00
Ivan Savenko
c92a5bbbab
Attempt to track crashes with unclear cause
2024-05-14 09:44:40 +00:00
Ivan Savenko
bb5627e98c
Merge pull request #3954 from IvanSavenko/fix_compile
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Fix compilation issues
2024-05-14 12:16:27 +03:00
Laserlicht
941c1576c5
improve extraoptions
2024-05-14 00:33:30 +02:00
Ivan Savenko
c786354af3
Add better crash message for zero-length battlefield list
2024-05-13 21:03:06 +00:00
Ivan Savenko
62b564650d
Fix possibly hanging pointer to deleted CGObjectInstance
...
Was stored by CRemoveObjectOperation and accessed on destruction even
though it has been removed by the game
2024-05-13 16:19:14 +00:00
Ivan Savenko
93da58beed
Do not use locks on single-threaded server.
...
Especially since this lock is global and is shared between client and
server for no reason
2024-05-13 15:42:33 +00:00
Ivan Savenko
95d761bbb8
Handle corrupted H3 data - show message box instead of silent crash
2024-05-13 15:41:47 +00:00
Ivan Savenko
93038b791e
Fix connection termination handling
2024-05-13 14:09:59 +00:00
Ivan Savenko
58d1c93c1b
Merge pull request #3931 from IvanSavenko/retaliation_preview
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[1.5.1] Retaliation preview
2024-05-13 14:40:00 +03:00
Ivan Savenko
6d08ec6323
More robust handling of connection errors
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Fixes potentially hanging by heartbeat sockets
2024-05-12 19:13:17 +00:00
Ivan Savenko
62c2be160a
Added changing thread name for FreeBSD
2024-05-12 15:10:29 +00:00
Ivan Savenko
06aab2ccbb
Merge pull request #3924 from vcmi/fix_road_routing
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Route roads away from zone borders
2024-05-12 16:02:38 +03:00
Ivan Savenko
33fd18e828
Merge pull request #3938 from IvanSavenko/lobby_fixes
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[1.5.1] Fixes for issues with lobby server
2024-05-12 10:13:00 +03:00
Ivan Savenko
9049fb738a
Merge pull request #3946 from dydzio0614/mana-vortex-hero-order
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Fix "bonusing" town building visiting hero order
2024-05-11 21:58:23 +03:00
Ivan Savenko
0ce78cae06
Merge pull request #3926 from IvanSavenko/optimize_map_list_load
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[1.5.1] Improve performance of parsing of map headers for map list
2024-05-11 21:56:58 +03:00
Dydzio
f20ef4f1b3
Fix hero order for giving bonuses in town to match H3.
2024-05-11 20:21:02 +02:00
Ivan Savenko
dae3569077
Fix build
2024-05-11 16:18:21 +00:00
Ivan Savenko
0403626c93
Fix excessive calls of steady_timer::async_wait
2024-05-11 16:10:07 +00:00
Ivan Savenko
67604e1e01
Reapply "Simple implementation of heartbeat package"
...
This reverts commit ede92c1a9c
.
2024-05-11 16:10:08 +00:00
Ivan Savenko
4c3aac8f19
Use async_write to prevent locks if receiver is too slow
2024-05-11 16:09:03 +00:00
Ivan Savenko
147db10a28
Avoid crash if configs file is missing, e.g. broken version of mod
2024-05-11 13:19:07 +00:00
Ivan Savenko
1bc7c29111
Add workaround for visiting Altar of Sacrifice on 1.4 saves
2024-05-11 13:19:07 +00:00
Ivan Savenko
16f43254b5
Use async_resolve to avoid crash on resolve error
2024-05-11 13:19:07 +00:00
Ivan Savenko
31401e219f
Fix possible crash on nullptr dereference
2024-05-11 13:19:07 +00:00
Ivan Savenko
ac4204f660
Fixed calculation of retaliation damage
2024-05-10 19:40:14 +00:00
Tomasz Zieliński
5a979e42e2
Satisfy SonarCloud
2024-05-10 21:14:15 +02:00
Tomasz Zieliński
ee27a79aa1
Sonarcloud issues
2024-05-10 17:07:09 +02:00
Ivan Savenko
3acc1f1845
Improve performance of parsing of map headers for map list
2024-05-10 14:30:39 +00:00
Tomasz Zieliński
21bb61fc4d
Unused variable
2024-05-10 15:56:49 +02:00
Tomasz Zieliński
7cb17afe7a
Fix diagonal paths if we need to use them
2024-05-10 15:53:54 +02:00
Ivan Savenko
2521557f68
Fixed some newly reported issues from SonarCloud
2024-05-10 13:40:24 +00:00
Tomasz Zieliński
a6fa6855dc
Route roads away from zone borders
2024-05-10 15:35:33 +02:00
Ivan Savenko
2ddb41e654
Merge branch 'vcmi/master' into 'vcmi/develop'
2024-05-10 08:09:51 +00:00
Ivan Savenko
b4af84a3ce
Merge pull request #3911 from vcmi/penrose_cleanup
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Clean up excessive operations and logs
2024-05-08 22:43:28 +03:00
Tomasz Zieliński
2297e09fcb
Clean up excessive operations and logs
2024-05-08 15:51:42 +02:00
Ivan Savenko
718d42f0d6
Merge pull request #3910 from vcmi/center_penrose
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Shift center of tiling to center of the map
2024-05-08 16:40:00 +03:00
Ivan Savenko
72703f89fe
Merge pull request #3909 from IvanSavenko/clean_rmg_crash
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Disable 'catch everything' block in RMG in favor of clean crash
2024-05-08 16:39:52 +03:00
Tomasz Zieliński
37d062f1eb
Fix incorrect comparison operator
2024-05-08 15:09:11 +02:00
Tomasz Zieliński
eece03d24f
Fix for centering the tiles, extra logs
2024-05-08 13:16:26 +02:00
Tomasz Zieliński
ec20e9e907
Shift center of tiling to center of the map
2024-05-08 12:16:42 +02:00
Ivan Savenko
f5824ccea4
Re-throw exception on RMG failure to prevent weird crashes later
2024-05-08 09:55:34 +00:00
Ivan Savenko
8b861fc58f
Do not check for guards when teleporting using means other than DD
2024-05-07 20:05:23 +00:00
Ivan Savenko
4769c86c82
Merge pull request #3902 from vcmi/underground_biomes
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Option to define surface or underground level for obstacle set
2024-05-07 16:42:33 +03:00
Ivan Savenko
10a91cb1d8
Merge pull request #3901 from IvanSavenko/sonar_fix
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[1.6] Fix some new issues reported by Sonar Cloud
2024-05-07 11:59:17 +03:00
Ivan Savenko
66e2e13ba1
Add few more safety checks to network connection logic
2024-05-07 08:34:47 +00:00
Ivan Savenko
ede92c1a9c
Revert "Simple implementation of heartbeat package"
...
This reverts commit 5f344e410a
.
2024-05-07 08:31:08 +00:00
Tomasz Zieliński
9763ea2ecb
Style
2024-05-07 09:14:16 +02:00
DjWarmonger
4949b98ed3
Merge pull request #3759 from Laserlicht/bio
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Let's try this
2024-05-07 09:05:14 +02:00
Tomasz Zieliński
dd55188b77
Option to define surface or underground level for obstacle set
2024-05-07 07:15:00 +02:00
Ivan Savenko
66f1f48d4c
Merge pull request #3867 from IvanSavenko/heartbeat
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Simple implementation of heartbeat package
2024-05-06 22:35:58 +03:00
Ivan Savenko
30e0a16ee9
Fix some 'new' issues reported by Sonar Cloud
2024-05-06 15:33:30 +00:00
Andrii Danylchenko
157443c1df
#3876 - allow to embark after battle for AI pathfinder
2024-05-05 13:52:57 +03:00
Ivan Savenko
6ac67775f5
Merge pull request #3861 from Laserlicht/pvp_options
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Pvp options
2024-05-03 10:38:42 +03:00
Laserlicht
1f209fd94a
use MetaString
2024-05-02 21:03:23 +02:00
Ivan Savenko
47c3e6f4b6
Simplified code
2024-05-02 17:53:36 +03:00
Ivan Savenko
08ce3a8338
Clarified code
2024-05-02 17:32:38 +03:00
Ivan Savenko
f6e5f09d50
Fix possible uninitialized variables
2024-05-02 17:32:27 +03:00
Laserlicht
812e96ebb1
Guest can also use & renaming
2024-05-01 15:58:22 +02:00
Tomasz Zieliński
20176521eb
Actually revert this change, it's not better.
2024-05-01 15:27:19 +02:00
Tomasz Zieliński
4d13c3b94f
Final fixes and tweaks
2024-05-01 13:58:24 +02:00
Tomasz Zieliński
186b6629c7
Do not hide roads behind objects
2024-05-01 12:15:07 +02:00
Tomasz Zieliński
d5b6e31223
Fix guard check
2024-05-01 11:38:44 +02:00
Tomasz Zieliński
5315beec8c
Fixes for guard condition
2024-05-01 11:34:34 +02:00
Tomasz Zieliński
acab1d38cf
Build fix
2024-05-01 10:45:01 +02:00
Tomasz Zieliński
7f3cf607a7
Allow guards not stronger than 1/3 max value next to roads
2024-05-01 10:24:21 +02:00
Tomasz Zieliński
67447acd0e
First implementation that works
2024-05-01 09:16:10 +02:00
Tomasz Zieliński
4d948e8c6d
Also, this
2024-05-01 07:58:47 +02:00
Tomasz Zieliński
9301bb9af5
Do not place guardes treasure on roads. Do not place guards next to roads.
2024-05-01 07:58:17 +02:00
Laserlicht
e505aab29a
scrolling works
2024-05-01 00:49:33 +02:00
Ivan Savenko
5f344e410a
Simple implementation of heartbeat package
2024-04-30 22:44:31 +03:00
Laserlicht
0565c062e5
Server functionality
2024-04-30 01:52:49 +02:00
Ivan Savenko
151075f088
Fix save compatibility with 1.4 that was broken by artifact costumes
2024-04-28 20:54:33 +03:00
Ivan Savenko
c74d728f5a
Merge pull request #3833 from SoundSSGood/artifacts-costumes
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Artifacts costumes
2024-04-28 16:10:24 +03:00
SoundSSGood
0ac7108293
Update lib/CPlayerState.h
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Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
2024-04-28 13:02:27 +02:00
Ivan Savenko
b0effdbbf4
Merge pull request #3836 from vcmi/unpropagate_bonus
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Fixes issue of bonuses not correctly removed
2024-04-28 13:10:23 +03:00
SoundSSGood
ce68b3f45d
class CArtifactsOfHeroMain : public CKeyShortcut
2024-04-27 21:35:38 +03:00
SoundSSGood
ce9d2d8ab8
Switching costume
2024-04-27 21:35:37 +03:00
SoundSSGood
25dea7e364
Saving costume
2024-04-27 21:35:37 +03:00
Laserlicht
ab50bf9198
biography to description
2024-04-27 18:41:21 +02:00
Andrii Danylchenko
39e19f79f4
Fix #3754 , #2316
2024-04-27 13:57:50 +03:00
Tomasz Zieliński
914cea5877
Tweaks
2024-04-26 19:33:26 +02:00
Tomasz Zieliński
04691c851f
Fixes issue of bonuses not correctly removed
2024-04-26 19:22:20 +02:00
Ivan Savenko
5010344df0
Added serialization of turn timer handler
2024-04-26 13:16:02 +03:00
Ivan Savenko
75aae66858
Fix off-by-one error - turnLimit 1 should work after 1st turn, not 2nd
2024-04-26 12:44:42 +03:00
Ivan Savenko
01c2814d35
Merge pull request #3821 from SoundSSGood/CWindowWithArtifacts-refactoring
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CWindowWithArtifacts refactoring
2024-04-26 11:58:38 +03:00
Ivan Savenko
6413747fff
Merge pull request #3828 from IvanSavenko/fix_rewardable
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Fix crash on visiting misconfigured rewardable object
2024-04-26 11:58:27 +03:00
Ivan Savenko
1dc962804e
Fixed possible crash on having selectable reward with no visual image
2024-04-25 14:04:45 +03:00
Ivan Savenko
428c88d8c1
Merge pull request #3776 from IvanSavenko/lobby_room_compatibility_check
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Check for game version and mods compatibility in lobby
2024-04-25 11:46:40 +03:00
Ivan Savenko
7f732b6d0a
Fix thrown exception on random monster initialization
2024-04-24 22:57:13 +03:00
SoundSSGood
20471c9c2f
virtual CWindowObject
2024-04-23 18:58:41 +03:00
Ivan Savenko
3e23a55c66
Fix build
2024-04-23 17:15:59 +03:00
Ivan Savenko
526ac9807b
Enabled 'keepalive' option to detect dead connections
2024-04-23 17:15:59 +03:00
Ivan Savenko
1840666327
Implemented join room dialog
2024-04-23 17:15:59 +03:00
Ivan Savenko
e5f8cefa7f
Store and send mod list and game version for game rooms
2024-04-23 17:15:59 +03:00
Ivan Savenko
6ba6e0d55b
Moved serialization of ModCompatibilityInfo from MapFormat
2024-04-23 17:15:59 +03:00
Ivan Savenko
62d15ed23c
Merge pull request #3820 from IvanSavenko/bugfixing
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Bugfixing
2024-04-23 13:03:36 +03:00
Ivan Savenko
5454d01316
Provide more information in thrown exceptions for unfixed crashes
2024-04-22 16:40:43 +03:00
Ivan Savenko
a6dead7725
Fixed loading of text strings for hota quests
2024-04-22 13:49:17 +03:00
Ivan Savenko
ffec4b9154
Explicitly ban 'large' dwellings from random selection
...
Old code was relying on specific sorting order leading to easy to break
logic
2024-04-22 12:35:55 +03:00
Ivan Savenko
438ec08d72
AI will only ignore garrisons in 'Steadwick Fall' mission (H3 logic)
2024-04-22 11:14:58 +03:00
Ivan Savenko
21dff9413e
Merge pull request #3786 from IvanSavenko/instant_movement
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Instant movement
2024-04-22 11:08:00 +03:00
Ivan Savenko
55756dbc43
Merge pull request #3785 from dydzio0614/bank-revisit-fix
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Empty treasure bank does not ask for enter anymore
2024-04-22 11:06:58 +03:00
Ivan Savenko
1b469036a3
Merge pull request #3784 from dydzio0614/quick-dwellings-visit
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Add handling for yes/no dialogs that can be safely skipped by player
2024-04-22 11:06:40 +03:00
Andrii Danylchenko
ae69311023
#3788 - fix passing wirlpool with only commander alive
2024-04-20 15:28:57 +03:00
Ivan Savenko
d5a2ad1be8
Allow sending requests to move across multiple tiles at once
2024-04-20 12:28:50 +03:00
Ivan Savenko
9353e24fa5
Merge pull request #3792 from IvanSavenko/bugfixing
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Fixes for minor issues
2024-04-19 12:35:25 +03:00
Ivan Savenko
d8baa3c145
Merge pull request #3789 from dydzio0614/fix-sounds
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Fix some missing/redundant sounds to match H3
2024-04-18 21:34:53 +03:00
Ivan Savenko
16b73bccba
Merge pull request #3787 from kdmcser/damage_crash_fix
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Fix creature min damage greater than max will cause game crash. #3780
2024-04-18 21:34:12 +03:00
Ivan Savenko
c87e60740b
Fixes hota prisons replacing every h3 prison on h3m maps
2024-04-18 19:13:32 +03:00
Ivan Savenko
6af2609e0f
Do not write mods that do not affect gameplay to saved games
2024-04-18 19:13:02 +03:00
Ivan Savenko
ecc88fabc1
Disable translation validation due to too many false positives
2024-04-18 19:12:39 +03:00
Ivan Savenko
8b18074e7b
Merge pull request #3773 from dydzio0614/mine-bug-fix
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Remove redundant double sound play on mine capture
2024-04-18 15:09:43 +03:00
Ivan Savenko
9023af4426
Merge pull request #3772 from dydzio0614/resources-bonus
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Add some utility bonuses for player resources boosting
2024-04-18 15:09:34 +03:00
kdmcser
c2d76ab95d
accept log text suggestion
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Co-authored-by: Alexander Wilms <Alexander-Wilms@users.noreply.github.com>
2024-04-18 08:40:25 +08:00
Dydzio
98375cc627
Limit showing empty message instantly to creature banks and dragon utopia
2024-04-17 22:08:17 +02:00
Dydzio
1401211145
Fix missing/redundant sounds to match H3
2024-04-17 21:02:43 +02:00
kdmcser
b61011e8b4
accept get creature name suggestion
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Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
2024-04-18 00:48:51 +08:00
kdmcser
1c6dfb5cc5
Fix creature min damage greater than max will cause game crash. #3780
2024-04-17 23:24:13 +08:00
Dydzio
20eaf17a18
Empty treasure bank does not ask for enter anymore
2024-04-17 01:25:58 +02:00
Dydzio
19453aab41
Add handling for yes/no dialogs that can be safely skipped by player
2024-04-17 01:08:27 +02:00
Ivan Savenko
ea48976fba
Disable failing assertion
2024-04-16 18:54:25 +03:00
Dydzio
f7dd80c732
Remove redundant double sound play on mine capture
2024-04-16 00:01:37 +02:00
Dydzio
b351946afd
Add some utility bonuses for player resources boosting
2024-04-15 21:18:45 +02:00
Ivan Savenko
9390825ee7
Merge pull request #3763 from IvanSavenko/fix_tp
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Fix regressions
2024-04-14 14:14:23 +03:00
Tomasz Zieliński
d22f42d58a
Tweak numbers to ensure tiling covers entire map
2024-04-14 07:25:52 +02:00
DjWarmonger
0808a8b36f
Merge pull request #3714 from vcmi/biome_system
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Biome system implementation
2024-04-13 21:32:13 +02:00
Tomasz Zieliński
9305f360d1
Actually, lava will only have 3 obstacle sets without mods
2024-04-13 20:56:05 +02:00
Tomasz Zieliński
50ae067a60
Build fix
2024-04-13 19:33:47 +02:00
Tomasz Zieliński
f491f10d81
Final tweaks
2024-04-13 19:21:01 +02:00
Ivan Savenko
d70914a147
Fixes regression - blocked TP when casting spell on land
2024-04-13 16:56:48 +03:00
Tomasz Zieliński
e28fd869aa
Remove empty obstacle sets, just in case.
2024-04-13 14:53:00 +02:00
Laserlicht
e4b60baa3b
creature/town biography/description
2024-04-12 23:35:39 +02:00
Ivan Savenko
3e0eb3ac02
Merge pull request #3752 from IvanSavenko/fix_spell_reward
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Do not give spells as reward if hero can't learn them
2024-04-12 16:52:23 +03:00
Tomasz Zieliński
a7d0f0626a
Docs & final touches
2024-04-12 14:53:07 +02:00
Ivan Savenko
e1581087c3
Merge pull request #3750 from IvanSavenko/fix_quest_crash
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Fix crash on accessing nullptr quest
2024-04-12 15:25:33 +03:00
Tomasz Zieliński
be9813b4fb
Remove temporary workaround
2024-04-12 11:51:15 +02:00
Ivan Savenko
0bd1c3c95d
Merge pull request #3746 from IvanSavenko/fix_undefined_behavior
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Fix discovered undefined behavior cases
2024-04-12 11:51:13 +03:00
Ivan Savenko
6e9f15c8e6
Merge pull request #3743 from dydzio0614/special-factions
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Allow factions to be special
2024-04-12 11:49:58 +03:00
Tomasz Zieliński
4fa7f0e93d
Also allow filtering biomes by faction(s)
2024-04-12 10:25:13 +02:00
Ivan Savenko
a7d47cd3d2
Merge pull request #3742 from IvanSavenko/adventure_map_spellcast_fixes
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Adventure map spellcasting fixes
2024-04-12 11:17:19 +03:00
Ivan Savenko
622e4b059b
Update lib/CTownHandler.cpp
2024-04-12 11:14:35 +03:00
Tomasz Zieliński
6899acc1d7
Fix alignments check
2024-04-12 09:38:45 +02:00
Tomasz Zieliński
1f81ddbac4
Fixes in object loading
2024-04-12 06:29:01 +02:00
Ivan Savenko
9e81c53547
Do not give spells as reward if hero can't learn them
2024-04-12 00:25:02 +03:00
Ivan Savenko
9cf3db4eb5
Completely remove dead quest instead of leaving nullptr
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All code that uses this container assumes non-null content
2024-04-11 23:56:29 +03:00
Tomasz Zieliński
68bb36f7c7
Compile fixes
2024-04-11 18:38:50 +02:00
Ivan Savenko
53fcd3ad26
Merge pull request #3739 from SoundSSGood/fixes
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Fixes for found regressions
2024-04-11 19:30:55 +03:00
Tomasz Zieliński
a356fdaf2a
Allow filtering obstacles by faction aligmnment
2024-04-11 18:10:14 +02:00
Ivan Savenko
edcf12a80c
(untested) Attempt to fix crash on moving artifact on Android
2024-04-11 16:21:44 +03:00
Ivan Savenko
c99d4b959e
Fix potentially uninintialized variables
2024-04-11 13:25:54 +03:00
SoundSSGood
738a89bb99
Market fix
2024-04-10 23:30:31 +03:00
SoundSSGood
e8a6308a15
Artifacts swap check
2024-04-10 23:30:31 +03:00
Dydzio
00ebbad622
Ability to make faction not pickable on typical maps
2024-04-10 21:22:29 +02:00
Ivan Savenko
320469d773
Cleanup
2024-04-10 20:04:08 +03:00
Ivan Savenko
3fc4383153
Show popup dialog instead of server error when using TP from water
2024-04-10 20:04:08 +03:00
Ivan Savenko
6c45353aa7
Casting DD or TP will now spend mana before hero movement (and any side
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effects such as visiting objects)
2024-04-10 20:04:08 +03:00
Ivan Savenko
8353bca34f
Small refactoring of adventure map spell casting:
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- Removed duplicated checks for DD possibility
- Moved most of spell-specific code from AdventureMapInterface to library
code
- AdventureSpellMechanics class now provides methods to check whether
spellcast is possible, similarly to battle spells
- If it is not possible to cast adventure map spell (e.g. no mana or no
move points) game will show infowindow immediately on clicking spellbook
instead of on cast attempt
- If hero does not have movement points for a DD, game will show correct
error message
- Added game settings 'dimensionDoorFailureSpendsPoints' due to
discovered H3 logic
2024-04-10 20:04:08 +03:00
Ivan Savenko
bcd4a8c961
Merge pull request #3736 from IvanSavenko/fix_server_translations
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Do not translate strings on server side
2024-04-10 19:12:34 +03:00
Ivan Savenko
5b43720dda
Merge pull request #3686 from dydzio0614/dimension-door-changes
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Dimension door changes
2024-04-10 11:47:36 +03:00
Tomasz Zieliński
6c9d18a85c
Allow multiple terrains per biome
2024-04-10 09:40:12 +02:00
Tomasz Zieliński
5c4d1703ca
Fix for loading templates from other mods
2024-04-09 22:09:03 +02:00
Dydzio
637270ee36
Minor fixes
2024-04-09 19:59:27 +02:00