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Commit Graph

6031 Commits

Author SHA1 Message Date
gamestales-com
a574f18e69 #2903-morale-description-#1442 2023-11-10 15:58:19 +01:00
Ivan Savenko
4a7fa9bf8c Simplified CTypeList class 2023-11-08 22:05:36 +02:00
SoundSSGood
57e3abc548 ask assemble regression fixed 2023-11-08 21:59:55 +02:00
SoundSSGood
ce3d407396 artifacts swap optimization 2023-11-08 21:58:48 +02:00
Ivan Savenko
eb167d94a6 Mod compatibility check is now in a separate class and not part of
ModHandler
2023-11-08 21:27:05 +02:00
Ivan Savenko
a61ceaf2a7 Serialization version bump 2023-11-08 21:27:05 +02:00
Ivan Savenko
ed66fc2fb3 Minor optimization of map startup time 2023-11-08 21:27:05 +02:00
Ivan Savenko
4e654a7e6e Better names 2023-11-08 21:27:05 +02:00
Ivan Savenko
0691dfef3b Moved stateful artifact randomization logic to gamestate from handler 2023-11-08 21:27:05 +02:00
Ivan Savenko
34c012d119 Serialization version bump 2023-11-08 21:27:05 +02:00
Ivan Savenko
2cc8b5baeb Fix map startup 2023-11-08 21:27:05 +02:00
Ivan Savenko
54103813dd Remove no longer used serialization methods 2023-11-08 21:27:05 +02:00
Ivan Savenko
c7676bde53 Serialize Enitity classes by their ID 2023-11-08 21:27:05 +02:00
Ivan Savenko
f8a7f6e5a7 Remove remaining boost::mpl usages 2023-11-08 21:27:05 +02:00
Ivan Savenko
ad3c870fb6 Remove serialization of VLC, remove unused code 2023-11-08 21:27:05 +02:00
Ivan Savenko
32a2e540d3 Fix build 2023-11-08 14:00:23 +02:00
Ivan Savenko
6b81012f31 Use variant identifier in netpacks where applicable 2023-11-08 14:00:23 +02:00
Ivan Savenko
63e99a32d7
Merge pull request #3157 from IvanSavenko/switch_rng
Use minstd_rand instead of mt19937 to avoid save game bloat
2023-11-08 13:42:22 +02:00
Ivan Savenko
bdc83bb1b8
Add description why minstd has been chosen 2023-11-07 23:48:12 +02:00
Ivan Savenko
0acf8890ef
Merge pull request #3143 from IvanSavenko/metastring_refactor
Metastring refactor
2023-11-07 23:36:20 +02:00
Ivan Savenko
2835044282
Merge pull request #3159 from IvanSavenko/beta
Merge beta -> develop (rebased)
2023-11-07 22:49:29 +02:00
Ivan Savenko
748d70b191 Fix build 2023-11-07 22:47:11 +02:00
Ivan Savenko
09e42cd9df Remove magic number 2023-11-07 22:47:11 +02:00
Ivan Savenko
5cd340ad85 Remove old code 2023-11-07 22:47:11 +02:00
Ivan Savenko
86a3806bec MetaString refactor to eliminate integer usage for identifiers
- entity names are now stored and serialized as text ID's
- added helper methods for convenience to get entities names to
metastring
2023-11-07 22:47:10 +02:00
Ivan Savenko
f4feaea177
Merge pull request #3141 from IvanSavenko/better_tooltips
Better tooltips
2023-11-07 22:46:02 +02:00
Tomasz Zieliński
01f70475ad Missing change 2023-11-07 20:58:22 +01:00
Tomasz Zieliński
c909bd766e Merge remote-tracking branch 'origin/develop' into fix_rmg_teams
# Conflicts:
#	lib/rmg/CMapGenOptions.cpp
#	lib/rmg/CMapGenOptions.h
2023-11-07 20:54:04 +01:00
nordsoft
870aeddad5 Serialize owner for abandoned mine 2023-11-07 20:11:24 +02:00
Ivan Savenko
414c25ea49
Use minstd_rand instead of mt19937 to avoid save game bloat 2023-11-06 23:35:28 +02:00
Ivan Savenko
2f3d14da5c Show quest description only after visit 2023-11-06 20:37:17 +02:00
Ivan Savenko
d7d8177390 Show artifact description and icon on right click if UI tweaks are on 2023-11-06 20:37:17 +02:00
Ivan Savenko
c1c2119f3d Show Seer Hut quest icon on right click. Fix broken tooltip. 2023-11-06 20:37:07 +02:00
Ivan Savenko
1ebb151b41 Show available creatures in owned dwellings on right-click 2023-11-06 20:37:07 +02:00
Ivan Savenko
f039b20653 Improvement for wandering monster tooltip/hover text:
- show Visions information only on right-click (H3 logic)
- show threat level only on right-click and only if UI tweaks are on
2023-11-06 20:37:07 +02:00
Ivan Savenko
2bf599bbee
Merge pull request #3119 from Nordsoft91/rmg-fix
Fix crash caused by duplicated delete
2023-11-05 17:09:52 +02:00
Andrii Danylchenko
0927d3e3e8
Merge pull request #3145 from vcmi/fix-3142
#3142 - fi custom campaign selection screen
2023-11-05 11:12:58 +02:00
Ivan Savenko
5487f07d3b added toEntity overload that accepts generic Services class 2023-11-04 17:04:53 +02:00
Andrii Danylchenko
d50ebd7d58 #3142 - fi custom campaign selection screen 2023-11-04 14:34:18 +02:00
Ivan Savenko
04aeea9b68 use toEnum instead of getNum for switch'es 2023-11-03 19:20:25 +02:00
Ivan Savenko
f1032063bc Restore implicit conversion 2023-11-03 16:03:29 +02:00
Ivan Savenko
cac37df334 Remove unused constructor 2023-11-03 16:03:29 +02:00
Ivan Savenko
184f5a72cc Use toEntity/toXXX methods in Identifier instead VLC objects access 2023-11-03 16:03:29 +02:00
Ivan Savenko
8d5fa41a19 Minor fixes 2023-11-03 16:03:29 +02:00
Ivan Savenko
3634fb2158 Remove int <=> Identifier comparisons 2023-11-03 16:03:29 +02:00
Ivan Savenko
885dce0c27 Replace static_cast's of Identifiers with getNum call 2023-11-03 16:03:29 +02:00
Ivan Savenko
8f25f1fd4b Serialize identifiers without implicit conversion to int 2023-11-03 16:03:29 +02:00
Ivan Savenko
2b9c362d5b Explicitly convert identifier to underlying enumeration 2023-11-03 16:03:29 +02:00
Ivan Savenko
87f6c7354b
Merge pull request #3139 from IvanSavenko/component_variant_identifier
Refactoring of Component class
2023-11-03 15:52:07 +02:00
Ivan Savenko
eea4cbf242
Merge pull request #3136 from IvanSavenko/fix_teleport
Fix crash on teleport cast
2023-11-03 15:49:55 +02:00
Ivan Savenko
02b4947db9 Fix build 2023-11-02 20:01:20 +02:00
Ivan Savenko
056ef00f74 Bugfixing 2023-11-02 13:52:58 +02:00
Ivan Savenko
f201e3019a Fix crash on right-clicking rewardable objects with no hero selected 2023-11-02 12:00:05 +02:00
Ivan Savenko
10e50548e7 Converted Component class to use VariantIdentifier instead of int 2023-11-02 12:00:04 +02:00
Ivan Savenko
b42f073f0c Stabilization 2023-11-01 18:26:57 +02:00
Ivan Savenko
e57276b7c5 Correctly initialize battleID for teleport action 2023-11-01 17:24:41 +02:00
Ivan Savenko
8346d71c98 Remove more subID access 2023-11-01 14:44:05 +02:00
Ivan Savenko
5cdbf408c7 Slightly simplified heroes initialization 2023-11-01 14:43:20 +02:00
Ivan Savenko
461c481ef3 Fix game startup 2023-11-01 14:43:20 +02:00
Ivan Savenko
cc30bdda04 Remove few more subID usages 2023-11-01 14:43:20 +02:00
Ivan Savenko
7a09646009 Cleaned up dwelling randomization 2023-11-01 14:43:20 +02:00
Ivan Savenko
dcb8f4fc7b Moved object type randomization to object class 2023-11-01 14:43:20 +02:00
Ivan Savenko
03e1169781 Reduced number of accesses to CGObjectInstance::subID 2023-11-01 14:43:20 +02:00
Ivan Savenko
7107b3202f
Merge pull request #3069 from SoundSSGood/artifact-location-id
ArtifactLocation now use ID for artHolder identification
2023-11-01 14:41:36 +02:00
Andrii Danylchenko
caffc8f3cd
Merge pull request #3122 from vcmi/fix-2993
#2993 - destruct battle info first when destructing CGameState
2023-10-31 21:43:55 +02:00
Andrii Danylchenko
25b64dd08b
Update lib/gameState/CGameState.cpp
Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
2023-10-31 21:43:06 +02:00
Tomasz Zieliński
29f023eaa5 More tolerance for Subterranean Gates placement 2023-10-31 16:04:21 +01:00
Tomasz Zieliński
6e7b68d0e6 Unused variable, unused code 2023-10-30 21:33:49 +01:00
Tomasz Zieliński
80198f21d8 Revert "Fix unused variable"
This reverts commit c753a1fdf7.
2023-10-30 21:07:50 +01:00
Tomasz Zieliński
3b7b21bcc8 Fix unused variable 2023-10-30 21:07:14 +01:00
Tomasz Zieliński
c753a1fdf7 Fix unused variable 2023-10-30 20:59:13 +01:00
Tomasz Zieliński
e105b23a37 Merge remote-tracking branch 'origin/develop' into fix_rmg_teams
# Conflicts:
#	Mods/vcmi/config/vcmi/rmg/heroes3/newcomers.JSON
#	Mods/vcmi/config/vcmi/rmg/heroes3/southOfHell.JSON
#	Mods/vcmi/config/vcmi/rmg/symmetric/2sm0k.JSON
#	Mods/vcmi/config/vcmi/rmg/symmetric/2sm2i(2).JSON
#	Mods/vcmi/config/vcmi/rmg/symmetric/3sb0b.JSON
#	Mods/vcmi/config/vcmi/rmg/symmetric/3sb0c.JSON
#	Mods/vcmi/config/vcmi/rmg/symmetric/5sb0a.JSON
#	Mods/vcmi/config/vcmi/rmg/symmetric/5sb0b.JSON
#	Mods/vcmi/config/vcmi/rmg/symmetric/7sb0b.JSON
#	Mods/vcmi/config/vcmi/rmg/symmetric/7sb0c.JSON
#	client/lobby/RandomMapTab.cpp
2023-10-30 20:08:13 +01:00
Tomasz Zieliński
5962e5c0e0 Fix infinite loop 2023-10-30 19:47:59 +01:00
Tomasz Zieliński
ec0bf05163 Rename "cpu" parameter to correct "humans" 2023-10-30 17:21:03 +01:00
Ivan Savenko
29a78c14a2
Merge pull request #3113 from Alexander-Wilms/develop
Fix small issues
2023-10-30 11:02:28 +02:00
Tomasz Zieliński
f39edf9413 Update ally and enemy flags when selecting new template 2023-10-30 07:48:51 +01:00
Tomasz Zieliński
4f2cde018c Fixed most of reported issues, removed unused code. 2023-10-29 21:25:39 +01:00
Andrii Danylchenko
1418e6884e
Merge pull request #2847 from vcmi/trap-1912
#1912 trap, exception on adding duplicating hero
2023-10-29 19:24:47 +02:00
SoundSSGood
7e6ab5e87b fix test & fix build & suggested changes 2023-10-29 17:46:14 +02:00
SoundSSGood
c2f658d638 Bulk move artifacts. id 2023-10-29 17:46:13 +02:00
SoundSSGood
3c5527a222 ArtifactLocation now use ID for artHolder identification part3 2023-10-29 17:46:13 +02:00
SoundSSGood
ab2f6abb87 ArtifactLocation now use ID for artHolder identification part2 2023-10-29 17:46:13 +02:00
SoundSSGood
61fc236d79 ArtifactLocation now use ID for artHolder identification part1 2023-10-29 17:46:13 +02:00
Ivan Savenko
207968ced3
Merge pull request #3116 from IvanSavenko/bonus_fixes
Bonuses fixes
2023-10-29 16:32:48 +02:00
Alexander Wilms
5cbc75d3b7 Merge remote-tracking branch 'upstream/develop' into develop 2023-10-29 13:35:37 +00:00
Ivan Savenko
e2cffd4c7b
Merge pull request #3118 from rilian-la-te/glamor-slight-bonus-fixes
Small bonus fixes
2023-10-29 15:23:07 +02:00
Ivan Savenko
3016014543
Merge pull request #3110 from IvanSavenko/mod_compat_fix
Mod compatibility fixes
2023-10-29 14:30:04 +02:00
Ivan Savenko
be5505690d
Apply suggestions from code review
Co-authored-by: Nordsoft91 <nordsoft@yahoo.com>
2023-10-29 13:47:56 +02:00
Ivan Savenko
cc5bc40103
Merge pull request #3105 from IvanSavenko/fix_conflicts
Fix handling of conflicting mods by game client
2023-10-29 13:47:04 +02:00
Ivan Savenko
0169c65937
Merge pull request #3100 from IvanSavenko/split_net_packs
Split netpacks.h into multiple files
2023-10-29 13:46:40 +02:00
Tomasz Zieliński
368a185008 Cleaning up the code 2023-10-29 10:05:24 +01:00
Andrii Danylchenko
b579ca8a33 #1912 trap, exception on adding duplicating hero 2023-10-29 11:03:37 +02:00
Andrii Danylchenko
4d6d64837f #2993 - destruct battle info first when destruction CGameState 2023-10-29 09:41:22 +02:00
nordsoft
35e7fbb366 Fix crash cause by duplicated delete 2023-10-28 22:22:30 +02:00
Tomasz Zieliński
07dac8b6d4 Works more or less 2023-10-28 20:30:38 +02:00
Konstantin
df07b27129 parseSelector: fix anyOf and noneOf 2023-10-28 18:35:59 +03:00
Ivan Savenko
36eacf99d5 Cleanup 2023-10-28 17:58:08 +03:00
Ivan Savenko
4ba8014573 Added subtype for SPELL_DURATION 2023-10-28 17:57:56 +03:00
Ivan Savenko
1e0ea5f1f0 documented NEGATIVE_EFFECTS_IMMUNITY, fixed subtype loading 2023-10-28 17:56:11 +03:00
Ivan Savenko
1459006916 Added separate bonus for native terrain check 2023-10-28 17:54:58 +03:00
Alexander Wilms
3d8dd35d43 lib/NetPacksLib.cpp: Directly assign to the "std::optional", without dereferencing it.
Assigning to an optional should directly target the optional
2023-10-28 10:15:50 +00:00
Alexander Wilms
703ab677ba lib/mapObjects/IMarket.cpp: Show error message about failed dynamic_cast() even if cast object is nullptr 2023-10-27 23:43:39 +00:00
Alexander Wilms
03835236fb lib/mapObjects/CGPandoraBox.cpp: Identical sub-expressions on both sides of operator "||".
Identical expressions should not be used on both sides of a binary operator
2023-10-27 23:40:55 +00:00
Alexander Wilms
860f6150aa lib/mapObjects/IMarket.cpp: Forming reference to null pointer
Null pointers should not be dereferenced
2023-10-27 23:34:11 +00:00
Alexander Wilms
f01ec55d21 Use the "nullptr" literal.
"nullptr" should be used to denote the null pointer
2023-10-27 18:18:59 +00:00
Alexander Wilms
70acf987b4 lib/BasicTypes.cpp: Remove the unary minus operator or change the expression's underlying type.
Unary minus should not be applied to an unsigned expression
2023-10-27 14:47:09 +00:00
Alexander Wilms
2b21001743 lib/rmg/RoadPlacer.cpp: Remove "e" from this "throw" statement to rethrow the original exception.
The original exception object should be rethrown
2023-10-27 14:35:03 +00:00
Ivan Savenko
feae8b6ae4 Do not allow loading new objects into another mod namespace 2023-10-26 15:32:46 +03:00
Ivan Savenko
6337b0d3b9 Fix potential crash on loading mod with invalid handler name 2023-10-26 15:32:13 +03:00
Tomasz Zieliński
36911d1e0a Merge remote-tracking branch 'origin/develop' into fix_rmg_teams
# Conflicts:
#	client/lobby/RandomMapTab.cpp
2023-10-26 10:31:41 +02:00
nordsoft
b6b75beb29 Fixes for map editor
1) fix owner serialization for hero placeholder
2) fix roads/rivers layout
3) fix lasso
2023-10-24 23:58:26 +02:00
Ivan Savenko
c202f58a15 Account for conflicts (and reverse-conflicts) when loading mods 2023-10-24 14:01:20 +03:00
Ivan Savenko
5cbf5031ea move SetStackEffect to a separate file 2023-10-24 01:27:52 +03:00
Ivan Savenko
77780e0de5 Fix crash on accessing "any" spellschool via bonus system 2023-10-23 22:28:36 +03:00
Ivan Savenko
5523f05284 Moved ArtifactLocation to a separate file 2023-10-23 19:02:28 +03:00
Ivan Savenko
b88a8da4e8 Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
Ivan Savenko
d1d4db26e0 Moved existing files to new directory 2023-10-22 22:20:36 +03:00
Ivan Savenko
3880ea58b9 Merge branch 'josch/dos2unix' into develop 2023-10-22 18:39:03 +03:00
Ivan Savenko
3867e512f7
Merge pull request #3064 from IvanSavenko/bonus_metaidentifier
Type-safe bonus system
2023-10-22 18:34:12 +03:00
Ivan Savenko
b0a67a66e4
Merge pull request #3092 from IvanSavenko/compatibility_mods
Better support for compatibility mods
2023-10-22 18:02:45 +03:00
Ivan Savenko
8df39c43a0 Fix game loading 2023-10-22 17:04:14 +03:00
Ivan Savenko
a5f0429691
Merge pull request #3083 from Nordsoft91/editor-improvements-1.4
Redesign map editor rendering
2023-10-22 16:56:39 +03:00
Ivan Savenko
4f47555977 Split OBJECT bonus source into OBJECT_TYPE and OBJECT_INSTANCE 2023-10-22 16:55:19 +03:00
Ivan Savenko
ac925bb786 Renamed new types for consistency with code style 2023-10-22 16:55:19 +03:00
Ivan Savenko
31cf3442af Update docs 2023-10-22 16:55:19 +03:00
Ivan Savenko
36a1d6c415 Removed remaining integer bonus subtypes from configs 2023-10-22 16:55:19 +03:00
Ivan Savenko
e54ba7b977 Implement loading of bonus source type 2023-10-22 16:55:19 +03:00
Ivan Savenko
3b010d9596 Renamed MetaIdentifier to VariantIdentifier 2023-10-22 16:55:19 +03:00
Ivan Savenko
80e6485965 MetaIdentifier now uses std::variant internally 2023-10-22 16:55:19 +03:00
Ivan Savenko
b394158dc9 Bonus Source ID now uses metaidentifier 2023-10-22 16:55:18 +03:00
Ivan Savenko
77facf9387 Implement missing functions, fixes linking errors 2023-10-22 16:54:56 +03:00
Ivan Savenko
910ad50417 Fix client & server compilation 2023-10-22 16:54:48 +03:00
Ivan Savenko
0a10fc30b8 (lib) Bonus subtype is now stored as metaidentifier that can store any
other identifier inside it
2023-10-22 16:54:43 +03:00
Ivan Savenko
7e034814c1 Partially revert "Translation" type changes to avoid breaking mods 2023-10-22 16:51:08 +03:00
Ivan Savenko
454ba44ac5
Merge pull request #2988 from IvanSavenko/configurable_extensions
Extension of configurable object functionality
2023-10-22 16:24:47 +03:00
Ivan Savenko
8752551786
Merge pull request #3086 from Laserlicht/show_random
show random maps
2023-10-22 12:29:31 +03:00
Ivan Savenko
adf58fa834 Hide not installed translation mods to languages other than selected one 2023-10-22 00:07:21 +03:00
Ivan Savenko
b50ebba1ba Added mod type "Compatibility" that is hidden in launcher 2023-10-21 23:55:20 +03:00
Ivan Savenko
b2c336de0d JsonNode now uses std::variant internally. Fixes crash on deserialize 2023-10-21 20:41:58 +03:00
Laserlicht
0eba0ee686
show random maps 2023-10-21 02:12:34 +02:00
Ivan Savenko
1c4a142849 Fix remaining TODO's 2023-10-21 00:44:57 +03:00
nordsoft
b9a660f6c3 Redesign map editor rendering 2023-10-20 01:25:06 +02:00
Nordsoft91
d03b75696a
Merge pull request #3067 from Nordsoft91/editor-improvements-1.4
Add hero placeholder properties
2023-10-19 22:23:58 +02:00
Johannes Schauer Marin Rodrigues
a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
Mixed line endings cause problems when exporting patches with
git-format-patch and then trying to "git am" a patch with mixed and
non-matching line endings. In such a situation git will fail to apply
the patch.

This commit runs the dos2unix tools on the remaining files with CRLF
(\r\n) line endings to convert them to line-feeds (\n) only.

Files that are Windows specific like *.vcxproj and *.props files were
not converted.

Closes: #3073
2023-10-19 16:23:21 +02:00
Ivan Savenko
4c0eabf20c Show guards preview for visited banks on right click 2023-10-19 15:41:59 +03:00
Ivan Savenko
01920bb74e Fix treasure chests 2023-10-19 15:41:41 +03:00
Ivan Savenko
8f4791914e Show content preview only for Witch Huts / Shrines / Tree 2023-10-19 15:17:58 +03:00
Ivan Savenko
e0f6b582f5 Display object description only on right-click 2023-10-19 14:36:11 +03:00
Ivan Savenko
530c70c282 Added object descriptions present in H3 2023-10-19 13:34:15 +03:00
Ivan Savenko
901fd77699 Fix Cover of Darkness 2023-10-18 18:04:01 +03:00