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Commit Graph

4917 Commits

Author SHA1 Message Date
nordsoft
49a76ac14c Code review tweaks 2023-08-28 17:21:38 +04:00
nordsoft
44791b6665 Revert "Auxiliary commit to revert individual files from c7390a921e3871102292f589978e9e9010eface9"
This reverts commit e749954761facf4a760c6b4ef361f2ebce7b1f01.
2023-08-28 17:21:38 +04:00
nordsoft
de8bd48398 Added right click pop-up for text inputs 2023-08-28 17:21:38 +04:00
nordsoft
614a285fb8 Fix hot seat timer visualization 2023-08-28 17:21:38 +04:00
nordsoft
e4e9bcfb9b Show time for other player during battle 2023-08-28 17:19:04 +04:00
nordsoft
fdaf05514a Correct network data exchange and time parsing 2023-08-28 17:10:52 +04:00
nordsoft
1e527a6942 Minor changes 2023-08-28 17:10:52 +04:00
nordsoft
86e0ea15fb Fix turn timer settings 2023-08-28 17:10:52 +04:00
nordsoft
d758727c23 Basic timer ui is almost complete 2023-08-28 17:10:52 +04:00
nordsoft
c7ded69edc Minor changes 2023-08-28 17:10:52 +04:00
nordsoft
c064b805c2 Refactor combo box 2023-08-28 17:10:52 +04:00
nordsoft
39fbdd300d Refactor combo box 2023-08-28 17:10:52 +04:00
Nordsoft91
1586c6c6a0
Merge pull request #2668 from IvanSavenko/remove_current_player
Remove "currentPlayer" from gamestate
2023-08-28 17:10:28 +04:00
Nordsoft91
6394a77270
Merge pull request #2683 from Laserlicht/zoom_dead_area
dead area for zooming
2023-08-28 17:09:15 +04:00
Nordsoft91
ffc4b989f0
Merge pull request #2679 from Laserlicht/smooth_scroll
Smooth scroll
2023-08-28 17:08:57 +04:00
Michael
3c1892a7d2
adjust timing 2023-08-28 10:03:50 +02:00
Michael
220145bd9b
reintroduce setting to zero while holding 2023-08-28 00:59:08 +02:00
Michael
9f51f42128
use fps in calculation 2023-08-28 00:49:32 +02:00
Michael
b61890355f
Update MapViewController.cpp 2023-08-27 23:17:47 +02:00
Dydzio
cba9ddd66a
Update client/battle/BattleActionsController.cpp
Co-authored-by: Nordsoft91 <nordsoft@yahoo.com>
2023-08-27 23:01:04 +02:00
Michael
1c89c71031
Update MapViewController.cpp 2023-08-27 22:55:05 +02:00
Michael
3ce9d022d5
try to remove glitch 2023-08-27 22:00:20 +02:00
Michael
da3014bd54
Haptic feedback and increased dead zone 2023-08-27 21:40:56 +02:00
Michael
3960e5aa32
Update client/mapView/MapView.cpp
Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
2023-08-27 20:55:37 +02:00
nordsoft
3e502955b3 Support FilledTexturePlayerColored in configurable interface 2023-08-27 22:34:02 +04:00
Dydzio
321c9c2ca6 Remove now unused enum 2023-08-27 20:18:19 +02:00
Dydzio
207a73b9de Fix mana drain not refreshing battle hero window mana 2023-08-27 18:58:07 +02:00
Dydzio
e1eb245565 Better default stack action handling + "F shortcut" mode fixes 2023-08-27 17:33:10 +02:00
Michael
f16b93c391
dead area for zoom 2023-08-27 14:00:40 +02:00
Michael
b77bccdc24
code review 2023-08-27 12:09:26 +02:00
Michael
d1d0d6d62e
fps independent 2023-08-27 02:35:10 +02:00
Michael
4137a66f2a
fix division by zero edge case 2023-08-27 00:53:09 +02:00
Ivan Savenko
ce20d913e0 Fix checking PlayerColor's for validness 2023-08-27 01:35:38 +03:00
Michael
bbd69fd430
added setting 2023-08-27 00:33:52 +02:00
Michael
4eecca2d9a
code review 2023-08-27 00:22:29 +02:00
Michael
6b71820197
avoid some edge cases 2023-08-26 23:25:46 +02:00
Michael
a354a7f696
compatible with older sdl 2023-08-26 22:30:02 +02:00
Michael
cde22b3755
fix 2023-08-26 21:37:29 +02:00
Michael
e57e9e8e9f
ready draft 2023-08-26 21:29:24 +02:00
Michael
2286e0c7b1
implement speed and move 2023-08-26 21:13:33 +02:00
Michael
fe6d96f4a0
angle calc 2023-08-26 20:19:25 +02:00
Michael
bd0f9bb280
preparation 2023-08-26 19:53:36 +02:00
Ivan Savenko
edd029c79c Replace "currentPlayer" from gamestate with "activePlayers"
- Allows multiple active players at once, e.g. simturns
- Cleared up validation of netpacks by server, e.g. always check for
pack sender
2023-08-25 18:56:15 +03:00
Ivan Savenko
b61c9a9e35 Fix build 2023-08-25 13:46:42 +03:00
Ivan Savenko
e2718db791 Converted several enumerations into constants 2023-08-25 13:38:02 +03:00
Ivan Savenko
e54287ea5d Converted remaining identifier to new system 2023-08-25 13:38:02 +03:00
Ivan Savenko
0240ee886d Converted (almost) all namespace enum's to enum classes 2023-08-25 13:38:02 +03:00
Ivan Savenko
62cd8b12d4 Converted several namespace enums to enum class 2023-08-25 13:38:02 +03:00
Ivan Savenko
17d3d663ee Converted creature ID and spell ID to new form 2023-08-25 13:38:02 +03:00
Ivan Savenko
ec8d31bbfc First step at unifying game identifiers code 2023-08-25 13:38:01 +03:00
SoundSSGood
730ab449b6 backpack window fix 2023-08-25 10:08:08 +03:00
Ivan Savenko
43096f0ed1
Merge pull request #2617 from dydzio0614/configurable-autobattle-spells
Configurable autobattle spells usage
2023-08-25 01:29:16 +03:00
Ivan Savenko
b0eec85aca
Merge pull request #2632 from rilian-la-te/resist-rework-pt1
Spell resistance rework: part 1
2023-08-25 01:13:57 +03:00
Ivan Savenko
f9410145d6 Fix handling of "7 days without town" loss condition 2023-08-24 23:34:33 +03:00
Ivan Savenko
b057230d85 Fix quest log button block status 2023-08-24 23:34:33 +03:00
Ivan Savenko
c171a3d6be Fix resource bar UI in hotseat 2023-08-24 23:34:33 +03:00
Ivan Savenko
97ef69c9ab Remove incorrect message on another player defeat 2023-08-24 23:34:33 +03:00
Ivan Savenko
e40dc76304 Fix giving commands in battles in hotseat 2023-08-24 23:34:33 +03:00
Nordsoft91
979cf129bc
Merge pull request #2637 from Laserlicht/autosave 2023-08-25 00:09:49 +04:00
Nordsoft91
07210973f4
Merge pull request #2653 from Nordsoft91/turn-timer 2023-08-25 00:09:00 +04:00
Michael
37e2292720
count unicode chars to extra function 2023-08-24 18:34:00 +02:00
Andrii Danylchenko
f459c13bc3
Merge pull request #2661 from Nordsoft91/loading-bar
Fix removing loading screen
2023-08-24 16:34:11 +03:00
nordsoft
6efccb2503 Fix removing loading screen 2023-08-24 15:01:43 +04:00
Michael
e6f1677d3a
missing header... 2023-08-23 23:34:33 +02:00
Michael
9f68a0bf49
avoid destroing utf-8; no extra Autosave text 2023-08-23 23:25:48 +02:00
Michael
485af4b4b5
avoid forbidden chars in path 2023-08-23 22:23:05 +02:00
Michael
b22a9ff2d0
Merge branch 'develop' into autosave 2023-08-23 21:39:04 +02:00
Michael
1586b9fbd1
possibility to restart 2023-08-23 21:37:44 +02:00
Michael
4784ae94b5
revert uuid 2023-08-23 20:03:40 +02:00
Ivan Savenko
a5501abd01 Fix skipping battle intro via click 2023-08-23 18:46:56 +03:00
Ivan Savenko
81242d3500 Fixed ending of battles due to retreat/surrender 2023-08-23 18:46:56 +03:00
nordsoft
b8ab64f448 Make options tab configurable 2023-08-23 19:29:50 +04:00
Konstantin
d746a96d55 vcmi: use SpellSchool identifier instead of enum
Use identifier instead of enum inside callbacks. It is better and more
expandable solution.
2023-08-23 17:53:09 +03:00
Konstantin
344593e891 vcmi: made some CSpell properties private
There are getters for it.
2023-08-23 17:53:08 +03:00
Konstantin
8724181a0f vcmi: spell resistance rework
Now instead of XXX_IMMUNITY bonuses we have 2 bonuses with spellSchool
subtype: SPELL_SCHOOL_IMMUNITY and NEGATIVE_EFFECT_IMMUNITY.
All previous bonuses of subtype 0 is covered by SPELL_SCHOOL_IMMUNITY,
and all previous bonuses of subtype 1 is covered by
NEGATIVE_EFFECT_IMMUNITY. Unit tests are updated accordingly.
2023-08-23 17:52:16 +03:00
Ivan Savenko
3eb19e6ed7 Fix possible unprotected access to battleint 2023-08-23 16:32:29 +03:00
Ivan Savenko
a44c08a847 Slightly better thread names 2023-08-23 16:32:29 +03:00
Ivan Savenko
0613756abc Remove unused code 2023-08-23 16:32:29 +03:00
Ivan Savenko
dfe8ca3d61 Use more lightweight scoped_lock 2023-08-23 16:32:29 +03:00
Ivan Savenko
44d16b32fe Use API identical to std classes where possible 2023-08-23 16:32:29 +03:00
Ivan Savenko
87957e74c1 Replaced boost::thread_specific_ptr with thread_local 2023-08-23 16:32:29 +03:00
Ivan Savenko
142889e3a5 Give all threads created by client human-readable name for debug 2023-08-23 16:32:29 +03:00
Nordsoft91
1bad0e96ef
Merge pull request #2635 from Nordsoft91/loading-bar
Loading progress bar
2023-08-23 17:28:19 +04:00
Michael
d2bbe0f35a
starttime in foldername 2023-08-23 01:47:55 +02:00
Michael
fed9ae5157
Merge branch 'develop' into autosave 2023-08-23 00:37:15 +02:00
Michael
51ba22a631
code review 2023-08-23 00:35:44 +02:00
Nordsoft91
e09b13c00a
Merge pull request #2576 from Nordsoft91/turn-timer
Implement turn timer feature
2023-08-23 01:48:12 +04:00
nordsoft
937935ce8c Fix compiling (how does it work on mac?) 2023-08-23 01:20:29 +04:00
Michael
68a1b883eb
autosave folders 2023-08-22 20:43:44 +02:00
nordsoft
dfaf778d16 Redesign loading solution 2023-08-22 20:10:20 +04:00
nordsoft
d9a2a7bfd0 Fix minor points 2023-08-22 16:00:14 +04:00
Nordsoft91
ec4da06b56
Merge pull request #2631 from Laserlicht/date_alignment
date alignment
2023-08-22 02:00:49 +04:00
nordsoft
d50edc28ab Merge remote-tracking branch 'upstream/develop' into turn-timer
# Conflicts:
#	server/CGameHandler.cpp
#	server/CGameHandler.h
2023-08-22 00:54:38 +04:00
nordsoft
dbc3a93013 Merge remote-tracking branch 'upstream/develop' into loading-bar
# Conflicts:
#	server/CGameHandler.h
2023-08-22 00:46:54 +04:00
nordsoft
b1bfc2239f Backward compatibility with mods 2023-08-22 00:32:26 +04:00
Michael
0dab3b83a0
date alignment 2023-08-21 20:45:00 +02:00
nordsoft
a60d503078 Fix progress bar 2023-08-21 19:21:32 +04:00
nordsoft
45f13c7964 Progress update on client side 2023-08-21 19:21:27 +04:00
nordsoft
584dd20943 Progress on server side for rmg 2023-08-21 19:21:22 +04:00
Dydzio
28fe28adf5 Fix player coloring 2023-08-21 17:08:15 +02:00
Dydzio
b73f9325ad Fixes from code review 2023-08-21 16:56:50 +02:00
Ivan Savenko
1c552ba9d9 Remove unused code 2023-08-21 17:55:49 +03:00
Ivan Savenko
013417fb7e Code cleanup 2023-08-21 17:55:49 +03:00
Ivan Savenko
6297140bf5 Start of stabilization - battles now start correctly 2023-08-21 17:55:49 +03:00
Ivan Savenko
44832f3797 Split BattleProcessor into few more parts 2023-08-21 17:55:49 +03:00
Dydzio
ed12f20609 Improve neutral creature adventure map popup 2023-08-21 14:42:41 +02:00
Nordsoft91
4edee00a97
Merge pull request #2605 from Laserlicht/map_preview
Map preview
2023-08-21 14:56:21 +04:00
Michael
05a88bd8ac
another try... 2023-08-20 23:34:09 +02:00
Michael
080630b39f
try to fix 2023-08-20 22:22:46 +02:00
Dydzio
b53894ac2d Add artifact slots backgrounds 2023-08-20 18:57:53 +02:00
Dydzio
cab6fb76aa Draft version of backpack button + new setting for original H3 UI mode 2023-08-20 17:45:43 +02:00
Michael
5c5576313b
handle long texts better; big window also for only one layer 2023-08-20 16:58:13 +02:00
nordsoft
989a0859ef Fix tutorial loading 2023-08-20 17:58:40 +04:00
Nordsoft91
ef4fddd0c4
Merge pull request #2570 from Laserlicht/town_selection_window
Town selection window
2023-08-20 17:37:45 +04:00
Michael
952ce3061b
avoid crash if any error in map 2023-08-20 14:28:10 +02:00
Michael
e3a4c65100
code review 2023-08-20 14:14:47 +02:00
Michael
1d94536299
code review 2023-08-20 13:16:39 +02:00
Michael
52ed824100
add sound; possibility to click outside to close 2023-08-20 13:05:25 +02:00
Ivan Savenko
b92e45d7b4
Merge pull request #2616 from dydzio0614/battle-hero-window-mana-fix
Fix updating opponent hero spellpoints in battle window
2023-08-20 10:54:30 +03:00
nordsoft
a09cb23a85 Better handling other players for turn timer 2023-08-20 04:06:52 +04:00
Dydzio
f24910e5d2 Artifacts backpack window GUI improvements 2023-08-20 00:52:03 +02:00
Dydzio
f409b6ced9 Fix counting wood mines starting from 8 in kingdom overview 2023-08-19 21:09:02 +02:00
nordsoft
314a17cdd9 Paint timer color into player color 2023-08-19 19:45:25 +04:00
Dydzio
6bfbe80cc9 Allow toggling quick combat spells usage 2023-08-19 17:23:55 +02:00
nordsoft
2fff74deea Remove uninitialized variable 2023-08-19 18:59:31 +04:00
Nordsoft91
4a6deedd5e
Merge pull request #2530 from Nordsoft91/tutorial
Support tutorial
2023-08-19 18:06:15 +04:00
Dydzio
6cb6a6d785 Fix updating opponent hero spellpoints in battle window 2023-08-18 20:24:31 +02:00
Ivan Savenko
d0b3319f6a Merge remote-tracking branch 'vcmi/beta' into develop 2023-08-18 15:08:23 +03:00
Michael
8635c24166
fix 2023-08-18 00:15:47 +02:00
Michael
f9fa27b180
fix 2023-08-17 23:40:19 +02:00
Michael
e44f713f01
side by side map; player colors 2023-08-17 23:09:20 +02:00
Michael
af347242b4
fix compile error 2023-08-17 20:34:31 +02:00
Michael
ac64b9f2b5
fix 2023-08-17 18:52:00 +02:00
Michael
077ec65bf6
simplify 2023-08-17 18:15:42 +02:00
Michael
e61dc2ec23
constants 2023-08-17 17:54:53 +02:00
Michael
e1e16018d1
code review first batch 2023-08-17 17:29:31 +02:00
Ivan Savenko
ec0a51bd5c Fixed border scrolling when game window is maximized 2023-08-17 12:25:02 +03:00
Michael
edc11fd451
Map preview initial draft 2023-08-17 09:56:50 +02:00
Ivan Savenko
074fd42d84 Added missing includes 2023-08-17 10:26:01 +03:00
Nordsoft91
96e820ddac
Merge pull request #2517 from Laserlicht/folders 2023-08-17 10:09:37 +04:00
nordsoft
647c7c15a3 Add sound notification for timer 2023-08-17 01:10:03 +04:00
Michael
71bcc611f5
review 2023-08-15 20:19:13 +02:00
Michael
0452dbd80d
remove copy of cropped asset 2023-08-14 23:08:20 +02:00
Michael
b2c8cab9f1
use playerColored 2023-08-14 22:22:43 +02:00
nordsoft
d26fdaefe4 Battle timer 2023-08-14 23:31:44 +04:00
nordsoft
0c76ae89f8 Revert "Auxiliary commit to revert individual files from e426924930c761b5f10e4fd8e777b55f8db329e2"
This reverts commit c1d6b2836fca30f99d49012c5ae989cdc5ad0e4f.
2023-08-14 16:33:41 +04:00
nordsoft
e426924930 Close window at time expiring 2023-08-14 15:37:21 +04:00
nordsoft
0c38187916 Fix freezes while turn ends at hero move 2023-08-14 04:06:26 +04:00
Michael
079e8ba1ba
naming 2023-08-14 00:40:12 +02:00
Michael
7bfbfeb48f
missing 2023-08-14 00:16:53 +02:00
nordsoft
3c9c302fd2 TurnTimerInfo 2023-08-14 02:16:25 +04:00
Michael
bb5ada3bb3
not from this PR 2023-08-14 00:10:06 +02:00
Michael
1d76f456ad
change servercode to make it more robust 2023-08-14 00:08:48 +02:00
nordsoft
f01973a4f0 Configurable turn timer 2023-08-14 01:13:37 +04:00
Michael
ae63088564
outline; squared 2023-08-13 22:58:49 +02:00
nordsoft
093e226bff Fix compilation 2023-08-13 23:50:40 +04:00
Michael
9a63161866
added random; added names 2023-08-13 20:21:09 +02:00
Michael
e66a41e90b
simplify 2023-08-13 19:23:27 +02:00
Michael
c14448ee32
change design 2023-08-13 15:09:48 +02:00
nordsoft
4b1224ec8c Implement turn timer feature 2023-08-13 14:07:48 +04:00
Ivan Savenko
abf7c48593
Merge pull request #2566 from IvanSavenko/fix_lobby_thread_race
Fix crash on video playback (and who knows how many more)
2023-08-13 00:45:24 +03:00
Michael
daa8bc547f
icon fix 2023-08-12 23:28:53 +02:00
Michael
f71f4a874b
Grid and Activaed 2023-08-12 22:59:45 +02:00
Michael
b73f9d6e30
calculate size 2023-08-12 21:50:40 +02:00
Michael
18b963f376
fix 2023-08-12 20:31:00 +02:00
Michael
3d08ecf024
rename 2023-08-12 20:02:36 +02:00
Michael
92159e57ef
Update SelectionTab.cpp
fix possible -1
2023-08-12 19:51:18 +02:00
Michael
8bb7fd31cd
basically running... 2023-08-12 19:33:25 +02:00
Michael
481cd89dc8
drawing 2023-08-12 18:20:44 +02:00
Michael
c40c747ccf
saving states 2023-08-12 17:46:35 +02:00
Michael
876dc28e48
rework 2023-08-12 16:49:42 +02:00
Ivan Savenko
f13a53c1d9 Merge remote-tracking branch 'vcmi/beta' into develop 2023-08-12 17:28:47 +03:00
Ivan Savenko
92ce97bbc7 Merge remote-tracking branch 'vcmi/master' into beta 2023-08-12 16:20:06 +03:00
Michael
bc4d331888
Title 2023-08-12 15:19:40 +02:00
Michael
0c4f4daf70
base rendering 2023-08-12 15:05:26 +02:00
Michael
b4f6c7abab
big images; basic heroes support 2023-08-12 13:19:58 +02:00
Ivan Savenko
626664b8f6 Fix possible thread race on accessing GuiHandler from server handler
thread without acquiring lock
2023-08-12 14:16:47 +03:00
Ivan Savenko
8cbc52364a
Merge pull request #2496 from IvanSavenko/saves_in_mods
Allowed loading saves from inside mods
2023-08-12 11:27:15 +03:00
Ivan Savenko
e386309fbc
Merge pull request #2547 from IvanSavenko/instant_fadeout
Make object fade-out / fade-in instant on instant movement speed
2023-08-12 11:23:26 +03:00
Michael
d0522b0fee
initial window 2023-08-12 02:41:48 +02:00
Michael
f0b60cf166
suggestions; use internally uppercase; fix; fullname 2023-08-11 23:56:20 +02:00
Michael
6ca5518ff1
Buxfix 2023-08-11 20:09:41 +02:00
nordsoft
70d04ad957 Replace thread approach with callback based 2023-08-11 20:04:14 +04:00
Ivan Savenko
20e10cd5ab Fix potential access to empty std function on hero vs hero combat 2023-08-11 18:52:22 +03:00
SoundSSGood
119d51d1ef altar sacrifice all fix 2023-08-11 18:51:59 +03:00
Ivan Savenko
ad2bd897d0 Replace boost::format with MetaString
Looks like some of H3 localizations don't have string replacements for
building / war machine name, resulting in exceptions on formatting
attempt. MetaString handles this case silently.
2023-08-11 18:50:39 +03:00
Ivan Savenko
9d7f46f985 Fix crash on right-clicking player flags in RMG UI 2023-08-11 18:50:39 +03:00
Ivan Savenko
631e93e846 Fix missing lock of player interface 2023-08-11 18:50:39 +03:00
SoundSSGood
213eda5e1e altar sacrifice all fix 2023-08-11 14:19:06 +03:00
Ivan Savenko
8ba3f771be
Merge pull request #2529 from IvanSavenko/hero_defeat_fix
Fix potential access to empty std function on hero vs hero combat
2023-08-11 11:37:12 +03:00
Ivan Savenko
78bb7230a4
Merge pull request #2512 from IvanSavenko/obstacles_priority_fix
Fixed rendering priority of battlefield background obstacles
2023-08-11 11:36:44 +03:00
Michael
2d9bb34825
format 2023-08-11 01:49:10 +02:00
Michael
2b093b8850
case handling 2023-08-11 01:46:22 +02:00
Michael
092a0d72a1
whitespace format 2023-08-11 00:19:24 +02:00
Michael
c260ce5814
current folder in first line 2023-08-10 23:52:16 +02:00
Michael
48747eea9d
bigger line for folder 2023-08-10 23:37:19 +02:00
Michael
f24c636d17
code review suggestions 2023-08-10 22:15:32 +02:00
Ivan Savenko
e9fb0c9b8c Make object fade-out / fade-in instant on instant movement speed 2023-08-10 13:02:34 +03:00
nordsoft
ef7008a753 Unblock UI while tutorial loading 2023-08-10 01:27:13 +04:00
Michael
92fd317a84
erase -> pop_back 2023-08-09 20:27:24 +02:00
nordsoft
f4869cbfb0 Tutorial load game mode 2023-08-09 15:29:48 +04:00
nordsoft
04c0124759 Remove unnecessary strings 2023-08-09 14:59:26 +04:00
nordsoft
1def98a862 Tutorial implemented 2023-08-09 03:54:09 +04:00
Michael
6013549ef8
no old selection 2023-08-09 00:41:13 +02:00
Michael
8693dab9ec
fix filter 2023-08-09 00:13:02 +02:00
Ivan Savenko
dc2135da7f Fix potential access to empty std function on hero vs hero combat 2023-08-09 00:46:55 +03:00
Michael
bbe04c747d
Folder Icon, Save, Folder on top... 2023-08-08 23:46:30 +02:00
Ivan Savenko
45215f12f3 Merged master into beta 2023-08-08 20:43:47 +03:00
Ivan Savenko
d947c14495 Few more H3 data validation checks 2023-08-08 12:50:16 +03:00
Michael
855b94b316
fix 2023-08-08 02:30:28 +02:00
Michael
8b8006c0e0
bring it to work... 2023-08-08 02:04:06 +02:00
Michael
5e1f1294e5
rework 2023-08-08 00:38:13 +02:00
Ivan Savenko
ed066cb7ba Fixed possible multithreading races in sound/music callbacks 2023-08-08 00:27:03 +03:00
Ivan Savenko
62a5eeebbc Fixed rendering priority of battlefield background obstacles 2023-08-07 21:18:43 +03:00
Michael
e5627b4bb7
tests 2023-08-07 00:10:06 +02:00
Ivan Savenko
9bd27c50a0 Allowed loading saves from inside mods 2023-08-06 19:39:55 +03:00
Ivan Savenko
0b99fc0ccb Show message box when H3 data is missing 2023-08-06 18:16:32 +03:00
Ivan Savenko
6ddac8376d Fixed possible crash on attempt to load missing font(?) 2023-08-06 17:47:12 +03:00
Ivan Savenko
c524caee5c Fixed possible uncaught exception on starting map 2023-08-06 17:46:49 +03:00
Ivan Savenko
0c9e2d6fdd Workaround for crash on map rendering 2023-08-06 14:11:31 +03:00
Ivan Savenko
5faaf175f9 Added debug information to SDL-related crashes 2023-08-06 13:31:10 +03:00
Ivan Savenko
a4ff408c9d Removed unused code 2023-08-06 13:29:57 +03:00
Ivan Savenko
0dca5c45bd Workaround for potential crash on opening town dwelling with no valid
creatures
2023-08-06 12:46:29 +03:00
Ivan Savenko
b9e804954d
Merge pull request #2462 from IvanSavenko/fix_assertion_failure
(1.3.1) Fix assertion failure on screen resize
2023-08-05 23:50:27 +03:00
Ivan Savenko
c3d8607c8b
Merge pull request #2466 from IvanSavenko/battle_assertions_fix
(1.3.1) Fix assertion failures in battle
2023-08-05 23:50:18 +03:00
Ivan Savenko
c8ec0d5419 Added caching for creature icons in garrisons
More complete version of caching will be done for 1.4
Fixes freezes on hero movement when hota mod is used
2023-08-05 14:26:54 +03:00
Ivan Savenko
ab4fb2a228 Prefer composition over inheritance 2023-08-05 14:25:57 +03:00
Ivan Savenko
00f3804604 Workaround for crash? 2023-08-05 13:39:08 +03:00
Ivan Savenko
537f9fa048 Merged master into develop 2023-08-03 23:38:32 +03:00
Ivan Savenko
57d7dc97bf Fix assertion failure on swiping during spellcast 2023-08-03 14:21:15 +03:00
Ivan Savenko
3213800097 Fix assertion failure on teleport cast 2023-08-03 14:20:54 +03:00
Ivan Savenko
723c674d81
Merge pull request #2447 from IvanSavenko/modding_handler_refactoring
(develop) Modding handler refactoring
2023-08-02 21:26:05 +03:00
Ivan Savenko
3f7e5fcfc3 Fix possible assertion failure on resolution change 2023-08-02 21:23:27 +03:00
Ivan Savenko
791eb1a37b Added workaround for running game with outdated extras mod from 1.2 2023-08-01 14:47:17 +03:00
Ivan Savenko
43795c39a5 Replaced all usage of SDL_Color outside of render with ColorRGBA 2023-07-31 21:07:30 +03:00
Ivan Savenko
d9e7a8f88a
Merge pull request #2446 from IvanSavenko/bugfixing
(1.3.0) Bugfixing
2023-07-31 16:21:43 +03:00
Ivan Savenko
62fddca21e Split massive CModHandler class/file into multiple parts:
- IdentifierStorage is now a separate handler in VLC
- Renamed ModHandler::Incompatibility exception to ModIncompatibility
- Extracted ModScope namespace from ModHandler
- Extracted ModUtilities namespace from ModHandler
- Split CModHandler.cpp on per-class basis
- Replaced some direct members with unique_ptr to reduce header includes
2023-07-30 22:17:47 +03:00
Ivan Savenko
7f72f7a82c Cleanup server connection code a bit 2023-07-30 20:15:32 +03:00
Ivan Savenko
593b82d178 Removed all references to boost::interprocess library 2023-07-30 20:14:57 +03:00
Ivan Savenko
5d2dd4c633 Show creature popup window on right-click in town fort 2023-07-30 15:29:18 +03:00
Ivan Savenko
d86c0a969d Fix conflicting market/town hotkeys 2023-07-30 12:34:34 +03:00
Ivan Savenko
a73146751c Execute cursor changes in main thread on any platform 2023-07-30 12:30:56 +03:00
Michael
aaa115cf4b
Button-Sound -> haptic feedback 2023-07-29 00:11:16 +02:00
Ivan Savenko
6c52293dd9
Merge pull request #2425 from IvanSavenko/fix_combat_replay
Attempt to fix combat replay queries
2023-07-29 00:03:44 +03:00
Ivan Savenko
4d08a131d3 Reorganization of boost filesystem usage
- Removed (most of) boost filesystem namespace usings
- Replaced boost::filesystem::fstream with std::fstream and different
constructor that should be available on any plaftorm
2023-07-28 19:12:04 +03:00
Ivan Savenko
aed8c411fc Minor rework & cleanup of combat replays 2023-07-27 19:25:55 +03:00
Dydzio
0b5cea0320 Use new adventure map state to detect opponent human turn 2023-07-27 17:26:52 +02:00
Dydzio
ff1a635e9e Unblock basic adventure map actions (scrolling / right-click) in multiplayer 2023-07-26 21:20:11 +02:00
Ivan Savenko
ff2ae1d2d3
Merge pull request #2414 from IvanSavenko/fix_autocombat_crash
Fix autocombat crash
2023-07-26 02:02:28 +03:00
Ivan Savenko
32f7a95e38 Use capture by value since thread might start after local method returns 2023-07-25 22:33:59 +03:00