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Commit Graph

6060 Commits

Author SHA1 Message Date
Ivan Savenko
55ad903ffb
Merge pull request #3231 from dydzio0614/large-spellbook-setting
Split large spellbook from UI enhancements setting
2023-12-02 12:13:06 +02:00
Dydzio
fc035b1b55 Change large spellbook config section to gameTweaks 2023-11-28 22:30:50 +01:00
Ivan Savenko
ea8995e901 Fixed check for free slots when recruiting in towns 2023-11-28 16:25:11 +02:00
Ivan Savenko
42ad860850
Merge pull request #3230 from dydzio0614/connection-button-fix
Display disabled connect button on server autojoin
2023-11-28 12:37:18 +02:00
Ivan Savenko
a7c45d8ec8 Remove assert - confirmed to be legal scenario 2023-11-28 12:32:24 +02:00
Ivan Savenko
48907f5e8b
Merge pull request #3237 from IvanSavenko/regressions_fix
Fixes for unresolved regressions
2023-11-28 12:24:24 +02:00
Ivan Savenko
5df53f6ea2 Hota compatibility fix - allow stack selection border to have different
size than creature icon
2023-11-27 23:20:24 +02:00
Ivan Savenko
02f7193260 Fix regression from map translation - properly translate custom main
hero name
2023-11-27 20:27:10 +02:00
Ivan Savenko
b8a4091356 Fix regressions from timers - client may be destroyed while receiving
timer update or pack reply
2023-11-27 20:27:10 +02:00
Ivan Savenko
d5f8db2222 Fixed undefined behavior on accessing array with -1 index 2023-11-27 14:09:08 +02:00
Ivan Savenko
e21e3f8386 Do not display "Spell Cancelled" message on right-click when no stack is
active
2023-11-27 14:09:08 +02:00
Ivan Savenko
d06ae15c6e Fix teleporting animation 2023-11-27 14:08:49 +02:00
Ivan Savenko
344d8891e4 Fix display of creatures to sell in Freelancer Guild 2023-11-27 14:08:49 +02:00
Ivan Savenko
81a48f2d80 Do not attempt to resize text box to zero-width 2023-11-27 14:08:49 +02:00
Dydzio
a4d76b2529 Split large spellbook from UI enhancements setting 2023-11-26 19:16:53 +01:00
Dydzio
4b57b9f9a9 Display disabled connect button on server autojoin 2023-11-26 18:39:51 +01:00
Laserlicht
2eada0efca
allow shortcout if any town has a marketplace 2023-11-25 03:14:31 +01:00
Laserlicht
1954447a9e
fix image order 2023-11-25 02:58:06 +01:00
Ivan Savenko
e5e01ab35d Disable spectator mode in single player to avoid confusing players 2023-11-20 14:38:57 +02:00
Ivan Savenko
aaefc07182
Merge pull request #3198 from IvanSavenko/ai_optimize
AI optimizations
2023-11-20 14:06:25 +02:00
Ivan Savenko
07990644b5
Merge pull request #3191 from Laserlicht/touch-introduction
Touch introduction
2023-11-20 14:05:47 +02:00
Ivan Savenko
a3f9450d83 Relax UI locking to reduce delays in AI actions 2023-11-18 19:41:00 +02:00
Laserlicht
70b6906e6d
adjust messages, add radial wheel 2023-11-17 18:23:11 +01:00
Laserlicht
a6dd5c2887
translation 2023-11-16 23:03:41 +01:00
Laserlicht
1bf05d43a1
fix video implementation error; implement paging; video loading 2023-11-16 22:39:50 +01:00
Ivan Savenko
76956cfe3a
Merge pull request #3188 from IvanSavenko/remove_identifier_implicit_int_conversion2
Remove implicit conversion of identifier to integer
2023-11-16 17:26:32 +02:00
Ivan Savenko
de02507fff
Merge pull request #3193 from IvanSavenko/warn_mod_dependencies
Show message about mods that failed to load on opening main menu
2023-11-16 17:26:19 +02:00
Laserlicht
2cfbcd067b
videos 2023-11-16 02:58:43 +01:00
Ivan Savenko
d1a4e84255 Show message about mods that failed to load on opening main menu 2023-11-15 17:57:40 +02:00
Ivan Savenko
0705604129
Merge pull request #3185 from IvanSavenko/memleak_fix
Memory leak fixes
2023-11-15 16:00:38 +02:00
Ivan Savenko
52050d0ef1 Fix build 2023-11-15 15:55:19 +02:00
Ivan Savenko
6cb1f6ff11 Remove all remaining implicit conversion in lib 2023-11-15 15:55:19 +02:00
Ivan Savenko
13763cad8e Remove few more implicit conversions 2023-11-15 15:55:19 +02:00
Ivan Savenko
0842f5afee Removed remaining usages of std::vector<bool> 2023-11-15 15:55:18 +02:00
Ivan Savenko
a9f868b379
Merge pull request #3166 from IvanSavenko/simturns_ui
UI for Simturns
2023-11-15 14:10:57 +02:00
Ivan Savenko
060e1cef21
Merge pull request #3182 from Alexander-Wilms/fix-fps-counter
Move FPS counter to bottom left, set width of black background to suf…
2023-11-15 13:56:27 +02:00
Laserlicht
05efb12d82
format fix 2023-11-14 22:50:22 +01:00
Laserlicht
cb92778e00
add ui 2023-11-14 22:39:11 +01:00
Laserlicht
f7a31865f3
basic touch introduction implementation 2023-11-14 21:52:30 +01:00
Ivan Savenko
f65f4b1285 Disable new UI if enhancements are off 2023-11-13 19:49:41 +02:00
Ivan Savenko
d1ae5bbee5 Implement AI simturns checkbox 2023-11-13 19:06:56 +02:00
Ivan Savenko
c5eeaa6526 Added non-linear slider for better simturn duration selection 2023-11-13 19:06:56 +02:00
Ivan Savenko
7d54f6a9c0 Implemented basic support for plural forms in translations 2023-11-13 19:06:56 +02:00
Ivan Savenko
e160b8557b Implement min/max simturns callbacks 2023-11-13 19:06:56 +02:00
Ivan Savenko
32633d5f52 Initial version of Turn Options tab screen 2023-11-13 19:06:56 +02:00
Ivan Savenko
3268ebe27c Moved some code from OptionTab to separate class, OptionTabBase 2023-11-13 19:06:56 +02:00
Ivan Savenko
301ac2457a Cleanup 2023-11-13 17:48:55 +02:00
Ivan Savenko
af0afb251e Correctly shutdown client media handlers 2023-11-13 16:27:15 +02:00
Ivan Savenko
a6f37b7cd7 Fixed few more memory leaks in client 2023-11-13 16:27:15 +02:00
Ivan Savenko
20ef3a69e7 Fix most of memleaks discovered by valgrind 2023-11-13 16:27:15 +02:00
Ivan Savenko
1192dbff15
Merge pull request #3180 from IvanSavenko/bugfixing
Fixes for miscellaneous accumulated issues
2023-11-13 16:26:33 +02:00
Alexander Wilms
c0c16fed75 Move FPS counter to bottom left, set width of black background to suffice for 3 digit FPS
Fixes #3171
2023-11-13 02:52:19 +01:00
Ivan Savenko
c6f9434c8e
Merge pull request #3170 from gamestales/gamestales/2903-morale-description-1442
#2903-morale-description-#1442
2023-11-13 01:53:29 +02:00
Ivan Savenko
b86060d729
Merge pull request #3169 from Alexander-Wilms/intro-clear-screen
CVideoHandler.cpp: Clear screen before rendering each frame of the intro
2023-11-12 19:38:02 +02:00
Ivan Savenko
bc51d9c772
Merge pull request #3161 from SoundSSGood/art-swap-optimization
Artifacts swap optimization
2023-11-12 19:37:25 +02:00
Ivan Savenko
833051cced Display exit confirmation dialog on Alt-F4 2023-11-12 17:35:43 +02:00
Ivan Savenko
59806bf112 Fix right-click tooltips for starting hero/towns 2023-11-12 17:17:07 +02:00
Ivan Savenko
07472d3b05
Merge pull request #3147 from IvanSavenko/serialization_refactor
Serialization refactor - remove VLC from saved games
2023-11-11 17:35:01 +02:00
Ivan Savenko
5c810df36f Reorganized types registration code 2023-11-11 00:39:08 +02:00
gamestales-com
a574f18e69 #2903-morale-description-#1442 2023-11-10 15:58:19 +01:00
Alexander Wilms
eee1a4d061 CVideoHandler.cpp: Clear screen before rendering each frame of the intro
This way, the background is black instead of showing glitchy artifacts when one resizes the window
2023-11-10 03:37:42 +01:00
Ivan Savenko
359af84d59 Fix crash on starting battle in MP 2023-11-09 01:22:09 +02:00
Ivan Savenko
864462b84a Reduce excessive updates of garrisons. Fixes selection reset in simturns 2023-11-09 00:01:48 +02:00
Ivan Savenko
4a7fa9bf8c Simplified CTypeList class 2023-11-08 22:05:36 +02:00
SoundSSGood
57e3abc548 ask assemble regression fixed 2023-11-08 21:59:55 +02:00
SoundSSGood
ce3d407396 artifacts swap optimization 2023-11-08 21:58:48 +02:00
Ivan Savenko
eb167d94a6 Mod compatibility check is now in a separate class and not part of
ModHandler
2023-11-08 21:27:05 +02:00
Ivan Savenko
6b81012f31 Use variant identifier in netpacks where applicable 2023-11-08 14:00:23 +02:00
Ivan Savenko
0b4fa20bdc
Merge pull request #3152 from SoundSSGood/CAltar-widget
Altar rework
2023-11-08 13:42:00 +02:00
SoundSSGood
41ee52d9d4 fix build & suggested changed 2023-11-08 01:51:13 +02:00
Ivan Savenko
86a3806bec MetaString refactor to eliminate integer usage for identifiers
- entity names are now stored and serialized as text ID's
- added helper methods for convenience to get entities names to
metastring
2023-11-07 22:47:10 +02:00
Ivan Savenko
f4feaea177
Merge pull request #3141 from IvanSavenko/better_tooltips
Better tooltips
2023-11-07 22:46:02 +02:00
Tomasz Zieliński
c909bd766e Merge remote-tracking branch 'origin/develop' into fix_rmg_teams
# Conflicts:
#	lib/rmg/CMapGenOptions.cpp
#	lib/rmg/CMapGenOptions.h
2023-11-07 20:54:04 +01:00
Ivan Savenko
f039b20653 Improvement for wandering monster tooltip/hover text:
- show Visions information only on right-click (H3 logic)
- show threat level only on right-click and only if UI tweaks are on
2023-11-06 20:37:07 +02:00
SoundSSGood
539b2e596d adjusting the placement of artifact slots 2023-11-06 14:31:32 +02:00
SoundSSGood
75ebd954af Creatures altar & Artifacts altar 2023-11-06 14:31:32 +02:00
SoundSSGood
9f9317a8a0 CTradeBase initial commit 2023-11-06 14:31:31 +02:00
SoundSSGood
fbe3e0fe12 CArtPlace preparation 2023-11-06 14:01:13 +02:00
Andrii Danylchenko
0927d3e3e8
Merge pull request #3145 from vcmi/fix-3142
#3142 - fi custom campaign selection screen
2023-11-05 11:12:58 +02:00
Andrii Danylchenko
060079cfc6
Merge pull request #3146 from vcmi/fix-3006
#3006 - fix starting move from teleport
2023-11-05 11:12:41 +02:00
Ivan Savenko
8dc5837395
Merge pull request #3144 from IvanSavenko/remove_identifier_implicit_int_conversion
Remove (some of) implicit conversions of Identifier to integer
2023-11-04 19:36:11 +02:00
Ivan Savenko
5487f07d3b added toEntity overload that accepts generic Services class 2023-11-04 17:04:53 +02:00
Andrii Danylchenko
91c04f4718 #3006 - fix starting move from teleport 2023-11-04 15:43:08 +02:00
Andrii Danylchenko
d50ebd7d58 #3142 - fi custom campaign selection screen 2023-11-04 14:34:18 +02:00
Andrii Danylchenko
a8cc5e1d60
Merge pull request #3140 from vcmi/fix-3003
#3003 - fix hypnotize
2023-11-04 10:50:58 +02:00
Ivan Savenko
184f5a72cc Use toEntity/toXXX methods in Identifier instead VLC objects access 2023-11-03 16:03:29 +02:00
Ivan Savenko
8d5fa41a19 Minor fixes 2023-11-03 16:03:29 +02:00
Ivan Savenko
87f6c7354b
Merge pull request #3139 from IvanSavenko/component_variant_identifier
Refactoring of Component class
2023-11-03 15:52:07 +02:00
Ivan Savenko
4a24da3804
Merge pull request #3114 from Laserlicht/fix-highscore
fix high scores screen
2023-11-03 15:51:37 +02:00
Ivan Savenko
7a254dd55f
Merge pull request #3135 from IvanSavenko/file_corruption_check
Ignore corrupted .def files
2023-11-03 15:49:43 +02:00
Andrii Danylchenko
3b27e07385 #3003 - fix hypnotize 2023-11-03 13:50:16 +02:00
Ivan Savenko
056ef00f74 Bugfixing 2023-11-02 13:52:58 +02:00
Ivan Savenko
10e50548e7 Converted Component class to use VariantIdentifier instead of int 2023-11-02 12:00:04 +02:00
Ivan Savenko
0376873cb3
Merge pull request #3125 from IvanSavenko/reduce_subid_usage
Reduce usage of CGObjectInstance::subID
2023-11-02 11:58:01 +02:00
Andrii Danylchenko
5cd16e5b27
Merge pull request #3124 from vcmi/fix-2977
#2977 - fix obstackle path deserialization
2023-11-01 15:27:14 +02:00
Ivan Savenko
8346d71c98 Remove more subID access 2023-11-01 14:44:05 +02:00
Ivan Savenko
7107b3202f
Merge pull request #3069 from SoundSSGood/artifact-location-id
ArtifactLocation now use ID for artHolder identification
2023-11-01 14:41:36 +02:00
Laserlicht
8a9f10ec3a
fix asset failures 2023-10-31 22:05:22 +01:00
Ivan Savenko
858ba22a27 Ignore corrupted .def files 2023-10-31 12:11:41 +02:00
Tomasz Zieliński
6e7b68d0e6 Unused variable, unused code 2023-10-30 21:33:49 +01:00
Tomasz Zieliński
e105b23a37 Merge remote-tracking branch 'origin/develop' into fix_rmg_teams
# Conflicts:
#	Mods/vcmi/config/vcmi/rmg/heroes3/newcomers.JSON
#	Mods/vcmi/config/vcmi/rmg/heroes3/southOfHell.JSON
#	Mods/vcmi/config/vcmi/rmg/symmetric/2sm0k.JSON
#	Mods/vcmi/config/vcmi/rmg/symmetric/2sm2i(2).JSON
#	Mods/vcmi/config/vcmi/rmg/symmetric/3sb0b.JSON
#	Mods/vcmi/config/vcmi/rmg/symmetric/3sb0c.JSON
#	Mods/vcmi/config/vcmi/rmg/symmetric/5sb0a.JSON
#	Mods/vcmi/config/vcmi/rmg/symmetric/5sb0b.JSON
#	Mods/vcmi/config/vcmi/rmg/symmetric/7sb0b.JSON
#	Mods/vcmi/config/vcmi/rmg/symmetric/7sb0c.JSON
#	client/lobby/RandomMapTab.cpp
2023-10-30 20:08:13 +01:00
Tomasz Zieliński
f39edf9413 Update ally and enemy flags when selecting new template 2023-10-30 07:48:51 +01:00
Tomasz Zieliński
4f2cde018c Fixed most of reported issues, removed unused code. 2023-10-29 21:25:39 +01:00
SoundSSGood
c2f658d638 Bulk move artifacts. id 2023-10-29 17:46:13 +02:00
SoundSSGood
3c5527a222 ArtifactLocation now use ID for artHolder identification part3 2023-10-29 17:46:13 +02:00
SoundSSGood
ab2f6abb87 ArtifactLocation now use ID for artHolder identification part2 2023-10-29 17:46:13 +02:00
SoundSSGood
61fc236d79 ArtifactLocation now use ID for artHolder identification part1 2023-10-29 17:46:13 +02:00
Andrii Danylchenko
73b89d4e84 #2977 - fix obstackle path deserialization 2023-10-29 16:07:00 +02:00
Alexander Wilms
5cbc75d3b7 Merge remote-tracking branch 'upstream/develop' into develop 2023-10-29 13:35:37 +00:00
Alexander Wilms
e677164ed0 client/widgets/Buttons.h: Fix const reference
Co-authored-by: Andrey Filipenkov <kambaladecapitator@gmail.com>
2023-10-29 13:34:19 +00:00
Alexander Wilms
5d7b83c10b client/widgets/Buttons.cpp: Fix const reference
Co-authored-by: Andrey Filipenkov <kambaladecapitator@gmail.com>
2023-10-29 13:34:19 +00:00
Alexander Wilms
466cdb9d2b client/widgetsImages.{h,cpp}: implicit conversion loses integer precision: 'int' to 'uint8_t' (aka 'unsigned char') 2023-10-29 13:34:19 +00:00
Alexander Wilms
f1bb6b999c client/widgets/Buttons.{h,cpp}: Pass expensive to copy object "callback" by reference to const. 2023-10-29 13:33:57 +00:00
Ivan Savenko
0169c65937
Merge pull request #3100 from IvanSavenko/split_net_packs
Split netpacks.h into multiple files
2023-10-29 13:46:40 +02:00
Tomasz Zieliński
368a185008 Cleaning up the code 2023-10-29 10:05:24 +01:00
Alexander Wilms
e4db6f2af8 CClient::removeGUI(): This function should be declared 'const' 2023-10-28 23:05:05 +00:00
Tomasz Zieliński
07dac8b6d4 Works more or less 2023-10-28 20:30:38 +02:00
Alexander Wilms
bb04ca46b5 client/NetPacksClient.cpp: Combine null pointer checks
Co-authored-by: Nordsoft91 <nordsoft@yahoo.com>
2023-10-27 23:43:39 +00:00
Alexander Wilms
92bab6dd08 client/NetPacksClient.cpp: Combine null pointer checks
Co-authored-by: Nordsoft91 <nordsoft@yahoo.com>
2023-10-27 23:43:39 +00:00
Alexander Wilms
d2c03773cd client/NetpacksClient.cpp: Called C++ object pointer is null
Null pointers should not be dereferenced
2023-10-27 23:43:39 +00:00
Alexander Wilms
ead1140b9b client/icons/generate_icns.py: Replace print statement by built-in function.
The "print" statement should not be used
2023-10-27 23:34:11 +00:00
Alexander Wilms
10ad5b6789 client/windows/CCastleInterface.cpp: Identical sub-expressions on both sides of operator "&&".
Identical expressions should not be used on both sides of a binary operator
2023-10-27 18:19:17 +00:00
Alexander Wilms
f01ec55d21 Use the "nullptr" literal.
"nullptr" should be used to denote the null pointer
2023-10-27 18:18:59 +00:00
Laserlicht
c1707bcc71
fix datatype 2023-10-27 18:52:25 +02:00
Alexander Wilms
3616235bb5 FramerateManager.cpp: Merge this "if" statement with the enclosing one.
Collapsible "if" statements should be merged
2023-10-27 14:30:04 +00:00
Nordsoft91
8f2b50a5e2
Merge pull request #3095 from Laserlicht/team_alignment
fix team alignments
2023-10-26 23:19:18 +02:00
Tomasz Zieliński
a817e481d0 Merge fix 2023-10-26 10:46:04 +02:00
Tomasz Zieliński
36911d1e0a Merge remote-tracking branch 'origin/develop' into fix_rmg_teams
# Conflicts:
#	client/lobby/RandomMapTab.cpp
2023-10-26 10:31:41 +02:00
Laserlicht
e28d14d16d
not needed anymore 2023-10-24 18:56:30 +02:00
Laserlicht
abb279f5b4
use config 2023-10-24 18:51:58 +02:00
Ivan Savenko
5523f05284 Moved ArtifactLocation to a separate file 2023-10-23 19:02:28 +03:00
Ivan Savenko
b88a8da4e8 Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
Ivan Savenko
3880ea58b9 Merge branch 'josch/dos2unix' into develop 2023-10-22 18:39:03 +03:00
Ivan Savenko
3867e512f7
Merge pull request #3064 from IvanSavenko/bonus_metaidentifier
Type-safe bonus system
2023-10-22 18:34:12 +03:00
Ivan Savenko
a70ad7202f
Merge pull request #3088 from Laserlicht/non_squared
Minimap keep aspect ratio (Letterboxing)
2023-10-22 16:55:58 +03:00
Ivan Savenko
ac925bb786 Renamed new types for consistency with code style 2023-10-22 16:55:19 +03:00
Ivan Savenko
80e6485965 MetaIdentifier now uses std::variant internally 2023-10-22 16:55:19 +03:00
Ivan Savenko
b394158dc9 Bonus Source ID now uses metaidentifier 2023-10-22 16:55:18 +03:00
Ivan Savenko
77facf9387 Implement missing functions, fixes linking errors 2023-10-22 16:54:56 +03:00
Ivan Savenko
454ba44ac5
Merge pull request #2988 from IvanSavenko/configurable_extensions
Extension of configurable object functionality
2023-10-22 16:24:47 +03:00
Laserlicht
b67548e7cf
format 2023-10-22 15:06:12 +02:00
Laserlicht
7b370d1967
fix team alignments 2023-10-22 15:00:04 +02:00
Ivan Savenko
8752551786
Merge pull request #3086 from Laserlicht/show_random
show random maps
2023-10-22 12:29:31 +03:00
Ivan Savenko
acc8e9db32
Merge pull request #3082 from SoundSSGood/crash-hotfix
Сrash fixed  and little optimization
2023-10-22 12:01:28 +03:00
Ivan Savenko
07cd894024
Merge pull request #3090 from Laserlicht/fix_town_selection
[fix] no town selection on loadscreen
2023-10-22 12:01:00 +03:00
Laserlicht
0b0082eebc
format 2023-10-22 00:22:49 +02:00
Laserlicht
ab59c153b3
fix 2023-10-22 00:22:16 +02:00
Laserlicht
05a9f0fe39
move to EventReceiver 2023-10-22 00:05:14 +02:00
Laserlicht
6939989026
try to fix 2023-10-21 23:37:59 +02:00
Laserlicht
a042cc46c2
no town selection on loadscreen 2023-10-21 19:10:02 +02:00
Laserlicht
d215ffa011
optics 2023-10-21 18:45:45 +02:00
Laserlicht
737525756f
fix redraw 2023-10-21 17:28:23 +02:00
Laserlicht
e03f2a9d3a
improvements for non quadratic maps 2023-10-21 16:49:50 +02:00
Laserlicht
86e6f7d156
fix 2023-10-21 02:26:03 +02:00
Laserlicht
ceb70af528
fix 2023-10-21 02:22:22 +02:00
Laserlicht
9a116f9b20
small optimisation 2023-10-21 02:16:42 +02:00
Laserlicht
0eba0ee686
show random maps 2023-10-21 02:12:34 +02:00
Nordsoft91
f3acc939b9
Merge pull request #3062 from Laserlicht/sort_towns
sort town/hero feature
2023-10-20 22:51:26 +02:00
Nordsoft91
12b179ef1f
Merge pull request #3057 from Laserlicht/rw_hero 2023-10-20 01:42:06 +02:00
SoundSSGood
068a7d5d4a crash fixed 2023-10-20 01:11:10 +03:00
Johannes Schauer Marin Rodrigues
a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
Mixed line endings cause problems when exporting patches with
git-format-patch and then trying to "git am" a patch with mixed and
non-matching line endings. In such a situation git will fail to apply
the patch.

This commit runs the dos2unix tools on the remaining files with CRLF
(\r\n) line endings to convert them to line-feeds (\n) only.

Files that are Windows specific like *.vcxproj and *.props files were
not converted.

Closes: #3073
2023-10-19 16:23:21 +02:00
Ivan Savenko
e0f6b582f5 Display object description only on right-click 2023-10-19 14:36:11 +03:00
Ivan Savenko
0f2922d064 Only show components if UI enhancements is on 2023-10-19 13:33:49 +03:00
Ivan Savenko
d295840c64
Merge pull request #3075 from josch/spelling
some spelling fixes
2023-10-19 11:15:25 +03:00
Johannes Schauer Marin Rodrigues
f9e1b302c7
some spelling fixes 2023-10-18 01:41:02 +02:00
Alexandre Detiste
15e45f966c typos found by lintian 2023-10-17 22:06:08 +02:00
Laserlicht
2fcbf78e4e
unused var 2023-10-17 21:22:27 +02:00
Laserlicht
464c65a595
fix 2023-10-17 21:17:57 +02:00
Laserlicht
e05102192b
heroes and more buttons 2023-10-17 21:13:08 +02:00
Laserlicht
464577be28
new icons 2023-10-17 20:06:35 +02:00
Ivan Savenko
927ce4e60e Improvements to rewardable objects popups 2023-10-16 23:55:37 +03:00
Nordsoft91
1ffc246c8b
Merge pull request #3051 from Laserlicht/name_change
possibility to change name in lobby
2023-10-16 22:28:31 +02:00
Laserlicht
be6ed36422
fix 2023-10-16 21:35:29 +02:00
Laserlicht
ecd093cae4
fix 2023-10-16 21:28:44 +02:00
Laserlicht
0a1578b797
Apply suggestions from code review
Co-authored-by: Nordsoft91 <nordsoft@yahoo.com>
2023-10-16 21:24:59 +02:00
Laserlicht
d5b16ac96c
rename 2023-10-16 01:43:50 +02:00
Laserlicht
f3262a47c0
Update client/adventureMap/CList.cpp
Co-authored-by: Nordsoft91 <nordsoft@yahoo.com>
2023-10-16 01:42:01 +02:00
Laserlicht
f6843c0574
fix focus problem 2023-10-16 01:39:53 +02:00
Laserlicht
aeb559efb8
code review 2023-10-16 00:04:29 +02:00
Nordsoft91
ee997a291c
Merge pull request #3045 from Laserlicht/interface_improvement
various interface shortcuts
2023-10-15 23:48:22 +02:00
Ivan Savenko
dd841bdaa7 Use enum instead of mix of bool's and int's for tile reveal 2023-10-16 00:12:38 +03:00
Ivan Savenko
98fd939ed6 Cartographer/Observatory is now configurable object 2023-10-16 00:12:38 +03:00
Laserlicht
4528f42cdf
fix segmentation fault; update townlist on adventuremap 2023-10-15 15:53:19 +02:00
Laserlicht
3b853bff08
sort town feature 2023-10-15 14:31:33 +02:00
Laserlicht
efcf6b71d7
formatting 2023-10-15 12:58:07 +02:00
Laserlicht
dd0033296f
docs 2023-10-15 12:28:13 +02:00
Laserlicht
5ae646bd15
Update client/windows/GUIClasses.cpp
Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
2023-10-15 12:19:44 +02:00
Laserlicht
23e1b0b0d5
radial wheel for hero 2023-10-15 02:43:42 +02:00
Laserlicht
78026f40eb
name opens town itself 2023-10-15 00:41:17 +02:00
Laserlicht
f6071ed181
fix 2023-10-15 00:09:32 +02:00
Laserlicht
c96cc405ed
town now updates 2023-10-14 23:41:12 +02:00
nordsoft
c8452355ce Revert "Merge pull request #2959 from Alexander-Wilms/faster-server-connection"
This reverts commit 43636af2e4, reversing
changes made to aed2e360ba.

# Conflicts:
#	client/CServerHandler.cpp
2023-10-14 22:52:24 +02:00
Nordsoft91
aa25ab6488
Merge pull request #3035 from Nordsoft91/quests
Quests rework
2023-10-14 21:38:15 +02:00
Laserlicht
b2396a61fa
code review 2023-10-14 13:34:39 +02:00
Laserlicht
7217992898
code review 2023-10-14 12:08:38 +02:00
Laserlicht
b89cdda718
Tavern also in infobox & haptics 2023-10-13 23:36:51 +02:00
Laserlicht
0c6b1ca3c8
possibility to change name 2023-10-13 23:04:35 +02:00
Laserlicht
5a84e7cd7f Update client/windows/GUIClasses.cpp
Co-authored-by: Nordsoft91 <nordsoft@yahoo.com>
2023-10-13 19:56:56 +02:00
Laserlicht
08832eeeb4 fix 2023-10-13 19:56:56 +02:00
Laserlicht
3c117da4eb fix tavern 2023-10-13 19:56:56 +02:00
Laserlicht
9e508fe2c2 interface improvements 2023-10-13 19:56:56 +02:00
Nordsoft91
802e1bb961
Merge pull request #3042 from Laserlicht/crash_preview
[fix] crash with custom campaign preview
2023-10-13 10:57:02 +02:00
Nordsoft91
093c8149e5
Merge pull request #3040 from Laserlicht/infobox_next 2023-10-13 10:38:32 +02:00
Nordsoft91
ab36692847
Merge pull request #3037 from Laserlicht/missing_res 2023-10-13 10:36:33 +02:00
nordsoft
fadf086e61 Fix review comments 2023-10-12 13:30:01 +02:00
Nordsoft91
4ae123e2a1
Merge pull request #3038 from Alexander-Wilms/connection-error-window
Show info dialog when connection to multiplayer server fails
2023-10-12 00:16:04 +02:00
nordsoft
7ccd4cdcb2 Refactor quests progress 2023-10-11 21:10:42 +02:00
Nordsoft91
ecd01fd53c
Merge pull request #3039 from Laserlicht/townhall_click 2023-10-11 18:43:59 +02:00
Laserlicht
abab917ef9
fix crash with custom campaign preview 2023-10-11 11:23:38 +02:00
Laserlicht
f9db3d131f
lastActivated with overload 2023-10-10 23:51:05 +02:00
nordsoft
bb238f9b72 New quests work 2023-10-10 23:44:29 +02:00
Nordsoft91
773fb965ba
Merge pull request #3028 from Nordsoft91/fixes
Fix campaign advance crash
2023-10-10 23:41:52 +02:00
Nordsoft91
25952f8223
Merge pull request #3027 from Nordsoft91/turn-timer
Add game pause
2023-10-10 23:41:36 +02:00
Laserlicht
8a3e58cd5e
red is the most liked color 2023-10-10 23:15:40 +02:00
Laserlicht
53ee843e7e
fixes problem with radial menu 2023-10-10 22:33:22 +02:00
Laserlicht
890c4ac19d
quick army managment click next 2023-10-10 22:11:06 +02:00
Laserlicht
926bf71814
make townhall clickable 2023-10-10 21:02:40 +02:00
Alexander Wilms
7c627d8163 Show info dialog when connection to multiplayer server fails 2023-10-10 18:11:11 +02:00
Ivan Savenko
e247c29269
Merge pull request #3021 from Laserlicht/video
video loop fix and missing videos/sounds for battle result
2023-10-10 18:48:19 +03:00
Nordsoft91
b6da60b105
Merge pull request #3023 from Laserlicht/video_audio
audio from SMK video file
2023-10-10 00:40:33 +02:00
Laserlicht
25f7bb40d0
new layout 2023-10-09 22:50:07 +02:00
Laserlicht
19788c6399
suggestion 2023-10-09 22:22:10 +02:00
Laserlicht
fa9d5e9971
show missing resources 2023-10-09 21:43:43 +02:00
Laserlicht
7ef9e91741
new approach 2023-10-08 21:19:04 +02:00
Laserlicht
89a39fcfc0
code review 2023-10-08 20:27:56 +02:00
nordsoft
fe7c01cd37 Fix 3024 2023-10-08 17:46:47 +02:00
Nordsoft91
43636af2e4
Merge pull request #2959 from Alexander-Wilms/faster-server-connection
Sleep for 10 ms instead of 1000 ms while waiting for server connection
2023-10-08 17:21:57 +02:00
Nordsoft91
aed2e360ba
Merge pull request #2997 from Alexander-Wilms/fix-ios-pch
Enable ccache for iOS and MSVC builds
2023-10-08 16:10:07 +02:00
nordsoft
d7d435dcb7 Add game pause 2023-10-08 16:03:57 +02:00
Laserlicht
a1f6e49f87
vcmi always uses only 2 channels 2023-10-08 14:09:07 +02:00
Laserlicht
639b6c6577 version 2023-10-08 12:49:59 +02:00
Laserlicht
66ff603456 remove crackle 2023-10-08 12:49:59 +02:00
Laserlicht
39e06ea5e1 fix error message 2023-10-08 12:49:59 +02:00
Laserlicht
3c647334b0 remove other pr 2023-10-08 12:49:59 +02:00
Laserlicht
be2b3afe48 implements sounds 2023-10-08 12:49:59 +02:00
Laserlicht
2bbce0f38b decoding working 2023-10-08 12:49:59 +02:00
Laserlicht
8de4b88a1b basically playing 2023-10-08 12:49:59 +02:00
Laserlicht
628de69a63 audio 2023-10-08 12:49:59 +02:00
Laserlicht
63fbaa8380 support raw audio 2023-10-08 12:49:59 +02:00
Nordsoft91
088ce9b948
Merge pull request #3013 from Nordsoft91/turn-timer 2023-10-08 12:11:44 +02:00
Laserlicht
42bf5fdd58
video fix 2023-10-07 14:31:49 +02:00
Alexander Wilms
732c39fcc6 Fix build 2023-10-07 00:08:22 +02:00
Alexander Wilms
c8f1512a3f Use correct address to decide whether we're connecting to a remote server or a local one 2023-10-06 23:33:51 +02:00
nordsoft
9b54b25a6c Show timer only for one player 2023-10-06 18:17:05 +02:00
nordsoft
a09c595cf4 Support simturn timers 2023-10-06 18:17:05 +02:00
nordsoft
043f54698b Fix translations in map editor / fix crash on game end 2023-10-05 23:34:29 +02:00
Ivan Savenko
b75a67ef7c
Merge pull request #2973 from IvanSavenko/identifier_explicit_constructor
Improvements to type safety of Identifier class
2023-10-05 00:33:07 +03:00
Ivan Savenko
179def179f
Merge pull request #2969 from IvanSavenko/tavern_query
Add query for Tavern, Dwelling and Market visits
2023-10-04 22:34:45 +03:00
Ivan Savenko
56d5c74a61
Merge pull request #2996 from Nordsoft91/fix-2992
Capture key event in chat box
2023-10-04 19:59:06 +03:00
Ivan Savenko
037efdf5fc Improvements to type safety of Identifier class
- Constructor of Identifier from integer is now explicit
- Lobby hero/town selection now uses Identifiers instead of int's
- Removed serialization workaround for hero portraits
- Added dummy objects for custom heroes portraits for ID resolver to use
- HeroInstance now stores portrait ID only in case of custom portrait
- Fixed loading of campaign heroes portraits on RoE maps
2023-10-04 18:05:23 +03:00
Ivan Savenko
39a92cdde3 Add query for dwellings dialog 2023-10-04 17:47:12 +03:00
Ivan Savenko
898733eed7 Added Query to track visit duration for Taverns and Markets 2023-10-04 17:47:12 +03:00
Ivan Savenko
e322d0a084
Merge pull request #2966 from IvanSavenko/simplify_ui_lock
Simplified locking of game UI state
2023-10-04 16:50:23 +03:00
Alexander Wilms
b58cca7770 100 connection attempts is not always enough 2023-10-03 22:06:32 +02:00
Alexander Wilms
a66d8ecb8f Use ui16 instead of uint for connectionAttemptCount to fix MinGW build 2023-10-03 22:06:32 +02:00
Alexander Wilms
e1401d26c5 hostAddress can be localhost, return from justConnectToServer() is maximum number of attempts is exceeded 2023-10-03 22:06:32 +02:00
Alexander Wilms
39427d6658 Use different delay and maximum number of connection attempts for local and remote servers 2023-10-03 22:06:32 +02:00
Alexander Wilms
9f9930a9dd CServerHandler::justConnectToServer(): Read settings only once 2023-10-03 22:06:32 +02:00
Alexander Wilms
614d000376 Sleep for 10 ms instead of 1000 ms while waiting for server connection 2023-10-03 22:06:32 +02:00
Laserlicht
ec8580b99e
Merge branch 'develop' into patch-4map_overview_rework 2023-10-02 21:03:16 +02:00
Nordsoft91
4620d2c96d
Merge pull request #2980 from Nordsoft91/proxy-reconnect
Allow to reconnect to proxy server
2023-10-02 20:42:11 +02:00
Nordsoft91
c57d5545c2
Merge pull request #2971 from Nordsoft91/translations
Multi-language support for network game and for VMAPs
2023-10-02 20:41:42 +02:00
Laserlicht
12ca3ea0ec
pos from texture 2023-10-01 19:44:04 +02:00
Alexander Wilms
46d785c371 Fix iOS build with ENABLE_PCH=OFF
https://github.com/vcmi/vcmi/issues/2991#issuecomment-1742066891

Fixes #2991
2023-10-01 18:16:41 +02:00
Laserlicht
cbd014ac88
code review 2023-10-01 17:35:56 +02:00
Ivan Savenko
b21a361b99
Merge pull request #2814 from SoundSSGood/arts-counter-impovements
Artifacts counter impovements
2023-10-01 17:53:51 +03:00
nordsoft
213d0c3553 Capture events in chat box 2023-10-01 16:40:26 +02:00
Nordsoft91
d695d87b99
Merge pull request #2964 from kambala-decapitator/fix-docs
improve layout of developer docs
2023-10-01 14:08:38 +02:00
Nordsoft91
041ffceb07
Merge pull request #2952 from Alexander-Wilms/develop
Enable VSync to prevent screen tearing while scrolling across map
2023-10-01 14:08:00 +02:00
Laserlicht
23b8a321f6
file ending 2023-10-01 00:46:29 +02:00
Laserlicht
648a37310f
description 2023-10-01 00:35:11 +02:00
Laserlicht
65c21064b5
added var 2023-10-01 00:18:25 +02:00
Laserlicht
58dfc55ca3
only calc minimaps once 2023-09-30 23:50:27 +02:00
Laserlicht
61aae7bccc
code review 2023-09-30 22:49:22 +02:00
Laserlicht
73a05d82e1
fix 2023-09-30 20:18:12 +02:00
Laserlicht
8b835c9253
load game support 2023-09-30 20:03:33 +02:00
Laserlicht
c6adcc40f5
add date; cleanup 2023-09-30 17:56:51 +02:00
Laserlicht
79e66c38df
layout 2023-09-30 17:14:22 +02:00
Laserlicht
718bafc8af
map overview rework 2023-09-30 15:05:12 +02:00
nordsoft
f3fa0f8652 Allow to reconnect to proxy server 2023-09-29 19:49:18 +02:00
Laserlicht
293214bb61
height fix 2023-09-29 00:08:25 +02:00
Ivan Savenko
9ba1aa652d
Merge pull request #2967 from IvanSavenko/bugfixing
Miscellaneous bugfixing
2023-09-28 12:11:51 +03:00
nordsoft
6da605ff83 Campaign meta strings 2023-09-28 00:10:28 +02:00
nordsoft
5b97c323d3 Rename hero strings to text id 2023-09-28 00:04:05 +02:00
nordsoft
0ac893b80f Rumors meta string 2023-09-27 23:22:45 +02:00
nordsoft
03c099d4fd First steps 2023-09-27 22:53:13 +02:00
Ivan Savenko
71ad9d6707 Fix crash on starting map as non-red player 2023-09-27 21:23:54 +03:00
Ivan Savenko
03a939fd52 Remove redundant thread name - this method is not thread entry point 2023-09-27 19:13:26 +03:00
Ivan Savenko
195320dcf2 Removed remaining references to 'pim' name 2023-09-27 18:50:01 +03:00
Ivan Savenko
0dcfd6e65c Removed optional locking in waitWhileDialog method 2023-09-27 18:44:08 +03:00
Ivan Savenko
d6b9fa8fbd Replaced CPlayerInterface::pim with CGuiHandler::interfaceLock
- Removed CPlayerInterface::pim since this lock does not actually
protects LOCPLINT but rather entire game UI state
- added more logical CGuiHandler::interfaceLock
- interface lock is now non-recursive and is locked only once by initial
caller that want to access GUI
2023-09-27 18:33:52 +03:00
Ivan Savenko
c330998518 Fix freeze on moving through teleporters without set path 2023-09-27 17:17:06 +03:00
Alexander Wilms
f52562eeb7 Fix freezing of hero and long enemy turns without sleeping in FramerateManager::framerateDelay() 2023-09-27 16:09:52 +02:00
Ivan Savenko
97097c20ad
Merge pull request #2874 from SoundSSGood/exchange-window-update
Exchange window update
2023-09-27 15:50:52 +03:00
Ivan Savenko
71a1ed816a
Merge pull request #2892 from Laserlicht/highscore_menu
Highscore Menu & end video
2023-09-27 15:48:47 +03:00
Ivan Savenko
efe3393408
Merge pull request #2947 from Laserlicht/enableUiEnhancements_button
enableUiEnhancements button
2023-09-27 15:47:25 +03:00
Ivan Savenko
94dbde05a0
Merge pull request #2868 from IvanSavenko/simultaneous_turns
Simultaneous turns
2023-09-27 15:45:02 +03:00
Ivan Savenko
d0046d29f2
Merge pull request #2957 from ProjectMutilation/fix-pvs-issues
Fixed some issues found by pvs
2023-09-27 15:40:37 +03:00
Ivan Savenko
9147fd49ab
Merge pull request #2932 from Laserlicht/mainmenu_layer
fix layer problem in mainmenu
2023-09-27 15:37:40 +03:00
Andrey Filipenkov
764fbebb35 make script executable 2023-09-27 15:12:50 +03:00
Maxim Korotkov
59acf639da client: render: fixed copy-past errror in genFromJson()
Signed-off-by: Maxim Korotkov <korotkov.maxim.s@gmail.com>
2023-09-27 09:05:58 +03:00
Alexander Wilms
0d11c5197d Remove superfluous vsyncEnabled attribute 2023-09-26 23:48:53 +02:00
Alexander Wilms
ecc7648ef8 Use display index from settings 2023-09-26 23:05:48 +02:00
Alexander Wilms
e2eeec96a9 Fix stuttering animations when using high frame rate limit or vsync 2023-09-26 22:53:45 +02:00
Laserlicht
242e0ffa4a
fix playername 2023-09-26 22:06:04 +02:00
Laserlicht
2738dc3190
better approach for redrawing 2023-09-26 21:12:04 +02:00
Nordsoft91
8c6381b497
Merge pull request #2951 from Laserlicht/spell_icon
specific spell icon (artifacts)
2023-09-26 20:13:19 +02:00
Nordsoft91
12eac2d4ba
Merge pull request #2941 from Laserlicht/spellbook
Big Spellbook
2023-09-26 20:12:30 +02:00
Nordsoft91
c803b57c33
Merge pull request #2889 from Nordsoft91/mod-compatibility-check
Proper mod compatibility check logic
2023-09-26 19:29:46 +02:00
Alexander Wilms
bfa5ef7990 Don't sleep in FramerateManager::framerateDelay() if VSync is enabled 2023-09-26 18:55:25 +02:00
Alexander Wilms
23d1638d70 Add VSync to settings 2023-09-26 18:55:25 +02:00
Alexander Wilms
73ea52c615 Enable VSync to prevent screen tearing while scrolling across map
Fixes #2935
2023-09-26 18:55:25 +02:00
Ivan Savenko
42030ed10f Fix hotseat 2023-09-26 17:28:50 +03:00
Laserlicht
ac5f552219
fix 2023-09-26 15:56:39 +02:00
Laserlicht
93e2826e3e
new constructor 2023-09-26 15:53:44 +02:00
nordsoft
056cba55a8 Show loading screen immediately on restart 2023-09-26 15:45:46 +02:00
Ivan Savenko
49c148502b Correctly close dialogs on end of turn 2023-09-26 15:54:24 +03:00
Ivan Savenko
54adeef29f Added temporary UI for simturns testing 2023-09-26 13:42:20 +03:00
Ivan Savenko
5b21a5ffbc Simturn duration is now part of StartInfo 2023-09-26 13:42:20 +03:00
Ivan Savenko
d257fb37f0 Use optional instead of Json for queries 2023-09-26 13:42:20 +03:00
Ivan Savenko
56074e18a9 Block turn end button after player ends turn 2023-09-26 13:42:20 +03:00
Ivan Savenko
64c82c9133 Fixed UI locking in simturns 2023-09-26 13:42:20 +03:00
Laserlicht
ab55615359
remove double code 2023-09-26 10:28:10 +02:00
Laserlicht
6b5f6030e2
header 2023-09-25 23:02:16 +02:00
Laserlicht
096036dc9f
spell icon 2023-09-25 22:58:59 +02:00
Laserlicht
c3373ea34c
code review 2023-09-25 18:06:40 +02:00
Laserlicht
7cf654992f
code review 2023-09-25 16:34:36 +02:00
Laserlicht
5061792cce
enableUiEnhancements button 2023-09-25 13:11:08 +02:00
Laserlicht
28f4046937
ready 2023-09-25 01:04:06 +02:00
Laserlicht
3e4a5b7d80
border and variable 2023-09-25 00:31:32 +02:00
Laserlicht
a6b68be2df
offsets 2023-09-24 23:50:50 +02:00
Laserlicht
8b5c9db21b
basic offset 2023-09-24 23:15:09 +02:00
Laserlicht
240d291de9
big spellbook 2023-09-24 22:24:51 +02:00
Laserlicht
72e4941982
dimlevel as class variable 2023-09-24 12:08:27 +02:00
Laserlicht
68e536c290
code review 2023-09-24 02:00:42 +02:00
Laserlicht
b143c2786f
use dimming to hide screen 2023-09-24 00:58:48 +02:00
Laserlicht
e69b91fbdd
fix layer problem 2023-09-23 23:44:12 +02:00
Laserlicht
41b03e7c5b
fixed some edge cases 2023-09-23 23:11:17 +02:00
Laserlicht
96df11a6f2
always show actual entry 2023-09-23 22:45:38 +02:00
Laserlicht
8a0565eb9b
use vector 2023-09-23 22:15:05 +02:00
Laserlicht
c49d38b855
cheats + grail in town 2023-09-23 21:37:40 +02:00
Laserlicht
6f8b62d77d
codereview 2023-09-23 20:41:30 +02:00
Laserlicht
ca96749c45
workaround for missing video 2023-09-23 16:28:28 +02:00
Laserlicht
06895e6733
fine tuning 2023-09-23 15:11:48 +02:00
Laserlicht
e3edcb6cd8
rmb; bugfix; tabs 2023-09-23 14:51:39 +02:00
Laserlicht
d2398b804a
implement adding 2023-09-23 13:14:45 +02:00
Laserlicht
e18a4a09a9
forward declaration 2023-09-23 02:14:45 +02:00
Laserlicht
049f90159d
highlight preparation 2023-09-23 01:53:45 +02:00
Laserlicht
d3f007453d
win screen ready 2023-09-23 01:36:01 +02:00
Laserlicht
901a33bf1d
calculation 2023-09-23 01:03:15 +02:00
nordsoft
dce1ac1538 Redesign mod incompatibility message 2023-09-23 00:32:48 +02:00
Laserlicht
1a0f5cf159
calc preperation 2023-09-23 00:21:36 +02:00
Laserlicht
30c6cf3b98
video & audio correction; win/lose 2023-09-22 21:45:12 +02:00
Laserlicht
a4cb74f0dc
highscore input window 2023-09-22 20:39:20 +02:00
Laserlicht
909b06f7c1
draw images 2023-09-22 02:19:31 +02:00
Laserlicht
92b0e2b400
initial highscore support 2023-09-22 01:39:35 +02:00
Nordsoft91
ec582328b4
Merge pull request #2887 from Laserlicht/campaign_improvement
campaign improvements
2023-09-22 01:01:59 +02:00
Laserlicht
9e78f9c69c
CodeReview 2023-09-21 23:41:00 +02:00
nordsoft
4691907f9c Show root mods only 2023-09-21 22:28:29 +02:00
Laserlicht
5fd2eee3e8
code review 2023-09-21 21:27:06 +02:00
nordsoft
a05f8339ae Proper mod compatibility check system 2023-09-21 04:31:08 +02:00
Laserlicht
4d8414bd3d
unlock functionality 2023-09-20 23:06:32 +02:00
Laserlicht
48231f5f4f
save results only if from set 2023-09-20 22:28:45 +02:00
Laserlicht
dfb5ccbeaf
add persistent storage & completed campaign support 2023-09-20 22:18:53 +02:00
Laserlicht
52b86eb9c1
get back to campaignmenu 2023-09-20 21:18:13 +02:00
Ivan Savenko
a9abd294da
Merge pull request #2876 from IvanSavenko/revisit_object_button_block
Block revisit object shortcut if no visit is possible
2023-09-20 22:09:36 +03:00
Ivan Savenko
42d9ba6c82
Merge pull request #2877 from IvanSavenko/simturn_fixes
Changes for simturns support
2023-09-20 22:09:25 +03:00
Nordsoft91
5a8c3b5ae2
Merge pull request #2869 from Laserlicht/audio
disable audio on lost focus
2023-09-20 13:20:47 +02:00
Ivan Savenko
00db2e245f
Merge pull request #2872 from Laserlicht/bonus_selection
fix bonus selection
2023-09-20 13:19:54 +03:00
Laserlicht
34182069f5
campaignset 2023-09-20 03:13:54 +02:00
Ivan Savenko
7b37c2353a
Merge pull request #2865 from IvanSavenko/market_ownership_check_fix
Cleaned up and fixed ownership checks for market netpack
2023-09-19 23:43:33 +03:00
Nordsoft91
461aa97d7e
Merge pull request #2864 from Laserlicht/double_tap
support double tap
2023-09-19 19:37:49 +02:00
Nordsoft91
648e8c7acb
Merge pull request #2856 from Laserlicht/hero_overview
Hero overview
2023-09-19 19:36:19 +02:00
Ivan Savenko
d3ced6b703 Block revisit object shortcut if no visit is possible 2023-09-19 19:51:31 +03:00
Ivan Savenko
2af7d7c085 Ignore garrison update events of another towns for our castleInt 2023-09-19 19:24:35 +03:00
Ivan Savenko
8c0d78f1d9 Added initiator-player to packs that add/remove/move objects 2023-09-19 19:24:34 +03:00
SoundSSGood
48ec2d7e2a
Merge branch 'vcmi:develop' into exchange-window-update 2023-09-19 16:22:00 +03:00
SoundSSGood
6280e778dc fix build 2023-09-19 16:04:37 +03:00
SoundSSGood
9cc623c981 Fixed move checks. Backpack buttons. 2023-09-19 13:31:59 +03:00
SoundSSGood
f47def3588 refactoring 2023-09-19 13:31:57 +03:00
SoundSSGood
a83f290e13 bulk move artifacts only equipped, only backpack 2023-09-19 13:31:42 +03:00
Laserlicht
a2174dc83f
fix window open while sound playing 2023-09-19 11:20:16 +02:00
Laserlicht
6ae09d8458
newday 2023-09-19 09:52:32 +02:00
Laserlicht
babf858112
format 2023-09-19 01:50:42 +02:00
Laserlicht
4ac3e3c2e5
fix bonus selection 2023-09-19 01:48:26 +02:00
Laserlicht
bcf32984ce
always sound at chat message 2023-09-19 01:08:49 +02:00
Laserlicht
996036bdf2
disable audio on lost focus 2023-09-18 21:28:23 +02:00
Laserlicht
2d2c7ee8e0
added tolerance 2023-09-18 20:35:23 +02:00
Ivan Savenko
219f81d28b Added explicit "PlayerEndsTurn" netpack
- PlayerEndsTurn pack is now sent when player ends turn
- YourTurn pack has been renamed to PlayerStartsTurn for consistency
- PlayerStartsTurn will no longer replace list of acting players
- PlayerEndsGame and PlayerEndsTurn will remove player from acting list
2023-09-18 20:55:01 +03:00
Ivan Savenko
54ff039c51
Merge pull request #2850 from IvanSavenko/remove_hero_move_thread
Remove hero movement thread
2023-09-18 20:54:13 +03:00
Ivan Savenko
f1c40466d3 Changes according to review 2023-09-18 18:17:26 +03:00
Laserlicht
71659f1423
fix 2023-09-18 16:43:16 +02:00
Ivan Savenko
3d04e9c9ed Cleaned up and fixed ownership checks for market netpack 2023-09-18 17:22:30 +03:00
Laserlicht
7321bb1d25
support double tap 2023-09-18 16:05:39 +02:00
Laserlicht
5125bcc67f
added probabilities 2023-09-17 23:01:18 +02:00
Laserlicht
7978e5a9b7
adjusted army and warmachine space 2023-09-17 21:55:35 +02:00
Laserlicht
21f37cfafb
simplified 2023-09-17 21:41:55 +02:00
Laserlicht
05fad115b5
Added new Widgets an functions for simplification 2023-09-17 20:34:31 +02:00
Laserlicht
d33101187b
simplify 2023-09-17 16:55:26 +02:00
Laserlicht
a994fa00aa
fixes; translation 2023-09-17 16:15:17 +02:00
Laserlicht
69da4d59bf
basic function ready 2023-09-17 15:28:05 +02:00
Laserlicht
cfc5bac540
layout 2023-09-17 14:31:07 +02:00
Laserlicht
59b5c46a32
right side draft 2023-09-17 13:22:39 +02:00
Laserlicht
79e872da68
left side ready 2023-09-17 04:10:08 +02:00
Laserlicht
b674682fe3
left side 2023-09-17 03:21:29 +02:00
Laserlicht
73fe924544
draw background 2023-09-17 02:14:03 +02:00
Laserlicht
ff96b1af0a
initial hero overview 2023-09-17 00:32:10 +02:00
Ivan Savenko
348eddcc17 Fix looped playback of video files 2023-09-17 01:31:31 +03:00
Ivan Savenko
b7de685483 Fixed paths through teleport, formatting cleanup 2023-09-16 20:35:04 +03:00
Ivan Savenko
f08028a158 Fixed moving through garrisons & teleporters 2023-09-16 20:07:26 +03:00
Ivan Savenko
2355aab139 Correctly end movement on battle start 2023-09-16 20:07:26 +03:00
Ivan Savenko
c8e6a7cd27 Fixed most common cases of movement actions 2023-09-16 20:07:26 +03:00
Ivan Savenko
0afc244934 Split massive methods into smaller chunks 2023-09-16 20:07:26 +03:00
Ivan Savenko
80b80a0ae6 Minor cleanup of hero movemen code 2023-09-16 20:07:26 +03:00
Ivan Savenko
347ce01dbe Moved hero movement logic to a new class from PlayerInterface 2023-09-16 20:07:26 +03:00
Nordsoft91
717a765123
Merge pull request #2813 from Laserlicht/textcolor
Textcolor support
2023-09-16 14:12:17 +02:00
Ivan Savenko
ed60675a01
Merge pull request #2808 from Laserlicht/credits
VCMI credits
2023-09-16 12:02:32 +03:00
Nordsoft91
2d6ef9049a
Merge pull request #2827 from Laserlicht/select_instead_path 2023-09-15 20:28:51 +02:00
Laserlicht
063c7f3ca0 move function; optional; json static 2023-09-15 15:27:26 +02:00
Laserlicht
922a775108 Update CMessage.h 2023-09-15 15:27:26 +02:00
Laserlicht
f5505c9f6d support for predefined colors 2023-09-15 15:27:26 +02:00
Laserlicht
f776422c67 color linesplit 2023-09-15 15:27:26 +02:00
Laserlicht
d948cb72a0 Alignment 2023-09-15 15:27:26 +02:00
Laserlicht
dd4c95bd04 textcolor 2023-09-15 15:27:26 +02:00
Laserlicht
1c68937d95 new approach 2023-09-15 15:26:14 +02:00
Laserlicht
42d2257f19 VCMI credits 2023-09-15 15:26:14 +02:00
Laserlicht
39838fdd3c extend for all selections 2023-09-15 15:24:17 +02:00
Laserlicht
03316c62bf Easy choosing for a secondary skill in Level Up Dialog by double clicking it 2023-09-15 15:24:17 +02:00
Laserlicht
19693d251d comments 2023-09-15 15:15:33 +02:00
Laserlicht
6d69326c1a alternative implementation 2023-09-15 15:15:33 +02:00
Laserlicht
8d160101ed alt mode to select instead of changing path 2023-09-15 15:15:33 +02:00
Ivan Savenko
f8541d0ae4 Merge branch 'vcmi/master' into 'vcmi/develop' 2023-09-15 13:59:02 +03:00
Ivan Savenko
e2e4168966
Merge pull request #2828 from dydzio0614/commander-abilities-requirements
Commander abilities requirements
2023-09-14 14:57:19 +03:00
Ivan Savenko
717fff3d28
Merge pull request #2822 from IvanSavenko/float_comparison_fix
Attempt to fix freeze during map animations
2023-09-14 12:18:09 +03:00
Dydzio
56c969be4f Fix commanders requirements for special skills to match WoG 2023-09-13 23:08:22 +02:00
Dydzio
aabb26d210 Erase outdated path that was previously available 2023-09-13 22:25:33 +02:00
Ivan Savenko
70d44d435e Attempt to fix freeze during map animations 2023-09-13 18:48:36 +03:00
Laserlicht
9cf274362e
small folder optimation 2023-09-12 20:28:54 +02:00
Ivan Savenko
d070953c28 Fix open backpack strings 2023-09-12 21:28:36 +03:00
Ivan Savenko
538665fe42 Fix "Start game" blocking status:
- Start game is now initially blocked
- Receiving valid startInfo from server will unlock button
2023-09-12 21:15:15 +03:00
Ivan Savenko
60cbb939ab Fix crash on window resize 2023-09-12 21:15:15 +03:00
Ivan Savenko
a09147a433 Do not block map layer toggles in world view mode 2023-09-12 21:15:14 +03:00
Ivan Savenko
a5e42755be Correctly redraw map in world view mode 2023-09-12 21:15:14 +03:00
SoundSSGood
82eb2f8a2b Artifact assembling changes 2023-09-12 19:17:35 +03:00
Nordsoft91
0a799ecc46
Merge pull request #2740 from Laserlicht/fix_cursor_issue 2023-09-11 22:20:11 +02:00
Laserlicht
994da3fcf2
code review 2023-09-11 14:44:07 +02:00
Laserlicht
fa19ed4e7c
format 2023-09-11 14:11:16 +02:00
Laserlicht
00f07f93d1
wait while audio playing; no audio on custom campaigns 2023-09-11 14:04:44 +02:00
Laserlicht
fc1ce85a72
basic voice support 2023-09-11 12:57:10 +02:00
Laserlicht
2cb28178ae
code review 2023-09-10 20:52:35 +02:00
Ivan Savenko
e8453916cf Merge remote-tracking branch 'vcmi/beta' into develop 2023-09-08 18:49:06 +03:00
Ivan Savenko
89c31d0d52
Fix typo 2023-09-08 16:54:51 +03:00
Ivan Savenko
fccd564d8d
Merge pull request #2769 from IvanSavenko/touch_tolerance
(1.3.2) Implemented tolerance for touch events
2023-09-08 16:45:04 +03:00
Ivan Savenko
8112b8082e Add new option to settings 2023-09-08 13:23:18 +03:00
Ivan Savenko
9e6424c545
Merge pull request #2775 from IvanSavenko/radial_fill_ones
(1.3.2) Add "Fill with single creatures" option to radial wheel
2023-09-08 13:16:00 +03:00
Ivan Savenko
5d67481aaf
Merge pull request #2774 from IvanSavenko/beta_bugfixing
(1.3.2) Beta bugfixing
2023-09-08 13:15:52 +03:00
Ivan Savenko
72858cd0d8
Merge pull request #2768 from IvanSavenko/cherry_picked_fixes
(1.3.2) Cherry picked fixes
2023-09-08 13:15:34 +03:00
Ivan Savenko
635884cb05 Replaced show unit info with fill with one's option in radial 2023-09-07 13:55:58 +03:00
SoundSSGood
1b810b5b93 combined arts assembling fixed 2023-09-07 11:54:52 +03:00
SoundSSGood
f1a6116088 CHeroArea fix 2023-09-07 11:54:50 +03:00
SoundSSGood
3675d88730 fixed highlighting slots 2023-09-07 11:39:29 +03:00
Ivan Savenko
f39fbe5151
Merge pull request #2757 from IvanSavenko/filesystem_refactor
Filesystem refactor - part 1
2023-09-07 10:51:02 +03:00
Ivan Savenko
346eead8e0 Show spell cursor when casting spell in touch input mode 2023-09-06 23:01:43 +03:00
Ivan Savenko
d7fb2bcf83 Show message on cancelling spell in combat 2023-09-06 21:54:26 +03:00
Ivan Savenko
9fa7a93fb0 Properly pass battleID in all battle netpack's 2023-09-06 16:03:47 +03:00
Ivan Savenko
747e28947a Fix build 2023-09-06 16:03:47 +03:00
Ivan Savenko
41210c1dbf Client-side support for multiple battles 2023-09-06 16:03:47 +03:00
Ivan Savenko
036df2e0ad Support multiple battles in AI 2023-09-06 16:03:46 +03:00
Michael
287c0daaff add also savegame 2023-09-06 12:34:31 +03:00
Michael
36ab973dc8 fix difficulty widget 2023-09-06 12:34:23 +03:00
Ivan Savenko
3973624278 Implemented tolerance for touch events 2023-09-06 01:06:01 +03:00
Alexander Wilms
c0f0211098 Update VCMI icon (#2672)
* Update VCMI icon

Fixes #1993

Sources will be added to https://github.com/vcmi/vcmi-assets

* Use entire canvas height for shield, add remaining icons

* Use a slighty more saturated brown

* Align VCMI letters to pixel grid for 32px icons

* Align VCMI letters to pixel grid for 48px icon

* Align VCMI letters to pixel grid for 64px icon

* Add 96px icon to .ico

* Update Android and iOS icons

* Install 22px icon on Linux

* Update macOS .icns file

* Add more icons

* Update iOS icons

* Add more sizes to .ico files

* Don't use .png inside .ico

* Only include resolutions up to 256px in .ico files

* Center map editor icon
2023-09-05 23:57:19 +03:00
Gwart
707400d764 #2646 add a null check if creature is empty 2023-09-05 23:32:12 +03:00
Ivan Savenko
64adb538fe Do not allow stopping movement while using water walk over water 2023-09-05 23:32:02 +03:00
Ivan Savenko
63a8cd9642 Fix quest log button block status 2023-09-05 23:31:26 +03:00
Ivan Savenko
47249ee5ed Fix resource bar UI in hotseat 2023-09-05 23:31:20 +03:00
Ivan Savenko
f7b67a5abe Remove incorrect message on another player defeat 2023-09-05 23:31:14 +03:00
Ivan Savenko
5d1d559d81 Fix possible unprotected access to battleint 2023-09-05 23:31:07 +03:00
Ivan Savenko
211bcb6e82
Merge pull request #2720 from SoundSSGood/backpack-variable-cap
Support for different backpack window capacities
2023-09-05 13:40:39 +03:00
Ivan Savenko
f30355839f Fix build 2023-09-05 00:55:54 +03:00
Ivan Savenko
12c4f8d18c Fixed serialization of PlayerColor in json 2023-09-04 22:22:24 +03:00
Ivan Savenko
86a7f5f5cd Removed getStr(bool), replaced with similar toString() 2023-09-04 22:21:02 +03:00
SoundSSGood
a7cedea73c Support for different backpack capacities 2023-09-04 20:59:24 +03:00
Ivan Savenko
1d0e696db6 Added RenderHandler that acts as factory for images and animations 2023-09-04 18:22:34 +03:00
Ivan Savenko
9cfcf5ea19 Fix regressions 2023-09-04 18:22:34 +03:00
Ivan Savenko
0f88b8969b Removed some usages of std string as resource path 2023-09-04 18:22:34 +03:00
Ivan Savenko
8dfdfffd87 Use ResourcePath for audio files 2023-09-04 18:22:34 +03:00
Ivan Savenko
97b7d44c88 Use ResourcePath for video accessing 2023-09-04 18:22:34 +03:00
Ivan Savenko
6f0108e462 Use ResourcePath for referencing texts and json's 2023-09-04 18:22:34 +03:00
Ivan Savenko
823ffa7a07 Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
Ivan Savenko
e2b5ff13f1
Merge pull request #2746 from wb180/teamsPopup
Show only non-empty teams in teams popup
2023-09-03 22:23:32 +03:00
Ivan Savenko
7ccc8605ac
Merge pull request #2733 from SoundSSGood/empty-bulk-move-fix
Arts bulk move crash fixed
2023-09-03 22:06:57 +03:00
Nordsoft91
2eaed0c983
Merge pull request #2743 from Laserlicht/fix_difficulty_widget
[fix] difficulty widget
2023-09-03 17:57:43 +04:00
Nordsoft91
2057624cbc
Merge pull request #2741 from Laserlicht/folder_order
[fix] folder order
2023-09-03 17:56:56 +04:00
Evgeniy Meshcheryakov
b6e2c454c0 Show only non-empty teams in teams popup 2023-09-03 08:05:02 +03:00
Michael
53277306cd
add also savegame 2023-09-02 20:39:16 +02:00
Michael
3d08518dac
fix difficulty widget 2023-09-02 19:37:56 +02:00
Michael
e0460a0dec
up should be first 2023-09-02 19:04:06 +02:00
Michael
20fd0d8901
fix cursor issue 2023-09-02 18:35:32 +02:00
Gwart
05ba56a873 #2646 add a null check if creature is empty 2023-09-02 16:21:54 +02:00
SoundSSGood
3126875e6a arts bulk move crash fixed 2023-09-02 14:36:57 +03:00
Ivan Savenko
cab2bddf7e
Merge pull request #2712 from Laserlicht/dim_map
Dim adventuremap
2023-09-01 22:37:10 +03:00
Alexander Wilms
d2f0a80573
Update VCMI icon (#2672)
* Update VCMI icon

Fixes #1993

Sources will be added to https://github.com/vcmi/vcmi-assets

* Use entire canvas height for shield, add remaining icons

* Use a slighty more saturated brown

* Align VCMI letters to pixel grid for 32px icons

* Align VCMI letters to pixel grid for 48px icon

* Align VCMI letters to pixel grid for 64px icon

* Add 96px icon to .ico

* Update Android and iOS icons

* Install 22px icon on Linux

* Update macOS .icns file

* Add more icons

* Update iOS icons

* Add more sizes to .ico files

* Don't use .png inside .ico

* Only include resolutions up to 256px in .ico files

* Center map editor icon
2023-09-01 22:36:32 +03:00
Konstantin
e554a2766d BattleActions: do not pass unnecessary targetStack
It was unused for everything except teleport, so pass it only wher we
attempt to teleport.

Reworking sacrifice is out of scope from beta
2023-08-31 23:44:00 +03:00
Nordsoft91
c45ab07d0b
Merge pull request #2698 from Nordsoft91/turn-timer
Turn timer fixes
2023-09-01 00:31:52 +04:00
Michael
1721fe1ad6
optimize if disabled 2023-08-31 21:03:54 +02:00
Michael
3593911dde
improve readability 2023-08-31 21:00:02 +02:00
Ivan Savenko
ab2d4ba471
Merge pull request #2708 from Laserlicht/disable_unavilable_heroes
disable unavailable heroes in selection
2023-08-31 15:45:32 +03:00
Ivan Savenko
7255dda624
Merge pull request #2629 from dydzio0614/neutral-creature-popup
Improve neutral creature adventure map popup
2023-08-31 15:44:19 +03:00
Ivan Savenko
a59d7b5fc9
Merge pull request #2687 from Nordsoft91/filledTexturePlayerColored
Support FilledTexturePlayerColored in configurable interface
2023-08-31 15:43:40 +03:00
Ivan Savenko
3ce99e8613
Merge pull request #2710 from dydzio0614/artifacts-backpack-graphics
Split artifacts bag button background and icon
2023-08-31 15:42:50 +03:00
Ivan Savenko
2e411eca19 Do not allow stopping movement while using water walk over water 2023-08-31 01:38:16 +03:00
Michael
31e0558809
remove unneeded headers 2023-08-30 21:43:59 +02:00
Michael
e650f0100b
setting + all non popups 2023-08-30 21:41:28 +02:00
nordsoft
cc3ca9a41e Timers fixes 2023-08-30 03:33:59 +04:00
nordsoft
9a42abe2a7 Extended timer info to exhange between client and server 2023-08-30 03:11:46 +04:00
Dydzio
e1e41d1107 Implement TOPCENTER text alignment 2023-08-30 00:35:31 +02:00
nordsoft
b4c20734f3 Support timer logic for pve and pvp 2023-08-30 02:17:29 +04:00
Michael
1d6469ab36
battlewindow 2023-08-29 22:43:37 +02:00
Michael
40c7ddcaf4
dim adventuremap 2023-08-29 22:22:22 +02:00
Michael
b6000841f1
code review 2023-08-29 21:08:18 +02:00
Dydzio
03ef5b6b0f Split artifacts bag button background and icon 2023-08-29 18:53:50 +02:00
nordsoft
c8243313b8 Translations for turn timers 2023-08-29 14:53:15 +04:00
Michael
196cd41e35
fix multiplayer 2023-08-29 02:04:32 +02:00
Dydzio
bafe8baa15 Fix "ghost" icons in commander grandmaster abilities list 2023-08-29 00:20:44 +02:00
Michael
44ece25042
disable unavailable heroes 2023-08-29 00:14:49 +02:00
Dydzio
2769782d0a Fix broken grandmaster ability description updating on select/deselect 2023-08-28 23:49:07 +02:00
Dydzio
dacf6c9d08 Add border around selected commander "grandmaster ability" on levelup 2023-08-28 23:36:45 +02:00
Ivan Savenko
695a51d8c8 Merge remote-tracking branch 'vcmi/beta' into develop 2023-08-28 21:19:53 +03:00
Ivan Savenko
eafa9cbae1
Merge pull request #2684 from dydzio0614/creature-spellcasting-fixes
Better default stack action handling + "F shortcut" mode fixes
2023-08-28 20:01:04 +03:00
Ivan Savenko
5be87b30c1
Merge pull request #2625 from dydzio0614/artifacts-backpack-gui
Artifacts backpack GUI
2023-08-28 19:59:11 +03:00
Ivan Savenko
a30939ad8e
Merge pull request #2685 from dydzio0614/mana-drain-ui-refresh
Fix mana drain not refreshing battle hero window mana
2023-08-28 19:56:29 +03:00
nordsoft
432ed18579 Fix overlap of timer and fps widgets 2023-08-28 19:46:09 +04:00
nordsoft
b5417c667c Hold timer client counter 2023-08-28 19:46:09 +04:00
nordsoft
4ee47b01ae Make possible to play with different timers independently 2023-08-28 19:45:15 +04:00
nordsoft
71cbb0e2e7 Change query reply method 2023-08-28 18:56:36 +04:00
nordsoft
98f7ed9dfd Implement player start turn query 2023-08-28 18:56:36 +04:00
nordsoft
78397d6d1a Fix compiling 2023-08-28 17:21:38 +04:00
nordsoft
439254f921 Fix mistake 2023-08-28 17:21:38 +04:00
nordsoft
49a76ac14c Code review tweaks 2023-08-28 17:21:38 +04:00
nordsoft
44791b6665 Revert "Auxiliary commit to revert individual files from c7390a921e3871102292f589978e9e9010eface9"
This reverts commit e749954761facf4a760c6b4ef361f2ebce7b1f01.
2023-08-28 17:21:38 +04:00
nordsoft
de8bd48398 Added right click pop-up for text inputs 2023-08-28 17:21:38 +04:00
nordsoft
614a285fb8 Fix hot seat timer visualization 2023-08-28 17:21:38 +04:00
nordsoft
e4e9bcfb9b Show time for other player during battle 2023-08-28 17:19:04 +04:00
nordsoft
fdaf05514a Correct network data exchange and time parsing 2023-08-28 17:10:52 +04:00
nordsoft
1e527a6942 Minor changes 2023-08-28 17:10:52 +04:00
nordsoft
86e0ea15fb Fix turn timer settings 2023-08-28 17:10:52 +04:00
nordsoft
d758727c23 Basic timer ui is almost complete 2023-08-28 17:10:52 +04:00
nordsoft
c7ded69edc Minor changes 2023-08-28 17:10:52 +04:00
nordsoft
c064b805c2 Refactor combo box 2023-08-28 17:10:52 +04:00
nordsoft
39fbdd300d Refactor combo box 2023-08-28 17:10:52 +04:00
Nordsoft91
1586c6c6a0
Merge pull request #2668 from IvanSavenko/remove_current_player
Remove "currentPlayer" from gamestate
2023-08-28 17:10:28 +04:00
Nordsoft91
6394a77270
Merge pull request #2683 from Laserlicht/zoom_dead_area
dead area for zooming
2023-08-28 17:09:15 +04:00
Nordsoft91
ffc4b989f0
Merge pull request #2679 from Laserlicht/smooth_scroll
Smooth scroll
2023-08-28 17:08:57 +04:00
Michael
3c1892a7d2
adjust timing 2023-08-28 10:03:50 +02:00
Michael
220145bd9b
reintroduce setting to zero while holding 2023-08-28 00:59:08 +02:00
Michael
9f51f42128
use fps in calculation 2023-08-28 00:49:32 +02:00
Michael
b61890355f
Update MapViewController.cpp 2023-08-27 23:17:47 +02:00
Dydzio
cba9ddd66a
Update client/battle/BattleActionsController.cpp
Co-authored-by: Nordsoft91 <nordsoft@yahoo.com>
2023-08-27 23:01:04 +02:00
Michael
1c89c71031
Update MapViewController.cpp 2023-08-27 22:55:05 +02:00
Michael
3ce9d022d5
try to remove glitch 2023-08-27 22:00:20 +02:00
Michael
da3014bd54
Haptic feedback and increased dead zone 2023-08-27 21:40:56 +02:00
Michael
3960e5aa32
Update client/mapView/MapView.cpp
Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
2023-08-27 20:55:37 +02:00
nordsoft
3e502955b3 Support FilledTexturePlayerColored in configurable interface 2023-08-27 22:34:02 +04:00
Dydzio
321c9c2ca6 Remove now unused enum 2023-08-27 20:18:19 +02:00
Dydzio
207a73b9de Fix mana drain not refreshing battle hero window mana 2023-08-27 18:58:07 +02:00
Dydzio
e1eb245565 Better default stack action handling + "F shortcut" mode fixes 2023-08-27 17:33:10 +02:00
Michael
f16b93c391
dead area for zoom 2023-08-27 14:00:40 +02:00
Michael
b77bccdc24
code review 2023-08-27 12:09:26 +02:00
Michael
d1d0d6d62e
fps independent 2023-08-27 02:35:10 +02:00
Michael
4137a66f2a
fix division by zero edge case 2023-08-27 00:53:09 +02:00
Ivan Savenko
ce20d913e0 Fix checking PlayerColor's for validness 2023-08-27 01:35:38 +03:00
Michael
bbd69fd430
added setting 2023-08-27 00:33:52 +02:00
Michael
4eecca2d9a
code review 2023-08-27 00:22:29 +02:00
Michael
6b71820197
avoid some edge cases 2023-08-26 23:25:46 +02:00
Michael
a354a7f696
compatible with older sdl 2023-08-26 22:30:02 +02:00
Michael
cde22b3755
fix 2023-08-26 21:37:29 +02:00
Michael
e57e9e8e9f
ready draft 2023-08-26 21:29:24 +02:00
Michael
2286e0c7b1
implement speed and move 2023-08-26 21:13:33 +02:00
Michael
fe6d96f4a0
angle calc 2023-08-26 20:19:25 +02:00
Michael
bd0f9bb280
preparation 2023-08-26 19:53:36 +02:00
Ivan Savenko
edd029c79c Replace "currentPlayer" from gamestate with "activePlayers"
- Allows multiple active players at once, e.g. simturns
- Cleared up validation of netpacks by server, e.g. always check for
pack sender
2023-08-25 18:56:15 +03:00
Ivan Savenko
b61c9a9e35 Fix build 2023-08-25 13:46:42 +03:00
Ivan Savenko
e2718db791 Converted several enumerations into constants 2023-08-25 13:38:02 +03:00
Ivan Savenko
e54287ea5d Converted remaining identifier to new system 2023-08-25 13:38:02 +03:00
Ivan Savenko
0240ee886d Converted (almost) all namespace enum's to enum classes 2023-08-25 13:38:02 +03:00
Ivan Savenko
62cd8b12d4 Converted several namespace enums to enum class 2023-08-25 13:38:02 +03:00
Ivan Savenko
17d3d663ee Converted creature ID and spell ID to new form 2023-08-25 13:38:02 +03:00
Ivan Savenko
ec8d31bbfc First step at unifying game identifiers code 2023-08-25 13:38:01 +03:00
SoundSSGood
730ab449b6 backpack window fix 2023-08-25 10:08:08 +03:00
Ivan Savenko
43096f0ed1
Merge pull request #2617 from dydzio0614/configurable-autobattle-spells
Configurable autobattle spells usage
2023-08-25 01:29:16 +03:00
Ivan Savenko
b0eec85aca
Merge pull request #2632 from rilian-la-te/resist-rework-pt1
Spell resistance rework: part 1
2023-08-25 01:13:57 +03:00
Ivan Savenko
f9410145d6 Fix handling of "7 days without town" loss condition 2023-08-24 23:34:33 +03:00
Ivan Savenko
b057230d85 Fix quest log button block status 2023-08-24 23:34:33 +03:00
Ivan Savenko
c171a3d6be Fix resource bar UI in hotseat 2023-08-24 23:34:33 +03:00
Ivan Savenko
97ef69c9ab Remove incorrect message on another player defeat 2023-08-24 23:34:33 +03:00
Ivan Savenko
e40dc76304 Fix giving commands in battles in hotseat 2023-08-24 23:34:33 +03:00
Nordsoft91
979cf129bc
Merge pull request #2637 from Laserlicht/autosave 2023-08-25 00:09:49 +04:00
Nordsoft91
07210973f4
Merge pull request #2653 from Nordsoft91/turn-timer 2023-08-25 00:09:00 +04:00
Michael
37e2292720
count unicode chars to extra function 2023-08-24 18:34:00 +02:00
Andrii Danylchenko
f459c13bc3
Merge pull request #2661 from Nordsoft91/loading-bar
Fix removing loading screen
2023-08-24 16:34:11 +03:00
nordsoft
6efccb2503 Fix removing loading screen 2023-08-24 15:01:43 +04:00
Michael
e6f1677d3a
missing header... 2023-08-23 23:34:33 +02:00
Michael
9f68a0bf49
avoid destroing utf-8; no extra Autosave text 2023-08-23 23:25:48 +02:00
Michael
485af4b4b5
avoid forbidden chars in path 2023-08-23 22:23:05 +02:00
Michael
b22a9ff2d0
Merge branch 'develop' into autosave 2023-08-23 21:39:04 +02:00
Michael
1586b9fbd1
possibility to restart 2023-08-23 21:37:44 +02:00
Michael
4784ae94b5
revert uuid 2023-08-23 20:03:40 +02:00
Ivan Savenko
a5501abd01 Fix skipping battle intro via click 2023-08-23 18:46:56 +03:00
Ivan Savenko
81242d3500 Fixed ending of battles due to retreat/surrender 2023-08-23 18:46:56 +03:00
nordsoft
b8ab64f448 Make options tab configurable 2023-08-23 19:29:50 +04:00
Konstantin
d746a96d55 vcmi: use SpellSchool identifier instead of enum
Use identifier instead of enum inside callbacks. It is better and more
expandable solution.
2023-08-23 17:53:09 +03:00
Konstantin
344593e891 vcmi: made some CSpell properties private
There are getters for it.
2023-08-23 17:53:08 +03:00
Konstantin
8724181a0f vcmi: spell resistance rework
Now instead of XXX_IMMUNITY bonuses we have 2 bonuses with spellSchool
subtype: SPELL_SCHOOL_IMMUNITY and NEGATIVE_EFFECT_IMMUNITY.
All previous bonuses of subtype 0 is covered by SPELL_SCHOOL_IMMUNITY,
and all previous bonuses of subtype 1 is covered by
NEGATIVE_EFFECT_IMMUNITY. Unit tests are updated accordingly.
2023-08-23 17:52:16 +03:00
Ivan Savenko
3eb19e6ed7 Fix possible unprotected access to battleint 2023-08-23 16:32:29 +03:00
Ivan Savenko
a44c08a847 Slightly better thread names 2023-08-23 16:32:29 +03:00
Ivan Savenko
0613756abc Remove unused code 2023-08-23 16:32:29 +03:00
Ivan Savenko
dfe8ca3d61 Use more lightweight scoped_lock 2023-08-23 16:32:29 +03:00
Ivan Savenko
44d16b32fe Use API identical to std classes where possible 2023-08-23 16:32:29 +03:00
Ivan Savenko
87957e74c1 Replaced boost::thread_specific_ptr with thread_local 2023-08-23 16:32:29 +03:00
Ivan Savenko
142889e3a5 Give all threads created by client human-readable name for debug 2023-08-23 16:32:29 +03:00
Nordsoft91
1bad0e96ef
Merge pull request #2635 from Nordsoft91/loading-bar
Loading progress bar
2023-08-23 17:28:19 +04:00
Michael
d2bbe0f35a
starttime in foldername 2023-08-23 01:47:55 +02:00
Michael
fed9ae5157
Merge branch 'develop' into autosave 2023-08-23 00:37:15 +02:00
Michael
51ba22a631
code review 2023-08-23 00:35:44 +02:00
Nordsoft91
e09b13c00a
Merge pull request #2576 from Nordsoft91/turn-timer
Implement turn timer feature
2023-08-23 01:48:12 +04:00
nordsoft
937935ce8c Fix compiling (how does it work on mac?) 2023-08-23 01:20:29 +04:00
Michael
68a1b883eb
autosave folders 2023-08-22 20:43:44 +02:00
nordsoft
dfaf778d16 Redesign loading solution 2023-08-22 20:10:20 +04:00
nordsoft
d9a2a7bfd0 Fix minor points 2023-08-22 16:00:14 +04:00
Nordsoft91
ec4da06b56
Merge pull request #2631 from Laserlicht/date_alignment
date alignment
2023-08-22 02:00:49 +04:00
nordsoft
d50edc28ab Merge remote-tracking branch 'upstream/develop' into turn-timer
# Conflicts:
#	server/CGameHandler.cpp
#	server/CGameHandler.h
2023-08-22 00:54:38 +04:00
nordsoft
dbc3a93013 Merge remote-tracking branch 'upstream/develop' into loading-bar
# Conflicts:
#	server/CGameHandler.h
2023-08-22 00:46:54 +04:00
nordsoft
b1bfc2239f Backward compatibility with mods 2023-08-22 00:32:26 +04:00
Michael
0dab3b83a0
date alignment 2023-08-21 20:45:00 +02:00
nordsoft
a60d503078 Fix progress bar 2023-08-21 19:21:32 +04:00
nordsoft
45f13c7964 Progress update on client side 2023-08-21 19:21:27 +04:00
nordsoft
584dd20943 Progress on server side for rmg 2023-08-21 19:21:22 +04:00
Dydzio
28fe28adf5 Fix player coloring 2023-08-21 17:08:15 +02:00
Dydzio
b73f9325ad Fixes from code review 2023-08-21 16:56:50 +02:00
Ivan Savenko
1c552ba9d9 Remove unused code 2023-08-21 17:55:49 +03:00
Ivan Savenko
013417fb7e Code cleanup 2023-08-21 17:55:49 +03:00
Ivan Savenko
6297140bf5 Start of stabilization - battles now start correctly 2023-08-21 17:55:49 +03:00
Ivan Savenko
44832f3797 Split BattleProcessor into few more parts 2023-08-21 17:55:49 +03:00
Dydzio
ed12f20609 Improve neutral creature adventure map popup 2023-08-21 14:42:41 +02:00
Nordsoft91
4edee00a97
Merge pull request #2605 from Laserlicht/map_preview
Map preview
2023-08-21 14:56:21 +04:00
Michael
05a88bd8ac
another try... 2023-08-20 23:34:09 +02:00
Michael
080630b39f
try to fix 2023-08-20 22:22:46 +02:00
Dydzio
b53894ac2d Add artifact slots backgrounds 2023-08-20 18:57:53 +02:00
Dydzio
cab6fb76aa Draft version of backpack button + new setting for original H3 UI mode 2023-08-20 17:45:43 +02:00
Michael
5c5576313b
handle long texts better; big window also for only one layer 2023-08-20 16:58:13 +02:00
nordsoft
989a0859ef Fix tutorial loading 2023-08-20 17:58:40 +04:00
Nordsoft91
ef4fddd0c4
Merge pull request #2570 from Laserlicht/town_selection_window
Town selection window
2023-08-20 17:37:45 +04:00
Michael
952ce3061b
avoid crash if any error in map 2023-08-20 14:28:10 +02:00
Michael
e3a4c65100
code review 2023-08-20 14:14:47 +02:00
Michael
1d94536299
code review 2023-08-20 13:16:39 +02:00
Michael
52ed824100
add sound; possibility to click outside to close 2023-08-20 13:05:25 +02:00
Ivan Savenko
b92e45d7b4
Merge pull request #2616 from dydzio0614/battle-hero-window-mana-fix
Fix updating opponent hero spellpoints in battle window
2023-08-20 10:54:30 +03:00
nordsoft
a09cb23a85 Better handling other players for turn timer 2023-08-20 04:06:52 +04:00
Dydzio
f24910e5d2 Artifacts backpack window GUI improvements 2023-08-20 00:52:03 +02:00
Dydzio
f409b6ced9 Fix counting wood mines starting from 8 in kingdom overview 2023-08-19 21:09:02 +02:00
nordsoft
314a17cdd9 Paint timer color into player color 2023-08-19 19:45:25 +04:00
Dydzio
6bfbe80cc9 Allow toggling quick combat spells usage 2023-08-19 17:23:55 +02:00
nordsoft
2fff74deea Remove uninitialized variable 2023-08-19 18:59:31 +04:00
Nordsoft91
4a6deedd5e
Merge pull request #2530 from Nordsoft91/tutorial
Support tutorial
2023-08-19 18:06:15 +04:00
Dydzio
6cb6a6d785 Fix updating opponent hero spellpoints in battle window 2023-08-18 20:24:31 +02:00
Ivan Savenko
d0b3319f6a Merge remote-tracking branch 'vcmi/beta' into develop 2023-08-18 15:08:23 +03:00
Michael
8635c24166
fix 2023-08-18 00:15:47 +02:00
Michael
f9fa27b180
fix 2023-08-17 23:40:19 +02:00
Michael
e44f713f01
side by side map; player colors 2023-08-17 23:09:20 +02:00
Michael
af347242b4
fix compile error 2023-08-17 20:34:31 +02:00
Michael
ac64b9f2b5
fix 2023-08-17 18:52:00 +02:00
Michael
077ec65bf6
simplify 2023-08-17 18:15:42 +02:00
Michael
e61dc2ec23
constants 2023-08-17 17:54:53 +02:00
Michael
e1e16018d1
code review first batch 2023-08-17 17:29:31 +02:00
Ivan Savenko
ec0a51bd5c Fixed border scrolling when game window is maximized 2023-08-17 12:25:02 +03:00
Michael
edc11fd451
Map preview initial draft 2023-08-17 09:56:50 +02:00
Ivan Savenko
074fd42d84 Added missing includes 2023-08-17 10:26:01 +03:00
Nordsoft91
96e820ddac
Merge pull request #2517 from Laserlicht/folders 2023-08-17 10:09:37 +04:00
nordsoft
647c7c15a3 Add sound notification for timer 2023-08-17 01:10:03 +04:00
Michael
71bcc611f5
review 2023-08-15 20:19:13 +02:00
Michael
0452dbd80d
remove copy of cropped asset 2023-08-14 23:08:20 +02:00
Michael
b2c8cab9f1
use playerColored 2023-08-14 22:22:43 +02:00
nordsoft
d26fdaefe4 Battle timer 2023-08-14 23:31:44 +04:00
Tomasz Zieliński
c59014ce18 Merge remote-tracking branch 'origin/beta' into fix_rmg_teams 2023-08-14 18:59:45 +02:00
nordsoft
0c76ae89f8 Revert "Auxiliary commit to revert individual files from e426924930c761b5f10e4fd8e777b55f8db329e2"
This reverts commit c1d6b2836fca30f99d49012c5ae989cdc5ad0e4f.
2023-08-14 16:33:41 +04:00
nordsoft
e426924930 Close window at time expiring 2023-08-14 15:37:21 +04:00
nordsoft
0c38187916 Fix freezes while turn ends at hero move 2023-08-14 04:06:26 +04:00
Michael
079e8ba1ba
naming 2023-08-14 00:40:12 +02:00
Michael
7bfbfeb48f
missing 2023-08-14 00:16:53 +02:00
nordsoft
3c9c302fd2 TurnTimerInfo 2023-08-14 02:16:25 +04:00
Michael
bb5ada3bb3
not from this PR 2023-08-14 00:10:06 +02:00
Michael
1d76f456ad
change servercode to make it more robust 2023-08-14 00:08:48 +02:00
nordsoft
f01973a4f0 Configurable turn timer 2023-08-14 01:13:37 +04:00
Michael
ae63088564
outline; squared 2023-08-13 22:58:49 +02:00
nordsoft
093e226bff Fix compilation 2023-08-13 23:50:40 +04:00
Michael
9a63161866
added random; added names 2023-08-13 20:21:09 +02:00
Michael
e66a41e90b
simplify 2023-08-13 19:23:27 +02:00
Michael
c14448ee32
change design 2023-08-13 15:09:48 +02:00
nordsoft
4b1224ec8c Implement turn timer feature 2023-08-13 14:07:48 +04:00
Ivan Savenko
abf7c48593
Merge pull request #2566 from IvanSavenko/fix_lobby_thread_race
Fix crash on video playback (and who knows how many more)
2023-08-13 00:45:24 +03:00
Michael
daa8bc547f
icon fix 2023-08-12 23:28:53 +02:00
Michael
f71f4a874b
Grid and Activaed 2023-08-12 22:59:45 +02:00
Michael
b73f9d6e30
calculate size 2023-08-12 21:50:40 +02:00
Michael
18b963f376
fix 2023-08-12 20:31:00 +02:00
Michael
3d08ecf024
rename 2023-08-12 20:02:36 +02:00
Michael
92159e57ef
Update SelectionTab.cpp
fix possible -1
2023-08-12 19:51:18 +02:00
Michael
8bb7fd31cd
basically running... 2023-08-12 19:33:25 +02:00
Michael
481cd89dc8
drawing 2023-08-12 18:20:44 +02:00
Michael
c40c747ccf
saving states 2023-08-12 17:46:35 +02:00
Michael
876dc28e48
rework 2023-08-12 16:49:42 +02:00
Ivan Savenko
f13a53c1d9 Merge remote-tracking branch 'vcmi/beta' into develop 2023-08-12 17:28:47 +03:00
Ivan Savenko
92ce97bbc7 Merge remote-tracking branch 'vcmi/master' into beta 2023-08-12 16:20:06 +03:00
Michael
bc4d331888
Title 2023-08-12 15:19:40 +02:00
Michael
0c4f4daf70
base rendering 2023-08-12 15:05:26 +02:00
Michael
b4f6c7abab
big images; basic heroes support 2023-08-12 13:19:58 +02:00
Ivan Savenko
626664b8f6 Fix possible thread race on accessing GuiHandler from server handler
thread without acquiring lock
2023-08-12 14:16:47 +03:00
Ivan Savenko
8cbc52364a
Merge pull request #2496 from IvanSavenko/saves_in_mods
Allowed loading saves from inside mods
2023-08-12 11:27:15 +03:00
Ivan Savenko
e386309fbc
Merge pull request #2547 from IvanSavenko/instant_fadeout
Make object fade-out / fade-in instant on instant movement speed
2023-08-12 11:23:26 +03:00
Michael
d0522b0fee
initial window 2023-08-12 02:41:48 +02:00
Michael
f0b60cf166
suggestions; use internally uppercase; fix; fullname 2023-08-11 23:56:20 +02:00
Michael
6ca5518ff1
Buxfix 2023-08-11 20:09:41 +02:00
nordsoft
70d04ad957 Replace thread approach with callback based 2023-08-11 20:04:14 +04:00
Ivan Savenko
20e10cd5ab Fix potential access to empty std function on hero vs hero combat 2023-08-11 18:52:22 +03:00
SoundSSGood
119d51d1ef altar sacrifice all fix 2023-08-11 18:51:59 +03:00
Ivan Savenko
ad2bd897d0 Replace boost::format with MetaString
Looks like some of H3 localizations don't have string replacements for
building / war machine name, resulting in exceptions on formatting
attempt. MetaString handles this case silently.
2023-08-11 18:50:39 +03:00
Ivan Savenko
9d7f46f985 Fix crash on right-clicking player flags in RMG UI 2023-08-11 18:50:39 +03:00
Ivan Savenko
631e93e846 Fix missing lock of player interface 2023-08-11 18:50:39 +03:00
SoundSSGood
213eda5e1e altar sacrifice all fix 2023-08-11 14:19:06 +03:00
Ivan Savenko
8ba3f771be
Merge pull request #2529 from IvanSavenko/hero_defeat_fix
Fix potential access to empty std function on hero vs hero combat
2023-08-11 11:37:12 +03:00
Ivan Savenko
78bb7230a4
Merge pull request #2512 from IvanSavenko/obstacles_priority_fix
Fixed rendering priority of battlefield background obstacles
2023-08-11 11:36:44 +03:00
Michael
2d9bb34825
format 2023-08-11 01:49:10 +02:00
Michael
2b093b8850
case handling 2023-08-11 01:46:22 +02:00
Michael
092a0d72a1
whitespace format 2023-08-11 00:19:24 +02:00
Michael
c260ce5814
current folder in first line 2023-08-10 23:52:16 +02:00
Michael
48747eea9d
bigger line for folder 2023-08-10 23:37:19 +02:00
Michael
f24c636d17
code review suggestions 2023-08-10 22:15:32 +02:00
Ivan Savenko
e9fb0c9b8c Make object fade-out / fade-in instant on instant movement speed 2023-08-10 13:02:34 +03:00
nordsoft
ef7008a753 Unblock UI while tutorial loading 2023-08-10 01:27:13 +04:00
Michael
92fd317a84
erase -> pop_back 2023-08-09 20:27:24 +02:00
nordsoft
f4869cbfb0 Tutorial load game mode 2023-08-09 15:29:48 +04:00
nordsoft
04c0124759 Remove unnecessary strings 2023-08-09 14:59:26 +04:00
nordsoft
1def98a862 Tutorial implemented 2023-08-09 03:54:09 +04:00
Michael
6013549ef8
no old selection 2023-08-09 00:41:13 +02:00
Michael
8693dab9ec
fix filter 2023-08-09 00:13:02 +02:00
Ivan Savenko
dc2135da7f Fix potential access to empty std function on hero vs hero combat 2023-08-09 00:46:55 +03:00
Michael
bbe04c747d
Folder Icon, Save, Folder on top... 2023-08-08 23:46:30 +02:00
Ivan Savenko
45215f12f3 Merged master into beta 2023-08-08 20:43:47 +03:00
Ivan Savenko
d947c14495 Few more H3 data validation checks 2023-08-08 12:50:16 +03:00
Michael
855b94b316
fix 2023-08-08 02:30:28 +02:00
Michael
8b8006c0e0
bring it to work... 2023-08-08 02:04:06 +02:00
Michael
5e1f1294e5
rework 2023-08-08 00:38:13 +02:00
Ivan Savenko
ed066cb7ba Fixed possible multithreading races in sound/music callbacks 2023-08-08 00:27:03 +03:00
Ivan Savenko
62a5eeebbc Fixed rendering priority of battlefield background obstacles 2023-08-07 21:18:43 +03:00
Michael
e5627b4bb7
tests 2023-08-07 00:10:06 +02:00
Ivan Savenko
9bd27c50a0 Allowed loading saves from inside mods 2023-08-06 19:39:55 +03:00
Ivan Savenko
0b99fc0ccb Show message box when H3 data is missing 2023-08-06 18:16:32 +03:00
Ivan Savenko
6ddac8376d Fixed possible crash on attempt to load missing font(?) 2023-08-06 17:47:12 +03:00
Ivan Savenko
c524caee5c Fixed possible uncaught exception on starting map 2023-08-06 17:46:49 +03:00
Ivan Savenko
0c9e2d6fdd Workaround for crash on map rendering 2023-08-06 14:11:31 +03:00
Ivan Savenko
5faaf175f9 Added debug information to SDL-related crashes 2023-08-06 13:31:10 +03:00
Ivan Savenko
a4ff408c9d Removed unused code 2023-08-06 13:29:57 +03:00
Ivan Savenko
0dca5c45bd Workaround for potential crash on opening town dwelling with no valid
creatures
2023-08-06 12:46:29 +03:00
Ivan Savenko
b9e804954d
Merge pull request #2462 from IvanSavenko/fix_assertion_failure
(1.3.1) Fix assertion failure on screen resize
2023-08-05 23:50:27 +03:00
Ivan Savenko
c3d8607c8b
Merge pull request #2466 from IvanSavenko/battle_assertions_fix
(1.3.1) Fix assertion failures in battle
2023-08-05 23:50:18 +03:00
Ivan Savenko
c8ec0d5419 Added caching for creature icons in garrisons
More complete version of caching will be done for 1.4
Fixes freezes on hero movement when hota mod is used
2023-08-05 14:26:54 +03:00
Ivan Savenko
ab4fb2a228 Prefer composition over inheritance 2023-08-05 14:25:57 +03:00
Ivan Savenko
00f3804604 Workaround for crash? 2023-08-05 13:39:08 +03:00
Ivan Savenko
537f9fa048 Merged master into develop 2023-08-03 23:38:32 +03:00
Ivan Savenko
57d7dc97bf Fix assertion failure on swiping during spellcast 2023-08-03 14:21:15 +03:00
Ivan Savenko
3213800097 Fix assertion failure on teleport cast 2023-08-03 14:20:54 +03:00
Ivan Savenko
723c674d81
Merge pull request #2447 from IvanSavenko/modding_handler_refactoring
(develop) Modding handler refactoring
2023-08-02 21:26:05 +03:00
Ivan Savenko
3f7e5fcfc3 Fix possible assertion failure on resolution change 2023-08-02 21:23:27 +03:00
Ivan Savenko
791eb1a37b Added workaround for running game with outdated extras mod from 1.2 2023-08-01 14:47:17 +03:00
Ivan Savenko
43795c39a5 Replaced all usage of SDL_Color outside of render with ColorRGBA 2023-07-31 21:07:30 +03:00
Ivan Savenko
d9e7a8f88a
Merge pull request #2446 from IvanSavenko/bugfixing
(1.3.0) Bugfixing
2023-07-31 16:21:43 +03:00
Ivan Savenko
62fddca21e Split massive CModHandler class/file into multiple parts:
- IdentifierStorage is now a separate handler in VLC
- Renamed ModHandler::Incompatibility exception to ModIncompatibility
- Extracted ModScope namespace from ModHandler
- Extracted ModUtilities namespace from ModHandler
- Split CModHandler.cpp on per-class basis
- Replaced some direct members with unique_ptr to reduce header includes
2023-07-30 22:17:47 +03:00
Ivan Savenko
7f72f7a82c Cleanup server connection code a bit 2023-07-30 20:15:32 +03:00
Ivan Savenko
593b82d178 Removed all references to boost::interprocess library 2023-07-30 20:14:57 +03:00
Ivan Savenko
5d2dd4c633 Show creature popup window on right-click in town fort 2023-07-30 15:29:18 +03:00
Ivan Savenko
d86c0a969d Fix conflicting market/town hotkeys 2023-07-30 12:34:34 +03:00
Ivan Savenko
a73146751c Execute cursor changes in main thread on any platform 2023-07-30 12:30:56 +03:00
Michael
aaa115cf4b
Button-Sound -> haptic feedback 2023-07-29 00:11:16 +02:00
Ivan Savenko
6c52293dd9
Merge pull request #2425 from IvanSavenko/fix_combat_replay
Attempt to fix combat replay queries
2023-07-29 00:03:44 +03:00
Ivan Savenko
4d08a131d3 Reorganization of boost filesystem usage
- Removed (most of) boost filesystem namespace usings
- Replaced boost::filesystem::fstream with std::fstream and different
constructor that should be available on any plaftorm
2023-07-28 19:12:04 +03:00
Ivan Savenko
aed8c411fc Minor rework & cleanup of combat replays 2023-07-27 19:25:55 +03:00
Dydzio
0b5cea0320 Use new adventure map state to detect opponent human turn 2023-07-27 17:26:52 +02:00
Dydzio
ff1a635e9e Unblock basic adventure map actions (scrolling / right-click) in multiplayer 2023-07-26 21:20:11 +02:00
Ivan Savenko
ff2ae1d2d3
Merge pull request #2414 from IvanSavenko/fix_autocombat_crash
Fix autocombat crash
2023-07-26 02:02:28 +03:00
Ivan Savenko
32f7a95e38 Use capture by value since thread might start after local method returns 2023-07-25 22:33:59 +03:00
Ivan Savenko
1335a834e2
Merge pull request #2408 from IvanSavenko/remove_log_warning
Remove log warning
2023-07-25 18:15:52 +03:00
Ivan Savenko
eccd8590f5
Merge pull request #2406 from IvanSavenko/fix_mutex
Fix game hang/crash on locking mutex
2023-07-25 18:15:37 +03:00
Ivan Savenko
705cdb846d
Merge pull request #2403 from IvanSavenko/error_detection_fix
Attempt to fix & improve error reporting
2023-07-25 18:15:28 +03:00
Ivan Savenko
823080be86 Fix error on opening map list with hota maps 2023-07-24 23:27:26 +03:00
Ivan Savenko
f827571f9b Fix assertion failure on exit due to mutex lock 2023-07-24 23:01:44 +03:00
Ivan Savenko
be3ed014a7
Merge pull request #2404 from dydzio0614/autosave-fix
End turn autosave fix
2023-07-24 22:26:43 +03:00
DjWarmonger
9b3618b664
Merge pull request #2378 from vcmi/default_template_to_random
Rename default map template to random map template
2023-07-24 19:16:02 +02:00
Dydzio
a4f9cde57d Fix autosave at end of turn starting with AI turn on load 2023-07-24 18:24:57 +02:00
Ivan Savenko
21e794268b Attempt to fix & improve error detection:
- use std::fstream instead of boost::iostreams for properly working flush
- removed some catch-all blocks
- reduce catch scope of some try/catch blocks to clearly indicate intent
2023-07-24 18:48:56 +03:00
Tomasz Zieliński
d26e46ddfe Remove old id, replace with randomTemplate 2023-07-24 17:39:32 +02:00
Tomasz Zieliński
6522cec969 Just the notes 2023-07-24 08:44:37 +02:00
Ivan Savenko
a280cc8845
Merge pull request #2384 from IvanSavenko/bugfixing_beta
Bugfixing iteration
2023-07-24 00:49:34 +03:00
Ivan Savenko
558855b772
Merge pull request #2387 from Laserlicht/patch-3
allow clipboard paste
2023-07-24 00:49:19 +03:00
Ivan Savenko
8dd1545e25
Merge pull request #2390 from dydzio0614/hero-window-mana-fix
Fix for hero info window mana points not getting spent on spellcast - option 1
2023-07-24 00:48:54 +03:00
Michael
ce00069dcd
haptic feedback on radial menu action 2023-07-23 15:17:30 +02:00
Ivan Savenko
639880a426 Fix handling of tactics by AI 2023-07-23 14:03:22 +03:00
Ivan Savenko
112a40a254 Fix pinch gesture on mobile? 2023-07-23 11:46:11 +03:00
Dydzio
47b6358e6e Improve feature by triggering hero window refresh in response to netpack 2023-07-22 21:51:14 +02:00
Ivan Savenko
5be4f6ec2f Fix visibility of creature amount label after casting spell before turn 2023-07-22 22:49:48 +03:00
Ivan Savenko
01d588ab54 Fix keyboard shortcuts on selection dialogs 2023-07-22 22:29:05 +03:00
Dydzio
05735a20e1 Fix for hero info window mana points not getting spent on spellcast 2023-07-22 15:32:00 +02:00
Michael
e8771e40a5
Update client/eventsSDL/InputSourceKeyboard.cpp
Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
2023-07-22 14:36:13 +02:00
Michael
746f8c5e62
added missing check for ctrl 2023-07-22 14:26:37 +02:00
Michael
59f3740aea
allow clipboard paste 2023-07-22 13:17:16 +02:00
Tomasz Zieliński
e8855e20c4 Merge remote-tracking branch 'origin/beta' into fix_rmg_teams 2023-07-22 12:16:14 +02:00
Ivan Savenko
a912770e29 Fix activation of radial menu on touchscreen 2023-07-22 12:33:05 +03:00
Ivan Savenko
e6d8b65e2c Fix toggling of auto combat 2023-07-22 12:15:27 +03:00
Ivan Savenko
1acc936e51 Do not activate radial wheel if cursor stays in the center 2023-07-21 17:01:53 +03:00
Ivan Savenko
6cd219738b Added option to disable radial wheel in config (no UI) 2023-07-21 15:47:42 +03:00
Ivan Savenko
3a3306863a Moved new texts to config 2023-07-21 15:47:42 +03:00
Ivan Savenko
e2ad8bbf58 Added initial version of selection highlight 2023-07-21 15:47:42 +03:00
Ivan Savenko
816adecca0 Added "split stack" action to wheel 2023-07-21 15:47:42 +03:00
Ivan Savenko
cb28a90a3b Create items only if action is possible 2023-07-21 15:47:42 +03:00
Ivan Savenko
a45a0d1c40 Activate nearest radial menu item, even if not hovered 2023-07-21 15:47:42 +03:00
Ivan Savenko
5b2ac27e90 Fix slot positioning 2023-07-21 15:47:42 +03:00
Ivan Savenko
f3508bdfda Show option description on hovering 2023-07-21 15:47:42 +03:00
Ivan Savenko
8c4faa24f4 Add alpha channel to radial menu items 2023-07-21 15:47:42 +03:00
Ivan Savenko
e3f5ab57f2 Fixed input event ordering. Fixes radial menu show/hide logic 2023-07-21 15:47:42 +03:00
Ivan Savenko
d26595cef7 Radial menu is now a proper window. Minor fixes to positioning. 2023-07-21 15:47:42 +03:00
Ivan Savenko
a494dc4870 Refactoring of CGarrisonInt 2023-07-21 15:47:42 +03:00
Ivan Savenko
dca3785f84 Initial version of radial wheel for army management 2023-07-21 15:47:42 +03:00
Ivan Savenko
cefbe5152e
Merge pull request #2359 from IvanSavenko/crashfixing
Fix crashes from 1.2.1 statistics on Google Play
2023-07-21 15:44:37 +03:00
Ivan Savenko
692c40c0f3
Merge pull request #2364 from Laserlicht/map-select-popup
Mapselection - popup
2023-07-21 15:44:18 +03:00
Ivan Savenko
3f4e88c396
Merge pull request #2325 from SoundSSGood/hero-backpack-window
Hero backpack window prototyping
2023-07-21 15:43:34 +03:00
Michael
0f16cec3b9
whitespace 2023-07-20 22:05:09 +02:00
Michael
f313597968
Use boost::format 2023-07-20 22:02:39 +02:00
Michael
36e870ae45
Descriptions 2023-07-20 21:37:23 +02:00
Tomasz Zieliński
57bb011468 - Do not allow 0 or 1 teams
- Do not allow player to set only 1 team in GUI
2023-07-20 20:34:00 +02:00
Michael
a86406d090
check list length 2023-07-20 02:20:54 +02:00
Michael
3484059a40
fix indentation 2023-07-20 02:01:00 +02:00
Michael
c28c0d2a13
Popup - Mapselection 2023-07-20 01:53:33 +02:00
Ivan Savenko
280085b95d
Merge pull request #2308 from IvanSavenko/remove_client_savegame
Remove client savegames
2023-07-19 14:46:46 +03:00
Ivan Savenko
ddda46a7fd
Merge pull request #2358 from dydzio0614/persistent-hero-info-window
Add option for persistent hero info window as in HD mod
2023-07-19 14:46:16 +03:00
Ivan Savenko
ab6a4be105
Merge pull request #2357 from SoundSSGood/picked-art-fix
Fixed hero skills if artifact picked
2023-07-19 14:45:58 +03:00
Ivan Savenko
07a8c75bec
Merge pull request #2305 from dydzio0614/unlimited-autosave
Ability to change autosave limit + set autosave prefix
2023-07-19 14:45:51 +03:00
Ivan Savenko
9e58f67ab5 Fix autocombat AI threading 2023-07-19 12:09:03 +03:00
Ivan Savenko
556763fb7b Fixed handling of tactics 2023-07-18 22:02:35 +03:00
SoundSSGood
ca977d7105 backpack window slider 2023-07-18 21:01:55 +03:00
Ivan Savenko
79be1c66fb Fix quick combat regression 2023-07-18 20:06:39 +03:00
Ivan Savenko
1bf6bbd9b6 Significantly simplified threading model in battles 2023-07-18 19:55:59 +03:00