Ivan Savenko
0a1153e1c6
Switch client-server communication to new API
2024-01-19 23:49:59 +02:00
Ivan Savenko
e50f586d8b
Stabilization
2024-01-19 14:21:13 +02:00
Ivan Savenko
6e629a6a5f
split getBonusLocalFirst into two distinct method:
...
- const method getFirstBonus that returns single matching bonusToString
- non-const method getLocalBonus that returns bonus from current node
2024-01-19 13:56:06 +02:00
Ivan Savenko
e67e4430ba
Removed most of non-const static fields in lib. Reduced header includes.
2024-01-19 13:55:22 +02:00
Ivan Savenko
a15366f5a5
Make IObjectInterface::cb non-static
2024-01-19 13:55:21 +02:00
Ivan Savenko
d5c4478816
Remove most of non-const access to VLC entities
2024-01-19 13:54:49 +02:00
Ivan Savenko
bd5682ecc3
Merge remote-tracking branch 'vcmi/master' into develop
2024-01-19 13:49:54 +02:00
SoundSSGood
8d4b74b441
Assembling in backpack fixed
2024-01-18 12:49:08 +02:00
Ivan Savenko
4735ad8299
Automatically activate scholar skill on visiting town
2024-01-15 23:16:53 +02:00
Ivan Savenko
c21913f661
Fixed initialization of move points and mana for dismissed heroes
2024-01-15 23:16:48 +02:00
Ivan Savenko
397da95969
More human-readable messages for simturns contact attempts
2024-01-13 19:40:19 +02:00
Alexander Wilms
f3277b7953
Define each identifier in a dedicated statement
2024-01-10 00:22:23 +00:00
Ivan Savenko
cf47fbb729
Merge pull request #3435 from IvanSavenko/bugfixing
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[1.4.3] Bugfixing
2024-01-06 13:06:07 +02:00
Ivan Savenko
40e423884f
Do not attempt to build non-existing buildings via events
2024-01-05 18:51:00 +02:00
Ivan Savenko
edb2ecd751
Fix possible overflow errors on leveling up beyond int64_t limit
...
- added separate giveExperience method instead of weird changePrimSkill
- experience is now always used in form of int64_t
- max supported level reduced from 201 to 197 to fit into int64_t
- fixed undefined behavior in experience calculation
2024-01-04 23:57:36 +02:00
Ivan Savenko
e77651d3f3
Merge pull request #3377 from dydzio0614/commander-skills-fix
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Commander skills fix
2023-12-24 13:33:48 +02:00
Ivan Savenko
08a4b67cd7
Merge pull request #3372 from IvanSavenko/bugfixing
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[1.4.2] Bugfixing
2023-12-23 22:05:39 +02:00
Dydzio
2e976dc0f1
Add TODO comment for possible minor logic deviation from WoG
2023-12-23 20:35:40 +01:00
Dydzio
6fd4b2bddd
Fix commander bonus from damage ability
2023-12-23 20:33:15 +01:00
Dydzio
9e9849b741
Fix commander ability accumulation, change commander ability bonus
2023-12-23 20:16:29 +01:00
Ivan Savenko
12c69f8e04
Fix crash on accessing non-existing player ID
2023-12-23 18:11:48 +02:00
Dydzio
bcda68abef
Fix crash on giving WoG experience - quantity 0 unit on army transfer
2023-12-23 15:32:21 +01:00
Ivan Savenko
dd88220b7c
Fixed potentially uninitialized class member
2023-12-17 19:44:45 +02:00
Ivan Savenko
e23cddac8c
Fix AI movement
2023-12-10 19:18:15 +02:00
Ivan Savenko
e979fb7056
Better fix for allowed heroes in h3m - allow all heroes from mods
2023-11-22 19:11:22 +02:00
Ivan Savenko
e9ac8c67c1
Reworked and fixed selection of secondary skills:
...
- Fixed off-by-one error when checking for obligatory skills
- If both wisdom and magic school must be offered in the same slot, magic
school will be correctly offered on next levelup
- Obligatory skill can now be proposed for upgrade
- Obligatory skills are now offered using hero class weight instead of
simple random
- If hero has multiple skills not available to his class game will
select random skill instead of first one
- Moved storage of random seed to server instead of mutable member
2023-11-20 18:46:24 +02:00
Ivan Savenko
cc71651ee4
Show proper error message if player attempts to load save with missing
...
identifiers instead of silent crash to main menu
2023-11-19 19:30:55 +02:00
Ivan Savenko
20ef3a69e7
Fix most of memleaks discovered by valgrind
2023-11-13 16:27:15 +02:00
Ivan Savenko
bc51d9c772
Merge pull request #3161 from SoundSSGood/art-swap-optimization
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Artifacts swap optimization
2023-11-12 19:37:25 +02:00
Ivan Savenko
5c810df36f
Reorganized types registration code
2023-11-11 00:39:08 +02:00
SoundSSGood
e1a9763ae4
fix test, throwing exception fix
2023-11-09 12:38:50 +02:00
Ivan Savenko
4a7fa9bf8c
Simplified CTypeList class
2023-11-08 22:05:36 +02:00
SoundSSGood
57e3abc548
ask assemble regression fixed
2023-11-08 21:59:55 +02:00
SoundSSGood
ce3d407396
artifacts swap optimization
2023-11-08 21:58:48 +02:00
Ivan Savenko
0691dfef3b
Moved stateful artifact randomization logic to gamestate from handler
2023-11-08 21:27:05 +02:00
Ivan Savenko
6b81012f31
Use variant identifier in netpacks where applicable
2023-11-08 14:00:23 +02:00
Ivan Savenko
86a3806bec
MetaString refactor to eliminate integer usage for identifiers
...
- entity names are now stored and serialized as text ID's
- added helper methods for convenience to get entities names to
metastring
2023-11-07 22:47:10 +02:00
Ivan Savenko
10e50548e7
Converted Component class to use VariantIdentifier instead of int
2023-11-02 12:00:04 +02:00
Ivan Savenko
8346d71c98
Remove more subID access
2023-11-01 14:44:05 +02:00
SoundSSGood
c2f658d638
Bulk move artifacts. id
2023-10-29 17:46:13 +02:00
SoundSSGood
3c5527a222
ArtifactLocation now use ID for artHolder identification part3
2023-10-29 17:46:13 +02:00
SoundSSGood
ab2f6abb87
ArtifactLocation now use ID for artHolder identification part2
2023-10-29 17:46:13 +02:00
Ivan Savenko
b88a8da4e8
Split off some netpack structures into separate files
2023-10-23 13:59:15 +03:00
Ivan Savenko
ac925bb786
Renamed new types for consistency with code style
2023-10-22 16:55:19 +03:00
Ivan Savenko
910ad50417
Fix client & server compilation
2023-10-22 16:54:48 +03:00
Ivan Savenko
dd841bdaa7
Use enum instead of mix of bool's and int's for tile reveal
2023-10-16 00:12:38 +03:00
Ivan Savenko
98fd939ed6
Cartographer/Observatory is now configurable object
2023-10-16 00:12:38 +03:00
Ivan Savenko
aa0b064154
Fixed randomization of artifacts on some custom maps
2023-10-16 00:12:38 +03:00
nordsoft
9108f7e3e5
Remove assert triggered while flying
2023-10-12 13:40:28 +02:00
Ivan Savenko
898733eed7
Added Query to track visit duration for Taverns and Markets
2023-10-04 17:47:12 +03:00
Nordsoft91
c57d5545c2
Merge pull request #2971 from Nordsoft91/translations
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Multi-language support for network game and for VMAPs
2023-10-02 20:41:42 +02:00
Ivan Savenko
b21a361b99
Merge pull request #2814 from SoundSSGood/arts-counter-impovements
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Artifacts counter impovements
2023-10-01 17:53:51 +03:00
nordsoft
00c8c2eb82
Event message meta string
2023-09-27 23:28:17 +02:00
Ivan Savenko
16424d2fc0
Fixed boat boarding
2023-09-27 21:25:04 +03:00
Ivan Savenko
97097c20ad
Merge pull request #2874 from SoundSSGood/exchange-window-update
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Exchange window update
2023-09-27 15:50:52 +03:00
Ivan Savenko
94dbde05a0
Merge pull request #2868 from IvanSavenko/simultaneous_turns
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Simultaneous turns
2023-09-27 15:45:02 +03:00
Nordsoft91
c803b57c33
Merge pull request #2889 from Nordsoft91/mod-compatibility-check
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Proper mod compatibility check logic
2023-09-26 19:29:46 +02:00
Ivan Savenko
0a0c01d639
Replaced 'isVisitActiveFor' methods with single 'getVisitingHero'
2023-09-26 15:55:07 +03:00
Ivan Savenko
3ea807fb8d
Fixed movement through teleporters by AI
2023-09-26 13:42:20 +03:00
Ivan Savenko
623fb2a63e
Do not allow visiting objects blocked by visit of another player
2023-09-26 13:42:20 +03:00
Ivan Savenko
b807c3855b
Add proper visitation checks for netpacks
2023-09-26 13:42:20 +03:00
Ivan Savenko
d257fb37f0
Use optional instead of Json for queries
2023-09-26 13:42:20 +03:00
Ivan Savenko
b2f30f78fa
Allow one AI and human to act simultaneously
2023-09-26 13:42:20 +03:00
nordsoft
dce1ac1538
Redesign mod incompatibility message
2023-09-23 00:32:48 +02:00
Ivan Savenko
8c0d78f1d9
Added initiator-player to packs that add/remove/move objects
2023-09-19 19:24:34 +03:00
Ivan Savenko
3cdc3daa2c
Fix crash on handling invalid player request
2023-09-19 19:21:23 +03:00
SoundSSGood
48ec2d7e2a
Merge branch 'vcmi:develop' into exchange-window-update
2023-09-19 16:22:00 +03:00
SoundSSGood
a83f290e13
bulk move artifacts only equipped, only backpack
2023-09-19 13:31:42 +03:00
Ivan Savenko
f1c40466d3
Changes according to review
2023-09-18 18:17:26 +03:00
Ivan Savenko
b7de685483
Fixed paths through teleport, formatting cleanup
2023-09-16 20:35:04 +03:00
Ivan Savenko
f8541d0ae4
Merge branch 'vcmi/master' into 'vcmi/develop'
2023-09-15 13:59:02 +03:00
Dydzio
e79c707cf7
Fix wrong condition
2023-09-14 12:54:07 +02:00
Dydzio
56c969be4f
Fix commanders requirements for special skills to match WoG
2023-09-13 23:08:22 +02:00
Dydzio
6435217a8c
Quick-fix for transmutation skill - same as in SUMMON_GUARDIANS
2023-09-13 19:36:58 +02:00
Krisztián Szabó
b9b51334eb
Award 500 experience for towns conquered during a battle.
2023-09-12 21:30:30 +03:00
SoundSSGood
89409da0c0
Reduced number of assembling asks
2023-09-12 19:17:37 +03:00
SoundSSGood
82eb2f8a2b
Artifact assembling changes
2023-09-12 19:17:35 +03:00
Ivan Savenko
587be4c7d5
Merge pull request #2767 from IvanSavenko/dwelling_recruit_fix
...
Fixes ownership checks for creature recruitment
2023-09-07 15:09:55 +03:00
Ivan Savenko
f39fbe5151
Merge pull request #2757 from IvanSavenko/filesystem_refactor
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Filesystem refactor - part 1
2023-09-07 10:51:02 +03:00
Ivan Savenko
747e28947a
Fix build
2023-09-06 16:03:47 +03:00
Ivan Savenko
3a88180494
Separated game and battle callback (server & client only)
2023-09-06 16:03:39 +03:00
Ivan Savenko
fc4dfda00f
Added support for concurrent battles to gamestate and server
2023-09-06 16:03:02 +03:00
Ivan Savenko
ad25bfb4bb
Fixed invisible creatures from SUMMON_GUARDIANS bonus
2023-09-06 11:29:28 +03:00
Ivan Savenko
b159d8a028
Fixes ownership checks for creature recruitment
2023-09-05 23:12:57 +03:00
Ivan Savenko
86a7f5f5cd
Removed getStr(bool), replaced with similar toString()
2023-09-04 22:21:02 +03:00
Ivan Savenko
6a260a60cf
Fix resource creation
2023-09-04 18:22:34 +03:00
Ivan Savenko
6f0108e462
Use ResourcePath for referencing texts and json's
2023-09-04 18:22:34 +03:00
Ivan Savenko
823ffa7a07
Always use ResourcePath for referencing images and animations
2023-09-04 18:22:34 +03:00
nordsoft
48fb167fef
Fix timer end turn while standing on obstacles/water
2023-09-02 03:27:46 +04:00
nordsoft
0fc6e2b316
rollback query blocking
2023-09-02 03:17:51 +04:00
nordsoft
00216168bf
Timer works as designed
2023-08-30 03:44:09 +04:00
nordsoft
03496e6738
Code review fixes
2023-08-29 15:48:42 +04:00
nordsoft
883c68b151
Remove unused variable
2023-08-28 19:57:42 +04:00
nordsoft
2c61d1b23f
Use precision clocks for timer
2023-08-28 19:45:15 +04:00
nordsoft
084122bc80
Fix compiling
2023-08-28 17:26:16 +04:00
nordsoft
86ab97c64f
Fix stop on flight for timer
2023-08-28 17:21:38 +04:00
nordsoft
0bc2302f1f
Fix battle timer logic
2023-08-28 17:12:08 +04:00
Nordsoft91
1586c6c6a0
Merge pull request #2668 from IvanSavenko/remove_current_player
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Remove "currentPlayer" from gamestate
2023-08-28 17:10:28 +04:00
Ivan Savenko
ce20d913e0
Fix checking PlayerColor's for validness
2023-08-27 01:35:38 +03:00
Ivan Savenko
edd029c79c
Replace "currentPlayer" from gamestate with "activePlayers"
...
- Allows multiple active players at once, e.g. simturns
- Cleared up validation of netpacks by server, e.g. always check for
pack sender
2023-08-25 18:56:15 +03:00
Ivan Savenko
e54287ea5d
Converted remaining identifier to new system
2023-08-25 13:38:02 +03:00
Ivan Savenko
62cd8b12d4
Converted several namespace enums to enum class
2023-08-25 13:38:02 +03:00
Ivan Savenko
17d3d663ee
Converted creature ID and spell ID to new form
2023-08-25 13:38:02 +03:00
Ivan Savenko
b0eec85aca
Merge pull request #2632 from rilian-la-te/resist-rework-pt1
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Spell resistance rework: part 1
2023-08-25 01:13:57 +03:00
Ivan Savenko
97ba7df152
Fix handling of map turn/day limit
2023-08-24 23:34:33 +03:00
Ivan Savenko
f9410145d6
Fix handling of "7 days without town" loss condition
2023-08-24 23:34:33 +03:00
Ivan Savenko
ee8adbe85f
Update tavern on end of 7th turn of player in question
...
Allows removal of "retreat after 7th day" workaround and as result -
more straightforward code
2023-08-24 23:34:33 +03:00
Ivan Savenko
a19cdb57ba
Fix handling of turn order in case of player defeat
2023-08-24 23:34:33 +03:00
Ivan Savenko
d83aa828f6
Fix turn ending
2023-08-24 23:34:33 +03:00
Ivan Savenko
c4bc6840ea
Moved management of turn order into a new class
2023-08-24 23:34:33 +03:00
Nordsoft91
db542d2710
Merge pull request #2664 from Nordsoft91/fix-ai-movement-freeze
2023-08-25 00:08:40 +04:00
nordsoft
596b98e1c1
Fix AI freeze regression
2023-08-24 16:42:47 +04:00
Konstantin
344593e891
vcmi: made some CSpell properties private
...
There are getters for it.
2023-08-23 17:53:08 +03:00
Ivan Savenko
44d16b32fe
Use API identical to std classes where possible
2023-08-23 16:32:29 +03:00
Nordsoft91
1bad0e96ef
Merge pull request #2635 from Nordsoft91/loading-bar
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Loading progress bar
2023-08-23 17:28:19 +04:00
nordsoft
dfaf778d16
Redesign loading solution
2023-08-22 20:10:20 +04:00
nordsoft
7b4b01a280
Adopt turn timer to battle refactoring
2023-08-22 01:49:50 +04:00
nordsoft
d50edc28ab
Merge remote-tracking branch 'upstream/develop' into turn-timer
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# Conflicts:
# server/CGameHandler.cpp
# server/CGameHandler.h
2023-08-22 00:54:38 +04:00
nordsoft
dbc3a93013
Merge remote-tracking branch 'upstream/develop' into loading-bar
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# Conflicts:
# server/CGameHandler.h
2023-08-22 00:46:54 +04:00
nordsoft
45f13c7964
Progress update on client side
2023-08-21 19:21:27 +04:00
nordsoft
584dd20943
Progress on server side for rmg
2023-08-21 19:21:22 +04:00
Ivan Savenko
44832f3797
Split BattleProcessor into few more parts
2023-08-21 17:55:49 +03:00
Ivan Savenko
323772fc2e
Split CQuery file into multiple files
2023-08-21 17:55:07 +03:00
Ivan Savenko
629ca3f13e
Created directory structure for server files
2023-08-21 17:55:07 +03:00
Ivan Savenko
c217d7717a
server queries is now stored as unique_ptr
2023-08-21 17:55:07 +03:00
Ivan Savenko
e8e6c02a4a
Moved all battle-related functionality of server into a new class
2023-08-21 17:55:06 +03:00
Ivan Savenko
d0b3319f6a
Merge remote-tracking branch 'vcmi/beta' into develop
2023-08-18 15:08:23 +03:00
Ivan Savenko
daa8a494fc
Merge branch 'release_131' into master
2023-08-17 16:19:20 +03:00
Ivan Savenko
00ac8eb306
Attempt to fix crash on quitApplication on Android
2023-08-15 00:17:59 +03:00
nordsoft
d26fdaefe4
Battle timer
2023-08-14 23:31:44 +04:00
nordsoft
23aaa72dfe
No error on hero move when timer is expired
2023-08-14 05:21:57 +04:00
nordsoft
a8e5b32b6a
Fix compiling
2023-08-14 04:55:45 +04:00
nordsoft
380ee41fba
Fix finishing turn while flying over object
2023-08-14 04:33:41 +04:00
nordsoft
e414af221b
Move turn timer logic from GameHandler class
2023-08-14 03:20:27 +04:00
nordsoft
3c9c302fd2
TurnTimerInfo
2023-08-14 02:16:25 +04:00
nordsoft
4b1224ec8c
Implement turn timer feature
2023-08-13 14:07:48 +04:00
Ivan Savenko
f13a53c1d9
Merge remote-tracking branch 'vcmi/beta' into develop
2023-08-12 17:28:47 +03:00
Ivan Savenko
92ce97bbc7
Merge remote-tracking branch 'vcmi/master' into beta
2023-08-12 16:20:06 +03:00
Ivan Savenko
8cbc52364a
Merge pull request #2496 from IvanSavenko/saves_in_mods
...
Allowed loading saves from inside mods
2023-08-12 11:27:15 +03:00
Ivan Savenko
4b307dc0e4
More locks to avoid data races on server
2023-08-11 18:50:39 +03:00
Ivan Savenko
d7cbe4ecde
Attempt to fix data raced in battle on server
2023-08-07 17:28:21 +03:00
Ivan Savenko
9bd27c50a0
Allowed loading saves from inside mods
2023-08-06 19:39:55 +03:00
Tomasz Zieliński
6e7a02702d
Fix crash in naval combat
2023-08-04 10:46:04 +03:00
Ivan Savenko
537f9fa048
Merged master into develop
2023-08-03 23:38:32 +03:00
Ivan Savenko
62fddca21e
Split massive CModHandler class/file into multiple parts:
...
- IdentifierStorage is now a separate handler in VLC
- Renamed ModHandler::Incompatibility exception to ModIncompatibility
- Extracted ModScope namespace from ModHandler
- Extracted ModUtilities namespace from ModHandler
- Split CModHandler.cpp on per-class basis
- Replaced some direct members with unique_ptr to reduce header includes
2023-07-30 22:17:47 +03:00
Tomasz Zieliński
943e3e888c
Merge remote-tracking branch 'origin/beta' into fix-freeze-ai-attacking-dwelling
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# Conflicts:
# server/CGameHandler.cpp
2023-07-29 08:11:27 +02:00
Andrii Danylchenko
8e1dc785eb
Wrong player was engaged for 5lvl dwelling
2023-07-28 14:19:12 +03:00
Ivan Savenko
aed8c411fc
Minor rework & cleanup of combat replays
2023-07-27 19:25:55 +03:00
Ivan Savenko
e733b55c90
Removed buggy and poorly designed fromString method
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Use VLC->modh directly with proper parameters instead
2023-07-25 22:36:45 +03:00
Ivan Savenko
705cdb846d
Merge pull request #2403 from IvanSavenko/error_detection_fix
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Attempt to fix & improve error reporting
2023-07-25 18:15:28 +03:00
Andrii Danylchenko
ec8898a0e7
#1965 - treat dwelling defenders as neutrals
2023-07-25 10:13:41 +03:00
Ivan Savenko
21e794268b
Attempt to fix & improve error detection:
...
- use std::fstream instead of boost::iostreams for properly working flush
- removed some catch-all blocks
- reduce catch scope of some try/catch blocks to clearly indicate intent
2023-07-24 18:48:56 +03:00
Ivan Savenko
280085b95d
Merge pull request #2308 from IvanSavenko/remove_client_savegame
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Remove client savegames
2023-07-19 14:46:46 +03:00
Ivan Savenko
baa865d857
Extracted message-related functionality of CGameHandler to separate file
2023-07-15 21:01:13 +03:00
Ivan Savenko
ec7e046617
Fix hero pool persistency between saves
2023-07-15 19:55:30 +03:00
Ivan Savenko
19ace6a849
Moved hero pool logic to the separate files
2023-07-15 19:55:29 +03:00
Dydzio
afb9bfc180
Revert apparently broken changes from commits 96420bf
, 92dcfd1
, c4cf2a1
2023-07-11 21:22:24 +02:00
Ivan Savenko
9acab48bc3
Merge pull request #2268 from SoundSSGood/CArtifactInstance-rework
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CArtifact CArtifactInstance refactoring
2023-07-11 14:36:08 +03:00
Ivan Savenko
8750aa2c5b
Merged server savegame and (broken and unused) client savegame files
2023-07-09 15:30:47 +03:00
SoundSSGood
9b5f6ec7cf
CArtifact getters setters
2023-07-05 15:48:08 +03:00
SoundSSGood
fd9c7352a0
suggested changes
2023-07-03 22:54:03 +03:00
Ivan Savenko
48eb8ab54f
Play sound when receiving message, not just on sending ours
2023-07-03 17:12:31 +03:00
SoundSSGood
670999d40e
BattleResultAccepted fixed
2023-07-01 14:59:16 +03:00
SoundSSGood
060aecc61c
CArtifact refactoring
2023-06-30 19:41:26 +03:00
SoundSSGood
07c811dd67
CCombinedArtifactInstance refactoring
2023-06-30 19:40:57 +03:00
Ivan Savenko
8420a90aa4
Reorganization of campaigns code
2023-06-26 17:15:59 +03:00
Ivan Savenko
85262cf4f5
Moved CGameState files into a separate directory
2023-06-26 17:15:59 +03:00
Ivan Savenko
08cfbe79cf
Added encapsulation for movement points access
2023-06-25 17:42:36 +03:00
Ivan Savenko
f7b27da00e
Implemented support for "coast visitable" objects:
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- objects marked as coast visitable can be visited from land even when
placed in water
- added isBlockedVisitable and isCoastVisitable method to
CGObjectInstance
- implemented json config for these properties in banks
2023-06-25 17:42:33 +03:00
Ivan Savenko
ce3e150d59
Minor formatting
2023-06-23 13:55:52 +03:00
Ivan Savenko
6a08a96d0c
Added createObject call as wrapper around NewObject netpack
2023-06-23 13:42:08 +03:00
Ivan Savenko
d8879f1e53
NewObject pack now receives visitable position instead of h3m position
2023-06-23 13:34:51 +03:00
Ivan Savenko
69dc95c3c8
Merge pull request #2235 from IvanSavenko/hota_h3m_support
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Hota h3m support
2023-06-23 13:32:10 +03:00
Ivan Savenko
bd4d2788ed
Split pathfinder into multiple smaller files
2023-06-21 13:46:09 +03:00
Ivan Savenko
87fcfa4add
Removed excessive pathfinder includes
2023-06-21 12:00:44 +03:00
Ivan Savenko
3913b8e98c
Heroes placed on water in map will be automatically given boat
2023-06-20 19:37:27 +03:00
Ivan Savenko
a84666edf6
MetaString can be serialized in json
2023-06-20 19:37:27 +03:00
Ivan Savenko
d51fe62804
Win/loss condition texts use MetaString
2023-06-20 19:37:27 +03:00
Ivan Savenko
56d69e790b
Renamed MetaString methods to more logical names
2023-06-20 19:37:27 +03:00
Ivan Savenko
f35b3a0dc3
Replace MetaString operator << with member function
2023-06-20 19:37:27 +03:00
Ivan Savenko
6ed0fbe579
Fix excessive warning - neutral town with Portal is perfectly legal
2023-06-20 19:37:27 +03:00
Ivan Savenko
ece9982ca0
Fix build
2023-06-16 18:11:45 +03:00
Ivan Savenko
6aedb99117
Cleaned up IShipyard interface
2023-06-16 17:59:10 +03:00
Tomasz Zieliński
adec58f5bf
- Set fixed boat type for Tavern / Prison
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- Move magical boat offset to static function
2023-06-15 17:53:18 +02:00
Tomasz Zieliński
351d596bdc
Handle water Prisons and Taverns.
2023-06-08 09:17:08 +02:00
Tomasz Zieliński
db917ae435
Fix #1140
2023-06-07 17:29:07 +02:00
Ivan Savenko
1e9eea30e1
Merge remote-tracking branch 'soundsgood/CArtHandler-rework' into develop
2023-06-05 18:53:17 +03:00
Michael
70bdec41a3
case-insensitive cheats
2023-05-20 01:14:06 +02:00
SoundSSGood
021f94a579
artifact utils
2023-05-17 17:00:31 +03:00
SoundSSGood
a10279e1cc
Grail fix
2023-05-16 16:51:45 +03:00
Ivan Savenko
79982c4ad4
Fix broken bonuses due to calling PutArtifact before NewArtifact
2023-05-09 16:48:52 +03:00
nordsoft
ce80c83ca2
Merge remote-tracking branch 'upstream/develop' into town-buildings
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# Conflicts:
# lib/CTownHandler.cpp
# lib/rewardable/Interface.cpp
2023-05-04 22:23:44 +04:00
Konstantin
05eccbc2bb
vcmi: split bonus to enumerator and HeroBonus.h
2023-05-03 18:01:06 +03:00
nordsoft
92dcfd1f68
Fix garrisons hero
2023-05-02 15:09:02 +04:00
nordsoft
96420bfc05
Fix configurable reward for non-query scenrio
2023-05-02 14:45:42 +04:00
Konstantin
fbc05c70ac
vcmi: camelCase methods of new classes
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Also use EGameSettings for clamping morale and luck
2023-05-02 12:09:13 +03:00
Konstantin
a6de9097be
vcmi: rename HeroBonus.h to Bonus.h
2023-05-02 11:20:58 +03:00
nordsoft
c4cf2a100b
Fix behavior for hero bought in town tavern
2023-05-02 04:44:09 +04:00
Ivan Savenko
916b41d9a7
Merge pull request #2078 from IvanSavenko/shortcuts
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Basic shortcuts system
2023-05-01 21:45:52 +03:00
nordsoft
59bc9326e9
Remove excess pointer from market interface
2023-05-01 21:49:37 +04:00