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Commit Graph

4148 Commits

Author SHA1 Message Date
Ivan Savenko
d3c1c92a03 Do not update minimap using puzzle map data 2023-04-24 17:16:55 +03:00
Ivan Savenko
fa156568c4 Fixes according to review 2023-04-24 16:58:15 +03:00
Nordsoft91
f39f208e05
Merge pull request #1915 from Nordsoft91/vcmi-campaign
VCMI campaigns format
2023-04-23 19:09:59 +04:00
SoundSSGood
dcac8252f3 fixed windows positions 2023-04-23 14:57:45 +03:00
SoundSSGood
a8220c551f fixed init CArtifactsOfHero 2023-04-23 14:33:47 +03:00
SoundSSGood
177523d972 askToAssemble, askToDisassemble 2023-04-23 14:17:27 +03:00
SoundSSGood
1046964eef CArtifactHolder 2023-04-23 14:14:24 +03:00
Nordsoft91
a553a4aa66
Merge pull request #2030 from Nordsoft91/boats 2023-04-22 03:27:00 +04:00
Ivan Savenko
80b37a3019 Fixed remaining regressions 2023-04-20 22:19:10 +03:00
Ivan Savenko
bb08a0afc8 Moved selection logic to player state 2023-04-20 22:04:24 +03:00
Ivan Savenko
e8718a46cc Fix regressions 2023-04-20 22:04:24 +03:00
Ivan Savenko
dd227d24c3 Formatting and cleanup 2023-04-20 22:04:24 +03:00
Ivan Savenko
365f552fa1 Added API for owned towns access 2023-04-20 22:04:24 +03:00
Ivan Savenko
5cbd0f8fc8 API for wandering heroes access 2023-04-20 22:04:24 +03:00
Ivan Savenko
3eac6f323e added API for sleeping heroes access 2023-04-20 22:04:24 +03:00
Ivan Savenko
6a46138617 Moved current selection to local state class 2023-04-20 22:04:24 +03:00
Ivan Savenko
f6d480cbb2 Moved player-specific heroes & towns information to new class 2023-04-20 22:04:24 +03:00
Ivan Savenko
4a169972f0 Further refactoring to cleanup code of advmap and locplint 2023-04-20 22:04:24 +03:00
Ivan Savenko
20de44d4a5 Reodered methods in file to group similar code 2023-04-20 22:04:24 +03:00
Ivan Savenko
7db67a3101 int3 now has proper hasher function 2023-04-20 22:04:24 +03:00
Ivan Savenko
4ec32e4dcd Renamed CAdvMapInt to its proper full name 2023-04-20 22:04:24 +03:00
Ivan Savenko
f1902ab247 Initial refactoring to encapsulate adventure map 2023-04-20 22:03:28 +03:00
nordsoft
de159df481 Rename boats 2023-04-20 21:20:51 +04:00
Ivan Savenko
24c6587072 Fixed crash on leaving to main menu from battle in hotseat mode 2023-04-20 19:56:35 +03:00
Ivan Savenko
f245080cba Fix missing error message on casting spell in hotseat 2023-04-20 19:24:13 +03:00
nordsoft
753b72f96d Revert "Hidden maps"
This reverts commit e669d31d33.
2023-04-20 19:50:00 +04:00
Ivan Savenko
6df85be4b3 Fixed death animation of Efreeti killed by petrification attack 2023-04-20 18:13:01 +03:00
Ivan Savenko
5c9ae8aafc Implemented spell range overlay for Dimension Door and Scuttle Boat 2023-04-20 14:15:08 +03:00
Ivan Savenko
b3207f3465 RMG tab will now show all templates but will block invalid map sizes 2023-04-19 23:14:23 +03:00
Ivan Savenko
b517adfb25 Fixed crash on empty save game list after filtering 2023-04-19 23:12:30 +03:00
Ivan Savenko
3d30e04184 Fixed centering of scenario information window 2023-04-19 23:11:44 +03:00
Ivan Savenko
4bb4d7e7a5
Merge pull request #1989 from SoundSSGood/refactoring-arts-p1
Artifact related code refactoring part1 (initial)
2023-04-19 15:31:11 +03:00
nordsoft
f464ca3560 Merge remote-tracking branch 'upstream/develop' into vcmi-campaign
# Conflicts:
#	lib/mapping/CCampaignHandler.cpp
2023-04-19 02:45:49 +04:00
nordsoft
0a28262c15 Merge remote-tracking branch 'upstream/develop' into boats
# Conflicts:
#	AI/VCAI/Pathfinding/AINodeStorage.cpp
2023-04-19 02:22:19 +04:00
nordsoft
d1dacd45e2 Animations from config 2023-04-19 00:14:15 +04:00
Ivan Savenko
e8788cf4c4
Merge pull request #1999 from Laserlicht/patch-2
Big/Vector Icons
2023-04-18 16:23:00 +03:00
Ivan Savenko
56de0c9f56
Merge pull request #2015 from rilian-la-te/optional-variant-any
vcmi: migrate to C++17
2023-04-18 15:44:52 +03:00
nordsoft
ed798b06da Prepare transport enum 2023-04-18 13:04:49 +04:00
nordsoft
2babb5add5 Fix boat extra animations 2023-04-17 23:39:34 +04:00
nordsoft
80220fda5b Merge remote-tracking branch 'upstream/develop' into vcmi-campaign
# Conflicts:
#	lib/mapping/CMap.h
2023-04-17 04:54:57 +04:00
nordsoft
91b4782a2f Refactor more fields from campaign header 2023-04-17 04:47:54 +04:00
nordsoft
70f4cc5e0f Refactor campaign regions 2023-04-17 04:26:35 +04:00
krs
91c96b1b68 Fix for merge. 2023-04-17 00:53:25 +03:00
Konstantin
54eb550eb9 vcmi: remove unused functions now 2023-04-17 00:43:13 +03:00
Konstantin
7a5775a9f9 vcmi: use std::optional 2023-04-17 00:43:13 +03:00
Konstantin
0d35606a44 vcmi: use std::variant 2023-04-17 00:43:13 +03:00
krs
14cbdf7ab0 Split Process console commands code into individual functions
Extracted functions for each if branch, added one line doc for each function, rearranged the commands to be groupped more logically.
2023-04-16 23:45:37 +03:00
Ivan Savenko
e3ed728193
Merge pull request #1932 from rilian-la-te/proper-teleport
VCMI: teleport redesign
2023-04-16 22:52:01 +03:00
nordsoft
954a2abb71 Verifying mods before starting map 2023-04-16 15:38:13 +04:00
Michael
d64106b700
Update generate_icns.py 2023-04-16 12:33:35 +02:00
Ivan Savenko
1704fab3a2 Fix assertion failure on fighting against AI with tactics 2023-04-15 17:20:38 +03:00
Ivan Savenko
cc8c1c769a Fix duplicated maps in scenario selection screen 2023-04-15 17:20:38 +03:00
Ivan Savenko
de855085f0 Added information on banks, seer hut and monster properties 2023-04-15 17:20:38 +03:00
Ivan Savenko
3738171b21 Refactoring of H3M loader to make HotA format support easier
- extracted low-level reader from MapFormatH3M class
- added separate structure to define version-specific values
- cleared up some H3M format edge cases
- replaced witch hut skill vector with set
- converted several fields to enum type
2023-04-15 17:20:38 +03:00
Laserlicht
c6458762ce fix 2023-04-15 13:15:51 +02:00
Laserlicht
62ccb2d1da Add different sizes 2023-04-15 13:13:44 +02:00
Laserlicht
6e22663121 new icons 2023-04-15 12:52:11 +02:00
Laserlicht
0c1c7bc24b ico 2023-04-15 12:38:35 +02:00
Michael
37fb77521b
Update generate_icns.py 2023-04-15 12:33:24 +02:00
Nordsoft91
6b12ee044f
Merge pull request #1969 from Nordsoft91/spectator
Single player spectator
2023-04-15 03:33:18 +04:00
SoundSSGood
9a838598a6 arts refactoring part1 2023-04-15 00:10:39 +03:00
Ivan Savenko
b354f99cc3
Merge pull request #1936 from IvanSavenko/cpp_17_upgrade
Upgrade c++ standard to c++17
2023-04-14 19:21:17 +03:00
Ivan Savenko
128764b1c9
Merge pull request #1968 from rilian-la-te/fix-caster-tactics
Fix caster tactics
2023-04-14 18:59:03 +03:00
Ivan Savenko
44b83b2e11 Merge master -> develop 2023-04-14 16:51:35 +03:00
nordsoft
289259f64a Unblock spectator interface during AI turns 2023-04-14 00:22:47 +04:00
nordsoft
35fa06008b Revert "Auxiliary commit to revert individual files from fb4db41891e157f4f7d72ee759141754d2df680c"
This reverts commit 129b15a49c911315789721b7e62b93757819519a.
2023-04-14 00:20:51 +04:00
nordsoft
413870d39a Revert "Single player spectator"
This reverts commit b9e5e42647.
2023-04-14 00:18:29 +04:00
Ivan Savenko
1978e6f8e8 Do not show unit information on dead creatures 2023-04-13 21:16:55 +03:00
nordsoft
b9e5e42647 Single player spectator 2023-04-13 13:12:00 +04:00
nordsoft
e28dd128e0 Revert "Auxiliary commit to revert individual files from fb4db41891e157f4f7d72ee759141754d2df680c"
This reverts commit 46d35541b453b6c026c457bf0c788f79311968b3.
2023-04-13 12:45:10 +04:00
Konstantin P
384ee99834 vcmi: configurable teleport v2
1. Redesign wall and teleport penalty using shortest path
This will avoid OH3 exploits with teleport inside walls

2. Teleport is now configurable
2023-04-13 11:24:19 +03:00
Konstantin
bc1aad3b26 vcmi: remove deprecated CStack::getCreature()
Function battle::Unit::unitType() does the same.
2023-04-13 11:24:19 +03:00
Konstantin
8397bd91fb BattleActionsController: do not pass unused caster
This is unused, so, remove this parameter to prepare for teleport action
2023-04-13 11:24:19 +03:00
Konstantin
15031d2e16 vcmi: do not block interface on setup spells 2023-04-13 01:06:36 +03:00
nordsoft
fb4db41891 Single player spectator 2023-04-13 02:01:13 +04:00
nordsoft
f005dbbc14 Spectator mode 2023-04-13 00:59:44 +04:00
nordsoft
e669d31d33 Hidden maps 2023-04-12 02:44:17 +04:00
Ivan Savenko
644f0f4b32 Removed ARRAY_COUNT in favor of std::size 2023-04-12 01:04:26 +03:00
Ivan Savenko
506c3d29bc Replaced vstd clamp with std version 2023-04-12 01:03:14 +03:00
Ivan Savenko
5f74aca341 Fix missing attribute 2023-04-12 01:03:14 +03:00
Ivan Savenko
63b197b78a Converted attributes to use c++17 functionality 2023-04-12 01:03:14 +03:00
nordsoft
30281d5991 Merge remote-tracking branch 'upstream/develop' into vcmi-campaign 2023-04-11 21:44:31 +04:00
Nordsoft91
3951bbb395
Merge pull request #1108 from Nordsoft91/battle-dialog
[HDMod features] Quick combat
2023-04-11 21:18:04 +04:00
Ivan Savenko
dfa2e2a349 Merge beta into develop 2023-04-11 19:37:35 +03:00
nordsoft
39f4bc0072 Reset battle bonuses on client side 2023-04-11 17:25:19 +04:00
nordsoft
8e77b833d9 Merge remote-tracking branch 'upstream/develop' into battle-dialog 2023-04-11 15:54:08 +04:00
Ivan Savenko
e25cd7f90f
Merge pull request #1934 from IvanSavenko/beta_fixes
Fixed bugs for 1.2 release
2023-04-11 11:08:40 +03:00
Ivan Savenko
ff66592fad
Merge pull request #1882 from rilian-la-te/native-terrain-refactor
Native terrain refactor
2023-04-11 02:14:37 +03:00
nordsoft
bfc75ccd39 Merge remote-tracking branch 'upstream/develop' into battle-dialog 2023-04-11 02:22:42 +04:00
Nordsoft91
ebd17c9e4a
Merge pull request #1928 from Nordsoft91/cast-reward
Spell cast reward
2023-04-10 22:49:36 +04:00
Konstantin
fedf7d377c vcmi: remove TFaction
This is a huge change and will break save compatibility
2023-04-10 19:28:16 +03:00
Ivan Savenko
42b2be4bbb
Merge pull request #1908 from SoundSSGood/art-client-server-fixes
Artifact related fixes
2023-04-10 18:26:49 +03:00
Konstantin
40bea35a26 CHeroWindow: fix picked art mana limit display 2023-04-10 15:35:21 +03:00
Ivan Savenko
07230f3b47 Attempt to fix stack splitting on macos 2023-04-10 14:34:17 +03:00
Ivan Savenko
02c9a3f3d8 Correctly reset UI on aborting Clone/Sacrifice 2023-04-10 14:33:24 +03:00
nordsoft
c0b90432cb Change callback interface 2023-04-10 05:40:03 +04:00
nordsoft
e440343921 Bypass initial version of spell callback 2023-04-10 04:34:24 +04:00
Ivan Savenko
e2d0cd37e4
Merge pull request #1910 from IvanSavenko/beta_fixes
Fixes for 1.2 branch
2023-04-09 20:09:03 +03:00
Ivan Savenko
6e90c0fd09
Merge pull request #1913 from IvanSavenko/fix_shooting_yourself_in_the_foot
Fix initialization of spell effects registry
2023-04-09 20:07:29 +03:00
nordsoft
08809f1cdc String building id 2023-04-09 04:53:06 +04:00
nordsoft
307fb071a2 VCMI campaign format support prototype 2023-04-09 03:24:40 +04:00
nordsoft
9e5e1aebbc Remove hardcoded campaign screens 2023-04-09 00:16:11 +04:00
Adriankhl
1d6192ca62 Shut down the thread for tactic phase properly 2023-04-08 22:52:46 +04:00
Ivan Savenko
84af64ce6b Removed magical initialization of registry via static variables 2023-04-08 21:29:04 +03:00
krs
7eda4b6c1e replaced SDLK_LSHIFT check with GH.isKeyboardShiftDown() 2023-04-08 20:42:37 +03:00
krs
3194999809 Add SHIFT + hover shortcut to show movement highlight while pressed. 2023-04-08 20:42:37 +03:00
krs
aba5840a6f Removed Max Movement Highlight stubs 2023-04-08 20:40:30 +03:00
krs
1644cab938 Added combat option Highlight Movement on Hover 2023-04-08 20:40:30 +03:00
krs
9012a25276 Stub For Max Movement Range highlight
When a creature is hovered., besides movement, for max possible movement, a hex in center of map is now highlighted.
2023-04-08 20:39:59 +03:00
krs
51ad49532b Fix for wrong merge :( 2023-04-08 20:39:59 +03:00
krs
dab07bdef9 Now unit range is shown in Tactics phase as well
A new parameter: isActiveStack was needed in battleGetAvailableHexes, so that we show the propper Tactics range.
2023-04-08 20:39:59 +03:00
krs
e1c388465a HD mod highlighting of movement for hovered stack.
Does not work as intended in tactics mode.
2023-04-08 20:39:59 +03:00
nordsoft
50115c3113 Rename variables 2023-04-08 20:56:05 +04:00
Ivan Savenko
454168897e Fix handling of invalid hotkeys in configurable UI 2023-04-08 19:53:13 +03:00
Ivan Savenko
71ddaeea6e Fix crash on missing music file 2023-04-08 19:47:16 +03:00
Ivan Savenko
4d37686eb3
Merge pull request #1901 from rilian-la-te/disable-info-bar-scroll
InfoBar: disable scrollbar
2023-04-08 19:12:48 +03:00
Ivan Savenko
d00fa5bf86
Merge pull request #1887 from Adriankhl/fix_dropbox_left_click
Fix: close dropbox with left mouse click outside of the dropbox
2023-04-08 19:11:50 +03:00
Ivan Savenko
0abc00f82e Fix assertion failure in in-game console 2023-04-08 18:53:47 +03:00
Ivan Savenko
3dedc963f7 Fix double-playing of battle effects 2023-04-08 18:53:28 +03:00
SoundSSGood
e58be8e7f7 vcmiartifacts fixed 2023-04-08 12:28:53 +03:00
Ivan Savenko
e35a1ba471
Merge pull request #1876 from rilian-la-te/refactoring-v1
VCMI Refactoring
2023-04-08 11:14:05 +03:00
Konstantin
50c9a57133 InfoBar: fix tiny selection with data 2023-04-08 01:44:08 +03:00
nordsoft
52b53ab307 Feature and setting implemented 2023-04-08 01:49:59 +04:00
SoundSSGood
ea7dd14d8b client is able to erase artifact 2023-04-08 00:41:55 +03:00
Konstantin
f8c15f3a4b InfoBar: disable scrollbar 2023-04-07 20:50:47 +03:00
Ivan Savenko
c675e6878a
Merge pull request #1878 from IvanSavenko/fix_battle_ui
Fix visual glitches in battle UI
2023-04-07 12:41:29 +03:00
nordsoft
b1d06b6141 Complete quick combat feature 2023-04-06 22:49:38 +04:00
nordsoft
e85593dbb3 Save & restore mana 2023-04-06 21:19:46 +04:00
Adriankhl
57409a0d94 fix: close dropbox with left mouse click outside of the dropbox 2023-04-06 18:32:21 +02:00
nordsoft
3e28b58c80 Fixes 2023-04-06 19:59:22 +04:00
nordsoft
ce3028bd73 Intermediate commit 2023-04-06 19:34:07 +04:00
Konstantin
11b237a23c vcmi: massive refactoring v1 2023-04-05 22:33:12 +03:00
Ivan Savenko
a3c5f75600 Fix visibility of alternative actions button in tactics stage 2023-04-05 18:36:10 +03:00
Ivan Savenko
cf966015bb Correctly update battle queue state after changing its state 2023-04-05 18:35:45 +03:00
Konstantin
e0715a76c8 vcmi: reduce CStack usage a little bit 2023-04-04 23:02:54 +03:00
Ivan Savenko
0770a1a153 TTF fonts can now be used as fallback for H3 fonts 2023-04-04 22:23:32 +03:00
Ivan Savenko
307065a633 Merge beta into develop 2023-04-04 16:06:20 +03:00
Ivan Savenko
5b480124b8
Merge pull request #1862 from IvanSavenko/fix_garrison_move_shortcut
Space and left-clicking on second hero in town now have share code
2023-04-04 11:23:19 +03:00
Ivan Savenko
d6cb513374
Merge pull request #1858 from IvanSavenko/sliders_fix
Allow defining active areas for sliders.
2023-04-04 11:21:45 +03:00
Ivan Savenko
93b77d0c99 Space and left-clicking on second hero in town now have share code 2023-04-03 00:43:18 +03:00
Ivan Savenko
507d8bf7fd Allow defining active areas for sliders. Fixes settings window. 2023-04-02 22:24:07 +03:00
Ivan Savenko
c661419897
Merge pull request #1700 from rilian-la-te/resource-array
Modernize resourceSet.
2023-04-02 20:12:45 +03:00
Ivan Savenko
efbc5cf581
Merge pull request #1815 from IvanSavenko/beta_fixes
Beta fixes
2023-04-02 20:02:41 +03:00
Ivan Savenko
519513e512
Merge pull request #1830 from SoundSSGood/beta
Graphical glitches fixed
2023-04-01 23:14:13 +03:00
SoundSSGood
348684f93e Graphical glitches fixed 2023-04-01 16:15:10 +03:00
krs
a8f13bb927 Add RALT key check for movement info 2023-04-01 00:20:51 +03:00
Ivan Savenko
e9aed2761c Fix target selection for teleport 2023-03-31 23:18:45 +03:00
Ivan Savenko
4c6dbb5037 Fix town UI update on building new structures 2023-03-31 23:18:45 +03:00
Ivan Savenko
839172cd30 Do not attempt to play animations when map is inactive 2023-03-31 23:18:45 +03:00
Adriankhl
8c5c943da9 Show movement cost immediately after pressing left alt key 2023-03-31 17:48:31 +02:00