Laserlicht
9cf274362e
small folder optimation
2023-09-12 20:28:54 +02:00
Ivan Savenko
538665fe42
Fix "Start game" blocking status:
...
- Start game is now initially blocked
- Receiving valid startInfo from server will unlock button
2023-09-12 21:15:15 +03:00
Ivan Savenko
f39fbe5151
Merge pull request #2757 from IvanSavenko/filesystem_refactor
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Filesystem refactor - part 1
2023-09-07 10:51:02 +03:00
Michael
287c0daaff
add also savegame
2023-09-06 12:34:31 +03:00
Michael
36ab973dc8
fix difficulty widget
2023-09-06 12:34:23 +03:00
Ivan Savenko
86a7f5f5cd
Removed getStr(bool), replaced with similar toString()
2023-09-04 22:21:02 +03:00
Ivan Savenko
1d0e696db6
Added RenderHandler that acts as factory for images and animations
2023-09-04 18:22:34 +03:00
Ivan Savenko
8dfdfffd87
Use ResourcePath for audio files
2023-09-04 18:22:34 +03:00
Ivan Savenko
6f0108e462
Use ResourcePath for referencing texts and json's
2023-09-04 18:22:34 +03:00
Ivan Savenko
823ffa7a07
Always use ResourcePath for referencing images and animations
2023-09-04 18:22:34 +03:00
Ivan Savenko
e2b5ff13f1
Merge pull request #2746 from wb180/teamsPopup
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Show only non-empty teams in teams popup
2023-09-03 22:23:32 +03:00
Nordsoft91
2eaed0c983
Merge pull request #2743 from Laserlicht/fix_difficulty_widget
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[fix] difficulty widget
2023-09-03 17:57:43 +04:00
Evgeniy Meshcheryakov
b6e2c454c0
Show only non-empty teams in teams popup
2023-09-03 08:05:02 +03:00
Michael
53277306cd
add also savegame
2023-09-02 20:39:16 +02:00
Michael
3d08518dac
fix difficulty widget
2023-09-02 19:37:56 +02:00
Michael
e0460a0dec
up should be first
2023-09-02 19:04:06 +02:00
Michael
b6000841f1
code review
2023-08-29 21:08:18 +02:00
Michael
196cd41e35
fix multiplayer
2023-08-29 02:04:32 +02:00
Michael
44ece25042
disable unavailable heroes
2023-08-29 00:14:49 +02:00
nordsoft
49a76ac14c
Code review tweaks
2023-08-28 17:21:38 +04:00
nordsoft
de8bd48398
Added right click pop-up for text inputs
2023-08-28 17:21:38 +04:00
nordsoft
fdaf05514a
Correct network data exchange and time parsing
2023-08-28 17:10:52 +04:00
nordsoft
1e527a6942
Minor changes
2023-08-28 17:10:52 +04:00
nordsoft
86e0ea15fb
Fix turn timer settings
2023-08-28 17:10:52 +04:00
nordsoft
d758727c23
Basic timer ui is almost complete
2023-08-28 17:10:52 +04:00
nordsoft
c064b805c2
Refactor combo box
2023-08-28 17:10:52 +04:00
Ivan Savenko
ce20d913e0
Fix checking PlayerColor's for validness
2023-08-27 01:35:38 +03:00
Ivan Savenko
e54287ea5d
Converted remaining identifier to new system
2023-08-25 13:38:02 +03:00
Ivan Savenko
0240ee886d
Converted (almost) all namespace enum's to enum classes
2023-08-25 13:38:02 +03:00
Ivan Savenko
ec8d31bbfc
First step at unifying game identifiers code
2023-08-25 13:38:01 +03:00
nordsoft
b8ab64f448
Make options tab configurable
2023-08-23 19:29:50 +04:00
Nordsoft91
e09b13c00a
Merge pull request #2576 from Nordsoft91/turn-timer
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Implement turn timer feature
2023-08-23 01:48:12 +04:00
nordsoft
d50edc28ab
Merge remote-tracking branch 'upstream/develop' into turn-timer
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# Conflicts:
# server/CGameHandler.cpp
# server/CGameHandler.h
2023-08-22 00:54:38 +04:00
Michael
0dab3b83a0
date alignment
2023-08-21 20:45:00 +02:00
Nordsoft91
4edee00a97
Merge pull request #2605 from Laserlicht/map_preview
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Map preview
2023-08-21 14:56:21 +04:00
Michael
05a88bd8ac
another try...
2023-08-20 23:34:09 +02:00
Michael
080630b39f
try to fix
2023-08-20 22:22:46 +02:00
Michael
5c5576313b
handle long texts better; big window also for only one layer
2023-08-20 16:58:13 +02:00
Nordsoft91
ef4fddd0c4
Merge pull request #2570 from Laserlicht/town_selection_window
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Town selection window
2023-08-20 17:37:45 +04:00
Michael
952ce3061b
avoid crash if any error in map
2023-08-20 14:28:10 +02:00
Michael
e3a4c65100
code review
2023-08-20 14:14:47 +02:00
Michael
1d94536299
code review
2023-08-20 13:16:39 +02:00
Michael
52ed824100
add sound; possibility to click outside to close
2023-08-20 13:05:25 +02:00
Nordsoft91
4a6deedd5e
Merge pull request #2530 from Nordsoft91/tutorial
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Support tutorial
2023-08-19 18:06:15 +04:00
Michael
8635c24166
fix
2023-08-18 00:15:47 +02:00
Michael
f9fa27b180
fix
2023-08-17 23:40:19 +02:00
Michael
e44f713f01
side by side map; player colors
2023-08-17 23:09:20 +02:00
Michael
af347242b4
fix compile error
2023-08-17 20:34:31 +02:00
Michael
ac64b9f2b5
fix
2023-08-17 18:52:00 +02:00
Michael
077ec65bf6
simplify
2023-08-17 18:15:42 +02:00
Michael
e61dc2ec23
constants
2023-08-17 17:54:53 +02:00
Michael
e1e16018d1
code review first batch
2023-08-17 17:29:31 +02:00
Michael
edc11fd451
Map preview initial draft
2023-08-17 09:56:50 +02:00
Nordsoft91
96e820ddac
Merge pull request #2517 from Laserlicht/folders
2023-08-17 10:09:37 +04:00
Michael
71bcc611f5
review
2023-08-15 20:19:13 +02:00
Michael
0452dbd80d
remove copy of cropped asset
2023-08-14 23:08:20 +02:00
Michael
b2c8cab9f1
use playerColored
2023-08-14 22:22:43 +02:00
Tomasz Zieliński
c59014ce18
Merge remote-tracking branch 'origin/beta' into fix_rmg_teams
2023-08-14 18:59:45 +02:00
Michael
079e8ba1ba
naming
2023-08-14 00:40:12 +02:00
Michael
7bfbfeb48f
missing
2023-08-14 00:16:53 +02:00
nordsoft
3c9c302fd2
TurnTimerInfo
2023-08-14 02:16:25 +04:00
Michael
ae63088564
outline; squared
2023-08-13 22:58:49 +02:00
Michael
9a63161866
added random; added names
2023-08-13 20:21:09 +02:00
Michael
e66a41e90b
simplify
2023-08-13 19:23:27 +02:00
Michael
c14448ee32
change design
2023-08-13 15:09:48 +02:00
Michael
daa8bc547f
icon fix
2023-08-12 23:28:53 +02:00
Michael
f71f4a874b
Grid and Activaed
2023-08-12 22:59:45 +02:00
Michael
b73f9d6e30
calculate size
2023-08-12 21:50:40 +02:00
Michael
18b963f376
fix
2023-08-12 20:31:00 +02:00
Michael
3d08ecf024
rename
2023-08-12 20:02:36 +02:00
Michael
92159e57ef
Update SelectionTab.cpp
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fix possible -1
2023-08-12 19:51:18 +02:00
Michael
8bb7fd31cd
basically running...
2023-08-12 19:33:25 +02:00
Michael
481cd89dc8
drawing
2023-08-12 18:20:44 +02:00
Michael
c40c747ccf
saving states
2023-08-12 17:46:35 +02:00
Michael
876dc28e48
rework
2023-08-12 16:49:42 +02:00
Ivan Savenko
f13a53c1d9
Merge remote-tracking branch 'vcmi/beta' into develop
2023-08-12 17:28:47 +03:00
Ivan Savenko
92ce97bbc7
Merge remote-tracking branch 'vcmi/master' into beta
2023-08-12 16:20:06 +03:00
Michael
bc4d331888
Title
2023-08-12 15:19:40 +02:00
Michael
0c4f4daf70
base rendering
2023-08-12 15:05:26 +02:00
Michael
b4f6c7abab
big images; basic heroes support
2023-08-12 13:19:58 +02:00
Michael
d0522b0fee
initial window
2023-08-12 02:41:48 +02:00
Michael
f0b60cf166
suggestions; use internally uppercase; fix; fullname
2023-08-11 23:56:20 +02:00
Michael
6ca5518ff1
Buxfix
2023-08-11 20:09:41 +02:00
Ivan Savenko
9d7f46f985
Fix crash on right-clicking player flags in RMG UI
2023-08-11 18:50:39 +03:00
Michael
2d9bb34825
format
2023-08-11 01:49:10 +02:00
Michael
2b093b8850
case handling
2023-08-11 01:46:22 +02:00
Michael
092a0d72a1
whitespace format
2023-08-11 00:19:24 +02:00
Michael
c260ce5814
current folder in first line
2023-08-10 23:52:16 +02:00
Michael
48747eea9d
bigger line for folder
2023-08-10 23:37:19 +02:00
Michael
f24c636d17
code review suggestions
2023-08-10 22:15:32 +02:00
Michael
92fd317a84
erase -> pop_back
2023-08-09 20:27:24 +02:00
nordsoft
f4869cbfb0
Tutorial load game mode
2023-08-09 15:29:48 +04:00
nordsoft
1def98a862
Tutorial implemented
2023-08-09 03:54:09 +04:00
Michael
6013549ef8
no old selection
2023-08-09 00:41:13 +02:00
Michael
8693dab9ec
fix filter
2023-08-09 00:13:02 +02:00
Michael
bbe04c747d
Folder Icon, Save, Folder on top...
2023-08-08 23:46:30 +02:00
Michael
855b94b316
fix
2023-08-08 02:30:28 +02:00
Michael
8b8006c0e0
bring it to work...
2023-08-08 02:04:06 +02:00
Michael
5e1f1294e5
rework
2023-08-08 00:38:13 +02:00
Michael
e5627b4bb7
tests
2023-08-07 00:10:06 +02:00
Ivan Savenko
9bd27c50a0
Allowed loading saves from inside mods
2023-08-06 19:39:55 +03:00
Ivan Savenko
723c674d81
Merge pull request #2447 from IvanSavenko/modding_handler_refactoring
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(develop) Modding handler refactoring
2023-08-02 21:26:05 +03:00
Ivan Savenko
43795c39a5
Replaced all usage of SDL_Color outside of render with ColorRGBA
2023-07-31 21:07:30 +03:00
Ivan Savenko
62fddca21e
Split massive CModHandler class/file into multiple parts:
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- IdentifierStorage is now a separate handler in VLC
- Renamed ModHandler::Incompatibility exception to ModIncompatibility
- Extracted ModScope namespace from ModHandler
- Extracted ModUtilities namespace from ModHandler
- Split CModHandler.cpp on per-class basis
- Replaced some direct members with unique_ptr to reduce header includes
2023-07-30 22:17:47 +03:00
Ivan Savenko
823080be86
Fix error on opening map list with hota maps
2023-07-24 23:27:26 +03:00
Tomasz Zieliński
d26e46ddfe
Remove old id, replace with randomTemplate
2023-07-24 17:39:32 +02:00
Tomasz Zieliński
6522cec969
Just the notes
2023-07-24 08:44:37 +02:00
Tomasz Zieliński
e8855e20c4
Merge remote-tracking branch 'origin/beta' into fix_rmg_teams
2023-07-22 12:16:14 +02:00
Michael
0f16cec3b9
whitespace
2023-07-20 22:05:09 +02:00
Michael
f313597968
Use boost::format
2023-07-20 22:02:39 +02:00
Michael
36e870ae45
Descriptions
2023-07-20 21:37:23 +02:00
Tomasz Zieliński
57bb011468
- Do not allow 0 or 1 teams
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- Do not allow player to set only 1 team in GUI
2023-07-20 20:34:00 +02:00
Michael
a86406d090
check list length
2023-07-20 02:20:54 +02:00
Michael
3484059a40
fix indentation
2023-07-20 02:01:00 +02:00
Michael
c28c0d2a13
Popup - Mapselection
2023-07-20 01:53:33 +02:00
Ivan Savenko
280085b95d
Merge pull request #2308 from IvanSavenko/remove_client_savegame
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Remove client savegames
2023-07-19 14:46:46 +03:00
Ivan Savenko
9ef959a7f8
Merge pull request #2310 from IvanSavenko/left_click_refactor
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Left click input refactor
2023-07-13 13:03:06 +03:00
Mike
3c707d8e31
Cleanup
2023-07-11 23:12:59 -07:00
Mike
5134583111
Added missing redraw after selection update
2023-07-11 23:10:02 -07:00
Mike
90397a9604
Merge remote-tracking branch 'upstream/develop' into develop
2023-07-11 19:06:21 -07:00
DjWarmonger
f6cc61e0be
Merge pull request #2297 from vcmi/rmg_roads
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Rmg roads
2023-07-11 09:25:24 +02:00
Ivan Savenko
0deeff30b9
replaced clickPressed with clickReleased where applicable to H3
2023-07-09 17:55:39 +03:00
Ivan Savenko
9449899098
Fix regressions
2023-07-09 17:08:37 +03:00
Ivan Savenko
8750aa2c5b
Merged server savegame and (broken and unused) client savegame files
2023-07-09 15:30:47 +03:00
Mike
b327f890f2
Partially fixed initial loading of save file
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Brought back the missing save file info in the info card. Still need to fix the input text box and selection highlight.
2023-07-08 23:00:48 -07:00
Ivan Savenko
ca889a5c2a
Replaced clickLeft with clickPressed clickReleased methods
2023-07-08 14:33:04 +03:00
Tomasz Zieliński
730b36612c
Respect GUI settings for roads. By default, all road types are enabled.
2023-07-08 08:44:10 +02:00
Ivan Savenko
b775385179
Fix usage of left/right button to select amounts, e.g. in recruit screen
2023-07-04 21:35:26 +03:00
Ivan Savenko
4fd5a2b3ea
Fixed sorting maps breaking after multiple clicks in succession
2023-07-04 20:28:00 +03:00
Ivan Savenko
900b1c1763
Simplified text input handling, fixes hotkeys on windows with text input
2023-07-04 18:42:52 +03:00
Ivan Savenko
8b61c0d59b
Replaced CIntObject::type bitfield with bool's. Added input blocking.
2023-07-03 19:24:12 +03:00
Ivan Savenko
cdc27d1fcf
Play correct music file in campaign menu
2023-06-27 20:09:11 +03:00
Ivan Savenko
0fdbf54937
Use HeroTypeID instead of int
2023-06-27 19:32:27 +03:00
Ivan Savenko
96eab03b16
Fix UI updates
2023-06-27 14:09:04 +03:00
Ivan Savenko
0f8d53e978
Replaced SDL user events list with dispatching of arbitrary functors
2023-06-26 21:51:10 +03:00
Ivan Savenko
e2bd98e21e
CampaignRegions class encapsulation
2023-06-26 17:15:59 +03:00
Ivan Savenko
f6b2f58da9
Use inheritance instead of composition for campaign header
2023-06-26 17:15:59 +03:00
Ivan Savenko
a08fe09517
Added encapsulation for CampaignState class
2023-06-26 17:15:59 +03:00
Ivan Savenko
8420a90aa4
Reorganization of campaigns code
2023-06-26 17:15:59 +03:00
Ivan Savenko
d1e5a347ff
Refactoring of campaign handler: rename types and use strong typing
2023-06-26 17:15:59 +03:00
Ivan Savenko
a84ccb37c2
Merge pull request #2250 from IvanSavenko/event_handling_fixes
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Slider input event fix
2023-06-25 17:39:55 +03:00
Ivan Savenko
69dc95c3c8
Merge pull request #2235 from IvanSavenko/hota_h3m_support
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Hota h3m support
2023-06-23 13:32:10 +03:00
Ivan Savenko
a505cc464e
Fixed slider's behavior, especially for mobile systems
2023-06-22 23:49:38 +03:00
Ivan Savenko
7c5dcfd47b
Fix closing dropdown box via clicking outside bounds
2023-06-22 22:34:05 +03:00
Ivan Savenko
563d7dd41f
Renamed RCLICK -> SHOW_POPUP
2023-06-20 19:58:05 +03:00
Ivan Savenko
8ad577255f
Replaced isMouseButtonPressed with isMouseLeftButtonPressed
2023-06-20 19:58:05 +03:00
Ivan Savenko
d4aa778547
Replaced clickRight event with showPopupWindow/closePopupWindow
2023-06-20 19:58:05 +03:00
Ivan Savenko
d51fe62804
Win/loss condition texts use MetaString
2023-06-20 19:37:27 +03:00
Ivan Savenko
0e36a3ab5a
Use Scrollable class for all appropriate locations
2023-06-05 19:18:33 +03:00
Ivan Savenko
052d0d314a
Implemented Scrollable class, to server as common base for such classes
2023-06-05 19:17:04 +03:00
Ivan Savenko
6fe00ad55c
Moved slider class to a separate file
2023-06-05 19:16:01 +03:00
Ivan Savenko
57df1c3e0d
Implemented gesture for town/hero lists and town/hero selection
2023-06-05 19:12:24 +03:00
Ivan Savenko
360bf48031
Implemented panning/swiping gesture for sliders
2023-06-05 19:09:56 +03:00
Ivan Savenko
2a30eccb2d
Allow mouse wheel for astart options setup (town/hero/bonus)
2023-06-05 19:00:57 +03:00
Ivan Savenko
48859e186e
Added panning gesture, activated by mouse wheel press
2023-06-05 19:00:56 +03:00
Ivan Savenko
503bd1dd66
Fix double-clicking to start scenario
2023-06-05 19:00:56 +03:00
Ivan Savenko
8ea0ecaec1
show/showAll methods now use Canvas instead of SDL_Surface
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- added compatibility method to Canvas to allow SDL_Surface access
- added drawBorder method to Canvas to replace CSDL_Ext method
- added drawColor method to Canvas to replace CSDL_Ext method
- minor changes to Tavern and Trade windows to adapt to new API
2023-06-02 16:42:18 +03:00
Ivan Savenko
acac42291e
Remove excessive CMap.h includes
2023-05-31 23:18:38 +03:00
Ivan Savenko
62595cb039
Split massive CMap.h a bit
2023-05-31 23:01:57 +03:00
Ivan Savenko
de769a04d6
Remove unnecessary includes from headers
2023-05-31 23:01:57 +03:00
Ivan Savenko
daaaf84392
Icon index for map format is now defined in config
2023-05-31 23:01:57 +03:00
Ivan Savenko
fb55719671
Map format support status can now be loaded from gameSettings
2023-05-31 23:01:57 +03:00
Ivan Savenko
e23dfec6c5
Fix SDL_Hints location
2023-05-20 01:51:49 +03:00
Ivan Savenko
0e70f2998f
SDL event handling is now done exclusively in input handler
2023-05-20 01:51:49 +03:00
Ivan Savenko
1f513fd280
Extracted event management from GuiHandler and CIntObject
2023-05-20 01:51:49 +03:00
Ivan Savenko
ad3e54e6c0
Reduced usage of topWindow() method
2023-05-16 21:57:45 +03:00
Ivan Savenko
e2ef136003
Renamed "Int" -> "Window" in WindowHandler API
2023-05-16 19:10:22 +03:00
Ivan Savenko
7838190ef4
Moved window stack management from GuiHandler to new class
2023-05-16 19:10:21 +03:00
Ivan Savenko
c5a48a01ce
Remove no longer used code
2023-05-09 13:10:33 +03:00
Ivan Savenko
edd5d11734
Fix issues discovered by self-review
2023-05-09 13:10:33 +03:00
Ivan Savenko
c688411bab
Extracted window management from CMT to new class
2023-05-09 13:10:33 +03:00
Ivan Savenko
dea10e6091
Use more descriptive names for hotkeys
2023-05-01 17:59:20 +03:00
Ivan Savenko
832e56e005
Implementation of (very basic) shortcuts system
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- Added EShortcut enumeration that contains all in-game shortcuts
- CIntObject::keyPressed now receive values from hotkey enumeration
- On keypress, SDL key code will be translated to shortcut ID
- Removed access to SDL key codes from most of engine
2023-05-01 17:58:17 +03:00
Ivan Savenko
fb739e7186
Merge beta -> develop
2023-04-26 22:48:08 +03:00
Ivan Savenko
3ac713d6a8
Fix crash on dereferencing nullptr
2023-04-24 17:17:12 +03:00
nordsoft
753b72f96d
Revert "Hidden maps"
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This reverts commit e669d31d33
.
2023-04-20 19:50:00 +04:00
Ivan Savenko
b3207f3465
RMG tab will now show all templates but will block invalid map sizes
2023-04-19 23:14:23 +03:00
Ivan Savenko
b517adfb25
Fixed crash on empty save game list after filtering
2023-04-19 23:12:30 +03:00
Ivan Savenko
3d30e04184
Fixed centering of scenario information window
2023-04-19 23:11:44 +03:00
nordsoft
80220fda5b
Merge remote-tracking branch 'upstream/develop' into vcmi-campaign
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# Conflicts:
# lib/mapping/CMap.h
2023-04-17 04:54:57 +04:00
nordsoft
70f4cc5e0f
Refactor campaign regions
2023-04-17 04:26:35 +04:00
nordsoft
954a2abb71
Verifying mods before starting map
2023-04-16 15:38:13 +04:00
Ivan Savenko
cc8c1c769a
Fix duplicated maps in scenario selection screen
2023-04-15 17:20:38 +03:00
Ivan Savenko
3738171b21
Refactoring of H3M loader to make HotA format support easier
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- extracted low-level reader from MapFormatH3M class
- added separate structure to define version-specific values
- cleared up some H3M format edge cases
- replaced witch hut skill vector with set
- converted several fields to enum type
2023-04-15 17:20:38 +03:00
nordsoft
e28dd128e0
Revert "Auxiliary commit to revert individual files from fb4db41891e157f4f7d72ee759141754d2df680c"
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This reverts commit 46d35541b453b6c026c457bf0c788f79311968b3.
2023-04-13 12:45:10 +04:00
nordsoft
fb4db41891
Single player spectator
2023-04-13 02:01:13 +04:00
nordsoft
e669d31d33
Hidden maps
2023-04-12 02:44:17 +04:00
nordsoft
30281d5991
Merge remote-tracking branch 'upstream/develop' into vcmi-campaign
2023-04-11 21:44:31 +04:00
Ivan Savenko
dfa2e2a349
Merge beta into develop
2023-04-11 19:37:35 +03:00
nordsoft
08809f1cdc
String building id
2023-04-09 04:53:06 +04:00
nordsoft
307fb071a2
VCMI campaign format support prototype
2023-04-09 03:24:40 +04:00
nordsoft
9e5e1aebbc
Remove hardcoded campaign screens
2023-04-09 00:16:11 +04:00
Adriankhl
57409a0d94
fix: close dropbox with left mouse click outside of the dropbox
2023-04-06 18:32:21 +02:00
Konstantin
11b237a23c
vcmi: massive refactoring v1
2023-04-05 22:33:12 +03:00
Ivan Savenko
383387ef29
Integrated defaultMods into mod system
2023-03-16 17:55:09 +02:00
Adriankhl
eba4e4dd2c
No longer save/load common game state to/from client file
2023-03-13 10:10:44 +01:00
Konstantin
5366f9190e
vcmi: reduce boost::lexical_cast usage
2023-03-09 16:36:46 +03:00
Ivan Savenko
4260726e4b
Provide encoding information to maps & campaigns loaders
2023-03-05 17:39:27 +02:00
Ivan Savenko
cfcaf5cbb6
renamed keyDown -> keyPressed
2023-02-03 11:39:40 +02:00
Ivan Savenko
e1bd0d2a04
API for custom events no longer requires SDL access
2023-02-03 11:39:40 +02:00
Ivan Savenko
d4fba3787c
Removed usage of SDL_KeyboardEvent from UI code
2023-02-03 11:39:40 +02:00
Ivan Savenko
108a42e4ba
Reorganized includes for new layout. New class - IImageLoader
2023-02-01 20:42:06 +02:00
Ivan Savenko
9c3030603d
Removed most SDL includes from headers, removed SDL int's
2023-01-30 19:55:32 +02:00
Ivan Savenko
87218c63c4
CPicture now uses IImage internally
2023-01-30 17:18:59 +02:00
Ivan Savenko
e35a669eeb
Refactoring of CPicture class to improve encapsulation
2023-01-30 13:58:13 +02:00
Ivan Savenko
50a0fc4fb2
Removed pointer to current SDL_Event from GuiHandler
2023-01-27 23:17:40 +02:00
Konstantin
cf56f7ccce
vcmi: remove unused-but-set-variables
2023-01-26 23:49:00 +03:00
Ivan Savenko
a19c9eccc4
Fix ios compile
2023-01-20 16:11:43 +02:00
Ivan Savenko
05a1d7c6e3
All text for factions/towns/building are passed through translator
2023-01-20 15:18:36 +02:00
Ivan Savenko
388ed88b5d
All artifact strings now pass through translator
2023-01-20 15:18:36 +02:00
Ivan Savenko
d2b837b116
All creature-related texts go through translator
2023-01-20 15:18:36 +02:00
Ivan Savenko
fa6f7513e8
All heroes-related strings are passed through translator
2023-01-20 15:18:36 +02:00
Ivan Savenko
e22f6283c2
Secondary skills strings are now passed through translator
2023-01-20 15:18:36 +02:00
Ivan Savenko
5da407e822
All spell texts are now passed through translator
2023-01-20 15:18:36 +02:00
Ivan Savenko
e48bd39b9c
Moved road & river handlers into a separate file
2023-01-11 15:17:24 +02:00
Ivan Savenko
4f3ea0d1d9
Renamed Terrain.h/cpp -> TerrainHandler.h/cpp
2023-01-10 00:01:35 +02:00
Ivan Savenko
f51b3bca57
use JsonKey or NameTranslated instead of ambiguos Name
2023-01-10 00:01:35 +02:00
Ivan Savenko
e1799379dd
Terrain/Road/River handler are now in compileable state
2023-01-10 00:01:35 +02:00
Ivan Savenko
1fece0ce18
Merge pull request #1229 from IvanSavenko/battle_improvements
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Battle: Fixing bugs & Implementation of missing features
2023-01-09 22:07:13 +02:00
Ivan Savenko
bde988ca43
Merge pull request #1329 from IvanSavenko/translate_game
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Translations support - base functionality for main game texts
2023-01-09 20:33:56 +02:00
Ivan Savenko
396b7740c3
Removed unused variable
2023-01-05 17:37:40 +02:00
Ivan Savenko
d3ecd43aba
Merge remote-tracking branch 'vcmi/develop' into battle_improvements
2023-01-04 16:20:53 +02:00
nordsoft
660d25a335
Make control panel configurable
2023-01-03 13:02:54 +04:00
Ivan Savenko
6fd50a7ded
MXE compile fix
2023-01-01 22:26:07 +02:00
Ivan Savenko
7c0d5666a0
Return string by copy to fix cases when string is constructed on stack
2023-01-01 20:55:43 +02:00
Ivan Savenko
cb4f5edae9
All Heroes 3 texts are now passed through translator
2023-01-01 14:56:45 +02:00
Ivan Savenko
5d80457eda
Merge with vcmi/develop branch
2022-12-30 00:52:23 +02:00
Ivan Savenko
7a35bcc812
Merge pull request #1221 from IvanSavenko/warnings_fix
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Fix remaining compiler warnings
2022-12-29 21:51:55 +02:00
Ivan Savenko
fa355c3356
Fix build
2022-12-26 01:38:25 +02:00
Ivan Savenko
bb65246aa3
Merge remote-tracking branch 'vcmi/develop' into battle_improvements
2022-12-26 01:15:44 +02:00
Ivan Savenko
325c29da0d
Merge remote-tracking branch 'vcmi/develop' into battle_improvements
2022-12-23 14:51:34 +02:00
Ivan Savenko
eb20a4b208
Merge remote-tracking branch 'vcmi/develop' into warnings_fix
2022-12-23 14:40:45 +02:00
nordsoft
ad5bf2ac4f
Fix msvc build
2022-12-22 02:10:56 +04:00
nordsoft
e245dbaf9d
Use kind-of-factory approach for widget builders
2022-12-22 02:05:29 +04:00
nordsoft
8f7025328f
Read default template from config, named custom types
2022-12-22 01:37:33 +04:00
nordsoft
7e7071fc95
Merge remote-tracking branch 'upstream/develop' into interface-builder
2022-12-22 01:24:29 +04:00
nordsoft
521328addd
Adding macros for targeted object binding
2022-12-22 00:54:06 +04:00
Ivan Savenko
d29c9d6445
Fortify CLabel interface to prevent unchecked access
2022-12-19 22:04:50 +02:00
nordsoft
d7b0770b71
Remove excessive code
2022-12-17 20:50:33 +04:00
nordsoft
9b76a8000f
Making team alignments widget customizable
2022-12-17 20:38:16 +04:00
nordsoft
b590e4a0e4
Fixes for multiplyer
2022-12-17 08:38:33 +04:00
nordsoft
b1f2c7aed4
Team alignments implemented
2022-12-17 08:19:16 +04:00
nordsoft
4f5fab702e
Support roads selection in random map tab
2022-12-17 04:54:37 +04:00
nordsoft
42281f51e8
Revert "Remove uncompleted code"
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This reverts commit 0c41787ca5
.
2022-12-17 03:53:26 +04:00
nordsoft
8f089b3302
Rename folder
2022-12-16 02:19:23 +04:00
nordsoft
0c41787ca5
Remove uncompleted code
2022-12-16 02:17:10 +04:00
nordsoft
d3c3feb037
Configurable template selection
2022-12-16 02:15:53 +04:00
Ivan Savenko
864990db13
Implemented Bloodlust & Petrification effect
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- ColorFilter is now in separate file
- Moved lerp function into global.h
- Bloodlust visuals mostly matches H3
- Petrify visual matches H3
- TODO: Adjust timing of all ColorFilter efects to match H3
- TODO: Petrify should pause stack animations
- TODO: ColorFilter-powered effects should be configurable in Spell system
2022-12-15 23:24:03 +02:00
nordsoft
1d4209d97e
Continue refactoring
2022-12-16 00:57:10 +04:00
nordsoft
2371e3e9a2
Interface builder refactored
2022-12-16 00:46:36 +04:00