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Commit Graph

5340 Commits

Author SHA1 Message Date
Ivan Savenko
56074e18a9 Block turn end button after player ends turn 2023-09-26 13:42:20 +03:00
Ivan Savenko
64c82c9133 Fixed UI locking in simturns 2023-09-26 13:42:20 +03:00
Laserlicht
ab55615359
remove double code 2023-09-26 10:28:10 +02:00
Laserlicht
6b5f6030e2
header 2023-09-25 23:02:16 +02:00
Laserlicht
096036dc9f
spell icon 2023-09-25 22:58:59 +02:00
Laserlicht
c3373ea34c
code review 2023-09-25 18:06:40 +02:00
Laserlicht
7cf654992f
code review 2023-09-25 16:34:36 +02:00
Laserlicht
5061792cce
enableUiEnhancements button 2023-09-25 13:11:08 +02:00
Laserlicht
28f4046937
ready 2023-09-25 01:04:06 +02:00
Laserlicht
3e4a5b7d80
border and variable 2023-09-25 00:31:32 +02:00
Laserlicht
a6b68be2df
offsets 2023-09-24 23:50:50 +02:00
Laserlicht
8b5c9db21b
basic offset 2023-09-24 23:15:09 +02:00
Laserlicht
240d291de9
big spellbook 2023-09-24 22:24:51 +02:00
Laserlicht
72e4941982
dimlevel as class variable 2023-09-24 12:08:27 +02:00
Laserlicht
68e536c290
code review 2023-09-24 02:00:42 +02:00
Laserlicht
b143c2786f
use dimming to hide screen 2023-09-24 00:58:48 +02:00
Laserlicht
e69b91fbdd
fix layer problem 2023-09-23 23:44:12 +02:00
Laserlicht
41b03e7c5b
fixed some edge cases 2023-09-23 23:11:17 +02:00
Laserlicht
96df11a6f2
always show actual entry 2023-09-23 22:45:38 +02:00
Laserlicht
8a0565eb9b
use vector 2023-09-23 22:15:05 +02:00
Laserlicht
c49d38b855
cheats + grail in town 2023-09-23 21:37:40 +02:00
Laserlicht
6f8b62d77d
codereview 2023-09-23 20:41:30 +02:00
Laserlicht
ca96749c45
workaround for missing video 2023-09-23 16:28:28 +02:00
Laserlicht
06895e6733
fine tuning 2023-09-23 15:11:48 +02:00
Laserlicht
e3edcb6cd8
rmb; bugfix; tabs 2023-09-23 14:51:39 +02:00
Laserlicht
d2398b804a
implement adding 2023-09-23 13:14:45 +02:00
Laserlicht
e18a4a09a9
forward declaration 2023-09-23 02:14:45 +02:00
Laserlicht
049f90159d
highlight preparation 2023-09-23 01:53:45 +02:00
Laserlicht
d3f007453d
win screen ready 2023-09-23 01:36:01 +02:00
Laserlicht
901a33bf1d
calculation 2023-09-23 01:03:15 +02:00
nordsoft
dce1ac1538 Redesign mod incompatibility message 2023-09-23 00:32:48 +02:00
Laserlicht
1a0f5cf159
calc preperation 2023-09-23 00:21:36 +02:00
Laserlicht
30c6cf3b98
video & audio correction; win/lose 2023-09-22 21:45:12 +02:00
Laserlicht
a4cb74f0dc
highscore input window 2023-09-22 20:39:20 +02:00
Laserlicht
909b06f7c1
draw images 2023-09-22 02:19:31 +02:00
Laserlicht
92b0e2b400
initial highscore support 2023-09-22 01:39:35 +02:00
Nordsoft91
ec582328b4
Merge pull request #2887 from Laserlicht/campaign_improvement
campaign improvements
2023-09-22 01:01:59 +02:00
Laserlicht
9e78f9c69c
CodeReview 2023-09-21 23:41:00 +02:00
nordsoft
4691907f9c Show root mods only 2023-09-21 22:28:29 +02:00
Laserlicht
5fd2eee3e8
code review 2023-09-21 21:27:06 +02:00
nordsoft
a05f8339ae Proper mod compatibility check system 2023-09-21 04:31:08 +02:00
Laserlicht
4d8414bd3d
unlock functionality 2023-09-20 23:06:32 +02:00
Laserlicht
48231f5f4f
save results only if from set 2023-09-20 22:28:45 +02:00
Laserlicht
dfb5ccbeaf
add persistent storage & completed campaign support 2023-09-20 22:18:53 +02:00
Laserlicht
52b86eb9c1
get back to campaignmenu 2023-09-20 21:18:13 +02:00
Ivan Savenko
a9abd294da
Merge pull request #2876 from IvanSavenko/revisit_object_button_block
Block revisit object shortcut if no visit is possible
2023-09-20 22:09:36 +03:00
Ivan Savenko
42d9ba6c82
Merge pull request #2877 from IvanSavenko/simturn_fixes
Changes for simturns support
2023-09-20 22:09:25 +03:00
Nordsoft91
5a8c3b5ae2
Merge pull request #2869 from Laserlicht/audio
disable audio on lost focus
2023-09-20 13:20:47 +02:00
Ivan Savenko
00db2e245f
Merge pull request #2872 from Laserlicht/bonus_selection
fix bonus selection
2023-09-20 13:19:54 +03:00
Laserlicht
34182069f5
campaignset 2023-09-20 03:13:54 +02:00
Ivan Savenko
7b37c2353a
Merge pull request #2865 from IvanSavenko/market_ownership_check_fix
Cleaned up and fixed ownership checks for market netpack
2023-09-19 23:43:33 +03:00
Nordsoft91
461aa97d7e
Merge pull request #2864 from Laserlicht/double_tap
support double tap
2023-09-19 19:37:49 +02:00
Nordsoft91
648e8c7acb
Merge pull request #2856 from Laserlicht/hero_overview
Hero overview
2023-09-19 19:36:19 +02:00
Ivan Savenko
d3ced6b703 Block revisit object shortcut if no visit is possible 2023-09-19 19:51:31 +03:00
Ivan Savenko
2af7d7c085 Ignore garrison update events of another towns for our castleInt 2023-09-19 19:24:35 +03:00
Ivan Savenko
8c0d78f1d9 Added initiator-player to packs that add/remove/move objects 2023-09-19 19:24:34 +03:00
SoundSSGood
48ec2d7e2a
Merge branch 'vcmi:develop' into exchange-window-update 2023-09-19 16:22:00 +03:00
SoundSSGood
6280e778dc fix build 2023-09-19 16:04:37 +03:00
SoundSSGood
9cc623c981 Fixed move checks. Backpack buttons. 2023-09-19 13:31:59 +03:00
SoundSSGood
f47def3588 refactoring 2023-09-19 13:31:57 +03:00
SoundSSGood
a83f290e13 bulk move artifacts only equipped, only backpack 2023-09-19 13:31:42 +03:00
Laserlicht
a2174dc83f
fix window open while sound playing 2023-09-19 11:20:16 +02:00
Laserlicht
6ae09d8458
newday 2023-09-19 09:52:32 +02:00
Laserlicht
babf858112
format 2023-09-19 01:50:42 +02:00
Laserlicht
4ac3e3c2e5
fix bonus selection 2023-09-19 01:48:26 +02:00
Laserlicht
bcf32984ce
always sound at chat message 2023-09-19 01:08:49 +02:00
Laserlicht
996036bdf2
disable audio on lost focus 2023-09-18 21:28:23 +02:00
Laserlicht
2d2c7ee8e0
added tolerance 2023-09-18 20:35:23 +02:00
Ivan Savenko
219f81d28b Added explicit "PlayerEndsTurn" netpack
- PlayerEndsTurn pack is now sent when player ends turn
- YourTurn pack has been renamed to PlayerStartsTurn for consistency
- PlayerStartsTurn will no longer replace list of acting players
- PlayerEndsGame and PlayerEndsTurn will remove player from acting list
2023-09-18 20:55:01 +03:00
Ivan Savenko
54ff039c51
Merge pull request #2850 from IvanSavenko/remove_hero_move_thread
Remove hero movement thread
2023-09-18 20:54:13 +03:00
Ivan Savenko
f1c40466d3 Changes according to review 2023-09-18 18:17:26 +03:00
Laserlicht
71659f1423
fix 2023-09-18 16:43:16 +02:00
Ivan Savenko
3d04e9c9ed Cleaned up and fixed ownership checks for market netpack 2023-09-18 17:22:30 +03:00
Laserlicht
7321bb1d25
support double tap 2023-09-18 16:05:39 +02:00
Laserlicht
5125bcc67f
added probabilities 2023-09-17 23:01:18 +02:00
Laserlicht
7978e5a9b7
adjusted army and warmachine space 2023-09-17 21:55:35 +02:00
Laserlicht
21f37cfafb
simplified 2023-09-17 21:41:55 +02:00
Laserlicht
05fad115b5
Added new Widgets an functions for simplification 2023-09-17 20:34:31 +02:00
Laserlicht
d33101187b
simplify 2023-09-17 16:55:26 +02:00
Laserlicht
a994fa00aa
fixes; translation 2023-09-17 16:15:17 +02:00
Laserlicht
69da4d59bf
basic function ready 2023-09-17 15:28:05 +02:00
Laserlicht
cfc5bac540
layout 2023-09-17 14:31:07 +02:00
Laserlicht
59b5c46a32
right side draft 2023-09-17 13:22:39 +02:00
Laserlicht
79e872da68
left side ready 2023-09-17 04:10:08 +02:00
Laserlicht
b674682fe3
left side 2023-09-17 03:21:29 +02:00
Laserlicht
73fe924544
draw background 2023-09-17 02:14:03 +02:00
Laserlicht
ff96b1af0a
initial hero overview 2023-09-17 00:32:10 +02:00
Ivan Savenko
348eddcc17 Fix looped playback of video files 2023-09-17 01:31:31 +03:00
Ivan Savenko
b7de685483 Fixed paths through teleport, formatting cleanup 2023-09-16 20:35:04 +03:00
Ivan Savenko
f08028a158 Fixed moving through garrisons & teleporters 2023-09-16 20:07:26 +03:00
Ivan Savenko
2355aab139 Correctly end movement on battle start 2023-09-16 20:07:26 +03:00
Ivan Savenko
c8e6a7cd27 Fixed most common cases of movement actions 2023-09-16 20:07:26 +03:00
Ivan Savenko
0afc244934 Split massive methods into smaller chunks 2023-09-16 20:07:26 +03:00
Ivan Savenko
80b80a0ae6 Minor cleanup of hero movemen code 2023-09-16 20:07:26 +03:00
Ivan Savenko
347ce01dbe Moved hero movement logic to a new class from PlayerInterface 2023-09-16 20:07:26 +03:00
Nordsoft91
717a765123
Merge pull request #2813 from Laserlicht/textcolor
Textcolor support
2023-09-16 14:12:17 +02:00
Ivan Savenko
ed60675a01
Merge pull request #2808 from Laserlicht/credits
VCMI credits
2023-09-16 12:02:32 +03:00
Nordsoft91
2d6ef9049a
Merge pull request #2827 from Laserlicht/select_instead_path 2023-09-15 20:28:51 +02:00
Laserlicht
063c7f3ca0 move function; optional; json static 2023-09-15 15:27:26 +02:00
Laserlicht
922a775108 Update CMessage.h 2023-09-15 15:27:26 +02:00
Laserlicht
f5505c9f6d support for predefined colors 2023-09-15 15:27:26 +02:00
Laserlicht
f776422c67 color linesplit 2023-09-15 15:27:26 +02:00
Laserlicht
d948cb72a0 Alignment 2023-09-15 15:27:26 +02:00
Laserlicht
dd4c95bd04 textcolor 2023-09-15 15:27:26 +02:00
Laserlicht
1c68937d95 new approach 2023-09-15 15:26:14 +02:00
Laserlicht
42d2257f19 VCMI credits 2023-09-15 15:26:14 +02:00
Laserlicht
39838fdd3c extend for all selections 2023-09-15 15:24:17 +02:00
Laserlicht
03316c62bf Easy choosing for a secondary skill in Level Up Dialog by double clicking it 2023-09-15 15:24:17 +02:00
Laserlicht
19693d251d comments 2023-09-15 15:15:33 +02:00
Laserlicht
6d69326c1a alternative implementation 2023-09-15 15:15:33 +02:00
Laserlicht
8d160101ed alt mode to select instead of changing path 2023-09-15 15:15:33 +02:00
Ivan Savenko
f8541d0ae4 Merge branch 'vcmi/master' into 'vcmi/develop' 2023-09-15 13:59:02 +03:00
Ivan Savenko
e2e4168966
Merge pull request #2828 from dydzio0614/commander-abilities-requirements
Commander abilities requirements
2023-09-14 14:57:19 +03:00
Ivan Savenko
717fff3d28
Merge pull request #2822 from IvanSavenko/float_comparison_fix
Attempt to fix freeze during map animations
2023-09-14 12:18:09 +03:00
Dydzio
56c969be4f Fix commanders requirements for special skills to match WoG 2023-09-13 23:08:22 +02:00
Dydzio
aabb26d210 Erase outdated path that was previously available 2023-09-13 22:25:33 +02:00
Ivan Savenko
70d44d435e Attempt to fix freeze during map animations 2023-09-13 18:48:36 +03:00
Laserlicht
9cf274362e
small folder optimation 2023-09-12 20:28:54 +02:00
Ivan Savenko
d070953c28 Fix open backpack strings 2023-09-12 21:28:36 +03:00
Ivan Savenko
538665fe42 Fix "Start game" blocking status:
- Start game is now initially blocked
- Receiving valid startInfo from server will unlock button
2023-09-12 21:15:15 +03:00
Ivan Savenko
60cbb939ab Fix crash on window resize 2023-09-12 21:15:15 +03:00
Ivan Savenko
a09147a433 Do not block map layer toggles in world view mode 2023-09-12 21:15:14 +03:00
Ivan Savenko
a5e42755be Correctly redraw map in world view mode 2023-09-12 21:15:14 +03:00
SoundSSGood
82eb2f8a2b Artifact assembling changes 2023-09-12 19:17:35 +03:00
Nordsoft91
0a799ecc46
Merge pull request #2740 from Laserlicht/fix_cursor_issue 2023-09-11 22:20:11 +02:00
Laserlicht
994da3fcf2
code review 2023-09-11 14:44:07 +02:00
Laserlicht
fa19ed4e7c
format 2023-09-11 14:11:16 +02:00
Laserlicht
00f07f93d1
wait while audio playing; no audio on custom campaigns 2023-09-11 14:04:44 +02:00
Laserlicht
fc1ce85a72
basic voice support 2023-09-11 12:57:10 +02:00
Laserlicht
2cb28178ae
code review 2023-09-10 20:52:35 +02:00
Ivan Savenko
e8453916cf Merge remote-tracking branch 'vcmi/beta' into develop 2023-09-08 18:49:06 +03:00
Ivan Savenko
89c31d0d52
Fix typo 2023-09-08 16:54:51 +03:00
Ivan Savenko
fccd564d8d
Merge pull request #2769 from IvanSavenko/touch_tolerance
(1.3.2) Implemented tolerance for touch events
2023-09-08 16:45:04 +03:00
Ivan Savenko
8112b8082e Add new option to settings 2023-09-08 13:23:18 +03:00
Ivan Savenko
9e6424c545
Merge pull request #2775 from IvanSavenko/radial_fill_ones
(1.3.2) Add "Fill with single creatures" option to radial wheel
2023-09-08 13:16:00 +03:00
Ivan Savenko
5d67481aaf
Merge pull request #2774 from IvanSavenko/beta_bugfixing
(1.3.2) Beta bugfixing
2023-09-08 13:15:52 +03:00
Ivan Savenko
72858cd0d8
Merge pull request #2768 from IvanSavenko/cherry_picked_fixes
(1.3.2) Cherry picked fixes
2023-09-08 13:15:34 +03:00
Ivan Savenko
635884cb05 Replaced show unit info with fill with one's option in radial 2023-09-07 13:55:58 +03:00
SoundSSGood
1b810b5b93 combined arts assembling fixed 2023-09-07 11:54:52 +03:00
SoundSSGood
f1a6116088 CHeroArea fix 2023-09-07 11:54:50 +03:00
SoundSSGood
3675d88730 fixed highlighting slots 2023-09-07 11:39:29 +03:00
Ivan Savenko
f39fbe5151
Merge pull request #2757 from IvanSavenko/filesystem_refactor
Filesystem refactor - part 1
2023-09-07 10:51:02 +03:00
Ivan Savenko
346eead8e0 Show spell cursor when casting spell in touch input mode 2023-09-06 23:01:43 +03:00
Ivan Savenko
d7fb2bcf83 Show message on cancelling spell in combat 2023-09-06 21:54:26 +03:00
Ivan Savenko
9fa7a93fb0 Properly pass battleID in all battle netpack's 2023-09-06 16:03:47 +03:00
Ivan Savenko
747e28947a Fix build 2023-09-06 16:03:47 +03:00
Ivan Savenko
41210c1dbf Client-side support for multiple battles 2023-09-06 16:03:47 +03:00
Ivan Savenko
036df2e0ad Support multiple battles in AI 2023-09-06 16:03:46 +03:00
Michael
287c0daaff add also savegame 2023-09-06 12:34:31 +03:00
Michael
36ab973dc8 fix difficulty widget 2023-09-06 12:34:23 +03:00
Ivan Savenko
3973624278 Implemented tolerance for touch events 2023-09-06 01:06:01 +03:00
Alexander Wilms
c0f0211098 Update VCMI icon (#2672)
* Update VCMI icon

Fixes #1993

Sources will be added to https://github.com/vcmi/vcmi-assets

* Use entire canvas height for shield, add remaining icons

* Use a slighty more saturated brown

* Align VCMI letters to pixel grid for 32px icons

* Align VCMI letters to pixel grid for 48px icon

* Align VCMI letters to pixel grid for 64px icon

* Add 96px icon to .ico

* Update Android and iOS icons

* Install 22px icon on Linux

* Update macOS .icns file

* Add more icons

* Update iOS icons

* Add more sizes to .ico files

* Don't use .png inside .ico

* Only include resolutions up to 256px in .ico files

* Center map editor icon
2023-09-05 23:57:19 +03:00
Gwart
707400d764 #2646 add a null check if creature is empty 2023-09-05 23:32:12 +03:00
Ivan Savenko
64adb538fe Do not allow stopping movement while using water walk over water 2023-09-05 23:32:02 +03:00
Ivan Savenko
63a8cd9642 Fix quest log button block status 2023-09-05 23:31:26 +03:00
Ivan Savenko
47249ee5ed Fix resource bar UI in hotseat 2023-09-05 23:31:20 +03:00
Ivan Savenko
f7b67a5abe Remove incorrect message on another player defeat 2023-09-05 23:31:14 +03:00
Ivan Savenko
5d1d559d81 Fix possible unprotected access to battleint 2023-09-05 23:31:07 +03:00
Ivan Savenko
211bcb6e82
Merge pull request #2720 from SoundSSGood/backpack-variable-cap
Support for different backpack window capacities
2023-09-05 13:40:39 +03:00
Ivan Savenko
f30355839f Fix build 2023-09-05 00:55:54 +03:00
Ivan Savenko
12c4f8d18c Fixed serialization of PlayerColor in json 2023-09-04 22:22:24 +03:00
Ivan Savenko
86a7f5f5cd Removed getStr(bool), replaced with similar toString() 2023-09-04 22:21:02 +03:00
SoundSSGood
a7cedea73c Support for different backpack capacities 2023-09-04 20:59:24 +03:00
Ivan Savenko
1d0e696db6 Added RenderHandler that acts as factory for images and animations 2023-09-04 18:22:34 +03:00
Ivan Savenko
9cfcf5ea19 Fix regressions 2023-09-04 18:22:34 +03:00
Ivan Savenko
0f88b8969b Removed some usages of std string as resource path 2023-09-04 18:22:34 +03:00
Ivan Savenko
8dfdfffd87 Use ResourcePath for audio files 2023-09-04 18:22:34 +03:00
Ivan Savenko
97b7d44c88 Use ResourcePath for video accessing 2023-09-04 18:22:34 +03:00
Ivan Savenko
6f0108e462 Use ResourcePath for referencing texts and json's 2023-09-04 18:22:34 +03:00
Ivan Savenko
823ffa7a07 Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
Ivan Savenko
e2b5ff13f1
Merge pull request #2746 from wb180/teamsPopup
Show only non-empty teams in teams popup
2023-09-03 22:23:32 +03:00
Ivan Savenko
7ccc8605ac
Merge pull request #2733 from SoundSSGood/empty-bulk-move-fix
Arts bulk move crash fixed
2023-09-03 22:06:57 +03:00
Nordsoft91
2eaed0c983
Merge pull request #2743 from Laserlicht/fix_difficulty_widget
[fix] difficulty widget
2023-09-03 17:57:43 +04:00
Nordsoft91
2057624cbc
Merge pull request #2741 from Laserlicht/folder_order
[fix] folder order
2023-09-03 17:56:56 +04:00
Evgeniy Meshcheryakov
b6e2c454c0 Show only non-empty teams in teams popup 2023-09-03 08:05:02 +03:00
Michael
53277306cd
add also savegame 2023-09-02 20:39:16 +02:00
Michael
3d08518dac
fix difficulty widget 2023-09-02 19:37:56 +02:00
Michael
e0460a0dec
up should be first 2023-09-02 19:04:06 +02:00
Michael
20fd0d8901
fix cursor issue 2023-09-02 18:35:32 +02:00
Gwart
05ba56a873 #2646 add a null check if creature is empty 2023-09-02 16:21:54 +02:00
SoundSSGood
3126875e6a arts bulk move crash fixed 2023-09-02 14:36:57 +03:00
Ivan Savenko
cab2bddf7e
Merge pull request #2712 from Laserlicht/dim_map
Dim adventuremap
2023-09-01 22:37:10 +03:00
Alexander Wilms
d2f0a80573
Update VCMI icon (#2672)
* Update VCMI icon

Fixes #1993

Sources will be added to https://github.com/vcmi/vcmi-assets

* Use entire canvas height for shield, add remaining icons

* Use a slighty more saturated brown

* Align VCMI letters to pixel grid for 32px icons

* Align VCMI letters to pixel grid for 48px icon

* Align VCMI letters to pixel grid for 64px icon

* Add 96px icon to .ico

* Update Android and iOS icons

* Install 22px icon on Linux

* Update macOS .icns file

* Add more icons

* Update iOS icons

* Add more sizes to .ico files

* Don't use .png inside .ico

* Only include resolutions up to 256px in .ico files

* Center map editor icon
2023-09-01 22:36:32 +03:00
Konstantin
e554a2766d BattleActions: do not pass unnecessary targetStack
It was unused for everything except teleport, so pass it only wher we
attempt to teleport.

Reworking sacrifice is out of scope from beta
2023-08-31 23:44:00 +03:00
Nordsoft91
c45ab07d0b
Merge pull request #2698 from Nordsoft91/turn-timer
Turn timer fixes
2023-09-01 00:31:52 +04:00
Michael
1721fe1ad6
optimize if disabled 2023-08-31 21:03:54 +02:00
Michael
3593911dde
improve readability 2023-08-31 21:00:02 +02:00
Ivan Savenko
ab2d4ba471
Merge pull request #2708 from Laserlicht/disable_unavilable_heroes
disable unavailable heroes in selection
2023-08-31 15:45:32 +03:00
Ivan Savenko
7255dda624
Merge pull request #2629 from dydzio0614/neutral-creature-popup
Improve neutral creature adventure map popup
2023-08-31 15:44:19 +03:00
Ivan Savenko
a59d7b5fc9
Merge pull request #2687 from Nordsoft91/filledTexturePlayerColored
Support FilledTexturePlayerColored in configurable interface
2023-08-31 15:43:40 +03:00
Ivan Savenko
3ce99e8613
Merge pull request #2710 from dydzio0614/artifacts-backpack-graphics
Split artifacts bag button background and icon
2023-08-31 15:42:50 +03:00
Ivan Savenko
2e411eca19 Do not allow stopping movement while using water walk over water 2023-08-31 01:38:16 +03:00
Michael
31e0558809
remove unneeded headers 2023-08-30 21:43:59 +02:00
Michael
e650f0100b
setting + all non popups 2023-08-30 21:41:28 +02:00
nordsoft
cc3ca9a41e Timers fixes 2023-08-30 03:33:59 +04:00
nordsoft
9a42abe2a7 Extended timer info to exhange between client and server 2023-08-30 03:11:46 +04:00
Dydzio
e1e41d1107 Implement TOPCENTER text alignment 2023-08-30 00:35:31 +02:00
nordsoft
b4c20734f3 Support timer logic for pve and pvp 2023-08-30 02:17:29 +04:00
Michael
1d6469ab36
battlewindow 2023-08-29 22:43:37 +02:00
Michael
40c7ddcaf4
dim adventuremap 2023-08-29 22:22:22 +02:00
Michael
b6000841f1
code review 2023-08-29 21:08:18 +02:00
Dydzio
03ef5b6b0f Split artifacts bag button background and icon 2023-08-29 18:53:50 +02:00
nordsoft
c8243313b8 Translations for turn timers 2023-08-29 14:53:15 +04:00
Michael
196cd41e35
fix multiplayer 2023-08-29 02:04:32 +02:00
Dydzio
bafe8baa15 Fix "ghost" icons in commander grandmaster abilities list 2023-08-29 00:20:44 +02:00
Michael
44ece25042
disable unavailable heroes 2023-08-29 00:14:49 +02:00
Dydzio
2769782d0a Fix broken grandmaster ability description updating on select/deselect 2023-08-28 23:49:07 +02:00
Dydzio
dacf6c9d08 Add border around selected commander "grandmaster ability" on levelup 2023-08-28 23:36:45 +02:00
Ivan Savenko
695a51d8c8 Merge remote-tracking branch 'vcmi/beta' into develop 2023-08-28 21:19:53 +03:00
Ivan Savenko
eafa9cbae1
Merge pull request #2684 from dydzio0614/creature-spellcasting-fixes
Better default stack action handling + "F shortcut" mode fixes
2023-08-28 20:01:04 +03:00
Ivan Savenko
5be87b30c1
Merge pull request #2625 from dydzio0614/artifacts-backpack-gui
Artifacts backpack GUI
2023-08-28 19:59:11 +03:00
Ivan Savenko
a30939ad8e
Merge pull request #2685 from dydzio0614/mana-drain-ui-refresh
Fix mana drain not refreshing battle hero window mana
2023-08-28 19:56:29 +03:00
nordsoft
432ed18579 Fix overlap of timer and fps widgets 2023-08-28 19:46:09 +04:00
nordsoft
b5417c667c Hold timer client counter 2023-08-28 19:46:09 +04:00
nordsoft
4ee47b01ae Make possible to play with different timers independently 2023-08-28 19:45:15 +04:00
nordsoft
71cbb0e2e7 Change query reply method 2023-08-28 18:56:36 +04:00
nordsoft
98f7ed9dfd Implement player start turn query 2023-08-28 18:56:36 +04:00
nordsoft
78397d6d1a Fix compiling 2023-08-28 17:21:38 +04:00
nordsoft
439254f921 Fix mistake 2023-08-28 17:21:38 +04:00
nordsoft
49a76ac14c Code review tweaks 2023-08-28 17:21:38 +04:00
nordsoft
44791b6665 Revert "Auxiliary commit to revert individual files from c7390a921e3871102292f589978e9e9010eface9"
This reverts commit e749954761facf4a760c6b4ef361f2ebce7b1f01.
2023-08-28 17:21:38 +04:00
nordsoft
de8bd48398 Added right click pop-up for text inputs 2023-08-28 17:21:38 +04:00
nordsoft
614a285fb8 Fix hot seat timer visualization 2023-08-28 17:21:38 +04:00
nordsoft
e4e9bcfb9b Show time for other player during battle 2023-08-28 17:19:04 +04:00
nordsoft
fdaf05514a Correct network data exchange and time parsing 2023-08-28 17:10:52 +04:00
nordsoft
1e527a6942 Minor changes 2023-08-28 17:10:52 +04:00
nordsoft
86e0ea15fb Fix turn timer settings 2023-08-28 17:10:52 +04:00
nordsoft
d758727c23 Basic timer ui is almost complete 2023-08-28 17:10:52 +04:00
nordsoft
c7ded69edc Minor changes 2023-08-28 17:10:52 +04:00
nordsoft
c064b805c2 Refactor combo box 2023-08-28 17:10:52 +04:00
nordsoft
39fbdd300d Refactor combo box 2023-08-28 17:10:52 +04:00
Nordsoft91
1586c6c6a0
Merge pull request #2668 from IvanSavenko/remove_current_player
Remove "currentPlayer" from gamestate
2023-08-28 17:10:28 +04:00
Nordsoft91
6394a77270
Merge pull request #2683 from Laserlicht/zoom_dead_area
dead area for zooming
2023-08-28 17:09:15 +04:00
Nordsoft91
ffc4b989f0
Merge pull request #2679 from Laserlicht/smooth_scroll
Smooth scroll
2023-08-28 17:08:57 +04:00
Michael
3c1892a7d2
adjust timing 2023-08-28 10:03:50 +02:00
Michael
220145bd9b
reintroduce setting to zero while holding 2023-08-28 00:59:08 +02:00
Michael
9f51f42128
use fps in calculation 2023-08-28 00:49:32 +02:00
Michael
b61890355f
Update MapViewController.cpp 2023-08-27 23:17:47 +02:00
Dydzio
cba9ddd66a
Update client/battle/BattleActionsController.cpp
Co-authored-by: Nordsoft91 <nordsoft@yahoo.com>
2023-08-27 23:01:04 +02:00
Michael
1c89c71031
Update MapViewController.cpp 2023-08-27 22:55:05 +02:00
Michael
3ce9d022d5
try to remove glitch 2023-08-27 22:00:20 +02:00
Michael
da3014bd54
Haptic feedback and increased dead zone 2023-08-27 21:40:56 +02:00
Michael
3960e5aa32
Update client/mapView/MapView.cpp
Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
2023-08-27 20:55:37 +02:00
nordsoft
3e502955b3 Support FilledTexturePlayerColored in configurable interface 2023-08-27 22:34:02 +04:00
Dydzio
321c9c2ca6 Remove now unused enum 2023-08-27 20:18:19 +02:00
Dydzio
207a73b9de Fix mana drain not refreshing battle hero window mana 2023-08-27 18:58:07 +02:00
Dydzio
e1eb245565 Better default stack action handling + "F shortcut" mode fixes 2023-08-27 17:33:10 +02:00
Michael
f16b93c391
dead area for zoom 2023-08-27 14:00:40 +02:00
Michael
b77bccdc24
code review 2023-08-27 12:09:26 +02:00
Michael
d1d0d6d62e
fps independent 2023-08-27 02:35:10 +02:00
Michael
4137a66f2a
fix division by zero edge case 2023-08-27 00:53:09 +02:00
Ivan Savenko
ce20d913e0 Fix checking PlayerColor's for validness 2023-08-27 01:35:38 +03:00
Michael
bbd69fd430
added setting 2023-08-27 00:33:52 +02:00
Michael
4eecca2d9a
code review 2023-08-27 00:22:29 +02:00
Michael
6b71820197
avoid some edge cases 2023-08-26 23:25:46 +02:00
Michael
a354a7f696
compatible with older sdl 2023-08-26 22:30:02 +02:00
Michael
cde22b3755
fix 2023-08-26 21:37:29 +02:00
Michael
e57e9e8e9f
ready draft 2023-08-26 21:29:24 +02:00
Michael
2286e0c7b1
implement speed and move 2023-08-26 21:13:33 +02:00
Michael
fe6d96f4a0
angle calc 2023-08-26 20:19:25 +02:00
Michael
bd0f9bb280
preparation 2023-08-26 19:53:36 +02:00
Ivan Savenko
edd029c79c Replace "currentPlayer" from gamestate with "activePlayers"
- Allows multiple active players at once, e.g. simturns
- Cleared up validation of netpacks by server, e.g. always check for
pack sender
2023-08-25 18:56:15 +03:00
Ivan Savenko
b61c9a9e35 Fix build 2023-08-25 13:46:42 +03:00
Ivan Savenko
e2718db791 Converted several enumerations into constants 2023-08-25 13:38:02 +03:00
Ivan Savenko
e54287ea5d Converted remaining identifier to new system 2023-08-25 13:38:02 +03:00
Ivan Savenko
0240ee886d Converted (almost) all namespace enum's to enum classes 2023-08-25 13:38:02 +03:00
Ivan Savenko
62cd8b12d4 Converted several namespace enums to enum class 2023-08-25 13:38:02 +03:00
Ivan Savenko
17d3d663ee Converted creature ID and spell ID to new form 2023-08-25 13:38:02 +03:00
Ivan Savenko
ec8d31bbfc First step at unifying game identifiers code 2023-08-25 13:38:01 +03:00
SoundSSGood
730ab449b6 backpack window fix 2023-08-25 10:08:08 +03:00
Ivan Savenko
43096f0ed1
Merge pull request #2617 from dydzio0614/configurable-autobattle-spells
Configurable autobattle spells usage
2023-08-25 01:29:16 +03:00
Ivan Savenko
b0eec85aca
Merge pull request #2632 from rilian-la-te/resist-rework-pt1
Spell resistance rework: part 1
2023-08-25 01:13:57 +03:00
Ivan Savenko
f9410145d6 Fix handling of "7 days without town" loss condition 2023-08-24 23:34:33 +03:00
Ivan Savenko
b057230d85 Fix quest log button block status 2023-08-24 23:34:33 +03:00
Ivan Savenko
c171a3d6be Fix resource bar UI in hotseat 2023-08-24 23:34:33 +03:00
Ivan Savenko
97ef69c9ab Remove incorrect message on another player defeat 2023-08-24 23:34:33 +03:00
Ivan Savenko
e40dc76304 Fix giving commands in battles in hotseat 2023-08-24 23:34:33 +03:00
Nordsoft91
979cf129bc
Merge pull request #2637 from Laserlicht/autosave 2023-08-25 00:09:49 +04:00
Nordsoft91
07210973f4
Merge pull request #2653 from Nordsoft91/turn-timer 2023-08-25 00:09:00 +04:00
Michael
37e2292720
count unicode chars to extra function 2023-08-24 18:34:00 +02:00
Andrii Danylchenko
f459c13bc3
Merge pull request #2661 from Nordsoft91/loading-bar
Fix removing loading screen
2023-08-24 16:34:11 +03:00
nordsoft
6efccb2503 Fix removing loading screen 2023-08-24 15:01:43 +04:00
Michael
e6f1677d3a
missing header... 2023-08-23 23:34:33 +02:00
Michael
9f68a0bf49
avoid destroing utf-8; no extra Autosave text 2023-08-23 23:25:48 +02:00
Michael
485af4b4b5
avoid forbidden chars in path 2023-08-23 22:23:05 +02:00
Michael
b22a9ff2d0
Merge branch 'develop' into autosave 2023-08-23 21:39:04 +02:00
Michael
1586b9fbd1
possibility to restart 2023-08-23 21:37:44 +02:00
Michael
4784ae94b5
revert uuid 2023-08-23 20:03:40 +02:00
Ivan Savenko
a5501abd01 Fix skipping battle intro via click 2023-08-23 18:46:56 +03:00
Ivan Savenko
81242d3500 Fixed ending of battles due to retreat/surrender 2023-08-23 18:46:56 +03:00
nordsoft
b8ab64f448 Make options tab configurable 2023-08-23 19:29:50 +04:00
Konstantin
d746a96d55 vcmi: use SpellSchool identifier instead of enum
Use identifier instead of enum inside callbacks. It is better and more
expandable solution.
2023-08-23 17:53:09 +03:00
Konstantin
344593e891 vcmi: made some CSpell properties private
There are getters for it.
2023-08-23 17:53:08 +03:00
Konstantin
8724181a0f vcmi: spell resistance rework
Now instead of XXX_IMMUNITY bonuses we have 2 bonuses with spellSchool
subtype: SPELL_SCHOOL_IMMUNITY and NEGATIVE_EFFECT_IMMUNITY.
All previous bonuses of subtype 0 is covered by SPELL_SCHOOL_IMMUNITY,
and all previous bonuses of subtype 1 is covered by
NEGATIVE_EFFECT_IMMUNITY. Unit tests are updated accordingly.
2023-08-23 17:52:16 +03:00
Ivan Savenko
3eb19e6ed7 Fix possible unprotected access to battleint 2023-08-23 16:32:29 +03:00
Ivan Savenko
a44c08a847 Slightly better thread names 2023-08-23 16:32:29 +03:00
Ivan Savenko
0613756abc Remove unused code 2023-08-23 16:32:29 +03:00
Ivan Savenko
dfe8ca3d61 Use more lightweight scoped_lock 2023-08-23 16:32:29 +03:00
Ivan Savenko
44d16b32fe Use API identical to std classes where possible 2023-08-23 16:32:29 +03:00
Ivan Savenko
87957e74c1 Replaced boost::thread_specific_ptr with thread_local 2023-08-23 16:32:29 +03:00
Ivan Savenko
142889e3a5 Give all threads created by client human-readable name for debug 2023-08-23 16:32:29 +03:00
Nordsoft91
1bad0e96ef
Merge pull request #2635 from Nordsoft91/loading-bar
Loading progress bar
2023-08-23 17:28:19 +04:00
Michael
d2bbe0f35a
starttime in foldername 2023-08-23 01:47:55 +02:00
Michael
fed9ae5157
Merge branch 'develop' into autosave 2023-08-23 00:37:15 +02:00
Michael
51ba22a631
code review 2023-08-23 00:35:44 +02:00
Nordsoft91
e09b13c00a
Merge pull request #2576 from Nordsoft91/turn-timer
Implement turn timer feature
2023-08-23 01:48:12 +04:00
nordsoft
937935ce8c Fix compiling (how does it work on mac?) 2023-08-23 01:20:29 +04:00
Michael
68a1b883eb
autosave folders 2023-08-22 20:43:44 +02:00
nordsoft
dfaf778d16 Redesign loading solution 2023-08-22 20:10:20 +04:00
nordsoft
d9a2a7bfd0 Fix minor points 2023-08-22 16:00:14 +04:00
Nordsoft91
ec4da06b56
Merge pull request #2631 from Laserlicht/date_alignment
date alignment
2023-08-22 02:00:49 +04:00
nordsoft
d50edc28ab Merge remote-tracking branch 'upstream/develop' into turn-timer
# Conflicts:
#	server/CGameHandler.cpp
#	server/CGameHandler.h
2023-08-22 00:54:38 +04:00
nordsoft
dbc3a93013 Merge remote-tracking branch 'upstream/develop' into loading-bar
# Conflicts:
#	server/CGameHandler.h
2023-08-22 00:46:54 +04:00
nordsoft
b1bfc2239f Backward compatibility with mods 2023-08-22 00:32:26 +04:00
Michael
0dab3b83a0
date alignment 2023-08-21 20:45:00 +02:00
nordsoft
a60d503078 Fix progress bar 2023-08-21 19:21:32 +04:00
nordsoft
45f13c7964 Progress update on client side 2023-08-21 19:21:27 +04:00
nordsoft
584dd20943 Progress on server side for rmg 2023-08-21 19:21:22 +04:00
Dydzio
28fe28adf5 Fix player coloring 2023-08-21 17:08:15 +02:00
Dydzio
b73f9325ad Fixes from code review 2023-08-21 16:56:50 +02:00
Ivan Savenko
1c552ba9d9 Remove unused code 2023-08-21 17:55:49 +03:00
Ivan Savenko
013417fb7e Code cleanup 2023-08-21 17:55:49 +03:00
Ivan Savenko
6297140bf5 Start of stabilization - battles now start correctly 2023-08-21 17:55:49 +03:00
Ivan Savenko
44832f3797 Split BattleProcessor into few more parts 2023-08-21 17:55:49 +03:00
Dydzio
ed12f20609 Improve neutral creature adventure map popup 2023-08-21 14:42:41 +02:00
Nordsoft91
4edee00a97
Merge pull request #2605 from Laserlicht/map_preview
Map preview
2023-08-21 14:56:21 +04:00
Michael
05a88bd8ac
another try... 2023-08-20 23:34:09 +02:00
Michael
080630b39f
try to fix 2023-08-20 22:22:46 +02:00
Dydzio
b53894ac2d Add artifact slots backgrounds 2023-08-20 18:57:53 +02:00
Dydzio
cab6fb76aa Draft version of backpack button + new setting for original H3 UI mode 2023-08-20 17:45:43 +02:00
Michael
5c5576313b
handle long texts better; big window also for only one layer 2023-08-20 16:58:13 +02:00
nordsoft
989a0859ef Fix tutorial loading 2023-08-20 17:58:40 +04:00
Nordsoft91
ef4fddd0c4
Merge pull request #2570 from Laserlicht/town_selection_window
Town selection window
2023-08-20 17:37:45 +04:00
Michael
952ce3061b
avoid crash if any error in map 2023-08-20 14:28:10 +02:00
Michael
e3a4c65100
code review 2023-08-20 14:14:47 +02:00
Michael
1d94536299
code review 2023-08-20 13:16:39 +02:00
Michael
52ed824100
add sound; possibility to click outside to close 2023-08-20 13:05:25 +02:00
Ivan Savenko
b92e45d7b4
Merge pull request #2616 from dydzio0614/battle-hero-window-mana-fix
Fix updating opponent hero spellpoints in battle window
2023-08-20 10:54:30 +03:00
nordsoft
a09cb23a85 Better handling other players for turn timer 2023-08-20 04:06:52 +04:00
Dydzio
f24910e5d2 Artifacts backpack window GUI improvements 2023-08-20 00:52:03 +02:00
Dydzio
f409b6ced9 Fix counting wood mines starting from 8 in kingdom overview 2023-08-19 21:09:02 +02:00
nordsoft
314a17cdd9 Paint timer color into player color 2023-08-19 19:45:25 +04:00
Dydzio
6bfbe80cc9 Allow toggling quick combat spells usage 2023-08-19 17:23:55 +02:00
nordsoft
2fff74deea Remove uninitialized variable 2023-08-19 18:59:31 +04:00
Nordsoft91
4a6deedd5e
Merge pull request #2530 from Nordsoft91/tutorial
Support tutorial
2023-08-19 18:06:15 +04:00
Dydzio
6cb6a6d785 Fix updating opponent hero spellpoints in battle window 2023-08-18 20:24:31 +02:00
Ivan Savenko
d0b3319f6a Merge remote-tracking branch 'vcmi/beta' into develop 2023-08-18 15:08:23 +03:00
Michael
8635c24166
fix 2023-08-18 00:15:47 +02:00
Michael
f9fa27b180
fix 2023-08-17 23:40:19 +02:00
Michael
e44f713f01
side by side map; player colors 2023-08-17 23:09:20 +02:00
Michael
af347242b4
fix compile error 2023-08-17 20:34:31 +02:00
Michael
ac64b9f2b5
fix 2023-08-17 18:52:00 +02:00
Michael
077ec65bf6
simplify 2023-08-17 18:15:42 +02:00
Michael
e61dc2ec23
constants 2023-08-17 17:54:53 +02:00
Michael
e1e16018d1
code review first batch 2023-08-17 17:29:31 +02:00
Ivan Savenko
ec0a51bd5c Fixed border scrolling when game window is maximized 2023-08-17 12:25:02 +03:00
Michael
edc11fd451
Map preview initial draft 2023-08-17 09:56:50 +02:00
Ivan Savenko
074fd42d84 Added missing includes 2023-08-17 10:26:01 +03:00
Nordsoft91
96e820ddac
Merge pull request #2517 from Laserlicht/folders 2023-08-17 10:09:37 +04:00
nordsoft
647c7c15a3 Add sound notification for timer 2023-08-17 01:10:03 +04:00
Michael
71bcc611f5
review 2023-08-15 20:19:13 +02:00
Michael
0452dbd80d
remove copy of cropped asset 2023-08-14 23:08:20 +02:00
Michael
b2c8cab9f1
use playerColored 2023-08-14 22:22:43 +02:00
nordsoft
d26fdaefe4 Battle timer 2023-08-14 23:31:44 +04:00
Tomasz Zieliński
c59014ce18 Merge remote-tracking branch 'origin/beta' into fix_rmg_teams 2023-08-14 18:59:45 +02:00
nordsoft
0c76ae89f8 Revert "Auxiliary commit to revert individual files from e426924930c761b5f10e4fd8e777b55f8db329e2"
This reverts commit c1d6b2836fca30f99d49012c5ae989cdc5ad0e4f.
2023-08-14 16:33:41 +04:00
nordsoft
e426924930 Close window at time expiring 2023-08-14 15:37:21 +04:00
nordsoft
0c38187916 Fix freezes while turn ends at hero move 2023-08-14 04:06:26 +04:00
Michael
079e8ba1ba
naming 2023-08-14 00:40:12 +02:00
Michael
7bfbfeb48f
missing 2023-08-14 00:16:53 +02:00
nordsoft
3c9c302fd2 TurnTimerInfo 2023-08-14 02:16:25 +04:00
Michael
bb5ada3bb3
not from this PR 2023-08-14 00:10:06 +02:00
Michael
1d76f456ad
change servercode to make it more robust 2023-08-14 00:08:48 +02:00
nordsoft
f01973a4f0 Configurable turn timer 2023-08-14 01:13:37 +04:00
Michael
ae63088564
outline; squared 2023-08-13 22:58:49 +02:00
nordsoft
093e226bff Fix compilation 2023-08-13 23:50:40 +04:00
Michael
9a63161866
added random; added names 2023-08-13 20:21:09 +02:00
Michael
e66a41e90b
simplify 2023-08-13 19:23:27 +02:00
Michael
c14448ee32
change design 2023-08-13 15:09:48 +02:00
nordsoft
4b1224ec8c Implement turn timer feature 2023-08-13 14:07:48 +04:00
Ivan Savenko
abf7c48593
Merge pull request #2566 from IvanSavenko/fix_lobby_thread_race
Fix crash on video playback (and who knows how many more)
2023-08-13 00:45:24 +03:00
Michael
daa8bc547f
icon fix 2023-08-12 23:28:53 +02:00
Michael
f71f4a874b
Grid and Activaed 2023-08-12 22:59:45 +02:00
Michael
b73f9d6e30
calculate size 2023-08-12 21:50:40 +02:00
Michael
18b963f376
fix 2023-08-12 20:31:00 +02:00
Michael
3d08ecf024
rename 2023-08-12 20:02:36 +02:00
Michael
92159e57ef
Update SelectionTab.cpp
fix possible -1
2023-08-12 19:51:18 +02:00
Michael
8bb7fd31cd
basically running... 2023-08-12 19:33:25 +02:00
Michael
481cd89dc8
drawing 2023-08-12 18:20:44 +02:00
Michael
c40c747ccf
saving states 2023-08-12 17:46:35 +02:00
Michael
876dc28e48
rework 2023-08-12 16:49:42 +02:00
Ivan Savenko
f13a53c1d9 Merge remote-tracking branch 'vcmi/beta' into develop 2023-08-12 17:28:47 +03:00
Ivan Savenko
92ce97bbc7 Merge remote-tracking branch 'vcmi/master' into beta 2023-08-12 16:20:06 +03:00
Michael
bc4d331888
Title 2023-08-12 15:19:40 +02:00
Michael
0c4f4daf70
base rendering 2023-08-12 15:05:26 +02:00
Michael
b4f6c7abab
big images; basic heroes support 2023-08-12 13:19:58 +02:00
Ivan Savenko
626664b8f6 Fix possible thread race on accessing GuiHandler from server handler
thread without acquiring lock
2023-08-12 14:16:47 +03:00
Ivan Savenko
8cbc52364a
Merge pull request #2496 from IvanSavenko/saves_in_mods
Allowed loading saves from inside mods
2023-08-12 11:27:15 +03:00
Ivan Savenko
e386309fbc
Merge pull request #2547 from IvanSavenko/instant_fadeout
Make object fade-out / fade-in instant on instant movement speed
2023-08-12 11:23:26 +03:00
Michael
d0522b0fee
initial window 2023-08-12 02:41:48 +02:00
Michael
f0b60cf166
suggestions; use internally uppercase; fix; fullname 2023-08-11 23:56:20 +02:00
Michael
6ca5518ff1
Buxfix 2023-08-11 20:09:41 +02:00
nordsoft
70d04ad957 Replace thread approach with callback based 2023-08-11 20:04:14 +04:00
Ivan Savenko
20e10cd5ab Fix potential access to empty std function on hero vs hero combat 2023-08-11 18:52:22 +03:00
SoundSSGood
119d51d1ef altar sacrifice all fix 2023-08-11 18:51:59 +03:00
Ivan Savenko
ad2bd897d0 Replace boost::format with MetaString
Looks like some of H3 localizations don't have string replacements for
building / war machine name, resulting in exceptions on formatting
attempt. MetaString handles this case silently.
2023-08-11 18:50:39 +03:00
Ivan Savenko
9d7f46f985 Fix crash on right-clicking player flags in RMG UI 2023-08-11 18:50:39 +03:00
Ivan Savenko
631e93e846 Fix missing lock of player interface 2023-08-11 18:50:39 +03:00
SoundSSGood
213eda5e1e altar sacrifice all fix 2023-08-11 14:19:06 +03:00
Ivan Savenko
8ba3f771be
Merge pull request #2529 from IvanSavenko/hero_defeat_fix
Fix potential access to empty std function on hero vs hero combat
2023-08-11 11:37:12 +03:00
Ivan Savenko
78bb7230a4
Merge pull request #2512 from IvanSavenko/obstacles_priority_fix
Fixed rendering priority of battlefield background obstacles
2023-08-11 11:36:44 +03:00
Michael
2d9bb34825
format 2023-08-11 01:49:10 +02:00
Michael
2b093b8850
case handling 2023-08-11 01:46:22 +02:00
Michael
092a0d72a1
whitespace format 2023-08-11 00:19:24 +02:00
Michael
c260ce5814
current folder in first line 2023-08-10 23:52:16 +02:00
Michael
48747eea9d
bigger line for folder 2023-08-10 23:37:19 +02:00
Michael
f24c636d17
code review suggestions 2023-08-10 22:15:32 +02:00
Ivan Savenko
e9fb0c9b8c Make object fade-out / fade-in instant on instant movement speed 2023-08-10 13:02:34 +03:00
nordsoft
ef7008a753 Unblock UI while tutorial loading 2023-08-10 01:27:13 +04:00
Michael
92fd317a84
erase -> pop_back 2023-08-09 20:27:24 +02:00
nordsoft
f4869cbfb0 Tutorial load game mode 2023-08-09 15:29:48 +04:00
nordsoft
04c0124759 Remove unnecessary strings 2023-08-09 14:59:26 +04:00
nordsoft
1def98a862 Tutorial implemented 2023-08-09 03:54:09 +04:00
Michael
6013549ef8
no old selection 2023-08-09 00:41:13 +02:00
Michael
8693dab9ec
fix filter 2023-08-09 00:13:02 +02:00
Ivan Savenko
dc2135da7f Fix potential access to empty std function on hero vs hero combat 2023-08-09 00:46:55 +03:00
Michael
bbe04c747d
Folder Icon, Save, Folder on top... 2023-08-08 23:46:30 +02:00
Ivan Savenko
45215f12f3 Merged master into beta 2023-08-08 20:43:47 +03:00
Ivan Savenko
d947c14495 Few more H3 data validation checks 2023-08-08 12:50:16 +03:00
Michael
855b94b316
fix 2023-08-08 02:30:28 +02:00
Michael
8b8006c0e0
bring it to work... 2023-08-08 02:04:06 +02:00
Michael
5e1f1294e5
rework 2023-08-08 00:38:13 +02:00
Ivan Savenko
ed066cb7ba Fixed possible multithreading races in sound/music callbacks 2023-08-08 00:27:03 +03:00
Ivan Savenko
62a5eeebbc Fixed rendering priority of battlefield background obstacles 2023-08-07 21:18:43 +03:00
Michael
e5627b4bb7
tests 2023-08-07 00:10:06 +02:00
Ivan Savenko
9bd27c50a0 Allowed loading saves from inside mods 2023-08-06 19:39:55 +03:00
Ivan Savenko
0b99fc0ccb Show message box when H3 data is missing 2023-08-06 18:16:32 +03:00
Ivan Savenko
6ddac8376d Fixed possible crash on attempt to load missing font(?) 2023-08-06 17:47:12 +03:00
Ivan Savenko
c524caee5c Fixed possible uncaught exception on starting map 2023-08-06 17:46:49 +03:00
Ivan Savenko
0c9e2d6fdd Workaround for crash on map rendering 2023-08-06 14:11:31 +03:00
Ivan Savenko
5faaf175f9 Added debug information to SDL-related crashes 2023-08-06 13:31:10 +03:00
Ivan Savenko
a4ff408c9d Removed unused code 2023-08-06 13:29:57 +03:00
Ivan Savenko
0dca5c45bd Workaround for potential crash on opening town dwelling with no valid
creatures
2023-08-06 12:46:29 +03:00
Ivan Savenko
b9e804954d
Merge pull request #2462 from IvanSavenko/fix_assertion_failure
(1.3.1) Fix assertion failure on screen resize
2023-08-05 23:50:27 +03:00
Ivan Savenko
c3d8607c8b
Merge pull request #2466 from IvanSavenko/battle_assertions_fix
(1.3.1) Fix assertion failures in battle
2023-08-05 23:50:18 +03:00
Ivan Savenko
c8ec0d5419 Added caching for creature icons in garrisons
More complete version of caching will be done for 1.4
Fixes freezes on hero movement when hota mod is used
2023-08-05 14:26:54 +03:00
Ivan Savenko
ab4fb2a228 Prefer composition over inheritance 2023-08-05 14:25:57 +03:00
Ivan Savenko
00f3804604 Workaround for crash? 2023-08-05 13:39:08 +03:00
Ivan Savenko
537f9fa048 Merged master into develop 2023-08-03 23:38:32 +03:00
Ivan Savenko
57d7dc97bf Fix assertion failure on swiping during spellcast 2023-08-03 14:21:15 +03:00