SoundSSGood
a753319ad0
backpack window statusbar
2024-01-18 15:55:54 +02:00
Laserlicht
a1f4fcb78a
hide adventuremap
2024-01-18 00:47:18 +01:00
Alexander Wilms
b364f707cd
Fix issues introduced by automated replacement of redundant types
2024-01-17 20:12:57 +00:00
Alexander Wilms
7a1cee1a60
Fix error: 'auto' not allowed in non-static struct member
2024-01-17 14:49:28 +00:00
Alexander Wilms
73019c204d
Replace redundant types with auto
for the lvalues of template factory functions for smart pointers
...
grep -r --include \*.h --include \*.cpp "= std::" * | grep -v auto | grep -Po ".*[^ ]+ [^ ]+ [^ ]*[ ]*=.*;" | grep -v "auto\|int\|char\|bool\|float|\double\|for\|if\|googletest\|fuzzylite\|size_t\|using\|return" | grep -v double | grep -v si64 | grep -v si32 | grep -v ui32 | grep \< | grep -v float | tr -d '\t' | grep -v assert > redundant_types.txt
import re
with open("redundant_types.txt") as f:
for line in f:
line = line.strip()
path = line.split(":", 1)[0]
original_code = ":".join(line.split(":")[1:]).strip()
print()
print(path)
print(original_code)
prefix = "auto "
if original_code.startswith("static"):
static = True
else:
static = False
cpp_type = " ".join(original_code.split("=")[0].strip().split(" ")[0:-1])
print(cpp_type)
if static:
new_code = "static auto "+ " ".join(original_code.split(" ")[2:])
else:
new_code = "auto "+ " ".join(original_code.split(" ")[1:])
print(new_code)
if True:
with open(path, "r") as f:
filedata = f.read()
filedata = filedata.replace(original_code, new_code)
with open(path, "w") as f:
f.write(filedata)
2024-01-17 12:50:00 +00:00
Ivan Savenko
e849e4170a
Merge pull request #3486 from Alexander-Wilms/replace-redundant-types-with-auto
...
Replace redundant types with `auto`
2024-01-17 13:31:05 +02:00
Alexander Wilms
1b85abb508
Use auto instead of redundant type in initializations using new
...
grep -r --include \*.h --include \*.cpp "=" * | grep -v "auto\|int\|char\|bool\|float|\double\|for\|if\|googletest\|fuzzylite\|size_t\|using\|return\|{\|}\|= \"\|= tr(\|virtual\|void" | grep -Po ".*[^ ]+ [^ ]+ [^ ]*[ ]*=.*;" | grep -v "float\|nullptr" | grep "new" | grep -v "AI/FuzzyLite" | grep \( | grep "= new" > redundant_types.txt
import re
with open("redundant_types.txt") as f:
for line in f:
line = line.strip()
path = line.split(":", 1)[0]
original_code = line.split(":")[1].strip()
if "new " in original_code:
cpp_type = original_code.split(" ")[0]
if original_code.count(cpp_type) == 2:
print()
print(path)
print(original_code)
new_code = "auto "+" ".join(original_code.split(" ")[1:])
print(new_code)
with open(path, "r") as f:
filedata = f.read()
filedata = filedata.replace(original_code, new_code)
with open(path, "w") as f:
f.write(filedata)
2024-01-16 21:40:53 +00:00
Alexander Wilms
ccac73fb69
Remove trailing semicolons from more macros
2024-01-16 19:46:21 +00:00
Alexander Wilms
cca08e29da
Remove duplicate semicolons
2024-01-16 19:02:39 +00:00
Ivan Savenko
6270c81c1a
Add logging to trace crash
2024-01-16 15:21:49 +02:00
Ivan Savenko
b9f4c557fa
Fix cursor on visiting sea objects from land
2024-01-16 00:12:51 +02:00
Ivan Savenko
c21913f661
Fixed initialization of move points and mana for dismissed heroes
2024-01-15 23:16:48 +02:00
Ivan Savenko
a582cb554e
Merge pull request #3500 from IvanSavenko/fix_dendroid_bind
...
[1.4.3] Fix handling of Dendroid's Bind ability
2024-01-15 12:02:06 +02:00
Ivan Savenko
b4a1a755a4
Merge pull request #3498 from IvanSavenko/simturns_pathfinder
...
[1.4.3] Fixes for simultaneous turns
2024-01-15 12:00:54 +02:00
Ivan Savenko
0d0d3d8c80
Renamed speed -> getMovementRange, remove misleading default parameter
2024-01-14 17:14:36 +02:00
Ivan Savenko
d3a1cdb97a
Merge pull request #3485 from Laserlicht/fix_selection
...
fix buggy multiplayer selection
2024-01-14 14:23:32 +02:00
Ivan Savenko
b453b9d6d0
Fix UI lock on ending turn while simturns are active
2024-01-13 23:38:43 +02:00
Laserlicht
e25c8c21e0
fix buggy multiplayer selection
2024-01-13 21:51:56 +01:00
Ivan Savenko
fc163898d9
Fixed delayed updates in timer editing, limited to 24 hours at most
2024-01-13 22:31:26 +02:00
Laserlicht
2d511ecf1c
console fix
2024-01-13 18:59:59 +01:00
Ivan Savenko
f6e0f46040
Merge pull request #3467 from dydzio0614/hota-fixes
...
Fix HotA creature abilities (add bonuses allowing implementing them)
2024-01-12 21:55:18 +02:00
Ivan Savenko
7cf738b20e
Merge pull request #3462 from Laserlicht/trim_text
...
limit textboxes
2024-01-12 21:53:30 +02:00
Ivan Savenko
019a4151b9
Merge pull request #3258 from SoundSSGood/trade-panels
...
Market rework
2024-01-12 21:53:13 +02:00
SoundSSGood
4df7de36c1
fixed regression
2024-01-11 14:51:42 +02:00
SoundSSGood
b840cf3650
suggested changes
2024-01-11 12:46:32 +02:00
M
815fa26fb3
Change nix rounding, revert assert comment
2024-01-10 22:18:53 +01:00
Ivan Savenko
d6224eef5b
Merge pull request #3457 from Laserlicht/queue
...
make queue interactable
2024-01-10 15:51:13 +02:00
Alexander Wilms
781328f282
Convert C-style casts to the more verbose C++ style
2024-01-10 00:30:35 +00:00
Alexander Wilms
5e9f98b15c
Resolve intentionality issues
2024-01-10 00:23:24 +00:00
Alexander Wilms
f3277b7953
Define each identifier in a dedicated statement
2024-01-10 00:22:23 +00:00
SoundSSGood
fdf60b2151
moved to widgets/markets
2024-01-09 20:21:09 +02:00
Ivan Savenko
eae3d806db
Merge pull request #3460 from Laserlicht/changedate_sort
...
add sort for changedate
2024-01-09 12:43:01 +02:00
Ivan Savenko
0d47c01de7
Merge pull request #3458 from Laserlicht/sel_window_bonus
...
correct starting bonus in selection windows
2024-01-09 12:41:55 +02:00
SoundSSGood
d0ca63d2c9
subclasses for market composition
2024-01-08 16:24:47 +02:00
SoundSSGood
50a5c72d1b
Creatures trade panel
2024-01-08 16:24:47 +02:00
SoundSSGood
791ee78cc4
players trade panel
2024-01-08 16:24:47 +02:00
SoundSSGood
f043c417a1
Artifacts trade panel
2024-01-08 16:24:47 +02:00
SoundSSGood
b246e24811
reworking slot selection
2024-01-08 16:24:47 +02:00
SoundSSGood
6c828d1be9
Resources trade panel
2024-01-08 16:24:47 +02:00
Ivan Savenko
6641418218
Merge pull request #3452 from IvanSavenko/glibc_assertions
...
Enable & fix glibc assertions
2024-01-08 11:08:37 +02:00
Laserlicht
056dccda30
different max width
2024-01-08 00:08:05 +01:00
Laserlicht
24d4816a36
trim text
2024-01-07 23:42:48 +01:00
Dydzio
d309a00025
Extra fix: fix amount position in battle creature labels
2024-01-07 21:45:39 +01:00
Ivan Savenko
ae79c5e953
Merge pull request #3397 from Laserlicht/cheat_allow
...
option for disabling cheats
2024-01-07 21:42:02 +02:00
Laserlicht
8b262e49a6
add sort for changedate
2024-01-07 20:17:44 +01:00
Dydzio
bb925e4cb0
First version of sea witch / sorceress ability
2024-01-07 19:27:32 +01:00
Laserlicht
7a6722bc45
fix spell hover
2024-01-07 18:12:17 +01:00
Laserlicht
8f2f5344a9
correct starting bonus in selection windows
2024-01-07 17:25:33 +01:00
Laserlicht
f4bff876d5
make queue interactable
2024-01-07 16:38:37 +01:00
Laserlicht
c635ca562e
fix campaign completion
2024-01-07 14:36:07 +01:00
Ivan Savenko
a2f603ac02
Fixed some cases of illegal access to std::array::operator[]
2024-01-07 12:45:02 +02:00
Ivan Savenko
9cf5c6a6c1
Merge pull request #3438 from IvanSavenko/select_renderer
...
Select sdl renderer in Launcher
2024-01-06 13:06:50 +02:00
Ivan Savenko
cf47fbb729
Merge pull request #3435 from IvanSavenko/bugfixing
...
[1.4.3] Bugfixing
2024-01-06 13:06:07 +02:00
Ivan Savenko
3383221f0b
Show error message on failure to create renderer
2024-01-05 21:46:44 +02:00
Ivan Savenko
fd85d93a00
Fixed video playback framerate for intro videos
2024-01-05 14:37:33 +02:00
Ivan Savenko
edb2ecd751
Fix possible overflow errors on leveling up beyond int64_t limit
...
- added separate giveExperience method instead of weird changePrimSkill
- experience is now always used in form of int64_t
- max supported level reduced from 201 to 197 to fit into int64_t
- fixed undefined behavior in experience calculation
2024-01-04 23:57:36 +02:00
Ivan Savenko
8037d575ad
Fix crash on attempt to access not visible tile
2024-01-04 23:54:06 +02:00
Ivan Savenko
63a2ed7cf8
Replace vector[] with range-checking vector.at()
2024-01-04 23:52:57 +02:00
Ivan Savenko
ef5686634d
Removed no longer used code
2024-01-04 23:48:58 +02:00
Ivan Savenko
121ef77440
Merge pull request #3416 from Laserlicht/video_campaign_fix
...
video position for campaigns
2024-01-03 12:32:40 +02:00
Joakim Thorén
100664e019
Fix compilation error where gcc 12.1.0 (MinGW) errors with "writing 1 byte into a region of size 0"
2024-01-02 01:43:49 +01:00
Laserlicht
63ee20de6c
video campaign fix
2024-01-01 15:25:42 +01:00
Laserlicht
9066dbcbd4
spellbook fix pages
2024-01-01 14:57:55 +01:00
Laserlicht
cb9c4bbaf0
unlimited replay option
2023-12-28 20:48:19 +01:00
Laserlicht
a3e27b859e
extra option tab
2023-12-28 19:41:01 +01:00
Laserlicht
f577f4cf6b
bugfix: enable first, then set text
2023-12-28 17:17:01 +01:00
Ivan Savenko
a9005da01e
Merge pull request #3366 from Laserlicht/battle_informations
...
Battle stacks informations
2023-12-28 12:39:26 +02:00
Laserlicht
c471b626a2
code review
2023-12-27 15:26:08 +01:00
Laserlicht
fc4827c89c
option for allowing cheats
2023-12-27 14:39:35 +01:00
Ivan Savenko
28a3deb42b
Do not allow stealing input focus from ourselves
2023-12-24 22:01:22 +02:00
Dydzio
046d3abee4
Add new setting for instant adventure map fade in / fadeout effects
2023-12-24 17:18:48 +01:00
Ivan Savenko
172e385f67
Merge pull request #3375 from Laserlicht/round_counter
...
turn indicator
2023-12-24 16:25:04 +02:00
Ivan Savenko
85d930bbd0
Merge pull request #3374 from dydzio0614/default-large-spellbook
...
Default large spellbook
2023-12-24 16:23:29 +02:00
Ivan Savenko
2b495a9679
Merge pull request #3379 from IvanSavenko/fix_genie_spellcasting
...
Fix genie spellcasting
2023-12-24 13:29:05 +02:00
Laserlicht
4f8dcb0f33
fix wrong value if unit dead
2023-12-24 01:06:02 +01:00
Laserlicht
39c58a9d94
disable animation button
2023-12-24 00:41:29 +01:00
Ivan Savenko
85de3143ff
Fixed Genie spellcasting logic to account for spell immunities
2023-12-24 01:13:19 +02:00
Ivan Savenko
bcbd708fa7
Added more checks to detect illegal access in CList's class
2023-12-24 00:16:29 +02:00
Laserlicht
fe8bf92a20
only a bar in small mode
2023-12-23 22:00:28 +01:00
Laserlicht
c540dd1183
round_counter
2023-12-23 19:57:19 +01:00
Ivan Savenko
a08546e964
Correctly update hero list on reordering via radial menu
2023-12-23 18:13:55 +02:00
Ivan Savenko
50536e28da
Fixed invalid text ID in description of "start with hero" campaign bonus
2023-12-23 18:13:31 +02:00
Ivan Savenko
ec1aee68d5
Fix invisible chat in pregame. Fixed positioning of chat box
2023-12-23 18:12:55 +02:00
Laserlicht
f0c97b344a
add duration + morale/luck
2023-12-23 16:07:12 +01:00
Laserlicht
7a541c7a42
implement spells
2023-12-23 14:51:26 +01:00
Laserlicht
8c14509d72
spell area
2023-12-23 03:32:42 +01:00
Laserlicht
0b4cf14a3d
basic functionality
2023-12-23 03:06:48 +01:00
Laserlicht
56e1265097
use stacks
2023-12-22 22:26:35 +01:00
Ivan Savenko
9bf1e72a19
Merge pull request #3346 from IvanSavenko/better_timers
...
[1.4.2] Better timers
2023-12-22 23:19:20 +02:00
Ivan Savenko
5d7901cd8c
Fixed timer countdown sound playback
2023-12-22 22:46:29 +02:00
Ivan Savenko
0a8b81b2c4
Fix deactivation of current stack if player does not acts in time
2023-12-22 22:46:09 +02:00
Laserlicht
72911ec9a3
Army window
2023-12-22 21:26:40 +01:00
Ivan Savenko
ebbba0029f
Fix positioning and size of turn timers widget with English fonts
2023-12-22 18:40:29 +02:00
Ivan Savenko
d8c69d39d8
Restored sound notifications
2023-12-22 18:40:29 +02:00
Ivan Savenko
37a8c8db8d
Workaround for vcmi-extras bug
2023-12-22 18:40:29 +02:00
Ivan Savenko
fe5918ebf5
Clients will now switch to turn options when host does so
2023-12-22 18:40:28 +02:00
Ivan Savenko
241add394c
Fixed timer widget in pvp battle
2023-12-22 18:40:28 +02:00
Ivan Savenko
fc595c5d84
propagate turn timer state every second to ensure correct UI
2023-12-22 18:40:28 +02:00
Ivan Savenko
f834cb3d99
Display different timers separately when applicable
2023-12-22 18:40:28 +02:00
Ivan Savenko
da9c0feebc
Reworked timer widget to show timers for all players
2023-12-22 18:40:28 +02:00
Ivan Savenko
c8d024ae11
Merge pull request #3354 from dydzio0614/antimagic-garrison
...
Add missing antimagic functionality to antimagic garrisons
2023-12-22 16:33:39 +02:00
Ivan Savenko
70ee87e1d1
Merge pull request #3356 from Laserlicht/hero_info_levelup
...
[1.4.2?] Possibility to show hero info in levelup window
2023-12-22 16:33:31 +02:00
Ivan Savenko
4ed283a357
Merge pull request #3359 from IvanSavenko/crashfixes
...
Crashfixes
2023-12-22 15:17:59 +02:00
Ivan Savenko
d8b601e759
Fix crash on disconnecting
2023-12-22 14:03:05 +02:00
Ivan Savenko
ee976d676d
Fix crash on closing vcmi while opening is playing
2023-12-22 14:03:05 +02:00
Laserlicht
c20f0bdc3e
using CHeroArea
2023-12-22 01:30:41 +01:00
Laserlicht
f75ccc308b
right click opens hero info
2023-12-22 00:07:41 +01:00
Dydzio
39c3db04f3
Add missing antimagic functionality to antimagic garrisons
2023-12-21 18:09:33 +01:00
Ivan Savenko
27d2fc0a13
Merge pull request #3186 from SoundSSGood/quick-backpack-part1
...
Quick backpack window
2023-12-21 17:10:15 +02:00
Laserlicht
c6434c31fb
small fix
2023-12-20 20:34:57 +01:00
Laserlicht
1dd2a28760
small fix
2023-12-20 20:23:35 +01:00
Laserlicht
ed671fa2fa
big spellbook optimize
2023-12-20 20:16:23 +01:00
SoundSSGood
e5c532beb4
gesture for quick backpack window
2023-12-20 16:55:38 +02:00
Ivan Savenko
fee0e0f9a0
Merge pull request #3348 from dydzio0614/no-alttab-console
...
No alt-tab console
2023-12-20 16:29:23 +02:00
Dydzio
83c2c22a6d
Change client's polling rate for server startup to 200 ms
2023-12-19 22:02:26 +01:00
Dydzio
30a9a32549
Do not trigger console via alt->tab
2023-12-19 20:02:45 +01:00
SoundSSGood
5099b52a4f
Quick backpack. Spells on scrolls view
2023-12-19 19:01:56 +02:00
SoundSSGood
21b02414bf
Refactoring. Callbacks have been encapsulated. Added cursorPosition
2023-12-19 19:01:56 +02:00
SoundSSGood
29b61081f3
Quick backpack
2023-12-19 19:01:56 +02:00
Ivan Savenko
103151f1f7
Merge pull request #3343 from IvanSavenko/fix_spellbook_animation
...
Fix spellbook page flip animation
2023-12-18 13:32:30 +02:00
Ivan Savenko
732cdfec73
Merge pull request #3254 from Laserlicht/spell_search
...
search spells
2023-12-18 13:23:06 +02:00
Ivan Savenko
44a79c1ff4
Merge pull request #3327 from Laserlicht/datetime
...
date time format
2023-12-18 13:21:01 +02:00
Ivan Savenko
f575e46ba0
Clear only part of screen covered by video - required for spellbook
2023-12-18 01:01:02 +02:00
Laserlicht
77505af71b
remove removefoucs
2023-12-17 22:17:32 +01:00
Laserlicht
9299eaed36
code review
2023-12-16 21:10:27 +01:00
Laserlicht
56562ad8dc
date time format
2023-12-16 18:57:38 +01:00
Ivan Savenko
9f8a5119f9
Less strict check for Armageddon's Blade data files presence
2023-12-16 15:04:41 +02:00
Ivan Savenko
5f4608c9f0
Fixed memory corruption on usage of radial wheel to reorder towns/heroes
2023-12-16 13:46:29 +02:00
Ivan Savenko
16e845e1c8
- Check for presence of AB files on startup
2023-12-16 13:46:29 +02:00
Ivan Savenko
a1f34e059a
Fix possible crash on starting 2nd battle while intro sound from 1st one
...
is still playing
2023-12-13 19:35:02 +02:00
Ivan Savenko
873fd33e7a
Workaround for mingw and armeabi Android build
2023-12-13 19:23:32 +02:00
Ivan Savenko
76cb5387c5
Access CHero in a way that will throw exception on invalid access
...
instead of crash
2023-12-13 16:50:56 +02:00
Ivan Savenko
0dce278a3b
Attempt to fix crash on app exit on Android
2023-12-13 16:50:13 +02:00
Ivan Savenko
4fa33c8d2e
Merge pull request #3279 from Laserlicht/smooth_scroll_fix
...
smooth scroll fix and gui option to disable
2023-12-10 22:49:43 +02:00
Ivan Savenko
e44a8ebfd9
Merge pull request #3291 from Laserlicht/audio_mute_setting
...
audio mute on focus lost setting
2023-12-10 22:48:52 +02:00
Laserlicht
df2a5f05d8
audio mute on focus lost setting
2023-12-10 14:49:27 +01:00
Laserlicht
e74c2262c3
add option to gui to disable smooth dragging
2023-12-10 13:38:58 +01:00
Laserlicht
b8e40978a0
stop smooth scroll when using window borders to scroll
2023-12-09 17:29:57 +01:00
Ivan Savenko
902db091da
Simple fix for slider activation when clicking on left/right buttons
2023-12-09 18:09:10 +02:00
Laserlicht
dfb10bdfcb
search rectangle
2023-12-08 22:52:34 +01:00
Laserlicht
95ff89f622
search spells
2023-12-08 22:46:05 +01:00
Ivan Savenko
edbe25b33a
Updated layout and localizations
2023-12-07 16:36:44 +02:00
Ivan Savenko
861c53059e
Added callbacks for preset dropdowns
2023-12-07 13:57:16 +02:00
Ivan Savenko
653304b004
Implemented accumulating timers, rename creature timer to unit timer
2023-12-07 13:57:16 +02:00
Ivan Savenko
1f0bcbc194
Added option to configure dropdown position
2023-12-07 13:57:16 +02:00
Ivan Savenko
0fd966818f
Remove 'visible' property from images, replaced with enable/disabled
...
call
2023-12-07 13:57:16 +02:00
Ivan Savenko
3b3c4860b2
Avoid creation of new threads without mutex protection
2023-12-03 15:58:03 +02:00
Andrii Danylchenko
26b6d1cf74
NKAI: fix capturing shipyards
2023-12-02 14:03:54 +02:00
Ivan Savenko
be9c7f2099
Merge pull request #3239 from IvanSavenko/pathfinder_fixes
...
Pathfinder fixes
2023-12-02 12:20:44 +02:00
Ivan Savenko
d919cb0eac
Merge pull request #3240 from IvanSavenko/bugfixing
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[1.4.0] Bugfixing for beta
2023-12-02 12:20:37 +02:00
Ivan Savenko
55ad903ffb
Merge pull request #3231 from dydzio0614/large-spellbook-setting
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Split large spellbook from UI enhancements setting
2023-12-02 12:13:06 +02:00
Dydzio
fc035b1b55
Change large spellbook config section to gameTweaks
2023-11-28 22:30:50 +01:00
Ivan Savenko
ea8995e901
Fixed check for free slots when recruiting in towns
2023-11-28 16:25:11 +02:00
Ivan Savenko
42ad860850
Merge pull request #3230 from dydzio0614/connection-button-fix
...
Display disabled connect button on server autojoin
2023-11-28 12:37:18 +02:00
Ivan Savenko
a7c45d8ec8
Remove assert - confirmed to be legal scenario
2023-11-28 12:32:24 +02:00
Ivan Savenko
48907f5e8b
Merge pull request #3237 from IvanSavenko/regressions_fix
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Fixes for unresolved regressions
2023-11-28 12:24:24 +02:00
Ivan Savenko
5df53f6ea2
Hota compatibility fix - allow stack selection border to have different
...
size than creature icon
2023-11-27 23:20:24 +02:00
Ivan Savenko
02f7193260
Fix regression from map translation - properly translate custom main
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hero name
2023-11-27 20:27:10 +02:00
Ivan Savenko
b8a4091356
Fix regressions from timers - client may be destroyed while receiving
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timer update or pack reply
2023-11-27 20:27:10 +02:00
Ivan Savenko
d5f8db2222
Fixed undefined behavior on accessing array with -1 index
2023-11-27 14:09:08 +02:00
Ivan Savenko
e21e3f8386
Do not display "Spell Cancelled" message on right-click when no stack is
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active
2023-11-27 14:09:08 +02:00
Ivan Savenko
d06ae15c6e
Fix teleporting animation
2023-11-27 14:08:49 +02:00
Ivan Savenko
344d8891e4
Fix display of creatures to sell in Freelancer Guild
2023-11-27 14:08:49 +02:00
Ivan Savenko
81a48f2d80
Do not attempt to resize text box to zero-width
2023-11-27 14:08:49 +02:00
Dydzio
a4d76b2529
Split large spellbook from UI enhancements setting
2023-11-26 19:16:53 +01:00
Dydzio
4b57b9f9a9
Display disabled connect button on server autojoin
2023-11-26 18:39:51 +01:00
Laserlicht
2eada0efca
allow shortcout if any town has a marketplace
2023-11-25 03:14:31 +01:00
Laserlicht
1954447a9e
fix image order
2023-11-25 02:58:06 +01:00
Ivan Savenko
e5e01ab35d
Disable spectator mode in single player to avoid confusing players
2023-11-20 14:38:57 +02:00
Ivan Savenko
aaefc07182
Merge pull request #3198 from IvanSavenko/ai_optimize
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AI optimizations
2023-11-20 14:06:25 +02:00
Ivan Savenko
07990644b5
Merge pull request #3191 from Laserlicht/touch-introduction
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Touch introduction
2023-11-20 14:05:47 +02:00
Ivan Savenko
a3f9450d83
Relax UI locking to reduce delays in AI actions
2023-11-18 19:41:00 +02:00
Laserlicht
70b6906e6d
adjust messages, add radial wheel
2023-11-17 18:23:11 +01:00
Laserlicht
a6dd5c2887
translation
2023-11-16 23:03:41 +01:00
Laserlicht
1bf05d43a1
fix video implementation error; implement paging; video loading
2023-11-16 22:39:50 +01:00
Ivan Savenko
76956cfe3a
Merge pull request #3188 from IvanSavenko/remove_identifier_implicit_int_conversion2
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Remove implicit conversion of identifier to integer
2023-11-16 17:26:32 +02:00
Ivan Savenko
de02507fff
Merge pull request #3193 from IvanSavenko/warn_mod_dependencies
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Show message about mods that failed to load on opening main menu
2023-11-16 17:26:19 +02:00
Laserlicht
2cfbcd067b
videos
2023-11-16 02:58:43 +01:00
Ivan Savenko
d1a4e84255
Show message about mods that failed to load on opening main menu
2023-11-15 17:57:40 +02:00
Ivan Savenko
0705604129
Merge pull request #3185 from IvanSavenko/memleak_fix
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Memory leak fixes
2023-11-15 16:00:38 +02:00
Ivan Savenko
52050d0ef1
Fix build
2023-11-15 15:55:19 +02:00
Ivan Savenko
6cb1f6ff11
Remove all remaining implicit conversion in lib
2023-11-15 15:55:19 +02:00
Ivan Savenko
13763cad8e
Remove few more implicit conversions
2023-11-15 15:55:19 +02:00
Ivan Savenko
0842f5afee
Removed remaining usages of std::vector<bool>
2023-11-15 15:55:18 +02:00
Ivan Savenko
a9f868b379
Merge pull request #3166 from IvanSavenko/simturns_ui
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UI for Simturns
2023-11-15 14:10:57 +02:00
Ivan Savenko
060e1cef21
Merge pull request #3182 from Alexander-Wilms/fix-fps-counter
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Move FPS counter to bottom left, set width of black background to suf…
2023-11-15 13:56:27 +02:00
Laserlicht
05efb12d82
format fix
2023-11-14 22:50:22 +01:00
Laserlicht
cb92778e00
add ui
2023-11-14 22:39:11 +01:00
Laserlicht
f7a31865f3
basic touch introduction implementation
2023-11-14 21:52:30 +01:00
Ivan Savenko
f65f4b1285
Disable new UI if enhancements are off
2023-11-13 19:49:41 +02:00
Ivan Savenko
d1ae5bbee5
Implement AI simturns checkbox
2023-11-13 19:06:56 +02:00
Ivan Savenko
c5eeaa6526
Added non-linear slider for better simturn duration selection
2023-11-13 19:06:56 +02:00
Ivan Savenko
7d54f6a9c0
Implemented basic support for plural forms in translations
2023-11-13 19:06:56 +02:00
Ivan Savenko
e160b8557b
Implement min/max simturns callbacks
2023-11-13 19:06:56 +02:00
Ivan Savenko
32633d5f52
Initial version of Turn Options tab screen
2023-11-13 19:06:56 +02:00
Ivan Savenko
3268ebe27c
Moved some code from OptionTab to separate class, OptionTabBase
2023-11-13 19:06:56 +02:00
Ivan Savenko
301ac2457a
Cleanup
2023-11-13 17:48:55 +02:00
Ivan Savenko
af0afb251e
Correctly shutdown client media handlers
2023-11-13 16:27:15 +02:00
Ivan Savenko
a6f37b7cd7
Fixed few more memory leaks in client
2023-11-13 16:27:15 +02:00
Ivan Savenko
20ef3a69e7
Fix most of memleaks discovered by valgrind
2023-11-13 16:27:15 +02:00
Ivan Savenko
1192dbff15
Merge pull request #3180 from IvanSavenko/bugfixing
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Fixes for miscellaneous accumulated issues
2023-11-13 16:26:33 +02:00
Alexander Wilms
c0c16fed75
Move FPS counter to bottom left, set width of black background to suffice for 3 digit FPS
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Fixes #3171
2023-11-13 02:52:19 +01:00
Ivan Savenko
c6f9434c8e
Merge pull request #3170 from gamestales/gamestales/2903-morale-description-1442
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#2903-morale-description-#1442
2023-11-13 01:53:29 +02:00
Ivan Savenko
b86060d729
Merge pull request #3169 from Alexander-Wilms/intro-clear-screen
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CVideoHandler.cpp: Clear screen before rendering each frame of the intro
2023-11-12 19:38:02 +02:00
Ivan Savenko
bc51d9c772
Merge pull request #3161 from SoundSSGood/art-swap-optimization
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Artifacts swap optimization
2023-11-12 19:37:25 +02:00
Ivan Savenko
833051cced
Display exit confirmation dialog on Alt-F4
2023-11-12 17:35:43 +02:00
Ivan Savenko
59806bf112
Fix right-click tooltips for starting hero/towns
2023-11-12 17:17:07 +02:00
Ivan Savenko
07472d3b05
Merge pull request #3147 from IvanSavenko/serialization_refactor
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Serialization refactor - remove VLC from saved games
2023-11-11 17:35:01 +02:00
Ivan Savenko
5c810df36f
Reorganized types registration code
2023-11-11 00:39:08 +02:00
gamestales-com
a574f18e69
#2903-morale-description-#1442
2023-11-10 15:58:19 +01:00
Alexander Wilms
eee1a4d061
CVideoHandler.cpp: Clear screen before rendering each frame of the intro
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This way, the background is black instead of showing glitchy artifacts when one resizes the window
2023-11-10 03:37:42 +01:00
Ivan Savenko
359af84d59
Fix crash on starting battle in MP
2023-11-09 01:22:09 +02:00
Ivan Savenko
864462b84a
Reduce excessive updates of garrisons. Fixes selection reset in simturns
2023-11-09 00:01:48 +02:00
Ivan Savenko
4a7fa9bf8c
Simplified CTypeList class
2023-11-08 22:05:36 +02:00
SoundSSGood
57e3abc548
ask assemble regression fixed
2023-11-08 21:59:55 +02:00
SoundSSGood
ce3d407396
artifacts swap optimization
2023-11-08 21:58:48 +02:00
Ivan Savenko
eb167d94a6
Mod compatibility check is now in a separate class and not part of
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ModHandler
2023-11-08 21:27:05 +02:00
Ivan Savenko
6b81012f31
Use variant identifier in netpacks where applicable
2023-11-08 14:00:23 +02:00
Ivan Savenko
0b4fa20bdc
Merge pull request #3152 from SoundSSGood/CAltar-widget
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Altar rework
2023-11-08 13:42:00 +02:00
SoundSSGood
41ee52d9d4
fix build & suggested changed
2023-11-08 01:51:13 +02:00
Ivan Savenko
86a3806bec
MetaString refactor to eliminate integer usage for identifiers
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- entity names are now stored and serialized as text ID's
- added helper methods for convenience to get entities names to
metastring
2023-11-07 22:47:10 +02:00
Ivan Savenko
f4feaea177
Merge pull request #3141 from IvanSavenko/better_tooltips
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Better tooltips
2023-11-07 22:46:02 +02:00
Tomasz Zieliński
c909bd766e
Merge remote-tracking branch 'origin/develop' into fix_rmg_teams
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# Conflicts:
# lib/rmg/CMapGenOptions.cpp
# lib/rmg/CMapGenOptions.h
2023-11-07 20:54:04 +01:00
Ivan Savenko
f039b20653
Improvement for wandering monster tooltip/hover text:
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- show Visions information only on right-click (H3 logic)
- show threat level only on right-click and only if UI tweaks are on
2023-11-06 20:37:07 +02:00
SoundSSGood
539b2e596d
adjusting the placement of artifact slots
2023-11-06 14:31:32 +02:00
SoundSSGood
75ebd954af
Creatures altar & Artifacts altar
2023-11-06 14:31:32 +02:00
SoundSSGood
9f9317a8a0
CTradeBase initial commit
2023-11-06 14:31:31 +02:00
SoundSSGood
fbe3e0fe12
CArtPlace preparation
2023-11-06 14:01:13 +02:00
Andrii Danylchenko
0927d3e3e8
Merge pull request #3145 from vcmi/fix-3142
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#3142 - fi custom campaign selection screen
2023-11-05 11:12:58 +02:00
Andrii Danylchenko
060079cfc6
Merge pull request #3146 from vcmi/fix-3006
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#3006 - fix starting move from teleport
2023-11-05 11:12:41 +02:00
Ivan Savenko
8dc5837395
Merge pull request #3144 from IvanSavenko/remove_identifier_implicit_int_conversion
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Remove (some of) implicit conversions of Identifier to integer
2023-11-04 19:36:11 +02:00
Ivan Savenko
5487f07d3b
added toEntity overload that accepts generic Services class
2023-11-04 17:04:53 +02:00
Andrii Danylchenko
91c04f4718
#3006 - fix starting move from teleport
2023-11-04 15:43:08 +02:00
Andrii Danylchenko
d50ebd7d58
#3142 - fi custom campaign selection screen
2023-11-04 14:34:18 +02:00
Andrii Danylchenko
a8cc5e1d60
Merge pull request #3140 from vcmi/fix-3003
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#3003 - fix hypnotize
2023-11-04 10:50:58 +02:00
Ivan Savenko
184f5a72cc
Use toEntity/toXXX methods in Identifier instead VLC objects access
2023-11-03 16:03:29 +02:00
Ivan Savenko
8d5fa41a19
Minor fixes
2023-11-03 16:03:29 +02:00
Ivan Savenko
87f6c7354b
Merge pull request #3139 from IvanSavenko/component_variant_identifier
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Refactoring of Component class
2023-11-03 15:52:07 +02:00
Ivan Savenko
4a24da3804
Merge pull request #3114 from Laserlicht/fix-highscore
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fix high scores screen
2023-11-03 15:51:37 +02:00
Ivan Savenko
7a254dd55f
Merge pull request #3135 from IvanSavenko/file_corruption_check
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Ignore corrupted .def files
2023-11-03 15:49:43 +02:00
Andrii Danylchenko
3b27e07385
#3003 - fix hypnotize
2023-11-03 13:50:16 +02:00
Ivan Savenko
056ef00f74
Bugfixing
2023-11-02 13:52:58 +02:00
Ivan Savenko
10e50548e7
Converted Component class to use VariantIdentifier instead of int
2023-11-02 12:00:04 +02:00
Ivan Savenko
0376873cb3
Merge pull request #3125 from IvanSavenko/reduce_subid_usage
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Reduce usage of CGObjectInstance::subID
2023-11-02 11:58:01 +02:00
Andrii Danylchenko
5cd16e5b27
Merge pull request #3124 from vcmi/fix-2977
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#2977 - fix obstackle path deserialization
2023-11-01 15:27:14 +02:00
Ivan Savenko
8346d71c98
Remove more subID access
2023-11-01 14:44:05 +02:00
Ivan Savenko
7107b3202f
Merge pull request #3069 from SoundSSGood/artifact-location-id
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ArtifactLocation now use ID for artHolder identification
2023-11-01 14:41:36 +02:00
Laserlicht
8a9f10ec3a
fix asset failures
2023-10-31 22:05:22 +01:00
Ivan Savenko
858ba22a27
Ignore corrupted .def files
2023-10-31 12:11:41 +02:00
Tomasz Zieliński
6e7b68d0e6
Unused variable, unused code
2023-10-30 21:33:49 +01:00
Tomasz Zieliński
e105b23a37
Merge remote-tracking branch 'origin/develop' into fix_rmg_teams
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# Conflicts:
# Mods/vcmi/config/vcmi/rmg/heroes3/newcomers.JSON
# Mods/vcmi/config/vcmi/rmg/heroes3/southOfHell.JSON
# Mods/vcmi/config/vcmi/rmg/symmetric/2sm0k.JSON
# Mods/vcmi/config/vcmi/rmg/symmetric/2sm2i(2).JSON
# Mods/vcmi/config/vcmi/rmg/symmetric/3sb0b.JSON
# Mods/vcmi/config/vcmi/rmg/symmetric/3sb0c.JSON
# Mods/vcmi/config/vcmi/rmg/symmetric/5sb0a.JSON
# Mods/vcmi/config/vcmi/rmg/symmetric/5sb0b.JSON
# Mods/vcmi/config/vcmi/rmg/symmetric/7sb0b.JSON
# Mods/vcmi/config/vcmi/rmg/symmetric/7sb0c.JSON
# client/lobby/RandomMapTab.cpp
2023-10-30 20:08:13 +01:00
Tomasz Zieliński
f39edf9413
Update ally and enemy flags when selecting new template
2023-10-30 07:48:51 +01:00
Tomasz Zieliński
4f2cde018c
Fixed most of reported issues, removed unused code.
2023-10-29 21:25:39 +01:00
SoundSSGood
c2f658d638
Bulk move artifacts. id
2023-10-29 17:46:13 +02:00
SoundSSGood
3c5527a222
ArtifactLocation now use ID for artHolder identification part3
2023-10-29 17:46:13 +02:00
SoundSSGood
ab2f6abb87
ArtifactLocation now use ID for artHolder identification part2
2023-10-29 17:46:13 +02:00
SoundSSGood
61fc236d79
ArtifactLocation now use ID for artHolder identification part1
2023-10-29 17:46:13 +02:00
Andrii Danylchenko
73b89d4e84
#2977 - fix obstackle path deserialization
2023-10-29 16:07:00 +02:00
Alexander Wilms
5cbc75d3b7
Merge remote-tracking branch 'upstream/develop' into develop
2023-10-29 13:35:37 +00:00
Alexander Wilms
e677164ed0
client/widgets/Buttons.h: Fix const reference
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Co-authored-by: Andrey Filipenkov <kambaladecapitator@gmail.com>
2023-10-29 13:34:19 +00:00
Alexander Wilms
5d7b83c10b
client/widgets/Buttons.cpp: Fix const reference
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Co-authored-by: Andrey Filipenkov <kambaladecapitator@gmail.com>
2023-10-29 13:34:19 +00:00
Alexander Wilms
466cdb9d2b
client/widgetsImages.{h,cpp}: implicit conversion loses integer precision: 'int' to 'uint8_t' (aka 'unsigned char')
2023-10-29 13:34:19 +00:00
Alexander Wilms
f1bb6b999c
client/widgets/Buttons.{h,cpp}: Pass expensive to copy object "callback" by reference to const.
2023-10-29 13:33:57 +00:00
Ivan Savenko
0169c65937
Merge pull request #3100 from IvanSavenko/split_net_packs
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Split netpacks.h into multiple files
2023-10-29 13:46:40 +02:00
Tomasz Zieliński
368a185008
Cleaning up the code
2023-10-29 10:05:24 +01:00
Alexander Wilms
e4db6f2af8
CClient::removeGUI(): This function should be declared 'const'
2023-10-28 23:05:05 +00:00
Tomasz Zieliński
07dac8b6d4
Works more or less
2023-10-28 20:30:38 +02:00
Alexander Wilms
bb04ca46b5
client/NetPacksClient.cpp: Combine null pointer checks
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Co-authored-by: Nordsoft91 <nordsoft@yahoo.com>
2023-10-27 23:43:39 +00:00
Alexander Wilms
92bab6dd08
client/NetPacksClient.cpp: Combine null pointer checks
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Co-authored-by: Nordsoft91 <nordsoft@yahoo.com>
2023-10-27 23:43:39 +00:00
Alexander Wilms
d2c03773cd
client/NetpacksClient.cpp: Called C++ object pointer is null
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Null pointers should not be dereferenced
2023-10-27 23:43:39 +00:00
Alexander Wilms
ead1140b9b
client/icons/generate_icns.py: Replace print statement by built-in function.
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The "print" statement should not be used
2023-10-27 23:34:11 +00:00
Alexander Wilms
10ad5b6789
client/windows/CCastleInterface.cpp: Identical sub-expressions on both sides of operator "&&".
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Identical expressions should not be used on both sides of a binary operator
2023-10-27 18:19:17 +00:00
Alexander Wilms
f01ec55d21
Use the "nullptr" literal.
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"nullptr" should be used to denote the null pointer
2023-10-27 18:18:59 +00:00
Laserlicht
c1707bcc71
fix datatype
2023-10-27 18:52:25 +02:00
Alexander Wilms
3616235bb5
FramerateManager.cpp: Merge this "if" statement with the enclosing one.
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Collapsible "if" statements should be merged
2023-10-27 14:30:04 +00:00
Nordsoft91
8f2b50a5e2
Merge pull request #3095 from Laserlicht/team_alignment
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fix team alignments
2023-10-26 23:19:18 +02:00
Tomasz Zieliński
a817e481d0
Merge fix
2023-10-26 10:46:04 +02:00
Tomasz Zieliński
36911d1e0a
Merge remote-tracking branch 'origin/develop' into fix_rmg_teams
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# Conflicts:
# client/lobby/RandomMapTab.cpp
2023-10-26 10:31:41 +02:00
Laserlicht
e28d14d16d
not needed anymore
2023-10-24 18:56:30 +02:00
Laserlicht
abb279f5b4
use config
2023-10-24 18:51:58 +02:00
Ivan Savenko
5523f05284
Moved ArtifactLocation to a separate file
2023-10-23 19:02:28 +03:00
Ivan Savenko
b88a8da4e8
Split off some netpack structures into separate files
2023-10-23 13:59:15 +03:00
Ivan Savenko
3880ea58b9
Merge branch 'josch/dos2unix' into develop
2023-10-22 18:39:03 +03:00
Ivan Savenko
3867e512f7
Merge pull request #3064 from IvanSavenko/bonus_metaidentifier
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Type-safe bonus system
2023-10-22 18:34:12 +03:00
Ivan Savenko
a70ad7202f
Merge pull request #3088 from Laserlicht/non_squared
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Minimap keep aspect ratio (Letterboxing)
2023-10-22 16:55:58 +03:00
Ivan Savenko
ac925bb786
Renamed new types for consistency with code style
2023-10-22 16:55:19 +03:00
Ivan Savenko
80e6485965
MetaIdentifier now uses std::variant internally
2023-10-22 16:55:19 +03:00
Ivan Savenko
b394158dc9
Bonus Source ID now uses metaidentifier
2023-10-22 16:55:18 +03:00
Ivan Savenko
77facf9387
Implement missing functions, fixes linking errors
2023-10-22 16:54:56 +03:00
Ivan Savenko
454ba44ac5
Merge pull request #2988 from IvanSavenko/configurable_extensions
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Extension of configurable object functionality
2023-10-22 16:24:47 +03:00
Laserlicht
b67548e7cf
format
2023-10-22 15:06:12 +02:00
Laserlicht
7b370d1967
fix team alignments
2023-10-22 15:00:04 +02:00
Ivan Savenko
8752551786
Merge pull request #3086 from Laserlicht/show_random
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show random maps
2023-10-22 12:29:31 +03:00
Ivan Savenko
acc8e9db32
Merge pull request #3082 from SoundSSGood/crash-hotfix
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Сrash fixed and little optimization
2023-10-22 12:01:28 +03:00
Ivan Savenko
07cd894024
Merge pull request #3090 from Laserlicht/fix_town_selection
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[fix] no town selection on loadscreen
2023-10-22 12:01:00 +03:00
Laserlicht
0b0082eebc
format
2023-10-22 00:22:49 +02:00
Laserlicht
ab59c153b3
fix
2023-10-22 00:22:16 +02:00
Laserlicht
05a9f0fe39
move to EventReceiver
2023-10-22 00:05:14 +02:00
Laserlicht
6939989026
try to fix
2023-10-21 23:37:59 +02:00
Laserlicht
a042cc46c2
no town selection on loadscreen
2023-10-21 19:10:02 +02:00
Laserlicht
d215ffa011
optics
2023-10-21 18:45:45 +02:00
Laserlicht
737525756f
fix redraw
2023-10-21 17:28:23 +02:00
Laserlicht
e03f2a9d3a
improvements for non quadratic maps
2023-10-21 16:49:50 +02:00
Laserlicht
86e6f7d156
fix
2023-10-21 02:26:03 +02:00
Laserlicht
ceb70af528
fix
2023-10-21 02:22:22 +02:00
Laserlicht
9a116f9b20
small optimisation
2023-10-21 02:16:42 +02:00
Laserlicht
0eba0ee686
show random maps
2023-10-21 02:12:34 +02:00
Nordsoft91
f3acc939b9
Merge pull request #3062 from Laserlicht/sort_towns
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sort town/hero feature
2023-10-20 22:51:26 +02:00
Nordsoft91
12b179ef1f
Merge pull request #3057 from Laserlicht/rw_hero
2023-10-20 01:42:06 +02:00
SoundSSGood
068a7d5d4a
crash fixed
2023-10-20 01:11:10 +03:00
Johannes Schauer Marin Rodrigues
a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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Mixed line endings cause problems when exporting patches with
git-format-patch and then trying to "git am" a patch with mixed and
non-matching line endings. In such a situation git will fail to apply
the patch.
This commit runs the dos2unix tools on the remaining files with CRLF
(\r\n) line endings to convert them to line-feeds (\n) only.
Files that are Windows specific like *.vcxproj and *.props files were
not converted.
Closes : #3073
2023-10-19 16:23:21 +02:00
Ivan Savenko
e0f6b582f5
Display object description only on right-click
2023-10-19 14:36:11 +03:00
Ivan Savenko
0f2922d064
Only show components if UI enhancements is on
2023-10-19 13:33:49 +03:00
Ivan Savenko
d295840c64
Merge pull request #3075 from josch/spelling
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some spelling fixes
2023-10-19 11:15:25 +03:00
Johannes Schauer Marin Rodrigues
f9e1b302c7
some spelling fixes
2023-10-18 01:41:02 +02:00
Alexandre Detiste
15e45f966c
typos found by lintian
2023-10-17 22:06:08 +02:00
Laserlicht
2fcbf78e4e
unused var
2023-10-17 21:22:27 +02:00
Laserlicht
464c65a595
fix
2023-10-17 21:17:57 +02:00
Laserlicht
e05102192b
heroes and more buttons
2023-10-17 21:13:08 +02:00
Laserlicht
464577be28
new icons
2023-10-17 20:06:35 +02:00
Ivan Savenko
927ce4e60e
Improvements to rewardable objects popups
2023-10-16 23:55:37 +03:00
Nordsoft91
1ffc246c8b
Merge pull request #3051 from Laserlicht/name_change
...
possibility to change name in lobby
2023-10-16 22:28:31 +02:00
Laserlicht
be6ed36422
fix
2023-10-16 21:35:29 +02:00
Laserlicht
ecd093cae4
fix
2023-10-16 21:28:44 +02:00
Laserlicht
0a1578b797
Apply suggestions from code review
...
Co-authored-by: Nordsoft91 <nordsoft@yahoo.com>
2023-10-16 21:24:59 +02:00
Laserlicht
d5b16ac96c
rename
2023-10-16 01:43:50 +02:00
Laserlicht
f3262a47c0
Update client/adventureMap/CList.cpp
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Co-authored-by: Nordsoft91 <nordsoft@yahoo.com>
2023-10-16 01:42:01 +02:00
Laserlicht
f6843c0574
fix focus problem
2023-10-16 01:39:53 +02:00
Laserlicht
aeb559efb8
code review
2023-10-16 00:04:29 +02:00
Nordsoft91
ee997a291c
Merge pull request #3045 from Laserlicht/interface_improvement
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various interface shortcuts
2023-10-15 23:48:22 +02:00
Ivan Savenko
dd841bdaa7
Use enum instead of mix of bool's and int's for tile reveal
2023-10-16 00:12:38 +03:00
Ivan Savenko
98fd939ed6
Cartographer/Observatory is now configurable object
2023-10-16 00:12:38 +03:00
Laserlicht
4528f42cdf
fix segmentation fault; update townlist on adventuremap
2023-10-15 15:53:19 +02:00
Laserlicht
3b853bff08
sort town feature
2023-10-15 14:31:33 +02:00
Laserlicht
efcf6b71d7
formatting
2023-10-15 12:58:07 +02:00
Laserlicht
dd0033296f
docs
2023-10-15 12:28:13 +02:00
Laserlicht
5ae646bd15
Update client/windows/GUIClasses.cpp
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Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
2023-10-15 12:19:44 +02:00
Laserlicht
23e1b0b0d5
radial wheel for hero
2023-10-15 02:43:42 +02:00
Laserlicht
78026f40eb
name opens town itself
2023-10-15 00:41:17 +02:00
Laserlicht
f6071ed181
fix
2023-10-15 00:09:32 +02:00
Laserlicht
c96cc405ed
town now updates
2023-10-14 23:41:12 +02:00
nordsoft
c8452355ce
Revert "Merge pull request #2959 from Alexander-Wilms/faster-server-connection"
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This reverts commit 43636af2e4
, reversing
changes made to aed2e360ba
.
# Conflicts:
# client/CServerHandler.cpp
2023-10-14 22:52:24 +02:00
Nordsoft91
aa25ab6488
Merge pull request #3035 from Nordsoft91/quests
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Quests rework
2023-10-14 21:38:15 +02:00
Laserlicht
b2396a61fa
code review
2023-10-14 13:34:39 +02:00
Laserlicht
7217992898
code review
2023-10-14 12:08:38 +02:00
Laserlicht
b89cdda718
Tavern also in infobox & haptics
2023-10-13 23:36:51 +02:00
Laserlicht
0c6b1ca3c8
possibility to change name
2023-10-13 23:04:35 +02:00
Laserlicht
5a84e7cd7f
Update client/windows/GUIClasses.cpp
...
Co-authored-by: Nordsoft91 <nordsoft@yahoo.com>
2023-10-13 19:56:56 +02:00
Laserlicht
08832eeeb4
fix
2023-10-13 19:56:56 +02:00
Laserlicht
3c117da4eb
fix tavern
2023-10-13 19:56:56 +02:00
Laserlicht
9e508fe2c2
interface improvements
2023-10-13 19:56:56 +02:00
Nordsoft91
802e1bb961
Merge pull request #3042 from Laserlicht/crash_preview
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[fix] crash with custom campaign preview
2023-10-13 10:57:02 +02:00
Nordsoft91
093c8149e5
Merge pull request #3040 from Laserlicht/infobox_next
2023-10-13 10:38:32 +02:00
Nordsoft91
ab36692847
Merge pull request #3037 from Laserlicht/missing_res
2023-10-13 10:36:33 +02:00
nordsoft
fadf086e61
Fix review comments
2023-10-12 13:30:01 +02:00
Nordsoft91
4ae123e2a1
Merge pull request #3038 from Alexander-Wilms/connection-error-window
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Show info dialog when connection to multiplayer server fails
2023-10-12 00:16:04 +02:00
nordsoft
7ccd4cdcb2
Refactor quests progress
2023-10-11 21:10:42 +02:00
Nordsoft91
ecd01fd53c
Merge pull request #3039 from Laserlicht/townhall_click
2023-10-11 18:43:59 +02:00
Laserlicht
abab917ef9
fix crash with custom campaign preview
2023-10-11 11:23:38 +02:00
Laserlicht
f9db3d131f
lastActivated with overload
2023-10-10 23:51:05 +02:00
nordsoft
bb238f9b72
New quests work
2023-10-10 23:44:29 +02:00
Nordsoft91
773fb965ba
Merge pull request #3028 from Nordsoft91/fixes
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Fix campaign advance crash
2023-10-10 23:41:52 +02:00
Nordsoft91
25952f8223
Merge pull request #3027 from Nordsoft91/turn-timer
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Add game pause
2023-10-10 23:41:36 +02:00
Laserlicht
8a3e58cd5e
red is the most liked color
2023-10-10 23:15:40 +02:00
Laserlicht
53ee843e7e
fixes problem with radial menu
2023-10-10 22:33:22 +02:00
Laserlicht
890c4ac19d
quick army managment click next
2023-10-10 22:11:06 +02:00
Laserlicht
926bf71814
make townhall clickable
2023-10-10 21:02:40 +02:00
Alexander Wilms
7c627d8163
Show info dialog when connection to multiplayer server fails
2023-10-10 18:11:11 +02:00
Ivan Savenko
e247c29269
Merge pull request #3021 from Laserlicht/video
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video loop fix and missing videos/sounds for battle result
2023-10-10 18:48:19 +03:00
Nordsoft91
b6da60b105
Merge pull request #3023 from Laserlicht/video_audio
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audio from SMK video file
2023-10-10 00:40:33 +02:00
Laserlicht
25f7bb40d0
new layout
2023-10-09 22:50:07 +02:00
Laserlicht
19788c6399
suggestion
2023-10-09 22:22:10 +02:00
Laserlicht
fa9d5e9971
show missing resources
2023-10-09 21:43:43 +02:00
Laserlicht
7ef9e91741
new approach
2023-10-08 21:19:04 +02:00
Laserlicht
89a39fcfc0
code review
2023-10-08 20:27:56 +02:00
nordsoft
fe7c01cd37
Fix 3024
2023-10-08 17:46:47 +02:00
Nordsoft91
43636af2e4
Merge pull request #2959 from Alexander-Wilms/faster-server-connection
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Sleep for 10 ms instead of 1000 ms while waiting for server connection
2023-10-08 17:21:57 +02:00
Nordsoft91
aed2e360ba
Merge pull request #2997 from Alexander-Wilms/fix-ios-pch
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Enable ccache for iOS and MSVC builds
2023-10-08 16:10:07 +02:00
nordsoft
d7d435dcb7
Add game pause
2023-10-08 16:03:57 +02:00
Laserlicht
a1f6e49f87
vcmi always uses only 2 channels
2023-10-08 14:09:07 +02:00
Laserlicht
639b6c6577
version
2023-10-08 12:49:59 +02:00
Laserlicht
66ff603456
remove crackle
2023-10-08 12:49:59 +02:00
Laserlicht
39e06ea5e1
fix error message
2023-10-08 12:49:59 +02:00
Laserlicht
3c647334b0
remove other pr
2023-10-08 12:49:59 +02:00
Laserlicht
be2b3afe48
implements sounds
2023-10-08 12:49:59 +02:00
Laserlicht
2bbce0f38b
decoding working
2023-10-08 12:49:59 +02:00
Laserlicht
8de4b88a1b
basically playing
2023-10-08 12:49:59 +02:00
Laserlicht
628de69a63
audio
2023-10-08 12:49:59 +02:00
Laserlicht
63fbaa8380
support raw audio
2023-10-08 12:49:59 +02:00
Nordsoft91
088ce9b948
Merge pull request #3013 from Nordsoft91/turn-timer
2023-10-08 12:11:44 +02:00
Laserlicht
42bf5fdd58
video fix
2023-10-07 14:31:49 +02:00
Alexander Wilms
732c39fcc6
Fix build
2023-10-07 00:08:22 +02:00
Alexander Wilms
c8f1512a3f
Use correct address to decide whether we're connecting to a remote server or a local one
2023-10-06 23:33:51 +02:00
nordsoft
9b54b25a6c
Show timer only for one player
2023-10-06 18:17:05 +02:00
nordsoft
a09c595cf4
Support simturn timers
2023-10-06 18:17:05 +02:00
nordsoft
043f54698b
Fix translations in map editor / fix crash on game end
2023-10-05 23:34:29 +02:00
Ivan Savenko
b75a67ef7c
Merge pull request #2973 from IvanSavenko/identifier_explicit_constructor
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Improvements to type safety of Identifier class
2023-10-05 00:33:07 +03:00
Ivan Savenko
179def179f
Merge pull request #2969 from IvanSavenko/tavern_query
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Add query for Tavern, Dwelling and Market visits
2023-10-04 22:34:45 +03:00
Ivan Savenko
56d5c74a61
Merge pull request #2996 from Nordsoft91/fix-2992
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Capture key event in chat box
2023-10-04 19:59:06 +03:00
Ivan Savenko
037efdf5fc
Improvements to type safety of Identifier class
...
- Constructor of Identifier from integer is now explicit
- Lobby hero/town selection now uses Identifiers instead of int's
- Removed serialization workaround for hero portraits
- Added dummy objects for custom heroes portraits for ID resolver to use
- HeroInstance now stores portrait ID only in case of custom portrait
- Fixed loading of campaign heroes portraits on RoE maps
2023-10-04 18:05:23 +03:00
Ivan Savenko
39a92cdde3
Add query for dwellings dialog
2023-10-04 17:47:12 +03:00
Ivan Savenko
898733eed7
Added Query to track visit duration for Taverns and Markets
2023-10-04 17:47:12 +03:00
Ivan Savenko
e322d0a084
Merge pull request #2966 from IvanSavenko/simplify_ui_lock
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Simplified locking of game UI state
2023-10-04 16:50:23 +03:00
Alexander Wilms
b58cca7770
100 connection attempts is not always enough
2023-10-03 22:06:32 +02:00
Alexander Wilms
a66d8ecb8f
Use ui16 instead of uint for connectionAttemptCount to fix MinGW build
2023-10-03 22:06:32 +02:00
Alexander Wilms
e1401d26c5
hostAddress can be localhost, return from justConnectToServer() is maximum number of attempts is exceeded
2023-10-03 22:06:32 +02:00
Alexander Wilms
39427d6658
Use different delay and maximum number of connection attempts for local and remote servers
2023-10-03 22:06:32 +02:00
Alexander Wilms
9f9930a9dd
CServerHandler::justConnectToServer(): Read settings only once
2023-10-03 22:06:32 +02:00
Alexander Wilms
614d000376
Sleep for 10 ms instead of 1000 ms while waiting for server connection
2023-10-03 22:06:32 +02:00
Laserlicht
ec8580b99e
Merge branch 'develop' into patch-4map_overview_rework
2023-10-02 21:03:16 +02:00
Nordsoft91
4620d2c96d
Merge pull request #2980 from Nordsoft91/proxy-reconnect
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Allow to reconnect to proxy server
2023-10-02 20:42:11 +02:00
Nordsoft91
c57d5545c2
Merge pull request #2971 from Nordsoft91/translations
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Multi-language support for network game and for VMAPs
2023-10-02 20:41:42 +02:00
Laserlicht
12ca3ea0ec
pos from texture
2023-10-01 19:44:04 +02:00
Alexander Wilms
46d785c371
Fix iOS build with ENABLE_PCH=OFF
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https://github.com/vcmi/vcmi/issues/2991#issuecomment-1742066891
Fixes #2991
2023-10-01 18:16:41 +02:00
Laserlicht
cbd014ac88
code review
2023-10-01 17:35:56 +02:00
Ivan Savenko
b21a361b99
Merge pull request #2814 from SoundSSGood/arts-counter-impovements
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Artifacts counter impovements
2023-10-01 17:53:51 +03:00
nordsoft
213d0c3553
Capture events in chat box
2023-10-01 16:40:26 +02:00
Nordsoft91
d695d87b99
Merge pull request #2964 from kambala-decapitator/fix-docs
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improve layout of developer docs
2023-10-01 14:08:38 +02:00
Nordsoft91
041ffceb07
Merge pull request #2952 from Alexander-Wilms/develop
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Enable VSync to prevent screen tearing while scrolling across map
2023-10-01 14:08:00 +02:00
Laserlicht
23b8a321f6
file ending
2023-10-01 00:46:29 +02:00
Laserlicht
648a37310f
description
2023-10-01 00:35:11 +02:00
Laserlicht
65c21064b5
added var
2023-10-01 00:18:25 +02:00
Laserlicht
58dfc55ca3
only calc minimaps once
2023-09-30 23:50:27 +02:00
Laserlicht
61aae7bccc
code review
2023-09-30 22:49:22 +02:00
Laserlicht
73a05d82e1
fix
2023-09-30 20:18:12 +02:00
Laserlicht
8b835c9253
load game support
2023-09-30 20:03:33 +02:00
Laserlicht
c6adcc40f5
add date; cleanup
2023-09-30 17:56:51 +02:00
Laserlicht
79e66c38df
layout
2023-09-30 17:14:22 +02:00
Laserlicht
718bafc8af
map overview rework
2023-09-30 15:05:12 +02:00
nordsoft
f3fa0f8652
Allow to reconnect to proxy server
2023-09-29 19:49:18 +02:00
Laserlicht
293214bb61
height fix
2023-09-29 00:08:25 +02:00
Ivan Savenko
9ba1aa652d
Merge pull request #2967 from IvanSavenko/bugfixing
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Miscellaneous bugfixing
2023-09-28 12:11:51 +03:00
nordsoft
6da605ff83
Campaign meta strings
2023-09-28 00:10:28 +02:00
nordsoft
5b97c323d3
Rename hero strings to text id
2023-09-28 00:04:05 +02:00
nordsoft
0ac893b80f
Rumors meta string
2023-09-27 23:22:45 +02:00
nordsoft
03c099d4fd
First steps
2023-09-27 22:53:13 +02:00
Ivan Savenko
71ad9d6707
Fix crash on starting map as non-red player
2023-09-27 21:23:54 +03:00
Ivan Savenko
03a939fd52
Remove redundant thread name - this method is not thread entry point
2023-09-27 19:13:26 +03:00
Ivan Savenko
195320dcf2
Removed remaining references to 'pim' name
2023-09-27 18:50:01 +03:00
Ivan Savenko
0dcfd6e65c
Removed optional locking in waitWhileDialog method
2023-09-27 18:44:08 +03:00
Ivan Savenko
d6b9fa8fbd
Replaced CPlayerInterface::pim with CGuiHandler::interfaceLock
...
- Removed CPlayerInterface::pim since this lock does not actually
protects LOCPLINT but rather entire game UI state
- added more logical CGuiHandler::interfaceLock
- interface lock is now non-recursive and is locked only once by initial
caller that want to access GUI
2023-09-27 18:33:52 +03:00
Ivan Savenko
c330998518
Fix freeze on moving through teleporters without set path
2023-09-27 17:17:06 +03:00
Alexander Wilms
f52562eeb7
Fix freezing of hero and long enemy turns without sleeping in FramerateManager::framerateDelay()
2023-09-27 16:09:52 +02:00
Ivan Savenko
97097c20ad
Merge pull request #2874 from SoundSSGood/exchange-window-update
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Exchange window update
2023-09-27 15:50:52 +03:00
Ivan Savenko
71a1ed816a
Merge pull request #2892 from Laserlicht/highscore_menu
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Highscore Menu & end video
2023-09-27 15:48:47 +03:00
Ivan Savenko
efe3393408
Merge pull request #2947 from Laserlicht/enableUiEnhancements_button
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enableUiEnhancements button
2023-09-27 15:47:25 +03:00
Ivan Savenko
94dbde05a0
Merge pull request #2868 from IvanSavenko/simultaneous_turns
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Simultaneous turns
2023-09-27 15:45:02 +03:00
Ivan Savenko
d0046d29f2
Merge pull request #2957 from ProjectMutilation/fix-pvs-issues
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Fixed some issues found by pvs
2023-09-27 15:40:37 +03:00
Ivan Savenko
9147fd49ab
Merge pull request #2932 from Laserlicht/mainmenu_layer
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fix layer problem in mainmenu
2023-09-27 15:37:40 +03:00
Andrey Filipenkov
764fbebb35
make script executable
2023-09-27 15:12:50 +03:00
Maxim Korotkov
59acf639da
client: render: fixed copy-past errror in genFromJson()
...
Signed-off-by: Maxim Korotkov <korotkov.maxim.s@gmail.com>
2023-09-27 09:05:58 +03:00
Alexander Wilms
0d11c5197d
Remove superfluous vsyncEnabled attribute
2023-09-26 23:48:53 +02:00
Alexander Wilms
ecc7648ef8
Use display index from settings
2023-09-26 23:05:48 +02:00
Alexander Wilms
e2eeec96a9
Fix stuttering animations when using high frame rate limit or vsync
2023-09-26 22:53:45 +02:00
Laserlicht
242e0ffa4a
fix playername
2023-09-26 22:06:04 +02:00
Laserlicht
2738dc3190
better approach for redrawing
2023-09-26 21:12:04 +02:00
Nordsoft91
8c6381b497
Merge pull request #2951 from Laserlicht/spell_icon
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specific spell icon (artifacts)
2023-09-26 20:13:19 +02:00
Nordsoft91
12eac2d4ba
Merge pull request #2941 from Laserlicht/spellbook
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Big Spellbook
2023-09-26 20:12:30 +02:00
Nordsoft91
c803b57c33
Merge pull request #2889 from Nordsoft91/mod-compatibility-check
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Proper mod compatibility check logic
2023-09-26 19:29:46 +02:00
Alexander Wilms
bfa5ef7990
Don't sleep in FramerateManager::framerateDelay() if VSync is enabled
2023-09-26 18:55:25 +02:00
Alexander Wilms
23d1638d70
Add VSync to settings
2023-09-26 18:55:25 +02:00
Alexander Wilms
73ea52c615
Enable VSync to prevent screen tearing while scrolling across map
...
Fixes #2935
2023-09-26 18:55:25 +02:00
Ivan Savenko
42030ed10f
Fix hotseat
2023-09-26 17:28:50 +03:00
Laserlicht
ac5f552219
fix
2023-09-26 15:56:39 +02:00
Laserlicht
93e2826e3e
new constructor
2023-09-26 15:53:44 +02:00
nordsoft
056cba55a8
Show loading screen immediately on restart
2023-09-26 15:45:46 +02:00
Ivan Savenko
49c148502b
Correctly close dialogs on end of turn
2023-09-26 15:54:24 +03:00
Ivan Savenko
54adeef29f
Added temporary UI for simturns testing
2023-09-26 13:42:20 +03:00
Ivan Savenko
5b21a5ffbc
Simturn duration is now part of StartInfo
2023-09-26 13:42:20 +03:00
Ivan Savenko
d257fb37f0
Use optional instead of Json for queries
2023-09-26 13:42:20 +03:00
Ivan Savenko
56074e18a9
Block turn end button after player ends turn
2023-09-26 13:42:20 +03:00
Ivan Savenko
64c82c9133
Fixed UI locking in simturns
2023-09-26 13:42:20 +03:00
Laserlicht
ab55615359
remove double code
2023-09-26 10:28:10 +02:00
Laserlicht
6b5f6030e2
header
2023-09-25 23:02:16 +02:00
Laserlicht
096036dc9f
spell icon
2023-09-25 22:58:59 +02:00
Laserlicht
c3373ea34c
code review
2023-09-25 18:06:40 +02:00
Laserlicht
7cf654992f
code review
2023-09-25 16:34:36 +02:00
Laserlicht
5061792cce
enableUiEnhancements button
2023-09-25 13:11:08 +02:00
Laserlicht
28f4046937
ready
2023-09-25 01:04:06 +02:00
Laserlicht
3e4a5b7d80
border and variable
2023-09-25 00:31:32 +02:00
Laserlicht
a6b68be2df
offsets
2023-09-24 23:50:50 +02:00
Laserlicht
8b5c9db21b
basic offset
2023-09-24 23:15:09 +02:00
Laserlicht
240d291de9
big spellbook
2023-09-24 22:24:51 +02:00
Laserlicht
72e4941982
dimlevel as class variable
2023-09-24 12:08:27 +02:00
Laserlicht
68e536c290
code review
2023-09-24 02:00:42 +02:00
Laserlicht
b143c2786f
use dimming to hide screen
2023-09-24 00:58:48 +02:00
Laserlicht
e69b91fbdd
fix layer problem
2023-09-23 23:44:12 +02:00
Laserlicht
41b03e7c5b
fixed some edge cases
2023-09-23 23:11:17 +02:00
Laserlicht
96df11a6f2
always show actual entry
2023-09-23 22:45:38 +02:00
Laserlicht
8a0565eb9b
use vector
2023-09-23 22:15:05 +02:00
Laserlicht
c49d38b855
cheats + grail in town
2023-09-23 21:37:40 +02:00
Laserlicht
6f8b62d77d
codereview
2023-09-23 20:41:30 +02:00
Laserlicht
ca96749c45
workaround for missing video
2023-09-23 16:28:28 +02:00
Laserlicht
06895e6733
fine tuning
2023-09-23 15:11:48 +02:00
Laserlicht
e3edcb6cd8
rmb; bugfix; tabs
2023-09-23 14:51:39 +02:00
Laserlicht
d2398b804a
implement adding
2023-09-23 13:14:45 +02:00
Laserlicht
e18a4a09a9
forward declaration
2023-09-23 02:14:45 +02:00
Laserlicht
049f90159d
highlight preparation
2023-09-23 01:53:45 +02:00
Laserlicht
d3f007453d
win screen ready
2023-09-23 01:36:01 +02:00
Laserlicht
901a33bf1d
calculation
2023-09-23 01:03:15 +02:00
nordsoft
dce1ac1538
Redesign mod incompatibility message
2023-09-23 00:32:48 +02:00
Laserlicht
1a0f5cf159
calc preperation
2023-09-23 00:21:36 +02:00
Laserlicht
30c6cf3b98
video & audio correction; win/lose
2023-09-22 21:45:12 +02:00
Laserlicht
a4cb74f0dc
highscore input window
2023-09-22 20:39:20 +02:00
Laserlicht
909b06f7c1
draw images
2023-09-22 02:19:31 +02:00
Laserlicht
92b0e2b400
initial highscore support
2023-09-22 01:39:35 +02:00
Nordsoft91
ec582328b4
Merge pull request #2887 from Laserlicht/campaign_improvement
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campaign improvements
2023-09-22 01:01:59 +02:00
Laserlicht
9e78f9c69c
CodeReview
2023-09-21 23:41:00 +02:00
nordsoft
4691907f9c
Show root mods only
2023-09-21 22:28:29 +02:00
Laserlicht
5fd2eee3e8
code review
2023-09-21 21:27:06 +02:00
nordsoft
a05f8339ae
Proper mod compatibility check system
2023-09-21 04:31:08 +02:00
Laserlicht
4d8414bd3d
unlock functionality
2023-09-20 23:06:32 +02:00
Laserlicht
48231f5f4f
save results only if from set
2023-09-20 22:28:45 +02:00
Laserlicht
dfb5ccbeaf
add persistent storage & completed campaign support
2023-09-20 22:18:53 +02:00
Laserlicht
52b86eb9c1
get back to campaignmenu
2023-09-20 21:18:13 +02:00
Ivan Savenko
a9abd294da
Merge pull request #2876 from IvanSavenko/revisit_object_button_block
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Block revisit object shortcut if no visit is possible
2023-09-20 22:09:36 +03:00
Ivan Savenko
42d9ba6c82
Merge pull request #2877 from IvanSavenko/simturn_fixes
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Changes for simturns support
2023-09-20 22:09:25 +03:00
Nordsoft91
5a8c3b5ae2
Merge pull request #2869 from Laserlicht/audio
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disable audio on lost focus
2023-09-20 13:20:47 +02:00
Ivan Savenko
00db2e245f
Merge pull request #2872 from Laserlicht/bonus_selection
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fix bonus selection
2023-09-20 13:19:54 +03:00
Laserlicht
34182069f5
campaignset
2023-09-20 03:13:54 +02:00
Ivan Savenko
7b37c2353a
Merge pull request #2865 from IvanSavenko/market_ownership_check_fix
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Cleaned up and fixed ownership checks for market netpack
2023-09-19 23:43:33 +03:00
Nordsoft91
461aa97d7e
Merge pull request #2864 from Laserlicht/double_tap
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support double tap
2023-09-19 19:37:49 +02:00
Nordsoft91
648e8c7acb
Merge pull request #2856 from Laserlicht/hero_overview
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Hero overview
2023-09-19 19:36:19 +02:00
Ivan Savenko
d3ced6b703
Block revisit object shortcut if no visit is possible
2023-09-19 19:51:31 +03:00
Ivan Savenko
2af7d7c085
Ignore garrison update events of another towns for our castleInt
2023-09-19 19:24:35 +03:00
Ivan Savenko
8c0d78f1d9
Added initiator-player to packs that add/remove/move objects
2023-09-19 19:24:34 +03:00
SoundSSGood
48ec2d7e2a
Merge branch 'vcmi:develop' into exchange-window-update
2023-09-19 16:22:00 +03:00
SoundSSGood
6280e778dc
fix build
2023-09-19 16:04:37 +03:00
SoundSSGood
9cc623c981
Fixed move checks. Backpack buttons.
2023-09-19 13:31:59 +03:00
SoundSSGood
f47def3588
refactoring
2023-09-19 13:31:57 +03:00
SoundSSGood
a83f290e13
bulk move artifacts only equipped, only backpack
2023-09-19 13:31:42 +03:00
Laserlicht
a2174dc83f
fix window open while sound playing
2023-09-19 11:20:16 +02:00
Laserlicht
6ae09d8458
newday
2023-09-19 09:52:32 +02:00
Laserlicht
babf858112
format
2023-09-19 01:50:42 +02:00
Laserlicht
4ac3e3c2e5
fix bonus selection
2023-09-19 01:48:26 +02:00
Laserlicht
bcf32984ce
always sound at chat message
2023-09-19 01:08:49 +02:00
Laserlicht
996036bdf2
disable audio on lost focus
2023-09-18 21:28:23 +02:00
Laserlicht
2d2c7ee8e0
added tolerance
2023-09-18 20:35:23 +02:00
Ivan Savenko
219f81d28b
Added explicit "PlayerEndsTurn" netpack
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- PlayerEndsTurn pack is now sent when player ends turn
- YourTurn pack has been renamed to PlayerStartsTurn for consistency
- PlayerStartsTurn will no longer replace list of acting players
- PlayerEndsGame and PlayerEndsTurn will remove player from acting list
2023-09-18 20:55:01 +03:00
Ivan Savenko
54ff039c51
Merge pull request #2850 from IvanSavenko/remove_hero_move_thread
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Remove hero movement thread
2023-09-18 20:54:13 +03:00
Ivan Savenko
f1c40466d3
Changes according to review
2023-09-18 18:17:26 +03:00
Laserlicht
71659f1423
fix
2023-09-18 16:43:16 +02:00
Ivan Savenko
3d04e9c9ed
Cleaned up and fixed ownership checks for market netpack
2023-09-18 17:22:30 +03:00
Laserlicht
7321bb1d25
support double tap
2023-09-18 16:05:39 +02:00
Laserlicht
5125bcc67f
added probabilities
2023-09-17 23:01:18 +02:00
Laserlicht
7978e5a9b7
adjusted army and warmachine space
2023-09-17 21:55:35 +02:00
Laserlicht
21f37cfafb
simplified
2023-09-17 21:41:55 +02:00
Laserlicht
05fad115b5
Added new Widgets an functions for simplification
2023-09-17 20:34:31 +02:00
Laserlicht
d33101187b
simplify
2023-09-17 16:55:26 +02:00
Laserlicht
a994fa00aa
fixes; translation
2023-09-17 16:15:17 +02:00
Laserlicht
69da4d59bf
basic function ready
2023-09-17 15:28:05 +02:00
Laserlicht
cfc5bac540
layout
2023-09-17 14:31:07 +02:00
Laserlicht
59b5c46a32
right side draft
2023-09-17 13:22:39 +02:00
Laserlicht
79e872da68
left side ready
2023-09-17 04:10:08 +02:00
Laserlicht
b674682fe3
left side
2023-09-17 03:21:29 +02:00
Laserlicht
73fe924544
draw background
2023-09-17 02:14:03 +02:00
Laserlicht
ff96b1af0a
initial hero overview
2023-09-17 00:32:10 +02:00
Ivan Savenko
348eddcc17
Fix looped playback of video files
2023-09-17 01:31:31 +03:00
Ivan Savenko
b7de685483
Fixed paths through teleport, formatting cleanup
2023-09-16 20:35:04 +03:00
Ivan Savenko
f08028a158
Fixed moving through garrisons & teleporters
2023-09-16 20:07:26 +03:00
Ivan Savenko
2355aab139
Correctly end movement on battle start
2023-09-16 20:07:26 +03:00
Ivan Savenko
c8e6a7cd27
Fixed most common cases of movement actions
2023-09-16 20:07:26 +03:00
Ivan Savenko
0afc244934
Split massive methods into smaller chunks
2023-09-16 20:07:26 +03:00
Ivan Savenko
80b80a0ae6
Minor cleanup of hero movemen code
2023-09-16 20:07:26 +03:00
Ivan Savenko
347ce01dbe
Moved hero movement logic to a new class from PlayerInterface
2023-09-16 20:07:26 +03:00
Nordsoft91
717a765123
Merge pull request #2813 from Laserlicht/textcolor
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Textcolor support
2023-09-16 14:12:17 +02:00
Ivan Savenko
ed60675a01
Merge pull request #2808 from Laserlicht/credits
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VCMI credits
2023-09-16 12:02:32 +03:00
Nordsoft91
2d6ef9049a
Merge pull request #2827 from Laserlicht/select_instead_path
2023-09-15 20:28:51 +02:00
Laserlicht
063c7f3ca0
move function; optional; json static
2023-09-15 15:27:26 +02:00
Laserlicht
922a775108
Update CMessage.h
2023-09-15 15:27:26 +02:00
Laserlicht
f5505c9f6d
support for predefined colors
2023-09-15 15:27:26 +02:00
Laserlicht
f776422c67
color linesplit
2023-09-15 15:27:26 +02:00
Laserlicht
d948cb72a0
Alignment
2023-09-15 15:27:26 +02:00
Laserlicht
dd4c95bd04
textcolor
2023-09-15 15:27:26 +02:00
Laserlicht
1c68937d95
new approach
2023-09-15 15:26:14 +02:00
Laserlicht
42d2257f19
VCMI credits
2023-09-15 15:26:14 +02:00
Laserlicht
39838fdd3c
extend for all selections
2023-09-15 15:24:17 +02:00
Laserlicht
03316c62bf
Easy choosing for a secondary skill in Level Up Dialog by double clicking it
2023-09-15 15:24:17 +02:00
Laserlicht
19693d251d
comments
2023-09-15 15:15:33 +02:00
Laserlicht
6d69326c1a
alternative implementation
2023-09-15 15:15:33 +02:00
Laserlicht
8d160101ed
alt mode to select instead of changing path
2023-09-15 15:15:33 +02:00
Ivan Savenko
f8541d0ae4
Merge branch 'vcmi/master' into 'vcmi/develop'
2023-09-15 13:59:02 +03:00
Ivan Savenko
e2e4168966
Merge pull request #2828 from dydzio0614/commander-abilities-requirements
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Commander abilities requirements
2023-09-14 14:57:19 +03:00
Ivan Savenko
717fff3d28
Merge pull request #2822 from IvanSavenko/float_comparison_fix
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Attempt to fix freeze during map animations
2023-09-14 12:18:09 +03:00
Dydzio
56c969be4f
Fix commanders requirements for special skills to match WoG
2023-09-13 23:08:22 +02:00
Dydzio
aabb26d210
Erase outdated path that was previously available
2023-09-13 22:25:33 +02:00
Ivan Savenko
70d44d435e
Attempt to fix freeze during map animations
2023-09-13 18:48:36 +03:00
Laserlicht
9cf274362e
small folder optimation
2023-09-12 20:28:54 +02:00
Ivan Savenko
d070953c28
Fix open backpack strings
2023-09-12 21:28:36 +03:00
Ivan Savenko
538665fe42
Fix "Start game" blocking status:
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- Start game is now initially blocked
- Receiving valid startInfo from server will unlock button
2023-09-12 21:15:15 +03:00
Ivan Savenko
60cbb939ab
Fix crash on window resize
2023-09-12 21:15:15 +03:00
Ivan Savenko
a09147a433
Do not block map layer toggles in world view mode
2023-09-12 21:15:14 +03:00
Ivan Savenko
a5e42755be
Correctly redraw map in world view mode
2023-09-12 21:15:14 +03:00
SoundSSGood
82eb2f8a2b
Artifact assembling changes
2023-09-12 19:17:35 +03:00
Nordsoft91
0a799ecc46
Merge pull request #2740 from Laserlicht/fix_cursor_issue
2023-09-11 22:20:11 +02:00
Laserlicht
994da3fcf2
code review
2023-09-11 14:44:07 +02:00
Laserlicht
fa19ed4e7c
format
2023-09-11 14:11:16 +02:00
Laserlicht
00f07f93d1
wait while audio playing; no audio on custom campaigns
2023-09-11 14:04:44 +02:00
Laserlicht
fc1ce85a72
basic voice support
2023-09-11 12:57:10 +02:00
Laserlicht
2cb28178ae
code review
2023-09-10 20:52:35 +02:00
Ivan Savenko
e8453916cf
Merge remote-tracking branch 'vcmi/beta' into develop
2023-09-08 18:49:06 +03:00
Ivan Savenko
89c31d0d52
Fix typo
2023-09-08 16:54:51 +03:00
Ivan Savenko
fccd564d8d
Merge pull request #2769 from IvanSavenko/touch_tolerance
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(1.3.2) Implemented tolerance for touch events
2023-09-08 16:45:04 +03:00
Ivan Savenko
8112b8082e
Add new option to settings
2023-09-08 13:23:18 +03:00
Ivan Savenko
9e6424c545
Merge pull request #2775 from IvanSavenko/radial_fill_ones
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(1.3.2) Add "Fill with single creatures" option to radial wheel
2023-09-08 13:16:00 +03:00
Ivan Savenko
5d67481aaf
Merge pull request #2774 from IvanSavenko/beta_bugfixing
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(1.3.2) Beta bugfixing
2023-09-08 13:15:52 +03:00
Ivan Savenko
72858cd0d8
Merge pull request #2768 from IvanSavenko/cherry_picked_fixes
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(1.3.2) Cherry picked fixes
2023-09-08 13:15:34 +03:00
Ivan Savenko
635884cb05
Replaced show unit info with fill with one's option in radial
2023-09-07 13:55:58 +03:00
SoundSSGood
1b810b5b93
combined arts assembling fixed
2023-09-07 11:54:52 +03:00
SoundSSGood
f1a6116088
CHeroArea fix
2023-09-07 11:54:50 +03:00
SoundSSGood
3675d88730
fixed highlighting slots
2023-09-07 11:39:29 +03:00
Ivan Savenko
f39fbe5151
Merge pull request #2757 from IvanSavenko/filesystem_refactor
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Filesystem refactor - part 1
2023-09-07 10:51:02 +03:00
Ivan Savenko
346eead8e0
Show spell cursor when casting spell in touch input mode
2023-09-06 23:01:43 +03:00
Ivan Savenko
d7fb2bcf83
Show message on cancelling spell in combat
2023-09-06 21:54:26 +03:00
Ivan Savenko
9fa7a93fb0
Properly pass battleID in all battle netpack's
2023-09-06 16:03:47 +03:00
Ivan Savenko
747e28947a
Fix build
2023-09-06 16:03:47 +03:00
Ivan Savenko
41210c1dbf
Client-side support for multiple battles
2023-09-06 16:03:47 +03:00
Ivan Savenko
036df2e0ad
Support multiple battles in AI
2023-09-06 16:03:46 +03:00
Michael
287c0daaff
add also savegame
2023-09-06 12:34:31 +03:00
Michael
36ab973dc8
fix difficulty widget
2023-09-06 12:34:23 +03:00
Ivan Savenko
3973624278
Implemented tolerance for touch events
2023-09-06 01:06:01 +03:00
Alexander Wilms
c0f0211098
Update VCMI icon ( #2672 )
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* Update VCMI icon
Fixes #1993
Sources will be added to https://github.com/vcmi/vcmi-assets
* Use entire canvas height for shield, add remaining icons
* Use a slighty more saturated brown
* Align VCMI letters to pixel grid for 32px icons
* Align VCMI letters to pixel grid for 48px icon
* Align VCMI letters to pixel grid for 64px icon
* Add 96px icon to .ico
* Update Android and iOS icons
* Install 22px icon on Linux
* Update macOS .icns file
* Add more icons
* Update iOS icons
* Add more sizes to .ico files
* Don't use .png inside .ico
* Only include resolutions up to 256px in .ico files
* Center map editor icon
2023-09-05 23:57:19 +03:00
Gwart
707400d764
#2646 add a null check if creature is empty
2023-09-05 23:32:12 +03:00
Ivan Savenko
64adb538fe
Do not allow stopping movement while using water walk over water
2023-09-05 23:32:02 +03:00
Ivan Savenko
63a8cd9642
Fix quest log button block status
2023-09-05 23:31:26 +03:00
Ivan Savenko
47249ee5ed
Fix resource bar UI in hotseat
2023-09-05 23:31:20 +03:00
Ivan Savenko
f7b67a5abe
Remove incorrect message on another player defeat
2023-09-05 23:31:14 +03:00
Ivan Savenko
5d1d559d81
Fix possible unprotected access to battleint
2023-09-05 23:31:07 +03:00
Ivan Savenko
211bcb6e82
Merge pull request #2720 from SoundSSGood/backpack-variable-cap
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Support for different backpack window capacities
2023-09-05 13:40:39 +03:00
Ivan Savenko
f30355839f
Fix build
2023-09-05 00:55:54 +03:00
Ivan Savenko
12c4f8d18c
Fixed serialization of PlayerColor in json
2023-09-04 22:22:24 +03:00
Ivan Savenko
86a7f5f5cd
Removed getStr(bool), replaced with similar toString()
2023-09-04 22:21:02 +03:00
SoundSSGood
a7cedea73c
Support for different backpack capacities
2023-09-04 20:59:24 +03:00
Ivan Savenko
1d0e696db6
Added RenderHandler that acts as factory for images and animations
2023-09-04 18:22:34 +03:00
Ivan Savenko
9cfcf5ea19
Fix regressions
2023-09-04 18:22:34 +03:00
Ivan Savenko
0f88b8969b
Removed some usages of std string as resource path
2023-09-04 18:22:34 +03:00
Ivan Savenko
8dfdfffd87
Use ResourcePath for audio files
2023-09-04 18:22:34 +03:00
Ivan Savenko
97b7d44c88
Use ResourcePath for video accessing
2023-09-04 18:22:34 +03:00
Ivan Savenko
6f0108e462
Use ResourcePath for referencing texts and json's
2023-09-04 18:22:34 +03:00
Ivan Savenko
823ffa7a07
Always use ResourcePath for referencing images and animations
2023-09-04 18:22:34 +03:00
Ivan Savenko
e2b5ff13f1
Merge pull request #2746 from wb180/teamsPopup
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Show only non-empty teams in teams popup
2023-09-03 22:23:32 +03:00
Ivan Savenko
7ccc8605ac
Merge pull request #2733 from SoundSSGood/empty-bulk-move-fix
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Arts bulk move crash fixed
2023-09-03 22:06:57 +03:00
Nordsoft91
2eaed0c983
Merge pull request #2743 from Laserlicht/fix_difficulty_widget
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[fix] difficulty widget
2023-09-03 17:57:43 +04:00
Nordsoft91
2057624cbc
Merge pull request #2741 from Laserlicht/folder_order
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[fix] folder order
2023-09-03 17:56:56 +04:00
Evgeniy Meshcheryakov
b6e2c454c0
Show only non-empty teams in teams popup
2023-09-03 08:05:02 +03:00
Michael
53277306cd
add also savegame
2023-09-02 20:39:16 +02:00
Michael
3d08518dac
fix difficulty widget
2023-09-02 19:37:56 +02:00
Michael
e0460a0dec
up should be first
2023-09-02 19:04:06 +02:00
Michael
20fd0d8901
fix cursor issue
2023-09-02 18:35:32 +02:00
Gwart
05ba56a873
#2646 add a null check if creature is empty
2023-09-02 16:21:54 +02:00
SoundSSGood
3126875e6a
arts bulk move crash fixed
2023-09-02 14:36:57 +03:00
Ivan Savenko
cab2bddf7e
Merge pull request #2712 from Laserlicht/dim_map
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Dim adventuremap
2023-09-01 22:37:10 +03:00
Alexander Wilms
d2f0a80573
Update VCMI icon ( #2672 )
...
* Update VCMI icon
Fixes #1993
Sources will be added to https://github.com/vcmi/vcmi-assets
* Use entire canvas height for shield, add remaining icons
* Use a slighty more saturated brown
* Align VCMI letters to pixel grid for 32px icons
* Align VCMI letters to pixel grid for 48px icon
* Align VCMI letters to pixel grid for 64px icon
* Add 96px icon to .ico
* Update Android and iOS icons
* Install 22px icon on Linux
* Update macOS .icns file
* Add more icons
* Update iOS icons
* Add more sizes to .ico files
* Don't use .png inside .ico
* Only include resolutions up to 256px in .ico files
* Center map editor icon
2023-09-01 22:36:32 +03:00
Konstantin
e554a2766d
BattleActions: do not pass unnecessary targetStack
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It was unused for everything except teleport, so pass it only wher we
attempt to teleport.
Reworking sacrifice is out of scope from beta
2023-08-31 23:44:00 +03:00
Nordsoft91
c45ab07d0b
Merge pull request #2698 from Nordsoft91/turn-timer
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Turn timer fixes
2023-09-01 00:31:52 +04:00
Michael
1721fe1ad6
optimize if disabled
2023-08-31 21:03:54 +02:00
Michael
3593911dde
improve readability
2023-08-31 21:00:02 +02:00
Ivan Savenko
ab2d4ba471
Merge pull request #2708 from Laserlicht/disable_unavilable_heroes
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disable unavailable heroes in selection
2023-08-31 15:45:32 +03:00
Ivan Savenko
7255dda624
Merge pull request #2629 from dydzio0614/neutral-creature-popup
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Improve neutral creature adventure map popup
2023-08-31 15:44:19 +03:00
Ivan Savenko
a59d7b5fc9
Merge pull request #2687 from Nordsoft91/filledTexturePlayerColored
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Support FilledTexturePlayerColored in configurable interface
2023-08-31 15:43:40 +03:00
Ivan Savenko
3ce99e8613
Merge pull request #2710 from dydzio0614/artifacts-backpack-graphics
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Split artifacts bag button background and icon
2023-08-31 15:42:50 +03:00
Ivan Savenko
2e411eca19
Do not allow stopping movement while using water walk over water
2023-08-31 01:38:16 +03:00
Michael
31e0558809
remove unneeded headers
2023-08-30 21:43:59 +02:00
Michael
e650f0100b
setting + all non popups
2023-08-30 21:41:28 +02:00
nordsoft
cc3ca9a41e
Timers fixes
2023-08-30 03:33:59 +04:00
nordsoft
9a42abe2a7
Extended timer info to exhange between client and server
2023-08-30 03:11:46 +04:00
Dydzio
e1e41d1107
Implement TOPCENTER text alignment
2023-08-30 00:35:31 +02:00
nordsoft
b4c20734f3
Support timer logic for pve and pvp
2023-08-30 02:17:29 +04:00
Michael
1d6469ab36
battlewindow
2023-08-29 22:43:37 +02:00
Michael
40c7ddcaf4
dim adventuremap
2023-08-29 22:22:22 +02:00
Michael
b6000841f1
code review
2023-08-29 21:08:18 +02:00
Dydzio
03ef5b6b0f
Split artifacts bag button background and icon
2023-08-29 18:53:50 +02:00
nordsoft
c8243313b8
Translations for turn timers
2023-08-29 14:53:15 +04:00
Michael
196cd41e35
fix multiplayer
2023-08-29 02:04:32 +02:00
Dydzio
bafe8baa15
Fix "ghost" icons in commander grandmaster abilities list
2023-08-29 00:20:44 +02:00
Michael
44ece25042
disable unavailable heroes
2023-08-29 00:14:49 +02:00
Dydzio
2769782d0a
Fix broken grandmaster ability description updating on select/deselect
2023-08-28 23:49:07 +02:00
Dydzio
dacf6c9d08
Add border around selected commander "grandmaster ability" on levelup
2023-08-28 23:36:45 +02:00
Ivan Savenko
695a51d8c8
Merge remote-tracking branch 'vcmi/beta' into develop
2023-08-28 21:19:53 +03:00
Ivan Savenko
eafa9cbae1
Merge pull request #2684 from dydzio0614/creature-spellcasting-fixes
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Better default stack action handling + "F shortcut" mode fixes
2023-08-28 20:01:04 +03:00
Ivan Savenko
5be87b30c1
Merge pull request #2625 from dydzio0614/artifacts-backpack-gui
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Artifacts backpack GUI
2023-08-28 19:59:11 +03:00
Ivan Savenko
a30939ad8e
Merge pull request #2685 from dydzio0614/mana-drain-ui-refresh
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Fix mana drain not refreshing battle hero window mana
2023-08-28 19:56:29 +03:00
nordsoft
432ed18579
Fix overlap of timer and fps widgets
2023-08-28 19:46:09 +04:00
nordsoft
b5417c667c
Hold timer client counter
2023-08-28 19:46:09 +04:00
nordsoft
4ee47b01ae
Make possible to play with different timers independently
2023-08-28 19:45:15 +04:00
nordsoft
71cbb0e2e7
Change query reply method
2023-08-28 18:56:36 +04:00
nordsoft
98f7ed9dfd
Implement player start turn query
2023-08-28 18:56:36 +04:00
nordsoft
78397d6d1a
Fix compiling
2023-08-28 17:21:38 +04:00
nordsoft
439254f921
Fix mistake
2023-08-28 17:21:38 +04:00
nordsoft
49a76ac14c
Code review tweaks
2023-08-28 17:21:38 +04:00
nordsoft
44791b6665
Revert "Auxiliary commit to revert individual files from c7390a921e3871102292f589978e9e9010eface9"
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This reverts commit e749954761facf4a760c6b4ef361f2ebce7b1f01.
2023-08-28 17:21:38 +04:00
nordsoft
de8bd48398
Added right click pop-up for text inputs
2023-08-28 17:21:38 +04:00
nordsoft
614a285fb8
Fix hot seat timer visualization
2023-08-28 17:21:38 +04:00
nordsoft
e4e9bcfb9b
Show time for other player during battle
2023-08-28 17:19:04 +04:00
nordsoft
fdaf05514a
Correct network data exchange and time parsing
2023-08-28 17:10:52 +04:00
nordsoft
1e527a6942
Minor changes
2023-08-28 17:10:52 +04:00
nordsoft
86e0ea15fb
Fix turn timer settings
2023-08-28 17:10:52 +04:00
nordsoft
d758727c23
Basic timer ui is almost complete
2023-08-28 17:10:52 +04:00
nordsoft
c7ded69edc
Minor changes
2023-08-28 17:10:52 +04:00
nordsoft
c064b805c2
Refactor combo box
2023-08-28 17:10:52 +04:00