SoundSSGood
fd45b5144d
IMarket serializeable
2024-08-20 18:49:47 +03:00
Ivan Savenko
85f6030c7c
Merge pull request #4318 from IvanSavenko/upscaled_render
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Support for xBRZ upscaling filter
2024-08-20 14:23:30 +03:00
Laserlicht
c2b181dc0c
Merge branch 'develop' into resource_generation
2024-08-19 23:43:24 +02:00
Laserlicht
fff0159ef6
resource generation
2024-08-19 23:18:14 +02:00
Ivan Savenko
cc5564a7b1
Remove no longer used localization strings
2024-08-19 11:47:13 +00:00
Ivan Savenko
f1e63792f0
Greatly simplify town buildings logic
2024-08-19 11:47:13 +00:00
Ivan Savenko
f29a687234
Clean up scaling code, implemented image size optimization
2024-08-17 15:25:26 +00:00
Ivan Savenko
000af42fcb
Fix spellbook page flip scaling
2024-08-17 15:25:26 +00:00
Ivan Savenko
85bb133561
Fix transparency on dialog box corners when xBRZ is in use
2024-08-17 15:25:26 +00:00
Ivan Savenko
748a3a1b64
Fixed minimap generation when upscaled mode is used
2024-08-17 15:25:26 +00:00
Ivan Savenko
5c7c4a7810
Merge pull request #4443 from IvanSavenko/fix_sonar
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Fix miscellaneous issues discovered by Sonar
2024-08-14 17:12:27 +03:00
Ivan Savenko
38311244a4
Merge pull request #4402 from Laserlicht/8th_creature
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support for 8th creature (Factory)
2024-08-14 17:04:32 +03:00
Ivan Savenko
97f1a310df
Fix miscellaneous issues discovered by Sonar
2024-08-12 18:26:30 +00:00
Ivan Savenko
79c55bc898
Merge pull request #4425 from IvanSavenko/ui_cleanup
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Remove old code from UI system
2024-08-12 17:16:03 +03:00
Laserlicht
170f375179
code review
2024-08-10 00:29:30 +02:00
Laserlicht
b4c25a148a
Merge branch 'develop' into bank_support
2024-08-09 23:36:59 +02:00
Laserlicht
5c2523219c
code review
2024-08-09 23:35:47 +02:00
Ivan Savenko
220c5cb1d7
Remove no longer used DISPOSE flag from CIntObject
2024-08-09 15:50:37 +00:00
Ivan Savenko
9fba3d97f1
Renamed & unified OBJECT_CONSTRUCTION macro set
2024-08-09 15:30:04 +00:00
Ivan Savenko
00605b5129
Remove largely unused defActions member from CIntObject
2024-08-09 14:26:53 +00:00
Ivan Savenko
3f9e57d3f3
Merge pull request #4334 from Laserlicht/quickspell_improve
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quickspell improvements
2024-08-07 13:08:13 +03:00
Laserlicht
14bcfad7b0
fix upgrade
2024-08-06 23:28:45 +02:00
Laserlicht
abd1a1940a
fix recruitment & icons
2024-08-06 01:02:38 +02:00
Laserlicht
ebeeff5aa3
abstraction layer
2024-08-05 23:51:07 +02:00
Laserlicht
3afddbbf29
replaced constant
2024-08-05 23:03:19 +02:00
Laserlicht
1a06a2cc44
basic 8th creature support
2024-08-05 21:15:47 +02:00
Laserlicht
a15cd05da3
gui stuff for bank
2024-08-04 18:25:21 +02:00
Laserlicht
47327e1642
backend
2024-08-04 17:52:40 +02:00
Laserlicht
072af5bd6d
basic support for bank
2024-08-04 15:44:57 +02:00
Laserlicht
136f33f950
quickspell improvements
2024-07-26 20:11:14 +02:00
Laserlicht
bfd1e8a7c8
calculate income
2024-07-25 02:51:00 +02:00
Ivan Savenko
4aa73b40c9
Split CTownHandler into smaller chunks
2024-07-21 18:21:48 +00:00
Ivan Savenko
4533271692
Merge pull request #4312 from IvanSavenko/texthandler_split
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Split CGeneralTextHandler file into 1 file per class form
2024-07-21 13:49:14 +03:00
Ivan Savenko
1aa391fdf8
Split CGeneralTextHandler file into 1 file per class form
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All text processing code is now located in lib/texts.
No changes other than code being moved around and adjustment of includes
Moved without changes:
Languages.h -> texts/Languages.h
MetaString.* -> texts/MetaString.*
TextOperations.* -> texts/TextOperations.*
Split into parts:
CGeneralTextHandler.* -> texts/CGeneralTextHandler.*
-> texts/CLegacyConfigParser.*
-> texts/TextLocalizationContainer.*
-> texts/TextIdentifier.h
2024-07-20 12:55:17 +00:00
Ivan Savenko
3c611ffa5b
Merge pull request #4307 from IvanSavenko/misc_fixes
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Miscellaneous fixes
2024-07-20 12:56:10 +03:00
Ivan Savenko
08a6b859d2
Merge pull request #4304 from Laserlicht/quickspell-option
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option to enable quickspell
2024-07-20 12:53:36 +03:00
Ivan Savenko
d59a5dad7d
Merge pull request #4299 from Laserlicht/input_modi_detection
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input mode detection
2024-07-20 12:51:08 +03:00
Ivan Savenko
34204d5898
Merge pull request #4305 from Laserlicht/fix_search
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fix search in quick spell spellbook
2024-07-20 12:50:43 +03:00
Ivan Savenko
75fd67a921
Fix mouse scroll not working in right-click popups
2024-07-19 19:36:05 +00:00
Laserlicht
598f1b0738
fix search in quick spell spellbook
2024-07-19 19:49:21 +02:00
Laserlicht
ee0cf58395
option to enable quickspell
2024-07-19 19:43:22 +02:00
Ivan Savenko
c40eea6e10
Fix fade-in animation - per-surface alpha was not set correctly
2024-07-19 10:46:20 +00:00
Ivan Savenko
0d6ec0d224
Reviewed usage of EBlitMode, now specified clearly in all cases
2024-07-19 10:08:50 +00:00
Ivan Savenko
f11c5f62e1
Remove no longer needed code
2024-07-19 10:08:50 +00:00
Ivan Savenko
230add02e4
Remove no longer used code
2024-07-19 10:08:50 +00:00
Ivan Savenko
920a39844b
Unified naming of method to recolor UI element to current player scheme
2024-07-19 10:08:50 +00:00
Ivan Savenko
fcafe53da9
Restored previously disabled University code, add interface to notify
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market-like objects
2024-07-19 10:08:50 +00:00
Ivan Savenko
a8a330f39f
Remove unused code and no longer needed caching
2024-07-19 10:08:50 +00:00
Ivan Savenko
47de9a62dc
Created separate classes for shared, unchangeable image and image
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manipulators owned by UI elements
2024-07-19 10:08:50 +00:00
Ivan Savenko
a1fb3b8b01
Reduce direct access to CAnimation, removed various caching schemes
2024-07-19 10:08:50 +00:00
Ivan Savenko
56f1725234
All images are now loaded via RenderHandler class
2024-07-19 10:08:50 +00:00
Ivan Savenko
2020d96070
Merge pull request #4071 from IvanSavenko/fix_rng_syncronization
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[1.6] Fix potential desync if client uses different stdlib with different random number generators
2024-07-19 13:08:09 +03:00
Laserlicht
ac30f7757b
changed naming
2024-07-19 11:41:00 +02:00
Laserlicht
68213eb5a0
touch tutorial only if touch used
2024-07-19 04:16:43 +02:00
Laserlicht
9ac7db24ca
Merge branch 'develop' into quickspell
2024-07-18 21:24:42 +02:00
Ivan Savenko
d55c4e3973
Merge pull request #4275 from IvanSavenko/music_modding
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Additional options for music modding
2024-07-18 21:28:04 +03:00
Laserlicht
4415f645a7
lambda -> function; fix color
2024-07-17 18:07:45 +02:00
Ivan Savenko
662254155a
Merge branch 'vcmi/master' into 'vcmi/develop'
2024-07-17 13:57:36 +00:00
Laserlicht
f54b84ead9
use spellbook to select
2024-07-17 13:20:17 +02:00
Ivan Savenko
63bcf7d83c
Replaced most of usages of CRandomGenerator with vstd::RNG in library
2024-07-16 13:13:07 +00:00
Ivan Savenko
ad9750ed3e
Merge pull request #4186 from SoundSSGood/end-of-battle-artifacts-transfer
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End of battle artifacts transfer
2024-07-16 12:45:13 +03:00
Ivan Savenko
f920e94366
Merge pull request #4210 from Laserlicht/graphics_improvements
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[1.6] Graphics improvements
2024-07-16 12:17:39 +03:00
Ivan Savenko
3134d8383c
Merge pull request #4207 from Laserlicht/map_format_additional
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[1.6] Map format additional infos
2024-07-16 12:15:58 +03:00
Ivan Savenko
358008fca9
It is now possible to define multiple town themes
2024-07-15 21:45:51 +00:00
SoundSSGood
ff5ddd76b7
suggestions
2024-07-16 00:03:06 +03:00
Dydzio
037ee4395e
Allow opening single hero when two heroes in town via shift+click
2024-07-15 20:22:19 +02:00
Ivan Savenko
6b8f94e6e7
Merge remote-tracking branch 'vcmi/master' into develop
2024-07-11 17:43:44 +00:00
SoundSSGood
b42c6dbf44
fixed regressions
2024-07-09 14:27:05 +03:00
SoundSSGood
ef1fbffad4
ArtifactsUIController class
2024-07-09 14:27:05 +03:00
Laserlicht
3f0be7e904
invite hero scroll
2024-07-06 13:04:00 +02:00
Ivan Savenko
38bcc1e475
Restored logic of up/down key in town interface
2024-07-04 08:46:39 +00:00
Laserlicht
02bd52041b
extend map format
2024-06-29 13:13:59 +02:00
Ivan Savenko
2eeb6510c1
Warn in log instead of crash on invalid building ID from mod
2024-06-27 09:58:53 +00:00
Alexander Wilms
02e429e973
Fix typos using https://github.com/crate-ci/typos
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Changes were reviewed manually
2024-06-24 03:47:19 +02:00
Ivan Savenko
3bea383b59
Merge branch 'vcmi/beta' into 'vcmi/develop'
2024-06-21 12:58:36 +00:00
Ivan Savenko
0d3408ee68
Add better runtime error on invalid building ID
2024-06-20 10:08:49 +00:00
Ivan Savenko
0af2f6d8dc
Fix crash on opening tavern window on some localizations
2024-06-17 17:09:42 +00:00
Ivan Savenko
b4c6906471
Merge branch 'vcmi/beta' into 'vcmi/develop'
2024-06-11 19:22:23 +00:00
Ivan Savenko
861ed7667d
Merge pull request #4095 from vcmi/master
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Merge master -> beta
2024-06-05 23:54:21 +03:00
Ivan Savenko
a8dcbd8ff9
Merge pull request #4061 from Laserlicht/hota_buildings
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Support HotA thives guild
2024-06-05 12:41:35 +03:00
SoundSSGood
a7239a6fcc
fix
2024-06-05 09:52:16 +03:00
Ivan Savenko
6c25552f84
Fix crash on closing game with open levelup dialog
2024-06-04 19:16:05 +00:00
Ivan Savenko
2288acef69
Merge pull request #4083 from IvanSavenko/recruitment_fix
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[1.6] Fixes crash on accessing recruitment window via click on creature icon
2024-06-04 17:53:53 +03:00
Ivan Savenko
62dd5681f5
Fixes crash on accessing recruitment window via click on creature icon
2024-06-03 13:37:35 +00:00
Ivan Savenko
b8beb4fb13
Fixes for various minor issues detected by Sonar Cloud
2024-06-01 11:48:30 +00:00
Ivan Savenko
6b336b454e
Less ambiguous names for buttons in exchange window. Fixes swapped
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button functions.
2024-06-01 07:39:43 +00:00
Ivan Savenko
df83fa33a1
Merge branch 'vcmi/master' into 'vcmi/develop'
2024-05-31 09:34:21 +00:00
Ivan Savenko
adc3441bda
Merge pull request #3998 from IvanSavenko/refactor_sdl_media
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[1.6] Reorganize SDL sound/music/video handling
2024-05-31 12:02:55 +03:00
Laserlicht
9c1ce214fc
thievesGuild support
2024-05-30 21:58:35 +02:00
Ivan Savenko
5d6470e527
Merge pull request #4025 from IvanSavenko/shared_ptr_lib
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[1.6] Use shared_ptr for library entities
2024-05-30 19:14:06 +03:00
SoundSSGood
07239dcfb5
artifact parts calc
2024-05-24 21:22:08 +02:00
Ivan Savenko
d1aa4ecd10
Merge pull request #4013 from IvanSavenko/shortcuts_additions
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[1.5.2] Shortcuts additions
2024-05-21 14:18:55 +03:00
SoundSSGood
3692ca25ed
CArtifactsOfHeroBase refactoring
2024-05-21 12:05:07 +03:00
SoundSSGood
03aaf849f0
CWindowWithArtifacts remove std::variant
2024-05-20 15:15:46 +03:00
SoundSSGood
0501073d4c
Artifacts altar ctrl+click
2024-05-20 11:47:12 +03:00
Ivan Savenko
5feef488e3
Added Ctrl & Shift versions for swap artifacts shortcut. Exchange window
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shortcuts now work even without vcmi extras
2024-05-19 12:28:03 +00:00
Ivan Savenko
d965226cbd
Moved Exchange Window to new file, no functionality changes
2024-05-19 10:53:56 +00:00
Ivan Savenko
6ba36cf6c0
Add separate shortcuts for adventure map and settings window
2024-05-19 09:12:36 +00:00
Ivan Savenko
0db8266495
Implemented some of the requested shortcuts
2024-05-19 09:12:36 +00:00
Ivan Savenko
88fbb7ee71
Most of buttons created in cpp now have assigned shortcut
2024-05-19 09:12:36 +00:00
Ivan Savenko
9bfe000724
Added semi-workaround method for network thread shutdown:
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Currently closing game while network thread is waiting for something is
very bug-prone, since network thread may resume during shutdown and
access partially destroyed client state.
Now if exit has been requested, the very first step would be semi-
graceful shutdown of network thread (via exception throwing). This may
in theory skip some cleanup in non-RAII code, but since game is shutting
down this does not matters much.
This logic applies to:
- shutting down while network thread is waiting for dialogs
- shuttind down while network thread waiting for animations in combat
2024-05-18 11:04:10 +00:00
Ivan Savenko
7461df161c
lib now uses shared_ptr for entities. Removed manual memory management.
2024-05-17 15:04:05 +00:00
SoundSSGood
09bb9895ce
refactoring
2024-05-17 14:59:54 +03:00
SoundSSGood
6a1a6b6864
weak_ptr removed
2024-05-17 14:59:54 +03:00
SoundSSGood
7abfa7b42a
ArtifactPosition::TRANSITION_POS now is simple ArtSlotInfo
2024-05-17 14:59:51 +03:00
Ivan Savenko
540bd16e7b
Fixed video widget playback
2024-05-16 16:50:36 +00:00
Ivan Savenko
661a66121b
Cleaned up IVideoPlayed API to remove global state
2024-05-15 17:05:17 +00:00
Ivan Savenko
d08c7b7b8f
Added VideoWidget to hide implementation details
2024-05-15 17:05:16 +00:00
Ivan Savenko
d27b854cb1
Reorganized music, video and sound players:
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- All XXXplayers are now in client/media directory
- Reogranized code on one class per file basis
- Extracted interfaces from handlers. Handlers now implement
corresponding interface.
- CCS now only stores pointer to an interface
2024-05-15 17:05:12 +00:00
Ivan Savenko
7790b8969d
Simplify TextInput constructor
2024-05-15 12:45:45 +00:00
Ivan Savenko
93c3cf372b
Reworked TextInput to allow text overflow support
2024-05-15 12:45:45 +00:00
Ivan Savenko
1abe9007bc
Moved CTextInput to a separate file. No changes in logic
2024-05-15 12:45:45 +00:00
Ivan Savenko
da9d82b697
Merge pull request #3973 from vcmi/master
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Merge master -> beta
2024-05-14 16:59:10 +03:00
Ivan Savenko
0aa7362adf
Fix possible crash on accessing faction description
2024-05-12 20:24:09 +00:00
Ivan Savenko
7267e02b8d
Better handling of Ctrl / Cmd modifier keys on Apple systems:
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- Test only for Cmd modifier key when processing mouse clicks
- Test both Ctrl and Cmd modifier key when processing keyboard input
- This logic is now used for all Apple systems - macOS and iOS
2024-05-12 17:09:31 +00:00
Ivan Savenko
64d6e48540
Fixed mouse double-click handling in some widgets.
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Now double-click when 1st click was not inside widget should work as
expected:
- scenario list: 2nd click on non-selected scenario will select it
instead of starting unselected map
- component selection: 2nd click on non-selected component would select
it instead of confirming choice
- town portal dialog: 2nd click on non-selected town would only select
it
- tavern window: right-click would now also select this hero (h3 logic)
2024-05-10 16:05:59 +00:00
DjWarmonger
4949b98ed3
Merge pull request #3759 from Laserlicht/bio
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Let's try this
2024-05-07 09:05:14 +02:00
SoundSSGood
03c6684622
Cosmetic market window fix
2024-05-03 12:36:13 +03:00
Ivan Savenko
74d3b4ab43
Added block for several more actions outside of our turn
2024-04-30 17:51:32 +03:00
Ivan Savenko
d53082e1c1
Block few more cases of access during another player turn in UI
2024-04-30 17:51:32 +03:00
SoundSSGood
7543e26d42
dismiss hero with fix
2024-04-28 19:01:14 +03:00
SoundSSGood
ce68b3f45d
class CArtifactsOfHeroMain : public CKeyShortcut
2024-04-27 21:35:38 +03:00
SoundSSGood
ce9d2d8ab8
Switching costume
2024-04-27 21:35:37 +03:00
SoundSSGood
25dea7e364
Saving costume
2024-04-27 21:35:37 +03:00
Laserlicht
ab50bf9198
biography to description
2024-04-27 18:41:21 +02:00
SoundSSGood
c9a8f8e855
Sonarcloud warnings
2024-04-23 22:21:46 +03:00
SoundSSGood
20471c9c2f
virtual CWindowObject
2024-04-23 18:58:41 +03:00
SoundSSGood
25d2b468c3
CWindowWithArtifacts preparations
2024-04-23 16:06:58 +03:00
Ivan Savenko
0824f50367
Merge pull request #3779 from SoundSSGood/backpackWindow-art-transfer-fix
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Backpack window cursor fix
2024-04-18 15:18:36 +03:00
Ivan Savenko
3724742247
Merge pull request #3774 from Laserlicht/fix_city_gate
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fix city gate
2024-04-18 15:09:53 +03:00
SoundSSGood
e8eb638bf1
backpack window cursor fix
2024-04-17 16:11:33 +03:00
Laserlicht
f847068e92
fix city gate
2024-04-16 00:54:04 +02:00
Dydzio
b351946afd
Add some utility bonuses for player resources boosting
2024-04-15 21:18:45 +02:00
Ivan Savenko
8003d0d7ca
Restore handling of double-clicks in message boxes
2024-04-14 13:09:39 +03:00
Ivan Savenko
ae8779779b
Fix typo in file names
2024-04-14 13:09:11 +03:00
Laserlicht
e4b60baa3b
creature/town biography/description
2024-04-12 23:35:39 +02:00
Ivan Savenko
a7d47cd3d2
Merge pull request #3742 from IvanSavenko/adventure_map_spellcast_fixes
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Adventure map spellcasting fixes
2024-04-12 11:17:19 +03:00
SoundSSGood
6a0e8b0cab
Junkyard crash fixed
2024-04-11 01:44:15 +03:00
Ivan Savenko
8353bca34f
Small refactoring of adventure map spell casting:
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- Removed duplicated checks for DD possibility
- Moved most of spell-specific code from AdventureMapInterface to library
code
- AdventureSpellMechanics class now provides methods to check whether
spellcast is possible, similarly to battle spells
- If it is not possible to cast adventure map spell (e.g. no mana or no
move points) game will show infowindow immediately on clicking spellbook
instead of on cast attempt
- If hero does not have movement points for a DD, game will show correct
error message
- Added game settings 'dimensionDoorFailureSpendsPoints' due to
discovered H3 logic
2024-04-10 20:04:08 +03:00
SoundSSGood
39a0e56169
suggested changes
2024-04-08 14:57:58 +03:00
SoundSSGood
2cdf2b4083
fixed missed trader text
2024-03-25 17:38:43 +02:00
SoundSSGood
c6c213c454
CMarketBase::hRight CMarketBase::hLeft removed. Final changes
2024-03-25 12:56:46 +02:00
SoundSSGood
cc14f85445
Refactoring. Regressions fixing.
2024-03-25 12:55:05 +02:00
SoundSSGood
433d55cac3
Market window unified
2024-03-25 12:44:34 +02:00
SoundSSGood
ae8d70748b
Altar artifacts widget refactoring
2024-03-25 12:44:33 +02:00
SoundSSGood
4839891de4
Cleanup & refactoring
2024-03-25 12:44:33 +02:00
SoundSSGood
f3fa6714dc
Artifacts selling widget
2024-03-25 12:44:33 +02:00
SoundSSGood
bb7137545f
Artifacts market widget
2024-03-25 12:44:33 +02:00
SoundSSGood
4e0ea7355b
Transfer resources widget
2024-03-25 12:44:33 +02:00
SoundSSGood
4d3bf882ed
market resources widget
2024-03-25 12:44:33 +02:00
SoundSSGood
6b658bf9c1
freelancer guild widget
2024-03-25 12:44:33 +02:00
SoundSSGood
0813fdbf8c
market window
2024-03-25 12:44:33 +02:00
Ivan Savenko
4b2cba96cc
Merge pull request #3646 from IvanSavenko/configurable_button
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Configurable buttons
2024-03-04 13:34:40 +02:00
Ivan Savenko
83eb0ea28f
Merge pull request #3625 from IvanSavenko/exchange_in_town
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Better hero exchange in town
2024-03-04 13:34:15 +02:00
Ivan Savenko
22f23ba6f8
Restore previously disabled functionality
2024-02-29 16:47:44 +02:00
Ivan Savenko
ddb2acb9c2
Code cleanup
2024-02-29 15:39:13 +02:00
Ivan Savenko
20008cd5a5
Replaced premade buttons on hero screen with generated ones
2024-02-29 13:57:25 +02:00
Ivan Savenko
0051ffa7a9
Implemented configurable buttons. Replaced 'animateLonelyFrame' logic.
2024-02-29 13:57:25 +02:00
Ivan Savenko
07d201502e
Refactoring of button class to prepare for configurable button
2024-02-29 13:57:25 +02:00
Ivan Savenko
658747d342
Code cleanup
2024-02-27 14:45:15 +02:00
Ivan Savenko
99cb1df91d
Fixes for positioning on popups with components
2024-02-27 13:15:16 +02:00
Ivan Savenko
93b3cb3af5
Better size & positioning of infoboxes
2024-02-26 22:04:30 +02:00
Ivan Savenko
4b4dedeab9
Code formatting
2024-02-26 18:53:12 +02:00
Ivan Savenko
e6b339448f
Refactoring & deduplication of infowindow code
2024-02-26 18:32:15 +02:00
Ivan Savenko
658cc14cd0
Removed direct usage of SDL_Surface in info windows
2024-02-26 15:49:27 +02:00
Ivan Savenko
5419df1140
Removed no longer used class
2024-02-26 15:49:27 +02:00
Ivan Savenko
82eea1abc1
Remove unused variable
2024-02-19 16:49:59 +02:00
Ivan Savenko
8b60275a6e
Hero exchange in town is now activated by clicking on hero portrait
2024-02-18 21:02:24 +02:00
Ivan Savenko
af671d109f
Made graphical primitive-based UI more configurable
2024-02-18 20:48:45 +02:00
Ivan Savenko
4c70abbeb5
Reduced usage of global variables - removed or made const / constexpr
2024-02-12 13:49:45 +02:00
Ivan Savenko
6e399eb21a
Make some non-const static variables const or constexpr
2024-02-12 13:22:54 +02:00
Ivan Savenko
f2ecd4cf11
Merge branch 'develop' into 'lobby'
2024-02-11 16:13:13 +02:00
Alexander Wilms
522cb571b3
Remove redundant virtual
specifiers
...
`grep -nr virtual | grep -v googletest | grep override > ../redundant_virtual.txt`
```python
import os
with open("../redundant_virtual.txt") as f:
for line in f:
print()
line: str = line.strip()
print(line)
tmp = line.split(":")
file = tmp[0].strip()
code = tmp[-1].strip()
print(file)
print(code)
new_code = code.replace("virtual ", "", 1)
# https://superuser.com/a/802490/578501
command = f"export FIND='{code}' && export REPLACE='{new_code}' && ruby -p -i -e \"gsub(ENV['FIND'], ENV['REPLACE'])\" {file}"
os.system(command)
```
2024-02-10 20:46:13 +01:00
Alexander Wilms
0495c52cf4
Don't call ScreenHandler::onScreenResize() when the window has been (un)maximized to avoid creating a huge texture and crashing
2024-02-05 18:59:55 +01:00
Ivan Savenko
d4bedd8d8d
Fixed handling of match server crash
2024-02-04 19:58:09 +02:00
Ivan Savenko
80fc2bb695
Merge remote-tracking branch 'vcmi/develop' into lobby
2024-02-03 21:11:34 +02:00
Ivan Savenko
7247038458
Merge pull request #3574 from SoundSSGood/altar-fixes
...
Artifacts altar related fixes
2024-02-01 22:27:41 +02:00
Ivan Savenko
facdc9f993
Merge pull request #3583 from Laserlicht/town_portal
...
town portal dialog adjustments
2024-02-01 11:30:51 +02:00
Laserlicht
9e7fbc3ca2
use localstate
2024-01-31 21:29:04 +01:00
Laserlicht
9cd6a6838b
fix
2024-01-31 11:32:35 +01:00
Laserlicht
ebb2cce8b8
rework town portal
2024-01-31 02:30:10 +01:00
Ivan Savenko
7992144763
Gem class is now Sorceress
2024-01-30 23:34:27 +02:00
Ivan Savenko
3abc26e789
Moved checks for campaign heroes to CGHeroInstance class
2024-01-30 23:33:58 +02:00
Ivan Savenko
26703af8b0
Merge pull request #3576 from Alexander-Wilms/conditional-screen-clearing
...
CVideoHandler: Call SDL_RenderClear() when playing intro, call SDL_Re…
2024-01-30 17:36:18 +02:00
SoundSSGood
d16632b54c
cleanup & fix build & sonarcloud fixes
2024-01-30 01:23:50 +02:00
Alexander Wilms
70ce090bc4
CVideoHandler: Use EVideoType::INTRO and EVideoType::SPELLBOOK
2024-01-29 16:08:53 +01:00
SoundSSGood
f66918ea14
bulk move to altar
2024-01-27 15:28:23 +02:00
Laserlicht
a2fd5039ab
setting
2024-01-27 01:16:55 +01:00
Ivan Savenko
322c5faf63
Merge remote-tracking branch 'vcmi/develop' into lobby
2024-01-26 16:52:23 +02:00
Ivan Savenko
388ca6e776
Added list of active accounts and rooms to UI. Added room creation logic
2024-01-26 16:32:36 +02:00
Ivan Savenko
4d0c0f10a9
Merge pull request #3530 from Laserlicht/tavern
...
Invite hero
2024-01-26 13:12:55 +02:00
Laserlicht
e434d5c0b7
Apply suggestions from code review
...
Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
2024-01-25 20:35:30 +01:00
Laserlicht
7d1553bc29
fix build
2024-01-22 20:56:35 +01:00
Laserlicht
9b2908d464
Apply suggestions from code review
...
Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
2024-01-22 20:19:49 +01:00
Laserlicht
0a4b5dbe10
code review
2024-01-21 18:12:46 +01:00
Ivan Savenko
fc4ae3bd8c
Merge remote-tracking branch 'vcmi/develop' into lobby
2024-01-20 23:01:49 +02:00
Ivan Savenko
0c07384293
Refactoring of serialization versioning handling
...
- Removed 'version' field from serialize() method
- Handler classes - Binary(De)Serializer now have 'version' field
- Serialization versioning now uses named enum
Save compatibility with 1.4.X saves should be intact
2024-01-20 20:34:51 +02:00
Ivan Savenko
6b760089a4
Merge pull request #3473 from IvanSavenko/const_lib
...
[1.5] Remove non-const global variables from library
2024-01-20 19:22:46 +02:00
Laserlicht
883ea23495
moved to gameconfig
2024-01-20 17:54:15 +01:00
Laserlicht
a0098eb065
Gui for hero invite
2024-01-20 12:54:06 +01:00