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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-16 10:19:47 +02:00
Commit Graph

590 Commits

Author SHA1 Message Date
Laserlicht
e25c8c21e0
fix buggy multiplayer selection 2024-01-13 21:51:56 +01:00
Ivan Savenko
fc163898d9 Fixed delayed updates in timer editing, limited to 24 hours at most 2024-01-13 22:31:26 +02:00
Ivan Savenko
7cf738b20e
Merge pull request #3462 from Laserlicht/trim_text
limit textboxes
2024-01-12 21:53:30 +02:00
Alexander Wilms
f3277b7953 Define each identifier in a dedicated statement 2024-01-10 00:22:23 +00:00
Ivan Savenko
eae3d806db
Merge pull request #3460 from Laserlicht/changedate_sort
add sort for changedate
2024-01-09 12:43:01 +02:00
Laserlicht
056dccda30
different max width 2024-01-08 00:08:05 +01:00
Laserlicht
24d4816a36
trim text 2024-01-07 23:42:48 +01:00
Laserlicht
8b262e49a6
add sort for changedate 2024-01-07 20:17:44 +01:00
Laserlicht
8f2f5344a9
correct starting bonus in selection windows 2024-01-07 17:25:33 +01:00
Ivan Savenko
63a2ed7cf8 Replace vector[] with range-checking vector.at() 2024-01-04 23:52:57 +02:00
Laserlicht
cb9c4bbaf0 unlimited replay option 2023-12-28 20:48:19 +01:00
Laserlicht
a3e27b859e extra option tab 2023-12-28 19:41:01 +01:00
Laserlicht
c471b626a2
code review 2023-12-27 15:26:08 +01:00
Laserlicht
fc4827c89c
option for allowing cheats 2023-12-27 14:39:35 +01:00
Ivan Savenko
50536e28da Fixed invalid text ID in description of "start with hero" campaign bonus 2023-12-23 18:13:31 +02:00
Ivan Savenko
ec1aee68d5 Fix invisible chat in pregame. Fixed positioning of chat box 2023-12-23 18:12:55 +02:00
Ivan Savenko
37a8c8db8d Workaround for vcmi-extras bug 2023-12-22 18:40:29 +02:00
Ivan Savenko
fe5918ebf5 Clients will now switch to turn options when host does so 2023-12-22 18:40:28 +02:00
Ivan Savenko
76cb5387c5 Access CHero in a way that will throw exception on invalid access
instead of crash
2023-12-13 16:50:56 +02:00
Ivan Savenko
edbe25b33a Updated layout and localizations 2023-12-07 16:36:44 +02:00
Ivan Savenko
861c53059e Added callbacks for preset dropdowns 2023-12-07 13:57:16 +02:00
Ivan Savenko
653304b004 Implemented accumulating timers, rename creature timer to unit timer 2023-12-07 13:57:16 +02:00
Ivan Savenko
02f7193260 Fix regression from map translation - properly translate custom main
hero name
2023-11-27 20:27:10 +02:00
Ivan Savenko
e5e01ab35d Disable spectator mode in single player to avoid confusing players 2023-11-20 14:38:57 +02:00
Ivan Savenko
13763cad8e Remove few more implicit conversions 2023-11-15 15:55:19 +02:00
Ivan Savenko
0842f5afee Removed remaining usages of std::vector<bool> 2023-11-15 15:55:18 +02:00
Ivan Savenko
f65f4b1285 Disable new UI if enhancements are off 2023-11-13 19:49:41 +02:00
Ivan Savenko
d1ae5bbee5 Implement AI simturns checkbox 2023-11-13 19:06:56 +02:00
Ivan Savenko
c5eeaa6526 Added non-linear slider for better simturn duration selection 2023-11-13 19:06:56 +02:00
Ivan Savenko
7d54f6a9c0 Implemented basic support for plural forms in translations 2023-11-13 19:06:56 +02:00
Ivan Savenko
e160b8557b Implement min/max simturns callbacks 2023-11-13 19:06:56 +02:00
Ivan Savenko
32633d5f52 Initial version of Turn Options tab screen 2023-11-13 19:06:56 +02:00
Ivan Savenko
3268ebe27c Moved some code from OptionTab to separate class, OptionTabBase 2023-11-13 19:06:56 +02:00
Ivan Savenko
59806bf112 Fix right-click tooltips for starting hero/towns 2023-11-12 17:17:07 +02:00
Ivan Savenko
86a3806bec MetaString refactor to eliminate integer usage for identifiers
- entity names are now stored and serialized as text ID's
- added helper methods for convenience to get entities names to
metastring
2023-11-07 22:47:10 +02:00
Tomasz Zieliński
c909bd766e Merge remote-tracking branch 'origin/develop' into fix_rmg_teams
# Conflicts:
#	lib/rmg/CMapGenOptions.cpp
#	lib/rmg/CMapGenOptions.h
2023-11-07 20:54:04 +01:00
Andrii Danylchenko
0927d3e3e8
Merge pull request #3145 from vcmi/fix-3142
#3142 - fi custom campaign selection screen
2023-11-05 11:12:58 +02:00
Andrii Danylchenko
d50ebd7d58 #3142 - fi custom campaign selection screen 2023-11-04 14:34:18 +02:00
Ivan Savenko
8d5fa41a19 Minor fixes 2023-11-03 16:03:29 +02:00
Ivan Savenko
10e50548e7 Converted Component class to use VariantIdentifier instead of int 2023-11-02 12:00:04 +02:00
Tomasz Zieliński
6e7b68d0e6 Unused variable, unused code 2023-10-30 21:33:49 +01:00
Tomasz Zieliński
e105b23a37 Merge remote-tracking branch 'origin/develop' into fix_rmg_teams
# Conflicts:
#	Mods/vcmi/config/vcmi/rmg/heroes3/newcomers.JSON
#	Mods/vcmi/config/vcmi/rmg/heroes3/southOfHell.JSON
#	Mods/vcmi/config/vcmi/rmg/symmetric/2sm0k.JSON
#	Mods/vcmi/config/vcmi/rmg/symmetric/2sm2i(2).JSON
#	Mods/vcmi/config/vcmi/rmg/symmetric/3sb0b.JSON
#	Mods/vcmi/config/vcmi/rmg/symmetric/3sb0c.JSON
#	Mods/vcmi/config/vcmi/rmg/symmetric/5sb0a.JSON
#	Mods/vcmi/config/vcmi/rmg/symmetric/5sb0b.JSON
#	Mods/vcmi/config/vcmi/rmg/symmetric/7sb0b.JSON
#	Mods/vcmi/config/vcmi/rmg/symmetric/7sb0c.JSON
#	client/lobby/RandomMapTab.cpp
2023-10-30 20:08:13 +01:00
Tomasz Zieliński
f39edf9413 Update ally and enemy flags when selecting new template 2023-10-30 07:48:51 +01:00
Tomasz Zieliński
4f2cde018c Fixed most of reported issues, removed unused code. 2023-10-29 21:25:39 +01:00
Ivan Savenko
0169c65937
Merge pull request #3100 from IvanSavenko/split_net_packs
Split netpacks.h into multiple files
2023-10-29 13:46:40 +02:00
Tomasz Zieliński
368a185008 Cleaning up the code 2023-10-29 10:05:24 +01:00
Tomasz Zieliński
07dac8b6d4 Works more or less 2023-10-28 20:30:38 +02:00
Nordsoft91
8f2b50a5e2
Merge pull request #3095 from Laserlicht/team_alignment
fix team alignments
2023-10-26 23:19:18 +02:00
Tomasz Zieliński
a817e481d0 Merge fix 2023-10-26 10:46:04 +02:00
Tomasz Zieliński
36911d1e0a Merge remote-tracking branch 'origin/develop' into fix_rmg_teams
# Conflicts:
#	client/lobby/RandomMapTab.cpp
2023-10-26 10:31:41 +02:00
Laserlicht
e28d14d16d
not needed anymore 2023-10-24 18:56:30 +02:00
Laserlicht
abb279f5b4
use config 2023-10-24 18:51:58 +02:00
Ivan Savenko
5523f05284 Moved ArtifactLocation to a separate file 2023-10-23 19:02:28 +03:00
Ivan Savenko
b88a8da4e8 Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
Ivan Savenko
a70ad7202f
Merge pull request #3088 from Laserlicht/non_squared
Minimap keep aspect ratio (Letterboxing)
2023-10-22 16:55:58 +03:00
Laserlicht
b67548e7cf
format 2023-10-22 15:06:12 +02:00
Laserlicht
7b370d1967
fix team alignments 2023-10-22 15:00:04 +02:00
Ivan Savenko
8752551786
Merge pull request #3086 from Laserlicht/show_random
show random maps
2023-10-22 12:29:31 +03:00
Laserlicht
a042cc46c2
no town selection on loadscreen 2023-10-21 19:10:02 +02:00
Laserlicht
d215ffa011
optics 2023-10-21 18:45:45 +02:00
Laserlicht
e03f2a9d3a
improvements for non quadratic maps 2023-10-21 16:49:50 +02:00
Laserlicht
86e6f7d156
fix 2023-10-21 02:26:03 +02:00
Laserlicht
ceb70af528
fix 2023-10-21 02:22:22 +02:00
Laserlicht
9a116f9b20
small optimisation 2023-10-21 02:16:42 +02:00
Laserlicht
0eba0ee686
show random maps 2023-10-21 02:12:34 +02:00
Laserlicht
ecd093cae4
fix 2023-10-16 21:28:44 +02:00
Laserlicht
0a1578b797
Apply suggestions from code review
Co-authored-by: Nordsoft91 <nordsoft@yahoo.com>
2023-10-16 21:24:59 +02:00
Laserlicht
b2396a61fa
code review 2023-10-14 13:34:39 +02:00
Laserlicht
7217992898
code review 2023-10-14 12:08:38 +02:00
Laserlicht
0c6b1ca3c8
possibility to change name 2023-10-13 23:04:35 +02:00
nordsoft
d7d435dcb7 Add game pause 2023-10-08 16:03:57 +02:00
Ivan Savenko
b75a67ef7c
Merge pull request #2973 from IvanSavenko/identifier_explicit_constructor
Improvements to type safety of Identifier class
2023-10-05 00:33:07 +03:00
Ivan Savenko
56d5c74a61
Merge pull request #2996 from Nordsoft91/fix-2992
Capture key event in chat box
2023-10-04 19:59:06 +03:00
Ivan Savenko
037efdf5fc Improvements to type safety of Identifier class
- Constructor of Identifier from integer is now explicit
- Lobby hero/town selection now uses Identifiers instead of int's
- Removed serialization workaround for hero portraits
- Added dummy objects for custom heroes portraits for ID resolver to use
- HeroInstance now stores portrait ID only in case of custom portrait
- Fixed loading of campaign heroes portraits on RoE maps
2023-10-04 18:05:23 +03:00
Laserlicht
ec8580b99e
Merge branch 'develop' into patch-4map_overview_rework 2023-10-02 21:03:16 +02:00
nordsoft
213d0c3553 Capture events in chat box 2023-10-01 16:40:26 +02:00
Laserlicht
79e66c38df
layout 2023-09-30 17:14:22 +02:00
Laserlicht
718bafc8af
map overview rework 2023-09-30 15:05:12 +02:00
nordsoft
6da605ff83 Campaign meta strings 2023-09-28 00:10:28 +02:00
nordsoft
5b97c323d3 Rename hero strings to text id 2023-09-28 00:04:05 +02:00
nordsoft
03c099d4fd First steps 2023-09-27 22:53:13 +02:00
Ivan Savenko
94dbde05a0
Merge pull request #2868 from IvanSavenko/simultaneous_turns
Simultaneous turns
2023-09-27 15:45:02 +03:00
Nordsoft91
c803b57c33
Merge pull request #2889 from Nordsoft91/mod-compatibility-check
Proper mod compatibility check logic
2023-09-26 19:29:46 +02:00
Ivan Savenko
54adeef29f Added temporary UI for simturns testing 2023-09-26 13:42:20 +03:00
Ivan Savenko
5b21a5ffbc Simturn duration is now part of StartInfo 2023-09-26 13:42:20 +03:00
nordsoft
dce1ac1538 Redesign mod incompatibility message 2023-09-23 00:32:48 +02:00
Ivan Savenko
00db2e245f
Merge pull request #2872 from Laserlicht/bonus_selection
fix bonus selection
2023-09-20 13:19:54 +03:00
Laserlicht
babf858112
format 2023-09-19 01:50:42 +02:00
Laserlicht
4ac3e3c2e5
fix bonus selection 2023-09-19 01:48:26 +02:00
Laserlicht
ff96b1af0a
initial hero overview 2023-09-17 00:32:10 +02:00
Ivan Savenko
f8541d0ae4 Merge branch 'vcmi/master' into 'vcmi/develop' 2023-09-15 13:59:02 +03:00
Laserlicht
9cf274362e
small folder optimation 2023-09-12 20:28:54 +02:00
Ivan Savenko
538665fe42 Fix "Start game" blocking status:
- Start game is now initially blocked
- Receiving valid startInfo from server will unlock button
2023-09-12 21:15:15 +03:00
Ivan Savenko
f39fbe5151
Merge pull request #2757 from IvanSavenko/filesystem_refactor
Filesystem refactor - part 1
2023-09-07 10:51:02 +03:00
Michael
287c0daaff add also savegame 2023-09-06 12:34:31 +03:00
Michael
36ab973dc8 fix difficulty widget 2023-09-06 12:34:23 +03:00
Ivan Savenko
86a7f5f5cd Removed getStr(bool), replaced with similar toString() 2023-09-04 22:21:02 +03:00
Ivan Savenko
1d0e696db6 Added RenderHandler that acts as factory for images and animations 2023-09-04 18:22:34 +03:00
Ivan Savenko
8dfdfffd87 Use ResourcePath for audio files 2023-09-04 18:22:34 +03:00
Ivan Savenko
6f0108e462 Use ResourcePath for referencing texts and json's 2023-09-04 18:22:34 +03:00
Ivan Savenko
823ffa7a07 Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
Ivan Savenko
e2b5ff13f1
Merge pull request #2746 from wb180/teamsPopup
Show only non-empty teams in teams popup
2023-09-03 22:23:32 +03:00
Nordsoft91
2eaed0c983
Merge pull request #2743 from Laserlicht/fix_difficulty_widget
[fix] difficulty widget
2023-09-03 17:57:43 +04:00
Evgeniy Meshcheryakov
b6e2c454c0 Show only non-empty teams in teams popup 2023-09-03 08:05:02 +03:00
Michael
53277306cd
add also savegame 2023-09-02 20:39:16 +02:00
Michael
3d08518dac
fix difficulty widget 2023-09-02 19:37:56 +02:00
Michael
e0460a0dec
up should be first 2023-09-02 19:04:06 +02:00
Michael
b6000841f1
code review 2023-08-29 21:08:18 +02:00
Michael
196cd41e35
fix multiplayer 2023-08-29 02:04:32 +02:00
Michael
44ece25042
disable unavailable heroes 2023-08-29 00:14:49 +02:00
nordsoft
49a76ac14c Code review tweaks 2023-08-28 17:21:38 +04:00
nordsoft
de8bd48398 Added right click pop-up for text inputs 2023-08-28 17:21:38 +04:00
nordsoft
fdaf05514a Correct network data exchange and time parsing 2023-08-28 17:10:52 +04:00
nordsoft
1e527a6942 Minor changes 2023-08-28 17:10:52 +04:00
nordsoft
86e0ea15fb Fix turn timer settings 2023-08-28 17:10:52 +04:00
nordsoft
d758727c23 Basic timer ui is almost complete 2023-08-28 17:10:52 +04:00
nordsoft
c064b805c2 Refactor combo box 2023-08-28 17:10:52 +04:00
Ivan Savenko
ce20d913e0 Fix checking PlayerColor's for validness 2023-08-27 01:35:38 +03:00
Ivan Savenko
e54287ea5d Converted remaining identifier to new system 2023-08-25 13:38:02 +03:00
Ivan Savenko
0240ee886d Converted (almost) all namespace enum's to enum classes 2023-08-25 13:38:02 +03:00
Ivan Savenko
ec8d31bbfc First step at unifying game identifiers code 2023-08-25 13:38:01 +03:00
nordsoft
b8ab64f448 Make options tab configurable 2023-08-23 19:29:50 +04:00
Nordsoft91
e09b13c00a
Merge pull request #2576 from Nordsoft91/turn-timer
Implement turn timer feature
2023-08-23 01:48:12 +04:00
nordsoft
d50edc28ab Merge remote-tracking branch 'upstream/develop' into turn-timer
# Conflicts:
#	server/CGameHandler.cpp
#	server/CGameHandler.h
2023-08-22 00:54:38 +04:00
Michael
0dab3b83a0
date alignment 2023-08-21 20:45:00 +02:00
Nordsoft91
4edee00a97
Merge pull request #2605 from Laserlicht/map_preview
Map preview
2023-08-21 14:56:21 +04:00
Michael
05a88bd8ac
another try... 2023-08-20 23:34:09 +02:00
Michael
080630b39f
try to fix 2023-08-20 22:22:46 +02:00
Michael
5c5576313b
handle long texts better; big window also for only one layer 2023-08-20 16:58:13 +02:00
Nordsoft91
ef4fddd0c4
Merge pull request #2570 from Laserlicht/town_selection_window
Town selection window
2023-08-20 17:37:45 +04:00
Michael
952ce3061b
avoid crash if any error in map 2023-08-20 14:28:10 +02:00
Michael
e3a4c65100
code review 2023-08-20 14:14:47 +02:00
Michael
1d94536299
code review 2023-08-20 13:16:39 +02:00
Michael
52ed824100
add sound; possibility to click outside to close 2023-08-20 13:05:25 +02:00
Nordsoft91
4a6deedd5e
Merge pull request #2530 from Nordsoft91/tutorial
Support tutorial
2023-08-19 18:06:15 +04:00
Michael
8635c24166
fix 2023-08-18 00:15:47 +02:00
Michael
f9fa27b180
fix 2023-08-17 23:40:19 +02:00
Michael
e44f713f01
side by side map; player colors 2023-08-17 23:09:20 +02:00
Michael
af347242b4
fix compile error 2023-08-17 20:34:31 +02:00
Michael
ac64b9f2b5
fix 2023-08-17 18:52:00 +02:00
Michael
077ec65bf6
simplify 2023-08-17 18:15:42 +02:00
Michael
e61dc2ec23
constants 2023-08-17 17:54:53 +02:00
Michael
e1e16018d1
code review first batch 2023-08-17 17:29:31 +02:00
Michael
edc11fd451
Map preview initial draft 2023-08-17 09:56:50 +02:00
Nordsoft91
96e820ddac
Merge pull request #2517 from Laserlicht/folders 2023-08-17 10:09:37 +04:00
Michael
71bcc611f5
review 2023-08-15 20:19:13 +02:00
Michael
0452dbd80d
remove copy of cropped asset 2023-08-14 23:08:20 +02:00
Michael
b2c8cab9f1
use playerColored 2023-08-14 22:22:43 +02:00
Tomasz Zieliński
c59014ce18 Merge remote-tracking branch 'origin/beta' into fix_rmg_teams 2023-08-14 18:59:45 +02:00
Michael
079e8ba1ba
naming 2023-08-14 00:40:12 +02:00
Michael
7bfbfeb48f
missing 2023-08-14 00:16:53 +02:00
nordsoft
3c9c302fd2 TurnTimerInfo 2023-08-14 02:16:25 +04:00
Michael
ae63088564
outline; squared 2023-08-13 22:58:49 +02:00
Michael
9a63161866
added random; added names 2023-08-13 20:21:09 +02:00
Michael
e66a41e90b
simplify 2023-08-13 19:23:27 +02:00
Michael
c14448ee32
change design 2023-08-13 15:09:48 +02:00
Michael
daa8bc547f
icon fix 2023-08-12 23:28:53 +02:00
Michael
f71f4a874b
Grid and Activaed 2023-08-12 22:59:45 +02:00
Michael
b73f9d6e30
calculate size 2023-08-12 21:50:40 +02:00
Michael
18b963f376
fix 2023-08-12 20:31:00 +02:00
Michael
3d08ecf024
rename 2023-08-12 20:02:36 +02:00
Michael
92159e57ef
Update SelectionTab.cpp
fix possible -1
2023-08-12 19:51:18 +02:00
Michael
8bb7fd31cd
basically running... 2023-08-12 19:33:25 +02:00
Michael
481cd89dc8
drawing 2023-08-12 18:20:44 +02:00
Michael
c40c747ccf
saving states 2023-08-12 17:46:35 +02:00
Michael
876dc28e48
rework 2023-08-12 16:49:42 +02:00
Ivan Savenko
f13a53c1d9 Merge remote-tracking branch 'vcmi/beta' into develop 2023-08-12 17:28:47 +03:00
Ivan Savenko
92ce97bbc7 Merge remote-tracking branch 'vcmi/master' into beta 2023-08-12 16:20:06 +03:00
Michael
bc4d331888
Title 2023-08-12 15:19:40 +02:00
Michael
0c4f4daf70
base rendering 2023-08-12 15:05:26 +02:00
Michael
b4f6c7abab
big images; basic heroes support 2023-08-12 13:19:58 +02:00
Michael
d0522b0fee
initial window 2023-08-12 02:41:48 +02:00
Michael
f0b60cf166
suggestions; use internally uppercase; fix; fullname 2023-08-11 23:56:20 +02:00
Michael
6ca5518ff1
Buxfix 2023-08-11 20:09:41 +02:00
Ivan Savenko
9d7f46f985 Fix crash on right-clicking player flags in RMG UI 2023-08-11 18:50:39 +03:00
Michael
2d9bb34825
format 2023-08-11 01:49:10 +02:00
Michael
2b093b8850
case handling 2023-08-11 01:46:22 +02:00
Michael
092a0d72a1
whitespace format 2023-08-11 00:19:24 +02:00
Michael
c260ce5814
current folder in first line 2023-08-10 23:52:16 +02:00
Michael
48747eea9d
bigger line for folder 2023-08-10 23:37:19 +02:00
Michael
f24c636d17
code review suggestions 2023-08-10 22:15:32 +02:00
Michael
92fd317a84
erase -> pop_back 2023-08-09 20:27:24 +02:00
nordsoft
f4869cbfb0 Tutorial load game mode 2023-08-09 15:29:48 +04:00
nordsoft
1def98a862 Tutorial implemented 2023-08-09 03:54:09 +04:00
Michael
6013549ef8
no old selection 2023-08-09 00:41:13 +02:00
Michael
8693dab9ec
fix filter 2023-08-09 00:13:02 +02:00
Michael
bbe04c747d
Folder Icon, Save, Folder on top... 2023-08-08 23:46:30 +02:00
Michael
855b94b316
fix 2023-08-08 02:30:28 +02:00
Michael
8b8006c0e0
bring it to work... 2023-08-08 02:04:06 +02:00
Michael
5e1f1294e5
rework 2023-08-08 00:38:13 +02:00
Michael
e5627b4bb7
tests 2023-08-07 00:10:06 +02:00
Ivan Savenko
9bd27c50a0 Allowed loading saves from inside mods 2023-08-06 19:39:55 +03:00
Ivan Savenko
723c674d81
Merge pull request #2447 from IvanSavenko/modding_handler_refactoring
(develop) Modding handler refactoring
2023-08-02 21:26:05 +03:00
Ivan Savenko
43795c39a5 Replaced all usage of SDL_Color outside of render with ColorRGBA 2023-07-31 21:07:30 +03:00
Ivan Savenko
62fddca21e Split massive CModHandler class/file into multiple parts:
- IdentifierStorage is now a separate handler in VLC
- Renamed ModHandler::Incompatibility exception to ModIncompatibility
- Extracted ModScope namespace from ModHandler
- Extracted ModUtilities namespace from ModHandler
- Split CModHandler.cpp on per-class basis
- Replaced some direct members with unique_ptr to reduce header includes
2023-07-30 22:17:47 +03:00
Ivan Savenko
823080be86 Fix error on opening map list with hota maps 2023-07-24 23:27:26 +03:00
Tomasz Zieliński
d26e46ddfe Remove old id, replace with randomTemplate 2023-07-24 17:39:32 +02:00
Tomasz Zieliński
6522cec969 Just the notes 2023-07-24 08:44:37 +02:00
Tomasz Zieliński
e8855e20c4 Merge remote-tracking branch 'origin/beta' into fix_rmg_teams 2023-07-22 12:16:14 +02:00
Michael
0f16cec3b9
whitespace 2023-07-20 22:05:09 +02:00
Michael
f313597968
Use boost::format 2023-07-20 22:02:39 +02:00
Michael
36e870ae45
Descriptions 2023-07-20 21:37:23 +02:00
Tomasz Zieliński
57bb011468 - Do not allow 0 or 1 teams
- Do not allow player to set only 1 team in GUI
2023-07-20 20:34:00 +02:00
Michael
a86406d090
check list length 2023-07-20 02:20:54 +02:00
Michael
3484059a40
fix indentation 2023-07-20 02:01:00 +02:00
Michael
c28c0d2a13
Popup - Mapselection 2023-07-20 01:53:33 +02:00
Ivan Savenko
280085b95d
Merge pull request #2308 from IvanSavenko/remove_client_savegame
Remove client savegames
2023-07-19 14:46:46 +03:00
Ivan Savenko
9ef959a7f8
Merge pull request #2310 from IvanSavenko/left_click_refactor
Left click input refactor
2023-07-13 13:03:06 +03:00
Mike
3c707d8e31 Cleanup 2023-07-11 23:12:59 -07:00
Mike
5134583111 Added missing redraw after selection update 2023-07-11 23:10:02 -07:00
Mike
90397a9604 Merge remote-tracking branch 'upstream/develop' into develop 2023-07-11 19:06:21 -07:00
DjWarmonger
f6cc61e0be
Merge pull request #2297 from vcmi/rmg_roads
Rmg roads
2023-07-11 09:25:24 +02:00
Ivan Savenko
0deeff30b9 replaced clickPressed with clickReleased where applicable to H3 2023-07-09 17:55:39 +03:00
Ivan Savenko
9449899098 Fix regressions 2023-07-09 17:08:37 +03:00
Ivan Savenko
8750aa2c5b Merged server savegame and (broken and unused) client savegame files 2023-07-09 15:30:47 +03:00
Mike
b327f890f2 Partially fixed initial loading of save file
Brought back the missing save file info in the info card. Still need to fix the input text box and selection highlight.
2023-07-08 23:00:48 -07:00
Ivan Savenko
ca889a5c2a Replaced clickLeft with clickPressed clickReleased methods 2023-07-08 14:33:04 +03:00
Tomasz Zieliński
730b36612c Respect GUI settings for roads. By default, all road types are enabled. 2023-07-08 08:44:10 +02:00
Ivan Savenko
b775385179 Fix usage of left/right button to select amounts, e.g. in recruit screen 2023-07-04 21:35:26 +03:00
Ivan Savenko
4fd5a2b3ea Fixed sorting maps breaking after multiple clicks in succession 2023-07-04 20:28:00 +03:00
Ivan Savenko
900b1c1763 Simplified text input handling, fixes hotkeys on windows with text input 2023-07-04 18:42:52 +03:00
Ivan Savenko
8b61c0d59b Replaced CIntObject::type bitfield with bool's. Added input blocking. 2023-07-03 19:24:12 +03:00
Ivan Savenko
cdc27d1fcf Play correct music file in campaign menu 2023-06-27 20:09:11 +03:00
Ivan Savenko
0fdbf54937 Use HeroTypeID instead of int 2023-06-27 19:32:27 +03:00
Ivan Savenko
96eab03b16 Fix UI updates 2023-06-27 14:09:04 +03:00
Ivan Savenko
0f8d53e978 Replaced SDL user events list with dispatching of arbitrary functors 2023-06-26 21:51:10 +03:00
Ivan Savenko
e2bd98e21e CampaignRegions class encapsulation 2023-06-26 17:15:59 +03:00
Ivan Savenko
f6b2f58da9 Use inheritance instead of composition for campaign header 2023-06-26 17:15:59 +03:00
Ivan Savenko
a08fe09517 Added encapsulation for CampaignState class 2023-06-26 17:15:59 +03:00
Ivan Savenko
8420a90aa4 Reorganization of campaigns code 2023-06-26 17:15:59 +03:00
Ivan Savenko
d1e5a347ff Refactoring of campaign handler: rename types and use strong typing 2023-06-26 17:15:59 +03:00
Ivan Savenko
a84ccb37c2
Merge pull request #2250 from IvanSavenko/event_handling_fixes
Slider input event fix
2023-06-25 17:39:55 +03:00
Ivan Savenko
69dc95c3c8
Merge pull request #2235 from IvanSavenko/hota_h3m_support
Hota h3m support
2023-06-23 13:32:10 +03:00
Ivan Savenko
a505cc464e Fixed slider's behavior, especially for mobile systems 2023-06-22 23:49:38 +03:00
Ivan Savenko
7c5dcfd47b Fix closing dropdown box via clicking outside bounds 2023-06-22 22:34:05 +03:00
Ivan Savenko
563d7dd41f Renamed RCLICK -> SHOW_POPUP 2023-06-20 19:58:05 +03:00
Ivan Savenko
8ad577255f Replaced isMouseButtonPressed with isMouseLeftButtonPressed 2023-06-20 19:58:05 +03:00
Ivan Savenko
d4aa778547 Replaced clickRight event with showPopupWindow/closePopupWindow 2023-06-20 19:58:05 +03:00
Ivan Savenko
d51fe62804 Win/loss condition texts use MetaString 2023-06-20 19:37:27 +03:00
Ivan Savenko
0e36a3ab5a Use Scrollable class for all appropriate locations 2023-06-05 19:18:33 +03:00
Ivan Savenko
052d0d314a Implemented Scrollable class, to server as common base for such classes 2023-06-05 19:17:04 +03:00
Ivan Savenko
6fe00ad55c Moved slider class to a separate file 2023-06-05 19:16:01 +03:00
Ivan Savenko
57df1c3e0d Implemented gesture for town/hero lists and town/hero selection 2023-06-05 19:12:24 +03:00
Ivan Savenko
360bf48031 Implemented panning/swiping gesture for sliders 2023-06-05 19:09:56 +03:00
Ivan Savenko
2a30eccb2d Allow mouse wheel for astart options setup (town/hero/bonus) 2023-06-05 19:00:57 +03:00
Ivan Savenko
48859e186e Added panning gesture, activated by mouse wheel press 2023-06-05 19:00:56 +03:00
Ivan Savenko
503bd1dd66 Fix double-clicking to start scenario 2023-06-05 19:00:56 +03:00
Ivan Savenko
8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface
- added compatibility method to Canvas to allow SDL_Surface access
- added drawBorder method to Canvas to replace CSDL_Ext method
- added drawColor method to Canvas to replace CSDL_Ext method
- minor changes to Tavern and Trade windows to adapt to new API
2023-06-02 16:42:18 +03:00
Ivan Savenko
acac42291e Remove excessive CMap.h includes 2023-05-31 23:18:38 +03:00
Ivan Savenko
62595cb039 Split massive CMap.h a bit 2023-05-31 23:01:57 +03:00