Alexander Wilms
2ea78a5883
Fix float comparisons
...
Replace this "==" with a more tolerant comparison operation.
Floating point numbers should not be tested for equality cpp:S1244
2024-02-14 23:30:29 +01:00
Ivan Savenko
110ef5f66e
Merge pull request #3614 from IvanSavenko/sonarcloud_fixes_2
...
Sonarcloud fixes 2
2024-02-14 16:44:58 +02:00
Ivan Savenko
3740f8b02f
Moved bonus parsing to a new file
2024-02-14 15:48:06 +02:00
Ivan Savenko
0b7bf56597
Remove old files
2024-02-14 14:02:41 +02:00
Ivan Savenko
c3957c2c2a
Moved json files to new directory, split on per-class basis
2024-02-14 13:08:24 +02:00
Ivan Savenko
c23953eac5
Remove custom casts
2024-02-14 12:56:37 +02:00
Ivan Savenko
0d74959a33
Better float comparison
2024-02-14 12:07:07 +02:00
Ivan Savenko
6d6137accc
Simplified code
2024-02-14 12:07:07 +02:00
Ivan Savenko
45c971a405
Replace throws() with nothrow
2024-02-14 12:07:07 +02:00
Ivan Savenko
7359b66f99
Do not use floating point equality checks
2024-02-14 12:07:07 +02:00
Ivan Savenko
9ebd194ab1
Merge pull request #3609 from IvanSavenko/single_process
...
Allow running server as part of client process
2024-02-14 12:06:22 +02:00
Alexander Wilms
678cacbd25
Remove more redundant virtual
specifiers
...
`grep -nr "virtual " | grep -v googletest | grep " override" | grep -v overriden > ../redundant_virtual.txt`
```python
import os
with open("../redundant_virtual.txt") as f:
for line in f:
print()
line: str = line.strip()
print(line)
tmp = line.split(":",2)
file = tmp[0].strip()
code = tmp[-1].strip()
print(file)
print(code)
new_code = code.replace("virtual ", "", 1)
# https://superuser.com/a/802490/578501
command = f"export FIND='{code}' && export REPLACE='{new_code}' && ruby -p -i -e \"gsub(ENV['FIND'], ENV['REPLACE'])\" {file}"
os.system(command)
```
2024-02-13 15:21:30 +01:00
Ivan Savenko
763e18d202
Fix symlink target - use absolute path
2024-02-12 16:35:18 +02:00
Ivan Savenko
4c70abbeb5
Reduced usage of global variables - removed or made const / constexpr
2024-02-12 13:49:45 +02:00
Ivan Savenko
6e399eb21a
Make some non-const static variables const or constexpr
2024-02-12 13:22:54 +02:00
Ivan Savenko
6db405167d
Clarified some (im)possible null dereferences
2024-02-12 13:05:30 +02:00
Ivan Savenko
392c360f88
Replaced some usages of void * with more clear CPack *
2024-02-12 12:53:10 +02:00
Ivan Savenko
b796ed8626
Fix undefined behavior
2024-02-12 12:33:09 +02:00
Ivan Savenko
c03196257f
Fix "identical expressions on both sides of comparison"
2024-02-12 12:32:35 +02:00
Ivan Savenko
c577ea3e8d
Fix potentially uninitialized values
2024-02-12 12:31:27 +02:00
Ivan Savenko
a909d7ddde
Removed cmake_modules/VCMI_lib macro, use it directly in place
2024-02-11 20:38:24 +02:00
Ivan Savenko
19ccef7131
Fix build
2024-02-11 19:54:30 +02:00
Ivan Savenko
cded8b1999
Show human-readable thread name in log
2024-02-11 17:55:02 +02:00
Ivan Savenko
f08c9f4d59
Renamed ENABLE_STATIC_AI_LIBS option to match its actual effect
2024-02-11 17:55:02 +02:00
Ivan Savenko
0d263c5571
Implemented option to run server as a thread with shared VLC
2024-02-11 17:55:02 +02:00
Ivan Savenko
c2286e5126
Server now consists from library and separate executable projects
2024-02-11 17:55:02 +02:00
Ivan Savenko
ef8eb330d6
Merge branch 'develop' into random_template_description
2024-02-11 17:54:18 +02:00
Ivan Savenko
f1a8e78f0b
Merge pull request #3596 from vcmi/fixes_for_water
...
Fixes for RMG water
2024-02-11 17:53:46 +02:00
Ivan Savenko
7790acae3a
Fix save compatiblity with 1.4
2024-02-11 17:31:30 +02:00
Ivan Savenko
f2ecd4cf11
Merge branch 'develop' into 'lobby'
2024-02-11 16:13:13 +02:00
Ivan Savenko
ad602573ff
Merge pull request #3600 from dydzio0614/sod-fly
...
Fix SoD fly mechanics
2024-02-11 12:26:20 +02:00
Alexander Wilms
54b44aa5e8
Re-add virtual
that was accidentally removed
2024-02-10 20:46:23 +01:00
Alexander Wilms
522cb571b3
Remove redundant virtual
specifiers
...
`grep -nr virtual | grep -v googletest | grep override > ../redundant_virtual.txt`
```python
import os
with open("../redundant_virtual.txt") as f:
for line in f:
print()
line: str = line.strip()
print(line)
tmp = line.split(":")
file = tmp[0].strip()
code = tmp[-1].strip()
print(file)
print(code)
new_code = code.replace("virtual ", "", 1)
# https://superuser.com/a/802490/578501
command = f"export FIND='{code}' && export REPLACE='{new_code}' && ruby -p -i -e \"gsub(ENV['FIND'], ENV['REPLACE'])\" {file}"
os.system(command)
```
2024-02-10 20:46:13 +01:00
Dydzio
4e927d6417
Fix missing gold component in "join for money" dialog
2024-02-07 21:57:25 +01:00
Dydzio
fd9810adf4
Working SoD version of fly
2024-02-07 19:27:02 +01:00
Ivan Savenko
18f9d29fd2
Fix typo
2024-02-07 00:15:20 +02:00
Ivan Savenko
9730b24214
Fix typo
2024-02-06 16:36:57 +02:00
Ivan Savenko
fd17133da3
Fix editor build
2024-02-06 00:40:26 +02:00
Ivan Savenko
1cecaf2bf5
Skip unresolved identifier from list of allowed heroes/artifacts in vmap
2024-02-05 22:26:53 +02:00
Ivan Savenko
a18f9d1e8d
Added workaround for references to old 'torosar ' ID
2024-02-05 21:56:06 +02:00
Ivan Savenko
9e09fe08e1
Fixed duplicated hero check - was used too early, before hero type is
...
loaded
2024-02-05 21:55:48 +02:00
Ivan Savenko
87059be67b
Added range checks to values read from h3m.
...
Fixes reading of morale/luck values (-3..3) as unsigned leading to
overflow.
2024-02-05 21:27:55 +02:00
Ivan Savenko
4af4d1a75e
Remove excessive logging
2024-02-05 21:11:00 +02:00
Ivan Savenko
342e6daebd
Fix copy-paste error
2024-02-05 21:07:50 +02:00
Ivan Savenko
9e5e7d95c3
Workaround for broken save compatibility
2024-02-05 18:46:48 +02:00
Ivan Savenko
b3c5882e11
Workaround for broken save compatibility
2024-02-04 21:22:51 +02:00
Ivan Savenko
d4bedd8d8d
Fixed handling of match server crash
2024-02-04 19:58:09 +02:00
Tomasz Zieliński
af3c6450a7
Update comments
2024-02-04 08:56:45 +01:00
Tomasz Zieliński
7ce3553a6d
Fix race condition when placing object at teh shore
2024-02-04 08:56:21 +01:00
Tomasz Zieliński
6528124c1e
Do not fill water zone with obstacles
2024-02-04 08:55:51 +01:00
Ivan Savenko
7dee24edae
Cleanup
2024-02-03 23:30:16 +02:00
Dydzio
365fedc7e8
Merge branch 'develop' into sod-fly
2024-02-03 20:40:32 +01:00
Ivan Savenko
80fc2bb695
Merge remote-tracking branch 'vcmi/develop' into lobby
2024-02-03 21:11:34 +02:00
DjWarmonger
c09d577a24
Merge pull request #3590 from vcmi/penrose_tiling
...
Positive opionions, no issues found.
2024-02-03 20:00:46 +01:00
Ivan Savenko
bd4c7e3ac0
Added LobbyPrepareStartGame pack to replace old workarounds
2024-02-03 19:57:23 +02:00
Ivan Savenko
2c2bec791c
Fixes and cleanup of game client network shutdown and restart
2024-02-03 19:27:04 +02:00
Tomasz Zieliński
b7df6064cd
Add random map description and display it in RMG menu
2024-02-03 16:23:56 +01:00
Tomasz Zieliński
e6f0afd586
Tweaking parameters, cleanup
2024-02-02 15:50:33 +01:00
Ivan Savenko
f97ffd8e9a
Better handling of disconnects, code cleanup
2024-02-02 15:32:06 +02:00
Tomasz Zieliński
178f960533
First working version
2024-02-02 14:27:32 +01:00
Ivan Savenko
03fcfe3392
Use std::byte in serializer
2024-02-02 13:09:12 +02:00
Tomasz Zieliński
9f7c986621
First version that compiles successfully
2024-02-02 10:37:08 +01:00
Ivan Savenko
29c0989849
Use std::byte to manage network data
2024-02-02 02:02:09 +02:00
Ivan Savenko
58ee72f684
Merge pull request #3588 from IvanSavenko/fix_regressions
...
Fix regressions
2024-02-01 22:27:52 +02:00
Ivan Savenko
7247038458
Merge pull request #3574 from SoundSSGood/altar-fixes
...
Artifacts altar related fixes
2024-02-01 22:27:41 +02:00
Ivan Savenko
b25d4d76a7
Fix Grail digging success message
2024-02-01 18:22:11 +02:00
Ivan Savenko
e66a982c96
Fix backpack availability check in Grail digging
2024-02-01 18:21:54 +02:00
SoundSSGood
a42b60feb9
suggested changes
2024-02-01 13:28:08 +02:00
Ivan Savenko
290cc1510b
Added text container with map translations to campaign state
...
Fixes missing translations for heroes names customized on maps after
their transfer to next scenario
2024-01-31 20:01:24 +02:00
Ivan Savenko
5c5fb523a4
Implemented transfer of artifacts held by non-transferred heroes
2024-01-31 19:32:59 +02:00
Ivan Savenko
6d0803dab6
Fixed decompression of slayer.h3c from french version from gog.com
2024-01-31 16:41:42 +02:00
Ivan Savenko
049c352511
Added loss condition "lose part of Angelic Alliance" to Yog campaign
2024-01-31 12:52:16 +02:00
Ivan Savenko
709d05205d
Yog will now receive Angelic Alliance in his campaign
2024-01-31 12:42:02 +02:00
Ivan Savenko
2e4895766a
Implemented tracking of objects destroyed by players
2024-01-31 01:37:33 +02:00
Ivan Savenko
ccea7fc1fb
Yog will now only get Attack or Defence on leveling up
2024-01-31 00:18:10 +02:00
Ivan Savenko
a9866bb5c6
Added RandomGeneratorUtil::nextItemWeighted convenience method
2024-01-31 00:17:40 +02:00
Ivan Savenko
7992144763
Gem class is now Sorceress
2024-01-30 23:34:27 +02:00
Ivan Savenko
3abc26e789
Moved checks for campaign heroes to CGHeroInstance class
2024-01-30 23:33:58 +02:00
Ivan Savenko
c5c46a7c9a
Implemented connecting to server via proxy
2024-01-30 21:31:41 +02:00
Tomasz Zieliński
c5aa31f46a
First sketch
2024-01-30 18:04:15 +01:00
SoundSSGood
c6ca6ad835
sacrifice routine
2024-01-27 23:01:57 +02:00
SoundSSGood
652f009181
arts altar - arts holder
2024-01-27 15:28:21 +02:00
Ivan Savenko
eaca128c99
Code cleanup
2024-01-26 19:15:57 +02:00
Ivan Savenko
322c5faf63
Merge remote-tracking branch 'vcmi/develop' into lobby
2024-01-26 16:52:23 +02:00
Ivan Savenko
388ca6e776
Added list of active accounts and rooms to UI. Added room creation logic
2024-01-26 16:32:36 +02:00
Ivan Savenko
4d0c0f10a9
Merge pull request #3530 from Laserlicht/tavern
...
Invite hero
2024-01-26 13:12:55 +02:00
Ivan Savenko
2a193effcc
Merge branch 'master' into 'develop'
2024-01-25 16:23:13 +02:00
Tomasz Zieliński
a2e0742ffb
Fix invalid logic which made AI not attack guards
2024-01-24 13:45:05 +02:00
Ivan Savenko
702fc8077d
Fix possible crash on invalid spell
2024-01-24 13:43:35 +02:00
Tomasz Zieliński
dbf53d78ba
Fix invalid logic which made AI not attack guards
2024-01-24 06:20:46 +01:00
Tomasz Zieliński
5836e390f1
Do not place zone guards adjacent to 3rd zone
2024-01-23 13:45:35 +02:00
Ivan Savenko
b51e58cddc
Merge pull request #3544 from vcmi/fix_leaky_connections
...
Do not place zone guards adjacent to 3rd zone
2024-01-23 13:39:11 +02:00
Ivan Savenko
f83a004b54
Added workaround to prevent multithreaded access to bonus system in RMG
2024-01-23 00:49:18 +02:00
Ivan Savenko
284273379e
Merge pull request #3536 from IvanSavenko/serialization_refactor
...
Refactoring of serialization versioning handling
2024-01-22 19:49:24 +02:00
Tomasz Zieliński
b3adb9e554
Do not place zone guards adjacent to 3rd zone
2024-01-22 09:27:30 +01:00
Laserlicht
0a4b5dbe10
code review
2024-01-21 18:12:46 +01:00
Ivan Savenko
9f3655c41b
Minor code cleanup
2024-01-20 23:26:04 +02:00
Ivan Savenko
fc4ae3bd8c
Merge remote-tracking branch 'vcmi/develop' into lobby
2024-01-20 23:01:49 +02:00
Andrii Danylchenko
0c1664dbe7
NKAI: various AI fixes after tests in headless
2024-01-20 22:55:30 +02:00
Ivan Savenko
0c07384293
Refactoring of serialization versioning handling
...
- Removed 'version' field from serialize() method
- Handler classes - Binary(De)Serializer now have 'version' field
- Serialization versioning now uses named enum
Save compatibility with 1.4.X saves should be intact
2024-01-20 20:34:51 +02:00
Ivan Savenko
6b760089a4
Merge pull request #3473 from IvanSavenko/const_lib
...
[1.5] Remove non-const global variables from library
2024-01-20 19:22:46 +02:00
Laserlicht
883ea23495
moved to gameconfig
2024-01-20 17:54:15 +01:00
Ivan Savenko
8e8d42bfa2
Try to simplify / cleanup code to localize crash
2024-01-20 18:40:03 +02:00
Ivan Savenko
912262e826
Avoid crash on invalid artifact in bank config
2024-01-20 18:17:23 +02:00
Ivan Savenko
24d25730ad
Changed checks for null with checks for hasValue
2024-01-20 16:41:10 +02:00
Ivan Savenko
31b04780c9
Added hasValue method to identifiers
2024-01-20 16:40:51 +02:00
Laserlicht
4813179abb
Invite hero setting
2024-01-20 01:24:34 +01:00
Laserlicht
346beea49c
invite hero backend
2024-01-20 01:09:55 +01:00
Ivan Savenko
baa73f5433
Code cleanup
2024-01-20 00:26:25 +02:00
Ivan Savenko
709905b1a0
Simplified networking API
2024-01-19 23:52:28 +02:00
Ivan Savenko
80e960bc8e
Finalized new TCP networking API
2024-01-19 23:52:28 +02:00
Ivan Savenko
47f72af556
Client-side update, adapted and fixed login and chat
2024-01-19 23:49:59 +02:00
Ivan Savenko
4271fb3c95
Extension of lobby server functionality
...
Support for:
- listing of active players
- listing of active rooms
- joining and leaving rooms
- placeholder support for multiple chat rooms
- proxy connections
- invites into private rooms
(only lobby server side for now, client and match server need work)
2024-01-19 23:49:59 +02:00
Ivan Savenko
461bca73f3
Minor cleanup - move reinterpret_cast to jsonNode
2024-01-19 23:49:59 +02:00
Ivan Savenko
55b504792e
Implemented basic version of login window and persistent connection on
...
client
2024-01-19 23:49:59 +02:00
Ivan Savenko
78b7d9e726
Replaced open port check with server crash check
2024-01-19 23:49:59 +02:00
Ivan Savenko
aa7ecea683
Switch turn timers handling to boost asio timer
2024-01-19 23:49:59 +02:00
Ivan Savenko
a50cdbda0c
Added timer functionality to NetworkServer
...
Might not be related to networking strictly speaking, but useful to have
functionality for network thread
2024-01-19 23:49:59 +02:00
Ivan Savenko
c9765a52ff
Do not accept connections into ongoing game
2024-01-19 23:49:59 +02:00
Ivan Savenko
22f0ca67c6
Fix connection to game lobby & map load
2024-01-19 23:49:59 +02:00
Ivan Savenko
0a1153e1c6
Switch client-server communication to new API
2024-01-19 23:49:59 +02:00
Ivan Savenko
de5227142b
Implemented message receiving / broadcasting
2024-01-19 23:49:59 +02:00
Ivan Savenko
07fb313765
Implemented loading of latest messages on joining chat
2024-01-19 23:49:59 +02:00
Ivan Savenko
f10b6df989
Implemented messages sending and storing in database
2024-01-19 23:49:59 +02:00
Ivan Savenko
dff9cf39c0
Implemented connection handling
2024-01-19 23:49:59 +02:00
Ivan Savenko
c2c43602ea
Initial version of global lobby server available in client
2024-01-19 23:49:59 +02:00
Ivan Savenko
d04241b10a
Code cleanup
2024-01-19 23:02:00 +02:00
Ivan Savenko
1f7e53a609
Code style fixes
2024-01-19 21:21:23 +02:00
Ivan Savenko
339fad6e27
Merge pull request #3528 from vcmi/master
...
Merge master -> develop
2024-01-19 21:19:20 +02:00
Ivan Savenko
aa02d5787a
Better solution for rmg crash fix
2024-01-19 17:26:51 +02:00
Ivan Savenko
789c96d9b0
Fixed binding lambda to a reference to a temporary on stack
2024-01-19 16:17:59 +02:00
Ivan Savenko
e50f586d8b
Stabilization
2024-01-19 14:21:13 +02:00
Ivan Savenko
ffd604c114
Removed unnecessary access to IHandler::objects
2024-01-19 13:56:06 +02:00
Ivan Savenko
6e629a6a5f
split getBonusLocalFirst into two distinct method:
...
- const method getFirstBonus that returns single matching bonusToString
- non-const method getLocalBonus that returns bonus from current node
2024-01-19 13:56:06 +02:00
Ivan Savenko
496c13b34a
Stabilization
2024-01-19 13:56:06 +02:00
Ivan Savenko
9af7c63a26
Fix build
2024-01-19 13:56:05 +02:00
Ivan Savenko
ea1f05d15a
Stabilization
2024-01-19 13:55:22 +02:00
Ivan Savenko
60ffb81b33
Replaced remaining placeholder code with callbacks
2024-01-19 13:55:22 +02:00
Ivan Savenko
e67e4430ba
Removed most of non-const static fields in lib. Reduced header includes.
2024-01-19 13:55:22 +02:00
Ivan Savenko
a15366f5a5
Make IObjectInterface::cb non-static
2024-01-19 13:55:21 +02:00
Ivan Savenko
c37ce05d06
Attempt to make constant bonus system nodes (CCreature / CArtifact)
...
fully constant
2024-01-19 13:54:49 +02:00
Ivan Savenko
2c4cad7d9c
Slight simplification of bonus system node class
2024-01-19 13:54:49 +02:00
Ivan Savenko
d5c4478816
Remove most of non-const access to VLC entities
2024-01-19 13:54:49 +02:00
Ivan Savenko
bd5682ecc3
Merge remote-tracking branch 'vcmi/master' into develop
2024-01-19 13:49:54 +02:00
Dydzio
ad8d57f7a4
Merge branch 'beta' into sod-fly
2024-01-18 20:42:22 +01:00
Dydzio
440b468e27
Some partial success on getting fly to work similarly to SoD
2024-01-18 20:42:08 +01:00
Ivan Savenko
c31d52bff6
Added new bonus icon
2024-01-18 17:18:13 +02:00
Ivan Savenko
3e8f110482
Merge pull request #3515 from SoundSSGood/backpack-statusbar
...
Backpack statusbar
2024-01-18 16:05:42 +02:00
Ivan Savenko
b698b6e79d
Merge pull request #3512 from Alexander-Wilms/use-auto-with-template-factory-functions-for-smart-pointers
...
Use auto with template factory functions for smart pointers
2024-01-18 16:05:05 +02:00
Ivan Savenko
9025744cc5
Merge pull request #3510 from Alexander-Wilms/remove-semicolons-from-macros
...
Remove trailing semicolons from more macros
2024-01-18 16:03:55 +02:00
Ivan Savenko
b1bd44de1e
Merge pull request #3298 from vcmi/random_prison_distributor
...
Fixes to hero / prison distribution
2024-01-18 16:03:08 +02:00
SoundSSGood
8d4b74b441
Assembling in backpack fixed
2024-01-18 12:49:08 +02:00
Alexander Wilms
b364f707cd
Fix issues introduced by automated replacement of redundant types
2024-01-17 20:12:57 +00:00
Alexander Wilms
7a1cee1a60
Fix error: 'auto' not allowed in non-static struct member
2024-01-17 14:49:28 +00:00
Alexander Wilms
57c51b62fd
Fix CGameHandler.cpp:1026:4: error: function 'getAllowedSpells' with deduced return type cannot be used before it is defined
2024-01-17 14:41:53 +00:00
Alexander Wilms
271eeca11b
Fix BattleEvaluator.cpp:286:32: error: function 'battleGetAllObstacles' with deduced return type cannot be used before it is defined
2024-01-17 14:41:47 +00:00
Alexander Wilms
f08c6d1ce9
Fix issues created by type replacement script
2024-01-17 14:33:02 +00:00
Alexander Wilms
73019c204d
Replace redundant types with auto
for the lvalues of template factory functions for smart pointers
...
grep -r --include \*.h --include \*.cpp "= std::" * | grep -v auto | grep -Po ".*[^ ]+ [^ ]+ [^ ]*[ ]*=.*;" | grep -v "auto\|int\|char\|bool\|float|\double\|for\|if\|googletest\|fuzzylite\|size_t\|using\|return" | grep -v double | grep -v si64 | grep -v si32 | grep -v ui32 | grep \< | grep -v float | tr -d '\t' | grep -v assert > redundant_types.txt
import re
with open("redundant_types.txt") as f:
for line in f:
line = line.strip()
path = line.split(":", 1)[0]
original_code = ":".join(line.split(":")[1:]).strip()
print()
print(path)
print(original_code)
prefix = "auto "
if original_code.startswith("static"):
static = True
else:
static = False
cpp_type = " ".join(original_code.split("=")[0].strip().split(" ")[0:-1])
print(cpp_type)
if static:
new_code = "static auto "+ " ".join(original_code.split(" ")[2:])
else:
new_code = "auto "+ " ".join(original_code.split(" ")[1:])
print(new_code)
if True:
with open(path, "r") as f:
filedata = f.read()
filedata = filedata.replace(original_code, new_code)
with open(path, "w") as f:
f.write(filedata)
2024-01-17 12:50:00 +00:00
DjWarmonger
4f28cd42b7
Update lib/rmg/modificators/PrisonHeroPlacer.h
...
Co-authored-by: Alexander Wilms <Alexander-Wilms@users.noreply.github.com>
2024-01-17 10:11:55 +01:00
DjWarmonger
91a20c2bfd
Update lib/rmg/CMapGenerator.h
...
Co-authored-by: Alexander Wilms <Alexander-Wilms@users.noreply.github.com>
2024-01-17 10:11:50 +01:00
Tomasz Zieliński
66efb07e52
More
2024-01-17 07:45:53 +01:00
Tomasz Zieliński
a568a9b3fb
Fix lambda capture
2024-01-17 07:26:51 +01:00
Tomasz Zieliński
253f1dc7e6
Refactor duplicated code as suggested by SonarCloud
2024-01-17 07:18:14 +01:00
Alexander Wilms
558ead41fe
Add missing semicolon after macro usage
2024-01-16 20:18:18 +00:00
Ivan Savenko
bf62e47481
Merge pull request #3505 from IvanSavenko/bugfixing
...
[1.4.3] Bugfixing
2024-01-16 22:00:11 +02:00
Alexander Wilms
ccac73fb69
Remove trailing semicolons from more macros
2024-01-16 19:46:21 +00:00
Ivan Savenko
723a95f770
Add assertions to detect invalid calls
2024-01-16 21:12:57 +02:00
Alexander Wilms
cca08e29da
Remove duplicate semicolons
2024-01-16 19:02:39 +00:00
Tomasz Zieliński
afc9bd908c
Unused capture
2024-01-16 17:38:36 +01:00
Tomasz Zieliński
aa5bb27d20
Style
2024-01-16 17:16:15 +01:00
Tomasz Zieliński
71844d4d92
Unban artifacts if RMG fails to place Seer Hut (unlikely)
2024-01-16 17:15:35 +01:00
Ivan Savenko
1194419884
Added option to allow self-casting
2024-01-16 15:13:00 +02:00
Ivan Savenko
c3012105e2
Fix duplicated hero in Song for the Father campaign
2024-01-16 14:45:38 +02:00
Ivan Savenko
bdd649a3be
Merge pull request #3502 from IvanSavenko/campaign_localization_fix
...
Fixed missing translation strings on loading campaign save
2024-01-16 11:49:25 +02:00
Ivan Savenko
c839b397e8
Block self-casting, e.g. Archangels can't resurrect themselves
2024-01-15 23:16:53 +02:00
Ivan Savenko
6e5da6c158
Fixed Coronius specialty applying from two locations in code
2024-01-15 23:16:53 +02:00
Ivan Savenko
c21913f661
Fixed initialization of move points and mana for dismissed heroes
2024-01-15 23:16:48 +02:00
Ivan Savenko
2265890f69
Better detection of invalid mod data to avoid crash and notify modders
2024-01-15 18:19:21 +02:00
Ivan Savenko
a32ef673f7
Merge pull request #3482 from IvanSavenko/extend_hota_bonuses
...
Extend hota bonuses
2024-01-15 13:47:13 +02:00
Ivan Savenko
c7897300c0
Fixed missing translation strings on loading campaign save
...
- campaign header now contains text container and stores campaign texts
- map header now contains text container instead of inheriting it
- moved text container registration logic to a wraper class
- fixed registration of copied text containers (from copied map header)
2024-01-15 13:10:25 +02:00
Ivan Savenko
a582cb554e
Merge pull request #3500 from IvanSavenko/fix_dendroid_bind
...
[1.4.3] Fix handling of Dendroid's Bind ability
2024-01-15 12:02:06 +02:00
Ivan Savenko
b4a1a755a4
Merge pull request #3498 from IvanSavenko/simturns_pathfinder
...
[1.4.3] Fixes for simultaneous turns
2024-01-15 12:00:54 +02:00
Ivan Savenko
8400c27251
Merge pull request #3491 from IvanSavenko/change_default_driver
...
Change default SDL driver name from opengl to empty (autoselection)
2024-01-15 11:57:42 +02:00
Tomasz Zieliński
0273d9c36b
Remove unused variable
2024-01-15 07:59:50 +01:00
Tomasz Zieliński
285bafdbf4
Do not ban heroes in Prisons, they might be rehired after they are defeated.
...
Restore hero to pool if Prison fails to be placed.
2024-01-15 07:41:29 +01:00
Tomasz Zieliński
ee6c331bad
Merge remote-tracking branch 'origin/beta' into random_prison_distributor
2024-01-14 21:56:49 +01:00
DjWarmonger
19765e0e01
Merge pull request #3480 from IvanSavenko/rmg_ban_starting_heroes
...
Ban starting heroes in RMG
2024-01-14 21:56:16 +01:00
Ivan Savenko
0d0d3d8c80
Renamed speed -> getMovementRange, remove misleading default parameter
2024-01-14 17:14:36 +02:00
Ivan Savenko
fd499e318d
Review suggestion
2024-01-14 15:36:29 +02:00
Ivan Savenko
b08462d555
Change default SDL driver name from opengl to empty (autoselection)
2024-01-14 14:29:13 +02:00
Tomasz Zieliński
3e623565a2
Fix redundant class
2024-01-13 21:39:17 +01:00
Tomasz Zieliński
3aa67b3e5f
Merge remote-tracking branch 'origin/beta' into random_prison_distributor
2024-01-13 21:02:08 +01:00
Ivan Savenko
8303ce5d13
Added option to ignore guards in pathfinder
...
Used for simturns contact detection, by default disabled for player
pathfinding
2024-01-13 19:44:37 +02:00
Ivan Savenko
fc6a9924ee
FIRST_STRIKE now supports ranged / melee subtypes, BLOCKS_RETALIATION
...
will properly block FIRST_STRIKE
2024-01-13 16:54:06 +02:00
Ivan Savenko
bb670cfb82
Merged accurate shot bonus into death stare bonus
2024-01-13 15:55:07 +02:00
Ivan Savenko
ca2df49fbb
Block usage of preselected starting heroes for prisons in RMG
2024-01-13 14:08:36 +02:00
Ivan Savenko
f6e0f46040
Merge pull request #3467 from dydzio0614/hota-fixes
...
Fix HotA creature abilities (add bonuses allowing implementing them)
2024-01-12 21:55:18 +02:00
M
9ee526d202
Fixes from code review
2024-01-11 21:10:22 +01:00
Dydzio
250b1b69a8
Update accurate shot translation handling
...
Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
2024-01-10 23:57:29 +01:00
M
7bf273e01c
Extract revenge calculation to separate method
2024-01-10 22:56:26 +01:00
M
815fa26fb3
Change nix rounding, revert assert comment
2024-01-10 22:18:53 +01:00
Ivan Savenko
206b4a0588
Merge pull request #3454 from IvanSavenko/mod_debug
...
Better error-reporting for modding system errors
2024-01-10 15:50:17 +02:00
Alexander Wilms
5e9f98b15c
Resolve intentionality issues
2024-01-10 00:23:24 +00:00
Alexander Wilms
f3277b7953
Define each identifier in a dedicated statement
2024-01-10 00:22:23 +00:00
M
67f18729fa
REVENGE bonus that matches HotA haspid ability
2024-01-09 19:10:43 +01:00
Ivan Savenko
eae3d806db
Merge pull request #3460 from Laserlicht/changedate_sort
...
add sort for changedate
2024-01-09 12:43:01 +02:00
Dydzio
dbba1164ef
Fix floating point rounding for 5 attack points and unupgraded nix
2024-01-08 20:50:37 +01:00
Ivan Savenko
6c8a587ac9
Better diagnostics of ID requests that require type, such as addInfo
2024-01-08 21:32:10 +02:00
Dydzio
675f9b11fa
Add ENEMY_ATTACK_REDUCTION bonus - fixes HotA Nix
2024-01-08 19:37:04 +01:00
Ivan Savenko
18227cba00
Implemented better error-reporting for issues commonly encountered by
...
modders
2024-01-07 22:35:22 +02:00
Dydzio
3c95f92c59
Update documentation
2024-01-07 21:22:10 +01:00
Ivan Savenko
ae79c5e953
Merge pull request #3397 from Laserlicht/cheat_allow
...
option for disabling cheats
2024-01-07 21:42:02 +02:00
Laserlicht
8b262e49a6
add sort for changedate
2024-01-07 20:17:44 +01:00
Dydzio
bb925e4cb0
First version of sea witch / sorceress ability
2024-01-07 19:27:32 +01:00
Ivan Savenko
a2f603ac02
Fixed some cases of illegal access to std::array::operator[]
2024-01-07 12:45:02 +02:00
Ivan Savenko
cf47fbb729
Merge pull request #3435 from IvanSavenko/bugfixing
...
[1.4.3] Bugfixing
2024-01-06 13:06:07 +02:00
Ivan Savenko
1519de60bf
Remove excessive logging on using Recanter's Cloak in siege of Tower
2024-01-05 18:31:07 +02:00
Ivan Savenko
51b7de4b98
Fix double off-by-one bug with CREATURE_GROWTH bonus
2024-01-05 16:57:44 +02:00
Ivan Savenko
480a0f19c0
Fix missing modded spells in magic guilds for h3m maps
2024-01-05 16:47:23 +02:00
Ivan Savenko
4b5b99aba3
Fix handling of invalid creature damage range (min > max)
2024-01-05 16:12:02 +02:00
Ivan Savenko
fbdceb4f71
Fix crash on using two mods that add battlefield with same identifier
2024-01-05 15:58:25 +02:00
Ivan Savenko
2d8692c142
Throw "resource not found" instead of crashing on invalid query
2024-01-04 23:58:28 +02:00
Ivan Savenko
edb2ecd751
Fix possible overflow errors on leveling up beyond int64_t limit
...
- added separate giveExperience method instead of weird changePrimSkill
- experience is now always used in form of int64_t
- max supported level reduced from 201 to 197 to fit into int64_t
- fixed undefined behavior in experience calculation
2024-01-04 23:57:36 +02:00
Ivan Savenko
ceea341bb0
Fix crash on attempt to dereference invalid subtype in bonus
2024-01-04 23:54:35 +02:00
Ivan Savenko
63a2ed7cf8
Replace vector[] with range-checking vector.at()
2024-01-04 23:52:57 +02:00
Ivan Savenko
3b66701ffe
Ignore illegal 'index' entries in mods
2024-01-04 23:52:01 +02:00
Ivan Savenko
ef5686634d
Removed no longer used code
2024-01-04 23:48:58 +02:00
Ivan Savenko
55bd164f1c
Unified identifiers to entity conversion code
2024-01-04 23:47:44 +02:00
Dydzio
7283a4861e
Initial version of ACCURATE_SHOT implementation
2024-01-04 22:27:51 +01:00
Joakim Thorén
30b851da7c
Merge branch 'develop' of https://github.com/vcmi/vcmi into windows_mingw_cmake_presets
2024-01-01 22:53:19 +01:00
Dydzio
fbd988df42
Bit better documentation wording
2024-01-01 21:19:25 +01:00
Dydzio
7cf7543747
Configurable ferocity bonus
2024-01-01 21:16:38 +01:00
Dydzio
898b8f3c71
Add initial version of Ferocity ability (for Ayssids)
2024-01-01 19:58:32 +01:00
Joakim Thorén
8846fba1fc
Fixes compilation error "ResourceSet.h:33:21: error: function 'ResourceSet::ResourceSet()' definition is marked dllimport" when building with g++ 12.1.0
2023-12-30 00:29:31 +01:00
Laserlicht
cb9c4bbaf0
unlimited replay option
2023-12-28 20:48:19 +01:00
Laserlicht
a3e27b859e
extra option tab
2023-12-28 19:41:01 +01:00
Joakim Thorén
01f602ab92
Fixes warning about usage of unused variable
2023-12-27 22:25:29 +01:00
Laserlicht
207b5a2ed0
backwards compatibility
2023-12-27 20:44:32 +01:00
Laserlicht
c471b626a2
code review
2023-12-27 15:26:08 +01:00
Laserlicht
fc4827c89c
option for allowing cheats
2023-12-27 14:39:35 +01:00
Ivan Savenko
bb6179d05e
Merge pull request #3391 from vcmi/master
...
Merge master -> develop
2023-12-25 13:00:17 +02:00
Ivan Savenko
4835a1f695
Fix possible crash on abandoned mine with no valid resources
2023-12-24 22:05:47 +02:00
Ivan Savenko
e77651d3f3
Merge pull request #3377 from dydzio0614/commander-skills-fix
...
Commander skills fix
2023-12-24 13:33:48 +02:00
Ivan Savenko
2b495a9679
Merge pull request #3379 from IvanSavenko/fix_genie_spellcasting
...
Fix genie spellcasting
2023-12-24 13:29:05 +02:00
Ivan Savenko
5fe5d81729
Merge pull request #3376 from IvanSavenko/uninitialized_fixes
...
Fix uninitialized memory access
2023-12-24 13:19:17 +02:00
Tomasz Zieliński
ebf2055afc
- Unban hero if related Prison is destroyed during map generation
...
- Move prison counter to PrisonHeroPlacer
2023-12-24 09:36:26 +01:00
Andrey Filipenkov
3074f8cb89
fix typo
2023-12-24 09:58:48 +03:00
Tomasz Zieliński
b0f0e9caa8
Merge remote-tracking branch 'origin/beta' into random_prison_distributor
2023-12-24 06:46:18 +01:00
Ivan Savenko
85de3143ff
Fixed Genie spellcasting logic to account for spell immunities
2023-12-24 01:13:19 +02:00
Ivan Savenko
08a4b67cd7
Merge pull request #3372 from IvanSavenko/bugfixing
...
[1.4.2] Bugfixing
2023-12-23 22:05:39 +02:00
Ivan Savenko
3e9133995f
Fix uninitialized member
2023-12-23 21:31:29 +02:00
Ivan Savenko
7732f39556
Fix potential uninitialized access - setupSteps depends on not yet
...
initialized members
2023-12-23 21:31:17 +02:00
Dydzio
9e9849b741
Fix commander ability accumulation, change commander ability bonus
2023-12-23 20:16:29 +01:00
Ivan Savenko
72980a3909
Fix crash on accessing jsonnode with different type in release builds
2023-12-23 18:12:18 +02:00
Ivan Savenko
ec5fcb3e7c
Do not ignore 'canRefuse' flag for select mode 'first' and 'random'
2023-12-23 00:35:51 +02:00
Ivan Savenko
20ede710c2
Merge pull request #3362 from IvanSavenko/terrain_decorations
...
Terrain decorations level
2023-12-22 23:39:32 +02:00
Ivan Savenko
bbbf676d38
spaces -> tabs
2023-12-22 23:22:33 +02:00
Ivan Savenko
9bf1e72a19
Merge pull request #3346 from IvanSavenko/better_timers
...
[1.4.2] Better timers
2023-12-22 23:19:20 +02:00
Ivan Savenko
fe5918ebf5
Clients will now switch to turn options when host does so
2023-12-22 18:40:28 +02:00
Ivan Savenko
da9c0feebc
Reworked timer widget to show timers for all players
2023-12-22 18:40:28 +02:00
Ivan Savenko
8916ae7bcd
Fix water generation, try to improve decoration level a bit
2023-12-22 18:35:38 +02:00
Ivan Savenko
19e851ddff
Implemented configurable level of decorations for terrains
2023-12-22 17:41:30 +02:00
Ivan Savenko
c8d024ae11
Merge pull request #3354 from dydzio0614/antimagic-garrison
...
Add missing antimagic functionality to antimagic garrisons
2023-12-22 16:33:39 +02:00
Ivan Savenko
48a8826aa1
Merge pull request #3308 from vcmi/improve_treasure_placement
...
Improve treasure placement
2023-12-22 16:32:59 +02:00
Ivan Savenko
4ed283a357
Merge pull request #3359 from IvanSavenko/crashfixes
...
Crashfixes
2023-12-22 15:17:59 +02:00
Ivan Savenko
ec89e7fa62
Move UNLIMITED_MOVEMENT bonus to very end of the list
2023-12-22 14:20:32 +02:00
Ivan Savenko
171044359d
Fixed crash on connection to 1.4.1 game
2023-12-22 14:03:05 +02:00
Ivan Savenko
31cef2e7d7
Attempt to fix crash on rewardable configuration
2023-12-22 14:03:05 +02:00
Dydzio
39c3db04f3
Add missing antimagic functionality to antimagic garrisons
2023-12-21 18:09:33 +01:00
Tomasz Zieliński
f9e5d73014
Missed optimization case
2023-12-21 17:56:21 +01:00
Tomasz Zieliński
d6336d7c45
Reverted change that seems to cause regression
2023-12-21 17:55:08 +01:00
Ivan Savenko
27d2fc0a13
Merge pull request #3186 from SoundSSGood/quick-backpack-part1
...
Quick backpack window
2023-12-21 17:10:15 +02:00
Tomasz Zieliński
d4216a9191
Fixed routing roads behind Sub Gates, Monoliths and Mines
2023-12-21 13:22:23 +01:00
Tomasz Zieliński
d5f9de5beb
Definitive solution for Corpse
2023-12-21 12:29:45 +01:00
Tomasz Zieliński
e22f6dd07e
Fix for choosing most specific templates. Also seems to fix the Prisons.
2023-12-21 09:58:39 +01:00
SoundSSGood
e5c532beb4
gesture for quick backpack window
2023-12-20 16:55:38 +02:00
Dydzio
fe39faf36c
Add UNTIL_OWN_ATTACK bonus duration and use for berserk
2023-12-19 19:52:40 +01:00
SoundSSGood
5099b52a4f
Quick backpack. Spells on scrolls view
2023-12-19 19:01:56 +02:00
Tomasz Zieliński
ad82eff225
Final and perfect treasue nd obstacle density
2023-12-19 09:24:43 +01:00
Tomasz Zieliński
916aedb13c
Obvious fix
2023-12-19 09:24:01 +01:00
Tomasz Zieliński
bbb3e701ab
Reverted incorrect logic. Likely the fix for hota Prison.
2023-12-18 17:18:13 +01:00
Tomasz Zieliński
9b12f54972
Compile fix
2023-12-18 14:49:05 +01:00
Tomasz Zieliński
7f7df93e12
Style fix
2023-12-18 14:25:07 +01:00
Tomasz Zieliński
80ea1826d3
Style fix
2023-12-18 14:02:55 +01:00
Tomasz Zieliński
038bcd32f6
Lightweight int3 hash function
2023-12-18 13:55:54 +01:00
Tomasz Zieliński
c701d42781
Multiple optimizations to avoid copying and allocating tiles for rmg::Area
2023-12-18 13:52:03 +01:00
Ivan Savenko
f40e711721
Merge pull request #3340 from IvanSavenko/crashfixes3
...
Crashfixes
2023-12-18 13:40:13 +02:00
Ivan Savenko
3f089cce78
Merge pull request #3341 from IvanSavenko/fix_extraction_progress
...
Fix extraction progress display for mod installation
2023-12-18 13:34:37 +02:00
Ivan Savenko
44a79c1ff4
Merge pull request #3327 from Laserlicht/datetime
...
date time format
2023-12-18 13:21:01 +02:00
Tomasz Zieliński
985a2682ae
Place Monoliths at max distance in Junction zone
2023-12-18 11:12:52 +01:00
Tomasz Zieliński
bd5361a108
Possible fix to https://github.com/vcmi/vcmi/issues/3334
2023-12-18 10:55:40 +01:00
Tomasz Zieliński
24f74875ef
Do not fractalize tiles near the edge of the map to avoid paths adjacent to map edge
2023-12-18 08:14:48 +01:00
Ivan Savenko
74dedc4cc5
Converted ZipArchive namespace into stateful class
2023-12-18 00:33:32 +02:00
Ivan Savenko
acc09ee51a
Merge pull request #3266 from Laserlicht/puzzle_cheat
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implement missing OH3/HDmod cheats
2023-12-17 22:16:22 +02:00
Ivan Savenko
496bca1a59
Attempt to track down mystery crash on Android
2023-12-17 20:09:28 +02:00
Ivan Savenko
6a357aaea6
Fix empty names for mods without set name (e.g. core mod)
2023-12-17 19:44:45 +02:00
Ivan Savenko
84d9078bd9
Throw exception instead of failing with SIGSEGV
2023-12-17 19:44:45 +02:00
Ivan Savenko
dd88220b7c
Fixed potentially uninitialized class member
2023-12-17 19:44:45 +02:00
Laserlicht
9299eaed36
code review
2023-12-16 21:10:27 +01:00
Laserlicht
d91aa8baca
fix russia
2023-12-16 19:26:41 +01:00
Laserlicht
56562ad8dc
date time format
2023-12-16 18:57:38 +01:00
Ivan Savenko
b6cc26f853
Fix build
2023-12-16 14:29:49 +02:00
Ivan Savenko
d187309eed
Fixed typo - different type was used to select ID and subID
2023-12-16 13:46:29 +02:00
Ivan Savenko
1acab80fdc
Use unique_ptr instead of raw pointers to attempt to fix crash on free
2023-12-16 13:46:29 +02:00
Ivan Savenko
aadfde27bc
Throw exception instead of crash on accessing non-existing setting
2023-12-16 13:46:29 +02:00
Ivan Savenko
9ff00d75dc
Do not crash if Scholar is not a rewardable object
2023-12-16 13:46:29 +02:00
Tomasz Zieliński
339627731c
Fixes
2023-12-15 18:26:59 +01:00
kirby1
5888a20920
Add OpenBSD defines
2023-12-14 10:29:42 +03:00
Tomasz Zieliński
99870be24c
Tiny optimizations to avoid copies
2023-12-13 22:20:23 +01:00
Tomasz Zieliński
d31789e745
Extra cache for search area
2023-12-13 22:13:42 +01:00
Tomasz Zieliński
bfea30e318
Optimization tweaks
2023-12-13 22:12:16 +01:00
Tomasz Zieliński
8602a14e6f
Minor optimizations
2023-12-13 22:10:39 +01:00
Tomasz Zieliński
b9193ecb73
Do not calculate area for invalid positions
2023-12-13 22:06:47 +01:00
Ivan Savenko
3bd85d417e
Avoid crash on invalid building identifier
2023-12-13 17:23:45 +02:00
Ivan Savenko
664da58d4f
Use MetaString in place of boost::format to avoid exceptions
2023-12-13 17:23:40 +02:00
Ivan Savenko
337e090ee9
Avoid crash in case if Witch Hut or Shrine is not a rewardable object
2023-12-13 16:52:44 +02:00
Tomasz Zieliński
2d3b8ee866
Increased amount of generated treasure piles without increasing density
2023-12-12 12:50:27 +01:00
Tomasz Zieliński
e5f60f063c
- Check full object area for minimum distance requirement
...
- Add option to optimize both for max distance and custom weight
2023-12-12 07:40:54 +01:00
Ivan Savenko
9385ae76c2
Fix reading of dimensions of h3 map objects
2023-12-11 21:15:46 +02:00
Ivan Savenko
543ee597b8
Fix localization-related error messages
2023-12-11 18:23:52 +02:00
Ivan Savenko
a3786f3357
Merge pull request #3304 from IvanSavenko/handle_unknown_objects
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Handle unknown objects
2023-12-11 18:23:28 +02:00
Ivan Savenko
afff10aab0
Merge pull request #3303 from IvanSavenko/artifact_randomization_fix
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Remove allowed artifacts list from arthandler
2023-12-11 18:23:19 +02:00
Ivan Savenko
828077c18b
Added special object "nothing" to handle unknown map objects on some
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custom maps
2023-12-11 17:25:19 +02:00
Ivan Savenko
7ffe014d6b
Remove allowed artifacts list from arthandler
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1. Handlers should not contain non-const game state data
2. This field was duplicating same field in CMap
3. Due to removal of VLC serialization, this field is not updated on map
load leading to issues with artifact randomization
2023-12-11 15:06:04 +02:00
Tomasz Zieliński
493acd9b75
One little fix for inconsistent indexes
2023-12-11 08:28:53 +01:00
Tomasz Zieliński
109139c913
Build fix
2023-12-11 08:27:57 +01:00
Tomasz Zieliński
8a93b1083f
Merge remote-tracking branch 'origin/beta' into random_prison_distributor
2023-12-11 07:49:43 +01:00
Tomasz Zieliński
8fe6a103cd
- Move Hero / Prison distribution to separate modificator
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- Protect rolling and banning hero with mutex
2023-12-11 07:37:23 +01:00
Ivan Savenko
6fe8ed7a03
Merge pull request #3127 from vcmi/fix_random_object_templates
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Use the object templates with least terrains allowed
2023-12-10 23:11:20 +02:00
Ivan Savenko
fa11b52a6c
Merge pull request #3287 from vcmi/fix_template_validation
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Fix template validation
2023-12-10 22:47:23 +02:00
Ivan Savenko
933598dd91
Merge pull request #3273 from vcmi/fix_passable_hero
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Fix passable hero
2023-12-10 22:45:33 +02:00
Ivan Savenko
8bf05a8f77
Merge pull request #3272 from vcmi/fix_rmg_monoliths
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Fix rmg monoliths
2023-12-10 22:44:05 +02:00
Ivan Savenko
a1a317aef4
Merge pull request #3280 from IvanSavenko/hotfix
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[1.4.1] Hotfixes
2023-12-10 22:43:05 +02:00
Ivan Savenko
7187ba2d79
Fix crash on visiting Seer Hut with no reward
2023-12-10 19:48:44 +02:00
Ivan Savenko
b62e801530
Fix uninitialized variable in Seer Huts
2023-12-10 19:48:27 +02:00
Ivan Savenko
65721123a1
Partial fix for Coronius specialty bug
2023-12-10 19:17:58 +02:00
Ivan Savenko
c0572b061a
Fix compile on FreeBSD
2023-12-10 19:17:24 +02:00
Ivan Savenko
3b6d3dee69
Slayer spell should only affect creatures with KING bonus
2023-12-10 19:17:09 +02:00
Andrii Danylchenko
48f0da1fdc
#3290 - skip bad teleports (exit in rocks)
2023-12-10 18:38:54 +02:00
Ivan Savenko
999db2ed78
Avoid boost::format that throws exception on invalid format string
2023-12-10 16:37:58 +02:00
Ivan Savenko
ee7bd87b8d
Fix crash on losing mission-critical hero in battle
2023-12-10 16:14:01 +02:00
Tomasz Zieliński
d0e100c1bb
Fix unused variable
2023-12-10 09:50:25 +01:00
Tomasz Zieliński
91ebac3c2e
Fix incorrect check
2023-12-10 09:46:20 +01:00
Ivan Savenko
2de7a3939a
Fix text identifier for generic signs without custom text
2023-12-09 18:09:57 +02:00
Ivan Savenko
2261298d09
Revert U-turns block. Actually possible in H3 and has unintended side
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effects
2023-12-09 18:09:38 +02:00
Ivan Savenko
df78c9c6f1
Added workaround for crashes with outdated mods
2023-12-09 18:08:22 +02:00
Tomasz Zieliński
d15e9f886c
Cleanup
2023-12-09 15:35:32 +01:00
Tomasz Zieliński
134f78113e
Remove unneccessary code
2023-12-09 15:20:11 +01:00
Tomasz Zieliński
cef25cca03
Fix for starting hero being passable
2023-12-09 14:59:09 +01:00
Tomasz Zieliński
0f23dde85d
Fixed crash due to incorrect monolith id scopes
2023-12-09 14:25:03 +01:00