theorangeangle
16a36af2e8
added map preview image
2019-05-22 07:29:57 -05:00
Connor Fricker
073dbaf9ce
commented out problem code, will have to work on it some other time
2019-05-22 19:16:21 +08:00
Connor Fricker
b67c28fa11
set day/night to bright
2019-05-22 15:28:30 +08:00
grilledham
4b6c24ce6a
keep the player's character
2019-05-20 15:10:36 +01:00
grilledham
6ad2be252c
Fix RS requires
2019-05-20 14:54:44 +01:00
theorangeangle
f50ef8b9eb
sitting here wondering, how do i combine commits?
2019-05-20 06:43:46 -05:00
theorangeangle
2ef2743d16
fixed incorrect MGSP issue
...
and linting stuff (thanks grilled)
2019-05-20 06:41:30 -05:00
theorangeangle
3651eb1097
added map description info
2019-05-20 00:14:14 -05:00
theorangeangle
bf2382fb4d
added map description info
2019-05-20 00:12:50 -05:00
theorangeangle
2688ca9899
foundation for map. current features:
...
-vanilla terrain
-car body enabled
still need enabling:
-tiny ores
2019-05-20 00:01:44 -05:00
theorangeangle
59f682a75a
fixed redmew surface issue
2019-05-20 00:00:57 -05:00
grilledham
2228be6917
get_player_by_index -> game.get_player
2019-05-17 15:57:01 +01:00
grilledham
a0e178fc75
removed unsed Game variable
2019-05-16 12:11:01 +01:00
grilledham
880c0366d1
Game.get_player_by_index -> game.get_player
2019-05-16 11:10:56 +01:00
Simon
14165acdb2
Fixed rich text for old player -> Character ( #909 )
2019-05-12 23:55:06 +02:00
grilledham
edbcb7f79a
Merge pull request #899 from TWLTriston/map_terraforming_danger_ores_april2019
...
Map terraforming danger ores april2019
2019-05-11 19:59:51 +01:00
grilledham
80266f2659
added map preview
2019-05-07 19:59:01 +01:00
grilledham
21243c5eac
prevent landfill + random seed for ores
2019-05-07 19:53:24 +01:00
grilledham
18a333650d
better fix for ores
2019-05-07 19:48:36 +01:00
grilledham
d6401e3cbd
fixed ore spawn
2019-05-07 19:39:55 +01:00
Simon
5a45ff1729
Quadrants balance update ( #863 )
...
* Fix for hydra worms destroying base
Also include a force disable of research for all quadrants to prevent a save mitigation bug from a factorio version to another.
* Fixed wrong worm tier
* Mapgen settings and market locale
Added mapgen settings based on feedback
Added [retailer] market_name to use in rendering the market name over the market. Key has been added in en, de and da with translations.
Indentation fix
* Fixed floating 'a'
* Fixed global variable
* Updated item to chest
Made it more clear what happens when you cross the border in a train
Also added a GPS coordinate for the spawned chest
* Bug fixes for chests spawn
* Gave buttons uid_name()
* Removed debug statements
* Fixed Item to chest
People think the previous behavior was a glitch so I've changed it to align with their expectations.
Also increased evolution factor from pollution a bit
* fixed game.player
* Added crafting_queue_size check
* Updated enemy settings
* Merged map_settings and mapgen_settings, added wall
* Merged map_settings and mapgen_settings
* Added three toggles to settings, disabled item to chest when traveling in trains
* Game.get_player_by_index converted to game.get_player
* Added charting and removed unused variable 'Game'
* Fixed for 0.17.35
https://forums.factorio.com/70188
* Fix for 0.17.35
* Added comments to force new CI build
* fixed missing player_inventory -> character_inventory
2019-05-03 00:40:45 +02:00
grilledham
7516c2f8bc
inventory.player -> inventory.character
2019-05-02 17:46:28 +01:00
SimonFlapse
56b6dfbd01
More player -> character
2019-05-02 17:02:53 +02:00
SimonFlapse
69bdd747fb
Fixed technology and inventory rename
...
Also fixed player -> character in types
2019-05-02 16:53:12 +02:00
TWLTriston
464b25b1b9
Changed win conditions to be globals for desync prevention and correction to the wrong variable being called as a win condition for disabling biters.
...
TravisCI fix on varible name reuse (entity)
2019-04-25 06:21:03 -04:00
grilledham
26ea48de48
fixed desync issue with random quadrants
2019-04-25 10:38:17 +01:00
grilledham
bdb524c6db
formatting
2019-04-25 10:37:49 +01:00
TWLTriston
03de8ca472
Added win condition for evolution increases and finally biter wipes from the map.
2019-04-24 22:21:06 -04:00
TWLTriston
5d06eba612
Randomized ore quadrant starting position, moved to single table for easier cross-reference
2019-04-24 18:48:52 -04:00
TWLTriston
b6d453dbb3
Converted tile references to be abstracted to the quadrant instead of ore specific
2019-04-24 17:11:20 -04:00
TWLTriston
9c4c2dce93
Converting to named ratios, reduced stone ratio by 1/2 in all quads.
2019-04-24 17:00:34 -04:00
TWLTriston
c4b6ea0bf0
Converting tile names to tables instead of string concatenation.
2019-04-24 16:45:27 -04:00
Simon
201fc80e55
[Diggy] Updated experience gui ( #840 )
...
* Updated experience gui
* Fixed XP from rocket launches
* Added more rich-text
* Updated experience gui
* Fixed XP from rocket launches
* Added more rich-text
* Added more rich_text
* Added new hail_hydra and weapon_balance
* Spitter spawn behemoth worms
* Fixed linting
* Reverted spawn chance back to 0.05
* Fixed Diggy _CHEAT
Now overrides config.lua cheats when debug is not true
2019-04-22 20:21:04 +02:00
grilledham
186e5eedd4
disabled biter attacks module for crashsite
2019-04-21 11:38:27 +01:00
Matthew
820a95111d
Merge pull request #889 from grilledham/map/terraforming_daner_ores
...
Revisions to the danger ores scenario
2019-04-16 14:38:28 -04:00
Matthew Heguy
2f44acdd15
Change to number difficulty scaling
2019-04-16 14:00:30 -04:00
plague006
73e7acab57
Add biter_attacks
2019-04-16 13:43:27 -04:00
grilledham
5e990cca2c
Merge branch 'map/terraforming_daner_ores' into develop
2019-03-31 15:59:23 +01:00
grilledham
48178f912d
updates
2019-03-31 13:51:26 +01:00
TWLTriston
d378fd1387
- Modified the terrain tile generation to match the ore quadrants, smoothed the quadrant edges with some faux gradiant randomness
2019-03-30 08:58:17 -04:00
TWLTriston
44259be9d3
- Added scenario info and what's new into the map gen file to allow tracking and accountability to those who join the server.
2019-03-30 06:54:10 -04:00
TWLTriston
27e4c17268
- Increased the starting pond size to help control madness at spawn and visually reinforce the quandrant realities of the map
2019-03-30 06:32:55 -04:00
TWLTriston
880d154577
- Slight increase to uranium threshold to increase frequency based on playtesting.
2019-03-30 06:29:09 -04:00
TWLTriston
bcaedb4267
- Reduced min pollution level based on play testing.
2019-03-30 06:21:10 -04:00
TWLTriston
fbb8f17253
- Bug fix: Allow cars and tanks to be placed onto ore piles.
2019-03-30 06:20:49 -04:00
TWLTriston
ded03fdcbc
Removed unused variables
2019-03-27 20:57:02 -04:00
TWLTriston
befa9253af
Fix to unused global variables (commented out for now), small whitespace cleanup on game definition
2019-03-27 18:38:11 -04:00
TWLTriston
c41e296c95
* Modified the ore generation to be quadrant based with more balance towards .17
...
* upped minimum pollution to keep map smaller
* reduced base tech multiplier to 20
* removed pollution factor and increased time factor for enemy evolution
2019-03-27 18:17:41 -04:00
grilledham
9af73833fa
roate refineries
2019-03-26 21:27:51 +00:00
Matthew Heguy
13c93425a7
Fix logic in entity_placement_restriction. Closes #875
2019-03-16 14:35:09 -04:00
grilledham
92d2ee4ae7
updates
2019-03-16 13:08:44 +00:00
Simon
4809f27bac
Fixing danger ores maps ( #866 )
...
* Fixed danger_ores, added behemoth worms
* Fiex terraforming_danger_ores
Added behemoth worms
* Decreased evolution rates
2019-03-15 20:08:22 +01:00
Matthew
4817a45266
Merge pull request #793 from R-Nukem/patch-1
...
Create HilbertSandTrap.lua
2019-03-13 14:08:18 -04:00
Ross Newcome
2e0d4db719
Update HilbertSandTrap.lua
...
added enable_water mapgen setting for use with grass_only
2019-03-13 09:53:54 -04:00
grilledham
f1949e2b87
only render market text when in map view
2019-03-09 14:00:16 +00:00
grilledham
e53d91cfcf
removed unused variables
2019-03-08 17:49:06 +00:00
grilledham
41f2fc8c50
render text when hover over market
2019-03-08 17:31:00 +00:00
grilledham
c9cc32a1c0
use player.zoom_to_world in toasts
2019-03-08 17:30:28 +00:00
grilledham
a59089c496
artillery targets players
2019-03-07 21:07:33 +00:00
grilledham
4abe5c5b06
behemoth worms
2019-03-07 15:55:49 +00:00
Matthew
6ad8f8725e
Merge pull request #860 from plague006/fix_locale
...
Fix bad locale in crashsite
2019-03-06 19:07:06 -05:00
Matthew
2fa76ac85e
Merge pull request #853 from plague006/restrict_script
...
luacheckrc tweaks to script and commands
2019-03-06 16:44:18 -05:00
Matthew Heguy
2ab1d38c5d
Add command aliases, fix doc in event
2019-03-06 16:35:38 -05:00
Matthew Heguy
3c4632be6c
Fix bad locale
2019-03-05 10:34:32 -05:00
Simon
7b0156b1c9
Merge branch 'develop' into Quadrants
2019-03-05 15:11:27 +01:00
SimonFlapse
4fb657cbc3
Added localization
2019-03-05 00:51:56 +01:00
plague006
0f453a0562
Remove unused arg
2019-03-04 16:04:56 -05:00
plague006
b389c15cc5
luacheckrc tweaks to raise warnings when registering events through script, or registering a command through commands
2019-03-04 06:57:08 -05:00
Matthew
e43513fcc1
Merge pull request #849 from plague006/locale
...
The big localization push
2019-03-04 06:35:13 -05:00
SimonFlapse
25bbe67254
Forgot to remove this
2019-03-04 00:05:04 +01:00
plague006
891a863e68
Remove venus and its modules, silly_player names, walkabout, rusky_pvp and tempban
2019-03-03 17:22:01 -05:00
plague006
55aa7fd916
Command descriptions
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Remove search_command
Overhaul meltdown commands
Localize some gui
2019-03-03 17:21:59 -05:00
SimonFlapse
57744116ef
Reborn test.lua
2019-03-03 23:20:51 +01:00
SimonFlapse
7db27fdcce
Remove custom event
...
Increased teleport range
Limiting bridges to 12 chunks
2019-03-03 23:20:04 +01:00
Simon
bad47f37ff
Added improved hydra scaling ( #795 )
...
* Added improved hydra scaling
Added min, max and trigger to config
Added online_player_scale to config
Made hail hydra chances a variable of: - number of online players (toggleable)
- evolution based on a custom formula that has a slow scaling until evolution 0.8
* Removed debug game.prints
* Backwards compatibility
Added conversion from old config to new
* Updated config to show -1 for unused
* Added locking chance
* Added improved hydra scaling
Added min, max and trigger to config
Added online_player_scale to config
Made hail hydra chances a variable of: - number of online players (toggleable)
- evolution based on a custom formula that has a slow scaling until evolution 0.8
* Removed debug game.prints
* Backwards compatibility
Added conversion from old config to new
* Updated config to show -1 for unused
* Added locking chance
* Added behemoth-worm-turret
* Removed old behemoth-biter
* Added new default configuration
2019-03-03 22:13:49 +01:00
SimonFlapse
1ad42550b7
Fixed gui bug
2019-03-03 19:22:01 +01:00
plague006
535c675028
Add generate_event_name to event module
2019-03-03 13:03:24 -05:00
SimonFlapse
e32802efb7
Fixed evolution factors
2019-03-03 16:48:38 +01:00
SimonFlapse
6781c6438d
Fixed linting
2019-03-03 16:40:58 +01:00
SimonFlapse
9bf6bde27a
Added train_crossings
...
Allowing for trains to cross.
Handles the player switcing force and more.
Reverting pushed config.lua
2019-03-03 16:32:08 +01:00
SimonFlapse
949e902101
Minor additions
...
Research message on research finished
Chart tags sync with all forces
- Needs refactoring
Quadrants labeled with a number
Evolution factors halved (except: Pollution from 150 -> 50)
Fixed linting
Added position to item_to_chest to override player position
2019-03-03 11:20:56 +01:00
SimonFlapse
8d7ca6e558
Fixes and minor additions
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Player count
Where -> Were
How to Chat
Allowing pipes
Unminable chests explained by compilatron
Better too heavy message
Fixed auto shout formating
Initial code for Map tag sync
2019-03-03 02:17:13 +01:00
SimonFlapse
277a2c599d
Revert "Merge remote-tracking branch 'origin/hydra-scaling' into Quadrants"
...
This reverts commit 80d56c2e4a
, reversing
changes made to 92841bc13c
.
2019-03-02 16:54:42 +01:00
SimonFlapse
bfa355e309
Linting fix and tooltip added
2019-03-02 16:52:13 +01:00
SimonFlapse
5e0598d35f
More messages
2019-03-02 16:20:01 +01:00
SimonFlapse
79084a9cd3
Updated version
2019-03-02 16:14:39 +01:00
SimonFlapse
ead14ea88c
Added player force to all_chat
2019-03-02 16:11:16 +01:00
SimonFlapse
b1e8231945
Removed shout message
2019-03-02 16:00:59 +01:00
SimonFlapse
74e8e58746
Colors and server protect
2019-03-02 15:59:18 +01:00
SimonFlapse
fea462cd93
Chat_fix
2019-03-02 15:50:18 +01:00
SimonFlapse
1694c920c5
All_chat
2019-03-02 15:42:41 +01:00
SimonFlapse
218523e419
Hail_hydra
2019-03-02 15:28:50 +01:00
SimonFlapse
80d56c2e4a
Merge remote-tracking branch 'origin/hydra-scaling' into Quadrants
2019-03-02 15:18:00 +01:00
SimonFlapse
92841bc13c
Hail hydra added, more help text
2019-03-02 15:17:19 +01:00
grilledham
5f9ceda8e9
fix localised string to not exceed limit
2019-03-02 14:16:54 +00:00
SimonFlapse
5b16c18a2b
More text and removed game.print
2019-03-02 14:21:52 +01:00
SimonFlapse
1f98b4457e
Fix ends -> end
2019-03-02 14:18:19 +01:00
SimonFlapse
0a3f45bcc2
Merge remote-tracking branch 'upstream/develop' into Quadrants
2019-03-02 14:15:51 +01:00
SimonFlapse
198fc7fcac
Update for 0.17.4, Added Compilatron
2019-03-02 14:15:25 +01:00
plague006
58e231af5c
Isolate rusky_pvp strings
2019-03-01 23:48:40 -05:00
SimonFlapse
3ec7b413a9
Added behemoth-worm-turret
2019-03-01 21:22:15 +01:00
SimonFlapse
a989c87c03
Added locking chance
2019-03-01 21:14:17 +01:00
SimonFlapse
1fe198843d
Backwards compatibility
...
Added conversion from old config to new
2019-03-01 21:14:17 +01:00
SimonFlapse
49babc20ff
Removed debug game.prints
2019-03-01 21:14:16 +01:00
SimonFlapse
342e5871d8
Added improved hydra scaling
...
Added min, max and trigger to config
Added online_player_scale to config
Made hail hydra chances a variable of: - number of online players (toggleable)
- evolution based on a custom formula that has a slow scaling until evolution 0.8
2019-03-01 21:14:16 +01:00
Matthew Heguy
096f72a849
Switch to builder function, turn cliffs down.
2019-03-01 14:18:41 -05:00
plague006
d58e2a7606
Add solid_rock
2019-03-01 14:18:41 -05:00
Matthew
e024c436ba
Merge pull request #812 from plague006/17/regenerate_decorative
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[17][Enhancement] Drop unnecessary tables.
2019-02-28 17:08:13 -05:00
Matthew Heguy
ba8b4df879
Add doc related to water, add enable_water to grass_only maps (maintaining prior functionality)
2019-02-27 15:10:39 -05:00
SimonFlapse
6015c6c620
Update for 0.17.1
2019-02-27 15:28:47 +01:00
SimonFlapse
fb82e81802
Merge remote-tracking branch 'upstream/develop' into Quadrants
2019-02-27 14:05:46 +01:00
Matthew Heguy
21a3b9cea7
Fix map gen settings
2019-02-26 23:34:49 -05:00
Matthew Heguy
014b249f87
Wood gone, raw-wood to wood
2019-02-26 15:45:04 -05:00
Matthew Heguy
08371d5e06
high-tech-science-pack
2019-02-26 14:34:38 -05:00
Matthew Heguy
95ebb4a239
Sciences
2019-02-26 14:25:19 -05:00
Matthew Heguy
09ef833dd2
Remove steel-axe, iron-axe
2019-02-26 14:08:49 -05:00
plague006
6fab882c2f
Fix for possible nil item in on_player_built_tile
2019-02-24 21:40:08 -05:00
plague006
dbe746ce8d
Drop unnecessary tables.
2019-02-24 16:58:06 -05:00
Ross Newcome
a3092bd13f
Update HilbertSandTrap.lua
...
Combined ghost and tile-ghost handling
2019-02-24 15:02:18 -05:00
Ross Newcome
0fe69ee85c
Update HilbertSandTrap.lua
2019-02-24 14:31:59 -05:00
Ross Newcome
bfecb67c50
Update HilbertSandTrap.lua
...
Updated to include suggestions and hotfixes and generally clean up the code a little.
2019-02-24 13:14:17 -05:00
Ross Newcome
2ee83ea4d6
Update HilbertSandTrap.lua
2019-02-22 15:05:08 -05:00
Ross Newcome
80ac9aa954
Update HilbertSandTrap.lua
2019-02-22 14:46:40 -05:00
Ross Newcome
83eeeae5af
Update HilbertSandTrap.lua
2019-02-22 14:12:11 -05:00
Ross Newcome
b259741134
Create HilbertSandTrap.lua
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Adding today's map so everyone has access.
2019-02-22 13:47:46 -05:00
Matthew
626fbef3b8
Merge pull request #686 from SimonFlapse/Modded-Diggy-Buffs
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[Diggy] Restoring buffs every 61 ticks
2019-02-21 17:02:39 -05:00
Matthew
6d68639307
Update map_gen/maps/diggy/feature/experience.lua
...
Co-Authored-By: SimonFlapse <44922798+SimonFlapse@users.noreply.github.com>
2019-02-21 22:43:01 +01:00
Matthew
a271e9afac
Update map_gen/maps/diggy/feature/experience.lua
...
Co-Authored-By: SimonFlapse <44922798+SimonFlapse@users.noreply.github.com>
2019-02-21 22:42:48 +01:00
Matthew
944aaa15c7
Update map_gen/maps/diggy/feature/experience.lua
...
Co-Authored-By: SimonFlapse <44922798+SimonFlapse@users.noreply.github.com>
2019-02-21 22:42:35 +01:00
Matthew Heguy
184d5fa56d
Add event toggles to debugger, increment version of debuggertron
2019-02-21 13:43:40 -05:00
SimonFlapse
1ff4cec8db
Fixed spaces after braces
2019-02-21 13:02:15 +01:00
SimonFlapse
5fd207f81e
Fixed minimum for old_modifier
2019-02-21 00:47:16 +01:00
SimonFlapse
166be595aa
Fixed style and minimum for old_modifier
2019-02-21 00:39:49 +01:00
SimonFlapse
761b2094e2
Item to chest function
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Converted builder usage to using any instead of combine
Added item_to_chest that empties the players inventory to a chest if toggled on.
The chest is deleted if emptied by a player
2019-02-20 23:29:10 +01:00
Matthew Heguy
16771be37b
Fix typo
2019-02-20 16:58:59 -05:00
Matthew Heguy
3af411faa5
Switch to functions in table, adjust map_loader accordingly
2019-02-20 16:38:34 -05:00
Matthew
6984bfaf87
Merge pull request #724 from SimonFlapse/stash_prehistoric
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Added groundhogs, updated dino_island
2019-02-20 09:32:00 -05:00
Matthew Heguy
de36eb81ac
Restore uranium
2019-02-20 03:25:18 -05:00
Matthew Heguy
cb69555169
ipairs -> pairs and cleanup if/else for groundhogs
2019-02-20 03:17:09 -05:00
Matthew
0f9ad4b93f
Merge pull request #773 from theorangeangle/oldsci
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Toxic_science_jungle.lua
2019-02-20 02:43:31 -05:00
Matthew Heguy
c0461ccf62
Final cleanup
2019-02-20 02:40:58 -05:00
SimonFlapse
fafbe1dd31
Fixed linting error
...
Caused by merge conflict
2019-02-20 08:26:06 +01:00
theorangeangle
6ac34ea1a5
flamethrower fix
2019-02-19 20:08:05 -06:00
theorangeangle
8fef499864
Added local config changes
2019-02-19 19:49:31 -06:00
SimonFlapse
d1355fb1ad
Merge branch 'stash_prehistoric' of https://github.com/SimonFlapse/RedMew into stash_prehistoric
2019-02-19 20:35:06 +01:00
Matthew
74e724ab52
Merge pull request #774 from SimonFlapse/Diggy-fix-buffs
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Tweaking level up formula for late late game
2019-02-19 14:24:27 -05:00
Matthew
16fe4a7345
Merge pull request #742 from plague006/apply_lifecycle
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Apply lifecycle
2019-02-19 14:13:28 -05:00
plague006
3d8aecf4ae
Add config options
2019-02-19 14:04:34 -05:00
plague006
c6bcb2f2c6
Clean up linting, use entity_placement_restriction
2019-02-19 14:04:34 -05:00
SimonFlapse
b16acecc46
Added groundhogs, updated dino_island
2019-02-19 14:04:34 -05:00
Matthew
5f283c90d8
Merge pull request #723 from plague006/entity_restriction
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Add generic entity restriction module
2019-02-19 14:02:32 -05:00
grilledham
4696157555
return true for zero area bounding_box entities (bots)
2019-02-19 17:43:53 +00:00
SimonFlapse
34fd76592c
Tweaking level up formula for late late game
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Tweaking xp gained from infinite research to add 60% towards current level up progress.
Added max level for boosts
2019-02-19 17:24:21 +01:00
SimonFlapse
c72f8fe8ba
Revert "Tweaking level up formula for late late game"
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This reverts commit c00f786241
.
2019-02-19 17:09:12 +01:00
SimonFlapse
c00f786241
Tweaking level up formula for late late game
...
Tweaking xp gained from infinite research to add 60% towards current level up progress.
Added max level for boosts
2019-02-19 17:02:07 +01:00
SimonFlapse
b5d14f08d9
Added toggle for groundhogs
2019-02-19 14:49:51 +01:00
theorangeangle
779986d458
added back in line 256
2019-02-19 00:41:45 -06:00
theorangeangle
5f593fe275
removed market duplicate (again)
2019-02-19 00:15:31 -06:00
theorangeangle
83cde6bba0
fixed steel axe config
2019-02-19 00:13:50 -06:00
plague006
17a356aa1e
USe recipe_locker, remove duplicate line for create_standard_market
2019-02-19 00:51:34 -05:00
theorangeangle
72f1cb12fb
fixed player_force reference
2019-02-18 23:36:29 -06:00
theorangeangle
2004c431ac
removed useless lines of code, damn you travis
2019-02-18 22:22:34 -06:00
theorangeangle
e7143988a9
info about what to do in config.lua
2019-02-18 21:58:11 -06:00
theorangeangle
0ac5f831e3
rename
2019-02-18 21:55:22 -06:00
theorangeangle
37e19eea73
fixed mining speed and my API goof
2019-02-18 19:07:09 -06:00
theorangeangle
d6495dcc47
added mapgen settings
2019-02-18 16:04:55 -06:00
theorangeangle
211e751854
removed flamethrowers from market
2019-02-18 15:45:29 -06:00
SimonFlapse
9f1594906c
Fixed players being stuck on teleport
2019-02-18 22:36:54 +01:00
theorangeangle
fd826826d7
fixed market items
2019-02-18 15:06:16 -06:00
theorangeangle
afb07c0e11
it works but the market stuff still needs a fix
2019-02-18 12:36:45 -06:00
SimonFlapse
667a1c45e7
Fixed linting error
2019-02-18 14:32:01 +01:00
SimonFlapse
210eb45b39
Restricted build capabilities on other teams land
2019-02-18 14:12:14 +01:00
SimonFlapse
033101c0b0
Minor tweaking of ores
2019-02-18 12:35:58 +01:00
SimonFlapse
c5db1d984e
Fixed linting errors
2019-02-18 12:13:14 +01:00
SimonFlapse
d00a2c685a
Increased resources for quadrant 2
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As per suggestion in #714
2019-02-18 11:23:51 +01:00
SimonFlapse
7cc4048627
Added chat information
2019-02-18 10:38:44 +01:00
SimonFlapse
c43dfa526c
Updating map info
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Preparation for test
2019-02-18 10:30:06 +01:00
SimonFlapse
dadd394901
Added oil for quadrant 3
2019-02-18 09:59:36 +01:00
SimonFlapse
81cdc736b3
Fixed new line at EoL
2019-02-18 09:38:41 +01:00
SimonFlapse
1c762eb502
Removed debugging logs
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Forgot to remove writing to log
2019-02-18 09:36:43 +01:00
SimonFlapse
6238dbe09f
Fixed multiplayer research
2019-02-18 09:33:05 +01:00
plague006
8ccfe43cef
Make lifecycle more readable.
2019-02-18 01:43:59 -05:00
plague006
00991ba5c4
Remove standard market from 1000x
2019-02-18 01:17:14 -05:00
Matthew
06915dd5bb
Merge pull request #744 from plague006/1000x
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Add 1000x
2019-02-18 00:50:08 -05:00
SimonFlapse
6d0df6a0fa
Technology and research restrictions added
2019-02-17 23:10:41 +01:00
plague006
70d11a46ae
Small optimizations, doc refining, scope narrowing
2019-02-17 00:32:43 -05:00
plague006
0ae4cbcf0c
Get rid of deep copy
2019-02-16 18:12:49 -05:00
Matthew
e508c9133c
Merge pull request #743 from plague006/create_market_on_launch
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Create market on launch
2019-02-16 17:01:51 -05:00
Matthew
3526ccf1e4
Merge pull request #756 from plague006/fix/apocalypse_hail_hydra_desync
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Fix/apocalypse hail hydra desync
2019-02-16 16:48:41 -05:00
plague006
d8fea761f8
Add missing layer of table
2019-02-16 14:03:58 -05:00
plague006
a9e4e23024
Balance changes for variable tech costs
2019-02-16 13:58:27 -05:00
plague006
63ccee13c1
Update doc for tetris
2019-02-16 12:49:26 -05:00
plague006
72f68b95a0
Add maps that don't want automatic markets
2019-02-16 00:00:50 -05:00
plague006
39ad01b3fb
Fix doc for redmew_surface use
2019-02-16 00:00:24 -05:00
plague006
35af187e63
Autoformat
2019-02-16 00:00:24 -05:00
Matthew Heguy
e4abc69bf2
Merge for rebase
2019-02-16 00:00:18 -05:00
Matthew Heguy
23121cd31d
Fix desync
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apoc: set data in token rather than relying on passed data to be valid
hydra: move data into Global to allow changes during runtime
2019-02-14 19:02:39 -05:00
Matthew Heguy
fbc57ef0e7
Add apocalypse
2019-02-14 11:44:05 -05:00
Matthew
d48946f357
Merge pull request #713 from plague006/rank_system
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Overhaul rank system, command, donator, add probation rank
2019-02-14 11:43:04 -05:00
Lynn
7dfd6e92c9
Merge pull request #752 from plague006/digits
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Change digit to string to prevent error (and desyncs)
2019-02-13 18:25:26 +01:00
Lynn
dd93821f51
Update map_gen/maps/diggy/feature/experience.lua
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Co-Authored-By: plague006 <plague006@users.noreply.github.com>
2019-02-13 12:18:40 -05:00
Jayefuu
737dc98a6a
Removed default ability to use landfill.
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Landfill removes challenge of making train paths through ore circles. Used to be disabled by command after map creation but is important enough feature of map that it should be set on init.
2019-02-13 08:23:49 +00:00
SimonFlapse
937cdb5ec5
Switching teams added
2019-02-13 08:48:15 +01:00
Matthew Heguy
17cc882b04
Change digits to strings to prevent future errors
2019-02-13 01:10:26 -05:00
Matthew Heguy
cbe82d4edb
Change digit to string to prevent error
2019-02-13 00:18:17 -05:00
plague006
a5fd1bce2e
Fix outpost_builder, fix redmew_qol.
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Add functions to donator and rank system to get full player tables.
2019-02-12 20:22:13 -05:00
Matthew Heguy
28daf88f21
Overhaul rank system, command, donator, add probation rank
2019-02-12 20:22:12 -05:00
Matthew Heguy
ba9409f363
Fix config location
2019-02-12 16:47:09 -05:00
Matthew Heguy
4c0c7ed41c
Fix lifecycle mistakes
2019-02-10 22:44:54 -05:00
plague006
a6f6cb4a3f
No don't log this, give me the logarithm!
2019-02-10 15:53:09 -05:00
plague006
bcaef1a570
Manually enable loaders in 1000x, improve doc redmew_qol
2019-02-10 15:34:40 -05:00
Matthew
552f8aab2e
Merge branch 'develop' into 1000x
2019-02-10 15:34:38 -05:00
plague006
02c19de519
Add 1000x
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Add infinite storage chest cost to config
2019-02-07 21:27:24 -05:00
plague006
e574a2dc36
Use lifecycle
2019-02-04 18:02:15 -05:00
grilledham
d3cc27be0c
Merge pull request #737 from plague006/fix/chunklist
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Chunklist: Create new table instead of writing to and passing the old event table
2019-02-04 20:46:11 +00:00
SimonFlapse
6e94e3ed5e
Merge branch 'develop' of https://github.com/SimonFlapse/RedMew into Quadrants
2019-02-04 19:25:31 +01:00
plague006
9742261a52
Drop deepcopy
2019-02-04 13:22:58 -05:00
grilledham
be84bd1349
Merge pull request #732 from linaori/pling-for-toast
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Pling for toast
2019-02-04 16:48:23 +00:00
Matthew
47551adb85
Merge pull request #725 from plague006/day_night
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Refactor day_night
2019-02-03 14:15:50 -05:00
plague006
0bdacb7542
Set spawn positions for danger_ores maps
2019-02-03 12:17:43 -05:00
Lynn
9892d1a569
Added a notification sound for toast messages
2019-02-03 11:26:22 +01:00
Lynn
0179a1d96d
Merge pull request #712 from plague006/table
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Refine/add functions in Table
2019-02-03 11:17:24 +01:00
Lynn
16af651e10
Merge pull request #680 from plague006/builder_efficiency!
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Builder efficiency!
2019-02-03 10:55:11 +01:00
plague006
0a04f1d628
Logs to errors
2019-02-03 00:54:01 -05:00
plague006
8894a5e79d
Refactor day_night
2019-02-03 00:54:01 -05:00
plague006
0cf4433034
rotten_apples: Military tech list to dictionary + Autoformat
2019-02-03 00:50:23 -05:00
plague006
37e0700115
Localize functions, get rid of inserts
2019-02-03 00:43:09 -05:00
plague006
d8e865b060
Revert formatting change
2019-02-03 00:18:55 -05:00
Matthew Heguy
6fafdd89bc
So long, inserts!
2019-02-03 00:18:55 -05:00
Matthew Heguy
79a5c954fe
Localize functions!
2019-02-03 00:18:55 -05:00
plague006
c565907408
Rename contra_spiral
2019-02-02 23:19:10 -05:00
plague006
194efa3d40
Debug removed
2019-02-02 23:08:14 -05:00
plague006
d6e37cdba7
Overhaul with debug included
2019-02-02 23:05:32 -05:00
plague006
f47f0807b0
Copy event table before writing to it.
2019-02-02 21:36:00 -05:00
plague006
3a2019aba8
Don't copy the event table
2019-02-02 18:45:04 -05:00
plague006
f173e06b55
Update doc
2019-02-02 18:29:20 -05:00
Matthew Heguy
25c27a8ac6
Use array_contains
2019-02-02 14:19:29 -05:00
Lynn
2b5405da08
Check if the cause is valid and has a force for hydra spawns
2019-02-02 20:01:39 +01:00
plague006
f944fe528a
Change danger_ore_banned_entities to reflect changes in restrictentities
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Make feedback clearer
2019-02-02 13:36:31 -05:00
plague006
c6e2e73318
Fixes for: typos, remove_ functions, sending invalid objects, logic for checking what entities to destroy
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Change: logic function to keep_alive_callback
Add: on_pre_restricted_entity_destroyed event
2019-02-02 13:36:31 -05:00
plague006
76b9f54ce8
Change danger_ore
2019-02-02 13:36:31 -05:00
plague006
3928aa68c9
Add player to event details
2019-02-02 13:36:31 -05:00
plague006
bb6ca43f2c
Add generic entity restriction
2019-02-02 13:36:31 -05:00
plague006
139b6a39b1
Change default map to match change to map_loading
2019-02-02 12:19:31 -05:00
plague006
d0072f8e28
Add case for non-function, non-true being returned
2019-02-02 11:22:53 -05:00
grilledham
786cb0e8cc
load map selection first
2019-02-02 14:39:22 +00:00
plague006
3addcb6c99
Add config options
2019-02-02 00:01:35 -05:00
plague006
8f6f02b47c
Move files to appropriate locations, tweak doc in control
2019-02-01 20:12:45 -05:00
plague006
dedfc52c98
Clean up linting, use entity_placement_restriction
2019-02-01 19:05:12 -05:00
SimonFlapse
71478d937e
Added groundhogs, updated dino_island
2019-02-01 19:02:47 -05:00
plague006
fb84c3e684
Update diggy doc location
2019-01-31 20:17:41 -05:00
Matthew
6aed6d6317
Change map loading method ( #640 )
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Add map loader
2019-01-31 20:15:41 -05:00
plague006
a7c7e6c6a2
Fix lint in crashsite
2019-01-31 19:23:26 -05:00
grilledham
5bc0e2087f
removed unused variable
2019-01-31 17:19:05 +00:00
grilledham
370a17fe44
toast
2019-01-31 17:16:37 +00:00
Matthew Heguy
edbc81d81d
Another try at fixing dimensions' lint warnings
2019-01-30 18:57:08 -05:00
grilledham
8b93f75b25
Grilled fixes shape.spiral
2019-01-30 18:24:09 -05:00
grilledham
d3b57899ab
Grilled brings neko's modules up to date
2019-01-30 18:24:09 -05:00
plague006
bb9655e2af
infinite_mazes: drop unused return
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DiggyCaveCollapse: define mask_init earlier
Dimensions: comment uncalled function
2019-01-30 18:24:08 -05:00
SimonFlapse
09fe7ea177
Identical spawns, moved to combined
2019-01-31 00:00:51 +01:00
SimonFlapse
1c133a215a
Initial mapgen prototype
2019-01-30 15:36:47 +01:00
SimonFlapse
e4a4bad3f1
Tweaking diggy settings
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Based on initial feedback from latest diggy run (2019-01-28) the following has been tweaked:
* death-penalty increased from 0.2% to 0.35% of total experience. Expected effect is increase from 8-10% of total experience lost mid game to 10-13% of total experience lost. End game effects unknown.
* Price and level tweaking in market
* Personal laser defence added, requested by players
* Exoskeleton added, requested by players
Latest Diggy data shows blue biters at around level 40 -> Increased difficulty without proper steel production
Other: Changed comments to indicate new tweakings
2019-01-29 13:41:55 +01:00
SimonFlapse
fac770fda6
Added chat message of deducted experience on death
2019-01-28 16:04:06 +01:00
grilledham
604b56c0bc
Merge branch 'crashsite_0.5' of https://github.com/grilledham/RedMew into crashsite_0.5
2019-01-27 17:39:51 +00:00
grilledham
88b37d9fa6
fix lint errors
2019-01-27 17:39:47 +00:00
grilledham
cce5defeff
Merge branch 'develop' into crashsite_0.5
2019-01-27 17:29:19 +00:00
grilledham
5c2b9e18c1
added pumpjack and storage tank to entity map
2019-01-26 18:07:09 +00:00
plague006
2478efb99e
tetris.control to tetris.scenario
2019-01-25 15:36:15 -05:00
Matthew
2f679e737e
Merge pull request #655 from linaori/lazy-bastard
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Added a Lazy Bastard feature with player limit for market items
2019-01-25 09:05:17 -05:00
Matthew
a337e06959
Merge pull request #681 from plague006/diggy_redmew_surface_compat
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Diggy redmew surface compat
2019-01-25 08:23:49 -05:00
Matthew
d54677b7c6
Merge branch 'develop' into diggy_redmew_surface_compat
2019-01-25 08:23:42 -05:00
Matthew
877a57f9f6
Merge pull request #685 from plague006/chunklist
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Add chunklist
2019-01-25 08:21:36 -05:00
grilledham
2dd235fcb2
Merge branch 'develop' of https://github.com/grilledham/RedMew into crashsite_0.5
2019-01-25 11:24:12 +00:00
grilledham
b2c3272b2d
updates
2019-01-25 11:21:59 +00:00
grilledham
068a2e54c0
updates
2019-01-25 00:14:26 +00:00
Matthew Heguy
d2a944ac57
Add chunklist
2019-01-24 19:12:24 -05:00
Matthew
87691f0fbd
Merge pull request #670 from plague006/table_get_random_dictionary_entry
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Remove get_random, add get_random_dictionary_entry
2019-01-24 18:14:27 -05:00
Matthew
a3515da216
Merge pull request #683 from Refactorio/pr/675
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Formatting cleanup, localize insert
2019-01-24 18:10:36 -05:00
Matthew
397f8e47a9
Merge branch 'develop' into maps/grid_bot_islands
2019-01-24 18:05:39 -05:00
Matthew
39e8700ff7
Merge pull request #675 from Jayefuu/maps/sierpinski_carpet
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Added sierpinski_carpet map preset
2019-01-24 18:04:50 -05:00
Matthew Heguy
d5126f7d2a
Formatting cleanup, localize insert
2019-01-24 18:04:21 -05:00
Matthew
162f16d61e
Merge pull request #676 from Jayefuu/map_previews
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Added map previews of maps by Jayefuu
2019-01-24 17:58:21 -05:00
Matthew Heguy
0f84071fa0
Correct doc
2019-01-24 15:52:45 -05:00
Matthew Heguy
d025549463
Set RS.spawn_island_tile in diggy
2019-01-24 15:52:29 -05:00
Matthew Heguy
60a04bb360
Autoformat
2019-01-24 15:47:38 -05:00
Matthew Heguy
865b22ed6c
Add an on_init to take redmew_surface and a check for duplicate surfaces
2019-01-24 15:47:33 -05:00
grilledham
f591cef974
updated map description
2019-01-24 13:54:21 +00:00
grilledham
3fac2b3ab0
updates
2019-01-24 13:08:33 +00:00
grilledham
c489dca223
updates
2019-01-24 00:25:19 +00:00
Jayefuu
c12ce4bbcd
Added map previews of maps by Jayefuu
2019-01-23 22:16:42 +00:00
Jayefuu
af3704c771
Added sierpinski_carpet map preset
2019-01-23 21:37:13 +00:00
grilledham
e6a547a386
updates
2019-01-23 19:15:28 +00:00
grilledham
3851bd219d
updates
2019-01-22 16:05:31 +00:00
plague006
f4ec6aa196
Remove get_random, add get_random_dictionary_entry, and may we never speak of it again.
2019-01-21 14:28:21 -05:00
grilledham
76e6c905ab
fix copy and paste error
2019-01-21 12:21:57 +00:00
grilledham
211b965cbc
updates
2019-01-20 23:58:39 +00:00
Jayefuu
f955688c46
Added grid_bot_islands map preset
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Moved entity_drop_amount from market.lua to config.lua
Added chance to entity_drop_amount table to allow map makers to configure coin drop chances for biters, spitters, worms and nests.
2019-01-20 20:58:12 +00:00
grilledham
b865c56897
removed fix for luaCoderAssist
2019-01-20 17:15:27 +00:00
grilledham
6e6501b3a6
outposts change walls to player force whe captured
2019-01-20 15:05:48 +00:00
grilledham
a2369e6d62
refactor to work around LuaCoderAssist bug
2019-01-19 23:23:16 +00:00
Matthew
0927a839b8
Fix linting ( #657 )
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Fix linting warnings
2019-01-19 11:34:29 -05:00
Lynn
8e9f48eab4
Some general fixes related to todays bugs
2019-01-19 14:17:22 +01:00
grilledham
41c89a0ca8
fixed enemy hidden-electric-energy-interface being destructible
2019-01-19 10:40:35 +00:00
grilledham
f5fde1abef
crashsite water at spawn fix
2019-01-18 20:14:48 +00:00
Matthew Heguy
eeec03729f
Fix venus
2019-01-17 15:13:03 -05:00
Matthew
e14ceb24aa
Merge pull request #656 from plague006/map_cleanup
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Add features to redmew_surface, change maps to use redmew_surface
2019-01-17 11:51:49 -05:00
grilledham
7d788b95a5
Merge pull request #654 from grilledham/terraforming_danger_ore
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Terraforming danger ore
2019-01-17 15:53:33 +00:00
Matthew Heguy
a6263ca9e9
Fix map_layout and connected_dots
2019-01-17 00:36:10 -05:00
Matthew Heguy
1e737cbd4b
Fix linting of danger_ores
2019-01-16 19:40:39 -05:00
Matthew Heguy
aeebdcb831
Clean up diagonal_ribbon comments
2019-01-16 19:37:50 -05:00
Matthew Heguy
c05c741412
Add ability to set spawn and island_tiles
2019-01-16 19:11:45 -05:00
Matthew Heguy
a6f1d6895c
Add redmew_surface to maps, clean up linting, clean up broken maps
2019-01-16 19:11:07 -05:00
grilledham
de475078e8
added restart command for crash_site
2019-01-16 23:55:19 +00:00
grilledham
2d7f9d084a
refactor
2019-01-16 21:32:57 +00:00
grilledham
7184d7c5e2
merge devople into terraforming_danger_ores
2019-01-16 20:50:51 +00:00
Matthew
3f8be3151a
Add redmew_surface ( #631 )
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* Add redmew_surface
* Change map_layout to have all maps use redmew_surface
* Maps: switch hardcoded nauvis refs to redmew_surface
* Features: switch hardcoded nauvis refs to redmew_surface
* Per discussion, removal of RSO
* Changes to files based on linting warnings/errors
* ent_functions: remove functions from global scope, ignore remaining linting warnings (~100 remaining)
* borg_planet: ignore linting warnings (88 remaining)
* mazes refactored
* Changed global.lua so events are run in the order they are registered
2019-01-16 13:44:55 -05:00
grilledham
1750594b85
delete generate_not_threaded
2019-01-16 15:40:18 +00:00
grilledham
1be8dbb1a7
terraforming_danger_ores map
2019-01-16 15:40:00 +00:00
grilledham
6a2e7ed6d5
Changes to generate to allow controlling the chunk event
2019-01-16 15:39:42 +00:00
grilledham
b4166f08a2
Merge branch 'develop' of https://github.com/Valansch/RedMew into develop
2019-01-15 15:14:18 +00:00
grilledham
6b8c8795f7
fixed copy and paste error
2019-01-15 15:13:36 +00:00
Matthew
5dd9ce9f90
Remove math and table as globals. ( #647 )
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* Remove math and table as globals.
Create exceptions for table.lua and math.lua to modify respective globals and add returns for respective globals.
* Fix lint errors from table and math
2019-01-15 14:27:48 +01:00
grilledham
f062c53868
updates
2019-01-14 11:10:34 +00:00
Lynn
bfa9320fd0
Fixed missing renames
2019-01-13 13:34:37 +01:00
Matthew
055ca8487f
Merge pull request #644 from grilledham/crashsite_0.4
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Crashsite 0.4
2019-01-11 16:40:41 -05:00
Matthew Heguy
812cf82eaa
Remove luacheck exception
2019-01-11 16:00:31 -05:00
Valansch
7fa83bae6c
Add Tetris ( #605 )
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Somehow nailed everything on the first try. What a pro.
2019-01-11 13:31:23 -05:00
grilledham
359914157a
increased map size
2019-01-11 15:50:00 +00:00
grilledham
07c7ad5ea2
balance changes
2019-01-11 15:31:32 +00:00
grilledham
79f253143c
slightly larger ore patches
2019-01-10 23:10:54 +00:00
grilledham
940ea1909f
fixed enemy gun turrets spawning on player buildings death bug.
2019-01-10 23:10:36 +00:00
grilledham
4e5f39d3eb
more ore patches
2019-01-10 14:43:18 +00:00
grilledham
e46a4983db
Merge branch 'develop' of https://github.com/Valansch/RedMew into crashsite_0.4
2019-01-10 14:35:25 +00:00
grilledham
6a40e6e3bf
extra biters on entity death
2019-01-10 14:34:51 +00:00
grilledham
4594dfced1
mini_outposts + balance changes
2019-01-10 14:34:28 +00:00
Maik Wild
1eebea55e8
renamed fish_market.lua to market.lua and market_item to currency
2019-01-10 15:18:55 +01:00
grilledham
d972c86c04
balance changes
2019-01-10 12:03:20 +00:00
grilledham
3aa1930333
market names
2019-01-10 01:22:48 +00:00
grilledham
501952dd5d
updates
2019-01-09 22:29:51 +00:00
grilledham
9f2797a47d
added mini outposts
2019-01-09 22:29:42 +00:00
Lynn
c84dec2aaa
Fixed some market related hacks
2019-01-09 18:29:20 +01:00
plague006
bcd95662b6
Redirect all dependencies
2019-01-04 15:02:55 -05:00
Matthew
a84dcfdd91
Overhaul commands ( #576 )
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* Split admin-only commands out of custom commands
Remove free item logging
* Overhaul commands remaining in custom_commands
* Overhaul commands in remaining files
* Change custom_commands to redmew_commands
* Remove follow.lua
2019-01-02 16:34:17 +01:00
Matthew
17c54eb136
Merge pull request #579 from iltar/retailer-in-crash-site
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Uses the retailer in crash site for markets
2018-12-30 17:21:46 -05:00
Matthew
77846c1d66
Merge pull request #604 from plague006/use_color_presets
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Change custom colors to presets
2018-12-30 17:20:15 -05:00
Lynn
97e757dca5
Re-added refined-hazard-concrete to the support entities
2018-12-29 22:03:44 +01:00
plague006
494648f35c
Change custom colors to presets
2018-12-29 12:39:20 -05:00
Lynn
377ad8a25a
Merge pull request #603 from iltar/disabled-market-items
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Ability to disable market items without removal
2018-12-29 14:07:38 +01:00
Matthew
486effcab7
Remove spaces in extant names and modify name function to remove spaces to prevent future mistakes ( #581 )
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* Remove spaces in extant names and modify name function to remove spaces to prevent future mistakes
* Remove regulars hack and map_layout entry
2018-12-29 02:20:23 +01:00
Matthew
1b20b72d9e
Update to Info's new function ( #580 )
2018-12-29 02:20:09 +01:00
Lynn
14e814d47f
Ability to disable market items without removal
2018-12-28 21:31:08 +01:00
Lynn
2661b92b5b
Re-added the blueprint helper for diggy ( #602 )
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* Re-added the blueprint helper for diggy
* Balance shop items
2018-12-28 17:20:16 +01:00
BlueRock2
f4c9051603
Further balance tendrils_impure.lua ore ratios
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This update is to better match overall map ore ratios in tendrils_impure.lua to ore consumption ratios on previous Diggy games. Fragmented tendril ratios target anticipated early game needs, while the larger tendrils help balance out expected mid/late game ratios. Toatal map ore average ratios for this commit are iron/copper/coal/stone equal to approx 1/0.8/0.4/0.25
2018-12-25 21:37:10 -05:00
BlueRock2
7438071700
Late game ore balancing for tendrils_impure.lua
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Lowered impurity amounts in iron and copper veins as there was little or no need to seek out stone or coal veins later in the game. Purity went from about 82% to 86%. Standardized ore weights for each cluster to add up to 1000 so that percentage of each ore = weight / 10. Coal and stone veins effectively the same since players can tap them or not. Kept ore percentages scattered fragments the same since the stone and coal in them is useful early game, but doesn't affect late game much since the scattered fragments are low yield overall.
2018-12-23 13:37:25 -05:00
Lynn
7ec2380989
Retailer can generate a unique identifier
2018-12-23 13:33:54 +01:00
Lynn
511fe1a1f7
Uses the retailer in crash site for markets
2018-12-22 17:30:25 +01:00
Lynn
5cdb67979a
Added some features to the market GUI ( #564 )
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* Added some features to the market GUI
* Grouped inputs differently
* Use referenced table instead of copy
2018-12-22 00:39:18 +01:00
Matthew
bcf0c3e85d
Fix issues with silly names ( #559 )
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* Fix new LuaPlayer created on join.
* Change set_map_extra_info to add_map_extra_info
* Make silly_player and regulars compatible
2018-12-22 00:38:47 +01:00
Matthew
43aed22459
correct a typo, re-scope a couple vars, remove unused require ( #570 )
2018-12-22 00:38:11 +01:00
Lynn
1b29ead2e2
Track diggy XP loss ( #569 )
2018-12-22 00:37:44 +01:00
Matthew Heguy
38bc895796
Fix source of desync
2018-12-19 17:05:44 -05:00
Matthew Heguy
ca0ad6f431
Fix case where get_player_by_index was being sent nil
2018-12-19 17:03:41 -05:00
Matthew
00cf6eb40c
Merge pull request #553 from grilledham/top_buttons_visibility
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allow player to toggle top buttons visibility
2018-12-17 10:55:33 -05:00
Lynn
f6f47b7776
Diggy fixes from last run ( #554 )
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* Fixed wrong diggy default setting
* Fixes for Diggy
* Small balance changes
2018-12-17 13:08:58 +01:00
grilledham
f45d6d5111
allow player to toggle top buttons visibility
2018-12-16 01:28:00 +00:00
Matthew
238f6b9d7b
Rename task and queue ( #535 )
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* Rename task and queue to q
* Threading to schedule
* processing_queue to q
2018-12-15 21:28:27 +01:00
Matthew Heguy
bd04ea7fc1
Minor formatting
2018-12-15 15:26:34 -05:00
Jayefuu
9ebb826152
Merge branch 'develop' into maps/christmas_tree_of_death
2018-12-14 17:32:46 +00:00
Jayefuu
0cc268bcb5
Added christmas_tree_of_terror.lua and supporting files
2018-12-14 17:29:37 +00:00
Lynn
2776b67b54
Balanced chest raffle to be more rewarding
2018-12-13 21:42:15 +01:00
Lynn
221cf9c67d
Diggy fixes, performance improvements and balance tweaks
2018-12-13 21:14:27 +01:00
grilledham
9e3f4bd7dd
fixed triangle of death loot balance
2018-12-12 22:11:52 +00:00
grilledham
e8275890b6
fixed triangle_of_death
2018-12-12 22:01:59 +00:00
Lynn
239f4c021a
Re-added missing iron/gears in starting_items
2018-12-11 09:13:27 +01:00
Lynn
6549ad7c12
Autoloot coins in diggy that are dropped
2018-12-10 22:09:21 +01:00
Lynn
a29d66f47f
Removed unused locals
2018-12-10 21:34:51 +01:00
Lynn
bff12f1fdb
Removed duplicate config
2018-12-10 21:22:25 +01:00
Lynn
2a8a047c64
Fixed coin mining and behavior in Diggy
2018-12-10 21:18:22 +01:00
Lynn
8f2b92f56f
Merge pull request #520 from iltar/diggy-fixes
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Diggy - Fixed some bugs and tweaked some balance
2018-12-10 21:17:17 +01:00
Lynn
59c70346a3
Fixed a missing comment
2018-12-10 21:15:32 +01:00
Lynn
06d64a6e7c
Diggy - Fixed some bugs and tweaked some balance
2018-12-10 21:15:32 +01:00
Matthew
17f7e9dcfe
Merge pull request #533 from iltar/alien-spawner-using-prototype
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Alien spawner using prototype
2018-12-10 15:14:09 -05:00
Matthew
b5de650716
Merge pull request #532 from iltar/hydra-mode-into-redmew
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Made hail_hydra available to all redmew scenarios
2018-12-10 15:13:29 -05:00
Matthew
66240a6c8e
Merge pull request #538 from BlueRock2/patch-2
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Update tendrils_impure.lua
2018-12-10 14:29:52 -05:00
Lynn
0f2c3655fc
Added comments for the different ores
2018-12-10 19:45:30 +01:00
BlueRock2
66866e7574
Update tendrils_impure.lua
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Adds a another impurity to coal vein (iron) and another impurity to stone vein (copper). Coal vein no longer overlaps iron vein. Iron and Copper veins slightly narrower than before. Made weights for each cluster add up to 100 so percentage becomes obvious.
2018-12-10 13:44:34 -05:00
Lynn
6b4b8a68f8
Default ore pattern set to tendrils_impure
2018-12-10 19:42:52 +01:00
Lynn
fb9e1dba6e
Made hail_hydra available to all redmew scenarios
2018-12-10 19:24:48 +01:00
Lynn
2f98d21006
Some minor fixes for venus
2018-12-09 20:55:39 +01:00
Lynn
2f44ace4dd
Minor reference improvement
2018-12-09 19:40:07 +01:00
Lynn
61fbcaa653
Simplified AlienSpawner global storage
2018-12-09 19:18:16 +01:00
Lynn
0fbfe49b2f
AlienEvolutionProgress to utils and uses prototype data
2018-12-09 19:18:16 +01:00
Matthew
c3d7876113
Overhauled day_night_cycle, creep_spread, and nightfall. Add Venus map. ( #524 )
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* Added dead trees to starting area
* Add shuffle_table to table utilities
* Refine venus, terraforming, nightfall, day_night_cycle
* Overhaul day_night
* Cleanup from day_night overhaul
2018-12-09 16:50:16 +01:00
Valansch
39085a37c9
Merge pull request #528 from BlueRock2/patch-1
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Ore tendril pattern with slight impurities
2018-12-09 13:27:50 +01:00
BlueRock2
a43b0faaf9
Update tendrils_impure.lua
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Added in a small amount of scattered ore since it may take players a little time to find each of the four primary ore types. Slight reduction in copper and iron ore.
2018-12-08 20:11:23 -05:00
Lynn
2b7d0d0890
Removed automatic research unlock from player_create
2018-12-08 22:36:17 +01:00
Lynn
7800fab345
Gave the player_create feature the same as diggy SetupPlayer
2018-12-08 21:52:40 +01:00
BlueRock2
6054885c30
Ore tendril pattern with slight impurities
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Instead of the heavily mixed ore pattern used with Diggy in the past, this ore pattern contains ore tendrils that are about 80% pure ore with lower impurities. Feedback encouraged.
2018-12-08 15:24:20 -05:00
Matthew
0a076b5e1f
Merge pull request #523 from iltar/retailer-with-custom-gui
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Added the crash-site GUI features to the retailer
2018-12-08 14:10:08 -05:00
Lynn
6617370fbc
Added the crash-site GUI features to the retailer
2018-12-07 22:58:44 +01:00