Laserlicht
8a9f10ec3a
fix asset failures
2023-10-31 22:05:22 +01:00
SoundSSGood
3c5527a222
ArtifactLocation now use ID for artHolder identification part3
2023-10-29 17:46:13 +02:00
SoundSSGood
ab2f6abb87
ArtifactLocation now use ID for artHolder identification part2
2023-10-29 17:46:13 +02:00
SoundSSGood
61fc236d79
ArtifactLocation now use ID for artHolder identification part1
2023-10-29 17:46:13 +02:00
Alexander Wilms
5cbc75d3b7
Merge remote-tracking branch 'upstream/develop' into develop
2023-10-29 13:35:37 +00:00
Alexander Wilms
10ad5b6789
client/windows/CCastleInterface.cpp: Identical sub-expressions on both sides of operator "&&".
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Identical expressions should not be used on both sides of a binary operator
2023-10-27 18:19:17 +00:00
Ivan Savenko
5523f05284
Moved ArtifactLocation to a separate file
2023-10-23 19:02:28 +03:00
Ivan Savenko
b88a8da4e8
Split off some netpack structures into separate files
2023-10-23 13:59:15 +03:00
Ivan Savenko
3880ea58b9
Merge branch 'josch/dos2unix' into develop
2023-10-22 18:39:03 +03:00
Ivan Savenko
3867e512f7
Merge pull request #3064 from IvanSavenko/bonus_metaidentifier
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Type-safe bonus system
2023-10-22 18:34:12 +03:00
Ivan Savenko
a70ad7202f
Merge pull request #3088 from Laserlicht/non_squared
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Minimap keep aspect ratio (Letterboxing)
2023-10-22 16:55:58 +03:00
Ivan Savenko
ac925bb786
Renamed new types for consistency with code style
2023-10-22 16:55:19 +03:00
Ivan Savenko
b394158dc9
Bonus Source ID now uses metaidentifier
2023-10-22 16:55:18 +03:00
Ivan Savenko
77facf9387
Implement missing functions, fixes linking errors
2023-10-22 16:54:56 +03:00
Ivan Savenko
454ba44ac5
Merge pull request #2988 from IvanSavenko/configurable_extensions
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Extension of configurable object functionality
2023-10-22 16:24:47 +03:00
Laserlicht
e03f2a9d3a
improvements for non quadratic maps
2023-10-21 16:49:50 +02:00
Nordsoft91
12b179ef1f
Merge pull request #3057 from Laserlicht/rw_hero
2023-10-20 01:42:06 +02:00
Johannes Schauer Marin Rodrigues
a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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Mixed line endings cause problems when exporting patches with
git-format-patch and then trying to "git am" a patch with mixed and
non-matching line endings. In such a situation git will fail to apply
the patch.
This commit runs the dos2unix tools on the remaining files with CRLF
(\r\n) line endings to convert them to line-feeds (\n) only.
Files that are Windows specific like *.vcxproj and *.props files were
not converted.
Closes : #3073
2023-10-19 16:23:21 +02:00
Ivan Savenko
e0f6b582f5
Display object description only on right-click
2023-10-19 14:36:11 +03:00
Ivan Savenko
0f2922d064
Only show components if UI enhancements is on
2023-10-19 13:33:49 +03:00
Laserlicht
464577be28
new icons
2023-10-17 20:06:35 +02:00
Ivan Savenko
927ce4e60e
Improvements to rewardable objects popups
2023-10-16 23:55:37 +03:00
Nordsoft91
ee997a291c
Merge pull request #3045 from Laserlicht/interface_improvement
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various interface shortcuts
2023-10-15 23:48:22 +02:00
Laserlicht
efcf6b71d7
formatting
2023-10-15 12:58:07 +02:00
Laserlicht
dd0033296f
docs
2023-10-15 12:28:13 +02:00
Laserlicht
5ae646bd15
Update client/windows/GUIClasses.cpp
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Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
2023-10-15 12:19:44 +02:00
Laserlicht
23e1b0b0d5
radial wheel for hero
2023-10-15 02:43:42 +02:00
Laserlicht
78026f40eb
name opens town itself
2023-10-15 00:41:17 +02:00
Laserlicht
c96cc405ed
town now updates
2023-10-14 23:41:12 +02:00
Nordsoft91
aa25ab6488
Merge pull request #3035 from Nordsoft91/quests
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Quests rework
2023-10-14 21:38:15 +02:00
Laserlicht
5a84e7cd7f
Update client/windows/GUIClasses.cpp
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Co-authored-by: Nordsoft91 <nordsoft@yahoo.com>
2023-10-13 19:56:56 +02:00
Laserlicht
3c117da4eb
fix tavern
2023-10-13 19:56:56 +02:00
Laserlicht
9e508fe2c2
interface improvements
2023-10-13 19:56:56 +02:00
Nordsoft91
802e1bb961
Merge pull request #3042 from Laserlicht/crash_preview
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[fix] crash with custom campaign preview
2023-10-13 10:57:02 +02:00
Nordsoft91
ab36692847
Merge pull request #3037 from Laserlicht/missing_res
2023-10-13 10:36:33 +02:00
nordsoft
fadf086e61
Fix review comments
2023-10-12 13:30:01 +02:00
nordsoft
7ccd4cdcb2
Refactor quests progress
2023-10-11 21:10:42 +02:00
Nordsoft91
ecd01fd53c
Merge pull request #3039 from Laserlicht/townhall_click
2023-10-11 18:43:59 +02:00
Laserlicht
abab917ef9
fix crash with custom campaign preview
2023-10-11 11:23:38 +02:00
nordsoft
bb238f9b72
New quests work
2023-10-10 23:44:29 +02:00
Laserlicht
8a3e58cd5e
red is the most liked color
2023-10-10 23:15:40 +02:00
Laserlicht
926bf71814
make townhall clickable
2023-10-10 21:02:40 +02:00
Laserlicht
25f7bb40d0
new layout
2023-10-09 22:50:07 +02:00
Laserlicht
fa9d5e9971
show missing resources
2023-10-09 21:43:43 +02:00
nordsoft
d7d435dcb7
Add game pause
2023-10-08 16:03:57 +02:00
Ivan Savenko
b75a67ef7c
Merge pull request #2973 from IvanSavenko/identifier_explicit_constructor
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Improvements to type safety of Identifier class
2023-10-05 00:33:07 +03:00
Ivan Savenko
037efdf5fc
Improvements to type safety of Identifier class
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- Constructor of Identifier from integer is now explicit
- Lobby hero/town selection now uses Identifiers instead of int's
- Removed serialization workaround for hero portraits
- Added dummy objects for custom heroes portraits for ID resolver to use
- HeroInstance now stores portrait ID only in case of custom portrait
- Fixed loading of campaign heroes portraits on RoE maps
2023-10-04 18:05:23 +03:00
Ivan Savenko
39a92cdde3
Add query for dwellings dialog
2023-10-04 17:47:12 +03:00
Ivan Savenko
898733eed7
Added Query to track visit duration for Taverns and Markets
2023-10-04 17:47:12 +03:00
Ivan Savenko
e322d0a084
Merge pull request #2966 from IvanSavenko/simplify_ui_lock
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Simplified locking of game UI state
2023-10-04 16:50:23 +03:00
Laserlicht
ec8580b99e
Merge branch 'develop' into patch-4map_overview_rework
2023-10-02 21:03:16 +02:00
Laserlicht
12ca3ea0ec
pos from texture
2023-10-01 19:44:04 +02:00
Laserlicht
cbd014ac88
code review
2023-10-01 17:35:56 +02:00
Laserlicht
23b8a321f6
file ending
2023-10-01 00:46:29 +02:00
Laserlicht
648a37310f
description
2023-10-01 00:35:11 +02:00
Laserlicht
65c21064b5
added var
2023-10-01 00:18:25 +02:00
Laserlicht
58dfc55ca3
only calc minimaps once
2023-09-30 23:50:27 +02:00
Laserlicht
61aae7bccc
code review
2023-09-30 22:49:22 +02:00
Laserlicht
8b835c9253
load game support
2023-09-30 20:03:33 +02:00
Laserlicht
c6adcc40f5
add date; cleanup
2023-09-30 17:56:51 +02:00
Laserlicht
79e66c38df
layout
2023-09-30 17:14:22 +02:00
Laserlicht
718bafc8af
map overview rework
2023-09-30 15:05:12 +02:00
nordsoft
0ac893b80f
Rumors meta string
2023-09-27 23:22:45 +02:00
Ivan Savenko
d6b9fa8fbd
Replaced CPlayerInterface::pim with CGuiHandler::interfaceLock
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- Removed CPlayerInterface::pim since this lock does not actually
protects LOCPLINT but rather entire game UI state
- added more logical CGuiHandler::interfaceLock
- interface lock is now non-recursive and is locked only once by initial
caller that want to access GUI
2023-09-27 18:33:52 +03:00
Ivan Savenko
97097c20ad
Merge pull request #2874 from SoundSSGood/exchange-window-update
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Exchange window update
2023-09-27 15:50:52 +03:00
Ivan Savenko
efe3393408
Merge pull request #2947 from Laserlicht/enableUiEnhancements_button
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enableUiEnhancements button
2023-09-27 15:47:25 +03:00
Laserlicht
7cf654992f
code review
2023-09-25 16:34:36 +02:00
Laserlicht
5061792cce
enableUiEnhancements button
2023-09-25 13:11:08 +02:00
Laserlicht
28f4046937
ready
2023-09-25 01:04:06 +02:00
Laserlicht
3e4a5b7d80
border and variable
2023-09-25 00:31:32 +02:00
Laserlicht
a6b68be2df
offsets
2023-09-24 23:50:50 +02:00
Laserlicht
8b5c9db21b
basic offset
2023-09-24 23:15:09 +02:00
Laserlicht
240d291de9
big spellbook
2023-09-24 22:24:51 +02:00
Ivan Savenko
42d9ba6c82
Merge pull request #2877 from IvanSavenko/simturn_fixes
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Changes for simturns support
2023-09-20 22:09:25 +03:00
Ivan Savenko
7b37c2353a
Merge pull request #2865 from IvanSavenko/market_ownership_check_fix
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Cleaned up and fixed ownership checks for market netpack
2023-09-19 23:43:33 +03:00
Ivan Savenko
2af7d7c085
Ignore garrison update events of another towns for our castleInt
2023-09-19 19:24:35 +03:00
SoundSSGood
6280e778dc
fix build
2023-09-19 16:04:37 +03:00
SoundSSGood
9cc623c981
Fixed move checks. Backpack buttons.
2023-09-19 13:31:59 +03:00
SoundSSGood
f47def3588
refactoring
2023-09-19 13:31:57 +03:00
SoundSSGood
a83f290e13
bulk move artifacts only equipped, only backpack
2023-09-19 13:31:42 +03:00
Ivan Savenko
3d04e9c9ed
Cleaned up and fixed ownership checks for market netpack
2023-09-18 17:22:30 +03:00
Laserlicht
5125bcc67f
added probabilities
2023-09-17 23:01:18 +02:00
Laserlicht
7978e5a9b7
adjusted army and warmachine space
2023-09-17 21:55:35 +02:00
Laserlicht
21f37cfafb
simplified
2023-09-17 21:41:55 +02:00
Laserlicht
05fad115b5
Added new Widgets an functions for simplification
2023-09-17 20:34:31 +02:00
Laserlicht
d33101187b
simplify
2023-09-17 16:55:26 +02:00
Laserlicht
a994fa00aa
fixes; translation
2023-09-17 16:15:17 +02:00
Laserlicht
69da4d59bf
basic function ready
2023-09-17 15:28:05 +02:00
Laserlicht
cfc5bac540
layout
2023-09-17 14:31:07 +02:00
Laserlicht
59b5c46a32
right side draft
2023-09-17 13:22:39 +02:00
Laserlicht
79e872da68
left side ready
2023-09-17 04:10:08 +02:00
Laserlicht
b674682fe3
left side
2023-09-17 03:21:29 +02:00
Laserlicht
73fe924544
draw background
2023-09-17 02:14:03 +02:00
Laserlicht
ff96b1af0a
initial hero overview
2023-09-17 00:32:10 +02:00
Nordsoft91
717a765123
Merge pull request #2813 from Laserlicht/textcolor
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Textcolor support
2023-09-16 14:12:17 +02:00
Laserlicht
063c7f3ca0
move function; optional; json static
2023-09-15 15:27:26 +02:00
Laserlicht
922a775108
Update CMessage.h
2023-09-15 15:27:26 +02:00
Laserlicht
f5505c9f6d
support for predefined colors
2023-09-15 15:27:26 +02:00
Laserlicht
f776422c67
color linesplit
2023-09-15 15:27:26 +02:00
Laserlicht
d948cb72a0
Alignment
2023-09-15 15:27:26 +02:00
Laserlicht
39838fdd3c
extend for all selections
2023-09-15 15:24:17 +02:00
Laserlicht
03316c62bf
Easy choosing for a secondary skill in Level Up Dialog by double clicking it
2023-09-15 15:24:17 +02:00
Ivan Savenko
f8541d0ae4
Merge branch 'vcmi/master' into 'vcmi/develop'
2023-09-15 13:59:02 +03:00
Dydzio
56c969be4f
Fix commanders requirements for special skills to match WoG
2023-09-13 23:08:22 +02:00
Ivan Savenko
d070953c28
Fix open backpack strings
2023-09-12 21:28:36 +03:00
Ivan Savenko
e8453916cf
Merge remote-tracking branch 'vcmi/beta' into develop
2023-09-08 18:49:06 +03:00
Ivan Savenko
72858cd0d8
Merge pull request #2768 from IvanSavenko/cherry_picked_fixes
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(1.3.2) Cherry picked fixes
2023-09-08 13:15:34 +03:00
SoundSSGood
f1a6116088
CHeroArea fix
2023-09-07 11:54:50 +03:00
Ivan Savenko
f39fbe5151
Merge pull request #2757 from IvanSavenko/filesystem_refactor
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Filesystem refactor - part 1
2023-09-07 10:51:02 +03:00
Ivan Savenko
41210c1dbf
Client-side support for multiple battles
2023-09-06 16:03:47 +03:00
Gwart
707400d764
#2646 add a null check if creature is empty
2023-09-05 23:32:12 +03:00
SoundSSGood
a7cedea73c
Support for different backpack capacities
2023-09-04 20:59:24 +03:00
Ivan Savenko
1d0e696db6
Added RenderHandler that acts as factory for images and animations
2023-09-04 18:22:34 +03:00
Ivan Savenko
9cfcf5ea19
Fix regressions
2023-09-04 18:22:34 +03:00
Ivan Savenko
0f88b8969b
Removed some usages of std string as resource path
2023-09-04 18:22:34 +03:00
Ivan Savenko
97b7d44c88
Use ResourcePath for video accessing
2023-09-04 18:22:34 +03:00
Ivan Savenko
6f0108e462
Use ResourcePath for referencing texts and json's
2023-09-04 18:22:34 +03:00
Ivan Savenko
823ffa7a07
Always use ResourcePath for referencing images and animations
2023-09-04 18:22:34 +03:00
Gwart
05ba56a873
#2646 add a null check if creature is empty
2023-09-02 16:21:54 +02:00
Ivan Savenko
7255dda624
Merge pull request #2629 from dydzio0614/neutral-creature-popup
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Improve neutral creature adventure map popup
2023-08-31 15:44:19 +03:00
Ivan Savenko
3ce99e8613
Merge pull request #2710 from dydzio0614/artifacts-backpack-graphics
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Split artifacts bag button background and icon
2023-08-31 15:42:50 +03:00
Dydzio
e1e41d1107
Implement TOPCENTER text alignment
2023-08-30 00:35:31 +02:00
Dydzio
03ef5b6b0f
Split artifacts bag button background and icon
2023-08-29 18:53:50 +02:00
Dydzio
bafe8baa15
Fix "ghost" icons in commander grandmaster abilities list
2023-08-29 00:20:44 +02:00
Dydzio
2769782d0a
Fix broken grandmaster ability description updating on select/deselect
2023-08-28 23:49:07 +02:00
Dydzio
dacf6c9d08
Add border around selected commander "grandmaster ability" on levelup
2023-08-28 23:36:45 +02:00
Ivan Savenko
695a51d8c8
Merge remote-tracking branch 'vcmi/beta' into develop
2023-08-28 21:19:53 +03:00
Ivan Savenko
5be87b30c1
Merge pull request #2625 from dydzio0614/artifacts-backpack-gui
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Artifacts backpack GUI
2023-08-28 19:59:11 +03:00
Ivan Savenko
e54287ea5d
Converted remaining identifier to new system
2023-08-25 13:38:02 +03:00
Ivan Savenko
0240ee886d
Converted (almost) all namespace enum's to enum classes
2023-08-25 13:38:02 +03:00
Ivan Savenko
62cd8b12d4
Converted several namespace enums to enum class
2023-08-25 13:38:02 +03:00
Ivan Savenko
43096f0ed1
Merge pull request #2617 from dydzio0614/configurable-autobattle-spells
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Configurable autobattle spells usage
2023-08-25 01:29:16 +03:00
Konstantin
d746a96d55
vcmi: use SpellSchool identifier instead of enum
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Use identifier instead of enum inside callbacks. It is better and more
expandable solution.
2023-08-23 17:53:09 +03:00
Konstantin
344593e891
vcmi: made some CSpell properties private
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There are getters for it.
2023-08-23 17:53:08 +03:00
Konstantin
8724181a0f
vcmi: spell resistance rework
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Now instead of XXX_IMMUNITY bonuses we have 2 bonuses with spellSchool
subtype: SPELL_SCHOOL_IMMUNITY and NEGATIVE_EFFECT_IMMUNITY.
All previous bonuses of subtype 0 is covered by SPELL_SCHOOL_IMMUNITY,
and all previous bonuses of subtype 1 is covered by
NEGATIVE_EFFECT_IMMUNITY. Unit tests are updated accordingly.
2023-08-23 17:52:16 +03:00
Ivan Savenko
44d16b32fe
Use API identical to std classes where possible
2023-08-23 16:32:29 +03:00
Dydzio
28fe28adf5
Fix player coloring
2023-08-21 17:08:15 +02:00
Dydzio
ed12f20609
Improve neutral creature adventure map popup
2023-08-21 14:42:41 +02:00
Dydzio
cab6fb76aa
Draft version of backpack button + new setting for original H3 UI mode
2023-08-20 17:45:43 +02:00
Dydzio
f24910e5d2
Artifacts backpack window GUI improvements
2023-08-20 00:52:03 +02:00
Dydzio
f409b6ced9
Fix counting wood mines starting from 8 in kingdom overview
2023-08-19 21:09:02 +02:00
Dydzio
6bfbe80cc9
Allow toggling quick combat spells usage
2023-08-19 17:23:55 +02:00
Ivan Savenko
f13a53c1d9
Merge remote-tracking branch 'vcmi/beta' into develop
2023-08-12 17:28:47 +03:00
SoundSSGood
119d51d1ef
altar sacrifice all fix
2023-08-11 18:51:59 +03:00
Ivan Savenko
ad2bd897d0
Replace boost::format with MetaString
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Looks like some of H3 localizations don't have string replacements for
building / war machine name, resulting in exceptions on formatting
attempt. MetaString handles this case silently.
2023-08-11 18:50:39 +03:00
Ivan Savenko
0dca5c45bd
Workaround for potential crash on opening town dwelling with no valid
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creatures
2023-08-06 12:46:29 +03:00
Ivan Savenko
537f9fa048
Merged master into develop
2023-08-03 23:38:32 +03:00
Ivan Savenko
723c674d81
Merge pull request #2447 from IvanSavenko/modding_handler_refactoring
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(develop) Modding handler refactoring
2023-08-02 21:26:05 +03:00
Ivan Savenko
43795c39a5
Replaced all usage of SDL_Color outside of render with ColorRGBA
2023-07-31 21:07:30 +03:00
Ivan Savenko
62fddca21e
Split massive CModHandler class/file into multiple parts:
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- IdentifierStorage is now a separate handler in VLC
- Renamed ModHandler::Incompatibility exception to ModIncompatibility
- Extracted ModScope namespace from ModHandler
- Extracted ModUtilities namespace from ModHandler
- Split CModHandler.cpp on per-class basis
- Replaced some direct members with unique_ptr to reduce header includes
2023-07-30 22:17:47 +03:00
Ivan Savenko
5d2dd4c633
Show creature popup window on right-click in town fort
2023-07-30 15:29:18 +03:00
Ivan Savenko
01d588ab54
Fix keyboard shortcuts on selection dialogs
2023-07-22 22:29:05 +03:00
Ivan Savenko
a494dc4870
Refactoring of CGarrisonInt
2023-07-21 15:47:42 +03:00
Ivan Savenko
cefbe5152e
Merge pull request #2359 from IvanSavenko/crashfixing
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Fix crashes from 1.2.1 statistics on Google Play
2023-07-21 15:44:37 +03:00
Ivan Savenko
3f4e88c396
Merge pull request #2325 from SoundSSGood/hero-backpack-window
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Hero backpack window prototyping
2023-07-21 15:43:34 +03:00
Ivan Savenko
ddda46a7fd
Merge pull request #2358 from dydzio0614/persistent-hero-info-window
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Add option for persistent hero info window as in HD mod
2023-07-19 14:46:16 +03:00
Ivan Savenko
ab6a4be105
Merge pull request #2357 from SoundSSGood/picked-art-fix
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Fixed hero skills if artifact picked
2023-07-19 14:45:58 +03:00
SoundSSGood
ca977d7105
backpack window slider
2023-07-18 21:01:55 +03:00
Ivan Savenko
c7d88271a9
Removed asynchronous calls from exchange window
2023-07-18 17:31:21 +03:00
Ivan Savenko
317183e00d
Merge branch 'develop' into info-box-army-management
2023-07-18 16:05:09 +03:00
Dydzio
48a72f90f7
Add option for persistent hero info window as in HD mod
2023-07-17 23:25:16 +02:00
SoundSSGood
ff278d5f3a
cleanup unused
2023-07-17 22:26:21 +03:00
SoundSSGood
f33dec9337
picked art fixed
2023-07-17 22:24:43 +03:00
SoundSSGood
b1351d8532
two scrolling modes demo
2023-07-16 21:16:12 +03:00
Dydzio
ee663b1595
Changes from code review
2023-07-16 15:56:42 +02:00
Dydzio
fe26ab4501
Add settings entry, immediately refresh info bar on setting toggle
2023-07-16 14:52:43 +02:00
Ivan Savenko
61750d30c2
Implemented dragging map via left mouse click (off by default)
2023-07-16 12:00:40 +03:00
Dydzio
ea0ee87299
Interactable hero status - alternative infobox component
2023-07-15 23:14:59 +02:00
Dydzio
484d03334c
New garrison interface layout: Reversed two rows + labels below slot
2023-07-15 23:11:21 +02:00
SoundSSGood
9427de6344
initial files
2023-07-15 22:15:32 +03:00
SoundSSGood
3ea6f530ad
backpack window initial
2023-07-15 22:15:32 +03:00
Ivan Savenko
8129cbc514
Allow dismissing hero from town
2023-07-15 16:09:44 +03:00
Ivan Savenko
3e8debc243
Allow dismissing heroes from kingdom overview window
2023-07-15 16:09:44 +03:00
Ivan Savenko
8a92941681
Allow merging stack on recruitment to give place for recruited unit
2023-07-15 16:09:44 +03:00
Ivan Savenko
8dc009e2c9
Always show correct game resolution in settings, unaffected by scaling
2023-07-15 16:09:44 +03:00
Ivan Savenko
e4e353449e
Recreate screen on UI scaling change
2023-07-15 16:09:44 +03:00
Ivan Savenko
9ef959a7f8
Merge pull request #2310 from IvanSavenko/left_click_refactor
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Left click input refactor
2023-07-13 13:03:06 +03:00
Ivan Savenko
b30db5fc1f
Merge pull request #2301 from Laserlicht/haptic_feedback
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Haptic feedback
2023-07-13 12:56:54 +03:00
Michael
1abd8bbe92
Update client/windows/settings/GeneralOptionsTab.cpp
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Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
2023-07-12 22:56:35 +02:00
Ivan Savenko
9acab48bc3
Merge pull request #2268 from SoundSSGood/CArtifactInstance-rework
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CArtifact CArtifactInstance refactoring
2023-07-11 14:36:08 +03:00
Ivan Savenko
18db944083
Replaced clickReleased with clickPressed where applicable in H3
2023-07-09 17:48:25 +03:00
Michael
ff51b8f46b
Setting for haptic feedback
2023-07-08 18:47:38 +02:00
Ivan Savenko
ca889a5c2a
Replaced clickLeft with clickPressed clickReleased methods
2023-07-08 14:33:04 +03:00
Ivan Savenko
2a634b2ec0
Fixed UI updates on switching to/from fullscreen
2023-07-07 15:26:42 +03:00
Ivan Savenko
ae8579558d
Merge pull request #2282 from IvanSavenko/adventure_map_fixes
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Adventure map fixes for 1.3
2023-07-07 14:27:58 +03:00
Mike
6414e3b3fc
Changed resource cost value label position
2023-07-05 18:43:52 -07:00
SoundSSGood
9b5f6ec7cf
CArtifact getters setters
2023-07-05 15:48:08 +03:00
Ivan Savenko
8b61c0d59b
Replaced CIntObject::type bitfield with bool's. Added input blocking.
2023-07-03 19:24:12 +03:00
Ivan Savenko
0f8d53e978
Replaced SDL user events list with dispatching of arbitrary functors
2023-06-26 21:51:10 +03:00
Ivan Savenko
3d66455cd1
Fix build
2023-06-26 19:44:38 +03:00
Ivan Savenko
f6b2f58da9
Use inheritance instead of composition for campaign header
2023-06-26 17:15:59 +03:00
Ivan Savenko
a08fe09517
Added encapsulation for CampaignState class
2023-06-26 17:15:59 +03:00
Ivan Savenko
8420a90aa4
Reorganization of campaigns code
2023-06-26 17:15:59 +03:00
Ivan Savenko
d1e5a347ff
Refactoring of campaign handler: rename types and use strong typing
2023-06-26 17:15:59 +03:00
Ivan Savenko
85262cf4f5
Moved CGameState files into a separate directory
2023-06-26 17:15:59 +03:00
Ivan Savenko
a84ccb37c2
Merge pull request #2250 from IvanSavenko/event_handling_fixes
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Slider input event fix
2023-06-25 17:39:55 +03:00
krs
afe0146021
Renamed settings option to reflect that same option is used for both ranges.
2023-06-23 19:50:39 +03:00
Ivan Savenko
69dc95c3c8
Merge pull request #2235 from IvanSavenko/hota_h3m_support
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Hota h3m support
2023-06-23 13:32:10 +03:00
Ivan Savenko
a505cc464e
Fixed slider's behavior, especially for mobile systems
2023-06-22 23:49:38 +03:00
Ivan Savenko
4e7412faa6
Split mouseDragged event from mouseMoved
2023-06-22 22:11:48 +03:00
Ivan Savenko
108688389e
Fix accessing potentially non-existing UI element
2023-06-20 19:58:05 +03:00
Ivan Savenko
ffdac314e9
Added selection of long touch duration
2023-06-20 19:58:05 +03:00
Ivan Savenko
06437cbde6
Renamed gesture-related methods, remove unused code
2023-06-20 19:58:05 +03:00
Ivan Savenko
563d7dd41f
Renamed RCLICK -> SHOW_POPUP
2023-06-20 19:58:05 +03:00
Ivan Savenko
82288996a2
Fix cursor visibility on closing popup
2023-06-20 19:58:05 +03:00
Ivan Savenko
85a11c090e
Enter popup await mode only if there is an active popup
2023-06-20 19:58:05 +03:00
Ivan Savenko
d4aa778547
Replaced clickRight event with showPopupWindow/closePopupWindow
2023-06-20 19:58:05 +03:00
Ivan Savenko
56d69e790b
Renamed MetaString methods to more logical names
2023-06-20 19:37:27 +03:00
Ivan Savenko
2636a0dcc3
Moved MetaString to a new file
2023-06-20 19:37:27 +03:00
Ivan Savenko
f35b3a0dc3
Replace MetaString operator << with member function
2023-06-20 19:37:27 +03:00
Ivan Savenko
487f441f47
Implemented boat selection for town shipyards
2023-06-16 17:59:49 +03:00
krs
c0591573bf
Working Version
2023-06-11 18:40:47 +03:00
Ivan Savenko
6283329aeb
Added option to disable edge scrolling
2023-06-05 19:20:20 +03:00
Ivan Savenko
a08ff1e6ef
Removed no longer used touchscreen option
2023-06-05 19:20:08 +03:00
Ivan Savenko
b20109c830
Test version of swipe gesture for in-combat attacks
2023-06-05 19:20:08 +03:00
Ivan Savenko
70155b48e1
Only show touchscreen options on systems that have one
2023-06-05 19:20:08 +03:00
Ivan Savenko
2c7b94d17f
Remove unused map swipe option
2023-06-05 19:20:08 +03:00
Ivan Savenko
052d0d314a
Implemented Scrollable class, to server as common base for such classes
2023-06-05 19:17:04 +03:00
Ivan Savenko
6fe00ad55c
Moved slider class to a separate file
2023-06-05 19:16:01 +03:00
Ivan Savenko
e2a85e25fa
Removed old code
2023-06-05 19:00:57 +03:00
Ivan Savenko
48859e186e
Added panning gesture, activated by mouse wheel press
2023-06-05 19:00:56 +03:00
Ivan Savenko
1e9eea30e1
Merge remote-tracking branch 'soundsgood/CArtHandler-rework' into develop
2023-06-05 18:53:17 +03:00
Ivan Savenko
8d278e653f
Merge pull request #2202 from IvanSavenko/map_objects_reorganization
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Map objects code reorganization
2023-06-05 18:35:05 +03:00
Ivan Savenko
d6a357fd17
Split some map object files into smaller files. Reduced includes usage.
2023-06-02 21:47:37 +03:00
Ivan Savenko
8ea0ecaec1
show/showAll methods now use Canvas instead of SDL_Surface
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- added compatibility method to Canvas to allow SDL_Surface access
- added drawBorder method to Canvas to replace CSDL_Ext method
- added drawColor method to Canvas to replace CSDL_Ext method
- minor changes to Tavern and Trade windows to adapt to new API
2023-06-02 16:42:18 +03:00
Ivan Savenko
acac42291e
Remove excessive CMap.h includes
2023-05-31 23:18:38 +03:00
Ivan Savenko
2c3e8c3390
Merge pull request #2168 from IvanSavenko/gui_handler_event_handling_refactoring
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Event handling refactoring
2023-05-23 15:08:10 +03:00
Ivan Savenko
a4000f2fc8
Removed isActive(int) method since its usages were redundant or wrong
2023-05-20 01:51:49 +03:00
Ivan Savenko
c77f8482e3
Replaced event handling break system with key capturing
2023-05-20 01:51:49 +03:00
Ivan Savenko
d5d0ca96a8
Minor fixes and cleanup
2023-05-20 01:51:49 +03:00
Ivan Savenko
1f513fd280
Extracted event management from GuiHandler and CIntObject
2023-05-20 01:51:49 +03:00
Ivan Savenko
06b6f59107
Resolution selector will now correctly update in borderless window mode
2023-05-19 23:54:43 +03:00
Ivan Savenko
20ec747440
Do not show desktop-only options on mobile systems
2023-05-19 23:19:43 +03:00
Ivan Savenko
d18b240d6d
Added separate borderless & exclusive fullscreen options
2023-05-19 22:43:52 +03:00
SoundSSGood
021f94a579
artifact utils
2023-05-17 17:00:31 +03:00
Ivan Savenko
ad3e54e6c0
Reduced usage of topWindow() method
2023-05-16 21:57:45 +03:00
Ivan Savenko
e2ef136003
Renamed "Int" -> "Window" in WindowHandler API
2023-05-16 19:10:22 +03:00
Ivan Savenko
051a4a3c17
Encapsulation of WindowHandler state
2023-05-16 19:10:22 +03:00
Ivan Savenko
7838190ef4
Moved window stack management from GuiHandler to new class
2023-05-16 19:10:21 +03:00
Ivan Savenko
fa496628f2
Separated timer updates from rendering in adventure map and town screen
2023-05-14 22:22:37 +03:00
Ivan Savenko
3ecdff2a21
FramerateManager now uses chrono instead of SDL_Ticks
2023-05-14 22:22:37 +03:00
Ivan Savenko
03df274450
Framerate manager is now in a separate file and private member of GH
2023-05-14 22:22:37 +03:00
Ivan Savenko
c5a48a01ce
Remove no longer used code
2023-05-09 13:10:33 +03:00
Ivan Savenko
243773b6ef
Renamed some adventure map files & classes
2023-05-09 13:10:33 +03:00
Ivan Savenko
e26b18c139
Rename & cleanup of WindowHandler -> ScreenHandler
2023-05-09 13:10:33 +03:00
Ivan Savenko
dbc4330fc5
Fixed positioning of resource bar and town list in other windows
2023-05-09 13:10:33 +03:00
Ivan Savenko
97d266ea2d
Remove duplicated resolutions, e.g. different frequency
2023-05-09 13:10:33 +03:00
Ivan Savenko
342ea138f9
Fix remaining graphical artifacts on switching from world view
2023-05-09 13:10:33 +03:00
Ivan Savenko
c24ccf663b
Fixed auto-enabling of status bar on windows activations
2023-05-09 13:10:33 +03:00
Ivan Savenko
77beca50e2
Hide resolution selector on mobile devices
2023-05-09 13:10:33 +03:00