Michał W. Urbańczyk
6057ca0c0b
Reverted r1752
...
[breaks a few things]
2010-08-18 10:52:30 +00:00
mateuszb
fe87ba6608
* fixed crash on displaying right or bottom part of advmap
2010-08-18 10:37:43 +00:00
Michał W. Urbańczyk
4aa60cd40e
Minor changes.
2010-08-18 09:50:25 +00:00
DjWarmonger
48b262756b
Fixed #577 . New BlockingDialog functionality - only accept.
2010-08-17 16:26:48 +00:00
DjWarmonger
6c3ad7fcae
Fixed #565 . Creature components will not get description if they quantity is set to zero.
2010-08-17 15:50:17 +00:00
DjWarmonger
084a0148c7
Compile fix + minor changes.
2010-08-17 15:16:08 +00:00
mateuszb
9c60629bcf
* minor changes
2010-08-17 14:58:13 +00:00
mateuszb
c96dab5c7e
* reverting prevoius revisiom
...
* minor changes
2010-08-17 12:48:34 +00:00
mateuszb
9aa6d0a7b9
* refactoring of map handler and minor changes
2010-08-16 13:51:31 +00:00
mateuszb
9445e5b184
* small refactoring
...
Please don't touch CGI->state directly in client code - use callbacks instead. I'd like to make some mechanics-critical handlers in CGI const - a lot of work, certain changes have been done here.
2010-08-16 09:54:09 +00:00
Ivan Savenko
fd45cd0a6d
- fix for #283
...
- ally support: adventure map
2010-08-13 10:46:08 +00:00
Ivan Savenko
520d40cc59
- uploaded config/settings.txt from 0.82 (fix for #605 )
...
- fixes for #604 and #364
- ally support is mostly done:
-- exchange between heroes
-- exchange between hero\town
-- finishing the game
2010-08-12 15:54:25 +00:00
Michał W. Urbańczyk
f76e28ee95
Creature animations in 16 bpp.
2010-08-12 05:22:48 +00:00
Ivan Savenko
bdcdc89991
- University fix for #594
...
- Ally support:
- - fix for non-continuous players (notes to rev 1736)
- - objects visiting and shared puzzle map
2010-08-06 13:14:10 +00:00
Frank Zago
904f764628
Compile and warning fixes.
2010-08-06 02:47:43 +00:00
mateuszb
6928f850b9
* fixed 494
...
* minor changes
2010-08-05 11:47:57 +00:00
Michał W. Urbańczyk
78f44dc648
Support for 16bpp displays. Possible optimizations.
2010-08-05 11:02:18 +00:00
mateuszb
a95bb9d916
* fixed 576
...
* new cheat code: vcmiforgeofnoldorking - hero gets all artifacts except spell book, spell scrolls and war machines
2010-08-05 09:47:12 +00:00
mateuszb
7002e73908
* small fix
2010-08-05 07:52:34 +00:00
mateuszb
844d170b4f
* Town portal implemented
2010-08-04 13:41:01 +00:00
mateuszb
52319f5713
* CBonusSelection will now work on CCampaignState instead of CCampaign; unfortunately there seems to be no elegant way to move that state between bonus selection screen and CGameState::init, so it's not yet moved.
2010-08-04 11:18:13 +00:00
Ivan Savenko
3c868146a6
- linux fix for BuildingHandler
...
- #584 should be fixed
- first part of ally support:
-- shared FoW
-- function Callback::getPlayerRelations for team checking
2010-08-03 12:34:06 +00:00
mateuszb
54496ddee1
* player's serialID removed (save format broken, new game seems to work)
...
* building bonus (campaigns) supported
2010-08-03 11:36:52 +00:00
mateuszb
3361126c55
* partially done building bonus (campaigns)
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* ERMU -> picture name mapping by Ivan (thanks)
2010-08-02 14:29:30 +00:00
mateuszb
34c58bc966
* fixed some warnings
2010-08-02 11:06:49 +00:00
Michał W. Urbańczyk
4140711b6d
Version set to 0.82.
...
Updated changelog.
Fixed crashes on losing.
2010-08-01 14:46:19 +00:00
mateuszb
b441143a73
* monster campaign bonus handled
...
* selecting / displaying difficulty
2010-08-01 14:40:34 +00:00
Michał W. Urbańczyk
c6653949e1
Fixed #90 , #581 , #567 .
...
Broken #87
2010-08-01 14:04:48 +00:00
mateuszb
c06de1f1ce
* improved campaign handling - bonus selection screen is mostly functional
...
* preliminary support for giving campaign bonuses (resources and spells, artifacts, skills for generated hero are given)
* differing the amount of resources given to AI and human players
* minor changes
2010-07-31 13:55:05 +00:00
Ivan Savenko
1338340027
- fixed 578
...
- minor fix to hero window
2010-07-31 13:18:40 +00:00
Michał W. Urbańczyk
558350c686
Fixed #564 .
...
Minor improvements.
2010-07-31 01:38:12 +00:00
mateuszb
af7aebc806
* minor changes
2010-07-30 14:26:37 +00:00
mateuszb
99fcb23182
* several implrovements in campaign handling
...
* new cheat codes:
- vcmisilmaril - player wins
- vcmimelkor - player loses
2010-07-30 11:29:42 +00:00
Frank Zago
686061071f
Compile fix.
2010-07-30 02:08:53 +00:00
mateuszb
052e4f08e5
* partially done campaign bonus selection
2010-07-29 17:00:34 +00:00
mateuszb
d3bf011270
* fixed #559
2010-07-29 12:54:30 +00:00
Ivan Savenko
c1f0b956f4
bugfixing:
...
#124 - level-up code will now use ping-pong mode
#145 - switched skills positions, 1st skill will be selected
#545 - replaced images in reward dialog of seer hut
2010-07-28 22:39:56 +00:00
Michał W. Urbańczyk
fc4c496f99
Fixed #556 . Version for dev build 0.81d
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EDIT: r1703 will be 0.81d
2010-07-28 22:24:16 +00:00
Michał W. Urbańczyk
cc96374a40
Fixed #552
2010-07-28 10:46:36 +00:00
mateuszb
f004cbff3f
* fixed #550
2010-07-28 10:09:15 +00:00
Ivan Savenko
e025a43cb0
- some fixes for Castle Gate and Hill Fort
...
- removed unavailable in Hill Fort upgrades from cr_upgrade_list.txt
- fixed bug in upgrading creatures
- workaround to make VCMI work with Russian language files (possibly fixed 289)
2010-07-26 23:20:21 +00:00
Michał W. Urbańczyk
2b899d5777
Fixed #544 . Final fix for #493 .
2010-07-26 20:56:39 +00:00
Michał W. Urbańczyk
dc936d5686
Fixed #543 and #547 . Fixes for marketplace. Combined artifacts will again give bonuses from their constituents.
2010-07-26 15:37:58 +00:00
Ivan Savenko
a00e5cc177
- implemented scholar skill
...
- fixed some remaining building issues (#361 )
- Portal of Summoning will now be present in fort window
- some fixes for Thieves Guild window (partial #386 )
2010-07-25 22:47:59 +00:00
Michał W. Urbańczyk
ff078dc440
Fixed #522 (probably), #529 , #540 .
...
Version to be released as dev build 0.81b
2010-07-24 11:46:04 +00:00
Michał W. Urbańczyk
4e9e3fce73
Minor improvements for the Hill Fort.
2010-07-23 12:13:03 +00:00
Michał W. Urbańczyk
8487653a8e
Sacrificing artifacts. [Code is one giant workaround but should work good enough.] Updated changelog.
2010-07-23 12:02:15 +00:00
Ivan Savenko
215dc95acb
- implemented Hill Fort (minor issue - you can do ANY upgrades, including archers to sharpshooters without Gelu and so on)
...
- fixed some g++ errors in macroses
- minor tweaks
2010-07-22 00:32:45 +00:00
Michał W. Urbańczyk
2f996f14ba
Exchanging artifacts between slots should work again nicely. Minor fixes.
2010-07-21 19:50:15 +00:00
Michał W. Urbańczyk
90faf3fbdc
Little missing piece - opening on adv maps spells from hero / exchange / kingdom windows. Minor fix.
2010-07-21 10:20:32 +00:00
Michał W. Urbańczyk
931949e349
A bunch of spellbook-related fixes : #91 , #454 , #462 , #526 , #527 , #536
2010-07-21 10:09:29 +00:00
Michał W. Urbańczyk
7ae02b7c5a
Fixed #471 .
...
Bonuses from artifacts are now inherited. Some work on artifacts set GUI. CArtifactsOfHero now operates on its own hero copy when picking artifact. Still more fixes are needed though.
2010-07-20 18:34:32 +00:00
Ivan Savenko
5dc444cd2b
- University is finally implemented, both town and map objects
2010-07-20 14:08:13 +00:00
Michał W. Urbańczyk
cd9ab4cc62
VCMI won't crash with invalid video file (should fix #92 ).
2010-07-20 10:46:38 +00:00
Michał W. Urbańczyk
0e9eb1ab2d
Fixed #534 , minor correction.
2010-07-20 09:16:48 +00:00
Michał W. Urbańczyk
cedf6d812c
Half-done Altar of Sacrifice. (Sacrificing creatures should work)
2010-07-20 06:05:45 +00:00
Frank Zago
c9439b1621
Removed some c++0x extensions.
2010-07-17 22:53:04 +00:00
Frank Zago
eecfa0f2bd
(g++) Compilation fixes.
2010-07-17 01:19:16 +00:00
DjWarmonger
52c224502c
Compilation fix. Creature damage will now be displayed correctly.
2010-07-16 15:52:21 +00:00
mateuszb
a7d3c5fbca
* minor cleanups
2010-07-16 14:22:18 +00:00
mateuszb
565d474364
* fixed #519
2010-07-15 17:13:17 +00:00
mateuszb
af52f308a2
* fixed #438 and crash on ZMM170S.DEF
2010-07-15 16:21:53 +00:00
mateuszb
bb5d765247
* fixed #485
2010-07-15 11:28:06 +00:00
Michał W. Urbańczyk
fffef1d740
Changes towards Hill fort support.
2010-07-15 03:04:57 +00:00
Michał W. Urbańczyk
9febb357ff
Fixed #504 . More logging for #419 .
2010-07-14 01:08:27 +00:00
Michał W. Urbańczyk
88e1636250
Fixed #15 , #224 , #370 , #516
...
Minor changes.
2010-07-13 05:25:40 +00:00
Michał W. Urbańczyk
fa4ee94cf9
Fixed #484 . Preliminary support for bonus limiters/
2010-07-12 10:20:25 +00:00
Ivan Savenko
bb7615309f
- Implemented Portal of Summoning (Dungeon)
2010-07-10 16:50:23 +00:00
Michał W. Urbańczyk
3af697b91a
Support for Favourable Winds.
2010-07-09 04:29:11 +00:00
Michał W. Urbańczyk
1e30045541
Support for Tavern on adv map.
2010-07-08 23:03:27 +00:00
Michał W. Urbańczyk
d3c6270980
Fixed a few potential crashes.
...
Minor improvements.
2010-07-07 02:29:07 +00:00
Michał W. Urbańczyk
88b4d69afa
Minor fixes.
2010-07-06 02:40:42 +00:00
Michał W. Urbańczyk
d0ff61807d
Obtaining town instance pointer via cb. Plz, don't access gamestate directly from player interface! Everything has to go via callback.
...
Commented out giving starting artifact - new artifact randomization make it crashing. Please fix it.
New control - CTextBox - for multi-line text with optional slider. Used it for map description and info windows. Related changes. Fixes #22 and #96 .
2010-07-06 02:10:26 +00:00
Ivan Savenko
e4fcfd7044
- Skeleton transformer implemented
2010-07-03 12:00:53 +00:00
DjWarmonger
88f0ee0682
Added missing include for previous commit. Use of undefined type again.
2010-07-01 06:05:00 +00:00
Ivan Savenko
60c90af39c
#41 - Implemented Castle Gates
...
#375 , #376 - fixed recruit window
#362 , #377 - fixed town window
2010-06-30 19:27:35 +00:00
Michał W. Urbańczyk
21a05d73cb
Black Market and Artifact Merchant (only buying artifacts) support.
2010-06-27 16:03:01 +00:00
Michał W. Urbańczyk
ec6342d9a7
Serializer will now smartly send over network CArtifact* and CHero*. Unified handling of items stored in vector.
...
Started making support for Black Market / Artifact merchant.
2010-06-26 16:02:10 +00:00
Ivan Savenko
2a99bc76da
- part of castle gate handling (need to make server-client interaction)
...
- minor fixes ( 361, 507, 466 )
2010-06-26 10:01:26 +00:00
Michał W. Urbańczyk
e2fd2bbe04
Fixed #446 and #219 .
...
Version bumped.
2010-06-24 12:10:45 +00:00
DjWarmonger
2ed69d3f4d
Support for Cover of Darkness
2010-06-06 06:05:39 +00:00
DjWarmonger
b118060304
Major optimization of getVisBitmap()
2010-06-03 05:38:59 +00:00
Michał W. Urbańczyk
eb42048fbc
Reverted r1596
2010-06-01 19:05:30 +00:00
mateuszb
d3aa5b6820
* possibly fixed problems with crashes on winning resources in creature bank
2010-06-01 17:40:15 +00:00
Michał W. Urbańczyk
124f0dd401
Possible deadlock fixed.
2010-05-31 23:53:35 +00:00
Michał W. Urbańczyk
39eb87924e
Fixed #473 , #475 , #477
2010-05-31 21:14:15 +00:00
Michał W. Urbańczyk
9af18cf487
Fixed #464 and #467
2010-05-31 20:38:14 +00:00
Michał W. Urbańczyk
abf54deaa3
Fixed #459 and #465 .
...
Fixed crash on closing creature info window when upgrade was possible ( http://forum.vcmi.eu/viewtopic.php?p=4669#4669 ).
2010-05-30 11:48:24 +00:00
Michał W. Urbańczyk
c55397f3ab
Version set to 0.8b - for dev release.
...
Minor.
2010-05-26 22:54:00 +00:00
Michał W. Urbańczyk
3111a904ae
Several minor fixes.
2010-05-26 21:59:58 +00:00
Michał W. Urbańczyk
8bda10b695
* Freelancer's Guild support (both town structure and adventure map object)
...
* fixed crashes on r-click on hero in tavern and adv map
* fixed descync issue
* allow free movement FROM guarded tile
2010-05-26 09:47:53 +00:00
mateuszb
0ac8430b11
* support for armor of the damned
2010-05-19 18:06:16 +00:00
Michał W. Urbańczyk
1002bd2b4f
Trading Post handling.
2010-05-18 07:01:54 +00:00
mateuszb
71b73bad53
* mostly working hero flying and water walking; support for artifacts:
...
- Angel's Wings
- Boots of levitation
and spells
- fly
- water walk
2010-05-16 13:42:19 +00:00
mateuszb
0ebad5bed6
* fixed calling heroBonusChanged when artifact is unequipped; please fix hero screen without const_casts on hero (no mechanically important variable should be changed locally)
2010-05-16 12:34:48 +00:00
mateuszb
edd31ef41b
* half-working boots of levitation and angel's wings
2010-05-15 15:00:19 +00:00
Michał W. Urbańczyk
70fa697f8b
Support for War Machine Factory.
2010-05-15 08:33:32 +00:00
Michał W. Urbańczyk
bb80d4bc02
* support for build grail victory condition
...
* improved formula for necromancy to match better OH3
* Support for new town structures:
- Lighthouse
- Colossus
- Guardian Spirit
- Necromancy Amplifier
- Soul Prison
2010-05-14 02:18:37 +00:00
Frank Zago
df151cceba
Various compile and warning fixes.
2010-05-12 02:32:56 +00:00
OnionKnight
87e66fff31
* Changed artifact handling so bonuses from constituent artifacts in combinational ones are added implicitly.
...
* Discovered bug when attacking guarded visitables. Needs to wait before battle is over.
2010-05-09 19:10:59 +00:00
mateuszb
adbc142ff0
* a bit of campaign support
2010-05-08 18:56:38 +00:00
Michał W. Urbańczyk
921bddc35e
Some changes to the market window, sending resources to other players.
2010-05-07 22:10:32 +00:00
mateuszb
3c72644880
* teleportation implemented
2010-05-07 14:05:48 +00:00
mateuszb
dbbbaa1e18
* life drain implemented
...
* fixed #134
* fixed damage calculation formula
2010-05-07 12:29:41 +00:00
OnionKnight
cc616616c1
* Creatures now guard surrounding tiles.
2010-05-06 12:13:31 +00:00
DjWarmonger
931cebdb04
Some conflicts resolved, minor changes.
2010-05-03 06:25:19 +00:00
Michał W. Urbańczyk
7ad7a36363
Fixed crash on battle end.
2010-05-02 23:36:08 +00:00
Michał W. Urbańczyk
a14606f32d
New bonus system. Unified HeroBonus and StackFeature. Still early version, will need improvements and development.
...
If you encounter any new crashes / bugs / unacceptable slowdowns, please PM me.
2010-05-02 18:20:26 +00:00
Frank Zago
c331aaf2f4
Updated makefiles.
2010-04-07 03:42:59 +00:00
mateuszb
5d3d9689e8
* luck support
...
* support for distance/wall penalties & no * penalty abilities
* reworked damage calculation to fit OH3 formula better
2010-04-06 13:19:54 +00:00
mateuszb
943c433d3f
* moved mapHandler to client folder
2010-04-06 08:59:24 +00:00
mateuszb
de69d6f639
* minor speedups
2010-04-04 08:47:00 +00:00
Frank Zago
d2d076cd23
Added command line parser.
2010-04-03 22:06:50 +00:00
Michał W. Urbańczyk
993036e4a1
New non battle stack class. (Base for future improved bonus system, stack exp / arts)
...
Fixed #443
2010-04-02 02:07:40 +00:00
Michał W. Urbańczyk
be42b7ff62
Solution file for VC9. Minor.
2010-03-27 22:00:55 +00:00
Michał W. Urbańczyk
80f49badc9
Implemented Scuttle Boat and Dimension Door spells.
...
Fixed #417 and #418 .
Moved / refactored some code. Minor fixes.
2010-03-20 22:17:19 +00:00
Michał W. Urbańczyk
ad841f7fea
Implemented Summon Boat spell.
2010-03-10 23:16:30 +00:00
mateuszb
658a560698
* 437 fixed
2010-03-09 11:19:08 +00:00
Michał W. Urbańczyk
3699786ab0
Little more work on pregame. Fixed some leaks.
...
Fixed : #80 , #159 , #234 , #235 , #319 , #320 , #430
2010-03-07 22:56:51 +00:00
mateuszb
ac7bc76b7b
* implemented first aid kit including first aid secondary ability
2010-03-07 17:40:33 +00:00
Michał W. Urbańczyk
85f463e479
Several fixes for pregame:
...
Fixed #240 , #255 , #397 , #411
2010-03-05 22:51:09 +00:00
mateuszb
c4ae0c4cf2
* KING1 / KING2 / KING3 support
...
* ability 78 support
2010-03-03 11:18:08 +00:00
OnionKnight
38004fc45c
Some code cleanup.
2010-03-02 23:40:13 +00:00
Michał W. Urbańczyk
eec43d3c58
Version set to 0.80. (real, fixed release)
...
Hopefully fixed #412 , #413 , #414
2010-03-02 20:12:32 +00:00
mateuszb
c3cf16df19
* fix for #404
2010-03-02 11:40:29 +00:00
Michał W. Urbańczyk
0b824585e2
Implemented #390 .
2010-03-01 19:04:07 +00:00
mateuszb
39dcf007d1
* fixed #392 and #393
2010-03-01 18:45:18 +00:00
Michał W. Urbańczyk
9e6d3a4453
Version set to 0.8. (not release yet, waiting for a few more fixes)
...
* fixed possible crash on visiting Obelisk
* fixed #394 , #391 , #395 , #373
2010-03-01 18:22:22 +00:00
Michał W. Urbańczyk
d7ba3571bd
Fixed crash on opening thieves guild window when player has no heroes.
...
Fixed #384 , #385 , maybe #381
2010-02-28 12:39:38 +00:00
Ivan Savenko
32b6b9cb17
- Full support for scholar skill
...
- Some code for #366
- Fixed R-click issue from rev 1516
2010-02-28 10:01:36 +00:00
OnionKnight
dc2a0730e6
* Fixed duplication issue when transferring artifact to backpack. Really should be no bugs left now for the artifact screens.
...
* Tweaked artifact assembly to behave a bit more like H3; right-clicked artifact becomes the assembled one if it's in the right spot.
* Fixed so the backpack won't scroll when selecting the last artifact in the backpack.
2010-02-28 02:44:37 +00:00
Frank Zago
3459819a8f
Compile fix.
2010-02-27 15:59:21 +00:00
OnionKnight
ad3371b4c0
It's now possible to assemble and disassemble artifacts.
...
There is some strange behavior when right-clicking on the artifact screen outside the slots though, all slots then get right-click handling and display the assembly dialog for whatever it finds.
2010-02-27 01:05:39 +00:00
Michał W. Urbańczyk
9588e39e84
To be released as 0.75d. Fixed town list with hotseat. Fixed colouring hero window. Minor fixes.
2010-02-26 11:18:09 +00:00
mateuszb
b52ed2aa8e
* fix for scenario options preview after the game is started
2010-02-25 13:51:30 +00:00
mateuszb
3a76d72b69
* support for increasing / decreasing luck / morale for allies / enemies
...
* support for spell 77 (thunder-sth)
2010-02-24 18:11:08 +00:00
Michał W. Urbańczyk
0a950c508b
Grail digging and construction.
...
Minor fixes.
2010-02-24 13:03:36 +00:00
mateuszb
5b0d646ddb
* support for SPELL_AFTER_ATTACK, including most of spell 77 support
2010-02-23 15:39:31 +00:00
Michał W. Urbańczyk
d7a1898676
Many fixes, mostly related to hot-seat.
2010-02-22 13:30:46 +00:00
mateuszb
b2aa0e5930
* partial support for grail digging
2010-02-21 15:03:30 +00:00
Michał W. Urbańczyk
e6f31b7500
Compilation fixes for VC10.
...
Changes towards hot-seat support.
2010-02-20 13:24:38 +00:00
mateuszb
acbfa7a6b9
* fix for finishing battles in hot-seat
2010-02-19 16:19:44 +00:00
mateuszb
d53e4d7c1a
* (hopefully) fixed battle interface in hotseat mode
...
* fixed a bug when defending player (human) attacks in battle with two-hex unit from top-right or bottom-right direction
2010-02-19 16:02:34 +00:00
mateuszb
80d42a5313
* next part of campaigns. Now all campaigns all available via custom campaign menu.
...
* puzzleMap now works
2010-02-18 14:09:16 +00:00
mateuszb
921b5e0c09
* missing change
2010-02-18 12:44:59 +00:00
mateuszb
db755622b3
* next part of campaign support
2010-02-18 12:34:44 +00:00
mateuszb
968148c4dc
* next part of bonus selection screen (including Ivan's config)
2010-02-16 17:28:56 +00:00
Michał W. Urbańczyk
4035155969
Mostly finished pregame part of hot-seat mode.
2010-02-16 16:35:24 +00:00
OnionKnight
ab75f4b1f8
Some work on artifact assembly.
2010-02-16 14:39:56 +00:00
Frank Zago
a6aa36c5a9
Compile and warning fixes.
2010-02-16 05:01:15 +00:00
mateuszb
5db0c9da16
* generally finished custom campaign selection screen
...
* minor fixes
2010-02-15 13:28:33 +00:00
Ivan Savenko
f250880c69
- minor fixes (363, 365, 371)
2010-02-15 13:19:13 +00:00
mateuszb
448c2e7225
* next part of campaign support
...
* a few fixes for .h3c reading
2010-02-15 12:12:21 +00:00
Michał W. Urbańczyk
49b99f470f
More hot-seat GUI in pregame.
2010-02-15 11:37:47 +00:00
Michał W. Urbańczyk
da87d25d21
Started making hot-seat GUI. Accompanying changes to rest of GUI.
2010-02-15 06:54:57 +00:00
Michał W. Urbańczyk
78f54ffcd3
Fixed game loading.
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Release 0.75d
2010-02-13 21:45:46 +00:00
mateuszb
40d50aaaa1
* a bit of custom campaign selection screen
2010-02-13 16:26:47 +00:00
Ivan Savenko
5eef9cde44
- fixed 355, 356, 360
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- fixed bug in map handling (random creatures in random town\hero)
2010-02-13 15:56:34 +00:00
Michał W. Urbańczyk
96819379c5
Fixed #109 , #352 , #359 .
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Possibly also #344 , #353 .
Allowed switching heroes with l-click when another hero is selected. (works for not accessible heroes)
2010-02-13 04:47:31 +00:00
mateuszb
8637b021cc
* (hopefully) full reading of h3c
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* minor changes
2010-02-12 15:04:01 +00:00
Michał W. Urbańczyk
51946e60a5
Fixed #351 .
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Fixed grail placement.
Fixed crashbug with removing monster on RoE map.
Version set to 0.75d
2010-02-12 00:53:25 +00:00
mateuszb
a975c54f86
* most of .h3c reading
2010-02-11 14:12:22 +00:00
Michał W. Urbańczyk
dd92dfed86
Fixed #82
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This version will be released as dev build 0.75b
2010-02-11 04:24:37 +00:00
Michał W. Urbańczyk
42fade07dc
Fixed #13 and #339
2010-02-10 21:31:54 +00:00
Michał W. Urbańczyk
c1cb2c223f
Fixed #46 , #323 , #328
2010-02-10 03:21:23 +00:00
Michał W. Urbańczyk
0fdbe787dc
* New file: lib/HeroBonus.cpp - updated project files for MSVC
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* Updated changelog
* Support for Lighthosues and Obelisks
* Bonus system extended on players
* Army speed won't affect movement points when sailing
* Picking grail position (digging not implemented though, puzzle map only partially)
* Minor improvements
2010-02-10 02:56:00 +00:00
mateuszb
d0bf334394
* reading of .h3c headers
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* a bit of readNormalNr deduplication
* minor changes
2010-02-09 13:48:14 +00:00
Frank Zago
ba80ba4f6e
Compile fix + updated makefile.
2010-02-09 02:17:38 +00:00
OnionKnight
790a77c280
Locks for combination artifacts largely implemented, only one or two bugs when moving them around in a certain way. Artifact assembly still remaining.
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To make sure these artifacts get (un)equipped properly the functions CArtHandler::equipArtifact and CArtHandler::unequipArtifact should be used instead of modifying artifWorn manually.
2010-02-08 21:17:22 +00:00
mateuszb
4d9d54735f
* campaigns, part 1
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* minor changes
2010-02-08 14:38:06 +00:00
mateuszb
ba51824710
* next part of thieves' guild window
2010-02-07 17:56:06 +00:00
DjWarmonger
53365af90e
Last part of Seer Hut & Quest Guard code:
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1.Required artifacts & army are now taken on completion.
2.Hoover tooltip.
3.Fixed bugs.
2010-02-07 16:05:27 +00:00
mateuszb
69bed4a8d6
* small changes
2010-02-07 15:06:14 +00:00
mateuszb
5fbde49bfb
* another part of thieves' guild
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* den of thieves
2010-02-06 13:49:14 +00:00
Ivan Savenko
fa735b6a67
- partial implementation of scholar skill (spell exchange works, but no message)
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- some fixes
2010-02-06 13:27:58 +00:00
OnionKnight
137ab65a13
Fixed artifact screens so only local changes are made. Some ugly const casting, for now.
2010-02-05 22:28:31 +00:00
mateuszb
5fe80d89ef
* warning fixed (use of an uninitialized variable)
2010-02-05 10:54:59 +00:00
mateuszb
bc6cba565e
* next part of thieves' guild window
2010-02-04 18:40:40 +00:00
Ivan Savenko
3aefb896fe
- Created config file for true type fonts (disabled by default)
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- Implemented buildings with bonuses for defending hero (glyphs of fear, fountain of fortune, some grails)
- Minor fixes
2010-02-04 15:50:59 +00:00
DjWarmonger
ce00ceaf08
Next part of Seer Hut code, including large number of Components, packs and help functions.
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Mapa now contains separate vector of monsters to avoid linear search trough all objects.
2010-02-02 17:05:03 +00:00
Ivan Savenko
3dbeaa5ef8
- Moved most of text output to original fonts
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- Temporary disabled ttf output
2010-02-02 16:24:53 +00:00
Michał W. Urbańczyk
49e56e3749
7 days without castle loss condition. Minor fixes.
2010-02-01 23:30:03 +00:00
mateuszb
f5a719c2da
* next part of thieves' guild window
2010-02-01 17:51:33 +00:00
Michał W. Urbańczyk
94fa59cf45
* Compilation fix (missing includes, do not remove)
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* New settings.txt file (needed for kingdom overview to work)
* Last remainings of h3m format: hero placeholders parsing
* Minor improvements
2010-02-01 17:07:46 +00:00
mateuszb
9c404c5c14
* compilation fix
2010-02-01 13:52:17 +00:00
Frank Zago
cf03071de5
g++ compile fix.
2010-02-01 05:45:44 +00:00
Ivan Savenko
ddd0786739
forgot to fix line endings and one file
2010-01-31 23:30:47 +00:00
Ivan Savenko
eefdd686de
- Almost finished kingdom overview window
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- modified garrison to allow placing it in 2 rows
- some fixes to hero and exchange windows
2010-01-31 23:22:25 +00:00
mateuszb
0f21d9c762
* first part of Thieves' Guild window
2010-01-31 18:41:22 +00:00
mateuszb
6d6fe748d0
* compilation fix
2010-01-31 12:10:13 +00:00
Ivan Savenko
6f0f6564d7
- partial implementation of kingdom overview:
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-- moved some kingdom overview values to config
-- small fix to garrison window
-- small fix to button class
2010-01-30 19:08:26 +00:00
Michał W. Urbańczyk
6803d08c6c
Further victory conditions supported:
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Transport artifact
Find artifact
Gather army
Gather resource
Build city
2010-01-30 12:46:15 +00:00
Michał W. Urbańczyk
5279e2e9fc
First part of support for victory & loss conditions.
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Implemented and tested are
victory:
Defeat hero
Capture town
Defeat monster
Flag dwellings
Flag mines
Lose:
Loss hero
Time expire
**
Some others may work but not has been tested yet.
I've added a new page in VCMI Status spreadsheet with status of various victory/loss conditions.
2010-01-29 20:52:45 +00:00
mateuszb
23a32ebf7a
* fixed bug #20
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* minor changes
2010-01-29 16:19:12 +00:00
mateuszb
b0a587ff08
* fixed #282 , #295 and partially #299
2010-01-28 17:23:01 +00:00
Ivan Savenko
6fbcdf63eb
Small compile issues in previous revision
2010-01-28 16:28:55 +00:00
Ivan Savenko
c6408f5b4b
- Full support for Mystic Pond (Rampart)
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- Fixed converHordes issue
- Partial implementation of kingdom overview window
2010-01-28 16:15:46 +00:00
mateuszb
3648a6189b
* fixed #325
2010-01-28 14:14:43 +00:00
mateuszb
1708894790
* compilation fix under VC++
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* fix for a bug that prevented from loading a map (convertHordes cannot be called before town field is set)
* normalized line endings in CBitmapHandler.cpp
2010-01-28 13:56:48 +00:00
DjWarmonger
88e42828da
Added missing (?) includes from last revision.
2010-01-26 11:56:29 +00:00