Ivan Savenko
a30939ad8e
Merge pull request #2685 from dydzio0614/mana-drain-ui-refresh
...
Fix mana drain not refreshing battle hero window mana
2023-08-28 19:56:29 +03:00
nordsoft
432ed18579
Fix overlap of timer and fps widgets
2023-08-28 19:46:09 +04:00
nordsoft
b5417c667c
Hold timer client counter
2023-08-28 19:46:09 +04:00
nordsoft
4ee47b01ae
Make possible to play with different timers independently
2023-08-28 19:45:15 +04:00
nordsoft
71cbb0e2e7
Change query reply method
2023-08-28 18:56:36 +04:00
nordsoft
98f7ed9dfd
Implement player start turn query
2023-08-28 18:56:36 +04:00
nordsoft
78397d6d1a
Fix compiling
2023-08-28 17:21:38 +04:00
nordsoft
439254f921
Fix mistake
2023-08-28 17:21:38 +04:00
nordsoft
49a76ac14c
Code review tweaks
2023-08-28 17:21:38 +04:00
nordsoft
44791b6665
Revert "Auxiliary commit to revert individual files from c7390a921e3871102292f589978e9e9010eface9"
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This reverts commit e749954761facf4a760c6b4ef361f2ebce7b1f01.
2023-08-28 17:21:38 +04:00
nordsoft
de8bd48398
Added right click pop-up for text inputs
2023-08-28 17:21:38 +04:00
nordsoft
614a285fb8
Fix hot seat timer visualization
2023-08-28 17:21:38 +04:00
nordsoft
e4e9bcfb9b
Show time for other player during battle
2023-08-28 17:19:04 +04:00
nordsoft
fdaf05514a
Correct network data exchange and time parsing
2023-08-28 17:10:52 +04:00
nordsoft
1e527a6942
Minor changes
2023-08-28 17:10:52 +04:00
nordsoft
86e0ea15fb
Fix turn timer settings
2023-08-28 17:10:52 +04:00
nordsoft
d758727c23
Basic timer ui is almost complete
2023-08-28 17:10:52 +04:00
nordsoft
c7ded69edc
Minor changes
2023-08-28 17:10:52 +04:00
nordsoft
c064b805c2
Refactor combo box
2023-08-28 17:10:52 +04:00
nordsoft
39fbdd300d
Refactor combo box
2023-08-28 17:10:52 +04:00
Nordsoft91
1586c6c6a0
Merge pull request #2668 from IvanSavenko/remove_current_player
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Remove "currentPlayer" from gamestate
2023-08-28 17:10:28 +04:00
Nordsoft91
6394a77270
Merge pull request #2683 from Laserlicht/zoom_dead_area
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dead area for zooming
2023-08-28 17:09:15 +04:00
Nordsoft91
ffc4b989f0
Merge pull request #2679 from Laserlicht/smooth_scroll
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Smooth scroll
2023-08-28 17:08:57 +04:00
Michael
3c1892a7d2
adjust timing
2023-08-28 10:03:50 +02:00
Michael
220145bd9b
reintroduce setting to zero while holding
2023-08-28 00:59:08 +02:00
Michael
9f51f42128
use fps in calculation
2023-08-28 00:49:32 +02:00
Michael
b61890355f
Update MapViewController.cpp
2023-08-27 23:17:47 +02:00
Dydzio
cba9ddd66a
Update client/battle/BattleActionsController.cpp
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Co-authored-by: Nordsoft91 <nordsoft@yahoo.com>
2023-08-27 23:01:04 +02:00
Michael
1c89c71031
Update MapViewController.cpp
2023-08-27 22:55:05 +02:00
Michael
3ce9d022d5
try to remove glitch
2023-08-27 22:00:20 +02:00
Michael
da3014bd54
Haptic feedback and increased dead zone
2023-08-27 21:40:56 +02:00
Michael
3960e5aa32
Update client/mapView/MapView.cpp
...
Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
2023-08-27 20:55:37 +02:00
nordsoft
3e502955b3
Support FilledTexturePlayerColored in configurable interface
2023-08-27 22:34:02 +04:00
Dydzio
321c9c2ca6
Remove now unused enum
2023-08-27 20:18:19 +02:00
Dydzio
207a73b9de
Fix mana drain not refreshing battle hero window mana
2023-08-27 18:58:07 +02:00
Dydzio
e1eb245565
Better default stack action handling + "F shortcut" mode fixes
2023-08-27 17:33:10 +02:00
Michael
f16b93c391
dead area for zoom
2023-08-27 14:00:40 +02:00
Michael
b77bccdc24
code review
2023-08-27 12:09:26 +02:00
Michael
d1d0d6d62e
fps independent
2023-08-27 02:35:10 +02:00
Michael
4137a66f2a
fix division by zero edge case
2023-08-27 00:53:09 +02:00
Ivan Savenko
ce20d913e0
Fix checking PlayerColor's for validness
2023-08-27 01:35:38 +03:00
Michael
bbd69fd430
added setting
2023-08-27 00:33:52 +02:00
Michael
4eecca2d9a
code review
2023-08-27 00:22:29 +02:00
Michael
6b71820197
avoid some edge cases
2023-08-26 23:25:46 +02:00
Michael
a354a7f696
compatible with older sdl
2023-08-26 22:30:02 +02:00
Michael
cde22b3755
fix
2023-08-26 21:37:29 +02:00
Michael
e57e9e8e9f
ready draft
2023-08-26 21:29:24 +02:00
Michael
2286e0c7b1
implement speed and move
2023-08-26 21:13:33 +02:00
Michael
fe6d96f4a0
angle calc
2023-08-26 20:19:25 +02:00
Michael
bd0f9bb280
preparation
2023-08-26 19:53:36 +02:00
Ivan Savenko
edd029c79c
Replace "currentPlayer" from gamestate with "activePlayers"
...
- Allows multiple active players at once, e.g. simturns
- Cleared up validation of netpacks by server, e.g. always check for
pack sender
2023-08-25 18:56:15 +03:00
Ivan Savenko
b61c9a9e35
Fix build
2023-08-25 13:46:42 +03:00
Ivan Savenko
e2718db791
Converted several enumerations into constants
2023-08-25 13:38:02 +03:00
Ivan Savenko
e54287ea5d
Converted remaining identifier to new system
2023-08-25 13:38:02 +03:00
Ivan Savenko
0240ee886d
Converted (almost) all namespace enum's to enum classes
2023-08-25 13:38:02 +03:00
Ivan Savenko
62cd8b12d4
Converted several namespace enums to enum class
2023-08-25 13:38:02 +03:00
Ivan Savenko
17d3d663ee
Converted creature ID and spell ID to new form
2023-08-25 13:38:02 +03:00
Ivan Savenko
ec8d31bbfc
First step at unifying game identifiers code
2023-08-25 13:38:01 +03:00
SoundSSGood
730ab449b6
backpack window fix
2023-08-25 10:08:08 +03:00
Ivan Savenko
43096f0ed1
Merge pull request #2617 from dydzio0614/configurable-autobattle-spells
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Configurable autobattle spells usage
2023-08-25 01:29:16 +03:00
Ivan Savenko
b0eec85aca
Merge pull request #2632 from rilian-la-te/resist-rework-pt1
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Spell resistance rework: part 1
2023-08-25 01:13:57 +03:00
Ivan Savenko
f9410145d6
Fix handling of "7 days without town" loss condition
2023-08-24 23:34:33 +03:00
Ivan Savenko
b057230d85
Fix quest log button block status
2023-08-24 23:34:33 +03:00
Ivan Savenko
c171a3d6be
Fix resource bar UI in hotseat
2023-08-24 23:34:33 +03:00
Ivan Savenko
97ef69c9ab
Remove incorrect message on another player defeat
2023-08-24 23:34:33 +03:00
Ivan Savenko
e40dc76304
Fix giving commands in battles in hotseat
2023-08-24 23:34:33 +03:00
Nordsoft91
979cf129bc
Merge pull request #2637 from Laserlicht/autosave
2023-08-25 00:09:49 +04:00
Nordsoft91
07210973f4
Merge pull request #2653 from Nordsoft91/turn-timer
2023-08-25 00:09:00 +04:00
Michael
37e2292720
count unicode chars to extra function
2023-08-24 18:34:00 +02:00
Andrii Danylchenko
f459c13bc3
Merge pull request #2661 from Nordsoft91/loading-bar
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Fix removing loading screen
2023-08-24 16:34:11 +03:00
nordsoft
6efccb2503
Fix removing loading screen
2023-08-24 15:01:43 +04:00
Michael
e6f1677d3a
missing header...
2023-08-23 23:34:33 +02:00
Michael
9f68a0bf49
avoid destroing utf-8; no extra Autosave text
2023-08-23 23:25:48 +02:00
Michael
485af4b4b5
avoid forbidden chars in path
2023-08-23 22:23:05 +02:00
Michael
b22a9ff2d0
Merge branch 'develop' into autosave
2023-08-23 21:39:04 +02:00
Michael
1586b9fbd1
possibility to restart
2023-08-23 21:37:44 +02:00
Michael
4784ae94b5
revert uuid
2023-08-23 20:03:40 +02:00
Ivan Savenko
a5501abd01
Fix skipping battle intro via click
2023-08-23 18:46:56 +03:00
Ivan Savenko
81242d3500
Fixed ending of battles due to retreat/surrender
2023-08-23 18:46:56 +03:00
nordsoft
b8ab64f448
Make options tab configurable
2023-08-23 19:29:50 +04:00
Konstantin
d746a96d55
vcmi: use SpellSchool identifier instead of enum
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Use identifier instead of enum inside callbacks. It is better and more
expandable solution.
2023-08-23 17:53:09 +03:00
Konstantin
344593e891
vcmi: made some CSpell properties private
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There are getters for it.
2023-08-23 17:53:08 +03:00
Konstantin
8724181a0f
vcmi: spell resistance rework
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Now instead of XXX_IMMUNITY bonuses we have 2 bonuses with spellSchool
subtype: SPELL_SCHOOL_IMMUNITY and NEGATIVE_EFFECT_IMMUNITY.
All previous bonuses of subtype 0 is covered by SPELL_SCHOOL_IMMUNITY,
and all previous bonuses of subtype 1 is covered by
NEGATIVE_EFFECT_IMMUNITY. Unit tests are updated accordingly.
2023-08-23 17:52:16 +03:00
Ivan Savenko
3eb19e6ed7
Fix possible unprotected access to battleint
2023-08-23 16:32:29 +03:00
Ivan Savenko
a44c08a847
Slightly better thread names
2023-08-23 16:32:29 +03:00
Ivan Savenko
0613756abc
Remove unused code
2023-08-23 16:32:29 +03:00
Ivan Savenko
dfe8ca3d61
Use more lightweight scoped_lock
2023-08-23 16:32:29 +03:00
Ivan Savenko
44d16b32fe
Use API identical to std classes where possible
2023-08-23 16:32:29 +03:00
Ivan Savenko
87957e74c1
Replaced boost::thread_specific_ptr with thread_local
2023-08-23 16:32:29 +03:00
Ivan Savenko
142889e3a5
Give all threads created by client human-readable name for debug
2023-08-23 16:32:29 +03:00
Nordsoft91
1bad0e96ef
Merge pull request #2635 from Nordsoft91/loading-bar
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Loading progress bar
2023-08-23 17:28:19 +04:00
Michael
d2bbe0f35a
starttime in foldername
2023-08-23 01:47:55 +02:00
Michael
fed9ae5157
Merge branch 'develop' into autosave
2023-08-23 00:37:15 +02:00
Michael
51ba22a631
code review
2023-08-23 00:35:44 +02:00
Nordsoft91
e09b13c00a
Merge pull request #2576 from Nordsoft91/turn-timer
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Implement turn timer feature
2023-08-23 01:48:12 +04:00
nordsoft
937935ce8c
Fix compiling (how does it work on mac?)
2023-08-23 01:20:29 +04:00
Michael
68a1b883eb
autosave folders
2023-08-22 20:43:44 +02:00
nordsoft
dfaf778d16
Redesign loading solution
2023-08-22 20:10:20 +04:00
nordsoft
d9a2a7bfd0
Fix minor points
2023-08-22 16:00:14 +04:00
Nordsoft91
ec4da06b56
Merge pull request #2631 from Laserlicht/date_alignment
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date alignment
2023-08-22 02:00:49 +04:00
nordsoft
d50edc28ab
Merge remote-tracking branch 'upstream/develop' into turn-timer
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# Conflicts:
# server/CGameHandler.cpp
# server/CGameHandler.h
2023-08-22 00:54:38 +04:00
nordsoft
dbc3a93013
Merge remote-tracking branch 'upstream/develop' into loading-bar
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# Conflicts:
# server/CGameHandler.h
2023-08-22 00:46:54 +04:00
nordsoft
b1bfc2239f
Backward compatibility with mods
2023-08-22 00:32:26 +04:00
Michael
0dab3b83a0
date alignment
2023-08-21 20:45:00 +02:00
nordsoft
a60d503078
Fix progress bar
2023-08-21 19:21:32 +04:00
nordsoft
45f13c7964
Progress update on client side
2023-08-21 19:21:27 +04:00
nordsoft
584dd20943
Progress on server side for rmg
2023-08-21 19:21:22 +04:00
Dydzio
28fe28adf5
Fix player coloring
2023-08-21 17:08:15 +02:00
Dydzio
b73f9325ad
Fixes from code review
2023-08-21 16:56:50 +02:00
Ivan Savenko
1c552ba9d9
Remove unused code
2023-08-21 17:55:49 +03:00
Ivan Savenko
013417fb7e
Code cleanup
2023-08-21 17:55:49 +03:00
Ivan Savenko
6297140bf5
Start of stabilization - battles now start correctly
2023-08-21 17:55:49 +03:00
Ivan Savenko
44832f3797
Split BattleProcessor into few more parts
2023-08-21 17:55:49 +03:00
Dydzio
ed12f20609
Improve neutral creature adventure map popup
2023-08-21 14:42:41 +02:00
Nordsoft91
4edee00a97
Merge pull request #2605 from Laserlicht/map_preview
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Map preview
2023-08-21 14:56:21 +04:00
Michael
05a88bd8ac
another try...
2023-08-20 23:34:09 +02:00
Michael
080630b39f
try to fix
2023-08-20 22:22:46 +02:00
Dydzio
b53894ac2d
Add artifact slots backgrounds
2023-08-20 18:57:53 +02:00
Dydzio
cab6fb76aa
Draft version of backpack button + new setting for original H3 UI mode
2023-08-20 17:45:43 +02:00
Michael
5c5576313b
handle long texts better; big window also for only one layer
2023-08-20 16:58:13 +02:00
nordsoft
989a0859ef
Fix tutorial loading
2023-08-20 17:58:40 +04:00
Nordsoft91
ef4fddd0c4
Merge pull request #2570 from Laserlicht/town_selection_window
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Town selection window
2023-08-20 17:37:45 +04:00
Michael
952ce3061b
avoid crash if any error in map
2023-08-20 14:28:10 +02:00
Michael
e3a4c65100
code review
2023-08-20 14:14:47 +02:00
Michael
1d94536299
code review
2023-08-20 13:16:39 +02:00
Michael
52ed824100
add sound; possibility to click outside to close
2023-08-20 13:05:25 +02:00
Ivan Savenko
b92e45d7b4
Merge pull request #2616 from dydzio0614/battle-hero-window-mana-fix
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Fix updating opponent hero spellpoints in battle window
2023-08-20 10:54:30 +03:00
nordsoft
a09cb23a85
Better handling other players for turn timer
2023-08-20 04:06:52 +04:00
Dydzio
f24910e5d2
Artifacts backpack window GUI improvements
2023-08-20 00:52:03 +02:00
Dydzio
f409b6ced9
Fix counting wood mines starting from 8 in kingdom overview
2023-08-19 21:09:02 +02:00
nordsoft
314a17cdd9
Paint timer color into player color
2023-08-19 19:45:25 +04:00
Dydzio
6bfbe80cc9
Allow toggling quick combat spells usage
2023-08-19 17:23:55 +02:00
nordsoft
2fff74deea
Remove uninitialized variable
2023-08-19 18:59:31 +04:00
Nordsoft91
4a6deedd5e
Merge pull request #2530 from Nordsoft91/tutorial
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Support tutorial
2023-08-19 18:06:15 +04:00
Dydzio
6cb6a6d785
Fix updating opponent hero spellpoints in battle window
2023-08-18 20:24:31 +02:00
Ivan Savenko
d0b3319f6a
Merge remote-tracking branch 'vcmi/beta' into develop
2023-08-18 15:08:23 +03:00
Michael
8635c24166
fix
2023-08-18 00:15:47 +02:00
Michael
f9fa27b180
fix
2023-08-17 23:40:19 +02:00
Michael
e44f713f01
side by side map; player colors
2023-08-17 23:09:20 +02:00
Michael
af347242b4
fix compile error
2023-08-17 20:34:31 +02:00
Michael
ac64b9f2b5
fix
2023-08-17 18:52:00 +02:00
Michael
077ec65bf6
simplify
2023-08-17 18:15:42 +02:00
Michael
e61dc2ec23
constants
2023-08-17 17:54:53 +02:00
Michael
e1e16018d1
code review first batch
2023-08-17 17:29:31 +02:00
Ivan Savenko
ec0a51bd5c
Fixed border scrolling when game window is maximized
2023-08-17 12:25:02 +03:00
Michael
edc11fd451
Map preview initial draft
2023-08-17 09:56:50 +02:00
Ivan Savenko
074fd42d84
Added missing includes
2023-08-17 10:26:01 +03:00
Nordsoft91
96e820ddac
Merge pull request #2517 from Laserlicht/folders
2023-08-17 10:09:37 +04:00
nordsoft
647c7c15a3
Add sound notification for timer
2023-08-17 01:10:03 +04:00
Michael
71bcc611f5
review
2023-08-15 20:19:13 +02:00
Michael
0452dbd80d
remove copy of cropped asset
2023-08-14 23:08:20 +02:00
Michael
b2c8cab9f1
use playerColored
2023-08-14 22:22:43 +02:00
nordsoft
d26fdaefe4
Battle timer
2023-08-14 23:31:44 +04:00
nordsoft
0c76ae89f8
Revert "Auxiliary commit to revert individual files from e426924930c761b5f10e4fd8e777b55f8db329e2"
...
This reverts commit c1d6b2836fca30f99d49012c5ae989cdc5ad0e4f.
2023-08-14 16:33:41 +04:00
nordsoft
e426924930
Close window at time expiring
2023-08-14 15:37:21 +04:00
nordsoft
0c38187916
Fix freezes while turn ends at hero move
2023-08-14 04:06:26 +04:00
Michael
079e8ba1ba
naming
2023-08-14 00:40:12 +02:00
Michael
7bfbfeb48f
missing
2023-08-14 00:16:53 +02:00
nordsoft
3c9c302fd2
TurnTimerInfo
2023-08-14 02:16:25 +04:00
Michael
bb5ada3bb3
not from this PR
2023-08-14 00:10:06 +02:00
Michael
1d76f456ad
change servercode to make it more robust
2023-08-14 00:08:48 +02:00
nordsoft
f01973a4f0
Configurable turn timer
2023-08-14 01:13:37 +04:00
Michael
ae63088564
outline; squared
2023-08-13 22:58:49 +02:00
nordsoft
093e226bff
Fix compilation
2023-08-13 23:50:40 +04:00
Michael
9a63161866
added random; added names
2023-08-13 20:21:09 +02:00
Michael
e66a41e90b
simplify
2023-08-13 19:23:27 +02:00
Michael
c14448ee32
change design
2023-08-13 15:09:48 +02:00
nordsoft
4b1224ec8c
Implement turn timer feature
2023-08-13 14:07:48 +04:00
Ivan Savenko
abf7c48593
Merge pull request #2566 from IvanSavenko/fix_lobby_thread_race
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Fix crash on video playback (and who knows how many more)
2023-08-13 00:45:24 +03:00
Michael
daa8bc547f
icon fix
2023-08-12 23:28:53 +02:00
Michael
f71f4a874b
Grid and Activaed
2023-08-12 22:59:45 +02:00
Michael
b73f9d6e30
calculate size
2023-08-12 21:50:40 +02:00
Michael
18b963f376
fix
2023-08-12 20:31:00 +02:00
Michael
3d08ecf024
rename
2023-08-12 20:02:36 +02:00
Michael
92159e57ef
Update SelectionTab.cpp
...
fix possible -1
2023-08-12 19:51:18 +02:00
Michael
8bb7fd31cd
basically running...
2023-08-12 19:33:25 +02:00
Michael
481cd89dc8
drawing
2023-08-12 18:20:44 +02:00
Michael
c40c747ccf
saving states
2023-08-12 17:46:35 +02:00
Michael
876dc28e48
rework
2023-08-12 16:49:42 +02:00
Ivan Savenko
f13a53c1d9
Merge remote-tracking branch 'vcmi/beta' into develop
2023-08-12 17:28:47 +03:00
Ivan Savenko
92ce97bbc7
Merge remote-tracking branch 'vcmi/master' into beta
2023-08-12 16:20:06 +03:00
Michael
bc4d331888
Title
2023-08-12 15:19:40 +02:00
Michael
0c4f4daf70
base rendering
2023-08-12 15:05:26 +02:00
Michael
b4f6c7abab
big images; basic heroes support
2023-08-12 13:19:58 +02:00
Ivan Savenko
626664b8f6
Fix possible thread race on accessing GuiHandler from server handler
...
thread without acquiring lock
2023-08-12 14:16:47 +03:00
Ivan Savenko
8cbc52364a
Merge pull request #2496 from IvanSavenko/saves_in_mods
...
Allowed loading saves from inside mods
2023-08-12 11:27:15 +03:00
Ivan Savenko
e386309fbc
Merge pull request #2547 from IvanSavenko/instant_fadeout
...
Make object fade-out / fade-in instant on instant movement speed
2023-08-12 11:23:26 +03:00
Michael
d0522b0fee
initial window
2023-08-12 02:41:48 +02:00
Michael
f0b60cf166
suggestions; use internally uppercase; fix; fullname
2023-08-11 23:56:20 +02:00
Michael
6ca5518ff1
Buxfix
2023-08-11 20:09:41 +02:00
nordsoft
70d04ad957
Replace thread approach with callback based
2023-08-11 20:04:14 +04:00
Ivan Savenko
20e10cd5ab
Fix potential access to empty std function on hero vs hero combat
2023-08-11 18:52:22 +03:00
SoundSSGood
119d51d1ef
altar sacrifice all fix
2023-08-11 18:51:59 +03:00
Ivan Savenko
ad2bd897d0
Replace boost::format with MetaString
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Looks like some of H3 localizations don't have string replacements for
building / war machine name, resulting in exceptions on formatting
attempt. MetaString handles this case silently.
2023-08-11 18:50:39 +03:00
Ivan Savenko
9d7f46f985
Fix crash on right-clicking player flags in RMG UI
2023-08-11 18:50:39 +03:00
Ivan Savenko
631e93e846
Fix missing lock of player interface
2023-08-11 18:50:39 +03:00
SoundSSGood
213eda5e1e
altar sacrifice all fix
2023-08-11 14:19:06 +03:00
Ivan Savenko
8ba3f771be
Merge pull request #2529 from IvanSavenko/hero_defeat_fix
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Fix potential access to empty std function on hero vs hero combat
2023-08-11 11:37:12 +03:00
Ivan Savenko
78bb7230a4
Merge pull request #2512 from IvanSavenko/obstacles_priority_fix
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Fixed rendering priority of battlefield background obstacles
2023-08-11 11:36:44 +03:00
Michael
2d9bb34825
format
2023-08-11 01:49:10 +02:00