SimonFlapse
ffe6f0d965
Fixed hazard left and right names
2019-10-05 18:42:50 +02:00
SimonFlapse
a087fb84b4
fixed stack valid for read
2019-10-05 18:35:57 +02:00
SimonFlapse
dad86aeff2
Fixed ground stealing/cheating
2019-10-05 18:28:06 +02:00
SimonFlapse
a324bcd167
Tweaking game play
2019-10-05 17:14:01 +02:00
SimonFlapse
47bd5e4971
Minor improvements
2019-10-05 17:02:00 +02:00
SimonFlapse
712d6bd006
Fixed upvalues
2019-10-05 17:00:36 +02:00
grilledham
c6fd8ec4ea
Merge pull request #980 from Jayefuu/branch
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Added rail_grid map preset and preview
2019-10-05 11:45:11 +01:00
SimonFlapse
9b6a9784ba
Refactoring
2019-10-05 11:09:32 +02:00
SimonFlapse
5d7a319267
added map info
2019-10-05 02:37:35 +02:00
SimonFlapse
af07e81014
added messages
2019-10-05 02:14:57 +02:00
SimonFlapse
2437a886f9
Added more tiered entities
2019-10-05 01:37:33 +02:00
SimonFlapse
059e8cd274
Created concrete jungle map
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Suggested by Sangria Louie (https://discordapp.com/channels/432567222481846283/432570869039104012/629791144846426122 )
Initial edition
Starting area with a radius of 50 made with stone-path
Most entities can only be placed on top of stone-path or better.
Entities can be split up into three tiers making the "heaviest" entities banned from any tile except refined-concrete
Needs more tiered entities
2019-10-05 01:01:39 +02:00
SimonFlapse
b7511e1dc1
Reduced landfill pricing based upon feedback
2019-10-04 21:16:08 +02:00
Simon
3997f6ffb3
Toxic Jungle Danger Ores Fixes ( #986 )
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* Fixed danger ores and removed flamethrower ammo recipe
* disabled draw_resource_selection
Disabled map_gen ore, oil and cliffs.
Added map info
2019-10-04 21:01:11 +02:00
SimonFlapse
fa4442d644
"Fixed" LuaPlayer being invalid messages
2019-10-04 20:59:32 +02:00
grilledham
661cd205a4
fixed comment
2019-09-28 14:33:27 +01:00
grilledham
ea7c027495
travis linting
2019-09-28 14:31:19 +01:00
grilledham
781cd11178
refactor rail_grid
2019-09-28 14:23:57 +01:00
curiosity
03dba62d30
Refactoring
2019-09-15 12:00:23 +03:00
curiosity
9dd4f8a3bb
Refactoring
2019-09-15 11:47:18 +03:00
curiosity
f3ebccce0b
Fix stress corruption caused by water #552
2019-09-14 19:40:43 +03:00
Jayefuu
6d9791beb4
Updated map descriptions and landfill tech from maps named in issue #906
2019-09-11 20:57:39 +01:00
grilledham
e96cbfa680
Added Builders.change_map_gen_tiles(shape, new_tile_map).
2019-09-11 20:51:04 +01:00
Jayefuu
1ad53c842d
Added rail_grid lua and png files. Suitable for vanilla but also used on modded.
2019-09-11 19:31:38 +01:00
Jayefuu
e8083dcfe2
Added map preview
2019-09-09 23:29:34 +01:00
Jayefuu
8ddb0c4f8e
Updated maltease_crossings as per #906
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Updated as per comments by @theorangeangle in #906 :
https://github.com/Refactorio/RedMew/issues/906#issuecomment-525123084
- Updated map description, name etc.
- Removed remove_tree function broken by Redmew surface
- Added automatic disabling of landfill on game init. Previously used a manual command.
- Moved spawn so market didn't appear on coal patch.
- Added map preview to data folder
Sorry for the several commits. I'll get smartgit set up again soon.
2019-09-09 22:55:01 +01:00
grilledham
def7d53da2
fix require for Popup.player
2019-09-08 13:18:50 +01:00
theorangeangle
0f87f7040a
Revert "Merge pull request #947 from SimonFlapse/diggy_cutscene"
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This reverts commit fc1d1af9d8
, reversing
changes made to 7d56edd582
.
2019-09-01 22:01:32 -05:00
theorangeangle
b7be1388cd
Merge pull request #947 from SimonFlapse/diggy_cutscene
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Cutscene Controller
2019-09-01 20:23:37 -05:00
grilledham
16a0f3cb09
reduce number of trees correctly
2019-09-01 20:23:35 -05:00
grilledham
48a4cd6d93
less trees
2019-09-01 20:23:33 -05:00
grilledham
60cc102c7a
0.17.60 oil changes
2019-09-01 20:23:30 -05:00
grilledham
0bf02b92fd
desert preset
2019-09-01 20:23:28 -05:00
grilledham
fc7ed1e735
refactor to allow multiple crashsite presets
2019-09-01 20:23:27 -05:00
grilledham
cf835fcf32
spawn market to neutral force
2019-09-01 20:23:25 -05:00
grilledham
b9354c614d
reverted small oil refinery changes
2019-09-01 20:23:23 -05:00
grilledham
eac5daa56f
increased advanced circuit output
2019-09-01 20:23:22 -05:00
grilledham
20e836c47e
outpost balance
2019-09-01 20:23:21 -05:00
theorangeangle
c2b454a775
Merge pull request #953 from theorangeangle/mapmodify-3
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Mapmodify 3
2019-09-01 20:23:20 -05:00
theorangeangle
fc1d1af9d8
Merge pull request #947 from SimonFlapse/diggy_cutscene
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Cutscene Controller
2019-08-31 20:52:28 -05:00
theorangeangle
616541bee9
fixed whitespace and added map preview for "loading screen"
2019-08-28 22:13:54 -05:00
theorangeangle
c5d09f50fa
fixed broken image sprite and replaced with a parity
2019-08-28 21:40:27 -05:00
grilledham
3e28c29a70
reduce number of trees correctly
2019-08-03 14:26:34 +01:00
grilledham
afa2019faa
less trees
2019-08-03 12:16:19 +01:00
grilledham
0eb844b17f
0.17.60 oil changes
2019-07-30 17:30:47 +01:00
grilledham
54ff569235
desert preset
2019-07-28 11:44:21 +01:00
grilledham
119ce340bb
refactor to allow multiple crashsite presets
2019-07-28 11:44:13 +01:00
grilledham
3941937400
spawn market to neutral force
2019-07-27 12:00:18 +01:00
grilledham
bac91762a3
reverted small oil refinery changes
2019-07-25 16:21:56 +01:00
grilledham
5b6b46047e
increased advanced circuit output
2019-07-25 16:21:26 +01:00
grilledham
c7c6120f55
outpost balance
2019-07-21 18:37:03 +01:00
theorangeangle
5607e7a50b
Merge pull request #953 from theorangeangle/mapmodify-3
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Mapmodify 3
2019-07-17 04:38:50 -04:00
SimonFlapse
b431628b86
Removed game.print statements
2019-07-07 20:54:37 +02:00
SimonFlapse
d07ea062fe
Merge remote-tracking branch 'origin/diggy_cutscene' into diggy_cutscene
2019-06-22 16:53:26 +02:00
SimonFlapse
40131895f0
Added ability to fit to edges based on the top left corner
2019-06-22 16:53:18 +02:00
Simon
890cdf12e7
Merge branch 'develop' into diggy_cutscene
2019-06-22 15:11:56 +02:00
grilledham
4bd81a89e0
set chest to be on player force
2019-06-22 09:45:09 +01:00
grilledham
869371cb2a
added burner inserter to spawn
2019-06-22 09:41:45 +01:00
grilledham
2ba2086618
respawn power poles
2019-06-21 21:29:35 +01:00
theorangeangle
c7f57d257e
fixed the shit i broke in the last commit, hopefully
2019-06-20 22:49:09 -05:00
theorangeangle
571b06eadb
Revert "renamed "factorio_logo2" to "factory_squared"; removed "factorio_logo" and its preview image; fixed info and disabled market module for christmas tree of terror."
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This reverts commit b8d994a7f6
.
2019-06-20 22:43:12 -05:00
theorangeangle
c2cbcc4a0b
added map info and disabled landfill on DNA; added map preview and info for double beach
2019-06-20 22:35:51 -05:00
grilledham
fa2a62337a
highlight top buttons
2019-06-20 12:39:18 +01:00
theorangeangle
a93ec511b9
added map descriptions for diagonal ribbon, bacon islands, and antfarm; fixed stone and coal generation in ribbon
2019-06-19 21:20:43 -05:00
theorangeangle
4481e86940
Merge pull request #915 from RCTheBlueWolf/develop
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set day/night to bright and added preview image for the beach map.
2019-06-19 20:31:51 -05:00
theorangeangle
53281692dc
renamed crosses3 to x-cross
2019-06-19 20:23:24 -05:00
theorangeangle
7451e2ae8c
removed the crosses default map.
2019-06-19 20:20:34 -05:00
theorangeangle
b8d994a7f6
renamed "factorio_logo2" to "factory_squared"; removed "factorio_logo" and its preview image; fixed info and disabled market module for christmas tree of terror.
2019-06-18 17:28:31 -05:00
SimonFlapse
f811da5b30
Fixed inverted height and width
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Polygons are not being placed correctly
2019-06-14 23:19:21 +02:00
SimonFlapse
71044d6ade
Refactoring + Rendering module from grilledham
2019-06-14 19:24:11 +02:00
theorangeangle
0e67d6ca99
Update beach.lua
2019-06-10 14:37:13 -05:00
SimonFlapse
7d32760bc2
Diggy cutscene tweaks
2019-06-10 19:29:14 +02:00
SimonFlapse
36f51bc2e5
Fixed rendering background
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Minor tweaks to cutscene in diggy
2019-06-10 19:10:02 +02:00
SimonFlapse
6978cc0330
Fixed replay not working in MP
2019-06-10 16:32:13 +02:00
SimonFlapse
860ead05c0
Added localisation, Debug.Print and Cleanup
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Also changed some parameters to the draw_text with background so that 'g' and similar letters are not outside the background
2019-06-10 15:15:14 +02:00
SimonFlapse
202e4c37b5
Fixed background parameters
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Also added a new waypoint to Diggy with floating text
2019-06-10 01:04:14 +02:00
SimonFlapse
85fc38fd3a
Minor changes to player_create
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Allowing cutscenes to run before welcoming players via info gui and console messages.
Also includes a search limit for walls and rock to prevent the cutscene from running too far away from {0, 0}
2019-06-09 23:59:16 +02:00
SimonFlapse
f04b13f63a
Added parameter passthrough to rendering module
2019-06-09 13:31:44 +02:00
SimonFlapse
de77c9601a
Fixed players loosing control
2019-06-09 12:26:51 +02:00
SimonFlapse
3ca8e3f127
Cutscene Controller
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Implemented for Diggy
2019-06-09 00:55:25 +02:00
Lynn
99890acdc2
Merge pull request #935 from linaori/cleanup-player-stats
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Cleanup player stats
2019-06-02 17:16:55 +02:00
Lynn
f73e017e88
Optimize some reach distances
2019-06-01 17:11:17 +02:00
Lynn
cff6fe8db9
Added more controls to refine evolution config
2019-06-01 16:29:55 +02:00
Lynn
8a84ef7504
Cleanup of player stats functions
2019-05-31 23:18:19 +02:00
Lynn
e72fc1c4a2
Merge pull request #932 from linaori/fix/on_player_built_tile
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Ensure the new tile is set, not the item
2019-05-31 22:53:37 +02:00
Lynn
8d8ce28228
Diggy integration with new ScoreTracker
2019-05-30 22:47:19 +02:00
Lynn
f8812f6189
Use ScoreTracker for global score display
2019-05-30 21:57:43 +02:00
grilledham
fe8e3dffe8
Builder decoratives + 1000x map tweaks ( #931 )
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* added support for decoratives
* use decratives for 1000x map
* Tweaked decoratives and disabled draw_resource_selection
* renamed variable to avoid shadowing
2019-05-30 14:06:52 +02:00
Lynn
da1a59a64d
Ensure the new tile is set, not the item
2019-05-30 13:37:24 +02:00
Lynn
8f7695fefd
Some diggy tweaks based on feedback
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- Added an initial mining speed bonus
- Added an option to toggle landfill research
- Slightly increased oil spawn rates
2019-05-30 12:36:15 +02:00
Simon
f24b9aa51f
Crowdin sync 2019-05-29 ( #928 )
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* Crowdin sync 2019-05-29
* fix cs technology tag
* Fixed rich text, new crowdin sync
Crowdin sync at 20:15 UTC 2019-05-29
* First diggy localisedStrings
* Added missing localisedString
* Updated readme + CI fix
2019-05-29 23:13:28 +02:00
theorangeangle
47175f63e9
removed very large map preview.
2019-05-28 15:24:02 -05:00
theorangeangle
9d3f806d46
reverted market removal
2019-05-28 13:52:13 -05:00
theorangeangle
fcd0163b12
scenario info, map images for christmas tree of terror and 1000x
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re-enabled market on 1000x
2019-05-28 13:14:14 -05:00
theorangeangle
1831a381bc
added documentation for borg planet; map info and description for broken web.
2019-05-27 22:22:24 -05:00
theorangeangle
ee63ff067e
removed V1 of borg planet and renamed V2 to reflect its deprecated state.
2019-05-27 15:18:01 -05:00
theorangeangle
ef5e615c68
removed RS require
2019-05-27 11:31:17 -05:00
theorangeangle
e5e0377d3d
added description and RS for crosses3 map.
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tested in SP, everything loads as intended.
2019-05-27 00:09:37 -05:00
theorangeangle
15735f0b07
removed diagonal lattice and added descriptions, map preview for contra spiral
2019-05-26 23:47:31 -05:00
Lynn
28f79a9166
Added tooltips for most menu items
2019-05-26 13:21:40 +02:00
theorangeangle
16a36af2e8
added map preview image
2019-05-22 07:29:57 -05:00
Connor Fricker
073dbaf9ce
commented out problem code, will have to work on it some other time
2019-05-22 19:16:21 +08:00
Connor Fricker
b67c28fa11
set day/night to bright
2019-05-22 15:28:30 +08:00
grilledham
4b6c24ce6a
keep the player's character
2019-05-20 15:10:36 +01:00
grilledham
6ad2be252c
Fix RS requires
2019-05-20 14:54:44 +01:00
theorangeangle
f50ef8b9eb
sitting here wondering, how do i combine commits?
2019-05-20 06:43:46 -05:00
theorangeangle
2ef2743d16
fixed incorrect MGSP issue
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and linting stuff (thanks grilled)
2019-05-20 06:41:30 -05:00
theorangeangle
3651eb1097
added map description info
2019-05-20 00:14:14 -05:00
theorangeangle
bf2382fb4d
added map description info
2019-05-20 00:12:50 -05:00
theorangeangle
2688ca9899
foundation for map. current features:
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-vanilla terrain
-car body enabled
still need enabling:
-tiny ores
2019-05-20 00:01:44 -05:00
theorangeangle
59f682a75a
fixed redmew surface issue
2019-05-20 00:00:57 -05:00
grilledham
2228be6917
get_player_by_index -> game.get_player
2019-05-17 15:57:01 +01:00
grilledham
a0e178fc75
removed unsed Game variable
2019-05-16 12:11:01 +01:00
grilledham
880c0366d1
Game.get_player_by_index -> game.get_player
2019-05-16 11:10:56 +01:00
Simon
14165acdb2
Fixed rich text for old player -> Character ( #909 )
2019-05-12 23:55:06 +02:00
grilledham
edbcb7f79a
Merge pull request #899 from TWLTriston/map_terraforming_danger_ores_april2019
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Map terraforming danger ores april2019
2019-05-11 19:59:51 +01:00
grilledham
80266f2659
added map preview
2019-05-07 19:59:01 +01:00
grilledham
21243c5eac
prevent landfill + random seed for ores
2019-05-07 19:53:24 +01:00
grilledham
18a333650d
better fix for ores
2019-05-07 19:48:36 +01:00
grilledham
d6401e3cbd
fixed ore spawn
2019-05-07 19:39:55 +01:00
Simon
5a45ff1729
Quadrants balance update ( #863 )
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* Fix for hydra worms destroying base
Also include a force disable of research for all quadrants to prevent a save mitigation bug from a factorio version to another.
* Fixed wrong worm tier
* Mapgen settings and market locale
Added mapgen settings based on feedback
Added [retailer] market_name to use in rendering the market name over the market. Key has been added in en, de and da with translations.
Indentation fix
* Fixed floating 'a'
* Fixed global variable
* Updated item to chest
Made it more clear what happens when you cross the border in a train
Also added a GPS coordinate for the spawned chest
* Bug fixes for chests spawn
* Gave buttons uid_name()
* Removed debug statements
* Fixed Item to chest
People think the previous behavior was a glitch so I've changed it to align with their expectations.
Also increased evolution factor from pollution a bit
* fixed game.player
* Added crafting_queue_size check
* Updated enemy settings
* Merged map_settings and mapgen_settings, added wall
* Merged map_settings and mapgen_settings
* Added three toggles to settings, disabled item to chest when traveling in trains
* Game.get_player_by_index converted to game.get_player
* Added charting and removed unused variable 'Game'
* Fixed for 0.17.35
https://forums.factorio.com/70188
* Fix for 0.17.35
* Added comments to force new CI build
* fixed missing player_inventory -> character_inventory
2019-05-03 00:40:45 +02:00
grilledham
7516c2f8bc
inventory.player -> inventory.character
2019-05-02 17:46:28 +01:00
SimonFlapse
56b6dfbd01
More player -> character
2019-05-02 17:02:53 +02:00
SimonFlapse
69bdd747fb
Fixed technology and inventory rename
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Also fixed player -> character in types
2019-05-02 16:53:12 +02:00
TWLTriston
464b25b1b9
Changed win conditions to be globals for desync prevention and correction to the wrong variable being called as a win condition for disabling biters.
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TravisCI fix on varible name reuse (entity)
2019-04-25 06:21:03 -04:00
grilledham
26ea48de48
fixed desync issue with random quadrants
2019-04-25 10:38:17 +01:00
grilledham
bdb524c6db
formatting
2019-04-25 10:37:49 +01:00
TWLTriston
03de8ca472
Added win condition for evolution increases and finally biter wipes from the map.
2019-04-24 22:21:06 -04:00
TWLTriston
5d06eba612
Randomized ore quadrant starting position, moved to single table for easier cross-reference
2019-04-24 18:48:52 -04:00
TWLTriston
b6d453dbb3
Converted tile references to be abstracted to the quadrant instead of ore specific
2019-04-24 17:11:20 -04:00
TWLTriston
9c4c2dce93
Converting to named ratios, reduced stone ratio by 1/2 in all quads.
2019-04-24 17:00:34 -04:00
TWLTriston
c4b6ea0bf0
Converting tile names to tables instead of string concatenation.
2019-04-24 16:45:27 -04:00
Simon
201fc80e55
[Diggy] Updated experience gui ( #840 )
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* Updated experience gui
* Fixed XP from rocket launches
* Added more rich-text
* Updated experience gui
* Fixed XP from rocket launches
* Added more rich-text
* Added more rich_text
* Added new hail_hydra and weapon_balance
* Spitter spawn behemoth worms
* Fixed linting
* Reverted spawn chance back to 0.05
* Fixed Diggy _CHEAT
Now overrides config.lua cheats when debug is not true
2019-04-22 20:21:04 +02:00
grilledham
186e5eedd4
disabled biter attacks module for crashsite
2019-04-21 11:38:27 +01:00
Matthew
820a95111d
Merge pull request #889 from grilledham/map/terraforming_daner_ores
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Revisions to the danger ores scenario
2019-04-16 14:38:28 -04:00
Matthew Heguy
2f44acdd15
Change to number difficulty scaling
2019-04-16 14:00:30 -04:00
plague006
73e7acab57
Add biter_attacks
2019-04-16 13:43:27 -04:00
grilledham
5e990cca2c
Merge branch 'map/terraforming_daner_ores' into develop
2019-03-31 15:59:23 +01:00
grilledham
48178f912d
updates
2019-03-31 13:51:26 +01:00
TWLTriston
d378fd1387
- Modified the terrain tile generation to match the ore quadrants, smoothed the quadrant edges with some faux gradiant randomness
2019-03-30 08:58:17 -04:00
TWLTriston
44259be9d3
- Added scenario info and what's new into the map gen file to allow tracking and accountability to those who join the server.
2019-03-30 06:54:10 -04:00
TWLTriston
27e4c17268
- Increased the starting pond size to help control madness at spawn and visually reinforce the quandrant realities of the map
2019-03-30 06:32:55 -04:00
TWLTriston
880d154577
- Slight increase to uranium threshold to increase frequency based on playtesting.
2019-03-30 06:29:09 -04:00
TWLTriston
bcaedb4267
- Reduced min pollution level based on play testing.
2019-03-30 06:21:10 -04:00
TWLTriston
fbb8f17253
- Bug fix: Allow cars and tanks to be placed onto ore piles.
2019-03-30 06:20:49 -04:00
TWLTriston
ded03fdcbc
Removed unused variables
2019-03-27 20:57:02 -04:00
TWLTriston
befa9253af
Fix to unused global variables (commented out for now), small whitespace cleanup on game definition
2019-03-27 18:38:11 -04:00
TWLTriston
c41e296c95
* Modified the ore generation to be quadrant based with more balance towards .17
...
* upped minimum pollution to keep map smaller
* reduced base tech multiplier to 20
* removed pollution factor and increased time factor for enemy evolution
2019-03-27 18:17:41 -04:00
grilledham
9af73833fa
roate refineries
2019-03-26 21:27:51 +00:00
Matthew Heguy
13c93425a7
Fix logic in entity_placement_restriction. Closes #875
2019-03-16 14:35:09 -04:00
grilledham
92d2ee4ae7
updates
2019-03-16 13:08:44 +00:00
Simon
4809f27bac
Fixing danger ores maps ( #866 )
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* Fixed danger_ores, added behemoth worms
* Fiex terraforming_danger_ores
Added behemoth worms
* Decreased evolution rates
2019-03-15 20:08:22 +01:00
Matthew
4817a45266
Merge pull request #793 from R-Nukem/patch-1
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Create HilbertSandTrap.lua
2019-03-13 14:08:18 -04:00
Ross Newcome
2e0d4db719
Update HilbertSandTrap.lua
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added enable_water mapgen setting for use with grass_only
2019-03-13 09:53:54 -04:00
grilledham
f1949e2b87
only render market text when in map view
2019-03-09 14:00:16 +00:00
grilledham
e53d91cfcf
removed unused variables
2019-03-08 17:49:06 +00:00
grilledham
41f2fc8c50
render text when hover over market
2019-03-08 17:31:00 +00:00
grilledham
c9cc32a1c0
use player.zoom_to_world in toasts
2019-03-08 17:30:28 +00:00
grilledham
a59089c496
artillery targets players
2019-03-07 21:07:33 +00:00
grilledham
4abe5c5b06
behemoth worms
2019-03-07 15:55:49 +00:00
Matthew
6ad8f8725e
Merge pull request #860 from plague006/fix_locale
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Fix bad locale in crashsite
2019-03-06 19:07:06 -05:00
Matthew
2fa76ac85e
Merge pull request #853 from plague006/restrict_script
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luacheckrc tweaks to script and commands
2019-03-06 16:44:18 -05:00
Matthew Heguy
2ab1d38c5d
Add command aliases, fix doc in event
2019-03-06 16:35:38 -05:00
Matthew Heguy
3c4632be6c
Fix bad locale
2019-03-05 10:34:32 -05:00
Simon
7b0156b1c9
Merge branch 'develop' into Quadrants
2019-03-05 15:11:27 +01:00
SimonFlapse
4fb657cbc3
Added localization
2019-03-05 00:51:56 +01:00
plague006
0f453a0562
Remove unused arg
2019-03-04 16:04:56 -05:00
plague006
b389c15cc5
luacheckrc tweaks to raise warnings when registering events through script, or registering a command through commands
2019-03-04 06:57:08 -05:00
Matthew
e43513fcc1
Merge pull request #849 from plague006/locale
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The big localization push
2019-03-04 06:35:13 -05:00
SimonFlapse
25bbe67254
Forgot to remove this
2019-03-04 00:05:04 +01:00
plague006
891a863e68
Remove venus and its modules, silly_player names, walkabout, rusky_pvp and tempban
2019-03-03 17:22:01 -05:00
plague006
55aa7fd916
Command descriptions
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Remove search_command
Overhaul meltdown commands
Localize some gui
2019-03-03 17:21:59 -05:00
SimonFlapse
57744116ef
Reborn test.lua
2019-03-03 23:20:51 +01:00
SimonFlapse
7db27fdcce
Remove custom event
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Increased teleport range
Limiting bridges to 12 chunks
2019-03-03 23:20:04 +01:00
Simon
bad47f37ff
Added improved hydra scaling ( #795 )
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* Added improved hydra scaling
Added min, max and trigger to config
Added online_player_scale to config
Made hail hydra chances a variable of: - number of online players (toggleable)
- evolution based on a custom formula that has a slow scaling until evolution 0.8
* Removed debug game.prints
* Backwards compatibility
Added conversion from old config to new
* Updated config to show -1 for unused
* Added locking chance
* Added improved hydra scaling
Added min, max and trigger to config
Added online_player_scale to config
Made hail hydra chances a variable of: - number of online players (toggleable)
- evolution based on a custom formula that has a slow scaling until evolution 0.8
* Removed debug game.prints
* Backwards compatibility
Added conversion from old config to new
* Updated config to show -1 for unused
* Added locking chance
* Added behemoth-worm-turret
* Removed old behemoth-biter
* Added new default configuration
2019-03-03 22:13:49 +01:00
SimonFlapse
1ad42550b7
Fixed gui bug
2019-03-03 19:22:01 +01:00
plague006
535c675028
Add generate_event_name to event module
2019-03-03 13:03:24 -05:00
SimonFlapse
e32802efb7
Fixed evolution factors
2019-03-03 16:48:38 +01:00
SimonFlapse
6781c6438d
Fixed linting
2019-03-03 16:40:58 +01:00
SimonFlapse
9bf6bde27a
Added train_crossings
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Allowing for trains to cross.
Handles the player switcing force and more.
Reverting pushed config.lua
2019-03-03 16:32:08 +01:00
SimonFlapse
949e902101
Minor additions
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Research message on research finished
Chart tags sync with all forces
- Needs refactoring
Quadrants labeled with a number
Evolution factors halved (except: Pollution from 150 -> 50)
Fixed linting
Added position to item_to_chest to override player position
2019-03-03 11:20:56 +01:00
SimonFlapse
8d7ca6e558
Fixes and minor additions
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Player count
Where -> Were
How to Chat
Allowing pipes
Unminable chests explained by compilatron
Better too heavy message
Fixed auto shout formating
Initial code for Map tag sync
2019-03-03 02:17:13 +01:00
SimonFlapse
277a2c599d
Revert "Merge remote-tracking branch 'origin/hydra-scaling' into Quadrants"
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This reverts commit 80d56c2e4a
, reversing
changes made to 92841bc13c
.
2019-03-02 16:54:42 +01:00
SimonFlapse
bfa355e309
Linting fix and tooltip added
2019-03-02 16:52:13 +01:00
SimonFlapse
5e0598d35f
More messages
2019-03-02 16:20:01 +01:00
SimonFlapse
79084a9cd3
Updated version
2019-03-02 16:14:39 +01:00
SimonFlapse
ead14ea88c
Added player force to all_chat
2019-03-02 16:11:16 +01:00
SimonFlapse
b1e8231945
Removed shout message
2019-03-02 16:00:59 +01:00
SimonFlapse
74e8e58746
Colors and server protect
2019-03-02 15:59:18 +01:00
SimonFlapse
fea462cd93
Chat_fix
2019-03-02 15:50:18 +01:00
SimonFlapse
1694c920c5
All_chat
2019-03-02 15:42:41 +01:00
SimonFlapse
218523e419
Hail_hydra
2019-03-02 15:28:50 +01:00
SimonFlapse
80d56c2e4a
Merge remote-tracking branch 'origin/hydra-scaling' into Quadrants
2019-03-02 15:18:00 +01:00
SimonFlapse
92841bc13c
Hail hydra added, more help text
2019-03-02 15:17:19 +01:00
grilledham
5f9ceda8e9
fix localised string to not exceed limit
2019-03-02 14:16:54 +00:00
SimonFlapse
5b16c18a2b
More text and removed game.print
2019-03-02 14:21:52 +01:00
SimonFlapse
1f98b4457e
Fix ends -> end
2019-03-02 14:18:19 +01:00
SimonFlapse
0a3f45bcc2
Merge remote-tracking branch 'upstream/develop' into Quadrants
2019-03-02 14:15:51 +01:00
SimonFlapse
198fc7fcac
Update for 0.17.4, Added Compilatron
2019-03-02 14:15:25 +01:00
plague006
58e231af5c
Isolate rusky_pvp strings
2019-03-01 23:48:40 -05:00
SimonFlapse
3ec7b413a9
Added behemoth-worm-turret
2019-03-01 21:22:15 +01:00
SimonFlapse
a989c87c03
Added locking chance
2019-03-01 21:14:17 +01:00
SimonFlapse
1fe198843d
Backwards compatibility
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Added conversion from old config to new
2019-03-01 21:14:17 +01:00
SimonFlapse
49babc20ff
Removed debug game.prints
2019-03-01 21:14:16 +01:00
SimonFlapse
342e5871d8
Added improved hydra scaling
...
Added min, max and trigger to config
Added online_player_scale to config
Made hail hydra chances a variable of: - number of online players (toggleable)
- evolution based on a custom formula that has a slow scaling until evolution 0.8
2019-03-01 21:14:16 +01:00
Matthew Heguy
096f72a849
Switch to builder function, turn cliffs down.
2019-03-01 14:18:41 -05:00
plague006
d58e2a7606
Add solid_rock
2019-03-01 14:18:41 -05:00
Matthew
e024c436ba
Merge pull request #812 from plague006/17/regenerate_decorative
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[17][Enhancement] Drop unnecessary tables.
2019-02-28 17:08:13 -05:00
Matthew Heguy
ba8b4df879
Add doc related to water, add enable_water to grass_only maps (maintaining prior functionality)
2019-02-27 15:10:39 -05:00
SimonFlapse
6015c6c620
Update for 0.17.1
2019-02-27 15:28:47 +01:00
SimonFlapse
fb82e81802
Merge remote-tracking branch 'upstream/develop' into Quadrants
2019-02-27 14:05:46 +01:00
Matthew Heguy
21a3b9cea7
Fix map gen settings
2019-02-26 23:34:49 -05:00
Matthew Heguy
014b249f87
Wood gone, raw-wood to wood
2019-02-26 15:45:04 -05:00
Matthew Heguy
08371d5e06
high-tech-science-pack
2019-02-26 14:34:38 -05:00
Matthew Heguy
95ebb4a239
Sciences
2019-02-26 14:25:19 -05:00
Matthew Heguy
09ef833dd2
Remove steel-axe, iron-axe
2019-02-26 14:08:49 -05:00
plague006
6fab882c2f
Fix for possible nil item in on_player_built_tile
2019-02-24 21:40:08 -05:00
plague006
dbe746ce8d
Drop unnecessary tables.
2019-02-24 16:58:06 -05:00
Ross Newcome
a3092bd13f
Update HilbertSandTrap.lua
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Combined ghost and tile-ghost handling
2019-02-24 15:02:18 -05:00
Ross Newcome
0fe69ee85c
Update HilbertSandTrap.lua
2019-02-24 14:31:59 -05:00
Ross Newcome
bfecb67c50
Update HilbertSandTrap.lua
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Updated to include suggestions and hotfixes and generally clean up the code a little.
2019-02-24 13:14:17 -05:00
Ross Newcome
2ee83ea4d6
Update HilbertSandTrap.lua
2019-02-22 15:05:08 -05:00
Ross Newcome
80ac9aa954
Update HilbertSandTrap.lua
2019-02-22 14:46:40 -05:00
Ross Newcome
83eeeae5af
Update HilbertSandTrap.lua
2019-02-22 14:12:11 -05:00
Ross Newcome
b259741134
Create HilbertSandTrap.lua
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Adding today's map so everyone has access.
2019-02-22 13:47:46 -05:00
Matthew
626fbef3b8
Merge pull request #686 from SimonFlapse/Modded-Diggy-Buffs
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[Diggy] Restoring buffs every 61 ticks
2019-02-21 17:02:39 -05:00
Matthew
6d68639307
Update map_gen/maps/diggy/feature/experience.lua
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Co-Authored-By: SimonFlapse <44922798+SimonFlapse@users.noreply.github.com>
2019-02-21 22:43:01 +01:00
Matthew
a271e9afac
Update map_gen/maps/diggy/feature/experience.lua
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Co-Authored-By: SimonFlapse <44922798+SimonFlapse@users.noreply.github.com>
2019-02-21 22:42:48 +01:00
Matthew
944aaa15c7
Update map_gen/maps/diggy/feature/experience.lua
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Co-Authored-By: SimonFlapse <44922798+SimonFlapse@users.noreply.github.com>
2019-02-21 22:42:35 +01:00
Matthew Heguy
184d5fa56d
Add event toggles to debugger, increment version of debuggertron
2019-02-21 13:43:40 -05:00
SimonFlapse
1ff4cec8db
Fixed spaces after braces
2019-02-21 13:02:15 +01:00
SimonFlapse
5fd207f81e
Fixed minimum for old_modifier
2019-02-21 00:47:16 +01:00
SimonFlapse
166be595aa
Fixed style and minimum for old_modifier
2019-02-21 00:39:49 +01:00
SimonFlapse
761b2094e2
Item to chest function
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Converted builder usage to using any instead of combine
Added item_to_chest that empties the players inventory to a chest if toggled on.
The chest is deleted if emptied by a player
2019-02-20 23:29:10 +01:00
Matthew Heguy
16771be37b
Fix typo
2019-02-20 16:58:59 -05:00
Matthew Heguy
3af411faa5
Switch to functions in table, adjust map_loader accordingly
2019-02-20 16:38:34 -05:00
Matthew
6984bfaf87
Merge pull request #724 from SimonFlapse/stash_prehistoric
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Added groundhogs, updated dino_island
2019-02-20 09:32:00 -05:00
Matthew Heguy
de36eb81ac
Restore uranium
2019-02-20 03:25:18 -05:00
Matthew Heguy
cb69555169
ipairs -> pairs and cleanup if/else for groundhogs
2019-02-20 03:17:09 -05:00
Matthew
0f9ad4b93f
Merge pull request #773 from theorangeangle/oldsci
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Toxic_science_jungle.lua
2019-02-20 02:43:31 -05:00
Matthew Heguy
c0461ccf62
Final cleanup
2019-02-20 02:40:58 -05:00
SimonFlapse
fafbe1dd31
Fixed linting error
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Caused by merge conflict
2019-02-20 08:26:06 +01:00
theorangeangle
6ac34ea1a5
flamethrower fix
2019-02-19 20:08:05 -06:00
theorangeangle
8fef499864
Added local config changes
2019-02-19 19:49:31 -06:00
SimonFlapse
d1355fb1ad
Merge branch 'stash_prehistoric' of https://github.com/SimonFlapse/RedMew into stash_prehistoric
2019-02-19 20:35:06 +01:00
Matthew
74e724ab52
Merge pull request #774 from SimonFlapse/Diggy-fix-buffs
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Tweaking level up formula for late late game
2019-02-19 14:24:27 -05:00
Matthew
16fe4a7345
Merge pull request #742 from plague006/apply_lifecycle
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Apply lifecycle
2019-02-19 14:13:28 -05:00
plague006
3d8aecf4ae
Add config options
2019-02-19 14:04:34 -05:00
plague006
c6bcb2f2c6
Clean up linting, use entity_placement_restriction
2019-02-19 14:04:34 -05:00
SimonFlapse
b16acecc46
Added groundhogs, updated dino_island
2019-02-19 14:04:34 -05:00
Matthew
5f283c90d8
Merge pull request #723 from plague006/entity_restriction
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Add generic entity restriction module
2019-02-19 14:02:32 -05:00
grilledham
4696157555
return true for zero area bounding_box entities (bots)
2019-02-19 17:43:53 +00:00
SimonFlapse
34fd76592c
Tweaking level up formula for late late game
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Tweaking xp gained from infinite research to add 60% towards current level up progress.
Added max level for boosts
2019-02-19 17:24:21 +01:00
SimonFlapse
c72f8fe8ba
Revert "Tweaking level up formula for late late game"
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This reverts commit c00f786241
.
2019-02-19 17:09:12 +01:00
SimonFlapse
c00f786241
Tweaking level up formula for late late game
...
Tweaking xp gained from infinite research to add 60% towards current level up progress.
Added max level for boosts
2019-02-19 17:02:07 +01:00
SimonFlapse
b5d14f08d9
Added toggle for groundhogs
2019-02-19 14:49:51 +01:00
theorangeangle
779986d458
added back in line 256
2019-02-19 00:41:45 -06:00
theorangeangle
5f593fe275
removed market duplicate (again)
2019-02-19 00:15:31 -06:00
theorangeangle
83cde6bba0
fixed steel axe config
2019-02-19 00:13:50 -06:00
plague006
17a356aa1e
USe recipe_locker, remove duplicate line for create_standard_market
2019-02-19 00:51:34 -05:00
theorangeangle
72f1cb12fb
fixed player_force reference
2019-02-18 23:36:29 -06:00
theorangeangle
2004c431ac
removed useless lines of code, damn you travis
2019-02-18 22:22:34 -06:00
theorangeangle
e7143988a9
info about what to do in config.lua
2019-02-18 21:58:11 -06:00
theorangeangle
0ac5f831e3
rename
2019-02-18 21:55:22 -06:00
theorangeangle
37e19eea73
fixed mining speed and my API goof
2019-02-18 19:07:09 -06:00
theorangeangle
d6495dcc47
added mapgen settings
2019-02-18 16:04:55 -06:00
theorangeangle
211e751854
removed flamethrowers from market
2019-02-18 15:45:29 -06:00
SimonFlapse
9f1594906c
Fixed players being stuck on teleport
2019-02-18 22:36:54 +01:00
theorangeangle
fd826826d7
fixed market items
2019-02-18 15:06:16 -06:00
theorangeangle
afb07c0e11
it works but the market stuff still needs a fix
2019-02-18 12:36:45 -06:00
SimonFlapse
667a1c45e7
Fixed linting error
2019-02-18 14:32:01 +01:00
SimonFlapse
210eb45b39
Restricted build capabilities on other teams land
2019-02-18 14:12:14 +01:00
SimonFlapse
033101c0b0
Minor tweaking of ores
2019-02-18 12:35:58 +01:00
SimonFlapse
c5db1d984e
Fixed linting errors
2019-02-18 12:13:14 +01:00
SimonFlapse
d00a2c685a
Increased resources for quadrant 2
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As per suggestion in #714
2019-02-18 11:23:51 +01:00
SimonFlapse
7cc4048627
Added chat information
2019-02-18 10:38:44 +01:00
SimonFlapse
c43dfa526c
Updating map info
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Preparation for test
2019-02-18 10:30:06 +01:00
SimonFlapse
dadd394901
Added oil for quadrant 3
2019-02-18 09:59:36 +01:00
SimonFlapse
81cdc736b3
Fixed new line at EoL
2019-02-18 09:38:41 +01:00
SimonFlapse
1c762eb502
Removed debugging logs
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Forgot to remove writing to log
2019-02-18 09:36:43 +01:00
SimonFlapse
6238dbe09f
Fixed multiplayer research
2019-02-18 09:33:05 +01:00
plague006
8ccfe43cef
Make lifecycle more readable.
2019-02-18 01:43:59 -05:00
plague006
00991ba5c4
Remove standard market from 1000x
2019-02-18 01:17:14 -05:00
Matthew
06915dd5bb
Merge pull request #744 from plague006/1000x
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Add 1000x
2019-02-18 00:50:08 -05:00
SimonFlapse
6d0df6a0fa
Technology and research restrictions added
2019-02-17 23:10:41 +01:00
plague006
70d11a46ae
Small optimizations, doc refining, scope narrowing
2019-02-17 00:32:43 -05:00
plague006
0ae4cbcf0c
Get rid of deep copy
2019-02-16 18:12:49 -05:00
Matthew
e508c9133c
Merge pull request #743 from plague006/create_market_on_launch
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Create market on launch
2019-02-16 17:01:51 -05:00
Matthew
3526ccf1e4
Merge pull request #756 from plague006/fix/apocalypse_hail_hydra_desync
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Fix/apocalypse hail hydra desync
2019-02-16 16:48:41 -05:00
plague006
d8fea761f8
Add missing layer of table
2019-02-16 14:03:58 -05:00
plague006
a9e4e23024
Balance changes for variable tech costs
2019-02-16 13:58:27 -05:00
plague006
63ccee13c1
Update doc for tetris
2019-02-16 12:49:26 -05:00
plague006
72f68b95a0
Add maps that don't want automatic markets
2019-02-16 00:00:50 -05:00
plague006
39ad01b3fb
Fix doc for redmew_surface use
2019-02-16 00:00:24 -05:00
plague006
35af187e63
Autoformat
2019-02-16 00:00:24 -05:00
Matthew Heguy
e4abc69bf2
Merge for rebase
2019-02-16 00:00:18 -05:00
Matthew Heguy
23121cd31d
Fix desync
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apoc: set data in token rather than relying on passed data to be valid
hydra: move data into Global to allow changes during runtime
2019-02-14 19:02:39 -05:00
Matthew Heguy
fbc57ef0e7
Add apocalypse
2019-02-14 11:44:05 -05:00
Matthew
d48946f357
Merge pull request #713 from plague006/rank_system
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Overhaul rank system, command, donator, add probation rank
2019-02-14 11:43:04 -05:00
Lynn
7dfd6e92c9
Merge pull request #752 from plague006/digits
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Change digit to string to prevent error (and desyncs)
2019-02-13 18:25:26 +01:00